/******************************************************************** Task Force Harrier 1989 UPL 68000 Z80 YM2203 2xOKIM6295 Many Block 1991 Bee-Oh 68000 Z80 YM2203 2xOKIM6295 Mustang 1990 UPL 68000 NMK004 YM2203 2xOKIM6295 Bio-ship Paladin 1990 UPL 68000 YM2203 2xOKIM6295 Vandyke 1990 UPL 68000 NMK004 YM2203 2xOKIM6295 Black Heart 1991 UPL 68000 NMK004 YM2203 2xOKIM6295 Acrobat Mission 1991 UPL 68000 NMK004 YM2203 2xOKIM6295 Strahl 1992 UPL 68000 YM2203 2xOKIM6295 Thunder Dragon 1991 NMK/Tecmo 68000 YM2203 2xOKIM6295 Hacha Mecha Fighter 1991 NMK 68000 YM2203 2xOKIM6295 Macross 1992 Banpresto 68000 YM2203 2xOKIM6295 GunNail 1993 NMK/Tecmo 68000 NMK004 YM2203 2xOKIM6295 Macross II 1993 Banpresto 68000 Z80 YM2203 2xOKIM6295 Thunder Dragon 2 1993 NMK 68000 Z80 YM2203 2xOKIM6295 Rapid Hero 1994 NMK 68000 tmp90c841 YM2203 2xOKIM6295 S.S. Mission 1992 Comad 68000 Z80 OKIM6295 (hack of Thunder Dragon) Air Attack 1996 Comad 68000 Z80 OKIM6295 (hack of Thunder Dragon) Mustang (bootleg) 68000 Z80 YM3812 OKIM6295 Thunder Dragon (bootleg) 68000 Z80 YM3812 OKIM6295 Saboten Bombers 1992 NMK/Tecmo 68000 2xOKIM6295 Bombjack Twin 1993 NMK 68000 2xOKIM6295 Nouryoku Koujou Iinkai 1995 Tecmo 68000 2xOKIM6295 driver by Mirko Buffoni, Richard Bush, Nicola Salmoria, Bryan McPhail, David Haywood, and R. Belmont. The NMK004 CPU might be a Toshiba TLCS-90 class CPU with internal ROM in the 0000-1fff range. The later games (from GunNail onwards) have an higher resolution (384x224 instead of 256x224) but the hardware is pretty much the same. It's obvious that the higher res is an afterthought, because the tilemap layout is weird (the left 8 screen columns have to be taken from the rightmost 8 columns of the tilemap), and the games rely on mirror addresses to access the tilemap sequentially. TODO: - NMK004 sound CPU is just (imperfectly) simulated for now. - There is a handshaking operation happening on boot in most games. It happens on the NMK004 communication ports so I have implemented it in NMK004.c. However, the same handshaking also happen in tharrier, which doesn't have a NMK004! Therefore, it might be another protection device, which sits in the middle between CPU and NMK004. - Protection is patched in several games. - In hachamf it seems that the protection device shares some RAM (fe000-fefff) with the main CPU, and the main CPU fetches pointers from that shared RAM to do important operations like reading the input ports. Some of them are easily deduced checking for similarities in macross and bjtwin; however another protection check involves (see the routine at 01429a) writing data to the fe100-fe1ff range, and then jumping to subroutines in that range (most likely function pointers since each one is only 0x10 bytes long), and heaven knows what those should do. On startup, hachamf does a RAM test, then copies some stuff and jumps to RAM at 0xfef00, where it sits in a loop. We patch around that by replacing the reset vector with the "real" one. update: simulated this,see hachamf_mcu_shared_w() & tdragon_mcu_shared_w() for more info about it. - Hacha Mecha Fighter bg graphics are completely wrong except at the title screen & the level 7.Likely to be a rom issue,the game activates the bgbank when it is on the above two cases.Also the bomb graphics are wrong when the game is in japanese mode... - Cocktail mode is supported, but tilemap.c has problems with asymmetrical visible areas. - Music timing in nouryoku is a little off. - In Bioship, there's an occasional flicker of one of the sprites composing big ships. Increasing CPU speed from 12 to 16 MHz improved it, but it's still not 100% fixed. (but the CPU speed has been verified to be 10Mhz??) - Input ports in Bio-ship Paladin, Strahl - Sound communication in Mustang might be incorrectly implemented - Incorrect OKI samples banking in Rapid Hero ---- IRQ1 controls audio output and coin/joysticks reads IRQ4 controls DSW reads and vblank. IRQ2 points to RTE (not used). ---- tdragon and hachamf test mode: 1) Press player 2 buttons 1+2 during reset. "Ready?" will appear 2) Press player 1 button 2 14 (!) times mustang test mode: 1) Press player 2 buttons 1+2 during reset. "Ready?" will appear 2) Press player 1 button 1 14 (!) times gunnail test mode: 1) Press player 2 buttons 1+2 during reset. "Ready?" will appear 2) Press player 2 button 1 3 times bjtwin test mode: 1) Press player 2 buttons 1+2 during reset. "Ready?" will appear 2) Press player 1 buttons in this sequence: 2,2,2, 1,1,1, 2,2,2, 1,1,1 The release date of this program will appear. Some code has to be patched out for this to work (see below). The program remaps button 2 and 3 to button 1, so you can't enter the above sequence. --- Questions / Notes 'manybloc' : - There are writes to 0x080010.w and 0x080012.w (MCU ?) in code between 0x005000 to 0x005690, but I see no call to "main" routine at 0x005504 ! - There are writes to 0x08001c.w and 0x08001e.w but I can't tell what the effect is ! Could it be related to sound and/or interrupts ? - In the "test mode", press BOTH player 1 buttons to exit - When help is available, press BUTTON2 twice within the timer to "solve" --- Sound notes for games with a Z80: mustangb and tdragonb use the Seibu Raiden sound hardware and a modified Z80 program (but the music is intact and recognizable). See audio/seibu.c for more info on this. --- Afega Games 95 Twin Action this is a hack of Mustang with new graphics 97 Red Hawk US Version of Stagger 1 98 Sen Jin - Guardian Storm 98 Stagger I 98 Bubble 2000 By Tuning, but it seems to be the same HW / Hot Bubble 00 Spectrum 2000 By YomaTech -- NOTE sprite bugs happen on real hw!! 01 Fire Hawk By ESD with different sound hardware: 2 M6295, this doesn't have the glitches present in spec2k Afega stands for "Art-Fiction Electronic Game" ********************************************************************/ #include "driver.h" #include "deprecat.h" #include "audio/seibu.h" #include "sound/2203intf.h" #include "sound/okim6295.h" #include "sound/3812intf.h" #include "machine/nmk004.h" #include "machine/nmk112.h" #include "cpu/pic16c5x/pic16c5x.h" /********************************************************** Protection: Memory Scrambling Several NMK and Afega games (notably the ones running at the lower resolution) require strange handling of work RAM when performing 8-bit writes. This handling breaks some of the later games if used, but is essential for Mustang, Black Heart, Task Force Harrier, and the Afega shooters to work correctly without ROM patches. Tests on the board would help verify this as correct. I'm not sure if this is actually protection, or just poor board design. **********************************************************/ UINT16* nmk16_mainram; static WRITE16_HANDLER( nmk16_mainram_strange_w ) { UINT16* dstram; dstram = nmk16_mainram; if (!ACCESSING_BITS_8_15) { dstram[offset] = (data & 0x00ff) | ((data & 0x00ff)<<8); } else if (!ACCESSING_BITS_0_7) { dstram[offset] = (data & 0xff00) | ((data & 0xff00)>>8); } else { dstram[offset] = data; } } extern UINT16 *nmk_bgvideoram,*nmk_fgvideoram,*nmk_txvideoram; extern UINT16 *gunnail_scrollram, *gunnail_scrollramy; READ16_HANDLER( nmk_bgvideoram_r ); WRITE16_HANDLER( nmk_bgvideoram_w ); READ16_HANDLER( nmk_fgvideoram_r ); WRITE16_HANDLER( nmk_fgvideoram_w ); READ16_HANDLER( nmk_txvideoram_r ); WRITE16_HANDLER( nmk_txvideoram_w ); WRITE16_HANDLER( nmk_scroll_w ); WRITE16_HANDLER( nmk_scroll_2_w ); WRITE16_HANDLER( nmk_scroll_3_w ); WRITE16_HANDLER( nmk_flipscreen_w ); WRITE16_HANDLER( nmk_tilebank_w ); WRITE16_HANDLER( bioship_scroll_w ); WRITE16_HANDLER( bioship_bank_w ); WRITE16_HANDLER( mustang_scroll_w ); WRITE16_HANDLER( bioshipbg_scroll_w ); WRITE16_HANDLER( vandyke_scroll_w ); WRITE16_HANDLER( manybloc_scroll_w ); VIDEO_START( macross ); VIDEO_UPDATE( manybloc ); VIDEO_START( gunnail ); VIDEO_START( macross2 ); VIDEO_START( tdragon2 ); VIDEO_START( bjtwin ); VIDEO_START( bioship ); VIDEO_START( strahl ); VIDEO_UPDATE( bioship ); VIDEO_UPDATE( strahl ); VIDEO_UPDATE( macross ); VIDEO_UPDATE( gunnail ); VIDEO_UPDATE( bjtwin ); VIDEO_UPDATE( tharrier ); VIDEO_UPDATE( hachamf ); VIDEO_UPDATE( tdragon ); VIDEO_EOF( nmk ); VIDEO_EOF( strahl ); /* Variables defined in video: */ extern UINT16 *afega_vram_0, *afega_scroll_0; extern UINT16 *afega_vram_1, *afega_scroll_1; /* Functions defined in video: */ WRITE16_HANDLER( afega_vram_0_w ); WRITE16_HANDLER( afega_vram_1_w ); //WRITE16_HANDLER( afega_palette_w ); VIDEO_START( afega ); VIDEO_START( grdnstrm ); VIDEO_START( firehawk ); VIDEO_UPDATE( afega ); VIDEO_UPDATE( redhawkb ); VIDEO_UPDATE( bubl2000 ); VIDEO_UPDATE( firehawk ); static MACHINE_RESET( nmk16 ) { NMK112_init(0, "oki1", "oki2"); } static MACHINE_RESET( NMK004 ) { NMK004_init(); } static MACHINE_RESET( mustang_sound ) { MACHINE_RESET_CALL(seibu_sound); } static WRITE16_HANDLER ( ssmissin_sound_w ) { if (ACCESSING_BITS_0_7) { soundlatch_w(machine,0,data & 0xff); cpunum_set_input_line(machine, 1,0, HOLD_LINE); } } static WRITE8_HANDLER ( ssmissin_soundbank_w ) { UINT8 *rom = memory_region(machine, "oki1"); int bank; bank = data & 0x3; memcpy(rom + 0x20000,rom + 0x80000 + bank * 0x20000,0x20000); } static WRITE16_HANDLER( tharrier_mcu_control_w ) { // logerror("%04x: mcu_control_w %02x\n",activecpu_get_pc(),data); } static READ16_HANDLER( tharrier_mcu_r ) { /* The MCU is mapped as the top byte for byte accesses only, all word accesses are to the input port */ if (ACCESSING_BITS_8_15 && !ACCESSING_BITS_0_7) { static const UINT8 to_main[] = { 0x82,0xc7,0x00,0x2c,0x6c,0x00,0x9f,0xc7,0x00,0x29,0x69,0x00,0x8b,0xc7,0x00 }; static int prot_count; int res; if (activecpu_get_pc()==0x8aa) res = (nmk16_mainram[0x9064/2])|0x20; /* Task Force Harrier */ else if (activecpu_get_pc()==0x8ce) res = (nmk16_mainram[0x9064/2])|0x60; /* Task Force Harrier */ else { res = to_main[prot_count++]; if (prot_count > sizeof(to_main)) prot_count = 0; } return res << 8; } else return ~input_port_read(machine, "IN1"); } static WRITE16_HANDLER( macross2_sound_command_w ) { if (ACCESSING_BITS_0_7) soundlatch_w(machine,0,data & 0xff); } static READ16_HANDLER( macross2_sound_result_r ) { return soundlatch2_r(machine,0); } static WRITE8_HANDLER( macross2_sound_bank_w ) { UINT8 *rom = memory_region(machine, "audio") + 0x10000; memory_set_bankptr(1,rom + (data & 0x07) * 0x4000); } static WRITE8_HANDLER( tharrier_oki6295_bankswitch_0_w ) { UINT8 *rom = memory_region(machine, "oki1"); data &= 3; if (data != 3) memcpy(rom + 0x20000,rom + 0x40000 + data * 0x20000,0x20000); } static WRITE8_HANDLER( tharrier_oki6295_bankswitch_1_w ) { UINT8 *rom = memory_region(machine, "oki2"); data &= 3; if (data != 3) memcpy(rom + 0x20000,rom + 0x40000 + data * 0x20000,0x20000); } static WRITE16_HANDLER( afega_soundlatch_w ) { if (ACCESSING_BITS_0_7) { soundlatch_w(machine,0,data&0xff); cpunum_set_input_line(machine, 1, 0, HOLD_LINE); } } /***************************************************************************/ static ADDRESS_MAP_START( vandyke_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080008, 0x080009) AM_READ_PORT("DSW1") AM_RANGE(0x08000a, 0x08000b) AM_READ_PORT("DSW2") AM_RANGE(0x08000e, 0x08000f) AM_READ(NMK004_r) AM_RANGE(0x088000, 0x0887ff) AM_READ(SMH_RAM) AM_RANGE(0x090000, 0x093fff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x09d000, 0x09d7ff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( vandyke_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x080016, 0x080017) AM_WRITE(SMH_NOP) /* IRQ enable? */ AM_RANGE(0x080018, 0x080019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x08001e, 0x08001f) AM_WRITE(NMK004_w) AM_RANGE(0x088000, 0x0887ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c007) AM_WRITE(vandyke_scroll_w) AM_RANGE(0x090000, 0x093fff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x094000, 0x097fff) AM_WRITE(SMH_RAM) /* what is this */ AM_RANGE(0x09d000, 0x09d7ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END static ADDRESS_MAP_START( manybloc_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080004, 0x080005) AM_READ_PORT("DSW1") AM_RANGE(0x08001e, 0x08001f) AM_READ(soundlatch2_word_r) AM_RANGE(0x088000, 0x0883ff) AM_READ(SMH_RAM) AM_RANGE(0x090000, 0x093fff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x09c000, 0x09cfff) AM_READ(SMH_RAM) AM_RANGE(0x09d000, 0x09d7ff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( manybloc_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x080010, 0x080011) AM_WRITE(SMH_NOP) /* See notes at the top of the driver */ AM_RANGE(0x080012, 0x080013) AM_WRITE(SMH_NOP) /* See notes at the top of the driver */ AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x08001c, 0x08001d) AM_WRITE(SMH_NOP) /* See notes at the top of the driver */ AM_RANGE(0x08001e, 0x08001f) AM_WRITE(soundlatch_word_w) AM_RANGE(0x088000, 0x0883ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x090000, 0x093fff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09cfff) AM_WRITE(manybloc_scroll_w) AM_BASE(&gunnail_scrollram) AM_RANGE(0x09d000, 0x09d7ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END static ADDRESS_MAP_START( tharrier_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_READ(SMH_ROM) AM_RANGE(0xc000, 0xc7ff) AM_READ(SMH_RAM) AM_RANGE(0xf000, 0xf000) AM_READ(soundlatch_r) AM_RANGE(0xf400, 0xf400) AM_READ(okim6295_status_0_r) AM_RANGE(0xf500, 0xf500) AM_READ(okim6295_status_1_r) ADDRESS_MAP_END static ADDRESS_MAP_START( tharrier_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM) AM_RANGE(0xc000, 0xc7ff) AM_WRITE(SMH_RAM) AM_RANGE(0xf000, 0xf000) AM_WRITE(soundlatch2_w) AM_RANGE(0xf400, 0xf400) AM_WRITE(okim6295_data_0_w) AM_RANGE(0xf500, 0xf500) AM_WRITE(okim6295_data_1_w) AM_RANGE(0xf600, 0xf600) AM_WRITE(tharrier_oki6295_bankswitch_0_w) AM_RANGE(0xf700, 0xf700) AM_WRITE(tharrier_oki6295_bankswitch_1_w) ADDRESS_MAP_END static ADDRESS_MAP_START( tharrier_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ(YM2203_status_port_0_r) AM_RANGE(0x01, 0x01) AM_READ(YM2203_read_port_0_r) ADDRESS_MAP_END static ADDRESS_MAP_START( tharrier_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(YM2203_control_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(YM2203_write_port_0_w) ADDRESS_MAP_END static ADDRESS_MAP_START( tharrier_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ(tharrier_mcu_r) //input_port_1_word_r }, AM_RANGE(0x080004, 0x080005) AM_READ_PORT("DSW1") AM_RANGE(0x08000e, 0x08000f) AM_READ(soundlatch2_word_r) /* from Z80 */ AM_RANGE(0x080202, 0x080203) AM_READ_PORT("IN2") AM_RANGE(0x088000, 0x0883ff) AM_READ(SMH_RAM) AM_RANGE(0x090000, 0x093fff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x09d000, 0x09d7ff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM_WRITE(nmk16_mainram_strange_w) AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( tharrier_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x080010, 0x080011) AM_WRITE(tharrier_mcu_control_w) AM_RANGE(0x080012, 0x080013) AM_WRITE(SMH_NOP) // AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) // AM_RANGE(0x080018, 0x080019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x08001e, 0x08001f) AM_WRITE(soundlatch_word_w) AM_RANGE(0x088000, 0x0883ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) // AM_RANGE(0x08c000, 0x08c007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x090000, 0x093fff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09c7ff) AM_WRITE(SMH_NOP) /* Unused txvideoram area? */ AM_RANGE(0x09d000, 0x09d7ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END //Read input port 1 030c8/ BAD //3478 GOOD static ADDRESS_MAP_START( mustang_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080004, 0x080005) AM_READ_PORT("DSW1") AM_RANGE(0x08000e, 0x08000f) AM_READWRITE(NMK004_r, SMH_NOP) AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x080016, 0x080017) AM_WRITE(SMH_NOP) // frame number? AM_RANGE(0x08001e, 0x08001f) AM_WRITE(NMK004_w) AM_RANGE(0x088000, 0x0887ff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c001) AM_WRITE(mustang_scroll_w) AM_RANGE(0x08c002, 0x08c087) AM_WRITE(SMH_NOP) // ?? AM_RANGE(0x090000, 0x093fff) AM_RAM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09c7ff) AM_RAM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM_WRITE(nmk16_mainram_strange_w) AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( mustangb_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080004, 0x080005) AM_READ_PORT("DSW1") AM_RANGE(0x08000e, 0x08000f) AM_READWRITE(SMH_NOP, SMH_NOP) AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x080016, 0x080017) AM_WRITE(SMH_NOP) // frame number? AM_RANGE(0x08001e, 0x08001f) AM_WRITE(seibu_main_mustb_w) AM_RANGE(0x088000, 0x0887ff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c001) AM_WRITE(mustang_scroll_w) AM_RANGE(0x08c002, 0x08c087) AM_WRITE(SMH_NOP) // ?? AM_RANGE(0x090000, 0x093fff) AM_RAM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09c7ff) AM_RAM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM_WRITE(nmk16_mainram_strange_w) AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( twinactn_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080004, 0x080005) AM_READ_PORT("DSW1") AM_RANGE(0x08000e, 0x08000f) AM_READWRITE(SMH_NOP, SMH_NOP) AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x080016, 0x080017) AM_WRITE(SMH_NOP) // frame number? AM_RANGE(0x08001e, 0x08001f) AM_WRITE(afega_soundlatch_w) AM_RANGE(0x088000, 0x0887ff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c001) AM_WRITE(mustang_scroll_w) AM_RANGE(0x08c002, 0x08c087) AM_WRITE(SMH_NOP) // ?? AM_RANGE(0x090000, 0x093fff) AM_RAM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09c7ff) AM_RAM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM_WRITE(nmk16_mainram_strange_w) AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( acrobatm_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x3ffff) AM_READ(SMH_ROM) AM_RANGE(0x80000, 0x8ffff) AM_RAM AM_BASE(&nmk16_mainram) AM_RANGE(0xc0000, 0xc0001) AM_READ_PORT("IN0") AM_RANGE(0xc0002, 0xc0003) AM_READ_PORT("IN1") AM_RANGE(0xc0008, 0xc0009) AM_READ_PORT("DSW1") AM_RANGE(0xc000a, 0xc000b) AM_READ_PORT("DSW2") AM_RANGE(0xc000e, 0xc000f) AM_READ(NMK004_r) AM_RANGE(0xc4000, 0xc45ff) AM_READ(SMH_RAM) AM_RANGE(0xcc000, 0xcffff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0xd4000, 0xd47ff) AM_READ(nmk_txvideoram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( acrobatm_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x3ffff) AM_WRITE(SMH_ROM) AM_RANGE(0xc0014, 0xc0015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0xc0016, 0xc0017) AM_WRITENOP AM_RANGE(0xc0018, 0xc0019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0xc001e, 0xc001f) AM_WRITE(NMK004_w) AM_RANGE(0xc4000, 0xc45ff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0xc8000, 0xc8007) AM_WRITE(nmk_scroll_w) AM_RANGE(0xcc000, 0xcffff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0xd4000, 0xd47ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END static ADDRESS_MAP_START( bioship_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080008, 0x080009) AM_READ_PORT("DSW1") AM_RANGE(0x08000a, 0x08000b) AM_READ_PORT("DSW2") AM_RANGE(0x08000e, 0x08000f) AM_READ(NMK004_r) AM_RANGE(0x088000, 0x0887ff) AM_READ(SMH_RAM) AM_RANGE(0x090000, 0x093fff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x09c000, 0x09c7ff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( bioship_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) // AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x08001e, 0x08001f) AM_WRITE(NMK004_w) AM_RANGE(0x084000, 0x084001) AM_WRITE(bioship_bank_w) AM_RANGE(0x088000, 0x0887ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c007) AM_WRITE(bioshipbg_scroll_w) AM_RANGE(0x08c010, 0x08c017) AM_WRITE(bioship_scroll_w) AM_RANGE(0x090000, 0x093fff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09c7ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END /****************************************************************************************** Thunder Dragon & Hacha Mecha Fighter shares some ram with the MCU,the job of the latter is to provide some jsr vectors used by the game for gameplay calculations.Also it has the job to give the vectors of where the inputs are to be read & to calculate the coin settings,the latter is in the video file to avoid sync problems. To make a long story short,this MCU is an alternative version of the same protection used by the MJ-8956 games (there are even the same kind of error codes!(i.e the number printed on the up-left corner of the screen)... Note: I'm 100% sure of the Thunder Dragon vectors because I've compared it with the bootleg sets,I'm *not* 100% sure of the Hacha Mecha Fighter vectors because I don't have anything to compare,infact ******************************************************************************************/ #define PROT_JSR(_offs_,_protvalue_,_pc_) \ if(nmk16_mainram[(_offs_)/2] == _protvalue_) \ { \ nmk16_mainram[(_offs_)/2] = 0xffff; /*(MCU job done)*/ \ nmk16_mainram[(_offs_+2-0x10)/2] = 0x4ef9;/*JMP*/\ nmk16_mainram[(_offs_+4-0x10)/2] = 0x0000;/*HI-DWORD*/\ nmk16_mainram[(_offs_+6-0x10)/2] = _pc_; /*LO-DWORD*/\ } \ #define PROT_INPUT(_offs_,_protvalue_,_protinput_,_input_) \ if(nmk16_mainram[_offs_] == _protvalue_) \ {\ nmk16_mainram[_protinput_] = ((_input_ & 0xffff0000)>>16);\ nmk16_mainram[_protinput_+1] = (_input_ & 0x0000ffff);\ } #ifdef UNUSED_FUNCTION static READ16_HANDLER( mcu_shared_r ) { return nmk16_mcu_shared_ram[offset]; } #endif //td - hmf //008D9E - 00796e /* 007B9E: bra 7b9c 007BA0: move.w #$10, $f907a.l 007BA8: bsr 8106 007BAC: bsr dfc4 007BB0: bsr c44e 007BB4: bcs 7cfa 007BB8: bsr d9c6 007BBC: bsr 9400 007BC0: bsr 7a54 007BC4: bsr da06 007BC8: cmpi.w #$3, $f907a.l 007BD0: bcc 7be2 007BD2: move.w #$a, $f530e.l 007BDA: move.w #$a, $f670e.l 007BE2: bsr 81aa 007BE6: bsr 8994 007BEA: bsr 8c36 007BEE: bsr 8d0c 007BF2: bsr 870a 007BF6: bsr 9d66 007BFA: bsr b3f2 007BFE: bsr b59e 007C02: bsr 9ac2 007C06: bsr c366 thunder dragon algorithm (level 1): 90 - spriteram update a0 - tilemap update b0 - player inputs c0 - controls sprite animation d0 - player shoots e0 - controls power-ups f0 - player bombs 00 - controls player shoots 10 - ? 20 - level logic 30 - enemy appearence 40 - enemy energy 50 - enemy energy 2 60 - enemy shoots hacha mecha fighter algorithm (level 1): 90 - spriteram update (d9c6) a0 - tilemap update (d1f8?) b0 - player inputs (da06) c0 - controls sprite animation (81aa) d0 - player shoots (8994) e0 - controls power-ups & options (8d0c) f0 - player bombs (8c36) 00 - controls player shoots (870a) 10 - ? 20 - level logic (9642) 30 - enemy appearence (9d66) 40 - enemy energy (b3f2) 50 - enemy energy 2 (b59e) 60 - enemy shoots (9ac2) 70 - ? 80 - */ static WRITE16_HANDLER( hachamf_mainram_w ) { COMBINE_DATA(&nmk16_mainram[offset]); switch(offset) { case 0xe058/2: PROT_INPUT(0xe058/2,0xc71f,0xe000/2,0x00080000); break; case 0xe182/2: PROT_INPUT(0xe182/2,0x865d,0xe004/2,0x00080002); break; case 0xe51e/2: PROT_INPUT(0xe51e/2,0x0f82,0xe008/2,0x00080008); break; case 0xe6b4/2: PROT_INPUT(0xe6b4/2,0x79be,0xe00c/2,0x0008000a); break; case 0xe10e/2: PROT_JSR(0xe10e,0x8007,0x870a);//870a not 9d66 PROT_JSR(0xe10e,0x8000,0xd9c6); break; case 0xe11e/2: PROT_JSR(0xe11e,0x8038,0x972a);//972a PROT_JSR(0xe11e,0x8031,0xd1f8); break; case 0xe12e/2: PROT_JSR(0xe12e,0x8019,0x9642);//OK-9642 PROT_JSR(0xe12e,0x8022,0xda06); break; case 0xe13e/2: PROT_JSR(0xe13e,0x802a,0x9d66);//9d66 not 9400 - OK PROT_JSR(0xe13e,0x8013,0x81aa); break; case 0xe14e/2: PROT_JSR(0xe14e,0x800b,0xb3f2);//b3f2 - OK PROT_JSR(0xe14e,0x8004,0x8994); break; case 0xe15e/2: PROT_JSR(0xe15e,0x803c,0xb59e);//b59e - OK PROT_JSR(0xe15e,0x8035,0x8d0c); break; case 0xe16e/2: PROT_JSR(0xe16e,0x801d,0x9ac2);//9ac2 - OK PROT_JSR(0xe16e,0x8026,0x8c36); break; case 0xe17e/2: PROT_JSR(0xe17e,0x802e,0xc366);//c366 - OK PROT_JSR(0xe17e,0x8017,0x870a); break; case 0xe18e/2: PROT_JSR(0xe18e,0x8004,0xd620); //unused PROT_JSR(0xe18e,0x8008,0x972a); break; //unused case 0xe19e/2: PROT_JSR(0xe19e,0x8030,0xd9c6);//OK-d9c6 PROT_JSR(0xe19e,0x8039,0x9642); break; case 0xe1ae/2: PROT_JSR(0xe1ae,0x8011,0xd1f8);//d1f8 not c67e PROT_JSR(0xe1ae,0x802a,0x9d66); break; case 0xe1be/2: PROT_JSR(0xe1be,0x8022,0xda06);//da06 PROT_JSR(0xe1be,0x801b,0xb3f2); break; case 0xe1ce/2: PROT_JSR(0xe1ce,0x8003,0x81aa);//81aa PROT_JSR(0xe1ce,0x800c,0xb59e); break; case 0xe1de/2: PROT_JSR(0xe1de,0x8034,0x8994);//8994 - OK PROT_JSR(0xe1de,0x803d,0x9ac2); break; case 0xe1ee/2: PROT_JSR(0xe1ee,0x8015,0x8d0c);//8d0c not 82f6 PROT_JSR(0xe1ee,0x802e,0xc366); break; case 0xe1fe/2: PROT_JSR(0xe1fe,0x8026,0x8c36);//8c36 PROT_JSR(0xe1fe,0x8016,0xd620); break; //unused case 0xef00/2: if(nmk16_mainram[0xef00/2] == 0x60fe) { nmk16_mainram[0xef00/2] = 0x0000; //this is the coin counter nmk16_mainram[0xef02/2] = 0x0000; nmk16_mainram[0xef04/2] = 0x4ef9; nmk16_mainram[0xef06/2] = 0x0000; nmk16_mainram[0xef08/2] = 0x7dc2; } break; } } static ADDRESS_MAP_START( hachamf_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM /* I/O Region */ AM_RANGE(0x080000, 0x080001) AM_READ(input_port_0_word_r) AM_RANGE(0x080002, 0x080003) AM_READ(input_port_1_word_r) AM_RANGE(0x080008, 0x080009) AM_READ(input_port_2_word_r) AM_RANGE(0x08000a, 0x08000b) AM_READ(input_port_3_word_r) AM_RANGE(0x08000e, 0x08000f) AM_READ(NMK004_r) AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x080018, 0x080019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x08001e, 0x08001f) AM_WRITE(NMK004_w) /* Video Region */ AM_RANGE(0x088000, 0x0887ff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x090000, 0x093fff) AM_RAM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09c7ff) AM_RAM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) /* Main RAM, inc sprites, shared with MCU */ AM_RANGE(0x0f0000, 0x0fffff) AM_RAM_WRITE(hachamf_mainram_w) AM_BASE(&nmk16_mainram) // ram is shared with MCU ADDRESS_MAP_END static WRITE16_HANDLER( tdragon_mainram_w ) { COMBINE_DATA(&nmk16_mainram[offset]); switch(offset) { case 0xe066/2: PROT_INPUT(0xe066/2,0xe23e,0xe000/2,0x000c0000); break; case 0xe144/2: PROT_INPUT(0xe144/2,0xf54d,0xe004/2,0x000c0002); break; case 0xe60e/2: PROT_INPUT(0xe60e/2,0x067c,0xe008/2,0x000c0008); break; case 0xe714/2: PROT_INPUT(0xe714/2,0x198b,0xe00c/2,0x000c000a); break; case 0xe70e/2: PROT_JSR(0xe70e,0x8007,0x9e22); PROT_JSR(0xe70e,0x8000,0xd518); break; case 0xe71e/2: PROT_JSR(0xe71e,0x8038,0xaa0a); PROT_JSR(0xe71e,0x8031,0x8e7c); break; case 0xe72e/2: PROT_JSR(0xe72e,0x8019,0xac48); PROT_JSR(0xe72e,0x8022,0xd558); break; case 0xe73e/2: PROT_JSR(0xe73e,0x802a,0xb110); PROT_JSR(0xe73e,0x8013,0x96da); break; case 0xe74e/2: PROT_JSR(0xe74e,0x800b,0xb9b2); PROT_JSR(0xe74e,0x8004,0xa062); break; case 0xe75e/2: PROT_JSR(0xe75e,0x803c,0xbb4c); PROT_JSR(0xe75e,0x8035,0xa154); break; case 0xe76e/2: PROT_JSR(0xe76e,0x801d,0xafa6); PROT_JSR(0xe76e,0x8026,0xa57a); break; case 0xe77e/2: PROT_JSR(0xe77e,0x802e,0xc6a4); PROT_JSR(0xe77e,0x8017,0x9e22); break; case 0xe78e/2: PROT_JSR(0xe78e,0x8004,0xaa0a); PROT_JSR(0xe78e,0x8008,0xaa0a); break; case 0xe79e/2: PROT_JSR(0xe79e,0x8030,0xd518); PROT_JSR(0xe79e,0x8039,0xac48); break; case 0xe7ae/2: PROT_JSR(0xe7ae,0x8011,0x8e7c); PROT_JSR(0xe7ae,0x802a,0xb110); break; case 0xe7be/2: PROT_JSR(0xe7be,0x8022,0xd558); PROT_JSR(0xe7be,0x801b,0xb9b2); break; case 0xe7ce/2: PROT_JSR(0xe7ce,0x8003,0x96da); PROT_JSR(0xe7ce,0x800c,0xbb4c); break; case 0xe7de/2: PROT_JSR(0xe7de,0x8034,0xa062); PROT_JSR(0xe7de,0x803d,0xafa6); break; case 0xe7ee/2: PROT_JSR(0xe7ee,0x8015,0xa154); PROT_JSR(0xe7ee,0x802e,0xc6a4); break; case 0xe7fe/2: PROT_JSR(0xe7fe,0x8026,0xa57a); PROT_JSR(0xe7fe,0x8016,0xa57a); break; case 0xef00/2: if(nmk16_mainram[0xef00/2] == 0x60fe) { nmk16_mainram[0xef00/2] = 0x0000; //this is the coin counter nmk16_mainram[0xef02/2] = 0x0000; nmk16_mainram[0xef04/2] = 0x4ef9; nmk16_mainram[0xef06/2] = 0x0000; nmk16_mainram[0xef08/2] = 0x92f4; } break; } } static ADDRESS_MAP_START( tdragon_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x044022, 0x044023) AM_READ(SMH_NOP) /* No Idea */ // AM_RANGE(0x0b0000, 0x0b7fff) AM_READ(SMH_RAM) /* Work RAM */ // AM_RANGE(0x0b8000, 0x0b8fff) AM_READ(SMH_RAM) /* Sprite RAM */ // AM_RANGE(0x0b9000, 0x0bdfff) AM_READ(SMH_RAM) /* Work RAM */ // AM_RANGE(0x0be000, 0x0befff) AM_READ(SMH_RAM) /* Work RAM */ // AM_RANGE(0x0bf000, 0x0bffff) AM_READ(SMH_RAM) /* Work RAM */ AM_RANGE(0x0b0000, 0x0bffff) AM_RAM_WRITE( tdragon_mainram_w ) AM_BASE(&nmk16_mainram) AM_RANGE(0x0c8000, 0x0c87ff) AM_READ(SMH_RAM) /* Palette RAM */ AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("IN0") AM_RANGE(0x0c0002, 0x0c0003) AM_READ_PORT("IN1") AM_RANGE(0x0c0008, 0x0c0009) AM_READ_PORT("DSW1") AM_RANGE(0x0c000a, 0x0c000b) AM_READ_PORT("DSW2") AM_RANGE(0x0c000e, 0x0c000f) AM_READ(NMK004_r) AM_RANGE(0x0cc000, 0x0cffff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x0d0000, 0x0d07ff) AM_READ(nmk_txvideoram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( tdragon_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) // AM_RANGE(0x0b0000, 0x0b7fff) AM_WRITE(SMH_RAM) /* Work RAM */ // AM_RANGE(0x0b8000, 0x0b8fff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) /* Sprite RAM */ // AM_RANGE(0x0b9000, 0x0bdfff) AM_WRITE(SMH_RAM) AM_BASE(&nmk16_mcu_work_ram) /* Work RAM */ // AM_RANGE(0x0be000, 0x0befff) AM_READWRITE(mcu_shared_r,tdragon_mcu_shared_w) AM_BASE(&nmk16_mcu_shared_ram) /* Work RAM */ // AM_RANGE(0x0bf000, 0x0bffff) AM_WRITE(SMH_RAM) /* Work RAM */ AM_RANGE(0x0c0014, 0x0c0015) AM_WRITE(nmk_flipscreen_w) /* Maybe */ AM_RANGE(0x0c0018, 0x0c0019) AM_WRITE(nmk_tilebank_w) /* Tile Bank ? */ AM_RANGE(0x0c001e, 0x0c001f) AM_WRITE(NMK004_w) AM_RANGE(0x0c4000, 0x0c4007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x0c8000, 0x0c87ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x0cc000, 0x0cffff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x0d0000, 0x0d07ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END static ADDRESS_MAP_START( tdragonb_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x0b0000, 0x0bffff) AM_RAM AM_BASE(&nmk16_mainram) AM_RANGE(0x0c0014, 0x0c0015) AM_WRITE(nmk_flipscreen_w) /* Maybe */ AM_RANGE(0x0c0018, 0x0c0019) AM_WRITE(nmk_tilebank_w) /* Tile Bank ? */ AM_RANGE(0x0c001e, 0x0c001f) AM_WRITE(seibu_main_mustb_w) AM_RANGE(0x0c4000, 0x0c4007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x0c8000, 0x0c87ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x0cc000, 0x0cffff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x0d0000, 0x0d07ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END static ADDRESS_MAP_START( ssmissin_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x0b0000, 0x0bffff) AM_RAM AM_BASE(&nmk16_mainram) AM_RANGE(0x0c8000, 0x0c87ff) AM_READ(SMH_RAM) /* Palette RAM */ AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("IN0") AM_RANGE(0x0c0004, 0x0c0005) AM_READ_PORT("IN1") AM_RANGE(0x0c0006, 0x0c0007) AM_READ_PORT("DSW1") // AM_RANGE(0x0c000e, 0x0c000f) AM_READ(??) AM_RANGE(0x0cc000, 0x0cffff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x0d0000, 0x0d07ff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x0d0800, 0x0d0fff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x0d1000, 0x0d17ff) AM_READ(nmk_txvideoram_r) ADDRESS_MAP_END static ADDRESS_MAP_START( ssmissin_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x0c0014, 0x0c0015) AM_WRITE(nmk_flipscreen_w) /* Maybe */ AM_RANGE(0x0c0018, 0x0c0019) AM_WRITE(nmk_tilebank_w) /* Tile Bank ? */ AM_RANGE(0x0c001e, 0x0c001f) AM_WRITE(ssmissin_sound_w) AM_RANGE(0x0c4000, 0x0c4007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x0c8000, 0x0c87ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x0cc000, 0x0cffff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x0d0000, 0x0d07ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) AM_RANGE(0x0d0800, 0x0d0fff) AM_WRITE(nmk_txvideoram_w) //mirror for airattck AM_RANGE(0x0d1000, 0x0d17ff) AM_WRITE(nmk_txvideoram_w) //mirror for airattck ADDRESS_MAP_END static ADDRESS_MAP_START( ssmissin_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM) AM_RANGE(0x9800, 0x9800) AM_READ(okim6295_status_0_r) AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( ssmissin_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x9000) AM_WRITE(ssmissin_soundbank_w) AM_RANGE(0x9800, 0x9800) AM_WRITE(okim6295_data_0_w) ADDRESS_MAP_END static ADDRESS_MAP_START( strahl_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x3ffff) AM_READ(SMH_ROM) AM_RANGE(0x80000, 0x80001) AM_READ_PORT("IN0") AM_RANGE(0x80002, 0x80003) AM_READ_PORT("IN1") AM_RANGE(0x80008, 0x80009) AM_READ_PORT("DSW1") AM_RANGE(0x8000a, 0x8000b) AM_READ_PORT("DSW2") AM_RANGE(0x8000e, 0x8000f) AM_READ(NMK004_r) AM_RANGE(0x8c000, 0x8c7ff) AM_READ(SMH_RAM) AM_RANGE(0x90000, 0x93fff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x94000, 0x97fff) AM_READ(nmk_fgvideoram_r) AM_RANGE(0x9c000, 0x9c7ff) AM_READ(nmk_txvideoram_r) AM_RANGE(0xf0000, 0xfffff) AM_RAM AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( strahl_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x3ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x80014, 0x80015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x80016, 0x80017) AM_WRITE(SMH_NOP) /* IRQ enable? */ AM_RANGE(0x8001e, 0x8001f) AM_WRITE(NMK004_w) AM_RANGE(0x84000, 0x84007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x88000, 0x88007) AM_WRITE(nmk_scroll_2_w) AM_RANGE(0x8c000, 0x8c7ff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x90000, 0x93fff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x94000, 0x97fff) AM_WRITE(nmk_fgvideoram_w) AM_BASE(&nmk_fgvideoram) AM_RANGE(0x9c000, 0x9c7ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END static ADDRESS_MAP_START( macross_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080008, 0x080009) AM_READ_PORT("DSW1") AM_RANGE(0x08000a, 0x08000b) AM_READ_PORT("DSW2") AM_RANGE(0x08000e, 0x08000f) AM_READ(NMK004_r) AM_RANGE(0x088000, 0x0887ff) AM_READ(SMH_RAM) AM_RANGE(0x090000, 0x093fff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x09c000, 0x09c7ff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM_WRITE(nmk16_mainram_strange_w) AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( macross_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x080016, 0x080017) AM_WRITE(SMH_NOP) /* IRQ enable? */ AM_RANGE(0x080018, 0x080019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x08001e, 0x08001f) AM_WRITE(NMK004_w) AM_RANGE(0x088000, 0x0887ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x090000, 0x093fff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09c7ff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) ADDRESS_MAP_END static ADDRESS_MAP_START( gunnail_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080008, 0x080009) AM_READ_PORT("DSW1") AM_RANGE(0x08000a, 0x08000b) AM_READ_PORT("DSW2") AM_RANGE(0x08000e, 0x08000f) AM_READ(NMK004_r) AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x080016, 0x080017) AM_WRITE(SMH_NOP) /* IRQ enable? */ AM_RANGE(0x080018, 0x080019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x08001e, 0x08001f) AM_WRITE(NMK004_w) AM_RANGE(0x088000, 0x0887ff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x08c000, 0x08c1ff) AM_WRITEONLY AM_BASE(&gunnail_scrollram) AM_RANGE(0x08c200, 0x08c3ff) AM_WRITEONLY AM_BASE(&gunnail_scrollramy) AM_RANGE(0x08c400, 0x08c7ff) AM_WRITEONLY // unknown AM_RANGE(0x090000, 0x093fff) AM_RAM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09c000, 0x09cfff) AM_RAM_WRITE(nmk_txvideoram_w) AM_MIRROR(0x001000) AM_BASE(&nmk_txvideoram) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( macross2_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x100001) AM_READ_PORT("IN0") AM_RANGE(0x100002, 0x100003) AM_READ_PORT("IN1") AM_RANGE(0x100008, 0x100009) AM_READ_PORT("DSW1") AM_RANGE(0x10000a, 0x10000b) AM_READ_PORT("DSW2") AM_RANGE(0x10000e, 0x10000f) AM_READ(macross2_sound_result_r) /* from Z80 */ AM_RANGE(0x120000, 0x1207ff) AM_READ(SMH_RAM) AM_RANGE(0x140000, 0x14ffff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x170000, 0x170fff) AM_READ(nmk_txvideoram_r) AM_RANGE(0x171000, 0x171fff) AM_READ(nmk_txvideoram_r) /* mirror */ AM_RANGE(0x1f0000, 0x1fffff) AM_RAM AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static ADDRESS_MAP_START( macross2_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100014, 0x100015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x100016, 0x100017) AM_WRITE(SMH_NOP) /* IRQ eanble? */ AM_RANGE(0x100018, 0x100019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x10001e, 0x10001f) AM_WRITE(macross2_sound_command_w) /* to Z80 */ AM_RANGE(0x120000, 0x1207ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x130000, 0x130007) AM_WRITE(nmk_scroll_w) AM_RANGE(0x130008, 0x1307ff) AM_WRITE(SMH_NOP) /* 0 only? */ AM_RANGE(0x140000, 0x14ffff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x170000, 0x170fff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) AM_RANGE(0x171000, 0x171fff) AM_WRITE(nmk_txvideoram_w) /* mirror */ ADDRESS_MAP_END static ADDRESS_MAP_START( raphero_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100014, 0x100015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x100016, 0x100017) AM_WRITE(SMH_NOP) /* IRQ eanble? */ AM_RANGE(0x100018, 0x100019) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x10001e, 0x10001f) AM_WRITE(macross2_sound_command_w) /* to sound cpu */ AM_RANGE(0x120000, 0x1207ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x130000, 0x1307ff) AM_WRITE(nmk_scroll_3_w) AM_BASE(&gunnail_scrollram) AM_RANGE(0x140000, 0x14ffff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x170000, 0x170fff) AM_WRITE(nmk_txvideoram_w) AM_BASE(&nmk_txvideoram) AM_RANGE(0x171000, 0x171fff) AM_WRITE(nmk_txvideoram_w) /* mirror */ ADDRESS_MAP_END #if 0 /* After playing the game to the end: ff,ff,ff,ff 20,00,f8,02 20,00,f8,04 00,04,d8,09 0f,00,00,ff 00,00,18,03 a0,13,fe,05 40,1e,1b,09 */ static int mask[4*2]; static WRITE8_HANDLER( okibank_w ) { mask[offset] |= 1 << (data & 0x1f); popmessage("%x %x %x %x - %x %x %x %x",mask[0],mask[1],mask[2],mask[3],mask[4],mask[5],mask[6],mask[7]); } #endif static WRITE8_HANDLER( raphero_sound_rombank_w ) { memory_set_bankptr(1,memory_region(machine, "audio") + 0x10000 + (data & 0x07) * 0x4000); } static ADDRESS_MAP_START( raphero_sound_mem_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE( 0x0000, 0x7fff ) AM_ROM AM_RANGE( 0x8000, 0xbfff ) AM_READ( SMH_BANK1 ) AM_RANGE( 0xc000, 0xc000 ) AM_READWRITE( YM2203_status_port_0_r, YM2203_control_port_0_w ) AM_RANGE( 0xc001, 0xc001 ) AM_READWRITE( YM2203_read_port_0_r, YM2203_write_port_0_w ) AM_RANGE( 0xc800, 0xc800 ) AM_READWRITE( okim6295_status_0_r, okim6295_data_0_w ) AM_RANGE( 0xc808, 0xc808 ) AM_READWRITE( okim6295_status_1_r, okim6295_data_1_w ) AM_RANGE( 0xc810, 0xc817 ) AM_WRITE( NMK112_okibank_w ) // AM_RANGE( 0xc810, 0xc817 ) AM_WRITE( okibank_w ) AM_RANGE( 0xd000, 0xd000 ) AM_WRITE( raphero_sound_rombank_w ) AM_RANGE( 0xd800, 0xd800 ) AM_READWRITE( soundlatch_r, soundlatch2_w ) // main cpu AM_RANGE( 0xe000, 0xffff ) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( macross2_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM) AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_BANK1) /* banked ROM */ AM_RANGE(0xa000, 0xa000) AM_READ(SMH_NOP) /* IRQ ack? watchdog? */ AM_RANGE(0xc000, 0xdfff) AM_READ(SMH_RAM) AM_RANGE(0xf000, 0xf000) AM_READ(soundlatch_r) /* from 68000 */ ADDRESS_MAP_END static ADDRESS_MAP_START( macross2_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM) AM_RANGE(0xc000, 0xdfff) AM_WRITE(SMH_RAM) AM_RANGE(0xe001, 0xe001) AM_WRITE(macross2_sound_bank_w) AM_RANGE(0xf000, 0xf000) AM_WRITE(soundlatch2_w) /* to 68000 */ ADDRESS_MAP_END static ADDRESS_MAP_START( macross2_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ(YM2203_status_port_0_r) AM_RANGE(0x01, 0x01) AM_READ(YM2203_read_port_0_r) AM_RANGE(0x80, 0x80) AM_READ(okim6295_status_0_r) AM_RANGE(0x88, 0x88) AM_READ(okim6295_status_1_r) ADDRESS_MAP_END static ADDRESS_MAP_START( macross2_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(YM2203_control_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(YM2203_write_port_0_w) AM_RANGE(0x80, 0x80) AM_WRITE(okim6295_data_0_w) AM_RANGE(0x88, 0x88) AM_WRITE(okim6295_data_1_w) AM_RANGE(0x90, 0x97) AM_WRITE(NMK112_okibank_w) ADDRESS_MAP_END static ADDRESS_MAP_START( bjtwin_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") AM_RANGE(0x080008, 0x080009) AM_READ_PORT("DSW1") AM_RANGE(0x08000a, 0x08000b) AM_READ_PORT("DSW2") AM_RANGE(0x084000, 0x084001) AM_READ(okim6295_status_0_lsb_r) AM_RANGE(0x084010, 0x084011) AM_READ(okim6295_status_1_lsb_r) AM_RANGE(0x088000, 0x0887ff) AM_READ(SMH_RAM) AM_RANGE(0x09c000, 0x09cfff) AM_READ(nmk_bgvideoram_r) AM_RANGE(0x09d000, 0x09dfff) AM_READ(nmk_bgvideoram_r) /* mirror */ ADDRESS_MAP_END static ADDRESS_MAP_START( bjtwin_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x080014, 0x080015) AM_WRITE(nmk_flipscreen_w) AM_RANGE(0x084000, 0x084001) AM_WRITE(okim6295_data_0_lsb_w) AM_RANGE(0x084010, 0x084011) AM_WRITE(okim6295_data_1_lsb_w) AM_RANGE(0x084020, 0x08402f) AM_WRITE(NMK112_okibank_lsb_w) AM_RANGE(0x088000, 0x0887ff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x094000, 0x094001) AM_WRITE(nmk_tilebank_w) AM_RANGE(0x094002, 0x094003) AM_WRITE(SMH_NOP) /* IRQ enable? */ AM_RANGE(0x09c000, 0x09cfff) AM_WRITE(nmk_bgvideoram_w) AM_BASE(&nmk_bgvideoram) AM_RANGE(0x09d000, 0x09dfff) AM_WRITE(nmk_bgvideoram_w) /* mirror */ AM_RANGE(0x0f0000, 0x0fffff) AM_RAM AM_BASE(&nmk16_mainram) ADDRESS_MAP_END static INPUT_PORTS_START( vandyke ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW 1 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x08, IP_ACTIVE_LOW ) /* The manual states this dip is "Unused" */ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x80, DEF_STR( Hardest ) ) PORT_START("DSW2") /* DSW 2 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) INPUT_PORTS_END static INPUT_PORTS_START( blkheart ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW 1 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_START("DSW2") /* DSW 2 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( manybloc ) PORT_START("IN0") /* IN0 - 0x080000 */ PORT_BIT( 0x7fff, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // VBLANK ? Check code at 0x005640 PORT_START("IN1") /* IN1 - 0x080002 */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // select fruits PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // help PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) // select fruits PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) // help PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_START("DSW1") /* DSW - 0x080004 -> 0x0f0036 */ PORT_DIPNAME( 0x0001, 0x0000, "Slot System" ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0001, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0000, "Explanation" ) PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Cabinet ) ) // "Play Type" PORT_DIPSETTING( 0x0008, DEF_STR( Upright ) ) // "Uplight" ! PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) // "Table" PORT_SERVICE( 0x0010, IP_ACTIVE_HIGH ) // "Test Mode" PORT_DIPNAME( 0x0060, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0060, DEF_STR( Easy ) ) // "Level 1 PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) // "Level 2 PORT_DIPSETTING( 0x0020, DEF_STR( Hard ) ) // "Level 3 PORT_DIPSETTING( 0x0040, DEF_STR( Hardest ) ) // "Level 4 PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Flip_Screen ) ) // "Display" PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) // DEF_STR( Normal ) PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) // "Inverse" PORT_DIPNAME( 0x0700, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0700, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0600, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0500, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x3800, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x3800, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x3000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x2800, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x1800, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0xc000, 0x0000, "Plate Probability" ) PORT_DIPSETTING( 0xc000, "Bad" ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x4000, "Better" ) PORT_DIPSETTING( 0x8000, "Best" ) INPUT_PORTS_END /********************************************************** Input Ports: Task Force Harrier this is a little strange compared to the other games, the protection might be more involved here than it first appears, however, this works. **********************************************************/ static INPUT_PORTS_START( tharrier ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x7fe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SPECIAL ) /* Mcu status? */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2) //title PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START2 ) //in game PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x001c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x3000, "200k" ) PORT_DIPSETTING( 0x2000, "200k and 1 Mil" ) PORT_DIPSETTING( 0x0000, "200k, 500k & 1,2,3,5 Mil" ) PORT_DIPSETTING( 0x1000, DEF_STR( None ) ) PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x4000, "2" ) PORT_DIPSETTING( 0xc000, "3" ) PORT_DIPSETTING( 0x8000, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_START("IN2") /* IN2 ? */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_BUTTON3 )PORT_PLAYER(1) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN )//coin ? PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) //coin ? INPUT_PORTS_END static INPUT_PORTS_START( mustang ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // TEST in service mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x001c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x4000, "2" ) PORT_DIPSETTING( 0xc000, "3" ) PORT_DIPSETTING( 0x8000, "4" ) PORT_DIPSETTING( 0x0000, "5" ) INPUT_PORTS_END static INPUT_PORTS_START( hachamf ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) //bryan: test mode in some games? PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x2800, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) /* DSW B */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Language ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x02, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x04, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) INPUT_PORTS_END static INPUT_PORTS_START( strahl ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) //bryan: test mode in some games? PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x40, "100k and every 200k" ) PORT_DIPSETTING( 0x60, "200k and every 200k" ) PORT_DIPSETTING( 0x20, "300k and every 300k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) INPUT_PORTS_END static INPUT_PORTS_START( acrobatm ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* used by secret code */ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x001C, 0x001C, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x001C, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000C, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x00E0, 0x00E0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00C0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00E0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00A0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_START("DSW2") /* DSW B */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x02, "50k and 100k" ) PORT_DIPSETTING( 0x06, "100k and 100k" ) PORT_DIPSETTING( 0x04, "100k and 200k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Language ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x08, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x00, "5" ) INPUT_PORTS_END static INPUT_PORTS_START( bioship ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) //bryan: test mode in some games? PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0006, 0x0006, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0006, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hardest ) ) PORT_SERVICE( 0x0008, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x00C0, 0x00C0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x00C0, "3" ) PORT_DIPSETTING( 0x0080, "4" ) PORT_DIPSETTING( 0x0040, "5" ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x001C, 0x001C, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x001C, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000C, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x00E0, 0x00E0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00C0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00E0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00A0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) INPUT_PORTS_END static INPUT_PORTS_START( tdragon ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // TEST in service mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW 1 */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0040, "2" ) PORT_DIPSETTING( 0x00c0, "3" ) PORT_DIPSETTING( 0x0080, "4" ) PORT_START("DSW2") /* DSW 2 */ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) /* The MCU (undumped/unemulated) takes care of this */ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( tdragonb ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // TEST in service mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW 1 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0030, 0x0030, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("DSW2") /* DSW 2 */ PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( ssmissin ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "Servise" in "test mode" PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // "Fire" PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // "Bomb" PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // "Fire" PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // "Bomb" PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW 1 */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0040, "2" ) PORT_DIPSETTING( 0x00c0, "3" ) PORT_DIPSETTING( 0x0080, "4" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) #if 0 PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coin_B ) ) // initialised but not read back PORT_DIPSETTING( 0x0400, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x1400, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x1800, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) #else PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) #endif PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( airattck ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "Servise" in "test mode" PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // "Fire" PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // "Bomb" PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // "Fire" PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // "Bomb" PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW 1 */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0040, "2" ) PORT_DIPSETTING( 0x00c0, "3" ) PORT_DIPSETTING( 0x0080, "4" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( macross ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Language ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x08, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_3C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( macross2 ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Language ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x08, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) /* Initial points needed for 1st Stage Clear */ PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) /* 100,000 */ PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) /* 150,000 */ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) /* 200,000 */ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* 250,000 */ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_3C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( tdragon2 ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x00, DEF_STR( Off) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_3C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( gunnail ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Language ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x02, DEF_STR( Japanese ) ) /* Will add "Distributed by TECMO" to the title screen */ PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) /* The manual states dips 4-8 are "Unused" */ PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( raphero ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Language ) ) /* Doesn't seem to have any effect */ PORT_DIPSETTING( 0x02, DEF_STR( Japanese ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x00, DEF_STR( Off) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( sabotenb ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* shown in service mode, but no effect */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Language ) ) PORT_DIPSETTING( 0x02, DEF_STR( Japanese ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( bjtwin ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* shown in service mode, but no effect */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Maybe unused */ PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0e, 0x0e, "Starting level" ) PORT_DIPSETTING( 0x08, "Germany" ) PORT_DIPSETTING( 0x04, "Thailand" ) PORT_DIPSETTING( 0x0c, "Nevada" ) PORT_DIPSETTING( 0x0e, DEF_STR( Japan ) ) PORT_DIPSETTING( 0x06, "Korea" ) PORT_DIPSETTING( 0x0a, "England" ) PORT_DIPSETTING( 0x02, "Hong Kong" ) PORT_DIPSETTING( 0x00, "China" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x20, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x80, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( nouryoku ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* DSW A */ PORT_DIPNAME( 0x03, 0x03, "Life Decrease Speed" ) PORT_DIPSETTING( 0x02, "Slow" ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, "Fast" ) PORT_DIPSETTING( 0x00, "Very Fast" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_START("DSW2") /* DSW B */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) /* The manual states this dip is "Unused" */ PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) INPUT_PORTS_END /*************************************************************************** Input Ports ***************************************************************************/ /*************************************************************************** Stagger I ***************************************************************************/ static INPUT_PORTS_START( afega_common ) PORT_START("IN0") // $080000.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") // $080002.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( stagger1 ) PORT_INCLUDE( afega_common ) PORT_START("DSW1") // $080004.w PORT_SERVICE( 0x0001, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0080, "2" ) PORT_DIPSETTING( 0x00c0, "3" ) PORT_DIPSETTING( 0x0040, "5" ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0200, "Horizontally" ) PORT_DIPSETTING( 0x0100, "Vertically" ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1800, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /* everything seems active high.. not low */ static INPUT_PORTS_START( redhawkb ) PORT_START("IN0") // $080000.w PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") // $080002.w PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW1") // $080004.w -- probably just redhawk but inverted PORT_SERVICE( 0x0001, IP_ACTIVE_HIGH ) /* not working */ PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0004, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0008, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x0000, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00c0, "1" ) PORT_DIPSETTING( 0x0040, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPSETTING( 0x0080, "5" ) PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Flip_Screen ) ) /* not supported */ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0300, DEF_STR( On ) ) PORT_DIPSETTING( 0x0100, "Horizontally" ) PORT_DIPSETTING( 0x0200, "Vertically" ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0400, DEF_STR( On ) ) PORT_DIPNAME( 0x1800, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x1800, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /*************************************************************************** Sen Jin - Guardian Storm ***************************************************************************/ static INPUT_PORTS_START( grdnstrm ) PORT_INCLUDE( afega_common ) PORT_START("DSW1") // $080004.w PORT_SERVICE( 0x0001, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Bombs" ) PORT_DIPSETTING( 0x0008, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0080, "2" ) PORT_DIPSETTING( 0x00c0, "3" ) PORT_DIPSETTING( 0x0040, "5" ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0200, "Horizontally" ) PORT_DIPSETTING( 0x0100, "Vertically" ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1800, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /*************************************************************************** Pop's Pop's ***************************************************************************/ static INPUT_PORTS_START( popspops ) PORT_INCLUDE( afega_common ) /* the dips on this are a mess.. service mode doesn't seem to be 100% trustable */ PORT_START("DSW1") // $080004.w PORT_SERVICE( 0x0001, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Unknown ) ) // if ON it tells you the answers?! PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1800, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /*************************************************************************** Bubble 2000 ***************************************************************************/ static INPUT_PORTS_START( bubl2000 ) PORT_INCLUDE( afega_common ) PORT_START("DSW1") // $080004.w PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x00c0, "Free Credit" ) PORT_DIPSETTING( 0x0080, "500k" ) PORT_DIPSETTING( 0x00c0, "800k" ) PORT_DIPSETTING( 0x0040, "1000k" ) PORT_DIPSETTING( 0x0000, "1500k" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x1400, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) // PORT_DIPSETTING( 0x0000, "Disabled" ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) ) // PORT_DIPSETTING( 0x0000, "Disabled" ) INPUT_PORTS_END /*************************************************************************** Mang Chi ***************************************************************************/ static INPUT_PORTS_START( mangchi ) PORT_INCLUDE( afega_common ) PORT_START("DSW1") // $080004.w PORT_DIPNAME( 0x0001, 0x0001, "DSWS" ) /* Setting to on cuases screen issues, Flip Screen? or unfinished test mode? */ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0018, 0x0018, "Vs Rounds" ) PORT_DIPSETTING( 0x0018, "2" ) PORT_DIPSETTING( 0x0010, "3" ) PORT_DIPSETTING( 0x0008, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Difficulty ) ) /* Hard to tell levels of difficulty by play :-( */ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1800, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /*************************************************************************** Fire Hawk ***************************************************************************/ static INPUT_PORTS_START( firehawk ) PORT_INCLUDE( afega_common ) PORT_START("DSW1") // $080004.w PORT_DIPNAME( 0x0001, 0x0001, "Show Dip-Switch Settings" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000e, 0x000e, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0006, DEF_STR( Very_Easy) ) PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) // PORT_DIPSETTING( 0x000a, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000e, DEF_STR( Normal ) ) // PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hardest ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, "Number of Bombs" ) PORT_DIPSETTING( 0x0020, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0080, "2" ) PORT_DIPSETTING( 0x00c0, "3" ) PORT_DIPSETTING( 0x0040, "4" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Region ) ) PORT_DIPSETTING( 0x0200, DEF_STR( English ) ) PORT_DIPSETTING( 0x0000, "China" ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1800, 0x1800, "Continue Coins" ) PORT_DIPSETTING( 0x1800, "1 Coin" ) PORT_DIPSETTING( 0x0800, "2 Coins" ) PORT_DIPSETTING( 0x1000, "3 Coins" ) PORT_DIPSETTING( 0x0000, "4 Coins" ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /*************************************************************************** Spectrum 2000 ***************************************************************************/ static INPUT_PORTS_START( spec2k ) PORT_INCLUDE( afega_common ) PORT_START("DSW1") // $080004.w PORT_SERVICE( 0x0001, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Number of Bombs" ) PORT_DIPSETTING( 0x0008, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPNAME( 0x0010, 0x0010, "Copyright Notice" ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0080, "2" ) PORT_DIPSETTING( 0x00c0, "3" ) PORT_DIPSETTING( 0x0040, "5" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1800, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x8000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xe000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa000, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /*************************************************************************** Twin Action ***************************************************************************/ static INPUT_PORTS_START( twinactn ) PORT_INCLUDE( afega_common ) PORT_MODIFY("IN0") // $080000.w PORT_SERVICE_NO_TOGGLE(0x0020, IP_ACTIVE_LOW ) // Test in service mode PORT_MODIFY("IN1") // $080002.w PORT_BIT( 0x0080, IP_ACTIVE_HIGH,IPT_UNKNOWN ) // Tested at boot PORT_BIT( 0x8000, IP_ACTIVE_HIGH,IPT_UNKNOWN ) // Tested at boot PORT_START("DSW1") // $080004.w PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x001c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0800, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x4000, "2" ) PORT_DIPSETTING( 0xc000, "3" ) PORT_DIPSETTING( 0x8000, "4" ) PORT_DIPSETTING( 0x0000, "5" ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 16*32+0*4, 16*32+1*4, 16*32+2*4, 16*32+3*4, 16*32+4*4, 16*32+5*4, 16*32+6*4, 16*32+7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, 32*32 }; static GFXDECODE_START( tharrier ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 16 ) /* color 0x200-0x2ff */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0x000, 16 ) /* color 0x000-0x0ff */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0x100, 16 ) /* color 0x100-0x1ff */ GFXDECODE_END static GFXDECODE_START( macross ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x200, 16 ) /* color 0x200-0x2ff */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0x000, 16 ) /* color 0x000-0x0ff */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0x100, 16 ) /* color 0x100-0x1ff */ GFXDECODE_END static GFXDECODE_START( macross2 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x300, 16 ) /* color 0x300-0x3ff */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0x000, 16 ) /* color 0x000-0x0ff */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0x100, 32 ) /* color 0x100-0x2ff */ GFXDECODE_END static GFXDECODE_START( bjtwin ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 16 ) /* color 0x000-0x0ff */ GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x000, 16 ) /* color 0x000-0x0ff */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0x100, 16 ) /* color 0x100-0x1ff */ GFXDECODE_END static GFXDECODE_START( bioship ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x300, 16 ) /* color 0x300-0x3ff */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0x100, 16 ) /* color 0x100-0x1ff */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0x200, 16 ) /* color 0x200-0x2ff */ GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 0x000, 16 ) /* color 0x000-0x0ff */ GFXDECODE_END static GFXDECODE_START( strahl ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 16 ) /* color 0x000-0x0ff */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0x300, 16 ) /* color 0x300-0x3ff */ GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0x100, 16 ) /* color 0x100-0x1ff */ GFXDECODE_ENTRY( "gfx4", 0, tilelayout, 0x200, 16 ) /* color 0x200-0x2ff */ GFXDECODE_END static const ym2203_interface ym2203_nmk004_interface = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, NULL, NULL, NULL, NULL }, NMK004_irq }; static void ym2203_irqhandler(running_machine *machine, int irq) { cpunum_set_input_line(machine, 1,0,irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, NULL, NULL, NULL, NULL }, ym2203_irqhandler }; static INTERRUPT_GEN( nmk_interrupt ) { if (cpu_getiloops() == 0) cpunum_set_input_line(machine, 0, 4, HOLD_LINE); else cpunum_set_input_line(machine, 0, 2, HOLD_LINE); } static MACHINE_DRIVER_START( tharrier ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz */ MDRV_CPU_PROGRAM_MAP(tharrier_readmem,tharrier_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_CPU_ADD("audio", Z80, 3000000) MDRV_CPU_PROGRAM_MAP(tharrier_sound_readmem,tharrier_sound_writemem) MDRV_CPU_IO_MAP(tharrier_sound_readport,tharrier_sound_writeport) MDRV_MACHINE_RESET(mustang_sound) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(tharrier) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(tharrier) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( manybloc ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10? MHz - check */ MDRV_CPU_PROGRAM_MAP(manybloc_readmem,manybloc_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,56)/* this needs to equal the framerate on this, rather than being double it .. */ MDRV_CPU_ADD("audio", Z80, 3000000) MDRV_CPU_PROGRAM_MAP(tharrier_sound_readmem,tharrier_sound_writemem) MDRV_CPU_IO_MAP(tharrier_sound_readport,tharrier_sound_writeport) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MDRV_GFXDECODE(tharrier) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(manybloc) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( mustang ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz ? */ MDRV_CPU_PROGRAM_MAP(mustang_map,0) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( mustangb ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz ? */ MDRV_CPU_PROGRAM_MAP(mustangb_map,0) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ SEIBU_SOUND_SYSTEM_CPU(14318180/4) MDRV_MACHINE_RESET(mustang_sound) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ SEIBU_SOUND_SYSTEM_YM3812_INTERFACE(14318180/4, 1320000) MACHINE_DRIVER_END /* S.B.S. Gomorrah UPL, 1993 PCB Layout ---------- UPL-90062 |-------------------------------------------------------------------------| | LA4460 4558 YM2203 6116 NMK004 68000 | | 3014 M6295 6.IC120 | | M6295 8MHz 62256 10.IC15 | | SBS-G_05.IC160 | | SBS-G_04.IC139 62256 11.IC14 | |DSW2 DSW1 12MHz | | 82S129.IC69 | | NMK005 | | 82S135.IC94 | | NMK902 | |J 6116 NMK903 NMK901 | |A | |M 6116 7.IC46 | |M 82S123.IC154 6116 6264 NMK903 | |A | | 6116 6264 | | 6116 SBS-G_01.IC9| | 6116 | | | | NMK901 | | | | NMK903 | | | | 62256 62256 8.IC27 SBS-G_02.IC4| | | | 62256 62256 9.IC26 | |SBS-G_03.IC194 10MHz | |-------------------------------------------------------------------------| Notes: 680000 @ 10.0MHz YM2203 @ 1.5MHz [12/8] M6295 @ 4.0MHz [12/3], pin 7 HIGH VSync 60Hz HSync 15.27kHz */ #define BIOSHIP_CRYSTAL1 10000000 #define BIOSHIP_CRYSTAL2 12000000 static MACHINE_DRIVER_START( bioship ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, BIOSHIP_CRYSTAL1 ) /* 10.0 MHz (verified) */ MDRV_CPU_PROGRAM_MAP(bioship_readmem,bioship_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(bioship) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(bioship) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(bioship) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, BIOSHIP_CRYSTAL2 / 8) /* 1.5 Mhz (verified) */ MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, BIOSHIP_CRYSTAL2 / 3 ) /* 4.0 Mhz, Pin 7 High (verified) */ MDRV_SOUND_CONFIG(okim6295_interface_pin7high) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, BIOSHIP_CRYSTAL2 / 3 ) /* 4.0 Mhz, Pin 7 High (verified) */ MDRV_SOUND_CONFIG(okim6295_interface_pin7high) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( vandyke ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, XTAL_10MHz) /* 68000p12 running at 10Mhz, verified on pcb */ MDRV_CPU_PROGRAM_MAP(vandyke_readmem,vandyke_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, XTAL_12MHz/8) /* verified on pcb */ MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, XTAL_12MHz/3) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, XTAL_12MHz/3) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( vandykeb ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz ? */ MDRV_CPU_PROGRAM_MAP(vandyke_readmem,vandyke_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_CPU_ADD("mcu", PIC16C57, 12000000) /* 3MHz */ MDRV_CPU_FLAGS(CPU_DISABLE) //MDRV_MACHINE_RESET(NMK004) // no NMK004 /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( acrobatm ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz (verified on pcb) */ MDRV_CPU_PROGRAM_MAP(acrobatm_readmem,acrobatm_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) /* (verified on pcb) */ MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) /* (verified on pcb) */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* on the pcb pin7 is not connected to gnd or +5v! */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) /* (verified on pcb) */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* on the pcb pin7 is not connected to gnd or +5v! */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END /* bootleg using Raiden sound hardware */ static MACHINE_DRIVER_START( tdragonb ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) MDRV_CPU_PROGRAM_MAP(tdragon_readmem,tdragonb_writemem) //MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ?? drives music */ SEIBU_SOUND_SYSTEM_CPU(14318180/4) MDRV_MACHINE_RESET(mustang_sound) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ SEIBU_SOUND_SYSTEM_YM3812_INTERFACE(14318180/4, 1320000) MACHINE_DRIVER_END static MACHINE_DRIVER_START( tdragon ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, XTAL_8MHz) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(tdragon_readmem,tdragon_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) //MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ?? drives music */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(tdragon) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, XTAL_12MHz/8) /* verified on pcb */ MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ssmissin ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 8000000) /* 8 Mhz */ MDRV_CPU_PROGRAM_MAP(ssmissin_readmem,ssmissin_writemem) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112) /* input related */ MDRV_CPU_ADD("audio", Z80, 8000000/2) /* 4 Mhz */ MDRV_CPU_PROGRAM_MAP(ssmissin_sound_readmem,ssmissin_sound_writemem) MDRV_MACHINE_RESET(nmk16) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("oki1", OKIM6295, 8000000/8) /* 1 Mhz, pin 7 high */ MDRV_SOUND_CONFIG(okim6295_interface_pin7high) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( strahl ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 12000000) /* 12 MHz ? */ MDRV_CPU_PROGRAM_MAP(strahl_readmem,strahl_writemem) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(strahl) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(strahl) MDRV_VIDEO_EOF(strahl) MDRV_VIDEO_UPDATE(strahl) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( hachamf ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz ? */ MDRV_CPU_PROGRAM_MAP(hachamf_map,0) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(hachamf) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( macross ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz ? */ MDRV_CPU_PROGRAM_MAP(macross_readmem,macross_writemem) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( gunnail ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 12000000) /* 12 MHz? */ MDRV_CPU_PROGRAM_MAP(gunnail_map, 0) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112) MDRV_MACHINE_RESET(NMK004) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) // MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(512, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(gunnail) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(gunnail) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_nmk004_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ROUTE(2, "mono", 0.50) MDRV_SOUND_ROUTE(3, "mono", 2.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( macross2 ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz ? */ MDRV_CPU_PROGRAM_MAP(macross2_readmem,macross2_writemem) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_CPU_ADD("audio", Z80, 4000000) /* 4 MHz ? */ MDRV_CPU_PROGRAM_MAP(macross2_sound_readmem,macross2_sound_writemem) MDRV_CPU_IO_MAP(macross2_sound_readport,macross2_sound_writeport) MDRV_MACHINE_RESET(nmk16) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(512, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross2) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross2) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( tdragon2 ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* 10 MHz */ MDRV_CPU_PROGRAM_MAP(macross2_readmem,macross2_writemem) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_CPU_ADD("audio", Z80, 4000000) /* 4 MHz */ MDRV_CPU_PROGRAM_MAP(macross2_sound_readmem,macross2_sound_writemem) MDRV_CPU_IO_MAP(macross2_sound_readport,macross2_sound_writeport) MDRV_MACHINE_RESET(nmk16) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(512, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross2) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(tdragon2) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) MACHINE_DRIVER_END static MACHINE_DRIVER_START( raphero ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 14000000) /* 14 MHz measured */ MDRV_CPU_PROGRAM_MAP(macross2_readmem,raphero_writemem) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_CPU_ADD("audio",TMP90841, 8000000) MDRV_CPU_PROGRAM_MAP(raphero_sound_mem_map,0) MDRV_MACHINE_RESET(nmk16) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) // measured MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(512, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross2) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross2) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 1500000) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) MDRV_SOUND_CONFIG(okim6295_interface_pin7low) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static MACHINE_DRIVER_START( bjtwin ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000, 10000000) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(bjtwin_readmem,bjtwin_writemem) MDRV_CPU_VBLANK_INT("main", irq4_line_hold) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ?? drives music */ MDRV_MACHINE_RESET(nmk16) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(512, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(bjtwin) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(bjtwin) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(bjtwin) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("oki1", OKIM6295, 16000000/4) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MDRV_SOUND_ADD("oki2", OKIM6295, 16000000/4) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7low) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END static UINT8 decode_byte(UINT8 src, const UINT8 *bitp) { UINT8 ret, i; ret = 0; for (i=0; i<8; i++) ret |= (((src >> bitp[i]) & 1) << (7-i)); return ret; } static UINT32 bjtwin_address_map_bg0(UINT32 addr) { return ((addr&0x00004)>> 2) | ((addr&0x00800)>> 10) | ((addr&0x40000)>>16); } static UINT16 decode_word(UINT16 src, const UINT8 *bitp) { UINT16 ret, i; ret=0; for (i=0; i<16; i++) ret |= (((src >> bitp[i]) & 1) << (15-i)); return ret; } static UINT32 bjtwin_address_map_sprites(UINT32 addr) { return ((addr&0x00010)>> 4) | ((addr&0x20000)>>16) | ((addr&0x100000)>>18); } static void decode_gfx(running_machine *machine) { /* GFX are scrambled. We decode them here. (BIG Thanks to Antiriad for descrambling info) */ UINT8 *rom; int A, len; static const UINT8 decode_data_bg[8][8] = { {0x3,0x0,0x7,0x2,0x5,0x1,0x4,0x6}, {0x1,0x2,0x6,0x5,0x4,0x0,0x3,0x7}, {0x7,0x6,0x5,0x4,0x3,0x2,0x1,0x0}, {0x7,0x6,0x5,0x0,0x1,0x4,0x3,0x2}, {0x2,0x0,0x1,0x4,0x3,0x5,0x7,0x6}, {0x5,0x3,0x7,0x0,0x4,0x6,0x2,0x1}, {0x2,0x7,0x0,0x6,0x5,0x3,0x1,0x4}, {0x3,0x4,0x7,0x6,0x2,0x0,0x5,0x1}, }; static const UINT8 decode_data_sprite[8][16] = { {0x9,0x3,0x4,0x5,0x7,0x1,0xb,0x8,0x0,0xd,0x2,0xc,0xe,0x6,0xf,0xa}, {0x1,0x3,0xc,0x4,0x0,0xf,0xb,0xa,0x8,0x5,0xe,0x6,0xd,0x2,0x7,0x9}, {0xf,0xe,0xd,0xc,0xb,0xa,0x9,0x8,0x7,0x6,0x5,0x4,0x3,0x2,0x1,0x0}, {0xf,0xe,0xc,0x6,0xa,0xb,0x7,0x8,0x9,0x2,0x3,0x4,0x5,0xd,0x1,0x0}, {0x1,0x6,0x2,0x5,0xf,0x7,0xb,0x9,0xa,0x3,0xd,0xe,0xc,0x4,0x0,0x8}, /* Haze 20/07/00 */ {0x7,0x5,0xd,0xe,0xb,0xa,0x0,0x1,0x9,0x6,0xc,0x2,0x3,0x4,0x8,0xf}, /* Haze 20/07/00 */ {0x0,0x5,0x6,0x3,0x9,0xb,0xa,0x7,0x1,0xd,0x2,0xe,0x4,0xc,0x8,0xf}, /* Antiriad, Corrected by Haze 20/07/00 */ {0x9,0xc,0x4,0x2,0xf,0x0,0xb,0x8,0xa,0xd,0x3,0x6,0x5,0xe,0x1,0x7}, /* Antiriad, Corrected by Haze 20/07/00 */ }; /* background */ rom = memory_region(machine, "gfx2"); len = memory_region_length(machine, "gfx2"); for (A = 0;A < len;A++) { rom[A] = decode_byte( rom[A], decode_data_bg[bjtwin_address_map_bg0(A)]); } /* sprites */ rom = memory_region(machine, "gfx3"); len = memory_region_length(machine, "gfx3"); for (A = 0;A < len;A += 2) { UINT16 tmp = decode_word( rom[A+1]*256 + rom[A], decode_data_sprite[bjtwin_address_map_sprites(A)]); rom[A+1] = tmp >> 8; rom[A] = tmp & 0xff; } } static void decode_tdragonb(running_machine *machine) { /* Descrambling Info Again Taken from Raine, Huge Thanks to Antiriad and the Raine Team for going Open Source, best of luck in future development. */ UINT8 *rom; int A, len; /* The Main 68k Program of the Bootleg is Bitswapped */ static const UINT8 decode_data_tdragonb[1][16] = { {0xe,0xc,0xa,0x8,0x7,0x5,0x3,0x1,0xf,0xd,0xb,0x9,0x6,0x4,0x2,0x0}, }; /* Graphic Roms Could Also Do With Rearranging to make things simpler */ static const UINT8 decode_data_tdragonbgfx[1][8] = { {0x7,0x6,0x5,0x3,0x4,0x2,0x1,0x0}, }; rom = memory_region(machine, "main"); len = memory_region_length(machine, "main"); for (A = 0;A < len;A += 2) { #ifdef LSB_FIRST UINT16 tmp = decode_word( rom[A+1]*256 + rom[A], decode_data_tdragonb[0]); rom[A+1] = tmp >> 8; rom[A] = tmp & 0xff; #else UINT16 tmp = decode_word( rom[A]*256 + rom[A+1], decode_data_tdragonb[0]); rom[A] = tmp >> 8; rom[A+1] = tmp & 0xff; #endif } rom = memory_region(machine, "gfx2"); len = memory_region_length(machine, "gfx2"); for (A = 0;A < len;A++) { rom[A] = decode_byte( rom[A], decode_data_tdragonbgfx[0]); } rom = memory_region(machine, "gfx3"); len = memory_region_length(machine, "gfx3"); for (A = 0;A < len;A++) { rom[A] = decode_byte( rom[A], decode_data_tdragonbgfx[0]); } } static void decode_ssmissin(running_machine *machine) { /* Like Thunder Dragon Bootleg without the Program Rom Swapping */ UINT8 *rom; int A, len; /* Graphic Roms Could Also Do With Rearranging to make things simpler */ static const UINT8 decode_data_tdragonbgfx[1][8] = { {0x7,0x6,0x5,0x3,0x4,0x2,0x1,0x0}, }; rom = memory_region(machine, "gfx2"); len = memory_region_length(machine, "gfx2"); for (A = 0;A < len;A++) { rom[A] = decode_byte( rom[A], decode_data_tdragonbgfx[0]); } rom = memory_region(machine, "gfx3"); len = memory_region_length(machine, "gfx3"); for (A = 0;A < len;A++) { rom[A] = decode_byte( rom[A], decode_data_tdragonbgfx[0]); } } static DRIVER_INIT( nmk ) { decode_gfx(machine); } static DRIVER_INIT( hachamf ) { UINT16 *rom = (UINT16 *)memory_region(machine, "main"); //rom[0x0006/2] = 0x7dc2; /* replace reset vector with the "real" one */ // kludge the sound communication to let commands go through. rom[0x048a/2] = 0x4e71; rom[0x04aa/2] = 0x4e71; } static DRIVER_INIT( tdragonb ) { UINT16 *rom = (UINT16 *)memory_region(machine, "main"); decode_tdragonb(machine); /* The Following Patch is taken from Raine, Otherwise the game has no Sprites in Attract Mode or After Level 1 which is rather odd considering its a bootleg.. */ rom[0x00308/2] = 0x4e71; /* Sprite Problem */ } static DRIVER_INIT( tdragon ) { UINT16 *rom = (UINT16 *)memory_region(machine, "main"); //rom[0x94b0/2] = 0; /* Patch out JMP to shared memory (protection) */ //rom[0x94b2/2] = 0x92f4; // kludge the sound communication to let commands go through. rom[0x048a/2] = 0x4e71; rom[0x04aa/2] = 0x4e71; } static DRIVER_INIT( ssmissin ) { decode_ssmissin(machine); } static DRIVER_INIT( bjtwin ) { /* Patch rom to enable test mode */ /* 008F54: 33F9 0008 0000 000F FFFC move.w $80000.l, $ffffc.l * 008F5E: 3639 0008 0002 move.w $80002.l, D3 * 008F64: 3003 move.w D3, D0 \ * 008F66: 3203 move.w D3, D1 | This code remaps * 008F68: 0041 BFBF ori.w #-$4041, D1 | buttons 2 and 3 to * 008F6C: E441 asr.w #2, D1 | button 1, so * 008F6E: 0040 DFDF ori.w #-$2021, D0 | you can't enter * 008F72: E240 asr.w #1, D0 | service mode * 008F74: C640 and.w D0, D3 | * 008F76: C641 and.w D1, D3 / * 008F78: 33C3 000F FFFE move.w D3, $ffffe.l * 008F7E: 207C 000F 9000 movea.l #$f9000, A0 */ #if 0 UINT16 *rom = (UINT16 *)memory_region(machine, "main"); rom[0x09172/2] = 0x6006; /* patch checksum error */ rom[0x08f74/2] = 0x4e71; #endif DRIVER_INIT_CALL(nmk); } /* NO NMK004, it has a PIC instead */ static READ16_HANDLER( vandykeb_r ) { return 0x0000; } static DRIVER_INIT (vandykeb) { memory_install_read16_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x08000e, 0x08000f, 0, 0, vandykeb_r ); memory_install_write16_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x08001e, 0x08001f, 0, 0, SMH_NOP ); } /*************************************************************************** Memory Maps - Main CPU ***************************************************************************/ static READ16_HANDLER( afega_unknown_r ) { /* This fixes the text in Service Mode. */ return 0x0100; } static WRITE16_HANDLER( afega_scroll0_w ) { COMBINE_DATA(&afega_scroll_0[offset]); } static WRITE16_HANDLER( afega_scroll1_w ) { COMBINE_DATA(&afega_scroll_1[offset]); } /* Lines starting with an empty comment in the following MemoryReadAddress arrays are there for debug (e.g. the game does not read from those ranges AFAIK) */ static ADDRESS_MAP_START( afega, ADDRESS_SPACE_PROGRAM, 16 ) ADDRESS_MAP_GLOBAL_MASK(0xfffff) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x080000, 0x080001) AM_READ_PORT("IN0") // Buttons AM_RANGE(0x080002, 0x080003) AM_READ_PORT("IN1") // P1 + P2 AM_RANGE(0x080004, 0x080005) AM_READ_PORT("DSW1") // 2 x DSW AM_RANGE(0x080012, 0x080013) AM_READ(afega_unknown_r) AM_RANGE(0x080000, 0x08001d) AM_WRITE(SMH_RAM) // AM_RANGE(0x08001e, 0x08001f) AM_WRITE(afega_soundlatch_w) // To Sound CPU /**/AM_RANGE(0x084000, 0x084003) AM_RAM_WRITE(afega_scroll0_w) // Scroll on redhawkb (mirror or changed?..) /**/AM_RANGE(0x084004, 0x084007) AM_RAM_WRITE(afega_scroll1_w) // Scroll on redhawkb (mirror or changed?..) AM_RANGE(0x080020, 0x087fff) AM_WRITE(SMH_RAM) // /**/AM_RANGE(0x088000, 0x0885ff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16) // Palette AM_RANGE(0x088600, 0x08bfff) AM_WRITE(SMH_RAM) // /**/AM_RANGE(0x08c000, 0x08c003) AM_RAM_WRITE(afega_scroll0_w) AM_BASE(&afega_scroll_0) // Scroll /**/AM_RANGE(0x08c004, 0x08c007) AM_RAM_WRITE(afega_scroll1_w) AM_BASE(&afega_scroll_1) // AM_RANGE(0x08c008, 0x08ffff) AM_WRITE(SMH_RAM) // /**/AM_RANGE(0x090000, 0x091fff) AM_RAM_WRITE(afega_vram_0_w) AM_BASE(&afega_vram_0) // Layer 0 /**/AM_RANGE(0x092000, 0x093fff) AM_RAM // ? /**/AM_RANGE(0x09c000, 0x09c7ff) AM_RAM_WRITE(afega_vram_1_w) AM_BASE(&afega_vram_1) // Layer 1 AM_RANGE(0x0c0000, 0x0cffff) AM_RAM_WRITE(nmk16_mainram_strange_w) AM_SHARE(1) AM_BASE(&nmk16_mainram) AM_RANGE(0x0f0000, 0x0fffff) AM_RAM_WRITE(nmk16_mainram_strange_w) AM_SHARE(1) ADDRESS_MAP_END #if 0 // The high byte of the word written is the address to write to (byte offset), the low byte is data static WRITE16_HANDLER( twinactn_scroll0_w ) { int byte = ((data >> 8) & 3) ^ 2; int bit = ((byte & 1) ? 0 : 8); afega_scroll_0[byte / 2] = (afega_scroll_0[byte / 2] & (0xff << (8-bit))) | ((data & 0xff) << bit); } static WRITE16_HANDLER( twinactn_scroll1_w ) { int byte = ((data >> 8) & 3) ^ 2; int bit = ((byte & 1) ? 0 : 8); afega_scroll_1[byte / 2] = (afega_scroll_1[byte / 2] & (0xff << (8-bit))) | ((data & 0xff) << bit); } static WRITE16_HANDLER( twinactn_flipscreen_w ) { if (ACCESSING_BITS_0_7) flip_screen_set(data & 1); if (data & (~1)) logerror("%06x: unknown flip screen bit written %04x\n", activecpu_get_pc(), data); } #endif /*************************************************************************** Memory Maps - Sound CPU ***************************************************************************/ static WRITE8_HANDLER( spec2k_oki1_banking_w ) { if(data == 0xfe) okim6295_set_bank_base(1, 0); else if(data == 0xff) okim6295_set_bank_base(1, 0x40000); } static ADDRESS_MAP_START( afega_sound_cpu, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0003, 0x0003) AM_WRITE(SMH_NOP) // bug in sound prg? AM_RANGE(0x0004, 0x0004) AM_WRITE(SMH_NOP) // bug in sound prg? AM_RANGE(0x0000, 0xefff) AM_ROM AM_RANGE(0xf000, 0xf7ff) AM_RAM // RAM AM_RANGE(0xf800, 0xf800) AM_READ(soundlatch_r) // From Main CPU AM_RANGE(0xf808, 0xf808) AM_WRITE(YM2151_register_port_0_w) // YM2151 AM_RANGE(0xf809, 0xf809) AM_READWRITE(YM2151_status_port_0_r, YM2151_data_port_0_w) // YM2151 AM_RANGE(0xf80a, 0xf80a) AM_READWRITE(okim6295_status_0_r, okim6295_data_0_w) // M6295 ADDRESS_MAP_END static ADDRESS_MAP_START( firehawk_sound_cpu, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xefff) AM_ROM AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_RANGE(0xfff0, 0xfff0) AM_READ(soundlatch_r) AM_RANGE(0xfff2, 0xfff2) AM_WRITE(spec2k_oki1_banking_w ) AM_RANGE(0xfff8, 0xfff8) AM_READWRITE(okim6295_status_1_r, okim6295_data_1_w) AM_RANGE(0xfffa, 0xfffa) AM_READWRITE(okim6295_status_0_r, okim6295_data_0_w) AM_RANGE(0xf800, 0xffff) AM_RAM // not used, only tested ADDRESS_MAP_END static WRITE8_HANDLER( twinactn_oki_bank_w ) { okim6295_set_bank_base(0, (data & 3) * 0x40000); if (data & (~3)) logerror("%04x: invalid oki bank %02x\n", activecpu_get_pc(), data); // logerror("%04x: oki bank %02x\n", activecpu_get_pc(), data); } static ADDRESS_MAP_START( twinactn_sound_cpu, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x9000, 0x9000) AM_WRITE(twinactn_oki_bank_w) AM_RANGE(0x9800, 0x9800) AM_READWRITE(okim6295_status_0_r, okim6295_data_0_w) AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) // From Main CPU ADDRESS_MAP_END /*************************************************************************** Graphics Layouts ***************************************************************************/ static const gfx_layout layout_8x8x4 = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP8(0,4) }, { STEP8(0,8*4) }, 8*8*4 }; static const gfx_layout layout_16x16x4 = { 16,16, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP8(0,4), STEP8(8*8*4*2,4) }, { STEP8(0,8*4), STEP8(8*8*4*1,8*4) }, 16*16*4 }; static const gfx_layout layout_16x16x8 = { 16,16, RGN_FRAC(1,2), 8, { STEP4(RGN_FRAC(0,2),1), STEP4(RGN_FRAC(1,2),1) }, { STEP8(0,4), STEP8(8*8*4*2,4) }, { STEP8(0,8*4), STEP8(8*8*4*1,8*4) }, 16*16*4 }; static const gfx_layout layout_16x16x4_swapped = { 16,16, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { 4,0,12,8,20,16,28,24, 512+4,512+0,512+12,512+8,512+20,512+16,512+28,512+24}, { STEP8(0,8*4), STEP8(8*8*4*1,8*4) }, 16*16*4 }; static GFXDECODE_START( grdnstrm ) GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x8, 256*0, 1 ) // [1] Layer 0 GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x4, 256*2, 16 ) // [2] Layer 1 GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 256*1, 16 ) // [0] Sprites GFXDECODE_END static GFXDECODE_START( stagger1 ) GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4, 256*0, 16 ) // [1] Layer 0 GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x4, 256*2, 16 ) // [2] Layer 1 GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 256*1, 16 ) // [0] Sprites GFXDECODE_END static GFXDECODE_START( redhawkb ) GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4_swapped, 256*0, 16 ) // [1] Layer 0 GFXDECODE_ENTRY( "gfx3", 0, layout_8x8x4, 256*2, 16 ) // [2] Layer 1 GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4_swapped, 256*1, 16 ) // [0] Sprites GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ static void irq_handler(running_machine *machine, int irq) { cpunum_set_input_line(machine, 1,0,irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2151_interface afega_ym2151_intf = { irq_handler }; static MACHINE_DRIVER_START( stagger1 ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000,XTAL_12MHz) /* 68000p10 running at 12mhz, verified on pcb */ MDRV_CPU_PROGRAM_MAP(afega,0) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_ADD("audio", Z80, XTAL_4MHz) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(afega_sound_cpu,0) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(stagger1) MDRV_PALETTE_LENGTH(768) MDRV_VIDEO_START(afega) MDRV_VIDEO_UPDATE(afega) MDRV_VIDEO_EOF(nmk) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD("ym", YM2151, XTAL_4MHz) /* verified on pcb */ MDRV_SOUND_CONFIG(afega_ym2151_intf) MDRV_SOUND_ROUTE(0, "left", 0.30) MDRV_SOUND_ROUTE(1, "right", 0.30) MDRV_SOUND_ADD("oki1", OKIM6295, XTAL_4MHz/4) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7high) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.70) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.70) MACHINE_DRIVER_END static MACHINE_DRIVER_START( redhawkb ) /* basic machine hardware */ MDRV_IMPORT_FROM(stagger1) /* video hardware */ MDRV_GFXDECODE(redhawkb) MDRV_VIDEO_UPDATE(redhawkb) MACHINE_DRIVER_END static MACHINE_DRIVER_START( grdnstrm ) /* basic machine hardware */ MDRV_IMPORT_FROM(stagger1) /* video hardware */ MDRV_GFXDECODE(grdnstrm) MDRV_VIDEO_START(grdnstrm) MACHINE_DRIVER_END static MACHINE_DRIVER_START( popspops ) /* basic machine hardware */ MDRV_IMPORT_FROM(grdnstrm) /* video hardware */ MDRV_VIDEO_UPDATE(bubl2000) MACHINE_DRIVER_END static MACHINE_DRIVER_START( firehawk ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000,12000000) MDRV_CPU_PROGRAM_MAP(afega,0) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_ADD("audio", Z80,4000000) MDRV_CPU_PROGRAM_MAP(firehawk_sound_cpu,0) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(grdnstrm) MDRV_PALETTE_LENGTH(768) MDRV_VIDEO_START(firehawk) MDRV_VIDEO_UPDATE(firehawk) MDRV_VIDEO_EOF(nmk) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("oki1", OKIM6295, 1000000) MDRV_SOUND_CONFIG(okim6295_interface_pin7high) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD("oki2", OKIM6295, 1000000) MDRV_SOUND_CONFIG(okim6295_interface_pin7high) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( twinactn ) /* basic machine hardware */ MDRV_CPU_ADD("main", M68000,12000000) MDRV_CPU_PROGRAM_MAP(twinactn_map,0) MDRV_CPU_VBLANK_INT_HACK(nmk_interrupt,2) MDRV_CPU_PERIODIC_INT(irq1_line_hold,112)/* ???????? */ MDRV_CPU_ADD("audio", Z80, 4000000) MDRV_CPU_PROGRAM_MAP(twinactn_sound_cpu,0) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(56) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(macross) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(macross) MDRV_VIDEO_EOF(nmk) MDRV_VIDEO_UPDATE(macross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("oki1", OKIM6295, 1000000) MDRV_SOUND_CONFIG(okim6295_interface_pin7high) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END /*************************************************************************** ROMs Loading ***************************************************************************/ /* Address lines scrambling */ static void decryptcode( running_machine *machine, int a23, int a22, int a21, int a20, int a19, int a18, int a17, int a16, int a15, int a14, int a13, int a12, int a11, int a10, int a9, int a8, int a7, int a6, int a5, int a4, int a3, int a2, int a1, int a0 ) { int i; UINT8 *RAM = memory_region( machine, "main" ); size_t size = memory_region_length( machine, "main" ); UINT8 *buffer = malloc_or_die( size ); memcpy( buffer, RAM, size ); for( i = 0; i < size; i++ ) { RAM[ i ] = buffer[ BITSWAP24( i, a23, a22, a21, a20, a19, a18, a17, a16, a15, a14, a13, a12, a11, a10, a9, a8, a7, a6, a5, a4, a3, a2, a1, a0 ) ]; } free( buffer ); } ROM_START( vandyke ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "vdk-1.16", 0x00000, 0x20000, CRC(c1d01c59) SHA1(04a7fd31ca4d87d078070390660edf08bf1d96b5) ) ROM_LOAD16_BYTE( "vdk-2.15", 0x00001, 0x20000, CRC(9d741cc2) SHA1(2d101044fba5fc5b7d63869a0a053c42fdc2598b) ) ROM_REGION(0x10000, "audio", 0 ) /* 64k for sound cpu code */ ROM_LOAD( "vdk-4.127", 0x00000, 0x10000, CRC(eba544f0) SHA1(36f6d048d15a392542a9220a244d8a7049aaff8b) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "vdk-3.222", 0x000000, 0x010000, CRC(5a547c1b) SHA1(2d61f51ce2f91ebf0053ce3a00911d1bcbaba816) ) /* 8x8 tiles */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "vdk-01.13", 0x000000, 0x080000, CRC(195a24be) SHA1(3a20dd746a87efc5c1fdc5025b709efeff82e05e) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "vdk-07.202", 0x000000, 0x080000, CRC(42d41f06) SHA1(69fd1d38187b8081f65acea2424bc1a0d455d90c) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-06.203", 0x000001, 0x080000, CRC(d54722a8) SHA1(47f8e97b29ae0ff1a1d7d50734e4219a87a2ed57) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-04.2-1", 0x100000, 0x080000, CRC(0a730547) SHA1(afac0549eb86d1fab5ca8ae2a0dad14144f55c02) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-05.3-1", 0x100001, 0x080000, CRC(ba456d27) SHA1(5485a560ae2c2c8b6fdec314393c02a3de758ef3) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "vdk-02.126", 0x000000, 0x020000, CRC(b2103274) SHA1(6bbdc912393607cd5306be946327c5ea0178c7a6) ) ROM_CONTINUE( 0x040000, 0x060000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "vdk-03.165", 0x000000, 0x020000, CRC(631776d3) SHA1(ffd76e5b03130252c55eaa6ae7edfee5632dae73) ) ROM_CONTINUE( 0x040000, 0x060000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "ic100.bpr", 0x0000, 0x0100, CRC(98ed1c97) SHA1(f125ad05c3cbd1b1ab356161f9b1d814781d4c3b) ) /* V-sync hw (unused) */ ROM_LOAD( "ic101.bpr", 0x0100, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* H-sync hw (unused) */ ROM_END ROM_START( vandyjal ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "vdk-1.16", 0x00000, 0x20000, CRC(c1d01c59) SHA1(04a7fd31ca4d87d078070390660edf08bf1d96b5) ) ROM_LOAD16_BYTE( "jaleco2.15", 0x00001, 0x20000, CRC(170e4d2e) SHA1(6009d19d30e345fea93e039d165061e2b20ff058) ) ROM_REGION(0x10000, "audio", 0 ) /* 64k for sound cpu code */ ROM_LOAD( "vdk-4.127", 0x00000, 0x10000, CRC(eba544f0) SHA1(36f6d048d15a392542a9220a244d8a7049aaff8b) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "vdk-3.222", 0x000000, 0x010000, CRC(5a547c1b) SHA1(2d61f51ce2f91ebf0053ce3a00911d1bcbaba816) ) /* 8x8 tiles */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "vdk-01.13", 0x000000, 0x080000, CRC(195a24be) SHA1(3a20dd746a87efc5c1fdc5025b709efeff82e05e) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "vdk-07.202", 0x000000, 0x080000, CRC(42d41f06) SHA1(69fd1d38187b8081f65acea2424bc1a0d455d90c) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-06.203", 0x000001, 0x080000, CRC(d54722a8) SHA1(47f8e97b29ae0ff1a1d7d50734e4219a87a2ed57) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-04.2-1", 0x100000, 0x080000, CRC(0a730547) SHA1(afac0549eb86d1fab5ca8ae2a0dad14144f55c02) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-05.3-1", 0x100001, 0x080000, CRC(ba456d27) SHA1(5485a560ae2c2c8b6fdec314393c02a3de758ef3) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "vdk-02.126", 0x000000, 0x020000, CRC(b2103274) SHA1(6bbdc912393607cd5306be946327c5ea0178c7a6) ) ROM_CONTINUE( 0x040000, 0x060000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "vdk-03.165", 0x000000, 0x020000, CRC(631776d3) SHA1(ffd76e5b03130252c55eaa6ae7edfee5632dae73) ) ROM_CONTINUE( 0x040000, 0x060000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "ic100.bpr", 0x0000, 0x0100, CRC(98ed1c97) SHA1(f125ad05c3cbd1b1ab356161f9b1d814781d4c3b) ) /* V-sync hw (unused) */ ROM_LOAD( "ic101.bpr", 0x0100, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* H-sync hw (unused) */ ROM_END ROM_START( vandyja2 ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "vdk-even.16", 0x00000, 0x20000, CRC(cde05a84) SHA1(dab5981d7dad9abe86cfe011da8ca0b11d484a3f) ) /* Hand written labels, dated 2/12 */ ROM_LOAD16_BYTE( "vdk-odd.15", 0x00001, 0x20000, CRC(0f6fea40) SHA1(3acbe72c251d51b028d8c66274263a2b39b042ea) ) ROM_REGION(0x10000, "audio", 0 ) /* 64k for sound cpu code */ ROM_LOAD( "vdk-4.127", 0x00000, 0x10000, CRC(eba544f0) SHA1(36f6d048d15a392542a9220a244d8a7049aaff8b) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "vdk-3.222", 0x000000, 0x010000, CRC(5a547c1b) SHA1(2d61f51ce2f91ebf0053ce3a00911d1bcbaba816) ) /* 8x8 tiles */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "vdk-01.13", 0x000000, 0x080000, CRC(195a24be) SHA1(3a20dd746a87efc5c1fdc5025b709efeff82e05e) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "vdk-07.202", 0x000000, 0x080000, CRC(42d41f06) SHA1(69fd1d38187b8081f65acea2424bc1a0d455d90c) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-06.203", 0x000001, 0x080000, CRC(d54722a8) SHA1(47f8e97b29ae0ff1a1d7d50734e4219a87a2ed57) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-04.2-1", 0x100000, 0x080000, CRC(0a730547) SHA1(afac0549eb86d1fab5ca8ae2a0dad14144f55c02) ) /* Sprites */ ROM_LOAD16_BYTE( "vdk-05.3-1", 0x100001, 0x080000, CRC(ba456d27) SHA1(5485a560ae2c2c8b6fdec314393c02a3de758ef3) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "vdk-02.126", 0x000000, 0x020000, CRC(b2103274) SHA1(6bbdc912393607cd5306be946327c5ea0178c7a6) ) ROM_CONTINUE( 0x040000, 0x060000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "vdk-03.165", 0x000000, 0x020000, CRC(631776d3) SHA1(ffd76e5b03130252c55eaa6ae7edfee5632dae73) ) ROM_CONTINUE( 0x040000, 0x060000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "ic100.bpr", 0x0000, 0x0100, CRC(98ed1c97) SHA1(f125ad05c3cbd1b1ab356161f9b1d814781d4c3b) ) /* V-sync hw (unused) */ ROM_LOAD( "ic101.bpr", 0x0100, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* H-sync hw (unused) */ ROM_END ROM_START( vandykeb ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x20000, CRC(9c269702) SHA1(831ff9d499aa94d85f62b8613477a95f00f62b34) ) ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x20000, CRC(dd6303a1) SHA1(3c225ff1696adc1af05b1b36d8cf1f220181861c) ) ROM_REGION(0x10000, "mcu", 0 ) /* PIC is read protected */ ROM_LOAD( "pic16c57", 0x00000, 0x2d4c, BAD_DUMP CRC(bdb3920d) SHA1(2ef8d2aa3817cebea8e2443bc995cec3a3f88835) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "3.bin", 0x000000, 0x010000, CRC(5a547c1b) SHA1(2d61f51ce2f91ebf0053ce3a00911d1bcbaba816) ) /* 8x8 tiles */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "4.bin", 0x000000, 0x040000, CRC(4ba4138d) SHA1(56f9c9422085eaf74ddec8977663a33c122b7e8b) ) /* 16x16 tiles */ ROM_LOAD( "5.bin", 0x000000, 0x040000, CRC(9a1ac697) SHA1(a8200b10606edf4578c7e2f53a0046bb1209a041) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "13.bin", 0x000000, 0x040000, CRC(bb561871) SHA1(33dcaf956112181eed531320d3ececb90b17a599) ) /* Sprites */ ROM_LOAD16_BYTE( "12.bin", 0x080000, 0x040000, CRC(cdef9b17) SHA1(ec024a21685b87c82dc574cd050118d856a3cf57) ) /* Sprites */ ROM_LOAD16_BYTE( "17.bin", 0x000001, 0x040000, CRC(346e3b66) SHA1(34df7167ed4048e1f236e7d8fa6dcdffb0965c71) ) /* Sprites */ ROM_LOAD16_BYTE( "16.bin", 0x080001, 0x040000, CRC(beda678c) SHA1(3dfb8763241a97b9d65113c6eb99b52ec5245cd6) ) /* Sprites */ ROM_LOAD16_BYTE( "11.bin", 0x100000, 0x020000, CRC(823185d9) SHA1(eaf0f3ab0921d894eb1d09d5b2e9d5b785928804) ) /* Sprites */ ROM_LOAD16_BYTE( "10.bin", 0x140000, 0x020000, CRC(388b1abc) SHA1(9d1c43070130672a5e1a41807d796c944b0676ae) ) /* Sprites */ ROM_LOAD16_BYTE( "15.bin", 0x100001, 0x020000, CRC(149f3247) SHA1(5f515cb10468da048c89b543807280bd3e39e45a) ) /* Sprites */ ROM_LOAD16_BYTE( "14.bin", 0x140001, 0x020000, CRC(32eeba37) SHA1(0d0218e864ed647bd33bbe379f0ef76ccefbd06c) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "9.bin", 0x000000, 0x020000, CRC(56bf774f) SHA1(5ece618fff22483adb5dff062dd4ec212aab0f01) ) ROM_LOAD( "8.bin", 0x000000, 0x020000, CRC(89851fcf) SHA1(7b6284cb929059371dd2b5410cd18373834ba76b) ) ROM_LOAD( "7.bin", 0x000000, 0x020000, CRC(d7bf0f6a) SHA1(413713576692676a831949e0d4dc5574da338380) ) ROM_LOAD( "6.bin", 0x000000, 0x020000, CRC(a7fcf709) SHA1(dc6298b43a472e92e99b8286bd4d26f7e72fd278) ) ROM_END ROM_START( tharrier ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "2" , 0x00000, 0x20000, CRC(78923aaa) SHA1(28338f49581180604403e1bd200f524fc4cb8b9f) ) ROM_LOAD16_BYTE( "3" , 0x00001, 0x20000, CRC(99cea259) SHA1(75abfb08b2358dd13809ade5a2dfffeb8b8df82c) ) ROM_REGION( 0x010000, "audio", 0 ) ROM_LOAD( "12" , 0x00000, 0x10000, CRC(b959f837) SHA1(073b14935e7d5b0cad19a3471fd26e9e3a363827) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "1" , 0x000000, 0x10000, CRC(c7402e4a) SHA1(25cade2f8d4784887f0f51beb48b1e6b695629c2) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "89050-4" , 0x000000, 0x80000, CRC(64d7d687) SHA1(dcfeac71fd577439e31cc1186b720388fbdc6ca0) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "89050-13", 0x000000, 0x80000, CRC(24db3fa4) SHA1(e0d76c479dfcacf03c04ec4760caecf3fd1e2ff7) ) /* Sprites */ ROM_LOAD16_BYTE( "89050-17", 0x000001, 0x80000, CRC(7f715421) SHA1(bde5e0e1e22519e51ca0fd806909e90cc5b1c5b8) ) ROM_REGION(0xa0000, "oki1", 0 ) /* Oki sample data */ ROM_LOAD( "89050-8", 0x00000, 0x20000, CRC(11ee4c39) SHA1(163295c385cff963a5bf87dc3e7bef6019e10ba8) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION(0xa0000, "oki2", 0 ) /* Oki sample data */ ROM_LOAD( "89050-10", 0x00000, 0x20000, CRC(893552ab) SHA1(b0a34291f4e482858ed295203ae031b17c2dbabc) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x140, "proms", 0 ) ROM_LOAD( "21.bpr", 0x00000, 0x100, CRC(fcd5efea) SHA1(cbda6b14127dabd1788cc256743cf62efaa5e8c4) ) ROM_LOAD( "22.bpr", 0x00000, 0x100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) ROM_LOAD( "23.bpr", 0x00000, 0x020, CRC(fc3569f4) SHA1(e1c498085e4ae9d0a995c94530544b0a5b760fbf) ) ROM_LOAD( "24.bpr", 0x00000, 0x100, CRC(e0a009fe) SHA1(a66a27bb405d4ff8e4c0062273ee9b11e76ee520) ) ROM_LOAD( "25.bpr", 0x00000, 0x100, CRC(e0a009fe) SHA1(a66a27bb405d4ff8e4c0062273ee9b11e76ee520) ) /* same as 24.bin */ ROM_LOAD( "26.bpr", 0x00120, 0x020, CRC(0cbfb33e) SHA1(5dfee031a0a14bcd667fe2af2fa9cdfac3941d22) ) ROM_END ROM_START( tharierj ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "2.bin" , 0x00000, 0x20000, CRC(f3887a44) SHA1(4e5b660d33ba1d1e00263030efa67e2db376a234) ) ROM_LOAD16_BYTE( "3.bin" , 0x00001, 0x20000, CRC(65c247f6) SHA1(9f35f2b6f54814b4c4d23e2d78db8043e678fef2) ) ROM_REGION( 0x010000, "audio", 0 ) ROM_LOAD( "12" , 0x00000, 0x10000, CRC(b959f837) SHA1(073b14935e7d5b0cad19a3471fd26e9e3a363827) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "1.bin" , 0x000000, 0x10000, CRC(005c26c3) SHA1(ee88d8f956b9b0a8ba5fb49c5c05f6ed6f01729c) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "89050-4" , 0x000000, 0x80000, CRC(64d7d687) SHA1(dcfeac71fd577439e31cc1186b720388fbdc6ca0) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "89050-13", 0x000000, 0x80000, CRC(24db3fa4) SHA1(e0d76c479dfcacf03c04ec4760caecf3fd1e2ff7) ) /* Sprites */ ROM_LOAD16_BYTE( "89050-17", 0x000001, 0x80000, CRC(7f715421) SHA1(bde5e0e1e22519e51ca0fd806909e90cc5b1c5b8) ) ROM_REGION(0xa0000, "oki1", 0 ) /* Oki sample data */ ROM_LOAD( "89050-8", 0x00000, 0x20000, CRC(11ee4c39) SHA1(163295c385cff963a5bf87dc3e7bef6019e10ba8) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION(0xa0000, "oki2", 0 ) /* Oki sample data */ ROM_LOAD( "89050-10", 0x00000, 0x20000, CRC(893552ab) SHA1(b0a34291f4e482858ed295203ae031b17c2dbabc) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x140, "proms", 0 ) ROM_LOAD( "21.bpr", 0x00000, 0x100, CRC(fcd5efea) SHA1(cbda6b14127dabd1788cc256743cf62efaa5e8c4) ) ROM_LOAD( "22.bpr", 0x00000, 0x100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) ROM_LOAD( "23.bpr", 0x00000, 0x020, CRC(fc3569f4) SHA1(e1c498085e4ae9d0a995c94530544b0a5b760fbf) ) ROM_LOAD( "24.bpr", 0x00000, 0x100, CRC(e0a009fe) SHA1(a66a27bb405d4ff8e4c0062273ee9b11e76ee520) ) ROM_LOAD( "25.bpr", 0x00000, 0x100, CRC(e0a009fe) SHA1(a66a27bb405d4ff8e4c0062273ee9b11e76ee520) ) /* same as 24.bin */ ROM_LOAD( "26.bpr", 0x00120, 0x020, CRC(0cbfb33e) SHA1(5dfee031a0a14bcd667fe2af2fa9cdfac3941d22) ) ROM_END ROM_START( mustang ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "2.bin", 0x00000, 0x20000, CRC(bd9f7c89) SHA1(a0af46a8ff82b90bece2515e1bd74e7a7ddf5379) ) ROM_LOAD16_BYTE( "3.bin", 0x00001, 0x20000, CRC(0eec36a5) SHA1(c549fbcd3e2741a6d0f2633ded6a85909d37f633) ) ROM_REGION(0x10000, "audio", 0 ) /* 64k for sound cpu code */ ROM_LOAD( "90058-7", 0x00000, 0x10000, CRC(920a93c8) SHA1(7660ca419e2fd98848ae7f5994994eaed023151e) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "90058-1", 0x00000, 0x20000, CRC(81ccfcad) SHA1(70a0f769c0d4588f6f17bd52cc86a745f30e9f00) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "90058-4", 0x000000, 0x80000, CRC(a07a2002) SHA1(55720d84a251c33c52ae8c33aa41ff8ac9727941) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "90058-8", 0x00000, 0x80000, CRC(560bff04) SHA1(b005642adc81d878971ecbdead8ef5e604c90ae2) ) ROM_LOAD16_BYTE( "90058-9", 0x00001, 0x80000, CRC(b9d72a03) SHA1(43ee9def1b6c491c6832562d66c1af54d81d9b3c) ) ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90058-5", 0x00000, 0x20000, CRC(c60c883e) SHA1(8a01950cad820b2e781ec81cd12737829edc4f19) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90058-6", 0x00000, 0x20000, CRC(233c1776) SHA1(7010a2f914611698a65bf4f22bc1753a9ed26277) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x200, "proms", 0 ) ROM_LOAD( "10.bpr", 0x00000, 0x100, CRC(633ab1c9) SHA1(acd99fcca41eaab7948ca84988352f1d7d519c61) ) /* unknown */ ROM_LOAD( "90058-11", 0x00100, 0x100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_END ROM_START( mustangs ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "90058-2", 0x00000, 0x20000, CRC(833aa458) SHA1(a9924f7044397e3a36c674b064173ffae80a79ec) ) ROM_LOAD16_BYTE( "90058-3", 0x00001, 0x20000, CRC(e4b80f06) SHA1(ce589cebb5ea85c89eb44796b821a4bd0c44b9a8) ) ROM_REGION(0x10000, "audio", 0 ) /* 64k for sound cpu code */ ROM_LOAD( "90058-7", 0x00000, 0x10000, CRC(920a93c8) SHA1(7660ca419e2fd98848ae7f5994994eaed023151e) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "90058-1", 0x00000, 0x20000, CRC(81ccfcad) SHA1(70a0f769c0d4588f6f17bd52cc86a745f30e9f00) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "90058-4", 0x000000, 0x80000, CRC(a07a2002) SHA1(55720d84a251c33c52ae8c33aa41ff8ac9727941) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "90058-8", 0x00000, 0x80000, CRC(560bff04) SHA1(b005642adc81d878971ecbdead8ef5e604c90ae2) ) ROM_LOAD16_BYTE( "90058-9", 0x00001, 0x80000, CRC(b9d72a03) SHA1(43ee9def1b6c491c6832562d66c1af54d81d9b3c) ) ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90058-5", 0x00000, 0x20000, CRC(c60c883e) SHA1(8a01950cad820b2e781ec81cd12737829edc4f19) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90058-6", 0x00000, 0x20000, CRC(233c1776) SHA1(7010a2f914611698a65bf4f22bc1753a9ed26277) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x200, "proms", 0 ) ROM_LOAD( "90058-10", 0x00000, 0x100, CRC(de156d99) SHA1(07b70deca74e23bab7c13e5e9aee32d0dbb06509) ) /* unknown */ ROM_LOAD( "90058-11", 0x00100, 0x100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_END ROM_START( mustangb ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "mustang.14", 0x00000, 0x20000, CRC(13c6363b) SHA1(e2c1985d1c8ec9751c47cd7e1b85e007f3aeb6fd) ) ROM_LOAD16_BYTE( "mustang.13", 0x00001, 0x20000, CRC(d8ccce31) SHA1(e8e3e34a480fcd298f11833c6c968c5df77c0e2a) ) ROM_REGION(0x20000, "audio", 0 ) /* 64k for sound cpu code */ ROM_LOAD( "mustang.16", 0x00000, 0x8000, CRC(99ee7505) SHA1(b97c8ee5e26e8554b5de506fba3b32cc2fde53c9) ) ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( "audio", 0, 0x018000, 0x08000 ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "90058-1", 0x00000, 0x20000, CRC(81ccfcad) SHA1(70a0f769c0d4588f6f17bd52cc86a745f30e9f00) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "90058-4", 0x000000, 0x80000, CRC(a07a2002) SHA1(55720d84a251c33c52ae8c33aa41ff8ac9727941) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "90058-8", 0x00000, 0x80000, CRC(560bff04) SHA1(b005642adc81d878971ecbdead8ef5e604c90ae2) ) ROM_LOAD16_BYTE( "90058-9", 0x00001, 0x80000, CRC(b9d72a03) SHA1(43ee9def1b6c491c6832562d66c1af54d81d9b3c) ) ROM_REGION( 0x010000, "oki", 0 ) /* OKIM6295 samples */ ROM_LOAD( "mustang.17", 0x00000, 0x10000, CRC(f6f6c4bf) SHA1(ea4cf74d968e254ae47c16c2f4c2f4bc1a528808) ) ROM_END ROM_START( acrobatm ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "02_ic100.bin", 0x00000, 0x20000, CRC(3fe487f4) SHA1(29aba5debcfddff14e584a1c7c5a403e85fc6ec0) ) ROM_LOAD16_BYTE( "01_ic101.bin", 0x00001, 0x20000, CRC(17175753) SHA1(738865744badb78a0414ff650a94b97e516d0ea0) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "03_ic79.bin", 0x000000, 0x10000, CRC(d86c186e) SHA1(2e263d4780f2ba7acc7faa88472c85216fbae6a3) ) /* Characters */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "09_ic8.bin", 0x000000, 0x100000, CRC(7c12afed) SHA1(ae793e41599355a126cbcce91cd2c9f212d21853) ) /* Foreground */ ROM_REGION( 0x180000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "07_ic42.bin", 0x000000, 0x100000, CRC(5672bdaa) SHA1(5401a104d72904de19b73125451767bc63d36809) ) /* Sprites */ ROM_LOAD( "08_ic29.bin", 0x100000, 0x080000, CRC(b4c0ace3) SHA1(5d638781d588cfbf4025d002d5a2309049fe1ee5) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "04_ic74.bin", 0x00000, 0x10000, CRC(176905fb) SHA1(135a184f44bedd93b293b9124fa0bd725e0ee93b) ) ROM_REGION( 0xa0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "05_ic54.bin", 0x00000, 0x20000, CRC(3b8c2b0e) SHA1(72491da32512823540b67dc5027f21c74af08c7d) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0xa0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "06_ic53.bin", 0x00000, 0x20000, CRC(c1517cd4) SHA1(5a91ddc608c7a6fbdd9f93e503d39eac02ef04a4) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "10_ic81.bin", 0x0000, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "11_ic80.bin", 0x0100, 0x0100, CRC(633ab1c9) SHA1(acd99fcca41eaab7948ca84988352f1d7d519c61) ) /* unknown */ ROM_END ROM_START( bioship ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "2", 0x00000, 0x20000, CRC(acf56afb) SHA1(0e8ec494ab406cfee24cf586059878332265de75) ) ROM_LOAD16_BYTE( "1", 0x00001, 0x20000, CRC(820ef303) SHA1(d2ef29557b05abf8ae79a2c7ce0d15a91b36eeff) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "7", 0x000000, 0x10000, CRC(2f3f5a10) SHA1(c1006eb755eec75f69dc7972d78d0c59088eb140) ) /* Characters */ ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "sbs-g_01.ic9", 0x000000, 0x80000, CRC(21302e78) SHA1(a17939c0529c8e9ec2a4edd5e6be4bcb67f86787) ) /* Foreground */ ROM_REGION( 0x80000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "sbs-g_03.ic194", 0x000000, 0x80000, CRC(60e00d7b) SHA1(36fd02a7842ce1e79b8c4cfbe9c97052bef4aa62) ) /* Sprites */ ROM_REGION( 0x80000, "gfx4", ROMREGION_DISPOSE ) ROM_LOAD( "sbs-g_02.ic4", 0x000000, 0x80000, CRC(f31eb668) SHA1(67d6d56ea203edfbae4db658399bf61f14134206) ) /* Background */ ROM_REGION16_BE(0x20000, "gfx5", 0 ) /* Background tilemaps (used at runtime) */ ROM_LOAD16_BYTE( "8.ic27", 0x00000, 0x10000, CRC(75a46fea) SHA1(3d78cfc482b42779bb5aedb722c4a39cbc71bd10) ) ROM_LOAD16_BYTE( "9.ic26", 0x00001, 0x10000, CRC(d91448ee) SHA1(7f84ca3605edcab4bf226dab8dd7218cd5c3e5a4) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "6.ic120", 0x00000, 0x10000, CRC(5f39a980) SHA1(2a440f86685249f9c317634cad8cdedc8a8f1491) ) ROM_REGION(0xa0000, "oki1", 0 ) /* Oki sample data */ ROM_LOAD( "sbs-g_04.ic139", 0x00000, 0x20000, CRC(7c74cc4e) SHA1(92097b372eacabdb9e8e261b0bc4223821ff9273) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION(0xa0000, "oki2", 0 ) /* Oki sample data */ ROM_LOAD( "sbs-g_05.ic160", 0x00000, 0x20000, CRC(f0a782e3) SHA1(d572226b8e597f1c34d246cb284e047a6e2d9290) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "82s135.ic94", 0x0000, 0x0100, CRC(98ed1c97) SHA1(f125ad05c3cbd1b1ab356161f9b1d814781d4c3b) ) /* V-sync hw (unused) */ ROM_LOAD( "82s129.ic69", 0x0100, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* H-sync hw (unused) */ ROM_LOAD( "82s123.ic154",0x0200, 0x0020, CRC(0f789fc7) SHA1(31936c21720802da20e39b4cb030e448353e7f19) ) /* ?? */ ROM_END ROM_START( sbsgomo ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "11.ic14", 0x00000, 0x20000, CRC(7916150b) SHA1(cbcc8918f35ded5130058860a7af6f1d3ecdbdd8) ) ROM_LOAD16_BYTE( "10.ic15", 0x00001, 0x20000, CRC(1d7accb8) SHA1(f80fb8748017e545c96bdc7d964aa18dcd42f528) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "7.ic46", 0x000000, 0x10000, CRC(f2b77f80) SHA1(6cb9e33994dc2741faef912416ebd57b654dfb36) ) /* Characters */ ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "sbs-g_01.ic9", 0x000000, 0x80000, CRC(21302e78) SHA1(a17939c0529c8e9ec2a4edd5e6be4bcb67f86787) ) /* Foreground */ ROM_REGION( 0x80000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "sbs-g_03.ic194", 0x000000, 0x80000, CRC(60e00d7b) SHA1(36fd02a7842ce1e79b8c4cfbe9c97052bef4aa62) ) /* Sprites */ ROM_REGION( 0x80000, "gfx4", ROMREGION_DISPOSE ) ROM_LOAD( "sbs-g_02.ic4", 0x000000, 0x80000, CRC(f31eb668) SHA1(67d6d56ea203edfbae4db658399bf61f14134206) ) /* Background */ ROM_REGION16_BE(0x20000, "gfx5", 0 ) /* Background tilemaps (used at runtime) */ ROM_LOAD16_BYTE( "8.ic27", 0x00000, 0x10000, CRC(75a46fea) SHA1(3d78cfc482b42779bb5aedb722c4a39cbc71bd10) ) ROM_LOAD16_BYTE( "9.ic26", 0x00001, 0x10000, CRC(d91448ee) SHA1(7f84ca3605edcab4bf226dab8dd7218cd5c3e5a4) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "6.ic120", 0x00000, 0x10000, CRC(5f39a980) SHA1(2a440f86685249f9c317634cad8cdedc8a8f1491) ) ROM_REGION(0xa0000, "oki1", 0 ) /* Oki sample data */ ROM_LOAD( "sbs-g_04.ic139", 0x00000, 0x20000, CRC(7c74cc4e) SHA1(92097b372eacabdb9e8e261b0bc4223821ff9273) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION(0xa0000, "oki2", 0 ) /* Oki sample data */ ROM_LOAD( "sbs-g_05.ic160", 0x00000, 0x20000, CRC(f0a782e3) SHA1(d572226b8e597f1c34d246cb284e047a6e2d9290) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "82s135.ic94", 0x0000, 0x0100, CRC(98ed1c97) SHA1(f125ad05c3cbd1b1ab356161f9b1d814781d4c3b) ) /* V-sync hw (unused) */ ROM_LOAD( "82s129.ic69", 0x0100, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* H-sync hw (unused) */ ROM_LOAD( "82s123.ic154",0x0200, 0x0020, CRC(0f789fc7) SHA1(31936c21720802da20e39b4cb030e448353e7f19) ) /* ?? */ ROM_END ROM_START( blkheart ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "blkhrt.7", 0x00000, 0x20000, CRC(5bd248c0) SHA1(0649f4f8682404aeb3fc80643fcabc2d7836bb23) ) ROM_LOAD16_BYTE( "blkhrt.6", 0x00001, 0x20000, CRC(6449e50d) SHA1(d8cd126d921c95478346da96c20da01212395d77) ) ROM_REGION( 0x10000, "audio", 0 ) /* Code for (unknown?) CPU */ ROM_LOAD( "4.bin", 0x00000, 0x10000, CRC(7cefa295) SHA1(408f46613b3620cee31dec43281688d231b47ddd) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "3.bin", 0x000000, 0x020000, CRC(a1ab3a16) SHA1(3fb57c9d2ef94ee188cbadd70378ae6f4407e71d) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "90068-5.bin", 0x000000, 0x100000, CRC(a1ab4f24) SHA1(b9f8104d53eda87ccd4000d049ee74ac9aa20b3e) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "90068-8.bin", 0x000000, 0x100000, CRC(9d3204b2) SHA1(b37a246ad37f9ce092b371f01122ddf2bc8b2db6) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90068-2.bin", 0x00000, 0x20000, CRC(3a583184) SHA1(9226f1ea7725e4b48bb055d1c17389cf960d75f8) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90068-1.bin", 0x00000, 0x20000, CRC(e7af69d2) SHA1(da050880e186954bcf0e0adf00750dd5a371551b) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "9.bpr", 0x0000, 0x0100, CRC(98ed1c97) SHA1(f125ad05c3cbd1b1ab356161f9b1d814781d4c3b) ) /* unknown */ ROM_LOAD( "10.bpr", 0x0100, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_END ROM_START( blkhearj ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "7.bin", 0x00000, 0x20000, CRC(e0a5c667) SHA1(3ef39b2dc1f7ffdddf586f0b3080ecd1f362ec37) ) ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x20000, CRC(7cce45e8) SHA1(72491e30d1f9be2eede21fdde5a7484d4f65cfbf) ) ROM_REGION( 0x10000, "audio", 0 ) /* Code for (unknown?) CPU */ ROM_LOAD( "4.bin", 0x00000, 0x10000, CRC(7cefa295) SHA1(408f46613b3620cee31dec43281688d231b47ddd) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "3.bin", 0x000000, 0x020000, CRC(a1ab3a16) SHA1(3fb57c9d2ef94ee188cbadd70378ae6f4407e71d) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "90068-5.bin", 0x000000, 0x100000, CRC(a1ab4f24) SHA1(b9f8104d53eda87ccd4000d049ee74ac9aa20b3e) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "90068-8.bin", 0x000000, 0x100000, CRC(9d3204b2) SHA1(b37a246ad37f9ce092b371f01122ddf2bc8b2db6) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90068-2.bin", 0x00000, 0x20000, CRC(3a583184) SHA1(9226f1ea7725e4b48bb055d1c17389cf960d75f8) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "90068-1.bin", 0x00000, 0x20000, CRC(e7af69d2) SHA1(da050880e186954bcf0e0adf00750dd5a371551b) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "9.bpr", 0x0000, 0x0100, CRC(98ed1c97) SHA1(f125ad05c3cbd1b1ab356161f9b1d814781d4c3b) ) /* unknown */ ROM_LOAD( "10.bpr", 0x0100, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_END ROM_START( tdragon ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code -bitswapped- */ ROM_LOAD16_BYTE( "91070_68k.8", 0x00000, 0x20000, CRC(121c3ae7) SHA1(b88446df3b177d40e0b59a481f8e4de212e3afbc) ) ROM_LOAD16_BYTE( "91070_68k.7", 0x00001, 0x20000, CRC(6e154d8e) SHA1(29baea24d670ab63149efe281de25cca15b7b863) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "91070.6", 0x000000, 0x20000, CRC(fe365920) SHA1(7581931cb95cd5a8ed40e4f5385b533e3d19af22) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "91070.5", 0x000000, 0x100000, CRC(d0bde826) SHA1(3b74d5fc88a4a9329e101ee72f393608d327d816) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "91070.4", 0x000000, 0x100000, CRC(3eedc2fe) SHA1(9f48986c231a8fbc07f2b39b2017d1e967b2ed3c) ) /* Sprites */ ROM_REGION( 0x010000, "audio", 0 ) /* Code for (unknown?) CPU */ ROM_LOAD( "91070.1", 0x00000, 0x10000, CRC(bf493d74) SHA1(6f8f5eff4b71fb6cabda10075cfa88a3f607859e) ) ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "91070.3", 0x00000, 0x20000, CRC(ae6875a8) SHA1(bfdb350b3d3fce2bead1ac60875beafe427765ed) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "91070.2", 0x00000, 0x20000, CRC(ecfea43e) SHA1(d664dfa6698fec8e602523bdae16068f1ff6547b) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "91070.9", 0x0000, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "91070.10", 0x0100, 0x0100, CRC(e6ead349) SHA1(6d81b1c0233580aa48f9718bade42d640e5ef3dd) ) /* unknown */ ROM_END ROM_START( tdragon1 ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code -bitswapped- */ ROM_LOAD16_BYTE( "thund.8", 0x00000, 0x20000, CRC(edd02831) SHA1(d6bc8d2c37707768a8bf666090f33eea12dda336) ) ROM_LOAD16_BYTE( "thund.7", 0x00001, 0x20000, CRC(52192fe5) SHA1(9afef197410e7feb71dc48003e181fbbaf5c99b2) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "91070.6", 0x000000, 0x20000, CRC(fe365920) SHA1(7581931cb95cd5a8ed40e4f5385b533e3d19af22) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "91070.5", 0x000000, 0x100000, CRC(d0bde826) SHA1(3b74d5fc88a4a9329e101ee72f393608d327d816) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "91070.4", 0x000000, 0x100000, CRC(3eedc2fe) SHA1(9f48986c231a8fbc07f2b39b2017d1e967b2ed3c) ) /* Sprites */ ROM_REGION( 0x010000, "audio", 0 ) /* Code for (unknown?) CPU */ ROM_LOAD( "91070.1", 0x00000, 0x10000, CRC(bf493d74) SHA1(6f8f5eff4b71fb6cabda10075cfa88a3f607859e) ) ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "91070.3", 0x00000, 0x20000, CRC(ae6875a8) SHA1(bfdb350b3d3fce2bead1ac60875beafe427765ed) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "91070.2", 0x00000, 0x20000, CRC(ecfea43e) SHA1(d664dfa6698fec8e602523bdae16068f1ff6547b) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "91070.9", 0x0000, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "91070.10", 0x0100, 0x0100, CRC(e6ead349) SHA1(6d81b1c0233580aa48f9718bade42d640e5ef3dd) ) /* unknown */ ROM_END ROM_START( tdragonb ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code -bitswapped- */ ROM_LOAD16_BYTE( "td_04.bin", 0x00000, 0x20000, CRC(e8a62d3e) SHA1(dd221bcd80149fffb1bdddfd3d394996bd2f8ec5) ) ROM_LOAD16_BYTE( "td_03.bin", 0x00001, 0x20000, CRC(2fa1aa04) SHA1(ddf2b2ff179c31a1677d15d0403b00d77f9f0a6c) ) ROM_REGION(0x20000, "audio", 0 ) /* 64k for sound cpu code */ ROM_LOAD( "td_02.bin", 0x00000, 0x8000, CRC(99ee7505) SHA1(b97c8ee5e26e8554b5de506fba3b32cc2fde53c9) ) ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( "audio", 0, 0x018000, 0x08000 ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "td_08.bin", 0x000000, 0x20000, CRC(5144dc69) SHA1(e64d88dc0e7672f811868621f74ec209aeafbc6f) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "td_06.bin", 0x000000, 0x80000, CRC(c1be8a4d) SHA1(6269fd7fccf1546a01bab755d8b6b7dcffc1166e) ) /* 16x16 tiles */ ROM_LOAD( "td_07.bin", 0x080000, 0x80000, CRC(2c3e371f) SHA1(77956425661f4f81c370fff63845d42057fcaec3) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "td_10.bin", 0x000000, 0x080000, CRC(bfd0ec5d) SHA1(7983661f74e8695f56e45c6e5c278d7d86431052) ) /* Sprites */ ROM_LOAD16_BYTE( "td_09.bin", 0x000001, 0x080000, CRC(b6e074eb) SHA1(bdde068f03415391b5edaa42f1389df0f7eef899) ) /* Sprites */ ROM_REGION( 0x010000, "oki", 0 ) /* OKIM6295 samples */ ROM_LOAD( "td_01.bin", 0x00000, 0x10000, CRC(f6f6c4bf) SHA1(ea4cf74d968e254ae47c16c2f4c2f4bc1a528808) ) ROM_END ROM_START( ssmissin ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "ssm14.165", 0x00001, 0x20000, CRC(eda61b74) SHA1(6247682c27d2be7dff1fad407ccf86fe2a25f11c) ) ROM_LOAD16_BYTE( "ssm15.166", 0x00000, 0x20000, CRC(aff15927) SHA1(258c2722ac7ca50360bfefa7b4e621373975a835) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ssm16.172", 0x000000, 0x20000, CRC(5cf6eb1f) SHA1(d406b11cf06ae1afc57a50685689e358e5677a45) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ssm17.147", 0x000000, 0x080000, CRC(c9c28455) SHA1(6a3e754aff3f368bde0e8905c33074084ad6ac30) ) /* 16x16 tiles */ ROM_LOAD( "ssm18.148", 0x080000, 0x080000, CRC(ebfdaad6) SHA1(0814cdfe83f36a7dd7b5416f9d0478192733dac0) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "ssm20.34", 0x000001, 0x080000, CRC(a0c16c4d) SHA1(e198f69b4d8660e33851a2631b5411611b1b2ea6) ) /* 16x16 tiles */ ROM_LOAD16_BYTE( "ssm19.33", 0x000000, 0x080000, CRC(b1943657) SHA1(97c05483b634315af338434bd2f565cc151a7283) ) /* 16x16 tiles */ ROM_REGION( 0x010000, "audio", 0 ) /* Code for Sound CPU */ ROM_LOAD( "ssm11.188", 0x00000, 0x08000, CRC(8be6dce3) SHA1(d9a235c36e0bc44025c291247d6b0b753e4bc0c8) ) ROM_REGION( 0x100000, "oki1", 0 ) /* OKIM6295 samples? */ ROM_LOAD( "ssm13.190", 0x00000, 0x20000, CRC(618f66f0) SHA1(97637a03d9fd82305e872e9bfa489862c974bb6c) ) ROM_LOAD( "ssm12.189", 0x80000, 0x80000, CRC(e8219c83) SHA1(68673d071a58ca2bfd2de344a830417d10bc5757) ) /* banked */ ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "ssm-pr2.113", 0x0000, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "ssm-pr1.114", 0x0100, 0x0200, CRC(ed0bd072) SHA1(66a6d435d8587c82ae96dd09c39ed5749fe00e24) ) /* unknown */ ROM_END ROM_START( airattck ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "ue10.bin", 0x000000, 0x20000, CRC(71deb9d8) SHA1(21da5a68a13c9017d787e88f7b293f263fbc6b20) ) ROM_LOAD16_BYTE( "uc10.bin", 0x000001, 0x20000, CRC(1837d4ba) SHA1(8dd5636a3a75c5d25d8850381e566a150ddc8ef1) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "4.ul10", 0x000000, 0x20000, CRC(e9362ab4) SHA1(d3e7d90e459bd4a80a189cc77821a6668103a640) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "9.uw9", 0x000000, 0x80000, CRC(86e59966) SHA1(50944dddb4c9f28e6f9b7c610a205310f4d7a076) ) ROM_LOAD( "10.ux9", 0x080000, 0x80000, CRC(122c8d04) SHA1(70a348b1a94f1bc69532ba92dafc91a2c0e41d58) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "7.uo81", 0x000000, 0x80000, CRC(3c38d671) SHA1(f9c9aaa1622ee0c20f569f6048e2b78bd507a1e5) ) /* 16x16 tiles */ ROM_LOAD16_BYTE( "8.uo82", 0x000001, 0x80000, CRC(9a83e3d8) SHA1(c765c4d278cc7f54ccdf6f00f8c6902a56abc2b8) ) /* 16x16 tiles */ ROM_REGION( 0x010000, "audio", 0 ) /* Code for Sound CPU */ ROM_LOAD( "3.su6", 0x000000, 0x08000, CRC(3e352370) SHA1(6e84881dc0b09a23f8b589431005459adc334c34) ) ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */ ROM_LOAD( "2.su12", 0x000000, 0x20000, CRC(93ab615b) SHA1(f670ac60f5f88148e55200e5e3591aa18b81c325) ) ROM_LOAD( "1.su13", 0x080000, 0x80000, CRC(09a836bb) SHA1(43fbd35c2ef3d201a4c82b0d3b7d7b971b385a14) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "82s129.ug6", 0x0000, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "82s147.uh6", 0x0100, 0x0200, CRC(ed0bd072) SHA1(66a6d435d8587c82ae96dd09c39ed5749fe00e24) ) /* unknown */ ROM_END /* Air Attack Comad, 1996 68000 @ 8MHz Z80A @ 2MHz [8/4] M6295 @ 1MHz [8/8]. Pin 7 HIGH VSync 50Hz HSync 15.35kHz XTALs 8MHz (for 68000/Z80/M6295), 12MHz (for FPGAs) 2x 62256 RAM (main program RAM) 4x 62256 RAM (graphics) 2x 6264 RAM (graphics) 1x 6116 RAM (sound program) 6x 6116 RAM (other/ shared RAM etc) 2x PROMs 1x Lattice pLSI1032 FPGA 1x Actel 1020B FPGA */ ROM_START( airattca ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "6.uc10", 0x000000, 0x20000, CRC(3572baf0) SHA1(0a2fe3be16d95896dc757ef231b3708093fc7ffa) ) ROM_LOAD16_BYTE( "5.ue10", 0x000001, 0x20000, CRC(6589c005) SHA1(350a7b8685cacde6b72c10458c33962c5a45a255) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "4.ul10", 0x000000, 0x20000, CRC(e9362ab4) SHA1(d3e7d90e459bd4a80a189cc77821a6668103a640) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "9.uw9", 0x000000, 0x80000, CRC(86e59966) SHA1(50944dddb4c9f28e6f9b7c610a205310f4d7a076) ) ROM_LOAD( "10.ux9", 0x080000, 0x80000, CRC(122c8d04) SHA1(70a348b1a94f1bc69532ba92dafc91a2c0e41d58) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "7.uo81", 0x000000, 0x80000, CRC(3c38d671) SHA1(f9c9aaa1622ee0c20f569f6048e2b78bd507a1e5) ) /* 16x16 tiles */ ROM_LOAD16_BYTE( "8.uo82", 0x000001, 0x80000, CRC(9a83e3d8) SHA1(c765c4d278cc7f54ccdf6f00f8c6902a56abc2b8) ) /* 16x16 tiles */ ROM_REGION( 0x010000, "audio", 0 ) /* Code for Sound CPU */ ROM_LOAD( "3.su6", 0x000000, 0x08000, CRC(3e352370) SHA1(6e84881dc0b09a23f8b589431005459adc334c34) ) ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */ ROM_LOAD( "2.su12", 0x000000, 0x20000, CRC(93ab615b) SHA1(f670ac60f5f88148e55200e5e3591aa18b81c325) ) ROM_LOAD( "1.su13", 0x080000, 0x80000, CRC(09a836bb) SHA1(43fbd35c2ef3d201a4c82b0d3b7d7b971b385a14) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "82s129.ug6", 0x0000, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "82s147.uh6", 0x0100, 0x0200, CRC(ed0bd072) SHA1(66a6d435d8587c82ae96dd09c39ed5749fe00e24) ) /* unknown */ ROM_END ROM_START( strahl ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "strahl-2.82", 0x00000, 0x20000, CRC(c9d008ae) SHA1(e9218a3143d5887e702df051354a9083a806c69c) ) ROM_LOAD16_BYTE( "strahl-1.83", 0x00001, 0x20000, CRC(afc3c4d6) SHA1(ab3dd7db692eb01e3a87f4216d322a702f3beaad) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "strahl-3.73", 0x000000, 0x10000, CRC(2273b33e) SHA1(fa53e91b80dfea3f8b2c1f0ce66e5c6920c4960f) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "str7b2r0.275", 0x000000, 0x40000, CRC(5769e3e1) SHA1(7d7a16b11027d0a7618df1ec1e3484224b772e90) ) /* Tiles */ ROM_REGION( 0x180000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "strl3-01.32", 0x000000, 0x80000, CRC(d8337f15) SHA1(4df23fff2506b66a94dae4e0cf7d25499936b942) ) /* Sprites */ ROM_LOAD( "strl4-02.57", 0x080000, 0x80000, CRC(2a38552b) SHA1(82335fc6aa3de9145dd84952e5ed423493bf7141) ) ROM_LOAD( "strl5-03.58", 0x100000, 0x80000, CRC(a0e7d210) SHA1(96a762a3a1cdeaa91bde50429e0ac665fb81190b) ) ROM_REGION( 0x80000, "gfx4", ROMREGION_DISPOSE ) ROM_LOAD( "str6b1w1.776", 0x000000, 0x80000, CRC(bb1bb155) SHA1(83a02e89180e15f0e7817e0e92b4bf4e209bb69a) ) /* Tiles */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "strahl-4.66", 0x00000, 0x10000, CRC(60a799c4) SHA1(8ade3cf827a389f7cb4080957dc4d67077ea4166) ) ROM_REGION( 0xa0000, "oki1", 0 ) /* Oki sample data */ ROM_LOAD( "str8pmw1.540", 0x00000, 0x20000, CRC(01d6bb6a) SHA1(b157f6f921483ed8067a7e13e370f73fdb60d136) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0xa0000, "oki2", 0 ) /* Oki sample data */ ROM_LOAD( "str9pew1.639", 0x00000, 0x20000, CRC(6bb3eb9f) SHA1(9c1394df4f8a08f9098c85eb3d38fb862d6eabbb) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_END ROM_START( strahla ) ROM_REGION( 0x40000, "main", 0 ) ROM_LOAD16_BYTE( "rom2", 0x00000, 0x20000, CRC(f80a22ef) SHA1(22099eb0bbb445702e0276713c3e48d60de60c30) ) ROM_LOAD16_BYTE( "rom1", 0x00001, 0x20000, CRC(802ecbfc) SHA1(cc776023c7bd6b6d6af9659a0c822a2887e50199) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "strahl-3.73", 0x000000, 0x10000, CRC(2273b33e) SHA1(fa53e91b80dfea3f8b2c1f0ce66e5c6920c4960f) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "str7b2r0.275", 0x000000, 0x40000, CRC(5769e3e1) SHA1(7d7a16b11027d0a7618df1ec1e3484224b772e90) ) /* Tiles */ ROM_REGION( 0x180000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "strl3-01.32", 0x000000, 0x80000, CRC(d8337f15) SHA1(4df23fff2506b66a94dae4e0cf7d25499936b942) ) /* Sprites */ ROM_LOAD( "strl4-02.57", 0x080000, 0x80000, CRC(2a38552b) SHA1(82335fc6aa3de9145dd84952e5ed423493bf7141) ) ROM_LOAD( "strl5-03.58", 0x100000, 0x80000, CRC(a0e7d210) SHA1(96a762a3a1cdeaa91bde50429e0ac665fb81190b) ) ROM_REGION( 0x80000, "gfx4", ROMREGION_DISPOSE ) ROM_LOAD( "str6b1w1.776", 0x000000, 0x80000, CRC(bb1bb155) SHA1(83a02e89180e15f0e7817e0e92b4bf4e209bb69a) ) /* Tiles */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "strahl-4.66", 0x00000, 0x10000, CRC(60a799c4) SHA1(8ade3cf827a389f7cb4080957dc4d67077ea4166) ) ROM_REGION( 0xa0000, "oki1", 0 ) /* Oki sample data */ ROM_LOAD( "str8pmw1.540", 0x00000, 0x20000, CRC(01d6bb6a) SHA1(b157f6f921483ed8067a7e13e370f73fdb60d136) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0xa0000, "oki2", 0 ) /* Oki sample data */ ROM_LOAD( "str9pew1.639", 0x00000, 0x20000, CRC(6bb3eb9f) SHA1(9c1394df4f8a08f9098c85eb3d38fb862d6eabbb) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_END ROM_START( hachamf ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "hmf_07.rom", 0x00000, 0x20000, CRC(9d847c31) SHA1(1d370d8db9cadadb9c2cb213e32f681947d81b7f) ) ROM_LOAD16_BYTE( "hmf_06.rom", 0x00001, 0x20000, CRC(de6408a0) SHA1(2df77fecd44d2d8b0444abd4545923213ed76b2d) ) ROM_REGION( 0x10000, "audio", 0 ) /* unknown - sound cpu ?????? */ ROM_LOAD( "hmf_01.rom", 0x00000, 0x10000, CRC(9e6f48fc) SHA1(aeb5bfecc025b5478f6de874792fc0f7f54932be) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "hmf_05.rom", 0x000000, 0x020000, CRC(29fb04a2) SHA1(9654b90a66d0e2a0f9cd369cab29cdd0c6f77869) ) /* 8x8 tiles */ ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "hmf_04.rom", 0x000000, 0x080000, CRC(05a624e3) SHA1(e1b686b36c0adedfddf70eeb6411671bbcd897d8) ) /* 16x16 tiles */ //ROM_COPY( "gfx2", 0x0c8000, 0x000000, 0x038000) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "hmf_08.rom", 0x000000, 0x100000, CRC(7fd0f556) SHA1(d1b4bec0946869d3d7bcb870d9ae3bd17395a231) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "hmf_02.rom", 0x00000, 0x20000, CRC(3f1e67f2) SHA1(413e78587d8a043a0eb94447313ba1b3c5b35be5) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "hmf_03.rom", 0x00000, 0x20000, CRC(b25ed93b) SHA1(d7bc686bbccf982f40420a11158aa8e5dd4207c5) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_END ROM_START( macross ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "921a03", 0x00000, 0x80000, CRC(33318d55) SHA1(c99f85e09bd334dc8ce138b08cbed2331b0d67dd) ) ROM_REGION( 0x10000, "audio", 0 ) /* sound program (unknown CPU) */ ROM_LOAD( "921a02", 0x00000, 0x10000, CRC(77c082c7) SHA1(be07aa14d0116f830f98e11a19f1debb48a5230e) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "921a01", 0x000000, 0x020000, CRC(bbd8242d) SHA1(7cf4897be1278e1190f499f00bc78384817a5160) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "921a04", 0x000000, 0x200000, CRC(4002e4bb) SHA1(281433d798ac85c84d4f1f3751a3032e8a3b5cd4) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "921a07", 0x000000, 0x200000, CRC(7d2bf112) SHA1(1997c99c2d3998096842abd1cee89e0e6ab43a47) ) /* Sprites */ ROM_REGION( 0xa0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "921a05", 0x00000, 0x20000, CRC(d5a1eddd) SHA1(42b5b255f02b9c6d856b1578af9a5dfc51ea6ebb) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0xa0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "921a06", 0x00000, 0x20000, CRC(89461d0f) SHA1(b7d27d0ee0b7ab44c20ab710b567f64fc3afb90c) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "921a08", 0x0000, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "921a09", 0x0100, 0x0100, CRC(633ab1c9) SHA1(acd99fcca41eaab7948ca84988352f1d7d519c61) ) /* unknown */ ROM_LOAD( "921a10", 0x0200, 0x0020, CRC(8371e42d) SHA1(6cfd70dfa00e85ec1df8832d41df331cc3e3733a) ) /* unknown */ ROM_END /* Gunnail (JPN Ver.) (c)1992 NMK AK92077 CPU :MC68000P12 Sound:YM2203C,OKI M6295 x2 OSC :12.0000MHz,16.0000MHz,10.0000MHz Other:NMK 111 x3,214 x2,901,903 x2,902,005,004,215,008,009 x2 */ ROM_START( gunnail ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "3e.bin", 0x00000, 0x40000, CRC(61d985b2) SHA1(96daca603f18accb47f98a3e584b2c84fc5a2ca4) ) ROM_LOAD16_BYTE( "3o.bin", 0x00001, 0x40000, CRC(f114e89c) SHA1(a12f5278167f446bb5277e87289c41b5aa365c86) ) ROM_REGION( 0x10000, "audio", 0 ) /* Code for (unknown?) CPU */ ROM_LOAD( "92077_2.bin", 0x00000, 0x10000, CRC(cd4e55f8) SHA1(92182767ca0ec37ec4949bd1a88c2efdcdcb60ed) ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "1.bin", 0x000000, 0x020000, CRC(3d00a9f4) SHA1(91a82e3e74c8774d7f8b2adceb228b97010facfd) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "92077-4.bin", 0x000000, 0x100000, CRC(a9ea2804) SHA1(14dbdb3c7986db5e44dc7c5be6fcf39f3d1e50b0) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "92077-7.bin", 0x000000, 0x200000, CRC(d49169b3) SHA1(565ff7725dd6ace79b55706114132d8d867e81a9) ) /* Sprites */ ROM_REGION( 0x0a0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "92077-5.bin", 0x00000, 0x20000, CRC(feb83c73) SHA1(b44e9d20b4af02e218c4bc875d66a7d6b8551cae) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0a0000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "92077-6.bin", 0x00000, 0x20000, CRC(6d133f0d) SHA1(8a5e6e27a297196f20e4de0d060f1188115809bb) ) ROM_CONTINUE( 0x40000, 0x60000 ) /* banked */ ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "8.bpr", 0x0000, 0x0100, CRC(4299776e) SHA1(683d14d2ace14965f0fcfe0f0540c1b77d2cece5) ) /* unknown */ ROM_LOAD( "9.bpr", 0x0100, 0x0100, CRC(633ab1c9) SHA1(acd99fcca41eaab7948ca84988352f1d7d519c61) ) /* unknown */ ROM_LOAD( "10.bpr", 0x0200, 0x0020, CRC(c60103c8) SHA1(dfb05b704bb5e1f75f5aaa4fa36e8ddcc905f8b6) ) /* unknown */ ROM_END ROM_START( macross2 ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "mcrs2j.3", 0x00000, 0x80000, CRC(36a618fe) SHA1(56fdb2bcb4a39888cfbaf9692d66335524a6ac0c) ) ROM_REGION( 0x30000, "audio", 0 ) /* Z80 code */ ROM_LOAD( "mcrs2j.2", 0x00000, 0x20000, CRC(b4aa8ac7) SHA1(73a6de56cbfb468450d9b39fcbae0362f242f37b) ) ROM_RELOAD( 0x10000, 0x20000 ) /* banked */ ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "mcrs2j.1", 0x000000, 0x020000, CRC(c7417410) SHA1(41431d8f1ff4d66baf1a8518a0b0c0125d1d71d4) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "bp932an.a04", 0x000000, 0x200000, CRC(c4d77ff0) SHA1(aca60a3f5f89265e7e3799e5d80ea8196fb11ff3) ) /* 16x16 tiles */ ROM_REGION( 0x400000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "bp932an.a07", 0x000000, 0x200000, CRC(aa1b21b9) SHA1(133822e3d8628aa4eb3e62fbd054956799423b98) ) /* Sprites */ ROM_LOAD16_WORD_SWAP( "bp932an.a08", 0x200000, 0x200000, CRC(67eb2901) SHA1(25e0f9fda1a8c0c2b59616dd153cb6dcb459d2d9) ) ROM_REGION( 0x240000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "bp932an.a06", 0x040000, 0x200000, CRC(ef0ffec0) SHA1(fd72cc77e02d1a00bf27e77a33d7dab5f6ba1cb4) ) /* all banked */ ROM_REGION( 0x140000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "bp932an.a05", 0x040000, 0x100000, CRC(b5335abb) SHA1(f4eaf4e465eeca31741d432ee46ed39ffcd92cca) ) /* all banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "mcrs2bpr.9", 0x0000, 0x0100, CRC(435653a2) SHA1(575b4a46ea65179de3042614da438d2f6d8b572e) ) /* unknown */ ROM_LOAD( "mcrs2bpr.10", 0x0100, 0x0100, CRC(e6ead349) SHA1(6d81b1c0233580aa48f9718bade42d640e5ef3dd) ) /* unknown */ ROM_END ROM_START( tdragon2 ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "6.rom", 0x00000, 0x80000, CRC(ca348caf) SHA1(7c5b0b92560baf413591230e061d2d57b25deafe) ) ROM_REGION( 0x30000, "audio", 0 ) /* Z80 code */ ROM_LOAD( "5.bin", 0x00000, 0x20000, CRC(b870be61) SHA1(ea5d45c3a3ab805e55806967f00167cf6366212e) ) ROM_RELOAD( 0x10000, 0x20000 ) /* banked */ ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "1.bin", 0x000000, 0x020000, CRC(d488aafa) SHA1(4d05e7ca075b638dd90ae4c9f224817a8a3ae9f3) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ww930914.2", 0x000000, 0x200000, CRC(f968c65d) SHA1(fd6d21bba53f945b1597d7d0735bc62dd44d5498) ) /* 16x16 tiles */ ROM_REGION( 0x400000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "ww930917.7", 0x000000, 0x200000, CRC(b98873cb) SHA1(cc19200865176e940ff68e12de81f029b51c2084) ) /* Sprites */ ROM_LOAD16_WORD_SWAP( "ww930918.8", 0x200000, 0x200000, CRC(baee84b2) SHA1(b325b00e6147266dbdc840e03556004531dc2038) ) ROM_REGION( 0x240000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ww930916.4", 0x040000, 0x200000, CRC(07c35fe6) SHA1(33547bd88764704310f2ef8cf3bfe21ceb56d5b7) ) /* all banked */ ROM_REGION( 0x240000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ww930915.3", 0x040000, 0x200000, CRC(82025bab) SHA1(ac6053700326ea730d00ec08193e2c8a2a019f0b) ) /* all banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "9.bpr", 0x0000, 0x0100, CRC(435653a2) SHA1(575b4a46ea65179de3042614da438d2f6d8b572e) ) /* unknown */ ROM_LOAD( "10.bpr", 0x0100, 0x0100, CRC(e6ead349) SHA1(6d81b1c0233580aa48f9718bade42d640e5ef3dd) ) /* unknown */ ROM_END ROM_START( tdragn2a ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "6.bin", 0x00000, 0x80000, CRC(310d6bca) SHA1(f46ad1d13cf5014aef1f0e8862b369ab31c22866) ) ROM_REGION( 0x30000, "audio", 0 ) /* Z80 code */ ROM_LOAD( "5.bin", 0x00000, 0x20000, CRC(b870be61) SHA1(ea5d45c3a3ab805e55806967f00167cf6366212e) ) ROM_RELOAD( 0x10000, 0x20000 ) /* banked */ ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "1.bin", 0x000000, 0x020000, CRC(d488aafa) SHA1(4d05e7ca075b638dd90ae4c9f224817a8a3ae9f3) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ww930914.2", 0x000000, 0x200000, CRC(f968c65d) SHA1(fd6d21bba53f945b1597d7d0735bc62dd44d5498) ) /* 16x16 tiles */ ROM_REGION( 0x400000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "ww930917.7", 0x000000, 0x200000, CRC(b98873cb) SHA1(cc19200865176e940ff68e12de81f029b51c2084) ) /* Sprites */ ROM_LOAD16_WORD_SWAP( "ww930918.8", 0x200000, 0x200000, CRC(baee84b2) SHA1(b325b00e6147266dbdc840e03556004531dc2038) ) ROM_REGION( 0x240000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ww930916.4", 0x040000, 0x200000, CRC(07c35fe6) SHA1(33547bd88764704310f2ef8cf3bfe21ceb56d5b7) ) /* all banked */ ROM_REGION( 0x240000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ww930915.3", 0x040000, 0x200000, CRC(82025bab) SHA1(ac6053700326ea730d00ec08193e2c8a2a019f0b) ) /* all banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "9.bpr", 0x0000, 0x0100, CRC(435653a2) SHA1(575b4a46ea65179de3042614da438d2f6d8b572e) ) /* unknown */ ROM_LOAD( "10.bpr", 0x0100, 0x0100, CRC(e6ead349) SHA1(6d81b1c0233580aa48f9718bade42d640e5ef3dd) ) /* unknown */ ROM_END ROM_START( bigbang ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "eprom.3", 0x00000, 0x80000, CRC(28e5957a) SHA1(fe4f870a9c2235cc02b4e036a2a4116f071d59ad) ) ROM_REGION( 0x30000, "audio", 0 ) /* Z80 code */ ROM_LOAD( "5.bin", 0x00000, 0x20000, CRC(b870be61) SHA1(ea5d45c3a3ab805e55806967f00167cf6366212e) ) ROM_RELOAD( 0x10000, 0x20000 ) /* banked */ ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "1.bin", 0x000000, 0x020000, CRC(d488aafa) SHA1(4d05e7ca075b638dd90ae4c9f224817a8a3ae9f3) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ww930914.2", 0x000000, 0x200000, CRC(f968c65d) SHA1(fd6d21bba53f945b1597d7d0735bc62dd44d5498) ) /* 16x16 tiles */ ROM_REGION( 0x400000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "ww930917.7", 0x000000, 0x200000, CRC(b98873cb) SHA1(cc19200865176e940ff68e12de81f029b51c2084) ) /* Sprites */ ROM_LOAD16_WORD_SWAP( "ww930918.8", 0x200000, 0x200000, CRC(baee84b2) SHA1(b325b00e6147266dbdc840e03556004531dc2038) ) ROM_REGION( 0x240000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ww930916.4", 0x040000, 0x200000, CRC(07c35fe6) SHA1(33547bd88764704310f2ef8cf3bfe21ceb56d5b7) ) /* all banked */ ROM_REGION( 0x240000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ww930915.3", 0x040000, 0x200000, CRC(82025bab) SHA1(ac6053700326ea730d00ec08193e2c8a2a019f0b) ) /* all banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "9.bpr", 0x0000, 0x0100, CRC(435653a2) SHA1(575b4a46ea65179de3042614da438d2f6d8b572e) ) /* unknown */ ROM_LOAD( "10.bpr", 0x0100, 0x0100, CRC(e6ead349) SHA1(6d81b1c0233580aa48f9718bade42d640e5ef3dd) ) /* unknown */ ROM_END /* Rapid Hero NMK, 1994 The main board has no ROMs at all except 3 PROMs. There is a plug-in daughter board that holds all the ROMs. It has the capacity for 3 socketed EPROMS and 7x 16M MASK ROMs total. PCB Layout (Main board) ----------------------- AWA94099 ----------------------------------------------------------------------- | YM2203 TMP90C841 6264 DSW2(8) 62256 62256 6116 62256 62256 6116 | | 6295 NMK112 12MHz DSW1(8) | | YM3014B 6295 16MHz NMK005 62256 62256 6116 62256 62256 6116 | |J ----------------- | |A | | | |M ----------------- | |M PROM3 NMK009 NMK009 | |A NMK111 6116 6116 NMK008 | | |-| 6116 6116 | |6116 | | NMK902 ----------------- | |6116 | | | | | |PROM1 | | ----------------- | | | | | |NMK111 | | NMK903 | | | | NMK903 PROM2 | |NMK111 | | | | |-| 6116 TMP68HC000P-16 | | 62256 NMK901 6116 14MHz | | 62256 | ----------------------------------------------------------------------- Notes: 68k clock: 14.00MHz VSync: 56Hz HSync: 15.35kHz 90c841 clock: 8.000MHz PCB Layout (Daughter board) --------------------------- AWA94099-ROME -------------------------- | 2 6 7 5 3 | | | | 1 | | | | | | | | 4 8 9 10 | | | | | | | -------------------------- */ ROM_START( raphero ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_WORD_SWAP( "rhp94099.3", 0x00000, 0x80000, CRC(ec9b4f05) SHA1(e5bd797620dc449fd78b41d87e9ba5a764eb8b44) ) ROM_REGION( 0x30000, "audio", 0 ) /* tmp90c841 */ ROM_LOAD( "rhp94099.2", 0x00000, 0x20000, CRC(fe01ece1) SHA1(c469fb79f2774089848c814f92ddd3c9e384050f) ) ROM_RELOAD( 0x10000, 0x20000 ) ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "rhp94099.1", 0x000000, 0x020000, CRC(55a7a011) SHA1(87ded56bfdd38cbf8d3bd8b3789831f768550a12) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "rhp94099.4", 0x000000, 0x200000, CRC(076eee7b) SHA1(7c315fe33d0fcd92e0ce2f274996c8059228b005) ) /* 16x16 tiles */ ROM_REGION( 0x600000, "gfx3", ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD16_WORD_SWAP( "rhp94099.8", 0x000000, 0x200000, CRC(49892f07) SHA1(2f5d20cd193cffcba9041aa11d6665adebeffffa) ) /* 16x16 tiles */ ROM_LOAD16_WORD_SWAP( "rhp94099.9", 0x200000, 0x200000, CRC(ea2e47f0) SHA1(97dfa8f95f27b36deb5ce1c80e3d727bad24e52b) ) /* 16x16 tiles */ ROM_LOAD16_WORD_SWAP( "rhp94099.10",0x400000, 0x200000, CRC(512cb839) SHA1(4a2c5ac88e4bf8a6f07c703277c4d33e649fd192) ) /* 16x16 tiles */ ROM_REGION( 0x240000, "oki1", 0 ) /* OKIM6295 samples */ // 1ST AND 2ND HALF IDENTICAL ROM_LOAD( "rhp94099.7", 0x040000, 0x200000, CRC(0d99547e) SHA1(2d9630bd55d27010f9d1d2dbdbd07ac265e8ebe6) ) /* all banked */ ROM_REGION( 0x840000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "rhp94099.5", 0x040000, 0x200000, CRC(515eba93) SHA1(c35cb5f31f4bc7327be5777624af168f9fb364a5) ) /* all banked */ ROM_LOAD( "rhp94099.6", 0x240000, 0x200000, CRC(f1a80e5a) SHA1(218bd7b0c3d8b283bf96b95bf888228810699370) ) /* all banked */ ROM_LOAD( "rhp94099.7", 0x440000, 0x200000, CRC(0d99547e) SHA1(2d9630bd55d27010f9d1d2dbdbd07ac265e8ebe6) ) /* all banked */ ROM_LOAD( "rhp94099.7", 0x640000, 0x200000, CRC(0d99547e) SHA1(2d9630bd55d27010f9d1d2dbdbd07ac265e8ebe6) ) /* all banked */ ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "prom1.u19", 0x0000, 0x0100, CRC(4299776e) SHA1(683d14d2ace14965f0fcfe0f0540c1b77d2cece5) ) /* unknown */ ROM_LOAD( "prom2.u53", 0x0100, 0x0100, CRC(e6ead349) SHA1(6d81b1c0233580aa48f9718bade42d640e5ef3dd) ) /* unknown */ ROM_LOAD( "prom3.u60", 0x0200, 0x0100, CRC(304f98c6) SHA1(8dfd9bf719087ec30c83efe95c4561666c7d1801) ) /* unknown */ ROM_END ROM_START( sabotenb ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ic76.sb1", 0x00000, 0x40000, CRC(b2b0b2cf) SHA1(219f1cefdb107d8404f4f8bfa0700fd3218d9320) ) ROM_LOAD16_BYTE( "ic75.sb2", 0x00001, 0x40000, CRC(367e87b7) SHA1(c950041529b5117686e4bb1ae77db82fe758c1d0) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ic35.sb3", 0x000000, 0x010000, CRC(eb7bc99d) SHA1(b3063afd58025a441d4750c22483e9129da402e7) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ic32.sb4", 0x000000, 0x200000, CRC(24c62205) SHA1(3ab0ca5d7c698328d91421ccf6f7dafc20df3c8d) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "ic100.sb5", 0x000000, 0x200000, CRC(b20f166e) SHA1(074d770fd6d233040a80a92f4467d81f961c650b) ) /* Sprites */ ROM_REGION( 0x140000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ic30.sb6", 0x040000, 0x100000, CRC(288407af) SHA1(78c08fae031337222681c593dc86a08df6a34a4b) ) /* all banked */ ROM_REGION( 0x140000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ic27.sb7", 0x040000, 0x100000, CRC(43e33a7e) SHA1(51068b63f4415712eaa25dcf1ee6b0cc2850974e) ) /* all banked */ ROM_END ROM_START( sabotnba ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "sb1.76", 0x00000, 0x40000, CRC(df6f65e2) SHA1(6ad9e9f13539310646895c5e7992c6546e75684b) ) ROM_LOAD16_BYTE( "sb2.75", 0x00001, 0x40000, CRC(0d2c1ab8) SHA1(abb43a8c5398195c0ad48d8d772ef47635bf25c2) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ic35.sb3", 0x000000, 0x010000, CRC(eb7bc99d) SHA1(b3063afd58025a441d4750c22483e9129da402e7) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ic32.sb4", 0x000000, 0x200000, CRC(24c62205) SHA1(3ab0ca5d7c698328d91421ccf6f7dafc20df3c8d) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "ic100.sb5", 0x000000, 0x200000, CRC(b20f166e) SHA1(074d770fd6d233040a80a92f4467d81f961c650b) ) /* Sprites */ ROM_REGION( 0x140000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ic30.sb6", 0x040000, 0x100000, CRC(288407af) SHA1(78c08fae031337222681c593dc86a08df6a34a4b) ) /* all banked */ ROM_REGION( 0x140000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ic27.sb7", 0x040000, 0x100000, CRC(43e33a7e) SHA1(51068b63f4415712eaa25dcf1ee6b0cc2850974e) ) /* all banked */ ROM_END ROM_START( bjtwin ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "93087-1.bin", 0x00000, 0x20000, CRC(93c84e2d) SHA1(ad0755cabfef78e7e689856379d6f8c88a9b27c1) ) ROM_LOAD16_BYTE( "93087-2.bin", 0x00001, 0x20000, CRC(30ff678a) SHA1(aa3ce4905e448e371e254545ef9ed7edb00b1cc3) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "93087-3.bin", 0x000000, 0x010000, CRC(aa13df7c) SHA1(162d4f12364c68028e86fe97ee75c262daa4c699) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "93087-4.bin", 0x000000, 0x100000, CRC(8a4f26d0) SHA1(be057a2b6d28c623ac1f16cf02ddbe12ca430b4a) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "93087-5.bin", 0x000000, 0x100000, CRC(bb06245d) SHA1(c91e2284d95370b8ef2eb1b9d6305fdd6cde23a0) ) /* Sprites */ ROM_REGION( 0x140000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "93087-6.bin", 0x040000, 0x100000, CRC(372d46dd) SHA1(18f44e777241af50787730652fa018c51b65ea15) ) /* all banked */ ROM_REGION( 0x140000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "93087-7.bin", 0x040000, 0x100000, CRC(8da67808) SHA1(f042574c097f5a8c2684fcc23f2c817c168254ef) ) /* all banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "8.bpr", 0x0000, 0x0100, CRC(633ab1c9) SHA1(acd99fcca41eaab7948ca84988352f1d7d519c61) ) /* unknown */ ROM_LOAD( "9.bpr", 0x0000, 0x0100, CRC(435653a2) SHA1(575b4a46ea65179de3042614da438d2f6d8b572e) ) /* unknown */ ROM_END ROM_START( bjtwina ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "93087.1", 0x00000, 0x20000, CRC(c82b3d8e) SHA1(74435ba7842f1be9968006894cfa5eef05c47395) ) ROM_LOAD16_BYTE( "93087.2", 0x00001, 0x20000, CRC(9be1ec47) SHA1(bf37d9254a7bbdf49b006971886ed9845d72e4b3) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "93087-3.bin", 0x000000, 0x010000, CRC(aa13df7c) SHA1(162d4f12364c68028e86fe97ee75c262daa4c699) ) /* 8x8 tiles */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "93087-4.bin", 0x000000, 0x100000, CRC(8a4f26d0) SHA1(be057a2b6d28c623ac1f16cf02ddbe12ca430b4a) ) /* 16x16 tiles */ ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "93087-5.bin", 0x000000, 0x100000, CRC(bb06245d) SHA1(c91e2284d95370b8ef2eb1b9d6305fdd6cde23a0) ) /* Sprites */ ROM_REGION( 0x140000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "93087-6.bin", 0x040000, 0x100000, CRC(372d46dd) SHA1(18f44e777241af50787730652fa018c51b65ea15) ) /* all banked */ ROM_REGION( 0x140000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "93087-7.bin", 0x040000, 0x100000, CRC(8da67808) SHA1(f042574c097f5a8c2684fcc23f2c817c168254ef) ) /* all banked */ ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "8.bpr", 0x0000, 0x0100, CRC(633ab1c9) SHA1(acd99fcca41eaab7948ca84988352f1d7d519c61) ) /* unknown */ ROM_LOAD( "9.bpr", 0x0000, 0x0100, CRC(435653a2) SHA1(575b4a46ea65179de3042614da438d2f6d8b572e) ) /* unknown */ ROM_END ROM_START( nouryoku ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ic76.1", 0x00000, 0x40000, CRC(26075988) SHA1(c3d0eef0417be3f78008c026915fd7e2fd589563) ) ROM_LOAD16_BYTE( "ic75.2", 0x00001, 0x40000, CRC(75ab82cd) SHA1(fb828f87eebbe9d61766535efc18de9dfded110c) ) ROM_REGION( 0x010000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ic35.3", 0x000000, 0x010000, CRC(03d0c3b1) SHA1(4d5427c324e2141d0a953cc5133d10b327827e0b) ) /* 8x8 tiles */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "ic32.4", 0x000000, 0x200000, CRC(88d454fd) SHA1(c79c48d9b3602266499a5dd0b15fd2fb032809be) ) /* 16x16 tiles */ ROM_REGION( 0x200000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "ic100.5", 0x000000, 0x200000, CRC(24d3e24e) SHA1(71e38637953ec98bf308824aaef5628803aead21) ) /* Sprites */ ROM_REGION( 0x140000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ic30.6", 0x040000, 0x100000, CRC(feea34f4) SHA1(bee467e74dbad497c6f5f6b38b7e52001e767012) ) /* all banked */ ROM_REGION( 0x140000, "oki2", 0 ) /* OKIM6295 samples */ ROM_LOAD( "ic27.7", 0x040000, 0x100000, CRC(8a69fded) SHA1(ee73f1789bcc672232606a4b3b28087fea1c5c69) ) /* all banked */ ROM_END ROM_START( manybloc ) ROM_REGION( 0x200000, "main", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "1-u33.bin", 0x00001, 0x20000, CRC(07473154) SHA1(e67f637e74dfe5f1be558f963c0b3225254afe33) ) ROM_LOAD16_BYTE( "2-u35.bin", 0x00000, 0x20000, CRC(04acd8c1) SHA1(3ef329e8d25565c7f7166f12137f4df5a057022f) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80? CPU */ ROM_LOAD( "3-u146.bin", 0x00000, 0x10000, CRC(7bf5fafa) SHA1(d17feca628775860d6c7019a9725bd40fbc5b7d7) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "12-u39.bin", 0x000000, 0x10000, CRC(413b5438) SHA1(af366ce998ebe0d25255cc0cb1cd81689d3696ec) ) /* 8x8 tiles */ ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "5-u97.bin", 0x000000, 0x40000, CRC(536699e6) SHA1(13ec233f5e4f2a65ac7bc55511e988508269acd5) ) ROM_LOAD( "4-u96.bin", 0x040000, 0x40000, CRC(28af2640) SHA1(08fa57de66cf58fe2256455538261c2d05d27e1e) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* 16x16 sprite tiles */ ROM_LOAD16_BYTE( "8-u54b.bin", 0x000000, 0x20000, CRC(03eede77) SHA1(2476a488bb0d39790b2cc7f261ddb973378022ff) ) ROM_LOAD16_BYTE( "10-u86b.bin", 0x000001, 0x20000, CRC(9eab216f) SHA1(616f3ee2d06aa7151af634773a5e8633bff9588e) ) ROM_LOAD16_BYTE( "9-u53b.bin", 0x040000, 0x20000, CRC(dfcfa040) SHA1(f1561defe9746afdb1a5327d0a4435a6f3e87a77) ) ROM_LOAD16_BYTE( "11-u85b.bin", 0x040001, 0x20000, CRC(fe747dd5) SHA1(6ba57a45f4d77e2574de95d4a2f0718c601e7214) ) ROM_REGION( 0xa0000, "oki1", 0 ) /* OKIM6295 samples */ ROM_LOAD( "6-u131.bin", 0x00000, 0x20000, CRC(79a4ae75) SHA1(f7609d0ca18b4af8c5f37daa1795a7a6c6d768ae) ) ROM_CONTINUE( 0x40000, 0x20000 ) /* banked */ ROM_LOAD( "7-u132.bin", 0x60000, 0x40000, CRC(21db875e) SHA1(e1d96155b6d8825f7c449f276d02f9769258345d) ) /* banked */ ROM_REGION( 0xa0000, "oki2", ROMREGION_ERASE00 ) /* OKIM6295 samples */ /* empty */ ROM_REGION( 0x0420, "proms", 0 ) ROM_LOAD( "u200.bpr", 0x0000, 0x0020, CRC(1823600b) SHA1(7011156ebcb815b176856bd67898ce655ea1b5ab) ) /* unknown */ ROM_LOAD( "u7.bpr", 0x0020, 0x0100, CRC(cfdbb86c) SHA1(588822f6308a860937349c9106c2b4b1a75823ec) ) /* unknown */ ROM_LOAD( "u10.bpr", 0x0120, 0x0200, CRC(8e9b569a) SHA1(1d8d633fbeb72d5e55ad4b282df02e9ca5e240eb) ) /* unknown */ ROM_LOAD( "u120.bpr", 0x0320, 0x0100, CRC(576c5984) SHA1(6e9b7f30de0d91cb766a62abc5888ec9af085a27) ) /* unknown */ ROM_END /*************************************************************************** Stagger I (AFEGA 1998) Parts: 1 MC68HC000P10 1 Z80 2 Lattice ispLSI 1032E ***************************************************************************/ ROM_START( stagger1 ) /* Japan only, with later (c) year of 1998 */ ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "2.bin", 0x000000, 0x020000, CRC(8555929b) SHA1(b405d81c2a45191111b1a4458ac6b5c0a129b8f1) ) ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x020000, CRC(5b0b63ac) SHA1(239f793b6845a88d1630da790a2762da730a450d) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD16_BYTE( "7.bin", 0x00000, 0x80000, CRC(048f7683) SHA1(7235b7dcfbb72abf44e60b114e3f504f16d29ebf) ) ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x80000, CRC(051d4a77) SHA1(664182748e72b3e44202caa20f337d02e946ca62) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x4 */ ROM_LOAD( "4.bin", 0x00000, 0x80000, CRC(46463d36) SHA1(4265bc4d24ff64e39d9273965701c740d7e3fee0) ) ROM_REGION( 0x00100, "gfx3", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Layer 1, 8x8x4 */ // Unused ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "5", 0x00000, 0x40000, CRC(e911ce33) SHA1(a29c4dea98a22235122303325c63c15fadd3431d) ) ROM_END /*************************************************************************** Red Hawk (c)1997 Afega 6116 ym2151 MSM6295 5 4MHz 1 Z80 pLSI1032 4 76C88 6116 76C256 76C88 6116 76C256 2 76C256 76C256 3 76C256 76C256 68000-10 6116 6116 SW1 6 SW21 pLSI1032 7 12MHz ***************************************************************************/ ROM_START( redhawk ) /* U.S.A., Canada & South America, (c) 1997 */ ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "2", 0x000000, 0x020000, CRC(3ef5f326) SHA1(e89c7c24a05886a14995d7c399958dc00ad35d63) ) ROM_LOAD16_BYTE( "3", 0x000001, 0x020000, CRC(9b3a10ef) SHA1(d03480329b23474e5a9e42a75b09d2140eed4443) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD16_BYTE( "6", 0x000001, 0x080000, CRC(61560164) SHA1(d727ab2d037dab40745dec9c4389744534fdf07d) ) ROM_LOAD16_BYTE( "7", 0x000000, 0x080000, CRC(66a8976d) SHA1(dd9b89cf29eb5557845599d55ef3a15f53c070a4) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "4", 0x000000, 0x080000, CRC(d6427b8a) SHA1(556de1b5ce29d1c3c54bb315dcaa4dd0848ca462) ) ROM_REGION( 0x00100, "gfx3", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Layer 1, 8x8x4 */ // Unused ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "5", 0x00000, 0x40000, CRC(e911ce33) SHA1(a29c4dea98a22235122303325c63c15fadd3431d) ) ROM_END ROM_START( redhawke ) /* Excellent Co., Ldt license (no code scramble), (c) 1997 */ ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rhawk2.bin", 0x000000, 0x020000, CRC(6d2e23b4) SHA1(54579d460844e022ab61f32bfec28f00f2d27140) ) ROM_LOAD16_BYTE( "rhawk3.bin", 0x000001, 0x020000, CRC(5e0d6188) SHA1(c6ce8a3adf940893fcb6281348fdb0cdd65fe654) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD16_BYTE( "rhawk6.bin", 0x000001, 0x080000, CRC(3f980ab6) SHA1(2b9202555f09d99e3575123dfed415bfd815bb2e) ) ROM_LOAD16_BYTE( "rhawk7.bin", 0x000000, 0x080000, CRC(0264ef54) SHA1(1124007538161dfc582f9c7692a20cdee459720c) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "rhawk4.bin", 0x000000, 0x080000, CRC(d79aa288) SHA1(b8598ab77d2019e5943b22f551e0a38eee5e52b6) ) ROM_REGION( 0x00100, "gfx3", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Layer 1, 8x8x4 */ // Unused ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "5", 0x00000, 0x40000, CRC(e911ce33) SHA1(a29c4dea98a22235122303325c63c15fadd3431d) ) ROM_END static DRIVER_INIT( redhawk ) { decryptcode( machine, 23, 22, 21, 20, 19, 18, 16, 15, 14, 17, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 ); } ROM_START( redhawkb ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rhb-1.bin", 0x000000, 0x020000, CRC(e733ea07) SHA1(b1ffeda633d5e701f0e97c79930a54d7b89a85c5) ) ROM_LOAD16_BYTE( "rhb-2.bin", 0x000001, 0x020000, CRC(f9fa5684) SHA1(057ea3eebbaa1a208a72beef21b9368df7032ce1) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD( "rhb-3.bin", 0x000000, 0x080000, CRC(0318d68b) SHA1(c773de7b6f9c706e62349dc73af4339d1a3f9af6) ) ROM_LOAD( "rhb-4.bin", 0x080000, 0x080000, CRC(ba21c1ef) SHA1(66b0dee67acb5b3a21c7dba057be4093a92e10a9) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "rhb-5.bin", 0x000000, 0x080000, CRC(d0eaf6f2) SHA1(6e946e13b06df897a63e885c9842816ec908a709) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Layer 1, 8x8x4 */ ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "5", 0x00000, 0x40000, CRC(e911ce33) SHA1(a29c4dea98a22235122303325c63c15fadd3431d) ) ROM_END /*************************************************************************** Sen Jin - Guardian Storm (C) Afega 1998 CPU: 68HC000FN10 (68000, 68 pin PLCC) SND: Z84C000FEC (Z80, 44 pin PQFP), AD-65 (OKI M6295), BS901 (YM2151, 24 pin DIP), BS901 (YM3012, 16 pin DIP) OSC: 12.000MHz (near 68000), 4.000MHz (Near Z84000) RAM: LH52B256 x 8, 6116 x 7 DIPS: 2 x 8 position Other Chips: AFEGA AFI-GFSK (68 pin PLCC, located next to 68000) AFEGA AFI-GFLK (208 pin PQFP) ROMS: GST-01.U92 27C512, \ GST-02.U95 27C2000 > Sound Related, all located near Z80 GST-03.U4 27C512 / GST-04.112 27C2000 \ GST-05.107 27C2000 /Main Program GST-06.C13 read as 27C160 label = AF1-SP (Sprites?) GST-07.C08 read as 27C160 label = AF1=B2 (Backgrounds?) GST-08.C03 read as 27C160 label = AF1=B1 (Backgrounds?) ***************************************************************************/ ROM_START( grdnstrm ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "gst-04.112", 0x000000, 0x040000, CRC(922c931a) SHA1(1d1511033c8c424535a73f5c5bf58560a8b1842e) ) ROM_LOAD16_BYTE( "gst-05.107", 0x000001, 0x040000, CRC(d22ca2dc) SHA1(fa21c8ec804570d64f4b167b7f65fd5811435e46) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "gst-01.u92", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD( "gst-06.c13", 0x000000, 0x200000, CRC(7d4d4985) SHA1(15c6c1aecd3f12050c1db2376f929f1a26a1d1cf) ) ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "gst-07.c08", 0x000000, 0x200000, CRC(d68588c2) SHA1(c5f397d74a6ecfd2e375082f82e37c5a330fba62) ) ROM_LOAD( "gst-08.c03", 0x200000, 0x200000, CRC(f8b200a8) SHA1(a6c43dd57b752d87138d7125b47dc0df83df8987) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) /* Layer 1, 8x8x4 */ ROM_LOAD( "gst-03.u4", 0x00000, 0x10000, CRC(a1347297) SHA1(583f4da991eeedeb523cf4fa3b6900d40e342063) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "gst-02.u95", 0x00000, 0x40000, CRC(e911ce33) SHA1(a29c4dea98a22235122303325c63c15fadd3431d) ) ROM_END static DRIVER_INIT( grdnstrm ) { decryptcode( machine, 23, 22, 21, 20, 19, 18, 16, 17, 14, 15, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 ); } /* Pop's Pop's */ /* Pop's Pop's by Afega (1999) The pcb might be missing an eprom in a socket --- i just think it uses a generic PCB but no sprites in this case,. 1x 68k 1x z80 1x Ad65 (oki 6295) 1x OSC 12mhz (near 68k) 1x OSC 4mhz (near z80) 1x ym2151 1x Afega AF1-CFLK custom chip Smt 1x Afega AF1-CF5K custom chip socketed 2x dipswitch banks */ ROM_START( popspops ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "afega4.u112", 0x000000, 0x040000, CRC(db191762) SHA1(901fdc20374473127d694513d4291e29e65eafe8) ) ROM_LOAD16_BYTE( "afega5.u107", 0x000001, 0x040000, CRC(17e0c48b) SHA1(833c61c4b3ee293b0bcddfa86dfa9c1014375115) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "afega1.u92", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) ROM_REGION( 0x400000, "gfx1", ROMREGION_ERASEFF | ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ /* no sprite roms? */ ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "afega6.uc8", 0x000000, 0x200000, CRC(6d506c97) SHA1(4909c0b530f9526c8bf76e502c914ef10a50d1fc) ) ROM_LOAD( "afega7.uc3", 0x200000, 0x200000, CRC(02d7f9de) SHA1(10102ffbf37a57afa300b01cb5067b7e672f4999) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) /* Layer 1, 8x8x4 */ ROM_LOAD( "afega3.u4", 0x00000, 0x10000, CRC(f39dd5d2) SHA1(80d05d57a621b0063f63ce05be9314f718b3c111) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "afega2.u95", 0x00000, 0x40000, CRC(ecd8eeac) SHA1(849beba8f04cc322bb8435fa4c26551a6d0dec64) ) ROM_END /* Mang-chi by Afega 1x osc 4mhz 1x osc 12mhz 1x tmp68hc0000p-10 1x z80c006 1x AD65 (MSM6295) 1x CY5001 (YM2151 rebadged) 2x dipswitch 1x fpga 1x smd ASIC not marked Dumped by Corrado Tomaselli */ ROM_START( mangchi ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "afega9.u112", 0x00000, 0x40000, CRC(0b1517a5) SHA1(50e307641759bb2a35aff56ef9598364740803a0) ) ROM_LOAD16_BYTE( "afega10.u107", 0x00001, 0x40000, CRC(b1d0f33d) SHA1(68b5be3f7911f7299566c5bf5801e90099433613) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "sound.u92", 0x00000, 0x10000, CRC(bec4f9aa) SHA1(18fb2ee06892983c117a62b70cd72a98f60a08b6) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD16_BYTE( "afega6.uc11", 0x000000, 0x040000, CRC(979efc30) SHA1(227fe1e20137253aac04585d2bbf67091d032e56) ) ROM_LOAD16_BYTE( "afega7.uc14", 0x000001, 0x040000, CRC(c5cbcc38) SHA1(86070a9598e80f90ec7892d623e1a975ccc68178) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "afega5.uc6", 0x000000, 0x80000, CRC(c73261e0) SHA1(0bb66aa315aaecb26169812cf47a6504a74f0db5) ) ROM_LOAD( "afega4.uc1", 0x080000, 0x80000, CRC(73940917) SHA1(070305c81de959c9d00b6cf1cc20bbafa204976a) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Layer 1, 8x8x4 */ ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "afega2.u95", 0x00000, 0x40000, CRC(78c8c1f9) SHA1(eee0d03164a0ac0ddc5186ab56090320e9d33aa7) ) ROM_END /*************************************************************************** Bubble 2000 (c)1998 Tuning Bubble 2000 Tuning, 1998 CPU : TMP68HC000P-10 (68000) SOUND : Z840006 (Z80, 44 pin QFP), YM2151, OKI M6295 OSC : 4.000MHZ, 12.000MHz DIPSW : 8 position (x2) RAM : 6116 (x5, gfx related?) 6116 (x1, sound program ram), 6116 (x1, near rom3) 64256 (x4, gfx related?), 62256 (x2, main program ram), 6264 (x2, gfx related?) PALs/PROMs: None Custom: Unknown 208 pin QFP labelled LTC2 (Graphics generator) Unknown 68 pin PLCC labelled LTC1 (?, near rom 2 and rom 3) ROMs : Filename Type Possible Use ---------------------------------------------- rom01.92 27C512 Sound Program rom02.95 27C020 Oki Samples rom03.4 27C512 ? (located near rom 1 and 2 and near LTC1) rom04.1 27C040 \ rom05.3 27C040 | rom06.6 27C040 | rom07.9 27C040 | Gfx rom08.11 27C040 | rom09.14 27C040 | rom12.2 27C040 | rom13.7 27C040 / rom10.112 27C040 \ Main Program rom11.107 27C040 / ***************************************************************************/ ROM_START( bubl2000 ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rom10.112", 0x00000, 0x20000, CRC(87f960d7) SHA1(d22fe1740217ac20963bd9003245850598ccecf2) ) ROM_LOAD16_BYTE( "rom11.107", 0x00001, 0x20000, CRC(b386041a) SHA1(cac36e22a39b5be0c5cd54dce5c912ff811edb28) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "rom01.92", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) /* same as the other games on this driver */ ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD16_BYTE( "rom08.11", 0x000000, 0x040000, CRC(519dfd82) SHA1(116b06f6e7b283a5417338f716bbaab6cfadb41d) ) ROM_LOAD16_BYTE( "rom09.14", 0x000001, 0x040000, CRC(04fcb5c6) SHA1(7594fa6bf98fc01b8848473a222a621c7c9ff00d) ) ROM_REGION( 0x300000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "rom06.6", 0x000000, 0x080000, CRC(ac1aabf5) SHA1(abce6ba381b189ab3ec703a8ef74bccbe10876e0) ) ROM_LOAD( "rom07.9", 0x080000, 0x080000, CRC(69aff769) SHA1(89b98c1023710861e622c8a186b6ec48f5109d42) ) ROM_LOAD( "rom13.7", 0x100000, 0x080000, CRC(3a5b7226) SHA1(1127740c5bc2f830d73a77c8831e1b0db6606375) ) ROM_LOAD( "rom04.1", 0x180000, 0x080000, CRC(46acd054) SHA1(1bd7a1b6b2ce6a3daa8c92843c546beb377af8fb) ) ROM_LOAD( "rom05.3", 0x200000, 0x080000, CRC(37deb6a1) SHA1(3a8a3d961800bb15fd389429b92fa1e5b5f416df) ) ROM_LOAD( "rom12.2", 0x280000, 0x080000, CRC(1fdc59dd) SHA1(d38e21c878241b4315a36e0590397211ca63f2c4) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) /* Layer 1, 8x8x4 */ ROM_LOAD( "rom03.4", 0x00000, 0x10000, CRC(f4c15588) SHA1(a21ae71c0a8c7c1df63f9905fd86303bc2d3991c) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "rom02.95", 0x00000, 0x40000, CRC(859a86e5) SHA1(7b51964227411a40aac54b9cd9ff64f091bdf2b0) ) ROM_END /* Hot Bubble Afega, 1998 PCB Layout ---------- Bottom Board |------------------------------------------| | BS902 BS901 Z80 4MHz | | | | 6116 6295 | | 62256 | | 6116 62256 | | 6116 | |J 6116 |------------| | |A 6116 | 68000 | | |M |------------| | |M DSW2 6264 | |A 6264 | | | | |-------| | | | | | | | | | | DSW1 | | 62256 62256 | | |-------| | | 6116 62256 62256 | |12MHz 6116 | |------------------------------------------| Notes: 68000 - running at 12.000MHz Z80 - running at 4.000MHz 62256 - 32K x8 SRAM 6264 - 8K x8 SRAM 6116 - 2K x8 SRAM BS901 - YM2151, running at 4.000MHz BS902 - YM3012 6295 - OKI MSM6295 running at 1.000MHz [4/4], sample rate = 1000000 / 132 * - Unknown QFP208 VSync - 56.2Hz (measured on 68000 IPL1) Top Board |---------------------------| | | | S1 S2 T1 | | | | CR5 CR7 C1 | | | | CR6 +CR8 C2 | | | | BR1 BR3 | | | | +BR2 +BR4 | | | | CR1 CR3 |------| | | | * | | | CR2 +CR4 | | | | |------| | |---------------------------| Notes: * - Unknown PLCC68 IC + - Not populated */ ROM_START( hotbubl ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "c1.uc1", 0x00001, 0x40000, CRC(7bb240e9) SHA1(99048fa275182c3da3bfb0dedd790f4b5858bd92) ) ROM_LOAD16_BYTE( "c2.uc9", 0x00000, 0x40000, CRC(7917b95d) SHA1(0344bae9c373c5943e7693720e5e531bc2e0d7ee) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "s1.uc14", 0x00000, 0x10000, CRC(5d8cf28e) SHA1(2a440bf5136f95af137b6688e566a14e65be94b1) ) /* same as the other games on this driver */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD16_BYTE( "br1.uc3", 0x000000, 0x080000, CRC(6fc18de4) SHA1(57b4823fc41637780f64eadd1ddf61db531a2599) ) ROM_LOAD16_BYTE( "br3.uc10", 0x000001, 0x080000, CRC(bb677240) SHA1(d7a26bcd33d491cee441edda6d092a1d08308b0e) ) ROM_REGION( 0x300000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "cr6.uc16", 0x100000, 0x080000, CRC(99d6523c) SHA1(0b628585d749e175d5a4dc600af1ba9cb936bfeb) ) ROM_LOAD( "cr7.uc19", 0x080000, 0x080000, CRC(a89d9ce4) SHA1(5965b2b4b67bc91bc0e7474e593c7e1953b75adc) ) ROM_LOAD( "cr5.uc15", 0x000000, 0x080000, CRC(65bd5159) SHA1(627ccc0ab131e643c3c52ee9bb41c7a85153c35e) ) ROM_LOAD( "cr2.uc7", 0x280000, 0x080000, CRC(27ad6fc8) SHA1(00b1a5c5e1a245590b300b9baf71585d41813e3e) ) ROM_LOAD( "cr3.uc12", 0x200000, 0x080000, CRC(c841a4f6) SHA1(9b0ee5623c87a0cfc63d3741a65d399bd6593f18) ) ROM_LOAD( "cr1.uc6", 0x180000, 0x080000, CRC(fc9101d2) SHA1(1d5b8484264b6d73fe032946096a469226cce901) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) /* Layer 1, 8x8x4 */ ROM_LOAD( "t1.uc2", 0x00000, 0x10000, CRC(ce683a93) SHA1(aeee2671051f1badf2255375cd7c5fa847d1746c) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "s2.uc18", 0x00000, 0x40000, CRC(401c980f) SHA1(e47710c47cfeecce3ccf87f845b219a9c9f21ee3) ) ROM_END static DRIVER_INIT( bubl2000 ) { decryptcode( machine, 23, 22, 21, 20, 19, 18, 13, 14, 15, 16, 17, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 ); } /* Fire Hawk - ESD --------------- - To enter test mode, hold on button 1 at boot up PCB Layout ---------- ESD-PROT-002 |------------------------------------------------| | FHAWK_S1.U40 FHAWK_S2.U36 | | 6116 6295 FHAWK_S3.U41 | | 6295 FHAWK_G1.UC6| | PAL Z80 FHAWK_G2.UC5| | 4MHz |--------| | | | ACTEL | | |J 6116 62256 |A54SX16A| | |A 6116 62256 | | | |M |(QFP208)| | |M |--------| | |A DSW1 FHAWK_G3.UC2 | | DSW2 |--------| | | DSW3 | ACTEL | | | 6116 |A54SX16A| | | 6116 | | | | 62256 |(QFP208)| | | FHAWK_P1.U59 |--------| | | FHAWK_P2.U60 PAL 62256 62256| | | |12MHz 62256 68000 62256 62256| |------------------------------------------------| Notes: 68000 clock: 12.000MHz Z80 clock: 4.000MHz 6295 clocks: 1.000MHz (both), sample rate = 1000000 / 132 (both) VSync: 56Hz */ ROM_START( firehawk ) ROM_REGION( 0x100000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "fhawk_p1.u59", 0x00001, 0x80000, CRC(d6d71a50) SHA1(e947720a0600d049b7ea9486442e1ba5582536c2) ) ROM_LOAD16_BYTE( "fhawk_p2.u60", 0x00000, 0x80000, CRC(9f35d245) SHA1(5a22146f16bff7db924550970ed2a3048bc3edab) ) ROM_REGION( 0x20000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "fhawk_s1.u40", 0x00000, 0x20000, CRC(c6609c39) SHA1(fe9b5f6c3ab42c48cb493fecb1181901efabdb58) ) ROM_REGION( 0x200000, "gfx1",ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD( "fhawk_g3.uc2", 0x00000, 0x200000, CRC(cae72ff4) SHA1(7dca7164015228ea039deffd234778d0133971ab) ) ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "fhawk_g1.uc6", 0x000000, 0x200000, CRC(2ab0b06b) SHA1(25362f6a517f188c62bac28b1a7b7b49622b1518) ) ROM_LOAD( "fhawk_g2.uc5", 0x200000, 0x200000, CRC(d11bfa20) SHA1(15142004ab49f7f1e666098211dff0835c61df8d) ) ROM_REGION( 0x00100, "gfx3", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Layer 1, 8x8x4 */ // Unused ROM_REGION( 0x040000, "oki1", 0 ) /* Samples */ ROM_LOAD( "fhawk_s2.u36", 0x00000, 0x40000, CRC(d16aaaad) SHA1(96ca173ca433164ed0ae51b41b42343bd3cfb5fe) ) ROM_REGION( 0x040000, "oki2", 0 ) /* Samples */ ROM_LOAD( "fhawk_s3.u41", 0x00000, 0x40000, CRC(3fdcfac2) SHA1(c331f2ea6fd682cfb00f73f9a5b995408eaab5cf) ) ROM_END /* CPU 1x unknown custom chip 1x FPGA 1x oscillator 4.000MHz 1x oscillator 12.000MHz 2x AD-65 ROMs 1x TMS27C512 (1) 1x MX27C4000 (3) 2x TMS27C010A (2,4) 2x TMS27C020 (5,6) 3x MX29F1610ML (uc1,uc2,uc3) Note 1x JAMMA connector 1x trimmer (volume) 2x8 dip switches */ ROM_START( spec2k ) ROM_REGION( 0x80000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "yonatech5.u124", 0x00000, 0x40000, CRC(72ab5c05) SHA1(182a811982b89b8cda0677547ef0625c274f5c6b) ) ROM_LOAD16_BYTE( "yonatech6.u120", 0x00001, 0x40000, CRC(7e44bd9c) SHA1(da59685be14a09ec037743fcec34fb293f7d588d) ) ROM_REGION( 0x20000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "yonatech1.u103", 0x00000, 0x10000, CRC(ef5acda7) SHA1(e55b36a1598ecbbbad984997d61599dfa3958f60) ) ROM_REGION( 0x200000, "gfx1",ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD( "u154.bin", 0x00000, 0x200000, CRC(f77b764e) SHA1(37e249bd4d7174c5232261880ce8debf42723716) ) ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "u153.bin", 0x000000, 0x200000, CRC(a00bbf8f) SHA1(622f52ef50d52cdd5e6b250d68439caae5c13404) ) ROM_LOAD( "u152.bin", 0x200000, 0x200000, CRC(f6423fab) SHA1(253e0791eb58efa1df42e9c74d397e6e65c8c252) ) ROM_REGION( 0x20000, "gfx3", ROMREGION_DISPOSE | ROMREGION_ERASEFF ) /* Layer 1, 8x8x4 */ ROM_LOAD( "yonatech4.u3", 0x00000, 0x20000, CRC(5626b08e) SHA1(63207ed6b4fc8684690bf3fe1991a4f3babd73e8) ) ROM_REGION( 0x020000, "oki1", 0 ) /* Samples */ ROM_LOAD( "yonatech2.u101", 0x00000, 0x20000, CRC(4160f172) SHA1(0478a5a4bbba115e6cfb5501aa55aa2836c963bf) ) ROM_REGION( 0x080000, "oki2", 0 ) /* Samples */ ROM_LOAD( "yonatech3.u106", 0x00000, 0x80000, CRC(6644c404) SHA1(b7ad3f9f08971432d024ef8be3fa3140f0bbae67) ) ROM_END static DRIVER_INIT( spec2k ) { decryptcode( machine, 23, 22, 21, 20, 19, 18, 17, 13, 14, 15, 16, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 ); } /* 1995, Afega 1x TMP68000P-10 (main) 1x GOLDSTAR Z8400A (sound) 1x AD-65 (equivalent to OKI6295) 1x LATTICE pLSI 1032 60LJ A428A48 1x oscillator 8.000MHz 1x oscillator 12.000MHz 1x 27256 (SU6) 1x 27C010 (SU12) 1x 27C020 (SU13) 2x 27c4001 (UB11, UB13) 3x 27C010 (UJ11, UJ12, UJ13) 1x 27C4001 (UI20) 1x JAMMA edge connector 1x trimmer (volume) */ ROM_START( twinactn ) ROM_REGION( 0x40000, "main", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "afega.uj13", 0x00000, 0x20000, CRC(9187701d) SHA1(1da8d1e3969f60c7b0521cd22c723cb51619df9d) ) ROM_LOAD16_BYTE( "afega.uj12", 0x00001, 0x20000, CRC(fe8cff9c) SHA1(a1a04deff9e2cb54c69601898cf4e5133c2bc437) ) ROM_REGION( 0x8000, "audio", 0 ) /* Z80 Code */ ROM_LOAD( "afega.su6", 0x0000, 0x8000, CRC(3a52dc88) SHA1(87941987d34d93df6df9ff33ccfbd1f5d4a39c51) ) // 1111xxxxxxxxxxx = 0x00 ROM_REGION( 0x100000, "gfx3", ROMREGION_DISPOSE ) /* Sprites, 16x16x4 */ ROM_LOAD16_BYTE( "afega.ub11", 0x00000, 0x80000, CRC(287f20d8) SHA1(11faa36b97593c0b5cee70343750ae1ecd2f5b71) ) ROM_LOAD16_BYTE( "afega.ub13", 0x00001, 0x80000, CRC(f525f819) SHA1(78ffcb709a3a900d3851392630a11ab58fc0bc75) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) /* Layer 0, 16x16x8 */ ROM_LOAD( "afega.ui20", 0x00000, 0x80000, CRC(237c8f92) SHA1(bb3131b450bd78d03b789626a465fb9e7a4604a7) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) /* Layer 1, 8x8x4 */ ROM_LOAD( "afega.uj11", 0x00000, 0x20000, CRC(3f439e92) SHA1(27e5b1b0aa3b13fa35e3f83793037314b2942aa2) ) ROM_REGION( 0x100000, "oki1", 0 ) /* Samples */ ROM_LOAD( "afega.su12", 0x000000, 0x20000, CRC(91d665f3) SHA1(10b5b07ed28ea78b6d3493afc03e003a8468c007) ) ROM_RELOAD( 0x040000, 0x20000 ) ROM_RELOAD( 0x080000, 0x20000 ) ROM_RELOAD( 0x0c0000, 0x20000 ) ROM_RELOAD( 0x020000, 0x20000 ) ROM_RELOAD( 0x060000, 0x20000 ) ROM_LOAD( "afega.su13", 0x0a0000, 0x20000, CRC(30e1c306) SHA1(c859f11fd329793b11e96264e91c79a557b488a4) ) ROM_CONTINUE( 0x0e0000, 0x20000 ) ROM_END /*************************************************************************** Game Drivers ***************************************************************************/ GAME( 1989, tharrier, 0, tharrier, tharrier, 0, ROT270, "UPL (American Sammy license)", "Task Force Harrier", 0 ) GAME( 1989, tharierj, tharrier, tharrier, tharrier, 0, ROT270, "UPL", "Task Force Harrier (Japan)", 0 ) GAME( 1990, mustang, 0, mustang, mustang, 0, ROT0, "UPL", "US AAF Mustang (25th May. 1990)", GAME_IMPERFECT_SOUND) GAME( 1990, mustangs, mustang, mustang, mustang, 0, ROT0, "UPL (Seoul Trading license)", "US AAF Mustang (25th May. 1990 / Seoul Trading)", GAME_IMPERFECT_SOUND ) GAME( 1990, bioship, 0, bioship, bioship, 0, ROT0, "UPL (American Sammy license)", "Bio-ship Paladin", GAME_IMPERFECT_SOUND ) GAME( 1990, sbsgomo, bioship, bioship, bioship, 0, ROT0, "UPL", "Space Battle Ship Gomorrah", GAME_IMPERFECT_SOUND ) GAME( 1990, vandyke, 0, vandyke, vandyke, 0, ROT270, "UPL", "Vandyke (Japan)", GAME_IMPERFECT_SOUND ) GAME( 1990, vandyjal, vandyke, vandyke, vandyke, 0, ROT270, "UPL (Jaleco license)", "Vandyke (Jaleco, Set 1)", GAME_IMPERFECT_SOUND ) GAME( 1990, vandyja2, vandyke, vandyke, vandyke, 0, ROT270, "UPL (Jaleco license)", "Vandyke (Jaleco, Set 2)", GAME_IMPERFECT_SOUND ) GAME( 1990, vandykeb, vandyke, vandykeb, vandyke, vandykeb, ROT270, "[UPL] (bootleg)", "Vandyke (bootleg with PIC16c57)", GAME_NOT_WORKING ) GAME( 1991, blkheart, 0, macross, blkheart, 0, ROT0, "UPL", "Black Heart", GAME_IMPERFECT_SOUND ) GAME( 1991, blkhearj, blkheart, macross, blkheart, 0, ROT0, "UPL", "Black Heart (Japan)", GAME_IMPERFECT_SOUND ) GAME( 1991, acrobatm, 0, acrobatm, acrobatm, 0, ROT270, "UPL (Taito license)", "Acrobat Mission", GAME_IMPERFECT_SOUND ) GAME( 1992, strahl, 0, strahl, strahl, 0, ROT0, "UPL", "Koutetsu Yousai Strahl (Japan set 1)", GAME_IMPERFECT_SOUND ) GAME( 1992, strahla, strahl, strahl, strahl, 0, ROT0, "UPL", "Koutetsu Yousai Strahl (Japan set 2)", GAME_IMPERFECT_SOUND ) GAME( 1991, tdragon, 0, tdragon, tdragon, tdragon, ROT270, "NMK (Tecmo license)", "Thunder Dragon (9th Jan. 1992)", GAME_IMPERFECT_SOUND ) GAME( 1991, tdragon1, tdragon, tdragon, tdragon, tdragon, ROT270, "NMK (Tecmo license)", "Thunder Dragon (4th Jun. 1991)", GAME_IMPERFECT_SOUND ) GAME( 1991, hachamf, 0, hachamf, hachamf, hachamf, ROT0, "NMK", "Hacha Mecha Fighter (19th Sep. 1991)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1992, macross, 0, macross, macross, nmk, ROT270, "Banpresto", "Super Spacefortress Macross / Chou-Jikuu Yousai Macross", GAME_IMPERFECT_SOUND ) GAME( 1993, gunnail, 0, gunnail, gunnail, nmk, ROT270, "NMK / Tecmo", "GunNail (28th May. 1992)", GAME_IMPERFECT_SOUND ) GAME( 1993, macross2, 0, macross2, macross2, 0, ROT0, "Banpresto", "Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II", GAME_NO_COCKTAIL ) GAME( 1993, tdragon2, 0, tdragon2, tdragon2, 0, ROT270, "NMK", "Thunder Dragon 2 (9th Nov. 1993)", GAME_NO_COCKTAIL ) GAME( 1993, tdragn2a, tdragon2, tdragon2, tdragon2, 0, ROT270, "NMK", "Thunder Dragon 2 (1st Oct. 1993)", GAME_NO_COCKTAIL ) GAME( 1993, bigbang, tdragon2, tdragon2, tdragon2, 0, ROT270, "NMK", "Big Bang (9th Nov. 1993)", GAME_NO_COCKTAIL ) GAME( 1994, raphero, 0, raphero, raphero, 0, ROT270, "Media Trading Corp", "Rapid Hero (Japan?)", GAME_IMPERFECT_SOUND ) // 23rd July 1993 in test mode, (c)1994 on title screen /* both sets of both these games show a date of 9th Mar 1992 in the test mode, they look like different revisions so I doubt this is accurate */ GAME( 1992, sabotenb, 0, bjtwin, sabotenb, nmk, ROT0, "NMK / Tecmo", "Saboten Bombers (set 1)", GAME_NO_COCKTAIL ) GAME( 1992, sabotnba, sabotenb, bjtwin, sabotenb, nmk, ROT0, "NMK / Tecmo", "Saboten Bombers (set 2)", GAME_NO_COCKTAIL ) GAME( 1993, bjtwin, 0, bjtwin, bjtwin, bjtwin, ROT270, "NMK", "Bombjack Twin (set 1)", GAME_NO_COCKTAIL ) GAME( 1993, bjtwina, bjtwin, bjtwin, bjtwin, bjtwin, ROT270, "NMK", "Bombjack Twin (set 2)", GAME_NO_COCKTAIL ) GAME( 1995, nouryoku, 0, bjtwin, nouryoku, nmk, ROT0, "Tecmo", "Nouryoku Koujou Iinkai", GAME_NO_COCKTAIL ) /* Non NMK boards */ // these use the seibu sound system (sound / music stolen from Raiden) rather than the bootleggers copying the nmk004 GAME( 1990, mustangb, mustang, mustangb, mustang, 0, ROT0, "bootleg", "US AAF Mustang (bootleg)", GAME_UNEMULATED_PROTECTION ) // Playable but there are Still Protection Problems GAME( 1991, tdragonb, tdragon, tdragonb, tdragonb, tdragonb, ROT270, "NMK / Tecmo", "Thunder Dragon (Bootleg)", 0 ) // these are from Comad, based on the Thunder Dragon code? GAME( 1992, ssmissin, 0, ssmissin, ssmissin, ssmissin, ROT270, "Comad", "S.S. Mission", GAME_NO_COCKTAIL ) GAME( 1996, airattck, 0, ssmissin, airattck, ssmissin, ROT270, "Comad", "Air Attack (set 1)", GAME_NO_COCKTAIL ) GAME( 1996, airattca, airattck, ssmissin, airattck, ssmissin, ROT270, "Comad", "Air Attack (set 2)", GAME_NO_COCKTAIL ) // afega & clones GAME( 1995, twinactn, 0, twinactn, twinactn, 0, ROT0, "Afega", "Twin Action", 0 ) GAME( 1998, stagger1, 0, stagger1, stagger1, 0, ROT270, "Afega", "Stagger I (Japan)", 0 ) GAME( 1997, redhawk, stagger1, stagger1, stagger1, redhawk, ROT270, "Afega", "Red Hawk (US)", 0 ) GAME( 1997, redhawke, stagger1, stagger1, stagger1, 0, ROT270, "Afega (Excellent Co. license)", "Red Hawk (Excellent Co., Ltd)", 0 ) GAME( 1997, redhawkb, stagger1, redhawkb, redhawkb, 0, ROT0, "bootleg", "Red Hawk (bootleg)", 0 ) GAME( 1998, grdnstrm, 0, grdnstrm, grdnstrm, grdnstrm, ROT270, "Afega", "Sen Jin - Guardian Storm (Korea)", 0 ) GAME( 1998, bubl2000, 0, popspops, bubl2000, bubl2000, ROT0, "Tuning", "Bubble 2000", 0 ) // on a tuning board (bootleg?) GAME( 1998, hotbubl, bubl2000, popspops, bubl2000, bubl2000, ROT0, "Pandora", "Hot Bubble" , 0 ) // on an afega board .. GAME( 1999, popspops, 0, popspops, popspops, grdnstrm, ROT0, "Afega", "Pop's Pop's", 0 ) GAME( 2000, mangchi, 0, popspops, mangchi, bubl2000, ROT0, "Afega", "Mang-Chi", 0 ) GAME( 2000, spec2k, 0, firehawk, spec2k, spec2k, ORIENTATION_FLIP_Y, "Yonatech", "Spectrum 2000 (Euro)", 0 ) GAME( 2001, firehawk, 0, firehawk, firehawk, 0, ORIENTATION_FLIP_Y, "ESD", "Fire Hawk", 0 ) // bee-oh board - different display / interrupt timing to others? GAME( 1991, manybloc, 0, manybloc, manybloc, 0, ROT270, "Bee-Oh", "Many Block", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )