/* Playmatic MPU 3 */ #include "emu.h" #include "cpu/cosmac/cosmac.h" class play_3_state : public driver_device { public: play_3_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } }; static ADDRESS_MAP_START( play_3_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xffff) AM_NOP ADDRESS_MAP_END static INPUT_PORTS_START( play_3 ) INPUT_PORTS_END static MACHINE_RESET( play_3 ) { } static DRIVER_INIT( play_3 ) { } static COSMAC_INTERFACE( cdp1802_config ) { DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, NULL, DEVCB_NULL, DEVCB_NULL }; static MACHINE_CONFIG_START( play_3, play_3_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", COSMAC, 2950000) MCFG_CPU_PROGRAM_MAP(play_3_map) MCFG_CPU_CONFIG(cdp1802_config) MCFG_MACHINE_RESET( play_3 ) MACHINE_CONFIG_END /*------------------------------------------------------------------- / Meg-Aaton (1983) /-------------------------------------------------------------------*/ ROM_START(megaaton) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpumegat.bin", 0x0000, 0x2000, CRC(7e7a4ede) SHA1(3194b367cbbf6e0cb2629cd5d82ddee6fe36985a)) ROM_RELOAD(0x4000, 0x2000) ROM_RELOAD(0x8000, 0x2000) ROM_RELOAD(0xc000, 0x2000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("smogot.bin", 0x0000, 0x2000, CRC(92fa0742) SHA1(ef3100a53323fd67e23b47fc3e72fdb4671e9b0a)) ROM_RELOAD(0x4000, 0x2000) ROM_RELOAD(0x8000, 0x2000) ROM_RELOAD(0xc000, 0x2000) ROM_LOAD("smegat.bin", 0x2000, 0x1000, CRC(910ab7fe) SHA1(0ddfd15c9c25f43b8fcfc4e11bc8ea180f6bd761)) ROM_RELOAD(0x6000, 0x1000) ROM_RELOAD(0xa000, 0x1000) ROM_RELOAD(0xe000, 0x1000) ROM_END GAME(1983, megaaton, 0, play_3, play_3, play_3, ROT0, "Playmatic", "Meg-Aaton", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_MECHANICAL)