/* PGM System (c)1997 IGS Based on Information from ElSemi A flexible cartridge based platform some would say was designed to compete with SNK's NeoGeo and Capcom's CPS Hardware systems, despite its age it only uses a 68000 for the main processor and a Z80 to drive the sound, just like the two previously mentioned systems in that respect.. Resolution is 448x224, 15 bit colour Sound system is ICS WaveFront 2115 Wavetable midi synthesizer, used in some actual sound cards (Turtle Beach) Later games are encrypted. Latest games (kov2, ddp2) include an arm7 coprocessor with an internal rom and an encrypted external rom. Roms Contain the Following Data Pxxxx - 68k Program Txxxx - TX & BG Graphics (2 formats within the same rom) Mxxxx - Music samples (8 bit mono 11025Hz) Axxxx - Colour Data (for sprites) Bxxxx - Masks & A Rom Colour Indexes (for sprites) There is no rom for the Z80, the program is uploaded by the 68k Known Games on this Platform ---------------------------- 010x - 1997 - Oriental Legend 020x - 1997 - Dragon World 2 030x - 1998 - The Killing Blade 040x - 1998 - Dragon World 3 050x - 1999? - Oriental Legend Super 060x - 1999 - Knights of Valor, Knights of Valor Plus, Knights of Valor Superheroes 070x - 1999 - Photo Y2k 080x - 1999 - Puzzle Star 090x - 2001 - Puzzli II 100x - 2001 - Martial Masters 120x - 2001 - Knights of Valor 2 Plus (9 Dragons?) 130x - 2001 - DoDonpachi II 0450x - 2002 - Demon Front --- unknown codes: Dragon World 2001 Photo Y2k2 The Gladiator --- Oriental Legend Oriental Legend Super Sengoku Senki / Knights of Valour Series - Sangoku Senki (c)1999 IGS Sangoku Senki Super Heroes (c)1999 IGS Sangoku Senki 2 Knights of Valour (c)2000 IGS Sangoku Senki Busyou Souha (c)2001 IGS - DoDonPachi II (Bee Storm) Photo Y2K Photo Y2K II Martial Masters The Killing Blade Dragon World 2 Dragon World 3 Dragon World 2001 Demon Front The Gladiator Puzzli II There is also a single board version of the PGM system used by Demon Front Some Later (2002/2003) Cave shooters (Uses a Custom CAVE BIOS) To Do / Notes: (Revised December 2005) Missing Sprite Features Zooming (table is uploaded to Video Ram) It is possible sprites should be transfered out of RAM with a DMA device. Priority? Protection in Mnny Games It is possible to read the Internal Rom of the ASIC27A games with external data rom, but not the ones with no External Rom. Some of the other protection devices aren't understood at all yet, for example the ones on Dragon World 3, Oriental Legend Super and The Killing Blade. an ARM core with thumbs support is required to emulate the ASIC27A based games even with the internal rom. At the current time the MAME core does not support this, Nebula does. fix sound comms, several games fail prior to their protection checks due to the current sound implementation. Fix IRQs, maybe the protection device generates one of them on DW2 as I believe it's the only game that needs IRQ4 and Puzzli2 explicitly doesn't want IRQ4 to be active. Some dumps are suspicious (orlegend super clones are missing roms, drgw3k sets might not have the right protection rom) In many cases the external protection data roms change with each revision of the game. General Notes: -------------- Tit makes more sense to name them kov since the roms are probably the same on the various boards. The current sets were taken from taiwan boards incase somebody finds it not to be the case however due to the previous note. As we can't dump the internal rom of rhte protection devices (which contain the region information the only way we can support multiple regions is with a fake dipswitch, this isn't idea as it gives the false impression that the board contain a region dipswitch) Dragon World 2 still has strange protection issues, we have to patch the code for now, what should really happen, it jumps to invalid code, should the protection device cause the 68k to see valid code there or something? The English version of Dragon World 2 still appears to have some problems which the current patching doesn't cover. kov superheroes uses a different protection chip / different protection commands and doesn't work, some of the gfx also need redumping to check they're the same as kov, its using invalid codes for the ones we have (could just be protection tho) Protection Devices / Co-processors ---------------------------------- IGS used a variety of additional ASIC chips on the game boards, these act as protection and also give additional power to the board to make up for the limited power of the 68000 processor. Some protection devices use external data roms, others have internal code only. Most of these are not emulated correctly. In most cases the protection device supplies the game region code.. ASIC 3: used by: different per region, supplies region code used by: Oriental Legend function: ASIC 12 + ASIC 25 these seem to be used together ASIC 25 appears to perform some kind of bitswap operations used by: Dragon World 2 ASIC 22 + ASIC 25 these seem to be used together, ASIC25 has an external software decrypted? data rom ASIC 22 might be an updated version of ASIC12 ? used by: Dragon World 3 The Killing Blade ASIC 25 + ASIC 28 Oriental Legend Super ASIC 28: performs a variety of calculations, quite complex, different per region, supplies region code used by: Knights of Valour 1 / Plus / Superheroes (plus & superheroes seems to use extra functions, emulation issues reported in places in plus) Photo Y2k / Real and Fake (maybe..) This could be an ARM chip like the 27A below, but without the support for an external ROM (or nothing uses it..) ASIC 27A: arm9? cpu with (max?) 64kb internal rom (different per game / revision) + optional external data rom probably used to give extra power to the system, lots of calculations are offloaded to it used by: DoDonPachi II Knights of Valor 2 / 2 Plus Martial Masters Demon Front Puzzli II The Gladiator there are probably more... PCB Layout ---------- IGS PCB NO-0133-2 (Main Board) |-------------------------------------------------------------------------------------| | |----------------------------| |----------| |----------------------------| | | |----------------------------| |----------| |----------------------------| | | PGM_T01S.U29 UM61256 SRM2B61256 SRM2B61256| | |---------| 33.8688MHz |----------| SRM2B61256 SRM2B61256| | |WAVEFRONT| |L8A0290 | UM6164 UM6164 | | |ICS2115V | |IGS023 | PGM_P01S.U20 SW2| | |(PLCC84) | |(QFP256) | | | | | | | | | |---------| 50MHz |----------| | | UPD6379 PGM_M01S.U18 |----------| | |VOL |MC68HC000 | 74HC132 | | |FN20 | 20MHz 74HC132 | | UPC844C |------| |(PLCC68) | | | |Z80 | | | V3021 | | |PLCC44| PAL |----------| | | |------| |--------| 32.768kHz |-| | |IGS026 | | | |(QFP144)| |--------| I| | | | |IGS026 | D| | |--------| |(QFP144)| C| |TDA1519A UM61256 UM61256 | | 3| | TD62064 |--------| 4| | 3.6V_BATT | | |-| | |----| |-----| SW3 | | | | J A M M A | | SW1 | |--------------| |-------------------------------------------| |---------------| IGS PCB NO-0136 (Riser) |-------------------------------------------------------------------------------------| | |---------------------------------| |---------------------------------| | | |---------------------------------| |---------------------------------| | | | | |---------------------------------| |---------------------------------| | | |---------------------------------| |---------------------------------| | | | | |----------------------------| |----------| |----------------------------| | |---| |---| |---| |----| |----------------------------| |----------| |----------------------------| Notes: All IC's are shown. CPU's ----- 68HC000FN20 - Motorola 68000 processor, clocked at 20.000MHz (PLCC68) Z80 - Zilog Z0840008VSC Z80 processor, clocked at 8.468MHz (PLCC44) SOUND ----- ICS2115 - ICS WaveFront ICS2115V Wavetable Midi Synthesizer, clocked at 33.8688MHz (PLCC84) RAM --- SRM2B256 - Epson SRM2B256SLMX55 8K x8 SRAM (x4, SOP28) UM6164 - Unicorn Microelectronics UM6164DS-12 8K x8 SRAM (x2, SOJ28) UM61256 - Unicorn Microelectronics UM61256FS-15 32K x8 SRAM (x3, SOJ28) ROMs ---- PGM_M01S.U18 - 16MBit MASKROM (TSOP48) PGM_P01S.U20 - 1MBit MASKROM (DIP40, socketed, equivalent to 27C1024 EPROM) PGM_T01S.U29 - 16MBit MASKROM (SOP44) CUSTOM IC's ----------- IGS023 (QFP256) IGS026 (x2, QFP144) OTHER ----- 3.6V_BATT - 3.6V NICad battery, connected to the V3021 RTC IDC34 - IDC34 way flat cable plug, doesn't appear to be used for any games. Might be for re-programming some of the custom IC's or on-board surface mounted ROMs? PAL - Atmel ATF16V8B PAL (DIP20) SW1 - Push button switch to enter Test Mode SW2 - 8 position DIP Switch (for configuration of PCB/game options) SW3 - SPDT switch (purpose unknown) TD62064 - Toshiba NPN 50V 1.5A Quad Darlinton Switch; for driving coin meters (DIP16) TDA1519A - Philips 2x 6W Stereo Power AMP (SIL9) uPD6379 - NEC 2-channel 16-bit D/A converter 10mW typ. (SOIC8) uPC844C - NEC Quad High Speed Wide Band Operational Amplifier (DIP14) V3021 - EM Microelectronic-Marin SA Ultra Low Power 32kHz CMOS Real Time Clock (DIP8) VOL - Volume potentiometer */ #define PGMLOGERROR 0 #define PGMARM7LOGERROR 1 #define PGMARM7SPEEDHACK 1 #include "driver.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "cpu/arm7/arm7.h" #include "deprecat.h" #include "sound/ics2115.h" #include "cpu/arm7/arm7core.h" #include "includes/pgm.h" UINT16 *pgm_mainram, *pgm_bg_videoram, *pgm_tx_videoram, *pgm_videoregs, *pgm_rowscrollram; static UINT8 *z80_mainram; static UINT32 *arm7_shareram; static UINT32 arm7_latch; static READ16_HANDLER ( z80_ram_r ) { return (z80_mainram[offset*2] << 8)|z80_mainram[offset*2+1]; } static READ32_HANDLER( arm7_latch_arm_r ) { if (PGMARM7LOGERROR) logerror("ARM7: Latch read: %08x (%08x) (%06x)\n", arm7_latch, mem_mask, cpu_get_pc(space->cpu) ); return arm7_latch; } #ifdef PGMARM7SPEEDHACK static TIMER_CALLBACK( arm_irq ) { generic_pulse_irq_line(machine->cpu[2], ARM7_FIRQ_LINE); } #endif //static emu_timer * arm_comms_timer; static WRITE32_HANDLER( arm7_latch_arm_w ) { if (PGMARM7LOGERROR) logerror("ARM7: Latch write: %08x (%08x) (%06x)\n", data, mem_mask, cpu_get_pc(space->cpu) ); COMBINE_DATA(&arm7_latch); #ifdef PGMARM7SPEEDHACK // cpuexec_boost_interleave(space->machine, attotime_zero, ATTOTIME_IN_USEC(100)); if (data!=0xaa) cpu_spinuntil_trigger(space->cpu, 1000); cpuexec_trigger(space->machine, 1002); #else cpuexec_boost_interleave(space->machine, attotime_zero, ATTOTIME_IN_USEC(100)); cpu_spinuntil_time(space->cpu, cpu_clocks_to_attotime(space->cpu, 100)); #endif } static READ32_HANDLER( arm7_shareram_r ) { if (PGMARM7LOGERROR) logerror("ARM7: ARM7 Shared RAM Read: %04x = %08x (%08x) (%06x)\n", offset << 2, arm7_shareram[offset], mem_mask, cpu_get_pc(space->cpu) ); return arm7_shareram[offset]; } static WRITE32_HANDLER( arm7_shareram_w ) { if (PGMARM7LOGERROR) logerror("ARM7: ARM7 Shared RAM Write: %04x = %08x (%08x) (%06x)\n", offset << 2, data, mem_mask, cpu_get_pc(space->cpu) ); COMBINE_DATA(&arm7_shareram[offset]); } static READ16_HANDLER( arm7_latch_68k_r ) { if (PGMARM7LOGERROR) logerror("M68K: Latch read: %04x (%04x) (%06x)\n", arm7_latch & 0x0000ffff, mem_mask, cpu_get_pc(space->cpu) ); return arm7_latch; } static WRITE16_HANDLER( arm7_latch_68k_w ) { if (PGMARM7LOGERROR) logerror("M68K: Latch write: %04x (%04x) (%06x)\n", data & 0x0000ffff, mem_mask, cpu_get_pc(space->cpu) ); COMBINE_DATA(&arm7_latch); #ifdef PGMARM7SPEEDHACK cpuexec_trigger(space->machine, 1000); timer_set(space->machine, ATTOTIME_IN_USEC(50), NULL, 0, arm_irq); // i don't know how long.. cpu_spinuntil_trigger(space->cpu, 1002); #else generic_pulse_irq_line(space->machine->cpu[2], ARM7_FIRQ_LINE); cpuexec_boost_interleave(space->machine, attotime_zero, ATTOTIME_IN_USEC(200)); cpu_spinuntil_time(space->cpu, cpu_clocks_to_attotime(space->machine->cpu[2], 200)); // give the arm time to respond (just boosting the interleave doesn't help #endif } static READ16_HANDLER( arm7_ram_r ) { UINT16 *share16 = (UINT16 *)arm7_shareram; if (PGMARM7LOGERROR) logerror("M68K: ARM7 Shared RAM Read: %04x = %04x (%08x) (%06x)\n", BYTE_XOR_LE(offset), share16[BYTE_XOR_LE(offset)], mem_mask, cpu_get_pc(space->cpu) ); return share16[BYTE_XOR_LE(offset)]; } static WRITE16_HANDLER( arm7_ram_w ) { UINT16 *share16 = (UINT16 *)arm7_shareram; if (PGMARM7LOGERROR) logerror("M68K: ARM7 Shared RAM Write: %04x = %04x (%04x) (%06x)\n", BYTE_XOR_LE(offset), data, mem_mask, cpu_get_pc(space->cpu) ); COMBINE_DATA(&share16[BYTE_XOR_LE(offset)]); } static WRITE16_HANDLER ( z80_ram_w ) { int pc = cpu_get_pc(space->cpu); if(ACCESSING_BITS_8_15) z80_mainram[offset*2] = data >> 8; if(ACCESSING_BITS_0_7) z80_mainram[offset*2+1] = data; if(pc != 0xf12 && pc != 0xde2 && pc != 0x100c50 && pc != 0x100b20) if (PGMLOGERROR) logerror("Z80: write %04x, %04x @ %04x (%06x)\n", offset*2, data, mem_mask, cpu_get_pc(space->cpu)); } static WRITE16_HANDLER ( z80_reset_w ) { if (PGMLOGERROR) logerror("Z80: reset %04x @ %04x (%06x)\n", data, mem_mask, cpu_get_pc(space->cpu)); if(data == 0x5050) { devtag_reset(space->machine, "ics"); cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_HALT, CLEAR_LINE); cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_RESET, PULSE_LINE); if(0) { FILE *out; out = fopen("z80ram.bin", "wb"); fwrite(z80_mainram, 1, 65536, out); fclose(out); } } else { /* this might not be 100% correct, but several of the games (ddp2, puzzli2 etc. expect the z80 to be turned off during data uploads, they write here before the upload */ cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_HALT, ASSERT_LINE); } } static WRITE16_HANDLER ( z80_ctrl_w ) { if (PGMLOGERROR) logerror("Z80: ctrl %04x @ %04x (%06x)\n", data, mem_mask, cpu_get_pc(space->cpu)); } static WRITE16_HANDLER ( m68k_l1_w ) { if(ACCESSING_BITS_0_7) { if (PGMLOGERROR) logerror("SL 1 m68.w %02x (%06x) IRQ\n", data & 0xff, cpu_get_pc(space->cpu)); soundlatch_w(space, 0, data); cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_NMI, PULSE_LINE ); } } static WRITE8_HANDLER( z80_l3_w ) { if (PGMLOGERROR) logerror("SL 3 z80.w %02x (%04x)\n", data, cpu_get_pc(space->cpu)); soundlatch3_w(space, 0, data); } static void sound_irq(const device_config *device, int level) { cpu_set_input_line(device->machine->cpu[1], 0, level); } static const ics2115_interface pgm_ics2115_interface = { sound_irq }; /* Calendar Emulation */ static UINT8 CalVal, CalMask, CalCom=0, CalCnt=0; static UINT8 bcd(UINT8 data) { return ((data / 10) << 4) | (data % 10); } static READ16_HANDLER( pgm_calendar_r ) { UINT8 calr; calr = (CalVal & CalMask) ? 1 : 0; CalMask <<= 1; return calr; } static WRITE16_HANDLER( pgm_calendar_w ) { static mame_system_time systime; mame_get_base_datetime(space->machine, &systime); // initialize the time, otherwise it crashes if( !systime.time ) mame_get_base_datetime(space->machine, &systime); CalCom <<= 1; CalCom |= data & 1; ++CalCnt; if(CalCnt==4) { CalMask = 1; CalVal = 1; CalCnt = 0; switch(CalCom & 0xf) { case 1: case 3: case 5: case 7: case 9: case 0xb: case 0xd: CalVal++; break; case 0: CalVal=bcd(systime.local_time.weekday); //?? break; case 2: //Hours CalVal=bcd(systime.local_time.hour); break; case 4: //Seconds CalVal=bcd(systime.local_time.second); break; case 6: //Month CalVal=bcd(systime.local_time.month + 1); //?? not bcd in MVS break; case 8: CalVal=0; //Controls blinking speed, maybe milliseconds break; case 0xa: //Day CalVal=bcd(systime.local_time.mday); break; case 0xc: //Minute CalVal=bcd(systime.local_time.minute); break; case 0xe: //Year CalVal=bcd(systime.local_time.year % 100); break; case 0xf: //Load Date mame_get_base_datetime(space->machine, &systime); break; } } } static NVRAM_HANDLER( pgm ) { if (read_or_write) /* save the SRAM settings */ mame_fwrite(file, pgm_mainram, 0x20000); else { /* load the SRAM settings */ if (file) mame_fread(file, pgm_mainram, 0x20000); else memset(pgm_mainram, 0, 0x20000); } } /*** Memory Maps *************************************************************/ static ADDRESS_MAP_START( pgm_mem, ADDRESS_SPACE_PROGRAM, 16) AM_RANGE(0x000000, 0x01ffff) AM_ROM /* BIOS ROM */ AM_RANGE(0x100000, 0x5fffff) AM_ROMBANK(1) /* Game ROM */ AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog? AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) /* Main Ram */ AM_RANGE(0x900000, 0x903fff) AM_RAM_WRITE(pgm_bg_videoram_w) AM_BASE(&pgm_bg_videoram) /* Backgrounds */ AM_RANGE(0x904000, 0x905fff) AM_RAM_WRITE(pgm_tx_videoram_w) AM_BASE(&pgm_tx_videoram) /* Text Layer */ AM_RANGE(0x907000, 0x9077ff) AM_RAM AM_BASE(&pgm_rowscrollram) AM_RANGE(0xa00000, 0xa011ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0xb00000, 0xb0ffff) AM_RAM AM_BASE(&pgm_videoregs) /* Video Regs inc. Zoom Table */ AM_RANGE(0xc00002, 0xc00003) AM_READWRITE(soundlatch_word_r, m68k_l1_w) AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(soundlatch2_word_r, soundlatch2_word_w) AM_RANGE(0xc00006, 0xc00007) AM_READWRITE(pgm_calendar_r, pgm_calendar_w) AM_RANGE(0xc00008, 0xc00009) AM_WRITE(z80_reset_w) AM_RANGE(0xc0000a, 0xc0000b) AM_WRITE(z80_ctrl_w) AM_RANGE(0xc0000c, 0xc0000d) AM_READWRITE(soundlatch3_word_r, soundlatch3_word_w) AM_RANGE(0xc08000, 0xc08001) AM_READ_PORT("P1P2") AM_RANGE(0xc08002, 0xc08003) AM_READ_PORT("P3P4") AM_RANGE(0xc08004, 0xc08005) AM_READ_PORT("Service") AM_RANGE(0xc08006, 0xc08007) AM_READ_PORT("DSW") AM_RANGE(0xc10000, 0xc1ffff) AM_READWRITE(z80_ram_r, z80_ram_w) /* Z80 Program */ ADDRESS_MAP_END static UINT16 *killbld_sharedprotram; static ADDRESS_MAP_START( killbld_mem, ADDRESS_SPACE_PROGRAM, 16) AM_RANGE(0x000000, 0x01ffff) AM_ROM /* BIOS ROM */ AM_RANGE(0x100000, 0x2fffff) AM_ROMBANK(1) /* Game ROM */ AM_RANGE(0x300000, 0x303fff) AM_RAM AM_BASE(&killbld_sharedprotram) // Shared with protection device AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog? AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) /* Main Ram */ AM_RANGE(0x900000, 0x903fff) AM_RAM_WRITE(pgm_bg_videoram_w) AM_BASE(&pgm_bg_videoram) /* Backgrounds */ AM_RANGE(0x904000, 0x905fff) AM_RAM_WRITE(pgm_tx_videoram_w) AM_BASE(&pgm_tx_videoram) /* Text Layer */ AM_RANGE(0x907000, 0x9077ff) AM_RAM AM_BASE(&pgm_rowscrollram) AM_RANGE(0xa00000, 0xa011ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0xb00000, 0xb0ffff) AM_RAM AM_BASE(&pgm_videoregs) /* Video Regs inc. Zoom Table */ AM_RANGE(0xc00002, 0xc00003) AM_READWRITE(soundlatch_word_r, m68k_l1_w) AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(soundlatch2_word_r, soundlatch2_word_w) AM_RANGE(0xc00006, 0xc00007) AM_READWRITE(pgm_calendar_r, pgm_calendar_w) AM_RANGE(0xc00008, 0xc00009) AM_WRITE(z80_reset_w) AM_RANGE(0xc0000a, 0xc0000b) AM_WRITE(z80_ctrl_w) AM_RANGE(0xc0000c, 0xc0000d) AM_READWRITE(soundlatch3_word_r, soundlatch3_word_w) AM_RANGE(0xc08000, 0xc08001) AM_READ_PORT("P1P2") AM_RANGE(0xc08002, 0xc08003) AM_READ_PORT("P3P4") AM_RANGE(0xc08004, 0xc08005) AM_READ_PORT("Service") AM_RANGE(0xc08006, 0xc08007) AM_READ_PORT("DSW") AM_RANGE(0xc10000, 0xc1ffff) AM_READWRITE(z80_ram_r, z80_ram_w) /* Z80 Program */ ADDRESS_MAP_END static UINT16 *olds_sharedprotram; static ADDRESS_MAP_START( olds_mem, ADDRESS_SPACE_PROGRAM, 16) AM_RANGE(0x000000, 0x01ffff) AM_ROM /* BIOS ROM */ AM_RANGE(0x100000, 0x3fffff) AM_ROMBANK(1) /* Game ROM */ AM_RANGE(0x400000, 0x4fffff) AM_RAM AM_BASE(&olds_sharedprotram) // Shared with protection device AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog? AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) /* Main Ram */ AM_RANGE(0x900000, 0x903fff) AM_RAM_WRITE(pgm_bg_videoram_w) AM_BASE(&pgm_bg_videoram) /* Backgrounds */ AM_RANGE(0x904000, 0x905fff) AM_RAM_WRITE(pgm_tx_videoram_w) AM_BASE(&pgm_tx_videoram) /* Text Layer */ AM_RANGE(0x907000, 0x9077ff) AM_RAM AM_BASE(&pgm_rowscrollram) AM_RANGE(0xa00000, 0xa011ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0xb00000, 0xb0ffff) AM_RAM AM_BASE(&pgm_videoregs) /* Video Regs inc. Zoom Table */ AM_RANGE(0xc00002, 0xc00003) AM_READWRITE(soundlatch_word_r, m68k_l1_w) AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(soundlatch2_word_r, soundlatch2_word_w) AM_RANGE(0xc00006, 0xc00007) AM_READWRITE(pgm_calendar_r, pgm_calendar_w) AM_RANGE(0xc00008, 0xc00009) AM_WRITE(z80_reset_w) AM_RANGE(0xc0000a, 0xc0000b) AM_WRITE(z80_ctrl_w) AM_RANGE(0xc0000c, 0xc0000d) AM_READWRITE(soundlatch3_word_r, soundlatch3_word_w) AM_RANGE(0xc08000, 0xc08001) AM_READ_PORT("P1P2") AM_RANGE(0xc08002, 0xc08003) AM_READ_PORT("P3P4") AM_RANGE(0xc08004, 0xc08005) AM_READ_PORT("Service") AM_RANGE(0xc08006, 0xc08007) AM_READ_PORT("DSW") AM_RANGE(0xc10000, 0xc1ffff) AM_READWRITE(z80_ram_r, z80_ram_w) /* Z80 Program */ ADDRESS_MAP_END static ADDRESS_MAP_START( kov2_mem, ADDRESS_SPACE_PROGRAM, 16) AM_RANGE(0x000000, 0x01ffff) AM_ROM /* BIOS ROM */ AM_RANGE(0x100000, 0x5fffff) AM_ROMBANK(1) /* Game ROM */ AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog? AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) /* Main Ram */ AM_RANGE(0x900000, 0x903fff) AM_RAM_WRITE(pgm_bg_videoram_w) AM_BASE(&pgm_bg_videoram) /* Backgrounds */ AM_RANGE(0x904000, 0x905fff) AM_RAM_WRITE(pgm_tx_videoram_w) AM_BASE(&pgm_tx_videoram) /* Text Layer */ AM_RANGE(0x907000, 0x9077ff) AM_RAM AM_BASE(&pgm_rowscrollram) AM_RANGE(0xa00000, 0xa011ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0xb00000, 0xb0ffff) AM_RAM AM_BASE(&pgm_videoregs) /* Video Regs inc. Zoom Table */ AM_RANGE(0xc00002, 0xc00003) AM_READWRITE(soundlatch_word_r, m68k_l1_w) AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(soundlatch2_word_r, soundlatch2_word_w) AM_RANGE(0xc00006, 0xc00007) AM_READWRITE(pgm_calendar_r, pgm_calendar_w) AM_RANGE(0xc00008, 0xc00009) AM_WRITE(z80_reset_w) AM_RANGE(0xc0000a, 0xc0000b) AM_WRITE(z80_ctrl_w) AM_RANGE(0xc0000c, 0xc0000d) AM_READWRITE(soundlatch3_word_r, soundlatch3_word_w) AM_RANGE(0xc08000, 0xc08001) AM_READ_PORT("P1P2") AM_RANGE(0xc08002, 0xc08003) AM_READ_PORT("P3P4") AM_RANGE(0xc08004, 0xc08005) AM_READ_PORT("Service") AM_RANGE(0xc08006, 0xc08007) AM_READ_PORT("DSW") AM_RANGE(0xc10000, 0xc1ffff) AM_READWRITE(z80_ram_r, z80_ram_w) /* Z80 Program */ AM_RANGE(0xd00000, 0xd0ffff) AM_READWRITE(arm7_ram_r, arm7_ram_w) /* ARM7 Shared RAM */ AM_RANGE(0xd10000, 0xd10001) AM_READWRITE(arm7_latch_68k_r, arm7_latch_68k_w) /* ARM7 Latch */ ADDRESS_MAP_END #if 0 static ADDRESS_MAP_START( cavepgm_mem, ADDRESS_SPACE_PROGRAM, 16) AM_RANGE(0x000000, 0x07ffff) AM_ROM /* larger BIOS ROM */ AM_RANGE(0xfffffe, 0xffffff) AM_ROMBANK(1) /* Game ROM (unmapped for now, might not even have it) */ AM_RANGE(0x400000, 0x4fffff) AM_RAM AM_BASE(&olds_sharedprotram) // Shared with protection device AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog? AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) /* Main Ram */ AM_RANGE(0x900000, 0x903fff) AM_RAM_WRITE(pgm_bg_videoram_w) AM_BASE(&pgm_bg_videoram) /* Backgrounds */ AM_RANGE(0x904000, 0x905fff) AM_RAM_WRITE(pgm_tx_videoram_w) AM_BASE(&pgm_tx_videoram) /* Text Layer */ AM_RANGE(0x907000, 0x9077ff) AM_RAM AM_BASE(&pgm_rowscrollram) AM_RANGE(0xa00000, 0xa011ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0xb00000, 0xb0ffff) AM_RAM AM_BASE(&pgm_videoregs) /* Video Regs inc. Zoom Table */ AM_RANGE(0xc00002, 0xc00003) AM_READWRITE(soundlatch_word_r, m68k_l1_w) AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(soundlatch2_word_r, soundlatch2_word_w) AM_RANGE(0xc00006, 0xc00007) AM_READWRITE(pgm_calendar_r, pgm_calendar_w) AM_RANGE(0xc00008, 0xc00009) AM_WRITE(z80_reset_w) AM_RANGE(0xc0000a, 0xc0000b) AM_WRITE(z80_ctrl_w) AM_RANGE(0xc0000c, 0xc0000d) AM_READWRITE(soundlatch3_word_r, soundlatch3_word_w) AM_RANGE(0xc08000, 0xc08001) AM_READ_PORT("P1P2") AM_RANGE(0xc08002, 0xc08003) AM_READ_PORT("P3P4") AM_RANGE(0xc08004, 0xc08005) AM_READ_PORT("Service") AM_RANGE(0xc08006, 0xc08007) AM_READ_PORT("DSW") AM_RANGE(0xc10000, 0xc1ffff) AM_READWRITE(z80_ram_r, z80_ram_w) /* Z80 Program */ ADDRESS_MAP_END #endif static ADDRESS_MAP_START( z80_mem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xffff) AM_RAM AM_BASE(&z80_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( z80_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x8000, 0x8003) AM_DEVREADWRITE("ics", ics2115_r, ics2115_w) AM_RANGE(0x8100, 0x81ff) AM_READWRITE(soundlatch3_r, z80_l3_w) AM_RANGE(0x8200, 0x82ff) AM_READWRITE(soundlatch_r, soundlatch_w) AM_RANGE(0x8400, 0x84ff) AM_READWRITE(soundlatch2_r, soundlatch2_w) ADDRESS_MAP_END static ADDRESS_MAP_START( arm7_map, ADDRESS_SPACE_PROGRAM, 32 ) AM_RANGE(0x00000000, 0x00003fff) AM_ROM AM_RANGE(0x08000000, 0x083fffff) AM_ROM AM_REGION("user1", 0) AM_RANGE(0x10000000, 0x100003ff) AM_RAM AM_RANGE(0x18000000, 0x1800ffff) AM_RAM AM_RANGE(0x38000000, 0x38000003) AM_READWRITE(arm7_latch_arm_r, arm7_latch_arm_w) /* 68k Latch */ AM_RANGE(0x48000000, 0x4800ffff) AM_READWRITE(arm7_shareram_r, arm7_shareram_w) AM_BASE(&arm7_shareram) AM_RANGE(0x50000000, 0x500003ff) AM_RAM ADDRESS_MAP_END /* Kov Superheroes */ static UINT16 kovsh_highlatch, kovsh_lowlatch; static READ32_HANDLER( kovsh_arm7_protlatch_r ) { // return 0x00880000; // return 0x0088ff66; return (kovsh_highlatch << 16) | (kovsh_lowlatch); } static WRITE32_HANDLER( kovsh_arm7_protlatch_w ) { if (ACCESSING_BITS_16_31) { kovsh_highlatch = data>>16; } if (ACCESSING_BITS_0_15) { kovsh_lowlatch = data; } // cpuexec_boost_interleave(space->machine, attotime_zero, ATTOTIME_IN_USEC(100)); // cpu_spinuntil_time(space->cpu, cpu_clocks_to_attotime(space->machine->cpu[0], 100)); } static READ16_HANDLER( kovsh_68k_protlatch_r ) { //cpuexec_boost_interleave(space->machine, attotime_zero, ATTOTIME_IN_USEC(200)); cpu_spinuntil_time(space->cpu, cpu_clocks_to_attotime(space->machine->cpu[0], 600)); switch (offset) { case 1: return kovsh_highlatch; case 0: return kovsh_lowlatch; } return -1; } static WRITE16_HANDLER( kovsh_68k_protlatch_w ) { switch (offset) { case 1: kovsh_highlatch = data; break; case 0: kovsh_lowlatch = data; break; } } static ADDRESS_MAP_START( kovsh_mem, ADDRESS_SPACE_PROGRAM, 16) AM_RANGE(0x000000, 0x01ffff) AM_ROM /* BIOS ROM */ AM_RANGE(0x100000, 0x37ffff) AM_ROMBANK(1) /* Game ROM */ AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog? AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) /* Main Ram */ AM_RANGE(0x900000, 0x903fff) AM_RAM_WRITE(pgm_bg_videoram_w) AM_BASE(&pgm_bg_videoram) /* Backgrounds */ AM_RANGE(0x904000, 0x905fff) AM_RAM_WRITE(pgm_tx_videoram_w) AM_BASE(&pgm_tx_videoram) /* Text Layer */ AM_RANGE(0x907000, 0x9077ff) AM_RAM AM_BASE(&pgm_rowscrollram) AM_RANGE(0xa00000, 0xa011ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0xb00000, 0xb0ffff) AM_RAM AM_BASE(&pgm_videoregs) /* Video Regs inc. Zoom Table */ AM_RANGE(0xc00002, 0xc00003) AM_READWRITE(soundlatch_word_r, m68k_l1_w) AM_RANGE(0xc00004, 0xc00005) AM_READWRITE(soundlatch2_word_r, soundlatch2_word_w) AM_RANGE(0xc00006, 0xc00007) AM_READWRITE(pgm_calendar_r, pgm_calendar_w) AM_RANGE(0xc00008, 0xc00009) AM_WRITE(z80_reset_w) AM_RANGE(0xc0000a, 0xc0000b) AM_WRITE(z80_ctrl_w) AM_RANGE(0xc0000c, 0xc0000d) AM_READWRITE(soundlatch3_word_r, soundlatch3_word_w) AM_RANGE(0xc08000, 0xc08001) AM_READ_PORT("P1P2") AM_RANGE(0xc08002, 0xc08003) AM_READ_PORT("P3P4") AM_RANGE(0xc08004, 0xc08005) AM_READ_PORT("Service") AM_RANGE(0xc08006, 0xc08007) AM_READ_PORT("DSW") AM_RANGE(0xc10000, 0xc1ffff) AM_READWRITE(z80_ram_r, z80_ram_w) /* Z80 Program */ AM_RANGE(0x4f0000, 0x4f003f) AM_READWRITE(arm7_ram_r, arm7_ram_w) /* ARM7 Shared RAM */ AM_RANGE(0x500000, 0x500003) AM_READWRITE(kovsh_68k_protlatch_r, kovsh_68k_protlatch_w) /* ARM7 Latch */ ADDRESS_MAP_END static READ32_HANDLER( kovsh_arm7_unk_r ) { return 0x00000000; } static ADDRESS_MAP_START( kovsh_arm7_map, ADDRESS_SPACE_PROGRAM, 32 ) AM_RANGE(0x00000000, 0x00003fff) AM_ROM AM_RANGE(0x08100000, 0x081fffff) AM_ROM AM_REGION("user1", 0) // unpopulated, returns 0 to keep checksum happy AM_RANGE(0x10000000, 0x100003ff) AM_RAM // main ram for asic? AM_RANGE(0x40000000, 0x40000003) AM_READ(kovsh_arm7_protlatch_r) AM_WRITE(kovsh_arm7_protlatch_w) AM_RANGE(0x40000008, 0x4000000b) AM_WRITE(SMH_NOP) // ? AM_RANGE(0x4000000c, 0x4000000f) AM_READ(kovsh_arm7_unk_r) AM_RANGE(0x50800000, 0x5080003f) AM_READWRITE(arm7_shareram_r, arm7_shareram_w) AM_BASE(&arm7_shareram) AM_RANGE(0x50000000, 0x500003ff) AM_RAM // uploads xor table to decrypt 68k rom here ADDRESS_MAP_END /*** Input Ports *************************************************************/ /* enough for 4 players, the basic dips mapped are listed in the test mode */ static INPUT_PORTS_START( pgm ) PORT_START("P1P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_START("P3P4") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_START("Service") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) // PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON5 ) // test 1p+2p PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) // what should i use? PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) // service 1p+2p // PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON6 ) // test 3p+4p PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) // what should i use? PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_SERVICE2 ) // service 3p+4p PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused? PORT_START("DSW") PORT_SERVICE( 0x0001, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0002, 0x0002, "Music" ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "Voice" ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0004, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Free" ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, "Stop" ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("Region") PORT_DIPNAME( 0x0003, 0x0000, DEF_STR( Region ) ) PORT_DIPSETTING( 0x0000, DEF_STR( World ) ) // PORT_DIPSETTING( 0x0001, DEF_STR( World ) ) // again? PORT_DIPSETTING( 0x0002, "Korea" ) PORT_DIPSETTING( 0x0003, "China" ) INPUT_PORTS_END static INPUT_PORTS_START( orld105k ) PORT_INCLUDE ( pgm ) PORT_MODIFY("Region") PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Unused ) ) // region switch PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) // if enabled, game gives PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) // "incorrect version" error INPUT_PORTS_END static INPUT_PORTS_START( sango ) PORT_INCLUDE ( pgm ) PORT_MODIFY("Region") /* Region - supplied by protection device */ PORT_DIPNAME( 0x000f, 0x0005, DEF_STR( Region ) ) PORT_DIPSETTING( 0x0000, "China" ) PORT_DIPSETTING( 0x0001, "Taiwan" ) PORT_DIPSETTING( 0x0002, "Japan (Alta License)" ) PORT_DIPSETTING( 0x0003, "Korea" ) PORT_DIPSETTING( 0x0004, "Hong Kong" ) PORT_DIPSETTING( 0x0005, DEF_STR( World ) ) INPUT_PORTS_END static INPUT_PORTS_START( olds ) PORT_INCLUDE ( pgm ) PORT_MODIFY("Region") /* Region - supplied by protection device */ PORT_DIPNAME( 0x000f, 0x0006, DEF_STR( Region ) ) /* includes the following regions: 1 = taiwan, 2 = china, 3 = japan (title = orlegend special), 4 = korea, 5 = hong kong, 6 = world */ PORT_DIPSETTING( 0x0001, "Taiwan" ) PORT_DIPSETTING( 0x0002, "China" ) PORT_DIPSETTING( 0x0003, DEF_STR( Japan ) ) PORT_DIPSETTING( 0x0004, "Korea" ) PORT_DIPSETTING( 0x0005, "Hong Kong" ) PORT_DIPSETTING( 0x0006, DEF_STR( World ) ) INPUT_PORTS_END static INPUT_PORTS_START( killbld ) PORT_INCLUDE ( pgm ) PORT_MODIFY("Region") /* Region - supplied by protection device */ PORT_DIPNAME( 0x00ff, 0x0021, DEF_STR( Region ) ) PORT_DIPSETTING( 0x0016, "Taiwan" ) PORT_DIPSETTING( 0x0017, "China" ) PORT_DIPSETTING( 0x0018, "Hong Kong" ) PORT_DIPSETTING( 0x0019, DEF_STR( Japan ) ) // PORT_DIPSETTING( 0x001a, "1a" ) // invalid // PORT_DIPSETTING( 0x001b, "1b" ) // invalid // PORT_DIPSETTING( 0x001c, "1c" ) // invalid // PORT_DIPSETTING( 0x001d, "1d" ) // invalid // PORT_DIPSETTING( 0x001e, "1e" ) // invalid // PORT_DIPSETTING( 0x001f, "1f" ) // invalid PORT_DIPSETTING( 0x0020, "Korea" ) PORT_DIPSETTING( 0x0021, DEF_STR( World ) ) INPUT_PORTS_END static INPUT_PORTS_START( photoy2k ) PORT_INCLUDE ( pgm ) PORT_MODIFY("Region") /* Region - supplied by protection device */ PORT_DIPNAME( 0x000f, 0x0003, DEF_STR( Region ) ) PORT_DIPSETTING( 0x0000, "Taiwan" ) PORT_DIPSETTING( 0x0001, "China" ) PORT_DIPSETTING( 0x0002, "Japan (Alta License)" ) PORT_DIPSETTING( 0x0003, DEF_STR( World )) PORT_DIPSETTING( 0x0004, "Korea" ) PORT_DIPSETTING( 0x0005, "Hong Kong" ) INPUT_PORTS_END static INPUT_PORTS_START( ddp2 ) PORT_INCLUDE ( pgm ) /* // probably not dsw related anyway PORT_START("UNK0") PORT_DIPNAME( 0x0001, 0x0001, "4" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Unknown ) ) // Freezes if off? PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("UNK1") PORT_DIPNAME( 0x0001, 0x0001, "5" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) */ PORT_MODIFY("Region") /* Region - supplied by protection device */ PORT_DIPNAME( 0x000f, 0x0005, DEF_STR( Region ) ) PORT_DIPSETTING( 0x0000, "China" ) PORT_DIPSETTING( 0x0001, "Taiwan" ) PORT_DIPSETTING( 0x0002, "Japan (Cave License)" ) PORT_DIPSETTING( 0x0003, "Korea" ) PORT_DIPSETTING( 0x0004, "Hong Kong" ) PORT_DIPSETTING( 0x0005, DEF_STR( World ) ) INPUT_PORTS_END /*** GFX Decodes *************************************************************/ /* we can't decode the sprite data like this because it isn't tile based. the data decoded by pgm32_charlayout was rearranged at start-up */ static const gfx_layout pgm8_charlayout = { 8,8, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 4, 0, 12, 8, 20,16, 28, 24 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*32 }; static const gfx_layout pgm32_charlayout = { 32,32, RGN_FRAC(1,1), 5, { 3,4,5,6,7 }, { 0 , 8 ,16 ,24 ,32 ,40 ,48 ,56 , 64 ,72 ,80 ,88 ,96 ,104,112,120, 128,136,144,152,160,168,176,184, 192,200,208,216,224,232,240,248 }, { 0*256, 1*256, 2*256, 3*256, 4*256, 5*256, 6*256, 7*256, 8*256, 9*256,10*256,11*256,12*256,13*256,14*256,15*256, 16*256,17*256,18*256,19*256,20*256,21*256,22*256,23*256, 24*256,25*256,26*256,27*256,28*256,29*256,30*256,31*256 }, 32*256 }; static GFXDECODE_START( pgm ) GFXDECODE_ENTRY( "gfx1", 0, pgm8_charlayout, 0x800, 32 ) /* 8x8x4 Tiles */ GFXDECODE_ENTRY( "gfx2", 0, pgm32_charlayout, 0x400, 32 ) /* 32x32x5 Tiles */ GFXDECODE_END /*** Machine Driver **********************************************************/ /* only dragon world 2 NEEDs irq4, Puzzli 2 explicitly doesn't want it, what is the source? maybe the protection device? */ static INTERRUPT_GEN( drgw_interrupt ) { if( cpu_getiloops(device) == 0 ) cpu_set_input_line(device, 6, HOLD_LINE); else cpu_set_input_line(device, 4, HOLD_LINE); } static MACHINE_RESET ( pgm ) { cpu_set_input_line(machine->cpu[1], INPUT_LINE_HALT, ASSERT_LINE); } static MACHINE_DRIVER_START( pgm ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", M68000, 20000000) /* 20 mhz! verified on real board */ MDRV_CPU_PROGRAM_MAP(pgm_mem,0) MDRV_CPU_VBLANK_INT("screen", irq6_line_hold) MDRV_CPU_ADD("soundcpu", Z80, 8468000) MDRV_CPU_PROGRAM_MAP(z80_mem, 0) MDRV_CPU_IO_MAP(z80_io, 0) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ics", ICS2115, 0) MDRV_SOUND_CONFIG(pgm_ics2115_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 5.0) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 64*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 56*8-1, 0*8, 28*8-1) MDRV_GFXDECODE(pgm) MDRV_PALETTE_LENGTH(0x1200/2) MDRV_MACHINE_RESET ( pgm ) MDRV_NVRAM_HANDLER ( pgm ) MDRV_VIDEO_START(pgm) MDRV_VIDEO_EOF(pgm) MDRV_VIDEO_UPDATE(pgm) MACHINE_DRIVER_END static MACHINE_DRIVER_START( drgw2 ) MDRV_IMPORT_FROM(pgm) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_VBLANK_INT_HACK(drgw_interrupt,2) // needs an extra IRQ, puzzli2 doesn't want this irq! MACHINE_DRIVER_END static MACHINE_RESET( killbld ); static MACHINE_DRIVER_START( killbld ) MDRV_IMPORT_FROM(pgm) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(killbld_mem,0) MDRV_MACHINE_RESET(killbld) MACHINE_DRIVER_END static MACHINE_RESET( olds ); static MACHINE_DRIVER_START( olds ) MDRV_IMPORT_FROM(pgm) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(olds_mem,0) MDRV_MACHINE_RESET(olds) MACHINE_DRIVER_END static MACHINE_DRIVER_START( kov2 ) MDRV_IMPORT_FROM(pgm) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(kov2_mem,0) /* protection CPU */ MDRV_CPU_ADD("prot", ARM7, 20000000) // ??? MDRV_CPU_PROGRAM_MAP(arm7_map, 0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( kovsh ) MDRV_IMPORT_FROM(pgm) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(kovsh_mem,0) /* protection CPU */ MDRV_CPU_ADD("prot", ARM7, 20000000) // ??? MDRV_CPU_PROGRAM_MAP(kovsh_arm7_map, 0) MACHINE_DRIVER_END #if 0 static MACHINE_DRIVER_START( cavepgm ) MDRV_IMPORT_FROM(pgm) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(cavepgm_mem,0) /* protection CPU */ // MDRV_CPU_ADD("prot", ARM7, 20000000) // ??? // MDRV_CPU_PROGRAM_MAP(arm7_map, 0) MACHINE_DRIVER_END #endif /*** Init Stuff **************************************************************/ /* This function expands the 32x32 5-bit data into a format which is easier to decode in MAME */ static void expand_32x32x5bpp(running_machine *machine) { UINT8 *src = memory_region ( machine, "gfx1" ); UINT8 *dst = memory_region ( machine, "gfx2" ); size_t srcsize = memory_region_length( machine, "gfx1" ); int cnt, pix; for (cnt = 0; cnt < srcsize/5 ; cnt ++) { pix = ((src[0+5*cnt] >> 0)& 0x1f ); dst[0+8*cnt]=pix; pix = ((src[0+5*cnt] >> 5)& 0x07) | ((src[1+5*cnt] << 3) & 0x18);dst[1+8*cnt]=pix; pix = ((src[1+5*cnt] >> 2)& 0x1f ); dst[2+8*cnt]=pix; pix = ((src[1+5*cnt] >> 7)& 0x01) | ((src[2+5*cnt] << 1) & 0x1e);dst[3+8*cnt]=pix; pix = ((src[2+5*cnt] >> 4)& 0x0f) | ((src[3+5*cnt] << 4) & 0x10);dst[4+8*cnt]=pix; pix = ((src[3+5*cnt] >> 1)& 0x1f ); dst[5+8*cnt]=pix; pix = ((src[3+5*cnt] >> 6)& 0x03) | ((src[4+5*cnt] << 2) & 0x1c);dst[6+8*cnt]=pix; pix = ((src[4+5*cnt] >> 3)& 0x1f ); dst[7+8*cnt]=pix; } } /* This function expands the sprite colour data (in the A Roms) from 3 pixels in each word to a byte per pixel making it easier to use */ UINT8 *pgm_sprite_a_region; size_t pgm_sprite_a_region_allocate; static void expand_colourdata(running_machine *machine) { UINT8 *src = memory_region ( machine, "gfx3" ); size_t srcsize = memory_region_length( machine, "gfx3" ); int cnt; size_t needed = srcsize / 2 * 3; /* work out how much ram we need to allocate to expand the sprites into and be able to mask the offset */ pgm_sprite_a_region_allocate = 1; while (pgm_sprite_a_region_allocate < needed) pgm_sprite_a_region_allocate = pgm_sprite_a_region_allocate <<1; pgm_sprite_a_region = auto_malloc (pgm_sprite_a_region_allocate); for (cnt = 0 ; cnt < srcsize/2 ; cnt++) { UINT16 colpack; colpack = ((src[cnt*2]) | (src[cnt*2+1] << 8)); pgm_sprite_a_region[cnt*3+0] = (colpack >> 0 ) & 0x1f; pgm_sprite_a_region[cnt*3+1] = (colpack >> 5 ) & 0x1f; pgm_sprite_a_region[cnt*3+2] = (colpack >> 10) & 0x1f; } } static void pgm_basic_init(running_machine *machine) { UINT8 *ROM = memory_region(machine, "maincpu"); memory_set_bankptr(machine, 1,&ROM[0x100000]); expand_32x32x5bpp(machine); expand_colourdata(machine); } static DRIVER_INIT( pgm ) { pgm_basic_init(machine); } /* Oriental Legend INIT */ static DRIVER_INIT( orlegend ) { pgm_basic_init(machine); memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xC0400e, 0xC0400f, 0, 0, pgm_asic3_r, pgm_asic3_w); memory_install_write16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xC04000, 0xC04001, 0, 0, pgm_asic3_reg_w); } static void drgwld2_common_init(running_machine *machine) { pgm_basic_init(machine); pgm_dw2_decrypt(machine); /* Info from Elsemi Here is how to "bypass" the dw2 hang protection, it fixes the mode select and after failing in the 2nd stage (probably there are other checks out there). */ memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xd80000, 0xd80003, 0, 0, dw2_d80000_r); } static DRIVER_INIT( drgw2 ) { /* incomplete? */ UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu"); drgwld2_common_init(machine); /* These ROM patches are not hacks, the protection device overlays the normal ROM code, this has been confirmed on a real PCB although some addresses may be missing */ mem16[0x131098/2]=0x4e93; mem16[0x13113e/2]=0x4e93; mem16[0x1311ce/2]=0x4e93; } static DRIVER_INIT( drgw2c ) { UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu"); drgwld2_common_init(machine); /* These ROM patches are not hacks, the protection device overlays the normal ROM code, this has been confirmed on a real PCB although some addresses may be missing */ mem16[0x1303bc/2]=0x4e93; mem16[0x130462/2]=0x4e93; mem16[0x1304F2/2]=0x4e93; } static DRIVER_INIT( drgw2j ) { UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu"); drgwld2_common_init(machine); /* These ROM patches are not hacks, the protection device overlays the normal ROM code, this has been confirmed on a real PCB although some addresses may be missing */ mem16[0x1302C0/2]=0x4e93; mem16[0x130366/2]=0x4e93; mem16[0x1303F6/2]=0x4e93; } static DRIVER_INIT( kov ) { pgm_basic_init(machine); memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x500000, 0x500003, 0, 0, ASIC28_r16, ASIC28_w16); /* 0x4f0000 - ? is actually ram shared with the protection device, the protection device provides the region code */ memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x4f0000, 0x4fffff, 0, 0, sango_protram_r); pgm_kov_decrypt(machine); } static DRIVER_INIT( kov2 ) { pgm_basic_init(machine); pgm_kov2_decrypt(machine); } static DRIVER_INIT( martmast ) { pgm_basic_init(machine); pgm_mm_decrypt(machine); } static DRIVER_INIT( pstar ) { pgm_basic_init(machine); pgm_pstar_decrypt(machine); memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x4f0000, 0x4f0025, 0, 0, PSTARS_protram_r); memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x500000, 0x500003, 0, 0, PSTARS_r16); memory_install_write16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x500000, 0x500005, 0, 0, PSTARS_w16); } static DRIVER_INIT( kovsh ) { pgm_basic_init(machine); // memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x500000, 0x500003, 0, 0, ASIC28_r16, ASIC28_w16); /* 0x4f0000 - ? is actually ram shared with the protection device, the protection device provides the region code */ // memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x4f0000, 0x4fffff, 0, 0, sango_protram_r); pgm_kovsh_decrypt(machine); } static DRIVER_INIT( djlzz ) { pgm_basic_init(machine); memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x500000, 0x500003, 0, 0, ASIC28_r16, ASIC28_w16); /* 0x4f0000 - ? is actually ram shared with the protection device, the protection device provides the region code */ memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x4f0000, 0x4fffff, 0, 0, sango_protram_r); pgm_djlzz_decrypt(machine); } static DRIVER_INIT( dw3 ) { pgm_basic_init(machine); // memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xda0000, 0xdaffff, 0, 0, dw3_prot_r, dw3_prot_w); pgm_dw3_decrypt(machine); } /* Killing Blade uses some kind of DMA protection device which can copy data from a data rom. The MCU appears to have an internal ROM as if you remove the data ROM then the shared ram is filled with a constant value. The device can perform various decryption operations on the data it copies. for now we're just using a dump of the shared RAM instead. This will be improved later. */ static int kb_cmd; static int reg; static int ptr; static WRITE16_HANDLER( killbld_prot_w ) { // mame_printf_debug("killbrd prot r\n"); // return 0; offset&=0xf; if(offset==0) kb_cmd=data; else //offset==2 { logerror("%06X: ASIC25 W CMD %X VAL %X",cpu_get_pc(space->cpu),kb_cmd,data); if(kb_cmd==0) reg=data; else if(kb_cmd==2) { if(data==1) //Execute cmd { UINT16 cmd=killbld_sharedprotram[0x200/2]; //mame_printf_debug("command %04x\n",cmd); if(cmd==0x6d) //Store values to asic ram { UINT32 p1=(killbld_sharedprotram[0x298/2] << 16) | killbld_sharedprotram[0x29a/2]; UINT32 p2=(killbld_sharedprotram[0x29c/2] << 16) | killbld_sharedprotram[0x29e/2]; static UINT32 Regs[0x10]; if((p2&0xFFFF)==0x9) //Set value { int reg=(p2>>16)&0xFFFF; if(reg&0x200) Regs[reg&0xFF]=p1; } if((p2&0xFFFF)==0x6) //Add value { int src1=(p1>>16)&0xFF; int src2=(p1>>0)&0xFF; int dst=(p2>>16)&0xFF; Regs[dst]=Regs[src2]-Regs[src1]; } if((p2&0xFFFF)==0x1) //Add Imm? { int reg=(p2>>16)&0xFF; int imm=(p1>>0)&0xFFFF; Regs[reg]+=imm; } if((p2&0xFFFF)==0xa) //Get value { int reg=(p1>>16)&0xFF; killbld_sharedprotram[0x29c/2] = (Regs[reg]>>16)&0xffff; killbld_sharedprotram[0x29e/2] = Regs[reg]&0xffff; } } if(cmd==0x4f) //memcpy with encryption / scrambling { UINT16 src=killbld_sharedprotram[0x290/2]>>1; // ? UINT32 dst=killbld_sharedprotram[0x292/2]; UINT16 size=killbld_sharedprotram[0x294/2]; UINT16 mode=killbld_sharedprotram[0x296/2]; // int a=1; // if(src==0x580) // int a=1; /* P_SRC =0x300290 (offset from prot rom base) P_DST =0x300292 (words from 0x300000) P_SIZE=0x300294 (words) P_MODE=0x300296 Mode 5 direct Mode 6 swap nibbles and bytes 1,2,3 unk. */ //mame_printf_debug("src %04x dst %04x size %04x mode %04x\n",src,dst,size,mode); //if (src&1) mame_printf_debug("odd offset\n"); mode &=0xf; // what are the other bits? if (mode == 1 || mode == 2 || mode == 3) { /* for now, cheat -- the scramble isn't understood, it might be state based */ int x; UINT16 *RAMDUMP = (UINT16*)memory_region(space->machine, "user2"); for (x=0;xmachine, "user2"); UINT16 *PROTROM = (UINT16*)memory_region(space->machine, "user1"); for (x=0;xmachine, "user2"); UINT16 *PROTROM = (UINT16*)memory_region(space->machine, "user1"); for (x=0;x> 12)| ((dat & 0x0f00) >> 4)| ((dat & 0x00f0) << 4)| ((dat & 0x000f) << 12); if (RAMDUMP[dst+x] != dat) mame_printf_debug("Mismatch! Mode 6 %04x %04x\n", RAMDUMP[dst+x], dat); killbld_sharedprotram[dst+x] = dat; } } else { mame_printf_debug("unknown copy mode!\n"); } /* hack.. it jumps here but there isn't valid code even when we do use what was in ram.. probably some more protection as the game still doesn't behave 100% correctly :-/ the code is copied in 'mode 3' but even the code put here on the real ram dump is corrupt??? something _very_ strange is going on.. maybe more rom overlays, or ram overlays too?? */ killbld_sharedprotram[0x2600/2]=0x4e75; } reg++; } } else if(kb_cmd==4) ptr=data; else if(kb_cmd==0x20) ptr++; } } static READ16_HANDLER( killbld_prot_r ) { // mame_printf_debug("killbld prot w\n"); UINT16 res ; offset&=0xf; res=0; if(offset==1) { if(kb_cmd==1) { res=reg&0x7f; } else if(kb_cmd==5) { UINT32 protvalue; protvalue = 0x89911400|input_port_read(space->machine, "Region"); res=(protvalue>>(8*(ptr-1)))&0xff; } } logerror("%06X: ASIC25 R CMD %X VAL %X",cpu_get_pc(space->cpu),kb_cmd,res); return res; } static MACHINE_RESET( killbld ) { int i; MACHINE_RESET_CALL(pgm); /* fill the protection ram with a5 */ for (i = 0;i < 0x4000/2;i++) killbld_sharedprotram[i] = 0xa5a5; } static DRIVER_INIT( killbld ) { UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu"); pgm_basic_init(machine); pgm_killbld_decrypt(machine); /* this isn't a hack.. doing a rom dump while the game is running shows the rom space to look like this.. there may be more overlays / enables tho */ /* the game actually performs a CRC check of the rom during the 'Please Wait' screen, the checksum expected is that of the patched rom. if the checksum fails the please wait screen doesn't last as long and the region supplied by the protection device is ignored and the attract sequence appears out of order */ mem16[0x108a2c/2]=0xB6AA; mem16[0x108a30/2]=0x6610; mem16[0x108a32/2]=0x13c2; mem16[0x108a34/2]=0x0080; mem16[0x108a36/2]=0x9c76; mem16[0x108a38/2]=0x23c3; mem16[0x108a3a/2]=0x0080; mem16[0x108a3c/2]=0x9c78; mem16[0x108a3e/2]=0x1002; mem16[0x108a40/2]=0x6054; mem16[0x108a42/2]=0x5202; mem16[0x108a44/2]=0x0c02; memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xd40000, 0xd40003, 0, 0, killbld_prot_r, killbld_prot_w); } /* ddp2 rubbish */ static UINT16 *ddp2_protram; static int ddp2_asic27_0xd10000 = 0; static WRITE16_HANDLER ( ddp2_asic27_0xd10000_w ) { ddp2_asic27_0xd10000=data; } static READ16_HANDLER ( ddp2_asic27_0xd10000_r ) { if (PGMLOGERROR) logerror("d100000_prot_r %04x, %04x\n", offset,ddp2_asic27_0xd10000); ddp2_asic27_0xd10000++; ddp2_asic27_0xd10000&=0x7f; return ddp2_asic27_0xd10000; } static READ16_HANDLER(ddp2_protram_r) { if (PGMLOGERROR) logerror("prot_r %04x, %04x\n", offset,ddp2_protram[offset]); if (offset == 0x02/2) return input_port_read(space->machine, "Region"); if (offset == 0x1f00/2) return 0; return ddp2_protram[offset]; } static WRITE16_HANDLER(ddp2_protram_w) { if (PGMLOGERROR) logerror("prot_w %04x, %02x\n", offset,data); COMBINE_DATA(&ddp2_protram[offset]); ddp2_protram[0x10/2] = 0; ddp2_protram[0x20/2] = 1; } static DRIVER_INIT( ddp2 ) { pgm_basic_init(machine); /* some kind of busy / counter */ /* the actual protection is an arm cpu with internal rom */ ddp2_protram = auto_malloc(0x2000); memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xd10000, 0xd10001, 0, 0, ddp2_asic27_0xd10000_r, ddp2_asic27_0xd10000_w); memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xd00000, 0xd01fff, 0, 0, ddp2_protram_r, ddp2_protram_w); } static DRIVER_INIT( puzzli2 ) { /* this protection emulation is wrong it uses an arm with no external rom an acts in a similar way to kov etc. */ UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu"); pgm_basic_init(machine); memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x500000, 0x500003, 0, 0, ASIC28_r16, ASIC28_w16); /* 0x4f0000 - ? is actually ram shared with the protection device, the protection device provides the region code */ memory_install_read16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0x4f0000, 0x4fffff, 0, 0, sango_protram_r); pgm_puzzli2_decrypt(machine); /* protection related? */ mem16[0x1548ec/2]=0x4e71; mem16[0x1548fc/2]=0x4e71; mem16[0x1549FA/2]=0x4e71; mem16[0x154A0A/2]=0x4e71; mem16[0x15496A/2]=0x4e71; mem16[0x14cee0/2]=0x4e71; mem16[0x1268c0/2]=0x4e71; mem16[0x1268c2/2]=0x4e71; mem16[0x1268c4/2]=0x4e71; mem16[0x154948/2]=0x4e71; mem16[0x13877a/2]=0x662c; /* patch irq4 vector (irq4 should be disabled on this game? how?) */ // mem16[0x100070/2]=0x0012; // mem16[0x100072/2]=0x5D78; } static MACHINE_RESET( olds ) { UINT16 *mem16 = (UINT16 *)memory_region(machine, "user2"); // UINT16 *mem16_a = (UINT16 *)memory_region(machine, "maincpu"); int i; MACHINE_RESET_CALL(pgm); /* populate shared protection ram with data read from pcb .. */ // for(i=0;i<0x100000/2;i++) // { // mem16_a[i+(0x300000/2)] = mem16[i]; // } for(i=0;i<0x100000/2;i++) { olds_sharedprotram[i] = mem16[(0x100000/2)+i]; } } static UINT16 olds_bs,olds_cmd3; //UINT16 olds_r16(UINT32 addr) static READ16_HANDLER( olds_r16 ) { // int offset = addr&0xf; UINT16 res ; res = 0; if(offset == 1) { if(kb_cmd == 1) res = reg&0x7f; if(kb_cmd == 2) res = olds_bs|0x80; if(kb_cmd == 3) res = olds_cmd3; else if(kb_cmd == 5) { UINT32 protvalue = 0x900000 | input_port_read(space->machine, "Region"); // region from protection device. res = (protvalue>>(8 * (ptr-1))) & 0xff; // includes region 1 = taiwan , 2 = china, 3 = japan (title = orlegend special), 4 = korea, 5 = hongkong, 6 = world } } logerror("%06X: ASIC25 R CMD %X VAL %X\n",cpu_get_pc(space->cpu),kb_cmd,res); return res; } //void olds_w16(UINT32 addr,UINT16 data) static WRITE16_HANDLER( olds_w16 ) { // int offset=addr&0xf; if(offset==0) kb_cmd=data; else //offset==2 { logerror("%06X: ASIC25 W CMD %X VAL %X\n",cpu_get_pc(space->cpu),kb_cmd,data); if(kb_cmd==0) reg=data; else if(kb_cmd==2) //a bitswap= { int reg=0; if(data&0x01) reg|=0x40; if(data&0x02) reg|=0x80; if(data&0x04) reg|=0x20; if(data&0x08) reg|=0x10; olds_bs=reg; } else if(kb_cmd==3) { //UINT16 cmd=fast_r16(0x403026); UINT16 cmd = 0; if(cmd==0x12) //memcpy { // UINT16 src=fast_r16(0x40306A); // UINT32 dst=0x400000+(fast_r16(0x403084)<<1); // UINT16 size=fast_r16(0x4030A2); // UINT16 mode=fast_r16(0x40303E)&0xf; //int a=1; } //else // int a=1; olds_cmd3=((data>>4)+1)&0x3; } else if(kb_cmd==4) ptr=data; else if(kb_cmd==0x20) ptr++; } } static DRIVER_INIT( olds ) { // UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu"); pgm_basic_init(machine); memory_install_readwrite16_handler(cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM), 0xdcb400, 0xdcb403, 0, 0, olds_r16, olds_w16); } /*** Rom Loading *************************************************************/ /* take note of "gfx2" needed for expanding the 32x32x5bpp data and "gfx4" needed for expanding the Sprite Colour Data */ /* The Bios - NOT A GAME */ ROM_START( pgm ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x00000, 0x20000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x200000, "gfx1", 0 ) /* 8x8 Text Layer Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) ROM_REGION( 0x200000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ ROM_REGION( 0x1000000, "gfx4", ROMREGION_ERASEFF ) /* Sprite Masks + Colour Indexes */ ROM_END ROM_START( orlegend ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_WORD_SWAP( "p0103.rom", 0x100000, 0x200000, CRC(d5e93543) SHA1(f081edc26514ca8354c13c7f6f89aba8e4d3e7d2) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0100.rom", 0x400000, 0x400000, CRC(61425e1e) SHA1(20753b86fc12003cfd763d903f034dbba8010b32) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0100.rom", 0x0000000, 0x400000, CRC(8b3bd88a) SHA1(42db3a60c6ba9d83ebe2008c8047d094027f65a7) ) ROM_LOAD( "a0101.rom", 0x0400000, 0x400000, CRC(3b9e9644) SHA1(5b95ec1d25c3bc3504c93547f5adb5ce24376405) ) ROM_LOAD( "a0102.rom", 0x0800000, 0x400000, CRC(069e2c38) SHA1(9bddca8c2f5bd80f4abe4e1f062751736dc151dd) ) ROM_LOAD( "a0103.rom", 0x0c00000, 0x400000, CRC(4460a3fd) SHA1(cbebdb65c17605853f7d0b298018dd8801a25a58) ) ROM_LOAD( "a0104.rom", 0x1000000, 0x400000, CRC(5f8abb56) SHA1(6c1ddc0309862a141aa0c0f63b641aec9257aaee) ) ROM_LOAD( "a0105.rom", 0x1400000, 0x400000, CRC(a17a7147) SHA1(44eeb43c6b0ebb829559a20ae357383fbdeecd82) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0100.rom", 0x0000000, 0x400000, CRC(69d2e48c) SHA1(5b5f759007264c07b3b39be8e03a713698e1fc2a) ) ROM_LOAD( "b0101.rom", 0x0400000, 0x400000, CRC(0d587bf3) SHA1(5347828b0a6e4ddd7a263663d2c2604407e4d49c) ) ROM_LOAD( "b0102.rom", 0x0800000, 0x400000, CRC(43823c1e) SHA1(e10a1a9a81b51b11044934ff702e35d8d7ab1b08) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0100.rom", 0x400000, 0x200000, CRC(e5c36c83) SHA1(50c6f66770e8faa3df349f7d68c407a7ad021716) ) ROM_END ROM_START( orlegnde ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_WORD_SWAP( "p0102.rom", 0x100000, 0x200000, CRC(4d0f6cc5) SHA1(8d41f0a712fb11a1da865f5159e5e27447b4388a) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0100.rom", 0x400000, 0x400000, CRC(61425e1e) SHA1(20753b86fc12003cfd763d903f034dbba8010b32) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0100.rom", 0x0000000, 0x400000, CRC(8b3bd88a) SHA1(42db3a60c6ba9d83ebe2008c8047d094027f65a7) ) ROM_LOAD( "a0101.rom", 0x0400000, 0x400000, CRC(3b9e9644) SHA1(5b95ec1d25c3bc3504c93547f5adb5ce24376405) ) ROM_LOAD( "a0102.rom", 0x0800000, 0x400000, CRC(069e2c38) SHA1(9bddca8c2f5bd80f4abe4e1f062751736dc151dd) ) ROM_LOAD( "a0103.rom", 0x0c00000, 0x400000, CRC(4460a3fd) SHA1(cbebdb65c17605853f7d0b298018dd8801a25a58) ) ROM_LOAD( "a0104.rom", 0x1000000, 0x400000, CRC(5f8abb56) SHA1(6c1ddc0309862a141aa0c0f63b641aec9257aaee) ) ROM_LOAD( "a0105.rom", 0x1400000, 0x400000, CRC(a17a7147) SHA1(44eeb43c6b0ebb829559a20ae357383fbdeecd82) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0100.rom", 0x0000000, 0x400000, CRC(69d2e48c) SHA1(5b5f759007264c07b3b39be8e03a713698e1fc2a) ) ROM_LOAD( "b0101.rom", 0x0400000, 0x400000, CRC(0d587bf3) SHA1(5347828b0a6e4ddd7a263663d2c2604407e4d49c) ) ROM_LOAD( "b0102.rom", 0x0800000, 0x400000, CRC(43823c1e) SHA1(e10a1a9a81b51b11044934ff702e35d8d7ab1b08) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0100.rom", 0x400000, 0x200000, CRC(e5c36c83) SHA1(50c6f66770e8faa3df349f7d68c407a7ad021716) ) ROM_END ROM_START( orlegndc ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_WORD_SWAP( "p0101.160", 0x100000, 0x200000, CRC(b24f0c1e) SHA1(a2cf75d739681f091c24ef78ed6fc13aa8cfe0c6) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0100.rom", 0x400000, 0x400000, CRC(61425e1e) SHA1(20753b86fc12003cfd763d903f034dbba8010b32) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0100.rom", 0x0000000, 0x400000, CRC(8b3bd88a) SHA1(42db3a60c6ba9d83ebe2008c8047d094027f65a7) ) ROM_LOAD( "a0101.rom", 0x0400000, 0x400000, CRC(3b9e9644) SHA1(5b95ec1d25c3bc3504c93547f5adb5ce24376405) ) ROM_LOAD( "a0102.rom", 0x0800000, 0x400000, CRC(069e2c38) SHA1(9bddca8c2f5bd80f4abe4e1f062751736dc151dd) ) ROM_LOAD( "a0103.rom", 0x0c00000, 0x400000, CRC(4460a3fd) SHA1(cbebdb65c17605853f7d0b298018dd8801a25a58) ) ROM_LOAD( "a0104.rom", 0x1000000, 0x400000, CRC(5f8abb56) SHA1(6c1ddc0309862a141aa0c0f63b641aec9257aaee) ) ROM_LOAD( "a0105.rom", 0x1400000, 0x400000, CRC(a17a7147) SHA1(44eeb43c6b0ebb829559a20ae357383fbdeecd82) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0100.rom", 0x0000000, 0x400000, CRC(69d2e48c) SHA1(5b5f759007264c07b3b39be8e03a713698e1fc2a) ) ROM_LOAD( "b0101.rom", 0x0400000, 0x400000, CRC(0d587bf3) SHA1(5347828b0a6e4ddd7a263663d2c2604407e4d49c) ) ROM_LOAD( "b0102.rom", 0x0800000, 0x400000, CRC(43823c1e) SHA1(e10a1a9a81b51b11044934ff702e35d8d7ab1b08) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0100.rom", 0x400000, 0x200000, CRC(e5c36c83) SHA1(50c6f66770e8faa3df349f7d68c407a7ad021716) ) ROM_END /* Oriental Legend / Xi Yo Gi Shi Re Zuang (CHINA 111 Ver.) (c)1997 IGS PGM system IGS PCB NO-0134-1 IGS PCB NO-0135 OLV111CH.U11 [b80ddd3c] OLV111CH.U6 [5fb86373] OLV111CH.U7 [6ee79faf] OLV111CH.U9 [83cf09c8] T0100.U8 A0100.U5 A0101.U6 A0102.U7 A0103.U8 A0104.U11 A0105.U12 B0100.U9 B0101.U10 B0102.U15 M0100.U1 */ ROM_START( orld111c ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_BYTE( "olv111ch.u6", 0x100001, 0x080000, CRC(5fb86373) SHA1(2fc58eff1f38754c75819fde666244b867ca4f05) ) ROM_LOAD16_BYTE( "olv111ch.u9", 0x100000, 0x080000, CRC(83cf09c8) SHA1(959780b45326059517f3008a356657f4f3d2908f) ) ROM_LOAD16_BYTE( "olv111ch.u7", 0x200001, 0x080000, CRC(6ee79faf) SHA1(039b4b07b8577f0d3022ae01210c00375624cb3c) ) ROM_LOAD16_BYTE( "olv111ch.u11", 0x200000, 0x080000, CRC(b80ddd3c) SHA1(55c700ce71ffdee392e03fd9d4719542c3527132) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0100.rom", 0x400000, 0x400000, CRC(61425e1e) SHA1(20753b86fc12003cfd763d903f034dbba8010b32) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0100.rom", 0x0000000, 0x400000, CRC(8b3bd88a) SHA1(42db3a60c6ba9d83ebe2008c8047d094027f65a7) ) ROM_LOAD( "a0101.rom", 0x0400000, 0x400000, CRC(3b9e9644) SHA1(5b95ec1d25c3bc3504c93547f5adb5ce24376405) ) ROM_LOAD( "a0102.rom", 0x0800000, 0x400000, CRC(069e2c38) SHA1(9bddca8c2f5bd80f4abe4e1f062751736dc151dd) ) ROM_LOAD( "a0103.rom", 0x0c00000, 0x400000, CRC(4460a3fd) SHA1(cbebdb65c17605853f7d0b298018dd8801a25a58) ) ROM_LOAD( "a0104.rom", 0x1000000, 0x400000, CRC(5f8abb56) SHA1(6c1ddc0309862a141aa0c0f63b641aec9257aaee) ) ROM_LOAD( "a0105.rom", 0x1400000, 0x400000, CRC(a17a7147) SHA1(44eeb43c6b0ebb829559a20ae357383fbdeecd82) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0100.rom", 0x0000000, 0x400000, CRC(69d2e48c) SHA1(5b5f759007264c07b3b39be8e03a713698e1fc2a) ) ROM_LOAD( "b0101.rom", 0x0400000, 0x400000, CRC(0d587bf3) SHA1(5347828b0a6e4ddd7a263663d2c2604407e4d49c) ) ROM_LOAD( "b0102.rom", 0x0800000, 0x400000, CRC(43823c1e) SHA1(e10a1a9a81b51b11044934ff702e35d8d7ab1b08) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0100.rom", 0x400000, 0x200000, CRC(e5c36c83) SHA1(50c6f66770e8faa3df349f7d68c407a7ad021716) ) ROM_END /* Oriental Legend / Xi Yo Gi Shi Re Zuang (KOREA 105 Ver.) (c)1997 IGS PGM system IGS PCB NO-0134-2 IGS PCB NO-0135 OLV105KO.U11 [40ae4d9e] OLV105KO.U6 [b86703fe] OLV105KO.U7 [5712facc] OLV105KO.U9 [5a108e39] T0100.U8 A0100.U5 A0101.U6 A0102.U7 A0103.U8 A0104.U11 A0105.U12 B0100.U9 B0101.U10 B0102.U15 M0100.U1 */ ROM_START( orld105k ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_BYTE( "olv105ko.u6", 0x100001, 0x080000, CRC(b86703fe) SHA1(a3529b45efd400ecd5e76f764b528ebce46e24ab) ) ROM_LOAD16_BYTE( "olv105ko.u9", 0x100000, 0x080000, CRC(5a108e39) SHA1(2033f4fe3f2dfd725dac535324f58348b9ac3914) ) ROM_LOAD16_BYTE( "olv105ko.u7", 0x200001, 0x080000, CRC(5712facc) SHA1(2d95ebd1703874e89ac3a206f8c1f0ece6e833e0) ) ROM_LOAD16_BYTE( "olv105ko.u11", 0x200000, 0x080000, CRC(40ae4d9e) SHA1(62d7a96438b7fe93f74753333f50e077d417971e) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0100.rom", 0x400000, 0x400000, CRC(61425e1e) SHA1(20753b86fc12003cfd763d903f034dbba8010b32) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0100.rom", 0x0000000, 0x400000, CRC(8b3bd88a) SHA1(42db3a60c6ba9d83ebe2008c8047d094027f65a7) ) ROM_LOAD( "a0101.rom", 0x0400000, 0x400000, CRC(3b9e9644) SHA1(5b95ec1d25c3bc3504c93547f5adb5ce24376405) ) ROM_LOAD( "a0102.rom", 0x0800000, 0x400000, CRC(069e2c38) SHA1(9bddca8c2f5bd80f4abe4e1f062751736dc151dd) ) ROM_LOAD( "a0103.rom", 0x0c00000, 0x400000, CRC(4460a3fd) SHA1(cbebdb65c17605853f7d0b298018dd8801a25a58) ) ROM_LOAD( "a0104.rom", 0x1000000, 0x400000, CRC(5f8abb56) SHA1(6c1ddc0309862a141aa0c0f63b641aec9257aaee) ) ROM_LOAD( "a0105.rom", 0x1400000, 0x400000, CRC(a17a7147) SHA1(44eeb43c6b0ebb829559a20ae357383fbdeecd82) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0100.rom", 0x0000000, 0x400000, CRC(69d2e48c) SHA1(5b5f759007264c07b3b39be8e03a713698e1fc2a) ) ROM_LOAD( "b0101.rom", 0x0400000, 0x400000, CRC(0d587bf3) SHA1(5347828b0a6e4ddd7a263663d2c2604407e4d49c) ) ROM_LOAD( "b0102.rom", 0x0800000, 0x400000, CRC(43823c1e) SHA1(e10a1a9a81b51b11044934ff702e35d8d7ab1b08) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0100.rom", 0x400000, 0x200000, CRC(e5c36c83) SHA1(50c6f66770e8faa3df349f7d68c407a7ad021716) ) ROM_END /* Dragon World 2 (English / World Version) IGS, 1997 This is a cart for the IGS PGM system. PCB Layout ---------- IGS PCB NO-0162 |-----------------------------------------------| | |------| | | |IGS012| *1 T0200.U7 | | | | | | |------| | | |--------| | | | | | | | IGS025 | *2 V-110X.U2 | | PAL PAL | | PAL | | |--------| | |-| |-| |--------------------||---------------------| Notes: IGS012 - Custom IGS IC (QFP80) -- on english version IGS025 - Custom IGS IC (PLCC68, labelled "DRAGON II 0006") -- on china version IGS025 - Custom IGS IC (PLCC68, labelled "DRAGON II 0005") T0200.U7 - 32MBit MaskROM (SOP44) -- on english version V-110X.U2 - AM27C4096 4MBit EPROM (DIP42, labelled "DRAGON II V-110X") -- on china version V-110X.U2 - AM27C4096 4MBit EPROM (DIP42, labelled "DRAGON II V-100C") PALs - x3, labelled "CZ U3", "CZ U4", "CZ U6" *1 - Unpopulated position for MX23C4100 SOP40 MASKROM *2 - Unpopulated position for MX23C4100 DIP40 EPROM/MASKROM IGS PCB NO-0135 |-----------------------------------------------| | U11 U12 U13 U14 U15 U16| | | | | |A0200.U5 B0200.U9 | | U6 U7 U8 U10| | | | | |74LS138 U1 U2 74LS139| | | |-| |-| |--------------------||---------------------| Notes: This PCB contains only SOP44 MASKROMS and 2 logic IC's Only U5 and U9 are populated glitch on select screen exists on real board. */ ROM_START( drgw2 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_WORD_SWAP( "v-110x.u2", 0x100000, 0x080000, CRC(1978106b) SHA1(af8a13d7783b755a58762c98bdc32cab845b2251) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "pgmt0200.u7", 0x400000, 0x400000, CRC(b0f6534d) SHA1(174cacd81169a0e0d14790ac06d03caed737e05d) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x400000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "pgma0200.u5", 0x0000000, 0x400000, CRC(13b95069) SHA1(4888b06002afb18eab81c010e9362629045767af) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "pgmb0200.u9", 0x0000000, 0x400000, CRC(932d0f13) SHA1(4b8e008f9c617cb2b95effeb81abc065b30e5c86) ) ROM_REGION( 0x400000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_END ROM_START( drgw2c ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_WORD_SWAP( "v-100c.u2", 0x100000, 0x080000, CRC(67467981) SHA1(58af01a3871b6179fe42ff471cc39a2161940043) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "pgmt0200.u7", 0x400000, 0x400000, CRC(b0f6534d) SHA1(174cacd81169a0e0d14790ac06d03caed737e05d) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x400000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "pgma0200.u5", 0x0000000, 0x400000, CRC(13b95069) SHA1(4888b06002afb18eab81c010e9362629045767af) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "pgmb0200.u9", 0x0000000, 0x400000, CRC(932d0f13) SHA1(4b8e008f9c617cb2b95effeb81abc065b30e5c86) ) ROM_REGION( 0x400000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_END ROM_START( drgw2j ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_WORD_SWAP( "v-100j.u2", 0x100000, 0x080000, CRC(f8f8393e) SHA1(ef0db668b4e4f661d4c1e95d57afe881bcdf13cc) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x800000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "pgmt0200.u7", 0x400000, 0x400000, CRC(b0f6534d) SHA1(174cacd81169a0e0d14790ac06d03caed737e05d) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x400000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "pgma0200.u5", 0x0000000, 0x400000, CRC(13b95069) SHA1(4888b06002afb18eab81c010e9362629045767af) ) ROM_REGION( 0x400000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "pgmb0200.u9", 0x0000000, 0x400000, CRC(932d0f13) SHA1(4b8e008f9c617cb2b95effeb81abc065b30e5c86) ) ROM_REGION( 0x400000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_END /* Dragon World 3 Alta Co./IGS, 1998 Cart for IGS PGM system Top board of cart contains..... 8MHz Xtal 32.768kHz Xtal UM6164 (RAM x 2) MACH211 CPLD IGS022 ASIC IGS025 ASIC 1x PAL 2x 27C040 EPROMs (main 68k program) 1x 27C512 EPROM (protection code?) 1x 32MBit smt MASKROM (T0400) Bottom board contains..... 4x 32MBit smt MASKROMs (A0400, A0401, B0400, M0400) */ ROM_START( drgw3 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_BYTE( "dw3_v100.u12", 0x100001, 0x080000, CRC(47243906) SHA1(9cd46e3cba97f049bcb238ceb6edf27a760ef831) ) ROM_LOAD16_BYTE( "dw3_v100.u13", 0x100000, 0x080000, CRC(b7cded21) SHA1(c1ae2af2e42227503c81bbcd2bd6862aa416bd78) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x010000, "user1", 0 ) /* Protection Data */ ROM_LOAD( "dw3_v100.u15", 0x000000, 0x010000, CRC(03dc4fdf) SHA1(b329b04325d4f725231b1bb7862eedef2319b652) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "dw3t0400.u18", 0x400000, 0x400000, CRC(b70f3357) SHA1(8733969d7d21f540f295a9f747a4bb8f0d325cf0) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "dw3a0400.u9", 0x0000000, 0x400000, CRC(dd7bfd40) SHA1(fb7ec5bf89a413c5208716083762a725ff63f5db) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "dw3a0401.u10", 0x0400000, 0x400000, CRC(cab6557f) SHA1(1904dd86645eea27ac1ab8a2462b20f6531356f8) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "dw3b0400.u13", 0x0000000, 0x400000, CRC(4bb87cc0) SHA1(71b2dc43fd11f7a6dffaba501e4e344b843583d8) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "dw3m0400.u1", 0x400000, 0x400000, CRC(031eb9ce) SHA1(0673ec194732becc6648c2ae1396e894aa269f9a) ) ROM_END /* Dragon World 3 (KOREA 106 Ver.) (c)1998 IGS PGM system IGS PCB NO-0189 IGS PCB NO-0178 DW3_V106.U12 [c3f6838b] DW3_V106.U13 [28284e22] */ ROM_START( drgw3k ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_BYTE( "dw3_v106.u12", 0x100001, 0x080000, CRC(c3f6838b) SHA1(c135b1d4dd62af308139d40d03c29be7508fb1e7) ) ROM_LOAD16_BYTE( "dw3_v106.u13", 0x100000, 0x080000, CRC(28284e22) SHA1(4643a69881ddb7383ca10f3eb2aa2cf41be39e9f) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x010000, "user1", 0 ) /* Protection Data - is it correct for this set? */ ROM_LOAD( "dw3_v100.u15", 0x000000, 0x010000, CRC(03dc4fdf) SHA1(b329b04325d4f725231b1bb7862eedef2319b652) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "dw3t0400.u18", 0x400000, 0x400000, CRC(b70f3357) SHA1(8733969d7d21f540f295a9f747a4bb8f0d325cf0) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "dw3a0400.u9", 0x0000000, 0x400000, CRC(dd7bfd40) SHA1(fb7ec5bf89a413c5208716083762a725ff63f5db) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "dw3a0401.u10", 0x0400000, 0x400000, CRC(cab6557f) SHA1(1904dd86645eea27ac1ab8a2462b20f6531356f8) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "dw3b0400.u13", 0x0000000, 0x400000, CRC(4bb87cc0) SHA1(71b2dc43fd11f7a6dffaba501e4e344b843583d8) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "dw3m0400.u1", 0x400000, 0x400000, CRC(031eb9ce) SHA1(0673ec194732becc6648c2ae1396e894aa269f9a) ) ROM_END ROM_START( kov ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "p0600.117", 0x100000, 0x400000, CRC(c4d19fe6) SHA1(14ef31539bfbc665e76c9703ee01b12228344052) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0600.rom", 0x400000, 0x800000, CRC(4acc1ad6) SHA1(0668dbd5e856c2406910c6b7382548b37c631780) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) ) ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) ) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) ) ROM_END ROM_START( kov115 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_WORD_SWAP( "p0600.115", 0x100000, 0x400000, CRC(527a2924) SHA1(7e3b166dddc5245d7b408e78437c16fd2986d1d9) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0600.rom", 0x400000, 0x800000, CRC(4acc1ad6) SHA1(0668dbd5e856c2406910c6b7382548b37c631780) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) ) ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) ) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) ) ROM_END /* Sangoku Senki / Knights of Valour (JPN 100 Ver.) (c)1999 ALTA / IGS PGM system IGS PCB NO-0212-1 IGS PCB NO-0213T SAV111.U10 [d5536107] SAV111.U4 [ae2f1b4e] SAV111.U5 [5fdd4aa8] SAV111.U7 [95eedf0e] SAV111.U8 [003cbf49] T0600.U11 A0600.U2 A0601.U4 A0602.U6 A0603.U9 M0600.U3 B0600.U5 B0601.U7 */ ROM_START( kovj ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_BYTE( "sav111.u4", 0x100001, 0x080000, CRC(ae2f1b4e) SHA1(2ac9d84f5dee52f374941cfd68e2b98ecad436a8) ) ROM_LOAD16_BYTE( "sav111.u7", 0x100000, 0x080000, CRC(95eedf0e) SHA1(582a54e9a1eda7ff73e20f0e69d2d50141772378) ) ROM_LOAD16_BYTE( "sav111.u5", 0x200001, 0x080000, CRC(5fdd4aa8) SHA1(43c96e21ad4f11148e1e94a59c53780b2edd43ba) ) ROM_LOAD16_BYTE( "sav111.u8", 0x200000, 0x080000, CRC(003cbf49) SHA1(fb5bea47ecae025b1b425af52cd05e061f45e377) ) ROM_LOAD16_WORD_SWAP( "sav111.u10",0x300000, 0x080000, CRC(d5536107) SHA1(f963e015d99c1621323eecf63e773c0b9f4b6a43) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0600.rom", 0x400000, 0x800000, CRC(4acc1ad6) SHA1(0668dbd5e856c2406910c6b7382548b37c631780) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) ) ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) ) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) ) ROM_END ROM_START( kovplus ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "p0600.119", 0x100000, 0x400000, CRC(e4b0875d) SHA1(e8382e131b0e431406dc2a05cc1ef128302d987c) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0600.rom", 0x400000, 0x800000, CRC(4acc1ad6) SHA1(0668dbd5e856c2406910c6b7382548b37c631780) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) ) ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) ) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) ) ROM_END /* Sangoku Senki Plus / Knights of Valour Plus (Alt 119 Ver.) (c)1999 IGS PGM system IGS PCB NO-0222 IGS PCB NO-0213 V119.U2 [29588ef2] V119.U3 [6750388f] V119.U4 [8200ece6] V119.U5 [d4101ffd] V119.U6 [71e28f27] T0600.U11 A0600.U2 A0601.U4 A0602.U6 A0603.U9 M0600.U3 B0600.U5 B0601.U7 */ ROM_START( kovplusa ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_BYTE( "v119.u3", 0x100001, 0x080000, CRC(6750388f) SHA1(869f4ad27f2992cc62baa9a78bf7984a43ec4cc5) ) ROM_LOAD16_BYTE( "v119.u5", 0x100000, 0x080000, CRC(d4101ffd) SHA1(a327fd56eec65b07df9305cd93ef2c46bf8e40f3) ) ROM_LOAD16_BYTE( "v119.u4", 0x200001, 0x080000, CRC(8200ece6) SHA1(97081d2e8aed2ac6fbe5951890aecea18af5ce2e) ) ROM_LOAD16_BYTE( "v119.u6", 0x200000, 0x080000, CRC(71e28f27) SHA1(db382807e9185f0dc17124f210165fa1b36ca6ac) ) ROM_LOAD16_WORD_SWAP( "v119.u2",0x300000, 0x080000, CRC(29588ef2) SHA1(17d1a308d44434cf65224a24360cf4b6e32d28f3) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0600.rom", 0x400000, 0x800000, CRC(4acc1ad6) SHA1(0668dbd5e856c2406910c6b7382548b37c631780) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) ) ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) ) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) ) ROM_END /* is this loading the right roms? */ ROM_START( kovsh ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "p0600.322", 0x100000, 0x400000, CRC(7c78e5f3) SHA1(9b1e4bd63fb1294ebeb539966842273c8dc7683b) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */ ROM_LOAD( "kovsh_v100_china.asic", 0x000000, 0x04000, CRC(0f09a5c1) SHA1(621b38c05f33277608d58b49822aebc930ae4870) ) ROM_REGION( 0x400000, "user1", ROMREGION_ERASE00 ) /* unpopulated (needs to return 0) */ ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0600.320", 0x400000, 0x400000, CRC(164b3c94) SHA1(f00ea66886ca6bff74bbeaa49e7f5c75c275d5d7) ) // bad? its half the size of the kov one ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ /* all roms below need checking to see if they're the same on this board */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) ) ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) ) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) ) ROM_END ROM_START( photoy2k ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "v104.16m", 0x100000, 0x200000, CRC(e051070f) SHA1(a5a1a8dd7542a30632501af8d02fda07475fd9aa) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "cpu2", 0 ) /* ARM protection ASIC - internal rom, supplies region code etc. */ /* not hooked up yet (simulation code used instead for now) */ ROM_LOAD( "photoy2k_v100_china.asic", 0x000000, 0x04000, CRC(6dd7f257) SHA1(1984f98a282d8b3264674f231c3b7def1757cf72) ) ROM_REGION( 0x480000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0700.rom", 0x400000, 0x080000, CRC(93943b4d) SHA1(3b439903853727d45d62c781af6073024eb3c5a3) ) ROM_REGION( 0x480000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ /* all roms below need checking to see if they're the same on this board */ ROM_REGION( 0x1080000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0700.l", 0x0000000, 0x0400000, CRC(26a9ae9c) SHA1(c977c89db6fdf47ee260ff687b80375caeab975c) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0700.h", 0x0400000, 0x0400000, CRC(79bc1fc1) SHA1(a09472a9b75704c1d31ab828f92c2a5007b2b4ed) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0701.l", 0x0800000, 0x0400000, CRC(23607f81) SHA1(8b6dbcdce9b131370693847ed9771aa04b62711c) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0701.h", 0x0c00000, 0x0400000, CRC(5f2efd37) SHA1(9a5bd9751691bc085b0751b9fa8ede9eb97b1248) ) ROM_LOAD( "a0702.rom", 0x1000000, 0x0080000, CRC(42239e1b) SHA1(2b6d20958abf8a67ce525d5c8964b6d225ccaeda) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0700.l", 0x0000000, 0x0400000, CRC(af096904) SHA1(8e86b36cc44720ece68022e409279bf9144341ba) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "b0700.h", 0x0400000, 0x0400000, CRC(6d53de26) SHA1(f3f93fd2f87adb815834ba0242b94073fbb5e333) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "cgv101.rom", 0x0800000, 0x0020000, CRC(da02ec3e) SHA1(7ee21d748c9b932f53e790a9040167f904fecefc) ) ROM_REGION( 0x480000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0700.rom", 0x400000, 0x080000, CRC(acc7afce) SHA1(ac2d344ebac336f0f363bb045dd8ea4e83d1fb50) ) ROM_END /* Real and Fake / Photo Y2K (JPN 102 Ver.) (c)1999 ALTA / IGS PGM system IGS PCB NO-0220 IGS PCB NO-0221 V102.U4 [a65eda9f] V102.U5 [9201621b] V102.U6 [b9ca5504] V102.U8 [3be22b8f] T0700.U11 A0700.U2 A0701.U4 SP_V102.U5 B0700.U7 CG_V101.U3 CG_V101.U6 */ ROM_START( raf102j ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_BYTE( "v102.u4", 0x100001, 0x080000, CRC(a65eda9f) SHA1(6307cacf4a262e781753eff14700a0455837780c) ) ROM_LOAD16_BYTE( "v102.u6", 0x100000, 0x080000, CRC(b9ca5504) SHA1(058cf01316f233236ca9861349f515935283b75e) ) ROM_LOAD16_BYTE( "v102.u5", 0x200001, 0x080000, CRC(9201621b) SHA1(1ca3ebe7eec40614bfa8b911657fa2b51f2c51a4) ) ROM_LOAD16_BYTE( "v102.u8", 0x200000, 0x080000, CRC(3be22b8f) SHA1(03634fbd6a8a8369c6cb1fd6694a3784dac5bf59) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x480000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0700.rom", 0x400000, 0x080000, CRC(93943b4d) SHA1(3b439903853727d45d62c781af6073024eb3c5a3) ) ROM_REGION( 0x480000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ /* all roms below need checking to see if they're the same on this board */ ROM_REGION( 0x1080000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0700.l", 0x0000000, 0x0400000, CRC(26a9ae9c) SHA1(c977c89db6fdf47ee260ff687b80375caeab975c) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0700.h", 0x0400000, 0x0400000, CRC(79bc1fc1) SHA1(a09472a9b75704c1d31ab828f92c2a5007b2b4ed) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0701.l", 0x0800000, 0x0400000, CRC(23607f81) SHA1(8b6dbcdce9b131370693847ed9771aa04b62711c) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a0701.h", 0x0c00000, 0x0400000, CRC(5f2efd37) SHA1(9a5bd9751691bc085b0751b9fa8ede9eb97b1248) ) ROM_LOAD( "a0702.rom", 0x1000000, 0x0080000, CRC(42239e1b) SHA1(2b6d20958abf8a67ce525d5c8964b6d225ccaeda) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0700.l", 0x0000000, 0x0400000, CRC(af096904) SHA1(8e86b36cc44720ece68022e409279bf9144341ba) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "b0700.h", 0x0400000, 0x0400000, CRC(6d53de26) SHA1(f3f93fd2f87adb815834ba0242b94073fbb5e333) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "cgv101.rom", 0x0800000, 0x0020000, CRC(da02ec3e) SHA1(7ee21d748c9b932f53e790a9040167f904fecefc) ) ROM_REGION( 0x480000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0700.rom", 0x400000, 0x080000, CRC(acc7afce) SHA1(ac2d344ebac336f0f363bb045dd8ea4e83d1fb50) ) ROM_END /* The Killing Blade (English / World Version) IGS, 1998 This is a cart for the IGS PGM system. PCB Layout ---------- IGS PCB NO-0179 |-----------------------------------------------| | 8MHz |--------| | | 32.768kHz|----| | |T0300.U14| |6164 6164 |IGS | | IGS025 | | | |022 | | | | |* |----| |--------| | | | | U2 U3 U4 U5 U6 | | PAL PAL PAL | | | |-| |-| |--------------------||---------------------| Notes: IGS022 - Custom IGS IC (QFP100) IGS025 - Custom IGS IC (PLCC68, labelled "ENGLISH") T0300.U14 - 32MBit MaskROM (SOP44, labelled "T0300") 6164 - x2, 8K x8 SRAM (SOJ28) U2 - 27C512 512KBit EPROM (DIP28, labelled "KB U2 V104") U3 - 27C4000 4MBit EPROM (DIP32, labelled "KB U3 V104") U4 - 27C4000 4MBit EPROM (DIP32, labelled "KB U4 V104") U5 - 27C4000 4MBit EPROM (DIP32, labelled "KB U5 V104") U6 - 27C4000 4MBit EPROM (DIP32, labelled "KB U6 V104") PALs - x3, labelled "DH U8", "DH U1", "DH U7" * - Unpopulated position for DIP42 EPROM/MASKROM (labelled "P0300") IGS PCB NO-0178 |-----------------------------------------------| | U9 U10 U11 U12 U13 U14 U15| | | | | | | | U1 U2 74LS138 | | 74LS139 | | U3 U4 U5 U8 | | | | | |-| |-| |--------------------||---------------------| Notes: U1 - 32MBit MASKROM (SOP44, labelled "M0300") U2 - 32MBit MASKROM (SOP44, labelled "A0307") U3 - 16MBit MASKROM (DIP42, labelled "A0302") U4 - 16MBit MASKROM (DIP42, labelled "A0304") U5 - 16MBit MASKROM (DIP42, labelled "A0305") U8 - 16MBit MASKROM (DIP42, labelled "B0301") U9 - 32MBit MASKROM (SOP44, labelled "A0300") U10 - 32MBit MASKROM (SOP44, labelled "A0301") U11 - 32MBit MASKROM (SOP44, labelled "A0303") U12 - 32MBit MASKROM (SOP44, labelled "A0306") U13 - 32MBit MASKROM (SOP44, labelled "B0300") U14 - 32MBit MASKROM (SOP44, labelled "B0302") U15 - 32MBit MASKROM (SOP44, labelled "B0303") */ ROM_START( killbld ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_BYTE( "kb_u3_v104.u3", 0x100001, 0x080000, CRC(6db1d719) SHA1(804002f014d275aaf0368fb7f904938fe4ac07ee) ) ROM_LOAD16_BYTE( "kb_u6_v104.u6", 0x100000, 0x080000, CRC(31ecc978) SHA1(82666d534e4151775063af6d39f575faba0f1047) ) ROM_LOAD16_BYTE( "kb_u4_v104.u4", 0x200001, 0x080000, CRC(1ed8b2e7) SHA1(331c037640cfc1fe743cd0e65a1156c470b3303e) ) // order? ROM_LOAD16_BYTE( "kb_u5_v104.u5", 0x200000, 0x080000, CRC(a0bafc29) SHA1(b20db7c16353c6f87ed3c08c9d037b07336711f1) ) // order? ROM_REGION( 0x4000, "user2", ROMREGION_ERASEFF ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x010000, "user1", 0 ) /* Protection Data */ ROM_LOAD16_WORD_SWAP( "kb_u2_v104.u2", 0x000000, 0x010000, CRC(c970f6d5) SHA1(399fc6f80262784c566363c847dc3fdc4fb37494) ) ROM_REGION( 0x800000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0300.u14", 0x400000, 0x400000, CRC(0922f7d9) SHA1(4302b4b7369e13f315fad14f7d6cad1321101d24) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x2000000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0300.u9", 0x0000000, 0x0400000, CRC(3f9455d3) SHA1(3718ce00ad93975383aafc14e5a74dc297b011a1) ) ROM_LOAD( "a0301.u10", 0x0400000, 0x0400000, CRC(92776889) SHA1(6d677837fefff47bfd1c6166322f69f89989a5e2) ) ROM_LOAD( "a0303.u11", 0x0800000, 0x0400000, CRC(33f5cc69) SHA1(9cacd5058d4bb25b77f71658bbbbd4b38d0a6b6a) ) ROM_LOAD( "a0306.u12", 0x0c00000, 0x0400000, CRC(cc018a8e) SHA1(37752d46f238fb57c0ab5a4f96b1e013f2077347) ) ROM_LOAD( "a0307.u2", 0x1000000, 0x0400000, CRC(bc772e39) SHA1(079cc42a190cb916f02b59bca8fa90e524acefe9) ) // ROM_LOAD( "a0302.u3", 0x1400000, 0x0200000, CRC(a4810e38) SHA1(c31fe641feab2c93795fc35bf71d4f37af1056d4) ) // from lord of gun! unused.. // ROM_LOAD( "a0304.u4", 0x1600000, 0x0200000, CRC(3096de1c) SHA1(d010990d21cfda9cb8ab5b4bc0e329c23b7719f5) ) // from lord of gun! unused.. // ROM_LOAD( "a0305.u5", 0x1800000, 0x0200000, CRC(2234531e) SHA1(58a82e31a1c0c1a4dd026576319f4e7ecffd140e) ) // from lord of gun! unused.. ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0300.u13", 0x0000000, 0x0400000, CRC(7f876981) SHA1(43555a200929ad5ecc42137fc9aeb42dc4f50d20) ) ROM_LOAD( "b0302.u14", 0x0400000, 0x0400000, CRC(eea9c502) SHA1(04b3972c7111ea59a3cceab6ad124080c4ce3520) ) ROM_LOAD( "b0303.u15", 0x0800000, 0x0200000, CRC(77a9652e) SHA1(2342f643d37945fbda224a5034c013796e5134ca) ) // ROM_LOAD( "b0301.u8", 0x0a00000, 0x0200000, CRC(400abe33) SHA1(20de1eb626424ea41bd55eb3cecd6b50be744ee0) ) // from lord of gun! unused.. ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0300.u1", 0x400000, 0x400000, CRC(93159695) SHA1(50c5976c9b681bd3d1ebefa3bfa9fe6e72dcb96f) ) ROM_END ROM_START( killbldt ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "kb.u9", 0x100000, 0x200000, BAD_DUMP CRC(43da77d7) SHA1(f99e89da4587d6c9e3c2ae66fa139830d893fdda) ) // not verified to be correct ROM_REGION( 0x4000, "user2", 0 ) /* dump of RAM shared with protection device, todo, emulate protection device instead! */ ROM_LOAD( "kb.ram", 0x000000, 0x04000, CRC(6994c507) SHA1(8264c56709488b72282d6ddfce3a4b188c6cc109) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x010000, "user1", 0 ) /* Protection Data */ ROM_LOAD16_WORD_SWAP( "kb_u2.rom", 0x000000, 0x010000, CRC(de3eae63) SHA1(03af767ef764055bda528b5cc6a24b9e1218cca8) ) ROM_REGION( 0x800000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0300.u14", 0x400000, 0x400000, CRC(0922f7d9) SHA1(4302b4b7369e13f315fad14f7d6cad1321101d24) ) ROM_REGION( 0x800000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x2000000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0300.u9", 0x0000000, 0x0400000, CRC(3f9455d3) SHA1(3718ce00ad93975383aafc14e5a74dc297b011a1) ) ROM_LOAD( "a0301.u10", 0x0400000, 0x0400000, CRC(92776889) SHA1(6d677837fefff47bfd1c6166322f69f89989a5e2) ) ROM_LOAD( "a0303.u11", 0x0800000, 0x0400000, CRC(33f5cc69) SHA1(9cacd5058d4bb25b77f71658bbbbd4b38d0a6b6a) ) ROM_LOAD( "a0306.u12", 0x0c00000, 0x0400000, CRC(cc018a8e) SHA1(37752d46f238fb57c0ab5a4f96b1e013f2077347) ) ROM_LOAD( "a0307.u2", 0x1000000, 0x0400000, CRC(bc772e39) SHA1(079cc42a190cb916f02b59bca8fa90e524acefe9) ) // ROM_LOAD( "a0302.u3", 0x1400000, 0x0200000, CRC(a4810e38) SHA1(c31fe641feab2c93795fc35bf71d4f37af1056d4) ) // from lord of gun! unused.. // ROM_LOAD( "a0304.u4", 0x1600000, 0x0200000, CRC(3096de1c) SHA1(d010990d21cfda9cb8ab5b4bc0e329c23b7719f5) ) // from lord of gun! unused.. // ROM_LOAD( "a0305.u5", 0x1800000, 0x0200000, CRC(2234531e) SHA1(58a82e31a1c0c1a4dd026576319f4e7ecffd140e) ) // from lord of gun! unused.. ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0300.u13", 0x0000000, 0x0400000, CRC(7f876981) SHA1(43555a200929ad5ecc42137fc9aeb42dc4f50d20) ) ROM_LOAD( "b0302.u14", 0x0400000, 0x0400000, CRC(eea9c502) SHA1(04b3972c7111ea59a3cceab6ad124080c4ce3520) ) ROM_LOAD( "b0303.u15", 0x0800000, 0x0200000, CRC(77a9652e) SHA1(2342f643d37945fbda224a5034c013796e5134ca) ) // ROM_LOAD( "b0301.u8", 0x0a00000, 0x0200000, CRC(400abe33) SHA1(20de1eb626424ea41bd55eb3cecd6b50be744ee0) ) // from lord of gun! unused.. ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0300.u1", 0x400000, 0x400000, CRC(93159695) SHA1(50c5976c9b681bd3d1ebefa3bfa9fe6e72dcb96f) ) ROM_END /* Puzzle Star IGS, 1999 Cart for IGS PGM system. This game is a 'columns' type game. PCB Layout ---------- IGS PCB NO- T0236 |-----------------------------------------------| | U6 U7 | | |-------| | | |IGS027A| | | | | T0800.U5| | | | | | |-------| | | U1_V100MG.U1 | | U2_V100MG.U2 U3 PAL | | | |-| |-| |--------------------||---------------------| Notes: IGS027A - Custom IGS IC, ARM7/9? based CPU (QFP120, stamped 'IGS027A' & labelled 'ENGLISH') T0800.U5 - 16MBit MaskROM (DIP42) U1_V100MG.U1 - MX27C4000 512K x8 EPROM (DIP32, labelled 'PuzzleStar U1 V100MG') U2_V100MG.U2 - MX27C4000 512K x8 EPROM (DIP32, labelled 'PuzzleStar U2 V100MG') PAL - Atmel ATF22V10B PAL (DIP24, labelled 'EA U4') U3 - Unpopulated position for 32MBit MASKROM (DIP42) U6, U7 - Unpopulated position for 74LS245 logic chip (x2) IGS PCB NO- T0237 |-----------------------------------------------| | | | | | | | | | A0800.U1 M0800.U2 B0800.U3 | | | | | | | | | |-| |-| |--------------------||---------------------| Notes: U1 - 32MBit MaskROM (DIP42) U2 - 32MBit MaskROM (DIP42) U3 - 16MBit MaskROM (DIP42) */ ROM_START( puzlstar ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_BYTE( "v100mg.u1", 0x100001, 0x080000, CRC(5788b77d) SHA1(7770aae6e686da92b2623c977d1bc8f019f48267) ) ROM_LOAD16_BYTE( "v100mg.u2", 0x100000, 0x080000, CRC(4c79d979) SHA1(3b92052a35994f2b3dd164930154184c45d5e2d0) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "cpu2", ROMREGION_ERASEFF ) /* ARM protection ASIC - internal rom */ /* this has no external rom so the internal rom probably can't be dumped */ // ROM_LOAD( "puzlstar_igs027a.bin", 0x000000, 0x04000, NO_DUMP ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0800.u5", 0x400000, 0x200000, CRC(f9d84e59) SHA1(80ec77025ac5bf355b1a60f2a678dd4c56071f6b) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0800.u1", 0x0000000, 0x0400000, CRC(e1e6ec40) SHA1(390432431f144ef63424a426582b311765a61771) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0800.u3", 0x0000000, 0x0200000, CRC(52e7bef5) SHA1(a678251b7e46a1016d0afc1d8d5c9928008ad5b1) ) ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0800.u2", 0x400000, 0x400000, CRC(e1a46541) SHA1(6fe9de5700d8638374734d80551dcedb62975140) ) ROM_END /* Oriental Legend Super IGS, 1998 This is a cart for the IGS PGM system. PCB Layout ---------- IGS PCB NO-0191-1 |-----------------------------------------------| |6264 8MHz|--------| | |6264 | | T0500.U18| | | IGS025 | | | |-----| | | T0501.U19| | | IGS | |--------| | | | 028 | | | *1 |-----| V101.U1 | | V101.U2 V101.U4 PAL PAL | | V101.U6 V101.U3 V101.U5 | |-| |-| |--------------------||---------------------| Notes: IGS028 - Custom IGS IC (QFP100) IGS025 - Custom IGS IC (PLCC68, labelled "KOREA") T0500.U18 - 32MBit MaskROM (SOP44) T0501.U19 - 16MBit MaskROM (SOP44) V101.U1 - MX27C4096 4MBit EPROM (DIP40) V101.U2/3/4/5- MX27C4000 4MBit EPROM (DIP32) PALs - x2, labelled "CW-2 U8", "CW-2 U7" 6264 - 8K x8 SRAM *1 - Unpopulated position for SOP44 MASKROM labelled "P0500" IGS PCB NO-0135 |-----------------------------------------------| |A0504.U11 A0506.U13 B0502.U15 | | A0505.U12 U14 B0503.U16| | | |A0500.U5 B0500.U9 | | A0501.U6 A0503.U8 B0501.U10| | A0502.U7 | | | |74LS138 M0500.U1 74LS139| | U2 | |-| |-| |--------------------||---------------------| Notes: This PCB contains only SOP44 MaskROMS and 2 logic IC's U2 and U14 are not populated. All are 32MBit except M0500 which is 16MBit. */ ROM_START( olds ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_BYTE( "sp_v101.u2", 0x100001, 0x080000, CRC(08eb9661) SHA1(105946e72e562adb1a9fd794ca0fd2c91967eb56) ) ROM_LOAD16_BYTE( "sp_v101.u3", 0x100000, 0x080000, CRC(0a358c1e) SHA1(95c7c3f069c5d05001e22535750f6b3cd7de105f) ) ROM_LOAD16_BYTE( "sp_v101.u4", 0x200001, 0x080000, CRC(766570e0) SHA1(e7c3f5664ec69b662b82c2e1375555db7305390c) ) ROM_LOAD16_BYTE( "sp_v101.u5", 0x200000, 0x080000, CRC(58662e12) SHA1(2b39bd847e9c4968a8e77a2f3cec77cf323ceee3) ) ROM_LOAD16_WORD_SWAP( "sp_v101.u1",0x300000, 0x080000, CRC(2b2f4f1e) SHA1(67b97cf8cc7f517d67cd45588addd2ad8e24612a) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x010000, "user1", 0 ) /* ASIC25? Protection Data */ ROM_LOAD( "sp_v101.u6", 0x000000, 0x010000, CRC(097046bc) SHA1(6d75db85cf4c79b63e837897785c253014b2126d) ) ROM_REGION( 0x200000, "user2", ROMREGION_ERASEFF ) /* its a dump of the shared protection rom/ram from pcb. */ // clearly not for this revision //ROM_LOAD16_WORD_SWAP( "ram_dump", 0x000000, 0x200000, CRC(e7b26aea) SHA1(17d101f760d790619ce4858984787b494bdbbc8a) ) ROM_REGION( 0xc00000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0500.rom", 0x400000, 0x400000, CRC(d881726c) SHA1(a82517e665996f7b7017c940f1fcf016fccb65c2) ) ROM_LOAD( "t0501.rom", 0x800000, 0x200000, CRC(d2106864) SHA1(65d827135b87d82196433aea3279608ee263feca) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0500.rom", 0x0000000, 0x400000, CRC(80a59197) SHA1(7d0108e2f0d0347d43ace2d96c0388202c05fdfb) ) ROM_LOAD( "a0501.rom", 0x0400000, 0x400000, CRC(98c931b1) SHA1(9b70d1a7beb4c3a0c1436c25fd1fb76e47539538) ) ROM_LOAD( "a0502.rom", 0x0800000, 0x400000, CRC(c3fcdf1d) SHA1(107585fd103fcd0af0fb7db283be4f7c7058aef7) ) ROM_LOAD( "a0503.rom", 0x0c00000, 0x400000, CRC(066dffec) SHA1(f023032a7202b7090fb609a39e0f19018e664bf3) ) ROM_LOAD( "a0504.rom", 0x1000000, 0x400000, CRC(45337583) SHA1(c954d0e5bf7fa99c90b0d154e7119d2b0c461f1c) ) ROM_LOAD( "a0505.rom", 0x1400000, 0x400000, CRC(5b8cf3a5) SHA1(856d1e47b5d9a66dcfbdc74a51ed646fd7d96a35) ) ROM_LOAD( "a0506.rom", 0x1800000, 0x400000, CRC(087ac60c) SHA1(3d5bf7dd40c8a3c1224cf82e12410ca904c0c5db) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0500.rom", 0x0000000, 0x400000, CRC(cde07f74) SHA1(1fe90db7c57faa28f3a054b2c07909bef89e3efb) ) ROM_LOAD( "b0501.rom", 0x0400000, 0x400000, CRC(1546c2e9) SHA1(a7b9c8b44203db54a59d49fe469bb52bba807ba2) ) ROM_LOAD( "b0502.rom", 0x0800000, 0x400000, CRC(e97b31c3) SHA1(1a7ca4f6c8644e84a33ae41cd4637f21046b14c5) ) ROM_LOAD( "b0503.u16", 0x0c00000, 0x400000, CRC(e41d98e4) SHA1(f80b27fcee81762993e09bf1b3cad6e85274760c) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0500.rom", 0x400000, 0x200000, CRC(37928cdd) SHA1(e80498cabc2a6a54d4f3ebcb097d4b3fad96fe55) ) ROM_END ROM_START( olds100 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) ROM_LOAD16_BYTE( "v100-u2.040", 0x100001, 0x080000, CRC(517c2a06) SHA1(bbf5b311fac9b0bb4d4129c0561e5e24f6963fa2) ) ROM_LOAD16_BYTE( "v100-u3.040", 0x100000, 0x080000, CRC(d0e2b741) SHA1(2e671dbb4320d1f0c059b35efd33cdea26f12131) ) ROM_LOAD16_BYTE( "v100-u4.040", 0x200001, 0x080000, CRC(32a6bdbd) SHA1(a93d7f4eae722a58eca9ec351ad5890cefda56f0) ) ROM_LOAD16_BYTE( "v100-u5.040", 0x200000, 0x080000, CRC(b4a1cafb) SHA1(b2fccd480ede93f58ad043387b18b898152f06ef) ) /* u1 is missing from this set? - the parent has v101 rom for u1 so it probably doesn't go with v100 main program roms */ // ROM_LOAD16_WORD_SWAP( "v100-u1.040",0x300000, 0x080000, CRC(1) SHA1(1) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x200000, "user2", ROMREGION_ERASEFF ) /* its a dump of the shared protection rom/ram from pcb. */ // used to simulate encrypted DMA protection device for now .. //ROM_LOAD16_WORD_SWAP( "ram_dump", 0x000000, 0x200000, CRC(e7b26aea) SHA1(17d101f760d790619ce4858984787b494bdbbc8a) ) ROM_REGION( 0x010000, "user1", 0 ) /* ASIC25? Protection Data */ ROM_LOAD( "kd-u6.512", 0x000000, 0x010000, CRC(e7613dda) SHA1(0d7c043b90e2f9a36a45066f22e3e305dc716676) ) ROM_REGION( 0xc00000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0500.rom", 0x400000, 0x400000, CRC(d881726c) SHA1(a82517e665996f7b7017c940f1fcf016fccb65c2) ) ROM_LOAD( "t0501.rom", 0x800000, 0x200000, CRC(d2106864) SHA1(65d827135b87d82196433aea3279608ee263feca) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0500.rom", 0x0000000, 0x400000, CRC(80a59197) SHA1(7d0108e2f0d0347d43ace2d96c0388202c05fdfb) ) ROM_LOAD( "a0501.rom", 0x0400000, 0x400000, CRC(98c931b1) SHA1(9b70d1a7beb4c3a0c1436c25fd1fb76e47539538) ) ROM_LOAD( "a0502.rom", 0x0800000, 0x400000, CRC(c3fcdf1d) SHA1(107585fd103fcd0af0fb7db283be4f7c7058aef7) ) ROM_LOAD( "a0503.rom", 0x0c00000, 0x400000, CRC(066dffec) SHA1(f023032a7202b7090fb609a39e0f19018e664bf3) ) ROM_LOAD( "a0504.rom", 0x1000000, 0x400000, CRC(45337583) SHA1(c954d0e5bf7fa99c90b0d154e7119d2b0c461f1c) ) ROM_LOAD( "a0505.rom", 0x1400000, 0x400000, CRC(5b8cf3a5) SHA1(856d1e47b5d9a66dcfbdc74a51ed646fd7d96a35) ) ROM_LOAD( "a0506.rom", 0x1800000, 0x400000, CRC(087ac60c) SHA1(3d5bf7dd40c8a3c1224cf82e12410ca904c0c5db) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0500.rom", 0x0000000, 0x400000, CRC(cde07f74) SHA1(1fe90db7c57faa28f3a054b2c07909bef89e3efb) ) ROM_LOAD( "b0501.rom", 0x0400000, 0x400000, CRC(1546c2e9) SHA1(a7b9c8b44203db54a59d49fe469bb52bba807ba2) ) ROM_LOAD( "b0502.rom", 0x0800000, 0x400000, CRC(e97b31c3) SHA1(1a7ca4f6c8644e84a33ae41cd4637f21046b14c5) ) ROM_LOAD( "b0503.u16", 0x0c00000, 0x400000, CRC(e41d98e4) SHA1(f80b27fcee81762993e09bf1b3cad6e85274760c) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0500.rom", 0x400000, 0x200000, CRC(37928cdd) SHA1(e80498cabc2a6a54d4f3ebcb097d4b3fad96fe55) ) ROM_END /* this is the set which the protection ram dump seems to be for.. */ ROM_START( olds100a ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) )// (BIOS) /* this rom had a lame hack applied to it by the dumper, this was removed, hopefully it is correct now */ ROM_LOAD16_WORD_SWAP( "p0500.v10", 0x100000, 0x400000, CRC(8981fc87) SHA1(678d6705d06b99bca5951ff77708adadc4c4396b) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x010000, "user1", ROMREGION_ERASEFF ) /* ASIC25? Protection Data */ /* missing from this set .. */ ROM_LOAD( "protection_data.u6", 0x000000, 0x010000, NO_DUMP ) ROM_REGION( 0x200000, "user2", ROMREGION_ERASEFF ) /* its a dump of the shared protection rom/ram from pcb. */ // used to simulate encrypted DMA protection device for now .. ROM_LOAD16_WORD_SWAP( "ram_dump", 0x000000, 0x200000, CRC(e7b26aea) SHA1(17d101f760d790619ce4858984787b494bdbbc8a) ) ROM_REGION( 0xc00000, "gfx1", ROMREGION_DISPOSE ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0500.rom", 0x400000, 0x400000, CRC(d881726c) SHA1(a82517e665996f7b7017c940f1fcf016fccb65c2) ) ROM_LOAD( "t0501.rom", 0x800000, 0x200000, CRC(d2106864) SHA1(65d827135b87d82196433aea3279608ee263feca) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1c00000, "gfx3", ROMREGION_DISPOSE ) /* Sprite Colour Data */ ROM_LOAD( "a0500.rom", 0x0000000, 0x400000, CRC(80a59197) SHA1(7d0108e2f0d0347d43ace2d96c0388202c05fdfb) ) ROM_LOAD( "a0501.rom", 0x0400000, 0x400000, CRC(98c931b1) SHA1(9b70d1a7beb4c3a0c1436c25fd1fb76e47539538) ) ROM_LOAD( "a0502.rom", 0x0800000, 0x400000, CRC(c3fcdf1d) SHA1(107585fd103fcd0af0fb7db283be4f7c7058aef7) ) ROM_LOAD( "a0503.rom", 0x0c00000, 0x400000, CRC(066dffec) SHA1(f023032a7202b7090fb609a39e0f19018e664bf3) ) ROM_LOAD( "a0504.rom", 0x1000000, 0x400000, CRC(45337583) SHA1(c954d0e5bf7fa99c90b0d154e7119d2b0c461f1c) ) ROM_LOAD( "a0505.rom", 0x1400000, 0x400000, CRC(5b8cf3a5) SHA1(856d1e47b5d9a66dcfbdc74a51ed646fd7d96a35) ) ROM_LOAD( "a0506.rom", 0x1800000, 0x400000, CRC(087ac60c) SHA1(3d5bf7dd40c8a3c1224cf82e12410ca904c0c5db) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0500.rom", 0x0000000, 0x400000, CRC(cde07f74) SHA1(1fe90db7c57faa28f3a054b2c07909bef89e3efb) ) ROM_LOAD( "b0501.rom", 0x0400000, 0x400000, CRC(1546c2e9) SHA1(a7b9c8b44203db54a59d49fe469bb52bba807ba2) ) ROM_LOAD( "b0502.rom", 0x0800000, 0x400000, CRC(e97b31c3) SHA1(1a7ca4f6c8644e84a33ae41cd4637f21046b14c5) ) ROM_LOAD( "b0503.u16", 0x0c00000, 0x400000, CRC(e41d98e4) SHA1(f80b27fcee81762993e09bf1b3cad6e85274760c) ) ROM_REGION( 0x600000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0500.rom", 0x400000, 0x200000, CRC(37928cdd) SHA1(e80498cabc2a6a54d4f3ebcb097d4b3fad96fe55) ) ROM_END ROM_START( kov2 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "igs_u18.rom", 0x100000, 0x400000, CRC(86205879) SHA1(f73d5b70b41d39be1cac75e474b025de2cce0b01) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */ ROM_LOAD( "kov2_v100_hongkong.asic", 0x000000, 0x04000, CRC(e0d7679f) SHA1(e1c2d127eba4ddbeb8ad173c55b90ac1467e1ca8) ) ROM_REGION32_LE( 0x400000, "user1", 0 ) /* Protection Data (encrypted external ARM data) */ ROM_LOAD( "igs_u19.rom", 0x000000, 0x200000, CRC(edd59922) SHA1(09b14f20f685944a93292c83e5830849aade42c9) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t1200.rom", 0x400000, 0x800000, CRC(d7e26609) SHA1(bdad810f82fcf1d50a8791bdc495374ec5a309c6) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x2800000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a1200.rom", 0x0000000, 0x0800000, CRC(ceeb81d8) SHA1(5476729443fc1bc9593ae10fbf7cbc5d7290b017) ) ROM_LOAD( "a1201.rom", 0x0800000, 0x0800000, CRC(82f0a878) SHA1(ddd13e404252a71de1b2b3b974b910f899f51c38) ) ROM_LOAD( "a1202.rom", 0x1000000, 0x0800000, CRC(4bb92fae) SHA1(f0b6d72ed425de1c69dc8f8d5795ea760a4a59b0) ) ROM_LOAD( "a1203.rom", 0x1800000, 0x0800000, CRC(e73cb627) SHA1(4c6e48b845a5d1e8f9899010fbf273d54c2b8899) ) ROM_LOAD( "a1204.rom", 0x2000000, 0x0800000, CRC(27527099) SHA1(e23cf366bdeaca1e009a5cec6b13164310a34384) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b1200.rom", 0x0000000, 0x0800000, CRC(bed7d994) SHA1(019dfba8154256d64cd249eb0fa4c451edce34b8) ) ROM_LOAD( "b1201.rom", 0x0800000, 0x0800000, CRC(f251eb57) SHA1(56a5fc14ab7822f83379cecb26638e5bb266349a) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m1200.rom", 0x800000, 0x800000, CRC(b0d88720) SHA1(44ab137e3f8e15b7cb5697ffbd9b1143d8210c4f) ) ROM_END ROM_START( kov2106 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "u18.106", 0x100000, 0x400000, CRC(40051ad9) SHA1(ba2ddf267fe688d5dfed575aeeccbab10135b37b) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */ ROM_LOAD( "kov2_v100_hongkong.asic", 0x000000, 0x04000, CRC(e0d7679f) SHA1(e1c2d127eba4ddbeb8ad173c55b90ac1467e1ca8) ) ROM_REGION32_LE( 0x400000, "user1", 0 ) /* Protection Data (encrypted external ARM data) */ ROM_LOAD( "u19.102", 0x000000, 0x200000, CRC(462e2980) SHA1(3da7c3d2c65b59f50c78be1c25922b71d40f6080) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t1200.rom", 0x400000, 0x800000, CRC(d7e26609) SHA1(bdad810f82fcf1d50a8791bdc495374ec5a309c6) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x2800000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a1200.rom", 0x0000000, 0x0800000, CRC(ceeb81d8) SHA1(5476729443fc1bc9593ae10fbf7cbc5d7290b017) ) ROM_LOAD( "a1201.rom", 0x0800000, 0x0800000, CRC(82f0a878) SHA1(ddd13e404252a71de1b2b3b974b910f899f51c38) ) ROM_LOAD( "a1202.rom", 0x1000000, 0x0800000, CRC(4bb92fae) SHA1(f0b6d72ed425de1c69dc8f8d5795ea760a4a59b0) ) ROM_LOAD( "a1203.rom", 0x1800000, 0x0800000, CRC(e73cb627) SHA1(4c6e48b845a5d1e8f9899010fbf273d54c2b8899) ) ROM_LOAD( "a1204.rom", 0x2000000, 0x0800000, CRC(27527099) SHA1(e23cf366bdeaca1e009a5cec6b13164310a34384) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b1200.rom", 0x0000000, 0x0800000, CRC(bed7d994) SHA1(019dfba8154256d64cd249eb0fa4c451edce34b8) ) ROM_LOAD( "b1201.rom", 0x0800000, 0x0800000, CRC(f251eb57) SHA1(56a5fc14ab7822f83379cecb26638e5bb266349a) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m1200.rom", 0x800000, 0x800000, CRC(b0d88720) SHA1(44ab137e3f8e15b7cb5697ffbd9b1143d8210c4f) ) ROM_END ROM_START( kov2p ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "v204-32m.rom", 0x100000, 0x400000, CRC(583e0650) SHA1(2e5656dd9c6cba9f84af9baa3f5f70cdccf9db47) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */ /* not correct for this set, needs dumping from internal rom */ ROM_LOAD( "kov2p.asic", 0x000000, 0x04000, BAD_DUMP CRC(e0d7679f) SHA1(e1c2d127eba4ddbeb8ad173c55b90ac1467e1ca8) ) // NOT for this version, works with a patch ROM_REGION32_LE( 0x400000, "user1", 0 ) /* Protection Data (encrypted external ARM data) */ ROM_LOAD( "v200-16.rom", 0x000000, 0x200000, CRC(16a0c11f) SHA1(ce449cef76ebd5657d49b57951e2eb0f132e203e) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t1200.rom", 0x400000, 0x800000, CRC(d7e26609) SHA1(bdad810f82fcf1d50a8791bdc495374ec5a309c6) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x2800000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a1200.rom", 0x0000000, 0x0800000, CRC(ceeb81d8) SHA1(5476729443fc1bc9593ae10fbf7cbc5d7290b017) ) ROM_LOAD( "a1201.rom_p", 0x0800000, 0x0800000, CRC(21063ca7) SHA1(cf561b44902425a920d5cbea5bf65dd9530b2289) ) // either this or a1201.rom in kov2 is probably bad ROM_LOAD( "a1202.rom", 0x1000000, 0x0800000, CRC(4bb92fae) SHA1(f0b6d72ed425de1c69dc8f8d5795ea760a4a59b0) ) ROM_LOAD( "a1203.rom", 0x1800000, 0x0800000, CRC(e73cb627) SHA1(4c6e48b845a5d1e8f9899010fbf273d54c2b8899) ) ROM_LOAD( "a1204.rom_p", 0x2000000, 0x0200000, CRC(14b4b5bb) SHA1(d7db5740eec971f2782fb2885ee3af8f2a796550) ) // either this or a1204.rom in kov2 is probably bad ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b1200.rom", 0x0000000, 0x0800000, CRC(bed7d994) SHA1(019dfba8154256d64cd249eb0fa4c451edce34b8) ) ROM_LOAD( "b1201.rom", 0x0800000, 0x0800000, CRC(f251eb57) SHA1(56a5fc14ab7822f83379cecb26638e5bb266349a) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m1200.rom", 0x800000, 0x800000, CRC(b0d88720) SHA1(44ab137e3f8e15b7cb5697ffbd9b1143d8210c4f) ) ROM_END /* Do Donpachi II Cave, 2001 This is a PGM cart containing not a lot.... 5x SOP44 mask ROMs (4x 64M, 1x 32M) 2x EPROMs (1x 4M, 1x 16M) 2x PALs (labelled FN U14 and FN U15) 1x custom IGS027A (QFP120) 3x RAMs WINBOND W24257AJ-8N Some logic IC's, resistors, caps etc. */ ROM_START( ddp2 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "v100.u8", 0x100000, 0x200000, CRC(0c8aa8ea) SHA1(57e33224622607a1df8daabf26ba063cf8a6d3fc) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "cpu2", 0 ) /* ARM protection ASIC - internal rom */ ROM_LOAD( "ddp2_igs027a.bin", 0x000000, 0x04000, NO_DUMP ) ROM_REGION32_LE( 0x20000, "user1", 0 ) /* Protection Data (encrypted external ARM data, internal missing) */ ROM_LOAD( "v100.u23", 0x000000, 0x20000, CRC(06c3dd29) SHA1(20c9479f158467fc2037dcf162b6c6be18c91d46) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t1300.u21", 0x400000, 0x800000, CRC(e748f0cb) SHA1(5843bee3a17c33648ce904af2b98c6a90aff7393) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1000000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a1300.u1", 0x0000000, 0x0800000, CRC(fc87a405) SHA1(115c21ecc56997652e527c92654076870bc9fa51) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_LOAD( "a1301.u2", 0x0800000, 0x0800000, CRC(0c8520da) SHA1(390317857ae5baa94a4cc042874b00a811f06a63) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_REGION( 0x0800000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b1300.u7", 0x0000000, 0x0800000, CRC(ef646604) SHA1(d737ff513792962f18df88c2caa9dd71de449079) ) ROM_REGION( 0x800000, "ics", ROMREGION_ERASE00 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m1300.u5", 0x400000, 0x400000, CRC(82d4015d) SHA1(d4cdc1aec1c97cf23ff7a20ccaad822962e66ffa) ) ROM_END /* Puzzli 2 IGS, 2001 Cart for IGS PGM system. The layout of the PCB is virtually identical to Puzzle Star. PCB Layout ---------- IGS PCB NO- 0259 |-----------------------------------------------| | U6 U7 | | |-------| | | |IGS027A| | | | | T0900.U9| | | | | | |-------| | | 2SP_V200.U3 | | 2SP_V200.U4 U5 PAL | | | |-| |-| |--------------------||---------------------| Notes: IGS027A - Custom IGS IC, ARM7/9? based CPU (QFP120, stamped 'IGS027A') T0900.U9 - 16MBit MaskROM (SOP44) 2SP_V200.U3 - MX27C4000 512K x8 EPROM (DIP32, labelled '2SP V200 U3') 2SP_V200.U4 - MX27C4000 512K x8 EPROM (DIP32, labelled '2SP V200 U4') PAL - AMD PALCE22V10 PAL (DIP24, labelled 'EL U8') U5 - Unpopulated position for 16MBit MaskROM (DIP42) U6, U7 - Unpopulated position for 74LS245 logic chip (x2) IGS PCB NO- 0258 |-----------------------------------------------| | | | | | | | | | * M0900.U2 A0900.U3 B0900.U4 | | | | | | | | | |-| |-| |--------------------||---------------------| Notes: * - Unpopulated position for Oki MSM27C3202CZ 32MBit MaskROM (TSOP48 Type II) U2 - 32MBit MaskROM (DIP42, Byte mode) U3 - 32MBit MaskROM (SOP44) U4 - 16MBit MaskROM (SOP44) */ ROM_START( puzzli2 ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_BYTE( "2sp_v200.u3", 0x100001, 0x080000, CRC(2a5ba8a6) SHA1(4c87b849fd6f39152e3e2ef699b78ce24b3fb6d0) ) ROM_LOAD16_BYTE( "2sp_v200.u4", 0x100000, 0x080000, CRC(fa5c86c1) SHA1(11c219722b891b775c0f7f9bc8276cdd8f74d657) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "cpu2", ROMREGION_ERASEFF ) /* ARM protection ASIC - internal rom */ /* this has no external rom so the internal rom probably can't be dumped */ // ROM_LOAD( "puzzli2_igs027a.bin", 0x000000, 0x04000, NO_DUMP ) ROM_REGION( 0x600000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t0900.u9", 0x400000, 0x200000, CRC(70615611) SHA1(a46d4aa71396947b427f9ba4ba0e636876c09d6b) ) ROM_REGION( 0x600000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x400000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a0900.u3", 0x0000000, 0x0400000, CRC(14911251) SHA1(e0d10ef50c408dbcf0907f81d4f0e49aeb651a6c) ) // FIXED BITS (xxxxxxxx1xxxxxxx) ROM_REGION( 0x0200000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b0900.u4", 0x0000000, 0x0200000, CRC(6f0638b6) SHA1(14b315fe9e80b3314bb63487e6ea9ce04c9703bd) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m0900.u2", 0x400000, 0x400000, CRC(9ea7af2e) SHA1(d2593d391a93c5cf5a554750c32886dea6599b3d) ) ROM_END /* Martial Masters IGS, 2001 Cart for IGS PGM system. This game is a straight rip-off of any of the late side-by-side fighting games made by SNK or Capcom such as King Of Fighters or Super Street Fighter II etc PCB Layout ---------- IGS PCB-0293-01 |-----------------------------------------------| | 62256 62256 IGS027A | | 62256 | | * | | | | PAL | | | | PAL V102_16M.U10 T1000.U3 | | | | V104_32M.U9 22MHz| |-| |-| |--------------------||---------------------| Notes: 62256 - 32K x8 SRAM (SOJ28) IGS027A - Custom IGS IC, ARM7 based CPU with internal 64K ROM (QFP120) T1000.U3 - 23C6410 64MBit MaskROM (SOP44) V102_16M.U10 - MX29F1610MC 16MBit SOP44 FlashROM mounted onto a tiny DIP42 to SOP44 adapter board (manufactured by IGS) which is plugged into a standard DIP42 socket. This chip was read directly on the adapter as a 27C160 EPROM. The socket is wired to accept 32MBit DIP42 EPROMs. V104_32M.U9 - M27C3202CZ 32MBit TSOP48 Type II OTP MaskROM mounted onto a tiny DIP42 to TSOP48 Type II adapter board (manufactured by IGS) which is plugged into a standard DIP42 socket. This chip was read directly on the adapter as a 27C322 EPROM. The socket is wired to accept 32MBit DIP42 EPROMs. * - Unpopulated position for 62256 SRAM IGS PCB-0292-00 |-----------------------------------------------| | A1000.U3 A1002.U6 A1004.U10 | | A1001.U4 A1003.U8 | | | | | | | | | | M1001.U7 B1001.U11 | | M1000.U5 B1000.U9 | | | |-| |-| |--------------------||---------------------| */ ROM_START( martmast ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "v104_32m.u9", 0x100000, 0x400000, CRC(cfd9dff4) SHA1(328eaf6ac49a73265ee4e0f992b1b1312f49877b) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */ ROM_LOAD( "martial_masters_v102_usa.asic", 0x000000, 0x04000, BAD_DUMP CRC(a6c0828c) SHA1(0a5bda56dca264c3c7ff7698b8f699563f203c4d) ) // not verified, could be bad ROM_REGION32_LE( 0x400000, "user1", 0 ) /* Protection Data (encrypted external ARM data) */ ROM_LOAD( "v102_16m.u10", 0x000000, 0x200000, CRC(18b745e6) SHA1(7bcb58dd3a2d6072f492cf0dd7181cb061c1f49d) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t1000.u3", 0x400000, 0x800000, CRC(bbf879b5) SHA1(bd9a6aea34ad4001e89e62ff4b7a2292eb833c00) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x2800000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a1000.u3", 0x0000000, 0x0800000, CRC(43577ac8) SHA1(6eea8b455985d5bac74dcc9943cdc3c0902de6cc) ) ROM_LOAD( "a1001.u4", 0x0800000, 0x0800000, CRC(fe7a476f) SHA1(a8c7f1f0dd3e53141aed6d927eb88a3ceebb81e4) ) ROM_LOAD( "a1002.u6", 0x1000000, 0x0800000, CRC(62e33d38) SHA1(96163d583e25073594f8413ce263e56b66bd69a1) ) ROM_LOAD( "a1003.u8", 0x1800000, 0x0800000, CRC(b2c4945a) SHA1(7b18287a2db56db3651cfd4deb607af53522fefd) ) ROM_LOAD( "a1004.u10", 0x2000000, 0x0400000, CRC(9fd3f5fd) SHA1(057531f91062be51589c6cf8f4170089b9be6380) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b1000.u9", 0x0000000, 0x0800000, CRC(c5961f6f) SHA1(a68060b10edbd084cbde79d2ed1c9084777beb10) ) ROM_LOAD( "b1001.u11", 0x0800000, 0x0800000, CRC(0b7e1c06) SHA1(545e15e0087f8621d593fecd8b4013f7ca311686) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "m1000.u5", 0x400000, 0x800000, CRC(ed407ae8) SHA1(a6e9c09b39c13e8fb7fbc89fa9f823cbeb66e901) ) ROM_LOAD( "m1001.u7", 0xc00000, 0x400000, CRC(662d2d48) SHA1(2fcc3099d9c04456cae3b13035fb28eaf709e7d8) ) ROM_END /* Demon Front IGS, 2002 Cart for IGS PGM system. This game is a straight rip-off of Metal Slug. PCB Layout ---------- IGS PCB-0387-02-FV |-----------------------------------------------| | BS616LV1010 IGS027A | | BS616LV1010 | | | | * BS616LV1010| | PAL PAL | | | | V102_16M.U5 V101_32M.U26 | | PAL | | T04501.U29 22MHz| |-| |-| |--------------------||---------------------| Notes: BS616LV1010 - 64K x16 SRAM (TSOP44) IGS027A - Custom IGS IC, ARM7 based CPU (QFP120) T04501.U29 - 23C6410 64MBit MaskROM (SOP44) V102_16M.U5 - 27C160 16MBit EPROM (DIP42) V101_32M.U26 - 27C322 32MBit EPROM (DIP42) * - Unpopulated position for 29F1610 16MBit SOP44 FlashROM, linked to IGS027A IGS PCB-0390-00-FV-A |-----------------------------------------------| | A04501.U3 A04502.U4 A04503.U6 U8* U10*| | | | | | | | | | W04501.U5 U7* B04501.U9 B04502.U11 | | | | | | | |-| |-| |--------------------||---------------------| Notes: * - Unpopulated SOP44 ROM position. */ ROM_START( dmnfrnt ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "v102_16m.u5", 0x100000, 0x200000, CRC(3d4d481a) SHA1(95953b8f31343389405cc722b4177ff5adf67b62) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "cpu2", 0 ) /* ARM protection ASIC - internal rom */ ROM_LOAD( "dmnfrnt_igs027a.bin", 0x000000, 0x04000, NO_DUMP ) ROM_REGION( 0x400000, "user1", 0 ) /* Protection Data (encrypted external ARM data, internal missing) */ ROM_LOAD( "v101_32m.u26", 0x000000, 0x400000, CRC(93965281) SHA1(89da198aaa7ca759cb96b5f18859a477e55fd590) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t04501.u29", 0x400000, 0x800000, CRC(900eaaac) SHA1(4033cb7b28fcadb92d5af3ea7fdd1c22747618fd) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a04501.u3", 0x0000000, 0x0800000, CRC(9741bea6) SHA1(e3e904249be228628c8c2bd3495cda23586dc048) ) ROM_LOAD( "a04502.u4", 0x0800000, 0x0800000, CRC(e104f405) SHA1(124b3deed3e838f8bae6c7d78bdd788859597585) ) ROM_LOAD( "a04503.u6", 0x1000000, 0x0800000, CRC(bfd5cfe3) SHA1(fbe4c0a2987c2036df707b86597d78124ee2e665) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b04501.u9", 0x0000000, 0x0800000, CRC(29320b7d) SHA1(59c78805e666f912df201c34616744f46057937b) ) ROM_LOAD( "b04502.u11", 0x0800000, 0x0200000, CRC(578c00e9) SHA1(14235cc8b0f8c7dd659512f017a2d4aacd91d89d) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "w04501.u5", 0x400000, 0x800000, CRC(3ab58137) SHA1(b221f7e551ff0bfa3fd97b6ebedbac69442a66e9) ) ROM_END ROM_START( dmnfrnta ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "v105_16m.u5", 0x100000, 0x200000, CRC(bda083bd) SHA1(58d6438737a2c43aa8bbcb7f34fb51375b781b1c) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x4000, "cpu2", 0 ) /* ARM protection ASIC - internal rom */ ROM_LOAD( "dmnfrnt_igs027a.bin", 0x000000, 0x04000, NO_DUMP ) ROM_REGION( 0x400000, "user1", 0 ) /* Protection Data (encrypted external ARM data, internal missing) */ ROM_LOAD( "v105_32m.u26", 0x000000, 0x400000, CRC(d200ee63) SHA1(3128c27c5f5a4361d31e7b4bb006de631b3a228c) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t04501.u29", 0x400000, 0x800000, CRC(900eaaac) SHA1(4033cb7b28fcadb92d5af3ea7fdd1c22747618fd) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a04501.u3", 0x0000000, 0x0800000, CRC(9741bea6) SHA1(e3e904249be228628c8c2bd3495cda23586dc048) ) ROM_LOAD( "a04502.u4", 0x0800000, 0x0800000, CRC(e104f405) SHA1(124b3deed3e838f8bae6c7d78bdd788859597585) ) ROM_LOAD( "a04503.u6", 0x1000000, 0x0800000, CRC(bfd5cfe3) SHA1(fbe4c0a2987c2036df707b86597d78124ee2e665) ) ROM_REGION( 0xc00000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b04501.u9", 0x0000000, 0x0800000, CRC(29320b7d) SHA1(59c78805e666f912df201c34616744f46057937b) ) ROM_LOAD( "b04502.u11", 0x0800000, 0x0200000, CRC(578c00e9) SHA1(14235cc8b0f8c7dd659512f017a2d4aacd91d89d) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "w04501.u5", 0x400000, 0x800000, CRC(3ab58137) SHA1(b221f7e551ff0bfa3fd97b6ebedbac69442a66e9) ) ROM_END ROM_START( theglad ) ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "pgm_p01s.rom", 0x000000, 0x020000, CRC(e42b166e) SHA1(2a9df9ec746b14b74fae48b1a438da14973702ea) ) // (BIOS) ROM_LOAD16_WORD_SWAP( "u6.rom", 0x100000, 0x080000, CRC(14c85212) SHA1(8d2489708e176a2c460498a13173be01f645b79e) ) /* CPU2 = Z80, romless, code uploaded by 68k */ ROM_REGION( 0x200000, "user1", 0 ) /* Protection Data (encrypted external ARM data, internal missing) */ ROM_LOAD( "u2.rom", 0x000000, 0x200000, CRC(c7bcf2ae) SHA1(10bc012c83987f594d5375a51bc4be2e17568a81) ) ROM_REGION( 0xc00000, "gfx1", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */ ROM_LOAD( "pgm_t01s.rom", 0x000000, 0x200000, CRC(1a7123a0) SHA1(cc567f577bfbf45427b54d6695b11b74f2578af3) ) // (BIOS) ROM_LOAD( "t04601.u33", 0x400000, 0x800000, BAD_DUMP CRC(2da3be8e) SHA1(704be0efc09bc931c71efd0b3e9f1bc4bfcdd3c1) ) ROM_REGION( 0xc00000/5*8, "gfx2", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Region for 32x32 BG Tiles */ /* 32x32 Tile Data is put here for easier Decoding */ ROM_REGION( 0x1800000, "gfx3", 0 ) /* Sprite Colour Data */ ROM_LOAD( "a04601.u2", 0x0000000, 0x0800000, CRC(d9b2e004) SHA1(8e1882b800fe9f12d7d49303e7417ba5b6f8ef85) ) ROM_LOAD( "a04602.u4", 0x0800000, 0x0800000, CRC(14f22308) SHA1(7fad54704e8c97eab723f53dfb50fb3e7bb606d2) ) ROM_LOAD( "a04603.u6", 0x1000000, 0x0800000, CRC(8f621e17) SHA1(b0f87f378e0115d0c95017ca0f1b0d508827a7c6) ) ROM_REGION( 0x1000000, "gfx4", 0 ) /* Sprite Masks + Colour Indexes */ ROM_LOAD( "b04601.u11", 0x0000000, 0x0800000, CRC(ee72bccf) SHA1(73c25fe659f6c903447066e4ef83d2f580449d76) ) ROM_LOAD( "b04602.u12", 0x0800000, 0x0400000, CRC(7dba9c38) SHA1(a03d509274e8f6a500a7ebe2da5aab8bed4e7f2f) ) ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */ ROM_LOAD( "pgm_m01s.rom", 0x000000, 0x200000, CRC(45ae7159) SHA1(d3ed3ff3464557fd0df6b069b2e431528b0ebfa8) ) // (BIOS) ROM_LOAD( "w04601.u1", 0x400000, 0x800000, CRC(5f15ddb3) SHA1(c38dcef8e06802a84e42a7fc9fa505475fc3ac65) ) ROM_END /*** GAME ********************************************************************/ GAME( 1997, pgm, 0, pgm, pgm, pgm, ROT0, "IGS", "PGM (Polygame Master) System BIOS", GAME_IS_BIOS_ROOT ) GAME( 1997, orlegend, pgm, pgm, pgm, orlegend, ROT0, "IGS", "Oriental Legend / Xi Yo Gi Shi Re Zuang (ver. 126)", GAME_IMPERFECT_SOUND ) GAME( 1997, orlegnde, orlegend, pgm, pgm, orlegend, ROT0, "IGS", "Oriental Legend / Xi Yo Gi Shi Re Zuang (ver. 112)", GAME_IMPERFECT_SOUND ) GAME( 1997, orlegndc, orlegend, pgm, pgm, orlegend, ROT0, "IGS", "Oriental Legend / Xi Yo Gi Shi Re Zuang (ver. 112, Chinese Board)", GAME_IMPERFECT_SOUND ) GAME( 1997, orld111c, orlegend, pgm, pgm, orlegend, ROT0, "IGS", "Oriental Legend / Xi Yo Gi Shi Re Zuang (ver. 111, Chinese Board)", GAME_IMPERFECT_SOUND ) GAME( 1997, orld105k, orlegend, pgm, orld105k, orlegend, ROT0, "IGS", "Oriental Legend / Xi Yo Gi Shi Re Zuang (ver. 105, Korean Board)", GAME_IMPERFECT_SOUND ) GAME( 1997, drgw2c, drgw2, drgw2, pgm, drgw2c, ROT0, "IGS", "Zhong Guo Long II (ver. 100C, China)", GAME_IMPERFECT_SOUND ) GAME( 1999, kov, pgm, pgm, sango, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 117)", GAME_IMPERFECT_SOUND ) /* ver # provided by protection? */ GAME( 1999, kov115, kov, pgm, sango, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 115)", GAME_IMPERFECT_SOUND ) /* ver # provided by protection? */ GAME( 1999, kovj, kov, pgm, sango, kov, ROT0, "IGS", "Knights of Valour / Sangoku Senki (ver. 100, Japanese Board)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* ver # provided by protection? */ GAME( 1999, photoy2k, pgm, pgm, photoy2k, djlzz, ROT0, "IGS", "Photo Y2K", GAME_IMPERFECT_SOUND ) /* region provided by protection device */ GAME( 1999, raf102j, photoy2k, pgm, photoy2k, djlzz, ROT0, "IGS", "Real and Fake / Photo Y2K (ver. 102, Japan Board)", GAME_IMPERFECT_SOUND ) /* region provided by protection device */ /* Playable but maybe imperfect protection emulation */ GAME( 1997, drgw2, pgm, drgw2, pgm, drgw2, ROT0, "IGS", "Dragon World II (ver. 110X, Export)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1997, drgw2j, drgw2, drgw2, pgm, drgw2j, ROT0, "IGS", "Chuugokuryuu II (ver. 100J, Japan)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1999, kovplus, kov, pgm, sango, kov, ROT0, "IGS", "Knights of Valour Plus / Sangoku Senki Plus (ver. 119)", GAME_IMPERFECT_SOUND ) GAME( 1999, kovplusa, kov, pgm, sango, kov, ROT0, "IGS", "Knights of Valour Plus / Sangoku Senki Plus (alt ver. 119)", GAME_IMPERFECT_SOUND ) GAME( 1998, killbldt, killbld, killbld,killbld, killbld, ROT0, "IGS", "The Killing Blade (Chinese Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) // it's playable, but there are some things unclear about the protection GAME( 1999, puzlstar, pgm, pgm, sango, pstar, ROT0, "IGS", "Puzzle Star", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION ) // not playable past first few rounds /* not working */ GAME( 1998, drgw3, pgm, pgm, sango, dw3, ROT0, "IGS", "Dragon World 3", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1998, drgw3k, drgw3, pgm, sango, dw3, ROT0, "IGS", "Dragon World 3 (Korean Board)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1999, kovsh, kov, kovsh, sango, kovsh, ROT0, "IGS", "Knights of Valour Superheroes / Sangoku Senki Superheroes (ver. 322)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1998, killbld, pgm, killbld,killbld, killbld, ROT0, "IGS", "The Killing Blade", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1999, olds, pgm, olds, olds, olds, ROT0, "IGS", "Oriental Legend Super / Special (Korea 101)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1999, olds100, olds, olds, olds, olds, ROT0, "IGS", "Oriental Legend Super / Special (100)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 1999, olds100a, olds, olds, olds, olds, ROT0, "IGS", "Oriental Legend Super / Special (100 alt)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 2000, kov2, pgm, kov2, sango, kov2, ROT0, "IGS", "Knights of Valour 2", GAME_IMPERFECT_SOUND ) GAME( 2000, kov2106, kov2, kov2, sango, kov2, ROT0, "IGS", "Knights of Valour 2 (106)", GAME_IMPERFECT_SOUND ) GAME( 2000, kov2p, kov2, kov2, sango, kov2, ROT0, "IGS", "Knights of Valour 2 Plus - Nine Dragons", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 2001, ddp2, pgm, pgm, ddp2, ddp2, ROT270, "IGS", "Bee Storm - DoDonPachi II", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 2001, puzzli2, pgm, pgm, sango, puzzli2, ROT0, "IGS", "Puzzli 2 Super", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 2001, martmast, pgm, kov2, sango, martmast, ROT0, "IGS", "Martial Masters", GAME_IMPERFECT_SOUND ) GAME( 2001, theglad, pgm, pgm, sango, pgm, ROT0, "IGS", "The Gladiator", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 2002, dmnfrnt, pgm, pgm, sango, pgm, ROT0, "IGS", "Demon Front (V102)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) GAME( 2002, dmnfrnta, dmnfrnt, pgm, sango, pgm, ROT0, "IGS", "Demon Front (V105)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )