// license:BSD-3-Clause // copyright-holders:David Haywood, Bryan McPhail /* Pocket Gal Deluxe Nihon System Inc., 1993 This game runs on Data East hardware. PCB Layout ---------- DEC-22V0 DE-0378-2 |-------------------------------------| | M6295(2) KG01.14F DE102 62256| | M6295(1) MAZ-03.13F 62256| | | | 32.220MHz KG00-2.12A | | | |J DE56 DE71 | |A | |M DE153 28MHz | |M 6264 DE52 | |A 6264 | | | | | | | |DSW1 MAZ-01.3B | | DE104 MAZ-02.2H | |DSW2 MAZ-00.1B | |-------------------------------------| Notes: - CPU is DE102. The clock input is 14.000MHz on pin 6 It's a custom-made encrypted 68000. The package is a Quad Flat Pack, has 128 pins and is symmetrically square (1 1/4" square from tip to tip). - M6295(1) clock: 2.01375MHz (32.220 / 16) M6295(2) clock: 1.006875MHz (32.220 / 32) - VSync: 58Hz Driver by David Haywood and Bryan McPhail */ /* original todo: verify sound. bootleg todo: Fix GFX glitches in background of girls after each level. Tidy up code. */ #include "emu.h" #include "includes/pktgaldx.h" #include "cpu/m68000/m68000.h" #include "machine/decocrpt.h" #include "machine/deco102.h" #include "sound/okim6295.h" #include "screen.h" #include "speaker.h" /**********************************************************************************/ WRITE16_MEMBER(pktgaldx_state::pktgaldx_oki_bank_w) { m_oki2->set_rom_bank(data & 3); } /**********************************************************************************/ READ16_MEMBER( pktgaldx_state::pktgaldx_protection_region_f_104_r ) { int real_address = 0 + (offset *2); uint8_t cs = 0; uint16_t data = m_deco104->read_data( real_address&0x7fff, mem_mask, cs ); return data; } WRITE16_MEMBER( pktgaldx_state::pktgaldx_protection_region_f_104_w ) { int real_address = 0 + (offset *2); uint8_t cs = 0; m_deco104->write_data( space, real_address&0x7fff, data, mem_mask, cs ); } WRITE_LINE_MEMBER( pktgaldx_state::vblank_w ) { if (state) m_maincpu->set_input_line(6, ASSERT_LINE); } WRITE16_MEMBER( pktgaldx_state::vblank_ack_w ) { m_maincpu->set_input_line(6, CLEAR_LINE); } void pktgaldx_state::pktgaldx_map(address_map &map) { map(0x000000, 0x07ffff).rom(); map(0x100000, 0x100fff).rw(m_deco_tilegen1, FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w)); map(0x102000, 0x102fff).rw(m_deco_tilegen1, FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w)); map(0x110000, 0x1107ff).ram().share("pf1_rowscroll"); map(0x112000, 0x1127ff).ram().share("pf2_rowscroll"); map(0x120000, 0x1207ff).ram().share("spriteram"); map(0x130000, 0x130fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x140000, 0x14000f).w("oki1", FUNC(okim6295_device::write)).umask16(0x00ff); map(0x140007, 0x140007).r("oki1", FUNC(okim6295_device::read)); map(0x150000, 0x15000f).w(m_oki2, FUNC(okim6295_device::write)).umask16(0x00ff); map(0x150007, 0x150007).r(m_oki2, FUNC(okim6295_device::read)); map(0x161800, 0x16180f).w(m_deco_tilegen1, FUNC(deco16ic_device::pf_control_w)); map(0x164800, 0x164801).w(this, FUNC(pktgaldx_state::pktgaldx_oki_bank_w)); map(0x166800, 0x166801).w(this, FUNC(pktgaldx_state::vblank_ack_w)); map(0x167800, 0x167fff).rw(this, FUNC(pktgaldx_state::pktgaldx_protection_region_f_104_r), FUNC(pktgaldx_state::pktgaldx_protection_region_f_104_w)).share("prot16ram"); /* Protection device */ map(0x170000, 0x17ffff).ram(); } void pktgaldx_state::decrypted_opcodes_map(address_map &map) { map(0x000000, 0x07ffff).rom().share("decrypted_opcodes"); } /* Pocket Gal Deluxe (bootleg!) */ READ16_MEMBER(pktgaldx_state::pckgaldx_unknown_r) { return 0xffff; } READ16_MEMBER(pktgaldx_state::pckgaldx_protection_r) { logerror("pckgaldx_protection_r address %06x\n",m_maincpu->pc()); return -1; } /* cpu #0 (PC=0000A0DE): unmapped program memory word read from 00167DB2 & FFFF cpu #0 (PC=00009DFA): unmapped program memory word read from 00167C4C & FFFF cpu #0 (PC=00009E58): unmapped program memory word read from 00167842 & 00FF cpu #0 (PC=00009E80): unmapped program memory word read from 00167842 & FF00 cpu #0 (PC=00009AFE): unmapped program memory word read from 00167842 & 00FF cpu #0 (PC=00009B12): unmapped program memory word read from 00167842 & FF00 cpu #0 (PC=0000923C): unmapped program memory word read from 00167DB2 & 00FF */ /* do the 300000 addresses somehow interact with the protection addresses on this bootleg? */ /* or maybe protection writes go to sound ... */ void pktgaldx_state::pktgaldb_map(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x100000, 0x100fff).ram().share("pktgaldb_fgram"); // fgram on original? map(0x102000, 0x102fff).ram(); // bgram on original? map(0x120000, 0x123fff).ram().share("pktgaldb_spr"); map(0x130000, 0x130fff).ram(); // palette on original? map(0x140000, 0x14000f).w("oki1", FUNC(okim6295_device::write)).umask16(0x00ff); map(0x140007, 0x140007).r("oki1", FUNC(okim6295_device::read)); map(0x150000, 0x15000f).w(m_oki2, FUNC(okim6295_device::write)).umask16(0x00ff); map(0x150007, 0x150007).r(m_oki2, FUNC(okim6295_device::read)); // AM_RANGE(0x160000, 0x167fff) AM_RAM map(0x164800, 0x164801).w(this, FUNC(pktgaldx_state::pktgaldx_oki_bank_w)); map(0x16500a, 0x16500b).r(this, FUNC(pktgaldx_state::pckgaldx_unknown_r)); map(0x166800, 0x166801).w(this, FUNC(pktgaldx_state::vblank_ack_w)); /* should we really be using these to read the i/o in the BOOTLEG? these look like i/o through protection ... */ map(0x167842, 0x167843).portr("INPUTS"); map(0x167c4c, 0x167c4d).portr("DSW"); map(0x167db2, 0x167db3).portr("SYSTEM"); map(0x167d10, 0x167d11).r(this, FUNC(pktgaldx_state::pckgaldx_protection_r)); // check code at 6ea map(0x167d1a, 0x167d1b).r(this, FUNC(pktgaldx_state::pckgaldx_protection_r)); // check code at 7C4 map(0x170000, 0x17ffff).ram(); map(0x300000, 0x30000f).ram(); // ?? map(0x330000, 0x330bff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // extra colours? } /**********************************************************************************/ static INPUT_PORTS_START( pktgaldx ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("DSW") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0100, "3" ) PORT_DIPSETTING( 0x0300, "4" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPNAME( 0x0c00, 0x0c00, "Time" ) PORT_DIPLOCATION("SW2:3,4") /* Listed as "Difficulty" */ PORT_DIPSETTING( 0x0000, "60" ) PORT_DIPSETTING( 0x0400, "80" ) PORT_DIPSETTING( 0x0c00, "100" ) PORT_DIPSETTING( 0x0800, "120" ) PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout tile_8x8_layout = { 8,8, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 8*16 }; static const gfx_layout tile_16x16_layout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 }, { 256,257,258,259,260,261,262,263,0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 }, 32*16 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,1), 4, { 24,8,16,0 }, { 512,513,514,515,516,517,518,519, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32,10*32,11*32,12*32,13*32,14*32,15*32}, 32*32 }; static GFXDECODE_START( gfx_pktgaldx ) GFXDECODE_ENTRY( "gfx1", 0, tile_8x8_layout, 0, 32 ) /* Tiles (8x8) */ GFXDECODE_ENTRY( "gfx1", 0, tile_16x16_layout, 0, 32 ) /* Tiles (16x16) */ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 512, 32 ) /* Sprites (16x16) */ GFXDECODE_END static const gfx_layout bootleg_spritelayout = { 16,16, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 48,52,56,60,32,36,40,44,16,20,24,28,0,4,8,12 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64,10*64,11*64,12*64,13*64,14*64,15*64}, 16*64 }; static GFXDECODE_START( gfx_bootleg ) GFXDECODE_ENTRY( "gfx1", 0, bootleg_spritelayout, 0, 64 ) GFXDECODE_END DECO16IC_BANK_CB_MEMBER(pktgaldx_state::bank_callback) { return ((bank >> 4) & 0x7) * 0x1000; } void pktgaldx_state::machine_start() { } MACHINE_CONFIG_START(pktgaldx_state::pktgaldx) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, 14000000) MCFG_DEVICE_PROGRAM_MAP(pktgaldx_map) MCFG_DEVICE_OPCODES_MAP(decrypted_opcodes_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(pktgaldx_state, screen_update_pktgaldx) MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, pktgaldx_state, vblank_w)) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 4096) MCFG_PALETTE_FORMAT(XBGR) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_pktgaldx) MCFG_DEVICE_ADD("tilegen1", DECO16IC, 0) MCFG_DECO16IC_SPLIT(0) MCFG_DECO16IC_PF1_SIZE(DECO_64x32) MCFG_DECO16IC_PF2_SIZE(DECO_64x32) MCFG_DECO16IC_PF1_TRANS_MASK(0x0f) MCFG_DECO16IC_PF2_TRANS_MASK(0x0f) MCFG_DECO16IC_PF1_COL_BANK(0x00) MCFG_DECO16IC_PF2_COL_BANK(0x10) MCFG_DECO16IC_PF1_COL_MASK(0x0f) MCFG_DECO16IC_PF2_COL_MASK(0x0f) MCFG_DECO16IC_BANK1_CB(pktgaldx_state, bank_callback) MCFG_DECO16IC_BANK2_CB(pktgaldx_state, bank_callback) MCFG_DECO16IC_PF12_8X8_BANK(0) MCFG_DECO16IC_PF12_16X16_BANK(1) MCFG_DECO16IC_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) MCFG_DECO_SPRITE_GFX_REGION(2) MCFG_DECO_SPRITE_GFXDECODE("gfxdecode") MCFG_DECO104_ADD("ioprot104") MCFG_DECO146_IN_PORTA_CB(IOPORT("INPUTS")) MCFG_DECO146_IN_PORTB_CB(IOPORT("SYSTEM")) MCFG_DECO146_IN_PORTC_CB(IOPORT("DSW")) MCFG_DECO146_SET_INTERFACE_SCRAMBLE(8,9, 4,5,6,7 ,1,0,3,2) // hopefully this is correct, nothing else uses this arrangement! /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_DEVICE_ADD("oki1", OKIM6295, 32220000/32, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MCFG_DEVICE_ADD("oki2", OKIM6295, 32220000/16, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60) MACHINE_CONFIG_END MACHINE_CONFIG_START(pktgaldx_state::pktgaldb) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, 16000000) MCFG_DEVICE_PROGRAM_MAP(pktgaldb_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(pktgaldx_state, screen_update_pktgaldb) MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, pktgaldx_state, vblank_w)) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 4096) MCFG_PALETTE_FORMAT(XBGR) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_bootleg) /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_DEVICE_ADD("oki1", OKIM6295, 32220000/32, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MCFG_DEVICE_ADD("oki2", OKIM6295, 32220000/16, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.60) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.60) MACHINE_CONFIG_END ROM_START( pktgaldx ) ROM_REGION( 0x80000, "maincpu", 0 ) /* DE102 code (encrypted) */ ROM_LOAD16_WORD_SWAP( "ke00-2.12a", 0x00000, 0x80000, CRC(b04baf3a) SHA1(680d1b4ab4b6edef36cd96a60539fb7c2dac9637) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "maz-02.2h", 0x00000, 0x100000, CRC(c9d35a59) SHA1(07b44c7d7d76b668b4d6ca5672bd1c2910228e68) ) ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD16_BYTE( "maz-00.1b", 0x000000, 0x080000, CRC(fa3071f4) SHA1(72e7d920e9ca94f8cb166007a9e9e5426a201af8) ) ROM_LOAD16_BYTE( "maz-01.3b", 0x000001, 0x080000, CRC(4934fe21) SHA1(b852249f59906d69d32160ebaf9b4781193227e4) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "ke01.14f", 0x00000, 0x20000, CRC(8a106263) SHA1(229ab17403c2b8f4e89a90a8cda2f3c3a4b55d9e) ) ROM_REGION( 0x100000, "oki2", 0 ) /* Oki samples (banked?) */ ROM_LOAD( "maz-03.13f", 0x00000, 0x100000, CRC(a313c964) SHA1(4a3664c4e2c44a017a0ab6a6d4361799cbda57b5) ) ROM_END ROM_START( pktgaldxj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* DE102 code (encrypted) */ ROM_LOAD16_WORD_SWAP( "kg00-2.12a", 0x00000, 0x80000, CRC(62dc4137) SHA1(23887dc3f6e7c4cdcb1bf4f4c87fe3cbe8cdbe69) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "maz-02.2h", 0x00000, 0x100000, CRC(c9d35a59) SHA1(07b44c7d7d76b668b4d6ca5672bd1c2910228e68) ) ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD16_BYTE( "maz-00.1b", 0x000000, 0x080000, CRC(fa3071f4) SHA1(72e7d920e9ca94f8cb166007a9e9e5426a201af8) ) ROM_LOAD16_BYTE( "maz-01.3b", 0x000001, 0x080000, CRC(4934fe21) SHA1(b852249f59906d69d32160ebaf9b4781193227e4) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "ke01.14f", 0x00000, 0x20000, CRC(8a106263) SHA1(229ab17403c2b8f4e89a90a8cda2f3c3a4b55d9e) ) ROM_REGION( 0x100000, "oki2", 0 ) /* Oki samples (banked?) */ ROM_LOAD( "maz-03.13f", 0x00000, 0x100000, CRC(a313c964) SHA1(4a3664c4e2c44a017a0ab6a6d4361799cbda57b5) ) ROM_END ROM_START( pktgaldxb ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE ("4.bin", 0x00000, 0x80000, CRC(67ce30aa) SHA1(c5228ed19eebbfb6d5f7cbfcb99734d9fcd5aba3) ) ROM_LOAD16_BYTE( "5.bin", 0x00001, 0x80000, CRC(64cb4c33) SHA1(02f988f558113dd9a77079dee59e23583394fa98) ) ROM_REGION( 0x400000, "gfx1", 0 ) ROM_LOAD16_BYTE( "11.bin", 0x000000, 0x80000, CRC(a8c8f1fd) SHA1(9fd5fa500967a1bd692abdbeef89ce195c8aecd4) ) ROM_LOAD16_BYTE( "6.bin", 0x000001, 0x80000, CRC(0e3335a1) SHA1(2d6899336302d222e8404dde159e64911a8f94e6) ) ROM_LOAD16_BYTE( "10.bin", 0x100000, 0x80000, CRC(9dd743a9) SHA1(dbc3e2bd044dbf21b04c174bd860969ee53b4050) ) ROM_LOAD16_BYTE( "7.bin", 0x100001, 0x80000, CRC(0ebf12b5) SHA1(17b6c2ce21de3671d75d89a41317efddf5b49339) ) ROM_LOAD16_BYTE( "9.bin", 0x200001, 0x80000, CRC(078f371c) SHA1(5b510a0f7f50c55cce1ffcc8f2e9c3432b23e352) ) ROM_LOAD16_BYTE( "8.bin", 0x200000, 0x80000, CRC(40f5a032) SHA1(c2ad585ddbc3ef40c6214cb30b4d78a2cd0a9446) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Oki samples */ ROM_LOAD( "kg01.14f", 0x00000, 0x20000, CRC(8a106263) SHA1(229ab17403c2b8f4e89a90a8cda2f3c3a4b55d9e) ) // 1.bin on the bootleg ROM_REGION( 0x100000, "oki2", 0 ) /* Oki samples (banked?) */ ROM_LOAD( "3.bin", 0x00000, 0x80000, CRC(4638747b) SHA1(56d79cd8d4d7b41b71f1e942b5a5bf1bafc5c6e7) ) ROM_LOAD( "2.bin", 0x80000, 0x80000, CRC(f841d995) SHA1(0ef2f8fd9be62b979862c3688e7aad34c7b0404d) ) ROM_END void pktgaldx_state::init_pktgaldx() { deco56_decrypt_gfx(machine(), "gfx1"); deco102_decrypt_cpu((uint16_t *)memregion("maincpu")->base(), m_decrypted_opcodes, 0x80000, 0x42ba, 0x00, 0x00); } GAME( 1992, pktgaldx, 0, pktgaldx, pktgaldx, pktgaldx_state, init_pktgaldx, ROT0, "Data East Corporation", "Pocket Gal Deluxe (Euro v3.00)", MACHINE_SUPPORTS_SAVE ) GAME( 1993, pktgaldxj, pktgaldx, pktgaldx, pktgaldx, pktgaldx_state, init_pktgaldx, ROT0, "Data East Corporation (Nihon System license)", "Pocket Gal Deluxe (Japan v3.00)", MACHINE_SUPPORTS_SAVE ) GAME( 1992, pktgaldxb, pktgaldx, pktgaldb, pktgaldx, pktgaldx_state, empty_init, ROT0, "bootleg", "Pocket Gal Deluxe (Euro v3.00, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )