/* Ping Pong Masters '93 Electronic Devices, 1993 PCB Layout ---------- |----------------------------------------------| | | | 2018 | | 1.UE7 YM2413 | | |----------| | | Z80 |Unknown | 24MHz PROM1| | |PLCC84 | | |J DSW2 | | PROM2| |A 2.UP7 | | PAL | |M | | PAL PROM3| |M DSW1 2018 |----------| | |A 2018 | | PAL 2018 | | 5MHz | | | | | | | | Z80 3.UG16 4.UG15 | |----------------------------------------------| Notes: Z80 clock : 5.000MHz (both) YM2413 clock : 2.500MHz (5/2) VSync : 55Hz Dip Switch Settings ------------------- SW1 1 2 3 4 5 6 7 8 |-------|-------|-----|-----|-----|-----|-----|-----|-----|-----| |Coin1 | 1C 1P | OFF | OFF | OFF | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 2P | ON | OFF | OFF | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 3P | OFF | ON | OFF | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 4P | ON | ON | OFF | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 5P | OFF | OFF | ON | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 2C 1P | ON | OFF | ON | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 2C 3P | OFF | ON | ON | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 2C 5P | ON | ON | ON | OFF | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 3C 1P | OFF | OFF | OFF | ON | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 3C 2P | ON | OFF | OFF | ON | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 3C 5P | OFF | ON | OFF | ON | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 4C 1P | ON | ON | OFF | ON | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 4C 3P | OFF | OFF | ON | ON | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 4C 5P | ON | OFF | ON | ON | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 5C 1P | OFF | ON | ON | ON | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 5C 2P | ON | ON | ON | ON | | | | | |-------|-------|-----|-----|-----|-----|-----|-----|-----|-----| |Coin2 | 1C 1P | | | | | OFF | OFF | OFF | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 2P | | | | | ON | OFF | OFF | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 3P | | | | | OFF | ON | OFF | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 4P | | | | | ON | ON | OFF | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 1C 5P | | | | | OFF | OFF | ON | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 2C 1P | | | | | ON | OFF | ON | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 2C 3P | | | | | OFF | ON | ON | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 2C 5P | | | | | ON | ON | ON | OFF | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 3C 1P | | | | | OFF | OFF | OFF | ON | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 3C 2P | | | | | ON | OFF | OFF | ON | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 3C 5P | | | | | OFF | ON | OFF | ON | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 4C 1P | | | | | ON | ON | OFF | ON | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 4C 3P | | | | | OFF | OFF | ON | ON | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 4C 5P | | | | | ON | OFF | ON | ON | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 5C 1P | | | | | OFF | ON | ON | ON | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | 5C 2P | | | | | ON | ON | ON | ON | |-------|-------|-----|-----|-----|-----|-----|-----|-----|-----| SW2 1 2 3 4 5 6 7 8 |-------|-------|-----|-----|-----|-----|-----|-----|-----|-----| |Diffic-| Easy | OFF | OFF | | | | | | | |ulty |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | Normal| ON | OFF | | | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | Hard | OFF | ON | | | | | | | | |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | V.Hard| ON | ON | | | | | | | |-------|-------|-----|-----|-----|-----|-----|-----|-----|-----| |Demo |Without| | | OFF | | | | | | |Sound |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | With | | | ON | | | | | | |-------|-------|-----|-----|-----|-----|-----|-----|-----|-----| |Test | No | | | | OFF | | | | | |Mode |-------|-----|-----|-----|-----|-----|-----|-----|-----| | | Yes | | | | ON | | | | | |-------|-------|-----|-----|-----|-----|-----|-----|-----|-----| The DIP sheet also seems to suggest the use of a 4-way joystick and 2 buttons, one for shoot and one for select. */ #include "driver.h" #include "sound/3812intf.h" #include "sound/2413intf.h" #include "sound/dac.h" static tilemap *ppmast93_fg_tilemap, *ppmast93_bg_tilemap; static UINT8 *ppmast93_fgram, *ppmast93_bgram; static WRITE8_HANDLER( ppmast93_fgram_w ) { ppmast93_fgram[offset] = data; tilemap_mark_tile_dirty(ppmast93_fg_tilemap,offset/2); } static WRITE8_HANDLER( ppmast93_bgram_w ) { ppmast93_bgram[offset] = data; tilemap_mark_tile_dirty(ppmast93_bg_tilemap,offset/2); } static WRITE8_HANDLER( ppmast93_port4_w ) { UINT8 *rom = memory_region(REGION_CPU1); int bank; coin_counter_w(0, data & 0x08); coin_counter_w(1, data & 0x10); bank = data & 0x07; memory_set_bankptr(1,&rom[0x10000+(bank*0x4000)]); } static ADDRESS_MAP_START( ppmast93_cpu1_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_WRITENOP AM_REGION(REGION_CPU1, 0x10000) AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1) AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_WRITE(ppmast93_bgram_w) AM_BASE(&ppmast93_bgram) AM_SHARE(1) AM_RANGE(0xd800, 0xdfff) AM_WRITENOP AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_WRITE(ppmast93_fgram_w) AM_BASE(&ppmast93_fgram) AM_SHARE(2) AM_RANGE(0xf800, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( ppmast93_cpu1_io, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_READ(input_port_0_r) AM_RANGE(0x02, 0x02) AM_READ(input_port_1_r) AM_RANGE(0x04, 0x04) AM_READ(input_port_2_r) AM_RANGE(0x06, 0x06) AM_READ(input_port_3_r) AM_RANGE(0x08, 0x08) AM_READ(input_port_4_r) AM_RANGE(0x00, 0x00) AM_WRITE(soundlatch_w) AM_RANGE(0x04, 0x04) AM_WRITE(ppmast93_port4_w) ADDRESS_MAP_END static ADDRESS_MAP_START( ppmast93_cpu2_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xfbff) AM_ROM AM_REGION(REGION_CPU2, 0x10000) AM_RANGE(0xfc00, 0xfc00) AM_READ(soundlatch_r) AM_RANGE(0xfd00, 0xffff) AM_RAM ADDRESS_MAP_END static WRITE8_HANDLER(ppmast_sound_w) { switch(offset&0xff) { case 0: YM2413_register_port_0_w(0,data); break; case 1: YM2413_data_port_0_w(0,data); break; case 2: DAC_0_data_w(0,data);break; default: logerror("%x %x - %x\n",offset,data,activecpu_get_previouspc()); } } static ADDRESS_MAP_START( ppmast93_cpu2_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x0000, 0xffff) AM_READ(MRA8_ROM) AM_WRITE(ppmast_sound_w) AM_REGION(REGION_CPU2, 0x20000) ADDRESS_MAP_END static INPUT_PORTS_START( ppmast93 ) PORT_START /* 8bit */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) // nothing? PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START /* 8bit */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) // nothing? PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START /* 8bit */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // or it always goes to test mode PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x01, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00, "5 Coins/2 Credits" ) PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x05, "3 Coins/5 Credits" ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00, "5 Coins/2 Credits" ) PORT_DIPSETTING( 0xa0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x50, "3 Coins/5 Credits" ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_START PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_SERVICE( 0x08, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,1), 4, { 0, 2, 4, 6 }, { 1, 0, 9, 8, 17, 16, 25, 24 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static GFXDECODE_START( ppmast93 ) GFXDECODE_ENTRY( REGION_GFX1, 0, tiles8x8_layout, 0, 16 ) GFXDECODE_END static TILE_GET_INFO( get_ppmast93_bg_tile_info ) { int code = (ppmast93_bgram[tile_index*2+1] << 8) | ppmast93_bgram[tile_index*2]; SET_TILE_INFO( 0, code & 0x0fff, (code & 0xf000) >> 12, 0); } static TILE_GET_INFO( get_ppmast93_fg_tile_info ) { int code = (ppmast93_fgram[tile_index*2+1] << 8) | ppmast93_fgram[tile_index*2]; SET_TILE_INFO( 0, (code & 0x0fff)+0x1000, (code & 0xf000) >> 12, 0); } static VIDEO_START( ppmast93 ) { ppmast93_bg_tilemap = tilemap_create(get_ppmast93_bg_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32, 32); ppmast93_fg_tilemap = tilemap_create(get_ppmast93_fg_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32, 32); tilemap_set_transparent_pen(ppmast93_fg_tilemap,0); } static VIDEO_UPDATE( ppmast93 ) { tilemap_draw(bitmap,cliprect,ppmast93_bg_tilemap,0,0); tilemap_draw(bitmap,cliprect,ppmast93_fg_tilemap,0,0); return 0; } static MACHINE_DRIVER_START( ppmast93 ) /* basic machine hardware */ MDRV_CPU_ADD(Z80,5000000) /* 5 MHz */ MDRV_CPU_PROGRAM_MAP(ppmast93_cpu1_map,0) MDRV_CPU_IO_MAP(ppmast93_cpu1_io,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,5000000) /* 5 MHz */ MDRV_CPU_PROGRAM_MAP(ppmast93_cpu2_map,0) MDRV_CPU_IO_MAP(ppmast93_cpu2_io,0) MDRV_CPU_PERIODIC_INT(irq0_line_hold,8000) MDRV_SCREEN_REFRESH_RATE(55) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0, 256-1, 0, 256-1) MDRV_GFXDECODE(ppmast93) MDRV_PALETTE_INIT(RRRR_GGGG_BBBB) MDRV_PALETTE_LENGTH(0x100) MDRV_VIDEO_START(ppmast93) MDRV_VIDEO_UPDATE(ppmast93) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2413, 5000000/2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) MDRV_SOUND_ADD(DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_DRIVER_END ROM_START( ppmast93 ) ROM_REGION( 0x30000, REGION_CPU1, 0 ) ROM_LOAD( "2.up7", 0x10000, 0x20000, CRC(8854d8db) SHA1(9d93ddfb44d533772af6519747a6cb50b42065cd) ) ROM_REGION( 0x30000, REGION_CPU2, 0 ) ROM_LOAD( "1.ue7", 0x10000, 0x20000, CRC(8e26939e) SHA1(e62441e523f5be6a3889064cc5e0f44545260e93) ) ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "3.ug16", 0x00000, 0x20000, CRC(8ab24641) SHA1(c0ebee90bf3fe208947ae5ea56f31469ed24d198) ) ROM_LOAD( "4.ug15", 0x20000, 0x20000, CRC(b16e9fb6) SHA1(53aa962c63319cd649e0c8cf0c26e2308598e1aa) ) ROM_REGION( 0x300, REGION_PROMS, 0 ) ROM_LOAD( "prom3.ug24", 0x000, 0x100, CRC(b1a4415a) SHA1(1dd22260f7dbdc9c812a2349069ed5f3c9c92826) ) ROM_LOAD( "prom2.ug25", 0x100, 0x100, CRC(4b5055ba) SHA1(6213e79492d35593c643ef5c01ce6a58a77866aa) ) ROM_LOAD( "prom1.ug26", 0x200, 0x100, CRC(d979c64e) SHA1(172c9579013d58e35a5b4f732e360811ac36295e) ) ROM_END GAME( 1993, ppmast93, 0, ppmast93, ppmast93, 0, ROT0, "Electronic Devices S.R.L.", "Ping Pong Masters '93", GAME_IMPERFECT_SOUND )