// license:BSD-3-Clause // copyright-holders:Bryan McPhail /*************************************************************************** Pocket Gal (c) 1987 Data East Corporation Pocket Gal (Bootleg) (c) 1989 Yada East Corporation(!!!) Super Pool III (c) 1989 Data East Corporation Pocket Gal 2 (c) 1989 Data East Corporation Super Pool III (I-Vics Inc) (c) 1990 Data East Corporation Pocket Gal (Bootleg) is often called 'Sexy Billiards' Emulation by Bryan McPhail, mish@tendril.co.uk ***************************************************************************/ #include "emu.h" #include "includes/pcktgal.h" #include "cpu/m6502/m6502.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "machine/deco222.h" #include "screen.h" #include "speaker.h" /***************************************************************************/ WRITE8_MEMBER(pcktgal_state::bank_w) { if (data & 1) { membank("bank1")->set_entry(0); } else { membank("bank1")->set_entry(1); } if (data & 2) { membank("bank2")->set_entry(0); } else { membank("bank2")->set_entry(1); } } WRITE8_MEMBER(pcktgal_state::sound_bank_w) { membank("bank3")->set_entry((data >> 2) & 1); } WRITE8_MEMBER(pcktgal_state::sound_w) { m_soundlatch->write(space, 0, data); m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } WRITE_LINE_MEMBER(pcktgal_state::adpcm_int) { m_msm->data_w(m_msm5205next >> 4); m_msm5205next <<= 4; m_toggle = 1 - m_toggle; if (m_toggle) m_audiocpu->set_input_line(M6502_IRQ_LINE, HOLD_LINE); } WRITE8_MEMBER(pcktgal_state::adpcm_data_w) { m_msm5205next = data; } READ8_MEMBER(pcktgal_state::adpcm_reset_r) { m_msm->reset_w(0); return 0; } /***************************************************************************/ void pcktgal_state::pcktgal_map(address_map &map) { map(0x0000, 0x07ff).ram(); map(0x0800, 0x0fff).rw(m_tilegen1, FUNC(deco_bac06_device::pf_data_8bit_r), FUNC(deco_bac06_device::pf_data_8bit_w)); map(0x1000, 0x11ff).ram().share("spriteram"); map(0x1800, 0x1800).portr("P1"); map(0x1800, 0x1807).w(m_tilegen1, FUNC(deco_bac06_device::pf_control0_8bit_w)); map(0x1810, 0x181f).rw(m_tilegen1, FUNC(deco_bac06_device::pf_control1_8bit_r), FUNC(deco_bac06_device::pf_control1_8bit_w)); map(0x1a00, 0x1a00).portr("P2").w(this, FUNC(pcktgal_state::sound_w)); map(0x1c00, 0x1c00).portr("DSW").w(this, FUNC(pcktgal_state::bank_w)); map(0x4000, 0x5fff).bankr("bank1"); map(0x6000, 0x7fff).bankr("bank2"); map(0x8000, 0xffff).rom(); } /***************************************************************************/ void pcktgal_state::pcktgal_sound_map(address_map &map) { map(0x0000, 0x07ff).ram(); map(0x0800, 0x0801).w("ym1", FUNC(ym2203_device::write)); map(0x1000, 0x1001).w("ym2", FUNC(ym3812_device::write)); map(0x1800, 0x1800).w(this, FUNC(pcktgal_state::adpcm_data_w)); /* ADPCM data for the MSM5205 chip */ map(0x2000, 0x2000).w(this, FUNC(pcktgal_state::sound_bank_w)); map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x3400, 0x3400).r(this, FUNC(pcktgal_state::adpcm_reset_r)); /* ? not sure */ map(0x4000, 0x7fff).bankr("bank3"); map(0x8000, 0xffff).rom(); } /***************************************************************************/ static INPUT_PORTS_START( pcktgal ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Allow 2 Players Game" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Time" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "100" ) PORT_DIPSETTING( 0x20, "120" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /***************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 4096, 4, { 0x10000*8, 0, 0x18000*8, 0x8000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout bootleg_charlayout = { 8,8, /* 8*8 characters */ 4096, 4, { 0x18000*8, 0x8000*8, 0x10000*8, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 1024, /* 1024 sprites */ 2, /* 2 bits per pixel */ { 0x8000*8, 0 }, { 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout bootleg_spritelayout = { 16,16, /* 16*16 sprites */ 1024, /* 1024 sprites */ 2, /* 2 bits per pixel */ { 0x8000*8, 0 }, { 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every char takes 8 consecutive bytes */ }; static GFXDECODE_START( gfx_pcktgal ) GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 256, 16 ) /* chars */ GFXDECODE_ENTRY( "gfx2", 0x00000, spritelayout, 0, 8 ) /* sprites */ GFXDECODE_END static GFXDECODE_START( gfx_bootleg ) GFXDECODE_ENTRY( "gfx1", 0x00000, bootleg_charlayout, 256, 16 ) /* chars */ GFXDECODE_ENTRY( "gfx2", 0x00000, bootleg_spritelayout, 0, 8 ) /* sprites */ GFXDECODE_END /***************************************************************************/ void pcktgal_state::machine_start() { membank("bank1")->configure_entries(0, 2, memregion("maincpu")->base() + 0x4000, 0xc000); membank("bank2")->configure_entries(0, 2, memregion("maincpu")->base() + 0x6000, 0xc000); membank("bank3")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000); save_item(NAME(m_msm5205next)); save_item(NAME(m_toggle)); } MACHINE_CONFIG_START(pcktgal_state::pcktgal) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M6502, 2000000) MCFG_DEVICE_PROGRAM_MAP(pcktgal_map) MCFG_DEVICE_ADD("audiocpu", DECO_222, 1500000) MCFG_DEVICE_PROGRAM_MAP(pcktgal_sound_map) /* IRQs are caused by the ADPCM chip */ /* NMIs are caused by the main CPU */ /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(pcktgal_state, screen_update_pcktgal) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(INPUTLINE("maincpu", INPUT_LINE_NMI)) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_pcktgal) MCFG_PALETTE_ADD("palette", 512) MCFG_PALETTE_INIT_OWNER(pcktgal_state, pcktgal) MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_DEVICE_ADD("ym1", YM2203, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MCFG_DEVICE_ADD("ym2", YM3812, 3000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DEVICE_ADD("msm", MSM5205, 384000) MCFG_MSM5205_VCLK_CB(WRITELINE(*this, pcktgal_state, adpcm_int)) /* interrupt function */ MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8KHz */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70) MACHINE_CONFIG_END MACHINE_CONFIG_START(pcktgal_state::bootleg) pcktgal(config); MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_bootleg) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(pcktgal_state, screen_update_pcktgalb) MACHINE_CONFIG_END MACHINE_CONFIG_START(pcktgal_state::pcktgal2) pcktgal(config); MCFG_DEVICE_REMOVE("audiocpu") MCFG_DEVICE_ADD("audiocpu", M6502, 1500000) /* doesn't use the encrypted 222 */ MCFG_DEVICE_PROGRAM_MAP(pcktgal_sound_map) MACHINE_CONFIG_END /***************************************************************************/ ROM_START( pcktgal ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04.j7", 0x10000, 0x4000, CRC(8215d60d) SHA1(ac26dfce7e215be21f2a17f864c5e966b8b8322e) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, "audiocpu", 0 ) /* 96k for code + 96k for decrypted opcodes */ ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) ) ROM_CONTINUE( 0x08000, 0x8000 ) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "eb01.d11", 0x00000, 0x10000, CRC(63542c3d) SHA1(4f42af99a6d9d4766afe0bebe10d6a97811a0082) ) ROM_LOAD( "eb02.d12", 0x10000, 0x10000, CRC(a9dcd339) SHA1(245824ab86cdfe4b842ce1be0af60f2ff4c6ae07) ) ROM_REGION( 0x10000, "gfx2", 0 ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( pcktgalb ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "sexybill.001", 0x10000, 0x4000, CRC(4acb3e84) SHA1(c83d03969587c6be80fb8fc84afe250907674a44) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, "audiocpu", 0 ) /* 96k for code + 96k for decrypted opcodes */ ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) ) ROM_CONTINUE( 0x08000, 0x8000 ) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "sexybill.005", 0x00000, 0x10000, CRC(3128dc7b) SHA1(d011181e544b8284ecdf54578da5469804e06c63) ) ROM_LOAD( "sexybill.006", 0x10000, 0x10000, CRC(0fc91eeb) SHA1(9d9a54c8dd41c10d07aabb6a2d8dbaf35c6e4533) ) ROM_REGION( 0x10000, "gfx2", 0 ) ROM_LOAD( "sexybill.003", 0x00000, 0x08000, CRC(58182daa) SHA1(55ce4b0ea2cb1c559c12815c9e453624e0d95515) ) ROM_LOAD( "sexybill.004", 0x08000, 0x08000, CRC(33a67af6) SHA1(6d9c04658ed75b970821a5c8b1f60c3c08fdda0a) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( pcktgal2 ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "eb01-2.rom", 0x00000, 0x10000, CRC(e52b1f97) SHA1(4814fe3b2eb08ac173e09ffadc6e5daa9affa1a0) ) ROM_LOAD( "eb02-2.rom", 0x10000, 0x10000, CRC(f30d965d) SHA1(a787457b33ad39e78fcf8da0715fab7a63869bf9) ) ROM_REGION( 0x10000, "gfx2", 0 ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( pcktgal2j ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "eb01-2.d11", 0x00000, 0x10000, CRC(8f42ab1a) SHA1(315fb26bbe004c08629a0a3a6e9d129768119e6b) ) ROM_LOAD( "eb02-2.d12", 0x10000, 0x10000, CRC(f394cb35) SHA1(f351b8b6fd8a6637ef9031f7a410a334da8ea5ae) ) ROM_REGION( 0x10000, "gfx2", 0 ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( spool3 ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) ) ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) ) ROM_REGION( 0x10000, "gfx2", 0 ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( spool3i ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "de1.bin", 0x10000, 0x4000, CRC(a59980fe) SHA1(64b55af4d0b314d14184784e9f817b56be0f24f2) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) ) ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) ) ROM_REGION( 0x10000, "gfx2", 0 ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END /***************************************************************************/ void pcktgal_state::init_pcktgal() { uint8_t *rom = memregion("gfx1")->base(); const int len = memregion("gfx1")->bytes(); /* Tile graphics roms have some swapped lines, original version only */ for (int i = 0x00000; i < len; i += 32) { int temp[16]; for (int j = 0; j < 16; j++) { temp[j] = rom[i+j+16]; rom[i+j+16] = rom[i+j]; rom[i+j] = temp[j]; } } } /***************************************************************************/ GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Pocket Gal (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, pcktgal_state, empty_init, ROT0, "bootleg", "Pocket Gal (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, pcktgal2, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Pocket Gal 2 (English)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, pcktgal2j,pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, spool3, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation", "Super Pool III (English)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, spool3i, pcktgal, pcktgal2,pcktgal, pcktgal_state, init_pcktgal, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", MACHINE_SUPPORTS_SAVE )