// license:BSD-3-Clause // copyright-holders:Manuel Abadia /*************************************************************************** Pandora's Palace(GX328) (c) 1984 Konami/Interlogic Driver by Manuel Abadia Notes: - Press 1P and 2P together to enter test mode. TODO: - CPU B continuously reads from 1e00. It seems to be important, could be a scanline counter or something like that. 2009-03: Added dsw locations and verified factory setting based on Guru's notes (DSW3 not mentioned) Boards: - CPU/Video board labeled PWB(A)2000109B - Sound board labeled PWB(B)3000154A ***************************************************************************/ #include "emu.h" #include "includes/pandoras.h" #include "includes/konamipt.h" #include "cpu/m6809/m6809.h" #include "cpu/mcs48/mcs48.h" #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/gen_latch.h" #include "machine/watchdog.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "sound/volt_reg.h" #include "screen.h" #include "speaker.h" #define MASTER_CLOCK XTAL(18'432'000) #define SOUND_CLOCK XTAL(14'318'181) WRITE_LINE_MEMBER(pandoras_state::vblank_irq) { if (state && m_irq_enable_a) m_maincpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE); if (state && m_irq_enable_b) m_subcpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE); } WRITE_LINE_MEMBER(pandoras_state::cpua_irq_enable_w) { if (!state) m_maincpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE); m_irq_enable_a = state; } WRITE_LINE_MEMBER(pandoras_state::cpub_irq_enable_w) { if (!state) m_subcpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE); m_irq_enable_b = state; } WRITE8_MEMBER(pandoras_state::pandoras_cpua_irqtrigger_w) { if (!m_firq_old_data_a && data) m_maincpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE); m_firq_old_data_a = data; } WRITE8_MEMBER(pandoras_state::pandoras_cpub_irqtrigger_w) { if (!m_firq_old_data_b && data) m_subcpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE); m_firq_old_data_b = data; } WRITE8_MEMBER(pandoras_state::pandoras_i8039_irqtrigger_w) { m_mcu->set_input_line(0, ASSERT_LINE); } WRITE8_MEMBER(pandoras_state::i8039_irqen_and_status_w) { /* bit 7 enables IRQ */ if ((data & 0x80) == 0) m_mcu->set_input_line(0, CLEAR_LINE); /* bit 5 goes to 8910 port A */ m_i8039_status = (data & 0x20) >> 5; } WRITE8_MEMBER(pandoras_state::pandoras_z80_irqtrigger_w) { m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); } WRITE_LINE_MEMBER(pandoras_state::coin_counter_1_w) { machine().bookkeeping().coin_counter_w(0, state); } WRITE_LINE_MEMBER(pandoras_state::coin_counter_2_w) { machine().bookkeeping().coin_counter_w(1, state); } void pandoras_state::pandoras_master_map(address_map &map) { map(0x0000, 0x0fff).ram().share("spriteram"); /* Work RAM (Shared with CPU B) */ map(0x1000, 0x13ff).ram().w(this, FUNC(pandoras_state::pandoras_cram_w)).share("colorram"); /* Color RAM (shared with CPU B) */ map(0x1400, 0x17ff).ram().w(this, FUNC(pandoras_state::pandoras_vram_w)).share("videoram"); /* Video RAM (shared with CPU B) */ map(0x1800, 0x1807).w("mainlatch", FUNC(ls259_device::write_d0)); /* INT control */ map(0x1a00, 0x1a00).w(this, FUNC(pandoras_state::pandoras_scrolly_w)); /* bg scroll */ map(0x1c00, 0x1c00).w(this, FUNC(pandoras_state::pandoras_z80_irqtrigger_w)); /* cause INT on the Z80 */ map(0x1e00, 0x1e00).w("soundlatch", FUNC(generic_latch_8_device::write)); /* sound command to the Z80 */ map(0x2000, 0x2000).w(this, FUNC(pandoras_state::pandoras_cpub_irqtrigger_w)); /* cause FIRQ on CPU B */ map(0x2001, 0x2001).w("watchdog", FUNC(watchdog_timer_device::reset_w)); /* watchdog reset */ map(0x4000, 0x5fff).rom(); /* space for diagnostic ROM */ map(0x6000, 0x67ff).ram().share("share4"); /* Shared RAM with CPU B */ map(0x8000, 0xffff).rom(); /* ROM */ } void pandoras_state::pandoras_slave_map(address_map &map) { map(0x0000, 0x0fff).ram().share("spriteram"); /* Work RAM (Shared with CPU A) */ map(0x1000, 0x13ff).ram().w(this, FUNC(pandoras_state::pandoras_cram_w)).share("colorram"); /* Color RAM (shared with CPU A) */ map(0x1400, 0x17ff).ram().w(this, FUNC(pandoras_state::pandoras_vram_w)).share("videoram"); /* Video RAM (shared with CPU A) */ map(0x1800, 0x1800).portr("DSW1"); map(0x1800, 0x1807).w("mainlatch", FUNC(ls259_device::write_d0)); /* INT control */ map(0x1a00, 0x1a00).portr("SYSTEM"); map(0x1a01, 0x1a01).portr("P1"); map(0x1a02, 0x1a02).portr("P2"); map(0x1a03, 0x1a03).portr("DSW3"); map(0x1c00, 0x1c00).portr("DSW2"); // AM_RANGE(0x1e00, 0x1e00) AM_READNOP /* ??? seems to be important */ map(0x8000, 0x8000).w("watchdog", FUNC(watchdog_timer_device::reset_w)); /* watchdog reset */ map(0xa000, 0xa000).w(this, FUNC(pandoras_state::pandoras_cpua_irqtrigger_w)); /* cause FIRQ on CPU A */ map(0xc000, 0xc7ff).ram().share("share4"); /* Shared RAM with the CPU A */ map(0xe000, 0xffff).rom(); /* ROM */ } void pandoras_state::pandoras_sound_map(address_map &map) { map(0x0000, 0x1fff).rom(); /* ROM */ map(0x2000, 0x23ff).ram(); /* RAM */ map(0x4000, 0x4000).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x6000, 0x6000).w("aysnd", FUNC(ay8910_device::address_w)); /* AY-8910 */ map(0x6001, 0x6001).r("aysnd", FUNC(ay8910_device::data_r)); /* AY-8910 */ map(0x6002, 0x6002).w("aysnd", FUNC(ay8910_device::data_w)); /* AY-8910 */ map(0x8000, 0x8000).w(this, FUNC(pandoras_state::pandoras_i8039_irqtrigger_w)); /* cause INT on the 8039 */ map(0xa000, 0xa000).w("soundlatch2", FUNC(generic_latch_8_device::write)); /* sound command to the 8039 */ } void pandoras_state::pandoras_i8039_map(address_map &map) { map(0x0000, 0x0fff).rom(); } void pandoras_state::pandoras_i8039_io_map(address_map &map) { map(0x00, 0xff).r("soundlatch2", FUNC(generic_latch_8_device::read)); } /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( pandoras ) PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) /* "No Coin B" = coins produce sound, but no effect on coin counter */ PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "20k and every 60k" ) PORT_DIPSETTING( 0x10, "30k and every 70k" ) PORT_DIPSETTING( 0x08, "20k" ) PORT_DIPSETTING( 0x00, "30k" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("SYSTEM") KONAMI8_SYSTEM_10 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P1") KONAMI8_MONO_B1_UNK PORT_START("P2") KONAMI8_COCKTAIL_B1_UNK INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 15*4, 14*4, 13*4, 12*4, 11*4, 10*4, 9*4, 8*4, 7*4, 6*4, 5*4, 4*4, 3*4, 2*4, 1*4, 0*4 }, { 15*4*16, 14*4*16, 13*4*16, 12*4*16, 11*4*16, 10*4*16, 9*4*16, 8*4*16, 7*4*16, 6*4*16, 5*4*16, 4*4*16, 3*4*16, 2*4*16, 1*4*16, 0*4*16 }, 32*4*8 }; static GFXDECODE_START( pandoras ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 16 ) GFXDECODE_ENTRY( "gfx2", 0, charlayout, 16*16, 16 ) GFXDECODE_END /*************************************************************************** Machine Driver ***************************************************************************/ void pandoras_state::machine_start() { save_item(NAME(m_firq_old_data_a)); save_item(NAME(m_firq_old_data_b)); save_item(NAME(m_irq_enable_a)); save_item(NAME(m_irq_enable_b)); save_item(NAME(m_i8039_status)); } void pandoras_state::machine_reset() { m_firq_old_data_a = 0; m_firq_old_data_b = 0; m_i8039_status = 0; } READ8_MEMBER(pandoras_state::pandoras_portA_r) { return m_i8039_status; } READ8_MEMBER(pandoras_state::pandoras_portB_r) { return (m_audiocpu->total_cycles() / 512) & 0x0f; } MACHINE_CONFIG_START(pandoras_state::pandoras) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", MC6809E, MASTER_CLOCK/6) /* CPU A */ MCFG_CPU_PROGRAM_MAP(pandoras_master_map) MCFG_CPU_ADD("sub", MC6809E, MASTER_CLOCK/6) /* CPU B */ MCFG_CPU_PROGRAM_MAP(pandoras_slave_map) MCFG_CPU_ADD("audiocpu", Z80, SOUND_CLOCK/8) MCFG_CPU_PROGRAM_MAP(pandoras_sound_map) MCFG_CPU_ADD("mcu", I8039, SOUND_CLOCK/2) MCFG_CPU_PROGRAM_MAP(pandoras_i8039_map) MCFG_CPU_IO_MAP(pandoras_i8039_io_map) MCFG_MCS48_PORT_P1_OUT_CB(DEVWRITE8("dac", dac_byte_interface, write)) MCFG_MCS48_PORT_P2_OUT_CB(WRITE8(pandoras_state, i8039_irqen_and_status_w)) MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* 100 CPU slices per frame - needed for correct synchronization of the sound CPUs */ MCFG_DEVICE_ADD("mainlatch", LS259, 0) // C3 MCFG_ADDRESSABLE_LATCH_Q0_OUT_CB(WRITELINE(pandoras_state, cpua_irq_enable_w)) // ENA MCFG_ADDRESSABLE_LATCH_Q1_OUT_CB(NOOP) // OFSET - unknown MCFG_ADDRESSABLE_LATCH_Q2_OUT_CB(WRITELINE(pandoras_state, coin_counter_1_w)) MCFG_ADDRESSABLE_LATCH_Q3_OUT_CB(WRITELINE(pandoras_state, coin_counter_2_w)) MCFG_ADDRESSABLE_LATCH_Q5_OUT_CB(WRITELINE(pandoras_state, flipscreen_w)) // FLIP MCFG_ADDRESSABLE_LATCH_Q6_OUT_CB(WRITELINE(pandoras_state, cpub_irq_enable_w)) // ENB MCFG_ADDRESSABLE_LATCH_Q7_OUT_CB(INPUTLINE("sub", INPUT_LINE_RESET)) MCFG_DEVCB_INVERT // RESETB MCFG_WATCHDOG_ADD("watchdog") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(pandoras_state, screen_update_pandoras) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(pandoras_state, vblank_irq)) MCFG_GFXDECODE_ADD("gfxdecode", "palette", pandoras) MCFG_PALETTE_ADD("palette", 16*16+16*16) MCFG_PALETTE_INDIRECT_ENTRIES(32) MCFG_PALETTE_INIT_OWNER(pandoras_state, pandoras) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("speaker") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_8_ADD("soundlatch2") MCFG_SOUND_ADD("aysnd", AY8910, SOUND_CLOCK/8) MCFG_AY8910_PORT_A_READ_CB(READ8(pandoras_state, pandoras_portA_r)) // not used MCFG_AY8910_PORT_B_READ_CB(READ8(pandoras_state, pandoras_portB_r)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.4) MCFG_SOUND_ADD("dac", DAC_8BIT_R2R, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.12) // unknown DAC MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0) MCFG_SOUND_ROUTE(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE(0, "dac", -1.0, DAC_VREF_NEG_INPUT) MACHINE_CONFIG_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( pandoras ) ROM_REGION( 0x10000, "maincpu", 0 ) /* 64K for the CPU A */ ROM_LOAD( "pand_j13.cpu", 0x08000, 0x02000, CRC(7a0fe9c5) SHA1(e68c8d76d1abb69ac72b0e2cd8c1dfc540064ee3) ) ROM_LOAD( "pand_j12.cpu", 0x0a000, 0x02000, CRC(7dc4bfe1) SHA1(359c3051e5d7a34d0e49578e4c168fd19c73e202) ) ROM_LOAD( "pand_j10.cpu", 0x0c000, 0x02000, CRC(be3af3b7) SHA1(91321b53e17e58b674104cb95b1c35ee8fecae22) ) ROM_LOAD( "pand_j9.cpu", 0x0e000, 0x02000, CRC(e674a17a) SHA1(a4b096dc455425dd60298acf2203659ef6f8d857) ) ROM_REGION( 0x10000, "sub", 0 ) /* 64K for the CPU B */ ROM_LOAD( "pand_j5.cpu", 0x0e000, 0x02000, CRC(4aab190b) SHA1(d2204953d6b6b34cea851bfc9c2b31426e75f90b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64K for the Sound CPU */ ROM_LOAD( "pand_6c.snd", 0x00000, 0x02000, CRC(0c1f109d) SHA1(4e6cdee99261764bd2fea5abbd49d800baba0dc5) ) ROM_REGION( 0x2000, "mcu", 0 ) /* 4K for the Sound CPU 2 (Data is mirrored to fit into an 8K rom) */ ROM_LOAD( "pand_7e.snd", 0x00000, 0x02000, CRC(1071c1ba) SHA1(3693be69f4b32fb3031bcdee8cac0d46ec8c2804) ) ROM_REGION( 0x6000, "gfx1", 0 ) ROM_LOAD( "pand_j18.cpu", 0x00000, 0x02000, CRC(99a696c5) SHA1(35a27cd5ecc51a9a1acf01eb8078a1028f03be32) ) /* sprites */ ROM_LOAD( "pand_j17.cpu", 0x02000, 0x02000, CRC(38a03c21) SHA1(b0c8f642787bab3cd1d76657e56f07f4f6f9073c) ) ROM_LOAD( "pand_j16.cpu", 0x04000, 0x02000, CRC(e0708a78) SHA1(9dbd08b6ca8a66a61e128d1806888696273de848) ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "pand_a18.cpu", 0x00000, 0x02000, CRC(23706d4a) SHA1(cca92e6ff90e3006a79a214f1211fd659771de53) ) /* tiles */ ROM_LOAD( "pand_a19.cpu", 0x02000, 0x02000, CRC(a463b3f9) SHA1(549b7ee6e47325b80186441da11879fb8b1b47be) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "pandora.2a", 0x0000, 0x020, CRC(4d56f939) SHA1(a8dac604bfdaf4b153b75dbf165de113152b6daa) ) /* palette */ ROM_LOAD( "pandora.17g", 0x0020, 0x100, CRC(c1a90cfc) SHA1(c6581f2d543e38f1de399774183cf0698e61dab5) ) /* sprite lookup table */ ROM_LOAD( "pandora.16b", 0x0120, 0x100, CRC(c89af0c3) SHA1(4072c8d61521b34ce4dbce1d48f546402e9539cd) ) /* character lookup table */ ROM_END GAME( 1984, pandoras, 0, pandoras, pandoras, pandoras_state, 0, ROT90, "Konami / Interlogic", "Pandora's Palace", MACHINE_SUPPORTS_SAVE )