// license:BSD-3-Clause // copyright-holders:David Haywood /* It's a standard 486 PC motherboard, gfx card etc. with expansion ROM board probably impossible to emulate right now due to the bad / missing (blank when read) rom although it would be a good idea if somebody checked for sure TODO: - bp 932d1, ROM banking that reads at 0xffffe??? */ /* readme by f205v Game: Pango Fun Anno: 1995 Produttore: InfoCube (Pisa-Italy) N.revisione: rl00rv00 CPUs:----------- Main PCB (it's a standard 486 motherboard): 1x 80486 1x oscillator 14.31818 MHz Video PCB (it's a standard VGA EISA board): 1x CIRRUS CLGD5401-42QC-B-31063-198AC Sound PCB (missing, it's a standard ISA 16bit sound card): ? ROMs PCB (it's a custom PCB, with EISA connector to motherboard on one side and JAMMA connetcor on the other side): 1x NE555P ROMs:----------- Main PCB (it's a standard 486 motherboard): 1x 27C512 (bios) Video PCB (it's a standard VGA EISA board): 1x maskrom (28pin) (VGAbios)(not dumped) Sound PCB (missing, it's a standard ISA 16bit sound card): ROMs PCB (it's a custom PCB, with EISA connector to motherboard on one side and JAMMA connetcor on the other side): 5x AM27C040 (u11,u12,u31,u32,u33) 1x TMS27C040 (u13)(probably corrupted) 1x INTEL27C010A (u39) 4x PALCE16V8H (u5,u25,u26,u28)(not dumped yet) 1x PALCE20V8H (u42) 1x PALCE20V8H (u44)(not dumped yet) 2x PALCE22V10H (u45,u49)(not dumped yet) Notes:---------- Main PCB (it's a standard 486 motherboard): 1x Keyboard DIN connector (not used) Video PCB (it's a standard VGA EISA board): 1x VGA connetctor (to ROMs PCB) 1x red/black cable (to ROMs PCB) Sound PCB (missing, it's a standard ISA 16bit sound card): 1x stereo audio out (to ROMs PCB) ROMs PCB (it's a custom PCB, with EISA connector to motherboard on one side and JAMMA connetcor on the other side): 1x EISA connector (into motherboard) 1x JAMMA edge connector 1x VGA in connector (from Video PCB) 1x stereo audio jack (from sound card) 1x 13x2 legs connector(only 2 legs used for red/black cable from Video PCB) 1x trimmer (volume) 2x 8 switches dip Info:---------- ------------------------------------------ I have: 3 Main PCBs (all of them without 80486) 11 Video PCBs 4 ROMs PCBs (only one has EPROMs) ------------------------------------------ Game was programmed by Giovanni Tummarello and Roberto Molinelli in 1990 for Amiga; it was an action/strategy videogame published by Proxxima Software (Rome, Italy) and later ported to PC machines and published in 1994 by AIM Games software (US) and in Arcade Version (Coin-Op) by InfoCube (Pisa, Italy) */ #include "emu.h" #include "cpu/i386/i386.h" #include "machine/pcshare.h" #include "video/pc_vga.h" #include "screen.h" class pangofun_state : public pcat_base_state { public: pangofun_state(const machine_config &mconfig, device_type type, const char *tag) : pcat_base_state(mconfig, type, tag) { } void init_pangofun(); virtual void machine_start() override; void pangofun(machine_config &config); void pcat_io(address_map &map); void pcat_map(address_map &map); }; void pangofun_state::pcat_map(address_map &map) { map(0x00000000, 0x0009ffff).ram(); map(0x000a0000, 0x000bffff).rw("vga", FUNC(vga_device::mem_r), FUNC(vga_device::mem_w)); map(0x000c0000, 0x000c7fff).rom().region("video_bios", 0); map(0x000e0000, 0x000effff).rom().region("game_prg", 0); map(0x000f0000, 0x000fffff).rom().region("bios", 0); /* TODO: correct RAM mapping/size? */ map(0x00100000, 0x00ffffff).noprw(); map(0x01000000, 0x01ffffff).ram(); map(0x02000000, 0xfffeffff).noprw(); map(0xffff0000, 0xffffffff).rom().region("bios", 0); } void pangofun_state::pcat_io(address_map &map) { pcat32_io_common(map); map(0x00e0, 0x00e3).nopw(); map(0x03b0, 0x03bf).rw("vga", FUNC(vga_device::port_03b0_r), FUNC(vga_device::port_03b0_w)); map(0x03c0, 0x03cf).rw("vga", FUNC(vga_device::port_03c0_r), FUNC(vga_device::port_03c0_w)); map(0x03d0, 0x03df).rw("vga", FUNC(vga_device::port_03d0_r), FUNC(vga_device::port_03d0_w)); } #define AT_KEYB_HELPER(bit, text, key1) \ PORT_BIT( bit, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME(text) PORT_CODE(key1) static INPUT_PORTS_START( pangofun ) PORT_START("pc_keyboard_0") PORT_BIT ( 0x0001, 0x0000, IPT_UNUSED ) /* unused scancode 0 */ AT_KEYB_HELPER( 0x0002, "Esc", KEYCODE_Q ) /* Esc 01 81 */ PORT_START("pc_keyboard_1") AT_KEYB_HELPER( 0x0020, "Y", KEYCODE_Y ) /* Y 15 95 */ AT_KEYB_HELPER( 0x1000, "Enter", KEYCODE_ENTER ) /* Enter 1C 9C */ PORT_START("pc_keyboard_2") PORT_START("pc_keyboard_3") AT_KEYB_HELPER( 0x0002, "N", KEYCODE_N ) /* N 31 B1 */ AT_KEYB_HELPER( 0x0800, "F1", KEYCODE_S ) /* F1 3B BB */ PORT_START("pc_keyboard_4") PORT_START("pc_keyboard_5") PORT_START("pc_keyboard_6") AT_KEYB_HELPER( 0x0040, "(MF2)Cursor Up", KEYCODE_UP ) /* Up 67 e7 */ AT_KEYB_HELPER( 0x0080, "(MF2)Page Up", KEYCODE_PGUP ) /* Page Up 68 e8 */ AT_KEYB_HELPER( 0x0100, "(MF2)Cursor Left", KEYCODE_LEFT ) /* Left 69 e9 */ AT_KEYB_HELPER( 0x0200, "(MF2)Cursor Right", KEYCODE_RIGHT ) /* Right 6a ea */ AT_KEYB_HELPER( 0x0800, "(MF2)Cursor Down", KEYCODE_DOWN ) /* Down 6c ec */ AT_KEYB_HELPER( 0x1000, "(MF2)Page Down", KEYCODE_PGDN ) /* Page Down 6d ed */ AT_KEYB_HELPER( 0x4000, "Del", KEYCODE_A ) /* Delete 6f ef */ PORT_START("pc_keyboard_7") INPUT_PORTS_END void pangofun_state::machine_start() { } MACHINE_CONFIG_START(pangofun_state::pangofun) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", I486, 25000000 ) /* I486 ?? Mhz (25 according to POST) */ MCFG_DEVICE_PROGRAM_MAP(pcat_map) MCFG_DEVICE_IO_MAP(pcat_io) MCFG_DEVICE_IRQ_ACKNOWLEDGE_DEVICE("pic8259_1", pic8259_device, inta_cb) /* video hardware */ pcvideo_vga(config); MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ pcat_common(config); MACHINE_CONFIG_END ROM_START(pangofun) ROM_REGION32_LE(0x20000, "bios", 0) /* motherboard bios */ ROM_LOAD("bios.bin", 0x000000, 0x10000, CRC(e70168ff) SHA1(4a0d985c218209b7db2b2d33f606068aae539020) ) ROM_REGION(0x20000, "video_bios", 0) /* Trident TVGA9000 BIOS */ ROM_LOAD16_BYTE("prom.vid", 0x00000, 0x04000, CRC(ad7eadaf) SHA1(ab379187914a832284944e81e7652046c7d938cc) ) ROM_CONTINUE( 0x00001, 0x04000 ) /* this is what was on the rom board, mapping unknown */ ROM_REGION(0xa00000, "game_prg", 0) /* rom board */ ROM_LOAD("bank8.u39", 0x000000, 0x20000, CRC(72422c66) SHA1(40b8cca3f99925cf019053921165f6a4a30d784d) ) ROM_LOAD16_BYTE("bank0.u11", 0x100001, 0x80000, CRC(6ce951d7) SHA1(1dd09491c651920a8a507bdc6584400367e5a292) ) ROM_LOAD16_BYTE("bank0.u31", 0x100000, 0x80000, CRC(b6c06baf) SHA1(79074b086d24737d629272d98f17de6e1e650485) ) /* Following two references to a SB Pro clone sound card. */ ROM_LOAD16_BYTE("bank1.u12", 0x200001, 0x80000, CRC(5adc1f2e) SHA1(17abde7a2836d042a698661339eefe242dd9af0d) ) ROM_LOAD16_BYTE("bank1.u32", 0x200000, 0x80000, CRC(5647cbf6) SHA1(2e53a74b5939b297fa1a77441017cadc8a19ddef) ) ROM_LOAD16_BYTE("bank2.u13", 0x300001, 0x80000, BAD_DUMP CRC(504bf849) SHA1(13a184ec9e176371808938015111f8918cb4df7d) ) // EMPTY! (Definitely Bad, interleaves with the next ROM) ROM_LOAD16_BYTE("bank2.u33", 0x300000, 0x80000, CRC(272ecfb6) SHA1(6e1b6bdef62d953de102784ba0148fb20182fa87) ) /*bank3.u14 , NOT POPULATED */ /*bank3.u34 , NOT POPULATED */ /*bank4.u15 , NOT POPULATED */ /*bank4.u35 , NOT POPULATED */ /*bank5.u16 , NOT POPULATED */ /*bank5.u36 , NOT POPULATED */ /*bank6.u17 , NOT POPULATED */ /*bank6.u37 , NOT POPULATED */ /*bank7.u18 , NOT POPULATED */ /*bank7.u37 , NOT POPULATED */ /*bank8.u19 , NOT POPULATED */ ROM_END void pangofun_state::init_pangofun() { } GAME( 1995, pangofun, 0, pangofun, pangofun, pangofun_state, init_pangofun, ROT0, "InfoCube", "Pango Fun (Italy)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )