/*************************************************************************** Atari Poolshark Driver ***************************************************************************/ #include "emu.h" #include "cpu/m6800/m6800.h" #include "includes/poolshrk.h" #include "sound/discrete.h" static DRIVER_INIT( poolshrk ) { UINT8* pSprite = machine.region("gfx1")->base(); UINT8* pOffset = machine.region("proms")->base(); int i; int j; /* re-arrange sprite data using the PROM */ for (i = 0; i < 16; i++) { for (j = 0; j < 16; j++) { UINT16 v = (pSprite[0] << 0xC) | (pSprite[1] << 0x8) | (pSprite[2] << 0x4) | (pSprite[3] << 0x0); v >>= pOffset[j]; pSprite[0] = (v >> 0xC) & 15; pSprite[1] = (v >> 0x8) & 15; pSprite[2] = (v >> 0x4) & 15; pSprite[3] = (v >> 0x0) & 15; pSprite += 4; } } } static WRITE8_HANDLER( poolshrk_da_latch_w ) { poolshrk_state *state = space->machine().driver_data(); state->m_da_latch = data & 15; } static WRITE8_HANDLER( poolshrk_led_w ) { if (offset & 2) set_led_status(space->machine(), 0, offset & 1); if (offset & 4) set_led_status(space->machine(), 1, offset & 1); } static WRITE8_HANDLER( poolshrk_watchdog_w ) { if ((offset & 3) == 3) { watchdog_reset_w(space, 0, 0); } } static READ8_HANDLER( poolshrk_input_r ) { poolshrk_state *state = space->machine().driver_data(); static const char *const portnames[] = { "IN0", "IN1", "IN2", "IN3" }; UINT8 val = input_port_read(space->machine(), portnames[offset & 3]); int x = input_port_read(space->machine(), (offset & 1) ? "AN1" : "AN0"); int y = input_port_read(space->machine(), (offset & 1) ? "AN3" : "AN2"); if (x >= state->m_da_latch) val |= 8; if (y >= state->m_da_latch) val |= 4; if ((offset & 3) == 3) { watchdog_reset_r(space, 0); } return val; } static READ8_HANDLER( poolshrk_irq_reset_r ) { cputag_set_input_line(space->machine(), "maincpu", 0, CLEAR_LINE); return 0; } static ADDRESS_MAP_START( poolshrk_cpu_map, AS_PROGRAM, 8 ) ADDRESS_MAP_GLOBAL_MASK(0x7fff) AM_RANGE(0x0000, 0x00ff) AM_MIRROR(0x2300) AM_RAM AM_RANGE(0x0400, 0x07ff) AM_MIRROR(0x2000) AM_WRITEONLY AM_BASE_MEMBER(poolshrk_state, m_playfield_ram) AM_RANGE(0x0800, 0x080f) AM_MIRROR(0x23f0) AM_WRITEONLY AM_BASE_MEMBER(poolshrk_state, m_hpos_ram) AM_RANGE(0x0c00, 0x0c0f) AM_MIRROR(0x23f0) AM_WRITEONLY AM_BASE_MEMBER(poolshrk_state, m_vpos_ram) AM_RANGE(0x1000, 0x13ff) AM_MIRROR(0x2000) AM_READWRITE(poolshrk_input_r, poolshrk_watchdog_w) AM_RANGE(0x1400, 0x17ff) AM_MIRROR(0x2000) AM_DEVWRITE("discrete", poolshrk_scratch_sound_w) AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x2000) AM_DEVWRITE("discrete", poolshrk_score_sound_w) AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x2000) AM_DEVWRITE("discrete", poolshrk_click_sound_w) AM_RANGE(0x4000, 0x4000) AM_NOP /* diagnostic ROM location */ AM_RANGE(0x6000, 0x63ff) AM_WRITE(poolshrk_da_latch_w) AM_RANGE(0x6400, 0x67ff) AM_DEVWRITE("discrete", poolshrk_bump_sound_w) AM_RANGE(0x6800, 0x6bff) AM_READ(poolshrk_irq_reset_r) AM_RANGE(0x6c00, 0x6fff) AM_WRITE(poolshrk_led_w) AM_RANGE(0x7000, 0x7fff) AM_ROM ADDRESS_MAP_END static INPUT_PORTS_START( poolshrk ) PORT_START("IN0") PORT_BIT( 0x0C, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("IN1") PORT_BIT( 0x0C, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_DIPNAME( 0x80, 0x00, "Extended Play" ) PORT_DIPSETTING( 0x80, DEF_STR( Off )) PORT_DIPSETTING( 0x00, DEF_STR( On )) PORT_START("IN2") PORT_DIPNAME( 0x03, 0x02, "Racks Per Game" ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_BIT( 0x0C, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("IN3") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage )) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C )) PORT_BIT( 0x0C, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("AN0") PORT_BIT( 15, 8, IPT_AD_STICK_X ) PORT_MINMAX(0,15) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_PLAYER(1) PORT_START("AN1") PORT_BIT( 15, 8, IPT_AD_STICK_X ) PORT_MINMAX(0,15) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_PLAYER(2) PORT_START("AN2") PORT_BIT( 15, 8, IPT_AD_STICK_Y ) PORT_MINMAX(0,15) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_REVERSE PORT_PLAYER(1) PORT_START("AN3") PORT_BIT( 15, 8, IPT_AD_STICK_Y ) PORT_MINMAX(0,15) PORT_SENSITIVITY(25) PORT_KEYDELTA(1) PORT_REVERSE PORT_PLAYER(2) INPUT_PORTS_END static const gfx_layout poolshrk_sprite_layout = { 16, 16, /* width, height */ 16, /* total */ 1, /* planes */ { 0 }, /* plane offsets */ { 0x04, 0x05, 0x06, 0x07, 0x0C, 0x0D, 0x0E, 0x0F, 0x14, 0x15, 0x16, 0x17, 0x1C, 0x1D, 0x1E, 0x1F }, { 0x000, 0x020, 0x040, 0x060, 0x080, 0x0A0, 0x0C0, 0x0E0, 0x100, 0x120, 0x140, 0x160, 0x180, 0x1A0, 0x1C0, 0x1E0 }, 0x200 /* increment */ }; static const gfx_layout poolshrk_tile_layout = { 8, 8, /* width, height */ 64, /* total */ 1, /* planes */ { 0 }, /* plane offsets */ { 7, 6, 5, 4, 3, 2, 1, 0 }, { 0x000, 0x200, 0x400, 0x600, 0x800, 0xA00, 0xC00, 0xE00 }, 0x8 /* increment */ }; static GFXDECODE_START( poolshrk ) GFXDECODE_ENTRY( "gfx1", 0, poolshrk_sprite_layout, 0, 2 ) GFXDECODE_ENTRY( "gfx2", 0, poolshrk_tile_layout, 0, 1 ) GFXDECODE_END static PALETTE_INIT( poolshrk ) { palette_set_color(machine,0,MAKE_RGB(0x7F, 0x7F, 0x7F)); palette_set_color(machine,1,MAKE_RGB(0xFF, 0xFF, 0xFF)); palette_set_color(machine,2,MAKE_RGB(0x7F, 0x7F, 0x7F)); palette_set_color(machine,3,MAKE_RGB(0x00, 0x00, 0x00)); } static MACHINE_CONFIG_START( poolshrk, poolshrk_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6800, 11055000 / 8) /* ? */ MCFG_CPU_PROGRAM_MAP(poolshrk_cpu_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_assert) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(256, 256) MCFG_SCREEN_VISIBLE_AREA(1, 255, 24, 255) MCFG_SCREEN_UPDATE(poolshrk) MCFG_GFXDECODE(poolshrk) MCFG_PALETTE_LENGTH(4) MCFG_PALETTE_INIT(poolshrk) MCFG_VIDEO_START(poolshrk) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("discrete", DISCRETE, 0) MCFG_SOUND_CONFIG_DISCRETE(poolshrk) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END ROM_START( poolshrk ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "7329.k1", 0x7000, 0x800, CRC(88152245) SHA1(c7c5e43ea488a197e92a1dc2231578f8ed86c98d) ) ROM_LOAD( "7330.l1", 0x7800, 0x800, CRC(fb41d3e9) SHA1(c17994179362da13acfcd36a28f45e328428c031) ) ROM_REGION( 0x400, "gfx1", 0 ) /* sprites */ ROM_LOAD( "7325.j5", 0x0000, 0x200, CRC(fae87eed) SHA1(8891d0ea60f72f826d71dc6b064a2ba81b298914) ) ROM_LOAD( "7326.h5", 0x0200, 0x200, CRC(05ec9762) SHA1(6119c4529334c98a0a42ca13a98a8661fc594d80) ) ROM_REGION( 0x200, "gfx2", 0 ) /* tiles */ ROM_LOAD( "7328.n6", 0x0000, 0x200, CRC(64bcbf3a) SHA1(a4e3ce6b4734234359e3ef784a771e40580c2a2a) ) ROM_REGION( 0x20, "proms", 0 ) /* line offsets */ ROM_LOAD( "7327.k6", 0x0000, 0x020, CRC(f74cef5b) SHA1(f470bf5b193dae4b44e89bc4c4476cf8d98e7cfd) ) ROM_END GAME( 1977, poolshrk, 0, poolshrk, poolshrk, poolshrk, 0, "Atari", "Poolshark", 0 )