/* Panic Road ---------- TODO: - there are 3 more bitplanes of tile graphics, but colors are correct as they are... what are they, priority info? Should they be mapped at 8000-bfff in memory? - problems with bg tilemaps reading (USER3 region) -- Panic Road (JPN Ver.) (c)1986 Taito / Seibu SEI-8611M (M6100219A) OSC : 14.31818MHz,12.0000MHz,16.0000MHz CPU : V20 (Sony CXQ70116D-8) @ 8.000MHz [16/2] Toshiba T5182 @ 3.579545 (14.31818/4] Sound: YM2151 @ 3.579545 [14.31818/4] VSync 60Hz HSync 15.32kHz Other: SEI0010BU(TC17G005AN-0025) x3 SEI0021BU(TC17G008AN-0022) Toshiba(TC17G008AN-0024) SEI0030BU(TC17G005AN-0026) SEI0050BU(MA640 00) SEI0040BU(TC15G008AN-0048) @ 6.00MHz [12/2] 13F.BIN [4e6b3c04] 15F.BIN [d735b572] 22D.BIN [eb1a46e1] 5D.BIN [f3466906] 7D.BIN [8032c1e9] 2A.BIN [3ac0e5b4] 2B.BIN [567d327b] 2C.BIN [cd77ec79] 2D.BIN [218d2c3e] 2J.BIN [80f05923] 2K.BIN [35f07bca] 1.19N [674131b9] 2.19M [3d48b0b5] A.15C [c75772bc] 82s129 B.14C [145d1e0d] | C.13C [11c11bbd] | D.9B [f99cac4b] / 8A.BPR [908684a6] 63s281 10J.BPR [1dd80ee1] | 10L.BPR [f3f29695] | 12D.BPR [0df8aa3c] / */ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/nec/nec.h" #include "audio/t5182.h" class panicr_state : public driver_device { public: panicr_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } UINT8 *m_videoram; tilemap_t *m_bgtilemap; tilemap_t *m_txttilemap; UINT8 *m_scrollram; UINT8 *m_mainram; UINT8 *m_spriteram; }; #define MASTER_CLOCK XTAL_16MHz #define SOUND_CLOCK XTAL_14_31818MHz #define TC15_CLOCK XTAL_12MHz static PALETTE_INIT( panicr ) { int i; /* allocate the colortable */ machine.colortable = colortable_alloc(machine, 0x100); /* create a lookup table for the palette */ for (i = 0; i < 0x100; i++) { int r = pal4bit(color_prom[i + 0x000]); int g = pal4bit(color_prom[i + 0x100]); int b = pal4bit(color_prom[i + 0x200]); colortable_palette_set_color(machine.colortable, i, MAKE_RGB(r, g, b)); } /* color_prom now points to the beginning of the lookup table */ color_prom += 0x300; // txt lookup table for (i = 0; i < 0x100; i++) { UINT8 ctabentry; if (color_prom[i] & 0x40) ctabentry = 0; else ctabentry = (color_prom[i] & 0x3f) | 0x80; colortable_entry_set_value(machine.colortable, i, ctabentry); } // tile lookup table for (i = 0x100; i < 0x200; i++) { UINT8 ctabentry = (color_prom[i] & 0x3f) | 0x00; colortable_entry_set_value(machine.colortable, i, ctabentry); } // sprite lookup table for (i = 0x200; i < 0x300; i++) { UINT8 ctabentry; if (color_prom[i] & 0x40) ctabentry = 0; else ctabentry = (color_prom[i] & 0x3f) | 0x40; colortable_entry_set_value(machine.colortable, i, ctabentry); } } static TILE_GET_INFO( get_bgtile_info ) { int code,attr; code=machine.region("user1")->base()[tile_index]; attr=machine.region("user2")->base()[tile_index]; code+=((attr&7)<<8); SET_TILE_INFO( 1, code, (attr & 0xf0) >> 4, 0); } static TILE_GET_INFO( get_txttile_info ) { panicr_state *state = machine.driver_data(); UINT8 *videoram = state->m_videoram; int code=videoram[tile_index*4]; int attr=videoram[tile_index*4+2]; int color = attr & 0x07; tileinfo->group = color; SET_TILE_INFO( 0, code + ((attr & 8) << 5), color, 0); } static READ8_HANDLER(t5182shared_r) { if ((offset & 1) == 0) return t5182_sharedram_r(space, offset/2); else return 0; } static WRITE8_HANDLER(t5182shared_w) { if ((offset & 1) == 0) t5182_sharedram_w(space, offset/2, data); } static ADDRESS_MAP_START( panicr_map, AS_PROGRAM, 8 ) AM_RANGE(0x00000, 0x01fff) AM_RAM AM_BASE_MEMBER(panicr_state, m_mainram) AM_RANGE(0x02000, 0x02fff) AM_RAM AM_BASE_MEMBER(panicr_state, m_spriteram) AM_RANGE(0x03000, 0x03fff) AM_RAM AM_RANGE(0x08000, 0x0bfff) AM_RAM AM_REGION("user3", 0) //attribue map ? AM_RANGE(0x0c000, 0x0cfff) AM_RAM AM_BASE_MEMBER(panicr_state, m_videoram) AM_RANGE(0x0d000, 0x0d000) AM_WRITE(t5182_sound_irq_w) AM_RANGE(0x0d002, 0x0d002) AM_READ(t5182_sharedram_semaphore_snd_r) AM_RANGE(0x0d004, 0x0d004) AM_WRITE(t5182_sharedram_semaphore_main_acquire_w) AM_RANGE(0x0d006, 0x0d006) AM_WRITE(t5182_sharedram_semaphore_main_release_w) AM_RANGE(0x0d200, 0x0d2ff) AM_READWRITE(t5182shared_r, t5182shared_w) AM_RANGE(0x0d400, 0x0d400) AM_READ_PORT("P1") AM_RANGE(0x0d402, 0x0d402) AM_READ_PORT("P2") AM_RANGE(0x0d404, 0x0d404) AM_READ_PORT("START") AM_RANGE(0x0d406, 0x0d406) AM_READ_PORT("DSW1") AM_RANGE(0x0d407, 0x0d407) AM_READ_PORT("DSW2") AM_RANGE(0x0d800, 0x0d81f) AM_RAM AM_BASE_MEMBER(panicr_state, m_scrollram) AM_RANGE(0xf0000, 0xfffff) AM_ROM ADDRESS_MAP_END static VIDEO_START( panicr ) { panicr_state *state = machine.driver_data(); state->m_bgtilemap = tilemap_create( machine, get_bgtile_info,tilemap_scan_rows,16,16,1024,16 ); state->m_txttilemap = tilemap_create( machine, get_txttile_info,tilemap_scan_rows,8,8,32,32 ); colortable_configure_tilemap_groups(machine.colortable, state->m_txttilemap, machine.gfx[0], 0); } static void draw_sprites(running_machine &machine, bitmap_t *bitmap,const rectangle *cliprect ) { panicr_state *state = machine.driver_data(); UINT8 *spriteram = state->m_spriteram; int offs,flipx,flipy,x,y,color,sprite; for (offs = 0; offs<0x1000; offs+=16) { flipx = 0; flipy = spriteram[offs+1] & 0x80; y = spriteram[offs+2]; x = spriteram[offs+3]; if (spriteram[offs+1] & 0x40) x -= 0x100; color = spriteram[offs+1] & 0x0f; sprite = spriteram[offs+0]+(state->m_scrollram[0x0c]<<8); drawgfx_transmask(bitmap,cliprect,machine.gfx[2], sprite, color,flipx,flipy,x,y, colortable_get_transpen_mask(machine.colortable, machine.gfx[2], color, 0)); } } static SCREEN_UPDATE( panicr) { panicr_state *state = screen->machine().driver_data(); bitmap_fill(bitmap,cliprect,get_black_pen(screen->machine())); tilemap_mark_all_tiles_dirty( state->m_txttilemap ); tilemap_set_scrollx( state->m_bgtilemap,0, ((state->m_scrollram[0x02]&0x0f)<<12)+((state->m_scrollram[0x02]&0xf0)<<4)+((state->m_scrollram[0x04]&0x7f)<<1)+((state->m_scrollram[0x04]&0x80)>>7) ); tilemap_draw(bitmap,cliprect,state->m_bgtilemap,0,0); draw_sprites(screen->machine(),bitmap,cliprect); tilemap_draw(bitmap,cliprect,state->m_txttilemap,0,0); return 0; } static TIMER_DEVICE_CALLBACK( panicr_scanline ) { int scanline = param; if(scanline == 240) // vblank-out irq cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE, 0xc4/4); if(scanline == 0) // cputag_set_input_line_and_vector(timer.machine(), "maincpu", 0, HOLD_LINE, 0xc8/4); } static INPUT_PORTS_START( panicr ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) //left PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) //right PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) //shake 1 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) //shake 2 PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) //left PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) //right PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) //shake 1 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) //shake 2 PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("START") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xe7, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4") PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_SERVICE_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:3" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x06, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,6") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x18, 0x18, "Bonus" ) PORT_DIPLOCATION("SW2:5,4") PORT_DIPSETTING( 0x18, "50k & every 1OOk" ) PORT_DIPSETTING( 0x10, "1Ok 20k" ) PORT_DIPSETTING( 0x08, "20k 40k" ) PORT_DIPSETTING( 0x00, "50k 100k" ) PORT_DIPNAME( 0x60, 0x40, "Balls" ) PORT_DIPLOCATION("SW2:3,2") PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x40, "3" ) PORT_DIPSETTING( 0x60, "1" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START(T5182COINPORT) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(2) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 4, { 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,4), // 8, // { 0, 4, RGN_FRAC(1,4)+0, RGN_FRAC(1,4)+4, RGN_FRAC(2,4)+0, RGN_FRAC(2,4)+4, RGN_FRAC(3,4)+0, RGN_FRAC(3,4)+4 }, 4, { RGN_FRAC(2,4)+0, RGN_FRAC(2,4)+4, RGN_FRAC(3,4)+0, RGN_FRAC(3,4)+4 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, 16+0, 16+1, 16+2, 16+3, 24+0, 24+1, 24+2, 24+3 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, 32*16 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 }, { 0, 1, 2, 3, 4*8+0, 4*8+1, 4*8+2, 4*8+3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 12*8+0, 12*8+1, 12*8+2, 12*8+3 }, { 0*8, 1*8, 2*8, 3*8, 16*8, 17*8, 18*8, 19*8, 32*8, 33*8, 34*8, 35*8, 48*8, 49*8, 50*8, 51*8 }, 32*16 }; static GFXDECODE_START( panicr ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 8 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0x100, 16 ) GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x200, 16 ) GFXDECODE_END static MACHINE_CONFIG_START( panicr, panicr_state ) MCFG_CPU_ADD("maincpu", V20,MASTER_CLOCK/2) /* Sony 8623h9 CXQ70116D-8 (V20 compatible) */ MCFG_CPU_PROGRAM_MAP(panicr_map) MCFG_TIMER_ADD_SCANLINE("scantimer", panicr_scanline, "screen", 0, 1) MCFG_CPU_ADD(CPUTAG_T5182,Z80,SOUND_CLOCK/4) /* 3.579545 MHz */ MCFG_CPU_PROGRAM_MAP(t5182_map) MCFG_CPU_IO_MAP(t5182_io) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(panicr) MCFG_GFXDECODE(panicr) MCFG_PALETTE_LENGTH(256*3) MCFG_PALETTE_INIT(panicr) MCFG_VIDEO_START(panicr) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2151, SOUND_CLOCK/4) /* 3.579545 MHz */ MCFG_SOUND_CONFIG(t5182_ym2151_interface) MCFG_SOUND_ROUTE(0, "mono", 1.0) MCFG_SOUND_ROUTE(1, "mono", 1.0) MACHINE_CONFIG_END ROM_START( panicr ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v20 main cpu */ ROM_LOAD16_BYTE("2.19m", 0x0f0000, 0x08000, CRC(3d48b0b5) SHA1(a6e8b38971a8964af463c16f32bb7dbd301dd314) ) ROM_LOAD16_BYTE("1.19n", 0x0f0001, 0x08000, CRC(674131b9) SHA1(63499cd5ad39e79e70f3ba7060680f0aa133f095) ) ROM_REGION( 0x10000, "t5182", 0 ) /* Toshiba T5182 module */ ROM_LOAD( "t5182.rom", 0x0000, 0x2000, CRC(d354c8fc) SHA1(a1c9e1ac293f107f69cc5788cf6abc3db1646e33) ) ROM_LOAD( "22d.bin", 0x8000, 0x8000, CRC(eb1a46e1) SHA1(278859ae4bca9f421247e646d789fa1206dcd8fc) ) ROM_REGION( 0x04000, "gfx1", 0 ) ROM_LOAD( "13f.bin", 0x000000, 0x2000, CRC(4e6b3c04) SHA1(f388969d5d822df0eaa4d8300cbf9cee47468360) ) ROM_LOAD( "15f.bin", 0x002000, 0x2000, CRC(d735b572) SHA1(edcdb6daec97ac01a73c5010727b1694f512be71) ) ROM_REGION( 0x80000, "gfx2", 0 ) ROM_LOAD( "2a.bin", 0x000000, 0x20000, CRC(3ac0e5b4) SHA1(96b8bdf02002ec8ce87fd47fd21f7797a79d79c9) ) ROM_LOAD( "2b.bin", 0x020000, 0x20000, CRC(567d327b) SHA1(762b18ef1627d71074ba02b0eb270bd9a01ac0d8) ) ROM_LOAD( "2c.bin", 0x040000, 0x20000, CRC(cd77ec79) SHA1(94b61b7d77c016ae274eddbb1e66e755f312e11d) ) ROM_LOAD( "2d.bin", 0x060000, 0x20000, CRC(218d2c3e) SHA1(9503b3b67e71dc63448aed7815845b844e240afe) ) ROM_REGION( 0x40000, "gfx3", 0 ) ROM_LOAD( "2j.bin", 0x000000, 0x20000, CRC(80f05923) SHA1(5c886446fd77d3c39cb4fa43ea4beb8c89d20636) ) ROM_LOAD( "2k.bin", 0x020000, 0x20000, CRC(35f07bca) SHA1(54e6f82c2e6e1373c3ac1c6138ef738e5a0be6d0) ) ROM_REGION( 0x04000, "user1", 0 ) ROM_LOAD( "5d.bin", 0x00000, 0x4000, CRC(f3466906) SHA1(42b512ba93ba7ac958402d1871c5ae015def3501) ) //tilemaps ROM_REGION( 0x04000, "user2", 0 ) ROM_LOAD( "7d.bin", 0x00000, 0x4000, CRC(8032c1e9) SHA1(fcc8579c0117ebe9271cff31e14a30f61a9cf031) ) //attribute maps ROM_REGION( 0x04000, "user3", 0 ) ROM_COPY( "user2", 0x0000, 0x0000, 0x4000 ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "b.14c", 0x00000, 0x100, CRC(145d1e0d) SHA1(8073fd176a1805552a5ac00ca0d9189e6e8936b1) ) // red ROM_LOAD( "a.15c", 0x00100, 0x100, CRC(c75772bc) SHA1(ec84052aedc1d53f9caba3232ffff17de69561b2) ) // green ROM_LOAD( "c.13c", 0x00200, 0x100, CRC(11c11bbd) SHA1(73663b2cf7269a62011ee067a026269ce0c15a7c) ) // blue ROM_LOAD( "12d.bpr", 0x00300, 0x100, CRC(0df8aa3c) SHA1(5149265d788ea4885793b0786f765524b4745f04) ) // txt lookup table ROM_LOAD( "8a.bpr", 0x00400, 0x100, CRC(908684a6) SHA1(82d9cb8aed576d1132615b5341c36ef51856b3a6) ) // tile lookup table ROM_LOAD( "10j.bpr", 0x00500, 0x100, CRC(1dd80ee1) SHA1(2d634e75666b919446e76fd35a06af27a1a89707) ) // sprite lookup table ROM_LOAD( "d.9b", 0x00600, 0x100, CRC(f99cac4b) SHA1(b4e6d0e0186fe186e747a9f6857b97591948c682) ) // unknown ROM_LOAD( "10l.bpr", 0x00700, 0x100, CRC(f3f29695) SHA1(2607e96564a5e6e9a542377a01f399ea86a36c48) ) // unknown ROM_END static DRIVER_INIT( panicr ) { UINT8 *buf = auto_alloc_array(machine, UINT8, 0x80000); UINT8 *rom; int size; int i; rom = machine.region("gfx1")->base(); size = machine.region("gfx1")->bytes(); // text data lines for (i = 0;i < size/2;i++) { int w1; w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2]; w1 = BITSWAP16(w1, 9,12,7,3, 8,13,6,2, 11,14,1,5, 10,15,4,0); buf[i + 0*size/2] = w1 >> 8; buf[i + 1*size/2] = w1 & 0xff; } // text address lines for (i = 0;i < size;i++) { rom[i] = buf[BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6, 2,3,1,0,5,4)]; } rom = machine.region("gfx2")->base(); size = machine.region("gfx2")->bytes(); // tiles data lines for (i = 0;i < size/4;i++) { int w1,w2; w1 = (rom[i + 0*size/4] << 8) + rom[i + 3*size/4]; w2 = (rom[i + 1*size/4] << 8) + rom[i + 2*size/4]; w1 = BITSWAP16(w1, 14,12,11,9, 3,2,1,0, 10,15,13,8, 7,6,5,4); w2 = BITSWAP16(w2, 3,13,15,4, 12,2,5,11, 14,6,1,10, 8,7,9,0); buf[i + 0*size/4] = w1 >> 8; buf[i + 1*size/4] = w1 & 0xff; buf[i + 2*size/4] = w2 >> 8; buf[i + 3*size/4] = w2 & 0xff; } // tiles address lines for (i = 0;i < size;i++) { rom[i] = buf[BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13,12, 5,4,3,2, 11,10,9,8,7,6, 0,1)]; } rom = machine.region("gfx3")->base(); size = machine.region("gfx3")->bytes(); // sprites data lines for (i = 0;i < size/2;i++) { int w1; w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2]; w1 = BITSWAP16(w1, 11,5,7,12, 4,10,13,3, 6,14,9,2, 0,15,1,8); buf[i + 0*size/2] = w1 >> 8; buf[i + 1*size/2] = w1 & 0xff; } // sprites address lines for (i = 0;i < size;i++) { rom[i] = buf[i]; } //rearrange bg tilemaps a bit.... rom = machine.region("user1")->base(); size = machine.region("user1")->bytes(); memcpy(buf,rom, size); { int j; for(j=0;j<16;j++) for (i = 0;i < size/16;i+=8) { memcpy(&rom[i+(size/16)*j],&buf[i*16+8*j],8); } } rom = machine.region("user2")->base(); size = machine.region("user2")->bytes(); memcpy(buf,rom, size); { int j; for(j=0;j<16;j++) for (i = 0;i < size/16;i+=8) { memcpy(&rom[i+(size/16)*j],&buf[i*16+8*j],8); } } auto_free(machine, buf); } GAME( 1986, panicr, 0, panicr, panicr, panicr, ROT270, "Taito", "Panic Road", GAME_NOT_WORKING )