// license:BSD-3-Clause // copyright-holders:Miodrag Milanovic, Robbbert /********************************************************************************************* PINBALL Playmatic MPU 3,4,5 Status: - Lamps, Solenoids to add - AY chips output port adds various components across the analog outputs - Lots of loud siren-like noises when there should be silence - Mechanical sounds to add - Most games work -- Spain82: not working (no manual available; uses same sound board as Cerberus) -- Nautilus: sound is broken (runs into the weeds) -- Skill Flight, Phantom Ship: not working -- Eight Ball Champ, Cobra: not working (different hardware) -- Miss Disco: not working (no manual available) -- Meg Aaton: Ball number doesn't show Note: The input lines INT, EF1-4 are inverted (not true voltage). First time: - The default settings are fine, so start with a clean slate - Wait for it to say No Ball, then hold down X. - Keep holding X, insert credits, and press start. When it says ball 1, let go immediately. - If you hold down X longer than you should, it says Coil Error, and the game is ended. You should let go the instant the ball number increments. - Any games marked working actually do work, but like most pinballs they are a pain to play with the keyboard. Setting up: The manual is not that clear, there's a lot we don't know, this *seems* to work... - Start machine, wait for it to say No Ball, and it plays a tune - Press 8 (to simulate opening the front door) - Press 1, it says BooP (Bookkeeping) - Press 8 and the credits number increments to 8, then 01 and on to 17 (2 pushes per number) - When it gets to 01, the display says Adjust - To adjust a setting, press 1 to choose a digit, then tap 9 until it is correct. - The settings in the manual do not fully line up with what we see in the display. ***********************************************************************************************/ #include "emu.h" #include "machine/genpin.h" #include "audio/efo_zsu.h" #include "cpu/cosmac/cosmac.h" #include "machine/clock.h" #include "machine/7474.h" #include "sound/ay8910.h" #include "speaker.h" #include "play_3.lh" class play_3_state : public genpin_class { public: play_3_state(const machine_config &mconfig, device_type type, const char *tag) : genpin_class(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_audiocpu(*this, "audiocpu") , m_4013a(*this, "4013a") , m_4013b(*this, "4013b") , m_aysnd1(*this, "aysnd1") , m_aysnd2(*this, "aysnd2") , m_zsu(*this, "zsu") , m_keyboard(*this, "X.%u", 0) , m_digits(*this, "digit%u", 0U) { } void sklflite(machine_config &config); void play_3(machine_config &config); void megaaton(machine_config &config); private: DECLARE_WRITE8_MEMBER(port01_w); DECLARE_WRITE8_MEMBER(megaaton_port01_w); DECLARE_WRITE8_MEMBER(port02_w); DECLARE_WRITE8_MEMBER(port03_w); DECLARE_WRITE8_MEMBER(sklflite_port03_w); DECLARE_READ8_MEMBER(port04_r); DECLARE_READ8_MEMBER(port05_r); DECLARE_WRITE8_MEMBER(port06_w); DECLARE_WRITE8_MEMBER(port07_w); DECLARE_READ_LINE_MEMBER(clear_r); DECLARE_READ_LINE_MEMBER(ef1_r); DECLARE_READ_LINE_MEMBER(ef4_r); DECLARE_WRITE_LINE_MEMBER(q4013a_w); DECLARE_WRITE_LINE_MEMBER(clock_w); DECLARE_WRITE_LINE_MEMBER(clock2_w); DECLARE_WRITE8_MEMBER(port01_a_w); DECLARE_READ8_MEMBER(port02_a_r); DECLARE_READ_LINE_MEMBER(clear_a_r); void megaaton_io(address_map &map); void play_3_audio_io(address_map &map); void play_3_audio_map(address_map &map); void play_3_io(address_map &map); void play_3_map(address_map &map); void sklflite_io(address_map &map); u16 m_clockcnt; u16 m_resetcnt; u16 m_resetcnt_a; u8 m_soundlatch; u8 m_port03_old; u8 m_a_irqset; u16 m_a_irqcnt; u8 m_kbdrow; u8 m_segment[5]; bool m_disp_sw; virtual void machine_reset() override; virtual void machine_start() override { m_digits.resolve(); } required_device m_maincpu; optional_device m_audiocpu; required_device m_4013a; required_device m_4013b; optional_device m_aysnd1; optional_device m_aysnd2; optional_device m_zsu; required_ioport_array<10> m_keyboard; output_finder<66> m_digits; }; void play_3_state::play_3_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x8000, 0x80ff).ram().share("nvram"); // pair of 5101, battery-backed } void play_3_state::play_3_io(address_map &map) { map(0x01, 0x01).w(FUNC(play_3_state::port01_w)); // digits, scan-lines map(0x02, 0x02).w(FUNC(play_3_state::port02_w)); // sound code map(0x03, 0x03).w(FUNC(play_3_state::port03_w)); // map(0x04, 0x04).r(FUNC(play_3_state::port04_r)); // switches map(0x05, 0x05).r(FUNC(play_3_state::port05_r)); // more switches map(0x06, 0x06).w(FUNC(play_3_state::port06_w)); // segments map(0x07, 0x07).w(FUNC(play_3_state::port07_w)); // flipflop clear } void play_3_state::megaaton_io(address_map &map) { play_3_io(map); map(0x01, 0x01).w(FUNC(play_3_state::megaaton_port01_w)); // digits, scan-lines } void play_3_state::sklflite_io(address_map &map) { play_3_io(map); map(0x03, 0x03).w(FUNC(play_3_state::sklflite_port03_w)); // } void play_3_state::play_3_audio_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x4000, 0x4001).mirror(0x1ffe).rw(m_aysnd1, FUNC(ay8910_device::data_r), FUNC(ay8910_device::address_data_w)); map(0x6000, 0x6001).mirror(0x1ffe).rw(m_aysnd2, FUNC(ay8910_device::data_r), FUNC(ay8910_device::address_data_w)); map(0x8000, 0x80ff).ram(); } void play_3_state::play_3_audio_io(address_map &map) { map(0x01, 0x01).w(FUNC(play_3_state::port01_a_w)); // irq counter map(0x02, 0x02).r(FUNC(play_3_state::port02_a_r)); // sound code } static INPUT_PORTS_START( play_3 ) PORT_START("X.0") // 11-18 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD) PORT_START("X.1") // 21-28 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_START("X.2") // 31-38 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) PORT_START("X.3") // 41-48 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) PORT_START("X.4") // 51-58 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_UP) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN) PORT_START("X.5") // 61-68 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) PORT_START("X.6") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8) PORT_TOGGLE // zone select (door switch) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) // outhole PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_9) PORT_TOGGLE // test button PORT_START("X.7") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_TILT ) PORT_BIT( 0xE0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("X.8") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("X.9") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) INPUT_PORTS_END static INPUT_PORTS_START( megaaton ) PORT_INCLUDE( play_3 ) PORT_MODIFY("X.0") // 11-18 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) // outhole PORT_MODIFY("X.6") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8) PORT_TOGGLE // zone select (door switch) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_9) PORT_TOGGLE // test button INPUT_PORTS_END void play_3_state::machine_reset() { m_clockcnt = 0; m_resetcnt = 0; m_resetcnt_a = 0; m_4013b->d_w(1); m_a_irqset = 54; // default value of the CDP1863 m_a_irqcnt = (m_a_irqset << 3) | 7; m_soundlatch = 0; m_kbdrow = 0; m_disp_sw = 0; for (uint8_t i = 0; i < 5; i++) m_segment[i] = 0; m_port03_old = 0; } WRITE8_MEMBER( play_3_state::port01_w ) { m_kbdrow = data; if (m_kbdrow && m_disp_sw) { m_disp_sw = 0; for (uint8_t j = 0; j < 6; j++) if (BIT(m_kbdrow, j)) for (uint8_t i = 0; i < 5; i++) { m_digits[j*10 + i] = m_segment[i] & 0x7f; // decimal dot on tens controls if last 0 shows or not if ((j == 5) && BIT(m_segment[i], 7)) m_digits[60 + i] = 0x3f; } } } // megaaton status digits are rearranged slightly WRITE8_MEMBER( play_3_state::megaaton_port01_w ) { uint8_t i,j,digit; m_kbdrow = data; if (m_kbdrow && m_disp_sw) { m_disp_sw = 0; for (j = 0; j < 6; j++) if (BIT(m_kbdrow, j)) for (i = 0; i < 5; i++) { digit = j*10+i; if (digit == 44) digit = 64; m_digits[digit] = m_segment[i] & 0x7f; // decimal dot on tens controls if last 0 shows or not if ((j == 5) && (i < 4) && BIT(m_segment[i], 7)) m_digits[60 + i] = 0x3f; } } } WRITE8_MEMBER( play_3_state::port02_w ) { m_soundlatch = data; } WRITE8_MEMBER( play_3_state::port03_w ) { if (BIT(data, 6)) m_audiocpu->ef1_w(1); // inverted if (BIT(data, 5)) { if (m_soundlatch == 11) m_samples->start(0, 5); // outhole //if (m_soundlatch == 13) //m_samples->start(0, 6); // no knocker? } } WRITE8_MEMBER( play_3_state::sklflite_port03_w ) { if (BIT(data, 6) && !BIT(m_port03_old, 6)) m_zsu->sound_command_w(space, 0, m_soundlatch); if (BIT(data, 5)) { if (m_soundlatch == 11) m_samples->start(0, 5); // outhole //if (m_soundlatch == 13) //m_samples->start(0, 6); // no knocker? } m_port03_old = data; } READ8_MEMBER( play_3_state::port04_r ) { if (m_kbdrow & 0x3f) for (uint8_t i = 0; i < 6; i++) if (BIT(m_kbdrow, i)) return m_keyboard[i]->read(); return 0; } READ8_MEMBER( play_3_state::port05_r ) { uint8_t data = 0, key8 = m_keyboard[8]->read() & 0x0f; if (BIT(m_kbdrow, 0)) data |= m_keyboard[6]->read(); if (BIT(m_kbdrow, 1)) data |= m_keyboard[7]->read(); return (data & 0xf0) | key8; } WRITE8_MEMBER( play_3_state::port06_w ) { m_segment[4] = m_segment[3]; m_segment[3] = m_segment[2]; m_segment[2] = m_segment[1]; m_segment[1] = m_segment[0]; m_segment[0] = data; m_disp_sw = 1; } WRITE8_MEMBER( play_3_state::port07_w ) { m_4013b->clear_w(0); m_4013b->clear_w(1); } WRITE8_MEMBER( play_3_state::port01_a_w ) { m_a_irqset = data; m_a_irqcnt = (m_a_irqset << 3) | 7; } READ8_MEMBER( play_3_state::port02_a_r ) { m_audiocpu->ef1_w(0); // inverted return m_soundlatch; } READ_LINE_MEMBER( play_3_state::clear_r ) { // A hack to make the machine reset itself on boot if (m_resetcnt < 0xffff) m_resetcnt++; return (m_resetcnt == 0xff00) ? 0 : 1; } READ_LINE_MEMBER( play_3_state::clear_a_r ) { // A hack to make the machine reset itself on boot if (m_resetcnt_a < 0xffff) m_resetcnt_a++; return (m_resetcnt_a == 0xff00) ? 0 : 1; } READ_LINE_MEMBER( play_3_state::ef1_r ) { return (!BIT(m_clockcnt, 10)); // inverted } READ_LINE_MEMBER( play_3_state::ef4_r ) { return BIT(m_keyboard[9]->read(), 0); // inverted test button - doesn't seem to do anything } WRITE_LINE_MEMBER( play_3_state::clock_w ) { m_4013a->clock_w(state); if (!state) { m_clockcnt++; // simulate 4020 chip if ((m_clockcnt & 0x3ff) == 0) m_4013b->preset_w(BIT(m_clockcnt, 10)); // Q10 output if (m_audiocpu.found()) { // sound irq m_a_irqcnt--; if (m_a_irqcnt == 1) m_audiocpu->int_w(1); // inverted else if (m_a_irqcnt == 0) { m_a_irqcnt = (m_a_irqset << 3) | 7; m_audiocpu->int_w(0); // inverted } } } } WRITE_LINE_MEMBER( play_3_state::clock2_w ) { m_4013b->clock_w(state); m_maincpu->ef3_w(state); // inverted } WRITE_LINE_MEMBER( play_3_state::q4013a_w ) { m_clockcnt = 0; } void play_3_state::play_3(machine_config &config) { /* basic machine hardware */ CDP1802(config, m_maincpu, 3.579545_MHz_XTAL); m_maincpu->set_addrmap(AS_PROGRAM, &play_3_state::play_3_map); m_maincpu->set_addrmap(AS_IO, &play_3_state::play_3_io); m_maincpu->wait_cb().set_constant(1); m_maincpu->clear_cb().set(FUNC(play_3_state::clear_r)); m_maincpu->ef1_cb().set(FUNC(play_3_state::ef1_r)); m_maincpu->ef4_cb().set(FUNC(play_3_state::ef4_r)); m_maincpu->q_cb().set("4013a", FUNC(ttl7474_device::clear_w)); m_maincpu->tpb_cb().set(FUNC(play_3_state::clock_w)); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); /* Video */ config.set_default_layout(layout_play_3); // Devices clock_device &xpoint(CLOCK(config, "xpoint", 60)); // crossing-point detector xpoint.signal_handler().set(FUNC(play_3_state::clock2_w)); // This is actually a 4013 chip (has 2 RS flipflops) TTL7474(config, m_4013a, 0); m_4013a->output_cb().set(FUNC(play_3_state::q4013a_w)); m_4013a->comp_output_cb().set(m_4013a, FUNC(ttl7474_device::d_w)); TTL7474(config, m_4013b, 0); m_4013b->output_cb().set(m_maincpu, FUNC(cosmac_device::ef2_w)).invert(); // inverted m_4013b->comp_output_cb().set(m_maincpu, FUNC(cosmac_device::int_w)).invert(); // inverted /* Sound */ genpin_audio(config); CDP1802(config, m_audiocpu, 3.579545_MHz_XTAL); m_audiocpu->set_addrmap(AS_PROGRAM, &play_3_state::play_3_audio_map); m_audiocpu->set_addrmap(AS_IO, &play_3_state::play_3_audio_io); m_audiocpu->wait_cb().set_constant(1); m_audiocpu->clear_cb().set(FUNC(play_3_state::clear_a_r)); SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); AY8910(config, m_aysnd1, 3.579545_MHz_XTAL / 2).add_route(ALL_OUTPUTS, "lspeaker", 0.75); AY8910(config, m_aysnd2, 3.579545_MHz_XTAL / 2).add_route(ALL_OUTPUTS, "rspeaker", 0.75); } void play_3_state::megaaton(machine_config &config) { play_3(config); m_maincpu->set_clock(2.95_MHz_XTAL); m_maincpu->set_addrmap(AS_IO, &play_3_state::megaaton_io); } void play_3_state::sklflite(machine_config &config) { play_3(config); m_maincpu->set_addrmap(AS_IO, &play_3_state::sklflite_io); config.device_remove("audiocpu"); config.device_remove("aysnd1"); config.device_remove("aysnd2"); config.device_remove("lspeaker"); config.device_remove("rspeaker"); EFO_ZSU1(config, m_zsu, 0); } /*------------------------------------------------------------------- / Spain 82 (10/82) /-------------------------------------------------------------------*/ ROM_START(spain82) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("spaic12.bin", 0x0000, 0x1000, CRC(cd37ecdc) SHA1(ff2d406b6ac150daef868121e5857a956aabf005)) ROM_LOAD("spaic11.bin", 0x1000, 0x0800, CRC(c86c0801) SHA1(1b52539538dae883f9c8fe5bc6454f9224780d11)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("spasnd.bin", 0x0000, 0x2000, CRC(62412e2e) SHA1(9e48dc3295e78e1024f726906be6e8c3fe3e61b1)) ROM_END /*------------------------------------------------------------------- / Meg Aaton /-------------------------------------------------------------------*/ ROM_START(megaaton) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("cpumegat.bin", 0x0000, 0x2000, CRC(7e7a4ede) SHA1(3194b367cbbf6e0cb2629cd5d82ddee6fe36985a)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("smogot.bin", 0x0000, 0x2000, CRC(fefc3ab2) SHA1(e748d9b443a69fcdd587f22c87d41818b6c0e436)) ROM_LOAD("smegat.bin", 0x2000, 0x1000, CRC(910ab7fe) SHA1(0ddfd15c9c25f43b8fcfc4e11bc8ea180f6bd761)) ROM_END ROM_START(megaatona) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("mega_u12.bin", 0x0000, 0x1000, CRC(65761b02) SHA1(dd9586eaf70698ef7a80ce1be293322f64829aea)) ROM_LOAD("mega_u11.bin", 0x1000, 0x1000, CRC(513f3683) SHA1(0f080a33426df1ffdb14e9b2e6382304e201e335)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("smogot.bin", 0x0000, 0x2000, CRC(fefc3ab2) SHA1(e748d9b443a69fcdd587f22c87d41818b6c0e436)) ROM_LOAD("smegat.bin", 0x2000, 0x1000, CRC(910ab7fe) SHA1(0ddfd15c9c25f43b8fcfc4e11bc8ea180f6bd761)) ROM_END /*------------------------------------------------------------------- / ??/84 Nautilus /-------------------------------------------------------------------*/ ROM_START(nautilus) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("nautilus.rom", 0x0000, 0x2000, CRC(197e5492) SHA1(0f83fc2e742fd0cca0bd162add4bef68c6620067)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("nautilus.snd", 0x0000, 0x2000, CRC(413d110f) SHA1(8360f652296c46339a70861efb34c41e92b25d0e)) // Bad? ROM_END /*------------------------------------------------------------------- / ??/84 The Raid /-------------------------------------------------------------------*/ ROM_START(theraid) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("theraid.rom", 0x0000, 0x2000, CRC(97aa1489) SHA1(6b691b287138cc78cfc1010f380ff8c66342c39b)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("theraid.snd", 0x0000, 0x2000, CRC(e33f8363) SHA1(e7f251c334b15e12b1eb7e079c2e9a5f64338052)) ROM_END /*------------------------------------------------------------------- / 11/84 UFO-X /-------------------------------------------------------------------*/ ROM_START(ufo_x) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("ufoxcpu.rom", 0x0000, 0x2000, CRC(cf0f7c52) SHA1(ce52da05b310ac84bdd57609e21b0401ee3a2564)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("ufoxu3.rom", 0x0000, 0x2000, CRC(6ebd8ee1) SHA1(83522b76a755556fd38d7b292273b4c68bfc0ddf)) ROM_LOAD("ufoxu4.rom", 0x2000, 0x0800, CRC(aa54ede6) SHA1(7dd7e2852d42aa0f971936dbb84c7708727ce0e7)) ROM_END /*------------------------------------------------------------------- / KZ-26 (1984) /-------------------------------------------------------------------*/ ROM_START(kz26) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("kz26.cpu", 0x0000, 0x2000, CRC(8030a699) SHA1(4f86b325801d8ce16011f7b6ba2f3633e2f2af35)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("sound1.su3", 0x0000, 0x2000, CRC(8ad1a804) SHA1(6177619f09af4302ffddd8c0c1b374dab7f47e91)) ROM_LOAD("sound2.su4", 0x2000, 0x0800, CRC(355dc9ad) SHA1(eac8bc27157afd908f9bc5b5a7c40be5b9427269)) ROM_END /*------------------------------------------------------------------- / ??/85 Rock 2500 /-------------------------------------------------------------------*/ ROM_START(rock2500) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("r2500cpu.rom", 0x0000, 0x2000, CRC(9c07e373) SHA1(5bd4e69d11e69fdb911a6e65b3d0a7192075abc8)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("r2500snd.rom", 0x0000, 0x2000, CRC(24fbaeae) SHA1(20ff35ed689291f321e483287a977c02e84d4524)) ROM_END /*------------------------------------------------------------------- / ??/85 Star Fire /-------------------------------------------------------------------*/ ROM_START(starfirp) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("starfcpu.rom", 0x0000, 0x2000, CRC(450ddf20) SHA1(c63c4e3833ffc1f69fcec39bafecae9c80befb2a)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("starfu3.rom", 0x0000, 0x2000, CRC(5d602d80) SHA1(19d21adbcbd0067c051f3033468eda8c5af57be1)) ROM_LOAD("starfu4.rom", 0x2000, 0x0800, CRC(9af8be9a) SHA1(da6db3716db73baf8e1493aba91d4d85c5d613b4)) ROM_END ROM_START(starfirpa) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("starcpua.rom", 0x0000, 0x2000, CRC(29bac350) SHA1(ab3e3ea4881be954f7fa7278800ffd791c4581da)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("starfu3.rom", 0x0000, 0x2000, CRC(5d602d80) SHA1(19d21adbcbd0067c051f3033468eda8c5af57be1)) ROM_LOAD("starfu4.rom", 0x2000, 0x0800, CRC(9af8be9a) SHA1(da6db3716db73baf8e1493aba91d4d85c5d613b4)) ROM_END /*------------------------------------------------------------------- / Trailer (1985) /-------------------------------------------------------------------*/ ROM_START(trailer) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("trcpu.rom", 0x0000, 0x2000, CRC(cc81f84d) SHA1(7a3282a47de271fde84cfddbaceb118add0df116)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("trsndu3.rom", 0x0000, 0x2000, CRC(05975c29) SHA1(e54d3a5613c3e39fc0338a53dbadc2e91c09ffe3)) ROM_LOAD("trsndu4.rom", 0x2000, 0x0800, CRC(bda2a735) SHA1(134b5abb813ed8bf2eeac0861b4c88c7176582d8)) ROM_END /*------------------------------------------------------------------- / ??/85 Stop Ship /-------------------------------------------------------------------*/ /*------------------------------------------------------------------- / ??/86 Flash Dragon /-------------------------------------------------------------------*/ ROM_START(fldragon) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("fldrcpu1.rom", 0x0000, 0x2000, CRC(e513ded0) SHA1(64ed3dcff53311fb93bd50d105a4c1186043fdd7)) ROM_LOAD("fldraudiocpu.rom", 0x2000, 0x2000, CRC(6ff2b276) SHA1(040b614f0b0587521ef5550b5587b94a7f3f178b)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("fdsndu3.rom", 0x0000, 0x2000, CRC(aa9c52a8) SHA1(97d5d63b14d10c70a5eb80c08ccf5a1f3df7596d)) ROM_LOAD("fdsndu4.rom", 0x2000, 0x0800, CRC(0a7dc1d2) SHA1(32c7be5e9fbe4fa9ca661af7b7b5ea13ef250ce6)) ROM_END ROM_START(fldragona) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("fldr_1a.cpu", 0x0000, 0x2000, CRC(21fda8e8) SHA1(feea608c2605cea1cdf9f7ed884297a95993f754)) ROM_LOAD("fldr_2a.cpu", 0x2000, 0x2000, CRC(3592a0b7) SHA1(4c4ed7930dcbbf81ce2e5296c0b36bb615bd2270)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("fdsndu3.rom", 0x0000, 0x2000, CRC(aa9c52a8) SHA1(97d5d63b14d10c70a5eb80c08ccf5a1f3df7596d)) ROM_LOAD("fdsndu4.rom", 0x2000, 0x0800, CRC(0a7dc1d2) SHA1(32c7be5e9fbe4fa9ca661af7b7b5ea13ef250ce6)) ROM_END /*------------------------------------------------------------------- / ??/87 Skill Flight /-------------------------------------------------------------------*/ ROM_START(sklflite) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("skflcpu1.rom", 0x0000, 0x2000, CRC(8f833b55) SHA1(1729203582c22b51d1cc401aa8f270aa5cdadabe)) ROM_LOAD("skflaudiocpu.rom", 0x2000, 0x2000, CRC(ffc497aa) SHA1(3e88539ae1688322b9268f502d8ca41cffb28df3)) ROM_REGION(0x28000, "zsu:soundcpu", 0) // Z80A soundcard ROM_LOAD("skflsnd.rom", 0x0000, 0x8000, CRC(926a1da9) SHA1(16c762fbfe6a55597f26ff55d380192bb8647ee0)) ROM_END /*------------------------------------------------------------------- / ??/87 Phantom Ship /-------------------------------------------------------------------*/ ROM_START(phntmshp) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("video1.bin", 0x0000, 0x2000, CRC(2b61a8d2) SHA1(1b5cabbab252b2ffb6ed12fb7e4181de7695ed9a)) ROM_LOAD("video2.bin", 0x2000, 0x2000, CRC(50126db1) SHA1(58d89e44131554cb087c4cad62869f90366704ad)) ROM_REGION(0x28000, "zsu:soundcpu", 0) // Z80A soundcard ROM_LOAD("sonido1.bin", 0x00000, 0x8000, CRC(3294611d) SHA1(5f790b41bcb6d87418c80e61ac8ae69c57864b1d)) ROM_LOAD("sonido2.bin", 0x08000, 0x8000, CRC(c2efc826) SHA1(44ee144b902627745853011968e0d654b35b3b08)) ROM_LOAD("sonido3.bin", 0x10000, 0x8000, CRC(13d50f39) SHA1(70624de2dd8412c83866183a83f16cc5b8bdccb8)) ROM_LOAD("sonido4.bin", 0x18000, 0x8000, CRC(b53f73ed) SHA1(bb928cfee418e8d9698d7bee78a32426f793c6e9)) ROM_END /*------------------------------------------------------------------- / ??/86 Rider's Surf (JocMatic) /-------------------------------------------------------------------*/ ROM_START(ridersrf) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("cpu.bin", 0x0000, 0x2000, CRC(4941938e) SHA1(01e44054e65166d68602d6a38217eda7ea669761)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("sound.bin", 0x0000, 0x2000, CRC(2db2ecb2) SHA1(365fcac208607acc3e134affeababd6c89dbc74d)) ROM_END /*------------------------------------------------------------------- / ??/87 Iron Balls (Stargame) /-------------------------------------------------------------------*/ ROM_START(ironball) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("video.bin", 0x0000, 0x2000, CRC(1867ebff) SHA1(485e46c742d914febcbdd58cb5a886f1d773282a)) ROM_REGION(0x4000, "audiocpu", 0) ROM_LOAD("sound.bin", 0x0000, 0x2000, CRC(83165483) SHA1(5076e5e836105d69c4ba606d8b995ecb16f88504)) ROM_END /*------------------------------------------------------------------- / ??/83 Miss Disco (Bingo machine) /-------------------------------------------------------------------*/ ROM_START(msdisco) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("1.bin", 0x0000, 0x1000, CRC(06fb7da9) SHA1(36c6fda166b2a07a5ed9ad5d2b6fdfe8fd707b0f)) ROM_REGION(0x4000, "audiocpu", ROMREGION_ERASEFF) ROM_END // Eight Ball Champ (Maibesa) on EFO "Z-Pinball" hardware - very different from the Bally original // actual year uncertain; schematic in manual says hardware was designed in 1986, so probably not 1985 as claimed ROM_START(eballchps) ROM_REGION(0x8000, "maincpu", 0) // Z80-based ROM_LOAD("u18-jeb 5a0 - cpu.bin", 0x0000, 0x8000, CRC(87615a7d) SHA1(b27ca2d863040a2641f88f9bd3143467a83f181b)) ROM_REGION(0x28000, "zsu:soundcpu", 0) // Z80-based ROM_LOAD("u3-ebe a02 - sonido.bin", 0x00000, 0x8000, CRC(34be32ee) SHA1(ce0271540164639f28d617753760ecc479b6b0d0)) ROM_LOAD("u4-ebe b01 - sonido.bin", 0x08000, 0x8000, CRC(d696c4e8) SHA1(501e18c258e6d42819d25d72e1907984a6cfeecb)) ROM_LOAD("u5-ebe c01 - sonido.bin", 0x10000, 0x8000, CRC(fe78d7ef) SHA1(ed91c51dd230854a007f88446011f786759687ca)) ROM_LOAD("u6-ebe d02 - sonido.bin", 0x18000, 0x8000, CRC(a507081b) SHA1(72d025852a12f455981c61a405f97eaaac9c6fac)) ROM_END // Cobra (Playbar) ROM_START(cobrapb) ROM_REGION(0x8000, "maincpu", 0) // Z80-based ROM_LOAD("u18 - jcb 4 a0 - cpu.bin", 0x0000, 0x8000, CRC(c663910e) SHA1(c38692343f114388259c4e7b7943e5be934189ca)) ROM_REGION(0x28000, "zsu:soundcpu", 0) // Z80-based ROM_LOAD("u3 - scb 1 a0 - sonido.bin", 0x00000, 0x8000, CRC(d3675770) SHA1(882ce748308f2d78cccd28fc8cd64fe69bd223e3)) ROM_LOAD("u4 - scb 1 b0 - sonido.bin", 0x08000, 0x8000, CRC(e8e1bdbb) SHA1(215bdfab751cb0ea47aa529df0ac30976de4f772)) ROM_LOAD("u5 - scb 1 c0 - sonido.bin", 0x10000, 0x8000, CRC(c36340ab) SHA1(cd662457959de3a929ba02779e2046ed18b797e2)) ROM_END // Come Back (Nondum) ROM_START(comeback) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD("jeb_5a0.u18", 0x0000, 0x8000, CRC(87615a7d) SHA1(b27ca2d863040a2641f88f9bd3143467a83f181b)) ROM_REGION(0x28000, "zsu:soundcpu", 0) ROM_LOAD("cbs_3a0.u3", 0x00000, 0x8000, CRC(d0f55dc9) SHA1(91186e2cbe248323380418911240a9a5887063fb)) ROM_LOAD("cbs_3b0.u4", 0x08000, 0x8000, CRC(1da16d36) SHA1(9f7a27ae23064c1183a346ff042e6cba148257c7)) ROM_LOAD("cbs_1c0.u5", 0x10000, 0x8000, CRC(794ae588) SHA1(adaa5e69232523369a6a2da865ac05102cc04ec8)) ROM_END // Terrific Lake (Sport Matic) ROM_START(terrlake) ROM_REGION(0x4000, "maincpu", 0) ROM_LOAD("jtl_2a3.u9", 0x0000, 0x2000, CRC(f6d3cedd) SHA1(31e0daac1e9215ad0e1557d31d520745ead0f396)) ROM_REGION(0x28000, "zsu:soundcpu", 0) ROM_LOAD("stl_1a0.u3", 0x00000, 0x8000, CRC(b5afdc39) SHA1(fb74de453dfc66b87f3d64508802b3de46d14631)) ROM_LOAD("stl_1b0.u4", 0x08000, 0x8000, CRC(3bbdd791) SHA1(68cd86cb96a278538d18ca0a77b372309829edf4)) ROM_END GAME(1982, spain82, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Spain '82", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME(1983, megaaton, 0, megaaton, megaaton, play_3_state, empty_init, ROT0, "Playmatic", "Meg-Aaton", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1983, megaatona, megaaton, megaaton, megaaton, play_3_state, empty_init, ROT0, "Playmatic", "Meg-Aaton (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1984, nautilus, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Nautilus", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME(1984, theraid, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "The Raid", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1984, ufo_x, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "UFO-X", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1984, kz26, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "KZ-26", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1985, rock2500, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Rock 2500", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1985, starfirp, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Star Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1985, starfirpa, starfirp, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Star Fire (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1985, trailer, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Trailer", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1986, fldragon, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Flash Dragon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1986, fldragona, fldragon, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Flash Dragon (alternate set)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1987, phntmshp, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Phantom Ship", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1987, sklflite, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Skill Flight (Playmatic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // not by Playmatic, but same hardware GAME(1986, ridersrf, 0, play_3, play_3, play_3_state, empty_init, ROT0, "JocMatic", "Rider's Surf", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) GAME(1987, ironball, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Stargame", "Iron Balls", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND) // "Z-Pinball" hardware, Z80 main and sound CPUs - to be split (?) GAME(1986, eballchps, eballchp, sklflite, play_3, play_3_state, empty_init, ROT0, "Bally (Maibesa license)", "Eight Ball Champ (Spain, Z-Pinball hardware)", MACHINE_IS_SKELETON_MECHANICAL) GAME(1987, cobrapb, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playbar", "Cobra (Playbar)", MACHINE_IS_SKELETON_MECHANICAL) GAME(198?, comeback, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Nondum / CIFA", "Come Back", MACHINE_IS_SKELETON_MECHANICAL) GAME(198?, terrlake, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Sport Matic", "Terrific Lake", MACHINE_IS_SKELETON_MECHANICAL) // bingo hardware, to be split (?) GAME(1983, msdisco, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Miss Disco (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)