// license:BSD-3-Clause // copyright-holders:Miodrag Milanovic, Robbbert /********************************************************************************** PINBALL Playmatic MPU-C The IOS board common to all games provides sound effects through the CDP1863. 4 different add-on sound boards were also used: - Black Fever has the Speaking System board, which produces analog signals for controlling an 8-track tape player. - Zira uses the Sound-2 board with a COP402 and AY-3-8910. The latter device is also supposedly used to control lights through a separate connector. - Cerberus uses the Sound-3 board with a 90435 processor, which is most likely a CDP1802 by another name. The 90503 "synthesizer" is the only sound IC on this board; it has a TI logo and seems at least pin-compatible with TMS52xx. - Mad Race uses a Sound Board IV (same as MPU-3 and later), but I/O ports that talk to it are unknown. ToDo: - Lamps, Solenoids to add - Add remaining mechanical sounds - Some sound boards to add Notes: - Mad Race: S is the outhole for now. Game works, but no sound. - Zira, Cerberus: not working - Others: X is the outhole, and these games all work. - Hold down the outhole key (usually X), when starting a game. ***********************************************************************************/ #include "emu.h" #include "machine/genpin.h" #include "cpu/cop400/cop400.h" #include "cpu/cosmac/cosmac.h" #include "machine/7474.h" #include "machine/clock.h" #include "machine/ripple_counter.h" #include "sound/ay8910.h" #include "sound/cdp1863.h" #include "speaker.h" #include "play_2.lh" class play_2_state : public genpin_class { public: play_2_state(const machine_config &mconfig, device_type type, const char *tag) : genpin_class(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_4013a(*this, "4013a") , m_4013b(*this, "4013b") , m_4020(*this, "4020") , m_1863(*this, "1863") , m_aysnd1(*this, "aysnd1") , m_keyboard(*this, "X.%u", 0) , m_digits(*this, "digit%u", 0U) { } void play_2(machine_config &config); void zira(machine_config &config); void init_zira(); private: DECLARE_WRITE8_MEMBER(port01_w); DECLARE_WRITE8_MEMBER(port02_w); DECLARE_WRITE8_MEMBER(port03_w); DECLARE_READ8_MEMBER(port04_r); DECLARE_READ8_MEMBER(port05_r); DECLARE_WRITE8_MEMBER(port06_w); DECLARE_WRITE8_MEMBER(port07_w); DECLARE_READ_LINE_MEMBER(clear_r); DECLARE_READ_LINE_MEMBER(ef1_r); DECLARE_READ_LINE_MEMBER(ef4_r); DECLARE_WRITE16_MEMBER(clockcnt_w); DECLARE_WRITE_LINE_MEMBER(clock2_w); // Zira DECLARE_WRITE8_MEMBER(sound_d_w); DECLARE_WRITE8_MEMBER(sound_g_w); DECLARE_READ8_MEMBER(psg_r); DECLARE_WRITE8_MEMBER(psg_w); DECLARE_READ8_MEMBER(sound_in_r); void play_2_io(address_map &map); void play_2_map(address_map &map); void zira_sound_map(address_map &map); uint16_t m_resetcnt; uint8_t m_kbdrow; uint8_t m_segment[5]; bool m_disp_sw; uint8_t m_soundlatch; uint8_t m_psg_latch; uint8_t m_port06; virtual void machine_reset() override; virtual void machine_start() override { m_digits.resolve(); } required_device m_maincpu; required_device m_4013a; required_device m_4013b; required_device m_4020; optional_device m_1863; optional_device m_aysnd1; required_ioport_array<8> m_keyboard; output_finder<60> m_digits; }; void play_2_state::play_2_map(address_map &map) { map(0x0000, 0x1fff).rom().region("roms", 0); map(0x2000, 0x20ff).ram().share("nvram"); // pair of 5101, battery-backed } void play_2_state::play_2_io(address_map &map) { map(0x01, 0x01).w(FUNC(play_2_state::port01_w)); // digits map(0x02, 0x02).w(FUNC(play_2_state::port02_w)); map(0x03, 0x03).w(m_1863, FUNC(cdp1863_device::str_w)); map(0x04, 0x04).r(FUNC(play_2_state::port04_r)); map(0x05, 0x05).r(FUNC(play_2_state::port05_r)); map(0x06, 0x06).w(FUNC(play_2_state::port06_w)); map(0x07, 0x07).w(FUNC(play_2_state::port07_w)); } void play_2_state::zira_sound_map(address_map &map) { map(0x000, 0x3ff).bankr("bank1"); } static INPUT_PORTS_START( play_2 ) PORT_START("X.0") // 11-18 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD) PORT_START("X.1") // 21-28 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) // outhole on Mad Race PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_START("X.2") // 31-38 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) PORT_START("X.3") // 41-48 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) PORT_START("X.4") // 51-58 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_UP) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN) PORT_START("X.5") // 61-68 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) PORT_START("X.6") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) // outhole PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8) // zone select (door switch) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9) // reset button on the ios board PORT_START("X.7") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) // reset button on main cpu EF4 INPUT_PORTS_END void play_2_state::machine_reset() { m_resetcnt = 0; m_4013b->d_w(1); m_kbdrow = 0; m_disp_sw = 0; m_port06 = 0; for (uint8_t i = 0; i < 5; i++) m_segment[i] = 0; m_1863->oe_w(1); } WRITE8_MEMBER( play_2_state::port01_w ) { m_kbdrow = data; if (m_kbdrow && m_disp_sw) { m_disp_sw = 0; for (uint8_t j = 0; j < 6; j++) if (BIT(m_kbdrow, j)) for (uint8_t i = 0; i < 5; i++) m_digits[j*10 + i] = m_segment[i] & 0x7f; } m_1863->set_output_gain(0, BIT(data, 7) ? 1.00 : 0.00); } WRITE8_MEMBER( play_2_state::port02_w ) { m_segment[4] = m_segment[3]; m_segment[3] = m_segment[2]; m_segment[2] = m_segment[1]; m_segment[1] = m_segment[0]; m_segment[0] = data; m_disp_sw = 1; } WRITE8_MEMBER( play_2_state::port03_w ) { } READ8_MEMBER( play_2_state::port04_r ) { if (m_kbdrow & 0x3f) for (uint8_t i = 0; i < 6; i++) if (BIT(m_kbdrow, i)) return m_keyboard[i]->read(); return 0; } READ8_MEMBER( play_2_state::port05_r ) { return m_keyboard[6]->read(); } WRITE8_MEMBER( play_2_state::port06_w ) { m_port06 = data & 15; } WRITE8_MEMBER( play_2_state::port07_w ) { m_soundlatch = (data & 0x70) >> 4; // Zira (manual doesn't say where data comes from) m_4013b->clear_w(0); m_4013b->clear_w(1); if (!BIT(data, 7)) { if (m_port06 == 11) m_samples->start(0, 5); // outhole if (m_port06 == 13) m_samples->start(0, 6); // knocker } } READ_LINE_MEMBER( play_2_state::clear_r ) { // A hack to make the machine reset itself on boot if (m_resetcnt < 0xffff) m_resetcnt++; return (m_resetcnt == 0xff00) ? 0 : 1; } READ_LINE_MEMBER( play_2_state::ef1_r ) { return (!BIT(m_4020->count(), 10)); // inverted } READ_LINE_MEMBER( play_2_state::ef4_r ) { return BIT(m_keyboard[7]->read(), 0); // inverted test button - doesn't seem to do anything } WRITE16_MEMBER( play_2_state::clockcnt_w ) { if ((data & 0x3ff) == 0) m_4013b->preset_w(BIT(data, 10)); // Q10 output } WRITE_LINE_MEMBER( play_2_state::clock2_w ) { m_4013b->clock_w(state); m_maincpu->ef3_w(state); // inverted } // *********** Zira Sound handlers ***************** (same as cidelsa.cpp) WRITE8_MEMBER( play_2_state::sound_d_w ) { // D3 2716 A10 membank("bank1")->set_entry(BIT(data, 3)); } WRITE8_MEMBER( play_2_state::sound_g_w ) { switch (data) { case 0x01: m_aysnd1->data_w(m_psg_latch); break; case 0x02: m_psg_latch = m_aysnd1->data_r(); break; case 0x03: m_aysnd1->address_w(m_psg_latch); break; } } READ8_MEMBER( play_2_state::sound_in_r ) { return m_soundlatch; } READ8_MEMBER( play_2_state::psg_r ) { return m_psg_latch; } WRITE8_MEMBER( play_2_state::psg_w ) { m_psg_latch = data; } // **************** Machine ***************************** void play_2_state::play_2(machine_config &config) { /* basic machine hardware */ CDP1802(config, m_maincpu, 2.95_MHz_XTAL); m_maincpu->set_addrmap(AS_PROGRAM, &play_2_state::play_2_map); m_maincpu->set_addrmap(AS_IO, &play_2_state::play_2_io); m_maincpu->wait_cb().set_constant(1); m_maincpu->clear_cb().set(FUNC(play_2_state::clear_r)); m_maincpu->ef1_cb().set(FUNC(play_2_state::ef1_r)); m_maincpu->ef4_cb().set(FUNC(play_2_state::ef4_r)); m_maincpu->q_cb().set(m_4013a, FUNC(ttl7474_device::clear_w)); m_maincpu->tpb_cb().set(m_4013a, FUNC(ttl7474_device::clock_w)); m_maincpu->tpb_cb().append(m_4020, FUNC(ripple_counter_device::clock_w)); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); /* Video */ config.set_default_layout(layout_play_2); CLOCK(config, "xpoint", 60).signal_handler().set(FUNC(play_2_state::clock2_w)); // crossing-point detector // This is actually a 4013 chip (has 2 RS flipflops) TTL7474(config, m_4013a, 0); m_4013a->comp_output_cb().set(m_4013a, FUNC(ttl7474_device::d_w)); m_4013a->output_cb().set(m_4020, FUNC(ripple_counter_device::reset_w)); // TODO: also CKD for display TTL7474(config, m_4013b, 0); m_4013b->output_cb().set(m_maincpu, FUNC(cosmac_device::ef2_w)); m_4013b->comp_output_cb().set(m_maincpu, FUNC(cosmac_device::int_w)).invert(); // int is reversed in mame RIPPLE_COUNTER(config, m_4020); m_4020->set_stages(14); // only Q10 is actually used m_4020->count_out_cb().set(FUNC(play_2_state::clockcnt_w)); /* Sound */ genpin_audio(config); SPEAKER(config, "mono").front_center(); CDP1863(config, m_1863, 0); m_1863->set_clock2(2.95_MHz_XTAL / 8); m_1863->add_route(ALL_OUTPUTS, "mono", 0.75); } void play_2_state::zira(machine_config &config) { play_2(config); cop402_cpu_device &cop402(COP402(config, "cop402", 2_MHz_XTAL)); cop402.set_addrmap(AS_PROGRAM, &play_2_state::zira_sound_map); cop402.set_config(COP400_CKI_DIVISOR_16, COP400_CKO_OSCILLATOR_OUTPUT, false); cop402.write_d().set(FUNC(play_2_state::sound_d_w)); cop402.write_g().set(FUNC(play_2_state::sound_g_w)); cop402.read_l().set(FUNC(play_2_state::psg_r)); cop402.write_l().set(FUNC(play_2_state::psg_w)); cop402.read_in().set(FUNC(play_2_state::sound_in_r)); AY8910(config, m_aysnd1, 2_MHz_XTAL).add_route(ALL_OUTPUTS, "mono", 1.00); } void play_2_state::init_zira() { /* setup COP402 memory banking */ membank("bank1")->configure_entries(0, 2, memregion("cop402")->base(), 0x400); membank("bank1")->set_entry(0); } /*------------------------------------------------------------------- / Antar (11/79) /-------------------------------------------------------------------*/ ROM_START(antar) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("antar08.bin", 0x0000, 0x0400, CRC(f6207f77) SHA1(f68ce967c6189457bd0ce8638e9c477f16e65763)) ROM_LOAD("antar09.bin", 0x0400, 0x0400, CRC(2c954f1a) SHA1(fa83a5f1c269ea28d4eeff181f493cbb4dc9bc47)) ROM_LOAD("antar10.bin", 0x0800, 0x0400, CRC(a6ce5667) SHA1(85ecd4fce94dc419e4c210262f867310b0889cd3)) ROM_LOAD("antar11.bin", 0x0c00, 0x0400, CRC(6474b17f) SHA1(e4325ceff820393b06eb2e8e4a85412b0d01a385)) ROM_END ROM_START(antar2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("antar08.bin", 0x0000, 0x0400, CRC(f6207f77) SHA1(f68ce967c6189457bd0ce8638e9c477f16e65763)) ROM_LOAD("antar09.bin", 0x0400, 0x0400, CRC(2c954f1a) SHA1(fa83a5f1c269ea28d4eeff181f493cbb4dc9bc47)) ROM_LOAD("antar10a.bin", 0x0800, 0x0400, CRC(520eb401) SHA1(1d5e3f829a7e7f38c7c519c488e6b7e1a4d34321)) ROM_LOAD("antar11a.bin", 0x0c00, 0x0400, CRC(17ad38bf) SHA1(e2c9472ed8fbe9d5965a5c79515a1b7ea9edaa79)) ROM_END /*------------------------------------------------------------------- / Evil Fight (03/80) /-------------------------------------------------------------------*/ ROM_START(evlfight) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("evfg08.bin", 0x0000, 0x0400, CRC(2cc2e79a) SHA1(17440512c419b3bb2012539666a5f052f3cd8c1d)) ROM_LOAD("evfg09.bin", 0x0400, 0x0400, CRC(5232dc4c) SHA1(6f95a578e9f09688e6ce8b0a622bcee887936c82)) ROM_LOAD("evfg10.bin", 0x0800, 0x0400, CRC(de2f754d) SHA1(0287a9975095bcbf03ddb2b374ff25c080c8020f)) ROM_LOAD("evfg11.bin", 0x0c00, 0x0400, CRC(5eb8ac02) SHA1(31c80e74a4272becf7014aa96eaf7de555e26cd6)) ROM_END /*------------------------------------------------------------------- / Attack (10/80) /-------------------------------------------------------------------*/ ROM_START(attack) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("attack8.bin", 0x0000, 0x0400, CRC(a5204b58) SHA1(afb4b81720f8d56e88f47fc842b23313824a1085)) ROM_LOAD("attack9.bin", 0x0400, 0x0400, CRC(bbd086b4) SHA1(6fc94b94beea482d8c8f5b3c69d3f218e2b2dfc4)) ROM_LOAD("attack10.bin", 0x0800, 0x0400, CRC(764925e4) SHA1(2f207ef87786d27d0d856c5816a570a59d89b718)) ROM_LOAD("attack11.bin", 0x0c00, 0x0400, CRC(972157b4) SHA1(23c90f23a34b34acfe445496a133b6022a749ccc)) ROM_END /*------------------------------------------------------------------- / Black Fever (12/80) /-------------------------------------------------------------------*/ ROM_START(blkfever) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("blackf8.bin", 0x0000, 0x0400, CRC(916b8ed8) SHA1(ddc7e09b68e3e1a033af5dc5ec32ab5b0922a833)) ROM_LOAD("blackf9.bin", 0x0400, 0x0400, CRC(ecb72fdc) SHA1(d3598031b7170fab39727b3402b7053d4f9e1ca7)) ROM_LOAD("blackf10.bin", 0x0800, 0x0400, CRC(b3fae788) SHA1(e14e09cc7da1098abf2f60f26a8ec507e123ff7c)) ROM_LOAD("blackf11.bin", 0x0c00, 0x0400, CRC(5a97c1b4) SHA1(b9d7eb0dd55ef6d959c0fab48f710e4b1c8d8003)) ROM_END /*------------------------------------------------------------------- / Zira (??/81) /-------------------------------------------------------------------*/ ROM_START(zira) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("zira_u8.bin", 0x0000, 0x0800, CRC(53f8bf17) SHA1(5eb74f27bc65374a85dd44bbc8f6142488c226a2)) ROM_LOAD("zira_u9.bin", 0x0800, 0x0800, CRC(d50a2419) SHA1(81b157f579a433389506817b1b6e02afaa2cf0d5)) ROM_REGION(0x800, "cop402", 0) // according to the schematic this is a 2716 with a size of 0x800; according to PinMAME it contains the same code twice ROM_LOAD("zira.snd", 0x0000, 0x0800, CRC(008cb743) SHA1(8e9677f08189638d669b265bb6943275a08ec8b4)) ROM_END /*------------------------------------------------------------------- / Cerberus (03/82) /-------------------------------------------------------------------*/ ROM_START(cerberup) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("cerb8.cpu", 0x0000, 0x0800, CRC(021d0452) SHA1(496010e6892311b1cabcdac62296cd6aa0782c5d)) ROM_LOAD("cerb9.cpu", 0x0800, 0x0800, CRC(0fd41156) SHA1(95d1bf42c82f480825e3d907ae3c87b5f994fd2a)) ROM_LOAD("cerb10.cpu", 0x1000, 0x0800, CRC(785602e0) SHA1(f38df3156cd14ab21752dbc849c654802079eb33)) ROM_REGION(0x10000, "audiocpu", 0) ROM_LOAD("cerb.snd", 0x0000, 0x2000, CRC(8af53a23) SHA1(a80b57576a1eb1b4544b718b9abba100531e3942)) ROM_END /*------------------------------------------------------------------- / Mad Race (??/85?) /-------------------------------------------------------------------*/ ROM_START(madrace) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("madrace.2a0", 0x0000, 0x0800, CRC(ab487c79) SHA1(a5df29b2af4c9d94d8bf54c5c91d1e9b5ca4d065)) ROM_LOAD("madrace.2b0", 0x0800, 0x0800, CRC(dcb54b39) SHA1(8e2ca7180f5ea3a28feb34b01f3387b523dbfa3b)) ROM_LOAD("madrace.2c0", 0x1000, 0x0800, CRC(b24ea245) SHA1(3f868ccbc4bfb77c40c4cc05dcd8eeca85ecd76f)) ROM_REGION(0x10000, "audiocpu", 0) ROM_LOAD("madrace1.snd", 0x0000, 0x2000, CRC(49e956a5) SHA1(8790cc27a0fda7b8e07bee65109874140b4018a2)) ROM_LOAD("madrace2.snd", 0x2000, 0x0800, CRC(c19283d3) SHA1(42f9770c46030ef20a80cc94fdbe6548772aa525)) ROM_END GAME(1979, antar, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Antar (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME(1979, antar2, antar, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Antar (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME(1980, evlfight, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Evil Fight", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME(1980, attack, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Attack", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME(1980, blkfever, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Black Fever", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME(1982, cerberup, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Cerberus (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME(1985, madrace, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Mad Race", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME(1980, zira, 0, zira, play_2, play_2_state, init_zira, ROT0, "Playmatic", "Zira", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)