/*************************************************************************** N.Y. Captor - Taito '85 Driver by Tomasz Slanina analog [at] op.pl **************************************************************************** Hardware similar to Fairyland Story Cycle Shooting (Taito '86) is running on (almost) the same hardware as NY Captor, but MCU dump is missing. What's new : - added bootlegs - Bronx and Colt - Cycle Shooting added (bigger VRAM than nycpator, dfferent (unknwn yet) banking and gfx control , ROMs probably are wrong mapped, gfx too) - Sub CPU halt (cpu #0 ,$d001) - Improved communication between main cpu and sound cpu ($d400 cpu#0 , $d000 sound cpu) To do : - REAL bg/sprite priority system - cpu #0 , $d806 - only bits 0,1,2 used , something with sound control (code at $62x) - better sound emulation (mixing ?) - unknown R/W - 13th bit in color defs (priority? bit is set for all colors in spot1, for 3/4 screen cols in spot2 etc) Notes : $d000 - MCU data read/write $d001 - Watchdog ? $d002 - generic control ----x--- ROM Bank $d800 - Dip 0 ------xx Bonus life 00 150000 300000 300000 01 100000 300000 300000 10 20000 80000 80000 11 50000 150000 200000 -----x-- Unknown ---xx--- Lives 00 2 01 1 10 3 11 5 --x----- Free Play 0 Yes 1 No -x------ Allow Continue 0 No 1 Yes x------- Demo Sounds 0 Off 1 On $d801 - Dip 1 Coinage $d802 - Dip 2 -------x Freeze 0 On 1 Off ------x- Training Spot 0 No 1 Yes ----xx-- Difficulty 00 Hardest 01 Normal 10 Hard 11 Easy ---x---- Display Coinage 0 No 1 Yes --x----- Reset Damage 0 Every 4 Stages 1 Every Stage -x------ No Hit 0 Yes 1 No x------- Coin Slots 0 1 1 2 $d803 - Input Port 1 -------x Start1 ------x- Unused -----x-- Service1 ----x--- Tilt ---x---- Coin1 --x----- Coin2 xx------ Unknown $d804 - Input Port 2 -------x Button1 xxxxxxx- Unused $d805 - MCU Status read ------x- MCU has sent data to the main cpu $d806 - Unknown $d807 - MCU Status read -------x MCU is ready to receive data from main cpu RAM : $e18e - sync between 1st and 2nd Z80 $e18d - same as a bove $e19d - coinage A (Word) $e19f - coinage B (Word) $e298 - spot $e299 - lives $e2a1 - damage $e2a2 - stage $e39c - video control byte stored here $e39d - generic control value $e39f - gun position update $e397 - same as above ? $e3a0 - gun Y position ($18 - $f0 = visible area) $e3a1 - gun X position ($08 - $c0 = visible area) $e3a2 - shot trigger $e3a8 - timer for bullets reload $e3aa - bullets $df00 R - x - beam counter $df01 R - y - beam counter $df02 R - bit 0 - beam detector $df03 W - video control byte Stephh's additional notes (based on the game Z80 code and some tests) : - You need to press SERVICE1 while resetting the game to enter the "test mode". Note that the grid is always displayed, so it's IMPOSSIBLE to see what's in it 8( - When "Infinite Bullets" is set to ON, there is no timer to reload the bullets. - When "No Hit" Dip Switch is ON, damage is still incremented, but there are no test made if it reaches the limit (0x0a). - Bit 2 of 0xd802 also determines the precision of a shot (= range around a bullet where the enemies can be killed) : * 0 : small range (0x0a) * 1 : high range (0x0c) ***************************************************************************/ //#define USE_MCU #include #include "driver.h" #include "cpu/z80/z80.h" #include "cpu/m6805/m6805.h" #include "sound/ay8910.h" #include "sound/msm5232.h" VIDEO_START( nycaptor ); VIDEO_UPDATE( nycaptor ); extern UINT8 *nycaptor_scrlram; UINT8 *nycaptor_sharedram; static int generic_control_reg = 0; static int sound_nmi_enable=0,pending_nmi=0; int nyc_gametype=0; WRITE8_HANDLER( nycaptor_videoram_w ); WRITE8_HANDLER( nycaptor_spriteram_w ); WRITE8_HANDLER( nycaptor_palette_w ); WRITE8_HANDLER( nycaptor_gfxctrl_w ); WRITE8_HANDLER( nycaptor_scrlram_w ); WRITE8_HANDLER( nycaptor_68705_portA_w ); WRITE8_HANDLER( nycaptor_68705_portB_w ); WRITE8_HANDLER( nycaptor_68705_portC_w ); WRITE8_HANDLER( nycaptor_68705_ddrA_w ); WRITE8_HANDLER( nycaptor_68705_ddrB_w ); WRITE8_HANDLER( nycaptor_68705_ddrC_w ); WRITE8_HANDLER( nycaptor_mcu_w ); READ8_HANDLER( nycaptor_mcu_r ); READ8_HANDLER( nycaptor_mcu_status_r1 ); READ8_HANDLER( nycaptor_mcu_status_r2 ); READ8_HANDLER( nycaptor_spriteram_r ); READ8_HANDLER( nycaptor_palette_r ); READ8_HANDLER( nycaptor_gfxctrl_r ); READ8_HANDLER( nycaptor_scrlram_r ); READ8_HANDLER( nycaptor_68705_portC_r ); READ8_HANDLER( nycaptor_68705_portB_r ); READ8_HANDLER( nycaptor_68705_portA_r ); READ8_HANDLER( nycaptor_videoram_r ); static WRITE8_HANDLER( sub_cpu_halt_w ) { cpunum_set_input_line(1, INPUT_LINE_HALT, (data )? ASSERT_LINE : CLEAR_LINE); } static UINT8 snd_data; static READ8_HANDLER( from_snd_r ) { return snd_data; } static WRITE8_HANDLER( to_main_w ) { snd_data = data; } static READ8_HANDLER(nycaptor_sharedram_r) { return nycaptor_sharedram[offset]; } static WRITE8_HANDLER(nycaptor_sharedram_w) { nycaptor_sharedram[offset]=data; } static READ8_HANDLER( nycaptor_b_r ) { return 1; } static READ8_HANDLER( nycaptor_by_r ) { int port=readinputport(6); if(nyc_gametype==1) port=255-port; return port-8; } static READ8_HANDLER( nycaptor_bx_r ) { return (readinputport(5)+0x27)|1; } static WRITE8_HANDLER( sound_cpu_reset_w ) { cpunum_set_input_line(2, INPUT_LINE_RESET, (data&1 )? ASSERT_LINE : CLEAR_LINE); } static int vol_ctrl[16]; static MACHINE_RESET( ta7630 ) { int i; double db = 0.0; double db_step = 0.50; /* 0.50 dB step (at least, maybe more) */ double db_step_inc = 0.275; for (i=0; i<16; i++) { double max = 100.0 / pow(10.0, db/20.0 ); vol_ctrl[ 15-i ] = max; /*logerror("vol_ctrl[%x] = %i (%f dB)\n",15-i,vol_ctrl[ 15-i ],db);*/ db += db_step; db_step += db_step_inc; } } static TIMER_CALLBACK( nmi_callback ) { if (sound_nmi_enable) cpunum_set_input_line(2,INPUT_LINE_NMI,PULSE_LINE); else pending_nmi = 1; } static WRITE8_HANDLER( sound_command_w ) { soundlatch_w(0,data); timer_call_after_resynch(data,nmi_callback); } static WRITE8_HANDLER( nmi_disable_w ) { sound_nmi_enable = 0; } static WRITE8_HANDLER( nmi_enable_w ) { sound_nmi_enable = 1; if (pending_nmi) { cpunum_set_input_line(2,INPUT_LINE_NMI,PULSE_LINE); pending_nmi = 0; } } static WRITE8_HANDLER(unk_w) { } static struct AY8910interface ay8910_interface = { 0, 0, unk_w, unk_w }; static struct MSM5232interface msm5232_interface = { { 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6 } /* 0.65 (???) uF capacitors (match the sample, not verified) */ }; static READ8_HANDLER ( nycaptor_generic_control_r ) { return generic_control_reg; } static WRITE8_HANDLER( nycaptor_generic_control_w ) { generic_control_reg = data; memory_set_bankptr(1, memory_region(REGION_CPU1) + 0x10000 + ((data&0x08)>>3)*0x4000 ); } static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1) AM_RANGE(0xc000, 0xc7ff) AM_READ(nycaptor_videoram_r) AM_RANGE(0xd000, 0xd000) AM_READ(nycaptor_mcu_r) AM_RANGE(0xd002, 0xd002) AM_READ(nycaptor_generic_control_r) AM_RANGE(0xd400, 0xd400) AM_READ(from_snd_r) AM_RANGE(0xd401, 0xd401) AM_READ(MRA8_NOP) AM_RANGE(0xd800, 0xd800) AM_READ(input_port_0_r) AM_RANGE(0xd801, 0xd801) AM_READ(input_port_1_r) AM_RANGE(0xd802, 0xd802) AM_READ(input_port_2_r) AM_RANGE(0xd803, 0xd803) AM_READ(input_port_3_r) AM_RANGE(0xd804, 0xd804) AM_READ(input_port_4_r) AM_RANGE(0xd805, 0xd805) AM_READ(nycaptor_mcu_status_r1) AM_RANGE(0xd806, 0xd806) AM_READ(MRA8_NOP) /* unknown ?sound? */ AM_RANGE(0xd807, 0xd807) AM_READ(nycaptor_mcu_status_r2) AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r) AM_RANGE(0xdca0, 0xdcbf) AM_READ(nycaptor_scrlram_r) AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r) AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r) AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xd000, 0xd000) AM_WRITE(nycaptor_mcu_w) AM_RANGE(0xd001, 0xd001) AM_WRITE(sub_cpu_halt_w) AM_RANGE(0xd002, 0xd002) AM_WRITE(nycaptor_generic_control_w) /* bit 3 - memory bank at 0x8000-0xbfff */ AM_RANGE(0xd400, 0xd400) AM_WRITE(sound_command_w) AM_RANGE(0xd403, 0xd403) AM_WRITE(sound_cpu_reset_w) AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w) AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram) AM_RANGE(0xdce1, 0xdce1) AM_WRITE(MWA8_NOP) AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w) AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w) AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) AM_BASE(&nycaptor_sharedram) ADDRESS_MAP_END static ADDRESS_MAP_START( readmem_sub, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0xd800, 0xd800) AM_READ(input_port_0_r) AM_RANGE(0xd801, 0xd801) AM_READ(input_port_1_r) AM_RANGE(0xd802, 0xd802) AM_READ(input_port_2_r) AM_RANGE(0xd803, 0xd803) AM_READ(input_port_3_r) AM_RANGE(0xd804, 0xd804) AM_READ(input_port_4_r) AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r) AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r) AM_RANGE(0xdf00, 0xdf00) AM_READ(nycaptor_bx_r) AM_RANGE(0xdf01, 0xdf01) AM_READ(nycaptor_by_r) AM_RANGE(0xdf02, 0xdf02) AM_READ(nycaptor_b_r) AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r) AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_sub, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w) AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram) AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w) AM_RANGE(0xdf03, 0xdf03) AM_WRITE(MWA8_NOP)/* ? gfx control ? */ AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM) AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r) AM_RANGE(0xd200, 0xd200) AM_READ(MRA8_NOP) AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_NOP) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xc800, 0xc800) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xc801, 0xc801) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0xc802, 0xc802) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0xc803, 0xc803) AM_WRITE(AY8910_write_port_1_w) AM_RANGE(0xc900, 0xc90d) AM_WRITE(MSM5232_0_w) AM_RANGE(0xca00, 0xca00) AM_WRITE(MWA8_NOP) AM_RANGE(0xcb00, 0xcb00) AM_WRITE(MWA8_NOP) AM_RANGE(0xcc00, 0xcc00) AM_WRITE(MWA8_NOP) AM_RANGE(0xd000, 0xd000) AM_WRITE(to_main_w) AM_RANGE(0xd200, 0xd200) AM_WRITE(nmi_enable_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(nmi_disable_w) AM_RANGE(0xd600, 0xd600) AM_WRITE(MWA8_NOP) AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_NOP) ADDRESS_MAP_END static ADDRESS_MAP_START( m68705_readmem, ADDRESS_SPACE_PROGRAM, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(11) ) AM_RANGE(0x0000, 0x0000) AM_READ(nycaptor_68705_portA_r) AM_RANGE(0x0001, 0x0001) AM_READ(nycaptor_68705_portB_r) AM_RANGE(0x0002, 0x0002) AM_READ(nycaptor_68705_portC_r) AM_RANGE(0x0010, 0x007f) AM_READ(MRA8_RAM) AM_RANGE(0x0080, 0x07ff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( m68705_writemem, ADDRESS_SPACE_PROGRAM, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(11) ) AM_RANGE(0x0000, 0x0000) AM_WRITE(nycaptor_68705_portA_w) AM_RANGE(0x0001, 0x0001) AM_WRITE(nycaptor_68705_portB_w) AM_RANGE(0x0002, 0x0002) AM_WRITE(nycaptor_68705_portC_w) AM_RANGE(0x0004, 0x0004) AM_WRITE(nycaptor_68705_ddrA_w) AM_RANGE(0x0005, 0x0005) AM_WRITE(nycaptor_68705_ddrB_w) AM_RANGE(0x0006, 0x0006) AM_WRITE(nycaptor_68705_ddrC_w) AM_RANGE(0x0010, 0x007f) AM_WRITE(MWA8_RAM) AM_RANGE(0x0080, 0x07ff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END /* Cycle Shooting */ static READ8_HANDLER(cyclshtg_mcu_status_r) { return 0xff; } static READ8_HANDLER(cyclshtg_mcu_r) { return 7; } static WRITE8_HANDLER(cyclshtg_mcu_w) { } static READ8_HANDLER(cyclshtg_mcu_status_r1) { return mame_rand(Machine); } static WRITE8_HANDLER( cyclshtg_generic_control_w ) { int bank=(data>>2)&3; generic_control_reg = data; memory_set_bankptr(1, memory_region(REGION_CPU1) + 0x10000 + bank*0x4000 ); } static ADDRESS_MAP_START( cyclshtg_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1) AM_RANGE(0xc000, 0xcfff) AM_READ(nycaptor_videoram_r) AM_RANGE(0xd000, 0xd000) AM_READ(cyclshtg_mcu_r) AM_RANGE(0xd002, 0xd002) AM_READ(nycaptor_generic_control_r) AM_RANGE(0xd400, 0xd400) AM_READ(from_snd_r) AM_RANGE(0xd800, 0xd800) AM_READ(input_port_0_r) AM_RANGE(0xd801, 0xd801) AM_READ(input_port_1_r) AM_RANGE(0xd802, 0xd802) AM_READ(input_port_2_r) AM_RANGE(0xd803, 0xd803) AM_READ(input_port_3_r) AM_RANGE(0xd804, 0xd804) AM_READ(input_port_4_r) AM_RANGE(0xd805, 0xd805) AM_READ(cyclshtg_mcu_status_r) AM_RANGE(0xd806, 0xd806) AM_READ(MRA8_NOP) AM_RANGE(0xd807, 0xd807) AM_READ(cyclshtg_mcu_status_r) AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r) AM_RANGE(0xdca0, 0xdcbf) AM_READ(nycaptor_scrlram_r) AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r) AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r) AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( cyclshtg_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xcfff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xd000, 0xd000) AM_WRITE(cyclshtg_mcu_w) AM_RANGE(0xd001, 0xd001) AM_WRITE(sub_cpu_halt_w) AM_RANGE(0xd002, 0xd002) AM_WRITE(cyclshtg_generic_control_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(sound_command_w) AM_RANGE(0xd403, 0xd403) AM_WRITE(sound_cpu_reset_w) AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w) AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram) AM_RANGE(0xdce1, 0xdce1) AM_WRITE(MWA8_NOP) AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w) AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w) AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) AM_BASE(&nycaptor_sharedram) ADDRESS_MAP_END static ADDRESS_MAP_START( cyclshtg_readmem_sub, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) AM_RANGE(0xd800, 0xd800) AM_READ(input_port_0_r) AM_RANGE(0xd801, 0xd801) AM_READ(input_port_1_r) AM_RANGE(0xd802, 0xd802) AM_READ(input_port_2_r) AM_RANGE(0xd803, 0xd803) AM_READ(input_port_3_r) AM_RANGE(0xd804, 0xd804) AM_READ(input_port_4_r) AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r) AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r) AM_RANGE(0xdf00, 0xdf00) AM_READ(nycaptor_bx_r) AM_RANGE(0xdf01, 0xdf01) AM_READ(nycaptor_by_r) AM_RANGE(0xdf02, 0xdf02) AM_READ(nycaptor_b_r) AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r) AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( cyclshtg_writemem_sub, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w) AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram) AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w) AM_RANGE(0xdf03, 0xdf03) AM_WRITE(MWA8_NOP) AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) ADDRESS_MAP_END static READ8_HANDLER(unk_r) { return mame_rand(Machine); } static ADDRESS_MAP_START( bronx_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1) AM_RANGE(0xc000, 0xcfff) AM_READ(nycaptor_videoram_r) AM_RANGE(0xd000, 0xd000) AM_READ(cyclshtg_mcu_r) AM_RANGE(0xd002, 0xd002) AM_READ(nycaptor_generic_control_r) AM_RANGE(0xd400, 0xd400) AM_READ(from_snd_r) AM_RANGE(0xd401, 0xd401) AM_READ(unk_r) AM_RANGE(0xd800, 0xd800) AM_READ(input_port_0_r) AM_RANGE(0xd801, 0xd801) AM_READ(input_port_1_r) AM_RANGE(0xd802, 0xd802) AM_READ(input_port_2_r) AM_RANGE(0xd803, 0xd803) AM_READ(input_port_3_r) AM_RANGE(0xd804, 0xd804) AM_READ(input_port_4_r) AM_RANGE(0xd805, 0xd805) AM_READ(cyclshtg_mcu_status_r) AM_RANGE(0xd806, 0xd806) AM_READ(MRA8_NOP) AM_RANGE(0xd807, 0xd807) AM_READ(cyclshtg_mcu_status_r) AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r) AM_RANGE(0xdca0, 0xdcbf) AM_READ(nycaptor_scrlram_r) AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r) AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r) AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( bronx_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xcfff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xd000, 0xd000) AM_WRITENOP AM_RANGE(0xd001, 0xd001) AM_WRITE(sub_cpu_halt_w) AM_RANGE(0xd002, 0xd002) AM_WRITE(cyclshtg_generic_control_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(sound_command_w) AM_RANGE(0xd403, 0xd403) AM_WRITE(sound_cpu_reset_w) AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w) AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram) AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w) AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w) AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) AM_BASE(&nycaptor_sharedram) ADDRESS_MAP_END static ADDRESS_MAP_START( bronx_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_REGION(REGION_USER1, 0) ADDRESS_MAP_END static ADDRESS_MAP_START( bronx_readmem_sub, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0xd800, 0xd800) AM_READ(input_port_0_r) AM_RANGE(0xd801, 0xd801) AM_READ(input_port_1_r) AM_RANGE(0xd802, 0xd802) AM_READ(input_port_2_r) AM_RANGE(0xd803, 0xd803) AM_READ(input_port_3_r) AM_RANGE(0xd804, 0xd804) AM_READ(input_port_4_r) AM_RANGE(0xd805, 0xd805) AM_READ(cyclshtg_mcu_status_r1) AM_RANGE(0xd807, 0xd807) AM_READ(cyclshtg_mcu_status_r) AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r) AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r) AM_RANGE(0xdf00, 0xdf00) AM_READ(nycaptor_bx_r) AM_RANGE(0xdf01, 0xdf01) AM_READ(nycaptor_by_r) AM_RANGE(0xdf02, 0xdf02) AM_READ(nycaptor_b_r) AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r) AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( bronx_writemem_sub, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w) AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram) AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w) AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w) AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) ADDRESS_MAP_END /* Cycle Shooting */ static INPUT_PORTS_START( cyclshtg ) PORT_START_TAG("IN0") PORT_DIPNAME( 0x04, 0x04, "Test Mode" ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_START_TAG("IN1") PORT_START_TAG("IN2") PORT_START_TAG("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )//? PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Tilt ) ) PORT_DIPSETTING( 0x08, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START_TAG("IN5") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_START_TAG("IN6") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(Y, -1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( nycaptor ) PORT_START_TAG("IN0") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x02, "20k, 80k then every 80k" ) PORT_DIPSETTING( 0x03, "50k, 150k then every 200k" ) PORT_DIPSETTING( 0x01, "100k, 300k then every 300k" ) PORT_DIPSETTING( 0x00, "150k, 300k then every 300k" ) PORT_DIPNAME( 0x04, 0x04, "Infinite Bullets (Cheat)") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START_TAG("IN1") PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) ) PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) ) PORT_START_TAG("IN2") PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Training Spot" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Reset Damage" ) PORT_DIPSETTING( 0x20, "Every Stage" ) PORT_DIPSETTING( 0x00, "Every 4 Stages" ) PORT_DIPNAME( 0x40, 0x40, "No Hit (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Coin Slots" ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x80, "2" ) PORT_START_TAG("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* IPT_START2 is some similar Taito games (eg: 'flstory') */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* "I/O ERROR" if active */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* "I/O ERROR" if active */ PORT_START_TAG("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START_TAG("IN5") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_START_TAG("IN6") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 }, { 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 }, { 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 16*8+8+3, 16*8+8+2, 16*8+8+1, 16*8+8+0 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 }, 64*8 }; static GFXDECODE_START( nycaptor ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 )//16 kolorow GFXDECODE_ENTRY( REGION_GFX1, 0, spritelayout, 256, 16 )//paleta 2, 16 kolorow GFXDECODE_END static MACHINE_DRIVER_START( nycaptor ) /* basic machine hardware */ MDRV_CPU_ADD(Z80,8000000/2) /* ??? */ MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,8000000/2) MDRV_CPU_PROGRAM_MAP(readmem_sub,writemem_sub) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) /* IRQ generated by ??? */ MDRV_CPU_ADD(Z80,8000000/2) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,2) /* IRQ generated by ??? */ MDRV_CPU_ADD(M68705,2000000/M68705_CLOCK_DIVIDER) MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_INTERLEAVE(100) /* 100 CPU slices per frame - an high value to ensure proper */ /* synchronization of the CPUs */ MDRV_MACHINE_RESET(ta7630) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(nycaptor) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(nycaptor) MDRV_VIDEO_UPDATE(nycaptor) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 8000000/4) MDRV_SOUND_CONFIG(ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(AY8910, 8000000/4) MDRV_SOUND_CONFIG(ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(MSM5232, 2000000) MDRV_SOUND_CONFIG(msm5232_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( cyclshtg ) MDRV_CPU_ADD(Z80,8000000/2) MDRV_CPU_PROGRAM_MAP(cyclshtg_readmem,cyclshtg_writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,8000000/2) MDRV_CPU_PROGRAM_MAP(cyclshtg_readmem_sub,cyclshtg_writemem_sub) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,8000000/2) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,2) #ifdef USE_MCU MDRV_CPU_ADD(M68705,2000000/M68705_CLOCK_DIVIDER) MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem) #endif MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_INTERLEAVE(1) MDRV_MACHINE_RESET(ta7630) MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(nycaptor) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(nycaptor) MDRV_VIDEO_UPDATE(nycaptor) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 8000000/4) MDRV_SOUND_CONFIG(ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(AY8910, 8000000/4) MDRV_SOUND_CONFIG(ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(MSM5232, 2000000) MDRV_SOUND_CONFIG(msm5232_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( bronx ) MDRV_CPU_ADD(Z80,8000000/2) MDRV_CPU_PROGRAM_MAP(bronx_readmem, bronx_writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,8000000/2) MDRV_CPU_PROGRAM_MAP(bronx_readmem_sub, bronx_writemem_sub) MDRV_CPU_IO_MAP(bronx_io, 0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,8000000/2) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,2) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_INTERLEAVE(2) MDRV_MACHINE_RESET(ta7630) MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(nycaptor) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(nycaptor) MDRV_VIDEO_UPDATE(nycaptor) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 8000000/4) MDRV_SOUND_CONFIG(ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(AY8910, 8000000/4) MDRV_SOUND_CONFIG(ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(MSM5232, 2000000) MDRV_SOUND_CONFIG(msm5232_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( nycaptor ) ROM_REGION( 0x18000, REGION_CPU1, 0 ) ROM_LOAD( "a50_04", 0x00000, 0x4000, CRC(33d971a3) SHA1(8bf6cb8d799739dc6f115d352453af278d58de9a) ) ROM_LOAD( "a50_03", 0x04000, 0x4000, CRC(8557fa44) SHA1(5639ec2ac21ae94c416c01bd7c0dae722cc14598) ) ROM_LOAD( "a50_02", 0x10000, 0x4000, CRC(9697b898) SHA1(28b92963264b867ca4452dad7dcbbb8c8247d2f5) ) ROM_LOAD( "a50_01", 0x14000, 0x4000, CRC(0965f84a) SHA1(22698446f52f5d29632aa982b9be87a9bf86fbef) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "a50_05-2", 0x0000, 0x4000, CRC(7796655a) SHA1(74cf84bf6f4dfee57ef6236280c0d64c1a156ffe) ) ROM_LOAD( "a50_06", 0x4000, 0x4000, CRC(450d6783) SHA1(e652bf83fb6bdd8152dbafb05bb695259c2619cc) ) ROM_REGION( 0x10000, REGION_CPU3, 0 ) ROM_LOAD( "a50_15", 0x0000, 0x4000, CRC(f8a604e5) SHA1(8fae920fd09584b5e5ccd0db8b8934b393a23d50) ) ROM_LOAD( "a50_16", 0x4000, 0x4000, CRC(fc24e11d) SHA1(ce1a1d7b809fa0f5f5e7a462047374b1b3f621c6) ) ROM_REGION( 0x0800, REGION_CPU4, 0 ) ROM_LOAD( "a50_17", 0x0000, 0x0800, CRC(69fe08dc) SHA1(9bdac3e835f63bbb8806892169d89f43d447df21) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE | ROMREGION_INVERT ) ROM_LOAD( "a50_07", 0x00000, 0x4000, CRC(b3b330cf) SHA1(8330e4831b8d0068c0367417db2e27fded7c56fe) ) ROM_LOAD( "a50_09", 0x04000, 0x4000, CRC(22e2232e) SHA1(3b43114a5511b00e45cd67073c3f833fcf098fb6) ) ROM_LOAD( "a50_11", 0x08000, 0x4000, CRC(2c04ad4f) SHA1(a6272f91f583d46dd4a3fe863482b39406c70e97) ) ROM_LOAD( "a50_13", 0x0c000, 0x4000, CRC(9940e78d) SHA1(8607808e6ff76808ae155d671c3179bfe7d2639b) ) ROM_LOAD( "a50_08", 0x10000, 0x4000, CRC(3c31be14) SHA1(a1ed382fbd374609022535bd0d78bc9e84edd63b) ) ROM_LOAD( "a50_10", 0x14000, 0x4000, CRC(ce84dc5a) SHA1(8723310f3e25820ef7490c16759ebcb8354dde85) ) ROM_LOAD( "a50_12", 0x18000, 0x4000, CRC(3fb4cfa3) SHA1(b1c5f7b0297c59dc93420d31e0ef2b1125dbb9db) ) ROM_LOAD( "a50_14", 0x1c000, 0x4000, CRC(24b2f1bf) SHA1(4757aec2e4b99ce33d993ce1e19ee46a4eb76e86) ) ROM_END ROM_START( cyclshtg ) ROM_REGION( 0x18000, REGION_CPU1, 0 ) ROM_LOAD( "a97_01.i17", 0x00000, 0x4000, CRC(686fac1a) SHA1(46d17cb98f064413bb76c5d869f8061d2771cda0) ) ROM_LOAD( "a97_02.i16", 0x04000, 0x4000, CRC(48a812f9) SHA1(8ab18cb8d6a8b7ce1ed1a4009f5435ce4b0937b4) ) ROM_LOAD( "a97_03.u15", 0x10000, 0x4000, CRC(67ad3067) SHA1(2e355653e91c093abe7db0a3d55d5a3f95c4a2e3) ) ROM_LOAD( "a97_04.u14", 0x14000, 0x4000, CRC(804e6445) SHA1(5b6771c5729faf62d5002d090c0b9c5ca5cb9ad6) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "a97_05.u22", 0x0000, 0x4000, CRC(fdc36c4f) SHA1(cae2d3f07c5bd6de9d40ff7d385b999e7dc9ce82) ) ROM_LOAD( "a80_06.u23", 0x4000, 0x4000, CRC(2769c5ab) SHA1(b8f5a4a8c70c8d37d5e92b37faa0e25b287b3fb2) ) ROM_LOAD( "a97_06.i24", 0x8000, 0x4000, CRC(c0473a54) SHA1(06fa7345a44a72995146e973c2cd7a14499f4310) ) ROM_REGION( 0x10000, REGION_CPU3, 0 ) ROM_LOAD( "a80_16.i26", 0x0000, 0x4000, CRC(ce171a48) SHA1(e5ae9bb22f58c8857737bc6f5317866819a4e4d1) ) ROM_LOAD( "a80_17.i25", 0x4000, 0x4000, CRC(a90b7bbc) SHA1(bd5c96861a59a1f84bb5032775b1c70efdb7066f) ) ROM_REGION( 0x0800, REGION_CPU4, 0 ) ROM_LOAD( "a80_18", 0x0000, 0x0800, NO_DUMP ) /* Missing */ ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE | ROMREGION_INVERT ) ROM_LOAD( "a80_11.u11", 0x00000, 0x4000, CRC(29e1293b) SHA1(106204ec46fae5d3b5e4a4d423bc0e886a637c61) ) ROM_LOAD( "a80_10.u10", 0x04000, 0x4000, CRC(345f576c) SHA1(fee5b2167bcd0fdc21c0a7b22ffdf7506a24baee) ) ROM_LOAD( "a80_09.u9", 0x08000, 0x4000, CRC(3ef06dff) SHA1(99bbd32ae89a6becac9e1bb8a34a834d81890444) ) ROM_LOAD( "a97_07.u8", 0x0c000, 0x4000, CRC(8f2baf57) SHA1(bb4e5b69477c51536dfd95ea59c7281159f3bcc7) ) ROM_LOAD( "a80_15.u39", 0x10000, 0x4000, CRC(2cefb47d) SHA1(3bef20c9c0c4f9237a327da3cbc9a7bbf63771ea) ) ROM_LOAD( "a80_14.u34", 0x14000, 0x4000, CRC(91642de8) SHA1(531974fc147d25e9feada89bc82d5df62ec9d446) ) ROM_LOAD( "a80_13.u33", 0x18000, 0x4000, CRC(96a67c6b) SHA1(3bed4313d6b8d554b35abb1515ab94e78c2718c5) ) ROM_LOAD( "a80_12.u23", 0x1c000, 0x4000, CRC(9ff04c85) SHA1(a5edc50bbe6e2c976895c97400c75088bc90a1fc) ) ROM_END /* Bronx (Cycle Shooting bootleg) Taito, 1986 The hardware is an almost exact copy of the original Taito hardware, minus the 68705 Microcontroller :-) PCB Layout ---------- Top Board |----------------------------------| |-| VOL VOL | | | TDA2003 TDA2003 LM3900 | | | | | | | | | | | | LM3900 | | | | | | | |-| M5232| | AY-3-8910 | | AY-3-8910 | | | | | | | | | | 2016 | | Z80 16 17 8MHz| |----------------------------------| Notes: Z80 running at 4.000MHz M5253 running at 2.000MHz AY-3-8910's running at 2.000MHz 2016 - 2k x8 SRAM (DIP24) Middle Board |----------------------------------------------------| | 74 Z80 ROM1 04 8MHz | | |-| 74 | | | | 139 ROM7 ROM2 | | | | 240 | | | | ROM6 ROM3 155 | | | | 245 | | | | ROM5 ROM4 139 | | | | 245 |-| |2 | | | | |2 |-| 175 6264 Z80 | | |W | | |A | | |Y 251 251 | | | | | | 251 | | | |-| | 251 251 244 244 393 | | | | 253 244 PAL 02 | | | | 251 32 107 00 | | 74 74 | | DSWC DSWB DSWA 244 | |----------------------------------------------------| Notes: Both Z80s running at 4.000MHz 6264 - 8k x8 SRAM (DIP28) Bottom Board |----------------------------------------------------| | 18.432MHz | | | | 2016 | | | | | | | | | | 6148 |-| |1 | | |8 6148 | | |W | | |A | | |Y 6148 | | | | | | 8 12 6148 | | | |-| | 9 13 6148 | | | | 10 14 6148 6148 | | | | 11 15 6148 | | | | 6148 | |----------------------------------------------------| Notes: 2016 - 2k x8 SRAM (DIP24) 6148 - 1k x4 SRAM (DIP18) */ ROM_START( bronx ) ROM_REGION( 0x20000, REGION_CPU1, 0 ) ROM_LOAD( "1.bin", 0x00000, 0x4000, CRC(399b5063) SHA1(286e0d1a0c1a41060e87f2dadf199f38c787d40f) ) ROM_LOAD( "2.bin", 0x04000, 0x4000, CRC(3b5f9756) SHA1(7df0e4808799ca6a7809bd9ac3a1689a18ae1cdb) ) ROM_LOAD( "3.bin", 0x10000, 0x8000, CRC(d2ffd3ce) SHA1(06d237a4aa46e37192bd94e2db361c62c35d469c) ) ROM_LOAD( "4.bin", 0x18000, 0x8000, CRC(20cf148d) SHA1(49f49f9e58d7aa5690ff828b746ab856c71b0d9c) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "5.bin", 0x0000, 0x4000, CRC(19a1c665) SHA1(38f5f47f22740a75cf0ce6d0406368c2c86e0021) ) ROM_LOAD( "6.bin", 0x4000, 0x4000, CRC(2769c5ab) SHA1(b8f5a4a8c70c8d37d5e92b37faa0e25b287b3fb2) ) ROM_REGION( 0x08000, REGION_USER1, 0 ) ROM_LOAD( "7.bin", 0x00000, 0x8000, CRC(463f9f62) SHA1(8e1fa8f78d230d32502422078599e9e9af889a92) ) ROM_REGION( 0x10000, REGION_CPU3, 0 ) ROM_LOAD( "a80_16.i26", 0x0000, 0x4000, CRC(ce171a48) SHA1(e5ae9bb22f58c8857737bc6f5317866819a4e4d1) ) ROM_LOAD( "a80_17.i25", 0x4000, 0x4000, CRC(a90b7bbc) SHA1(bd5c96861a59a1f84bb5032775b1c70efdb7066f) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE | ROMREGION_INVERT ) ROM_LOAD( "a80_11.u11", 0x00000, 0x4000, CRC(29e1293b) SHA1(106204ec46fae5d3b5e4a4d423bc0e886a637c61) ) ROM_LOAD( "a80_10.u10", 0x04000, 0x4000, CRC(345f576c) SHA1(fee5b2167bcd0fdc21c0a7b22ffdf7506a24baee) ) ROM_LOAD( "a80_09.u9", 0x08000, 0x4000, CRC(3ef06dff) SHA1(99bbd32ae89a6becac9e1bb8a34a834d81890444) ) ROM_LOAD( "8.bin", 0x0c000, 0x4000, CRC(2b778d24) SHA1(caca7a18743a4bb657a7c5691d93de0ccb867003) ) ROM_LOAD( "a80_15.u39", 0x10000, 0x4000, CRC(2cefb47d) SHA1(3bef20c9c0c4f9237a327da3cbc9a7bbf63771ea) ) ROM_LOAD( "a80_14.u34", 0x14000, 0x4000, CRC(91642de8) SHA1(531974fc147d25e9feada89bc82d5df62ec9d446) ) ROM_LOAD( "a80_13.u33", 0x18000, 0x4000, CRC(96a67c6b) SHA1(3bed4313d6b8d554b35abb1515ab94e78c2718c5) ) ROM_LOAD( "a80_12.u23", 0x1c000, 0x4000, CRC(9ff04c85) SHA1(a5edc50bbe6e2c976895c97400c75088bc90a1fc) ) ROM_END /* Colt (NY Captor bootleg) Terminator,1986 The hardware is an almost exact copy of the original Taito hardware, minus the 68705 Microcontroller :-) The hardware is exactly the same as the bootleg Cycle Shooting hardware. PCB Layout ---------- Top Board |----------------------------------| |-| VOL VOL | | | TDA2003 TDA2003 LM3900 | | | | | | | | | | | | LM3900 | | | | | | | |-| M5232| | AY-3-8910 | | AY-3-8910 | | | | | | | | | | 2016 | | Z80 15 16 8MHz| |----------------------------------| Notes: Z80 running at 4.000MHz M5253 running at 2.000MHz AY-3-8910's running at 2.000MHz 2016 - 2k x8 SRAM (DIP24) Middle Board |----------------------------------------------------| | Z80 04 8MHz | | |-| | | | | * 03 | | | | | | | | 06 02 | | | | | | | | 05 01 | | | | |-| |2 | | | | |2 |-| 6264 Z80 | | |W | | |A | | |Y | | | | | | | | | |-| | | | PAL | | | | | | | | | | DSWC DSWB DSWA | |----------------------------------------------------| Notes: Both Z80s running at 4.000MHz 6264 - 8k x8 SRAM (DIP28) * - socket not populated Bottom Board |----------------------------------------------------| | 18.432MHz | | | | 2016 | | | | | | | | | | 6148 |-| |1 | | |8 6148 | | |W | | |A | | |Y 6148 | | | | | | 13 14 6148 | | | |-| | 11 12 6148 | | | | 09 10 6148 6148 | | | | 07 08 6148 | | | | 6148 | |----------------------------------------------------| Notes: 2016 - 2k x8 SRAM (DIP24) 6148 - 1k x4 SRAM (DIP18) */ ROM_START( colt ) ROM_REGION( 0x20000, REGION_CPU1, 0 ) ROM_LOAD( "04.bin", 0x00000, 0x4000, CRC(dc61fdb2) SHA1(94fdd95082936b2445008aee60381ebe35385b4a) ) ROM_LOAD( "03.bin", 0x04000, 0x4000, CRC(5835b8b1) SHA1(25a48660f8fb166f996133fb9113d1566dbae281) ) ROM_LOAD( "02.bin", 0x10000, 0x4000, CRC(89c99a28) SHA1(1a4fdb5c13569699dfbf2bde0aeeb5e7fcc22ef9) ) ROM_LOAD( "01.bin", 0x18000, 0x4000, CRC(9b0948f3) SHA1(a55e09243640ec56aa22e4b6d47165b02b880eb7) ) ROM_COPY( REGION_CPU1, 0x10000, 0x014000, 0x04000 ) ROM_COPY( REGION_CPU1, 0x18000, 0x01c000, 0x04000 ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "05.bin", 0x0000, 0x4000, CRC(2b6e017a) SHA1(60715e1c6fbcdd2c0e114035c342ba587dfc1b4b) ) ROM_LOAD( "a50_06", 0x4000, 0x4000, CRC(450d6783) SHA1(e652bf83fb6bdd8152dbafb05bb695259c2619cc) ) ROM_REGION( 0x08000, REGION_USER1, ROMREGION_ERASE00 ) //empty ROM_REGION( 0x10000, REGION_CPU3, 0 ) ROM_LOAD( "a50_15", 0x0000, 0x4000, CRC(f8a604e5) SHA1(8fae920fd09584b5e5ccd0db8b8934b393a23d50) ) ROM_LOAD( "a50_16", 0x4000, 0x4000, CRC(fc24e11d) SHA1(ce1a1d7b809fa0f5f5e7a462047374b1b3f621c6) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE | ROMREGION_INVERT ) ROM_LOAD( "a50_07", 0x00000, 0x4000, CRC(b3b330cf) SHA1(8330e4831b8d0068c0367417db2e27fded7c56fe) ) ROM_LOAD( "a50_09", 0x04000, 0x4000, CRC(22e2232e) SHA1(3b43114a5511b00e45cd67073c3f833fcf098fb6) ) ROM_LOAD( "a50_11", 0x08000, 0x4000, CRC(2c04ad4f) SHA1(a6272f91f583d46dd4a3fe863482b39406c70e97) ) ROM_LOAD( "a50_13", 0x0c000, 0x4000, CRC(9940e78d) SHA1(8607808e6ff76808ae155d671c3179bfe7d2639b) ) ROM_LOAD( "08.bin", 0x10000, 0x4000, CRC(9c0689f3) SHA1(7cecabd03f4973ab97e9dde041fcc9220f7aa812) ) ROM_LOAD( "a50_10", 0x14000, 0x4000, CRC(ce84dc5a) SHA1(8723310f3e25820ef7490c16759ebcb8354dde85) ) ROM_LOAD( "a50_12", 0x18000, 0x4000, CRC(3fb4cfa3) SHA1(b1c5f7b0297c59dc93420d31e0ef2b1125dbb9db) ) ROM_LOAD( "a50_14", 0x1c000, 0x4000, CRC(24b2f1bf) SHA1(4757aec2e4b99ce33d993ce1e19ee46a4eb76e86) ) ROM_END static DRIVER_INIT(bronx) { int i; for(i=0;i<0x20000;i++) memory_region(REGION_CPU1)[i]=BITSWAP8(memory_region(REGION_CPU1)[i],0,1,2,3,4,5,6,7); nyc_gametype=1; } static DRIVER_INIT(colt) { int i; for(i=0;i<0x20000;i++) memory_region(REGION_CPU1)[i]=BITSWAP8(memory_region(REGION_CPU1)[i],0,1,2,3,4,5,6,7); nyc_gametype=2; } static DRIVER_INIT(nycaptor) { nyc_gametype=0; } static DRIVER_INIT(cyclshtg) { nyc_gametype=1; } GAME( 1985, nycaptor, 0, nycaptor, nycaptor, nycaptor, ROT0, "Taito", "N.Y. Captor", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1986, cyclshtg, 0, cyclshtg, cyclshtg, cyclshtg, ROT90, "Taito", "Cycle Shooting", GAME_NOT_WORKING) //bootlegs GAME( 1986, bronx, cyclshtg, bronx, cyclshtg, bronx, ROT90, "bootleg", "Bronx",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND) GAME( 1986, colt , nycaptor, bronx, nycaptor, colt, ROT0, "bootleg", "Colt",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND|GAME_WRONG_COLORS)