// license:BSD-3-Clause // copyright-holders:Takahiro Nogi /****************************************************************************** Game Driver for Nichibutsu Mahjong series. Niyanpai (c)1996 Nihon Bussan Co.,Ltd. Musoubana (c)1995 Nihon Bussan Co.,Ltd. / Yubis Co.,Ltd. Mahjong 4P Simasyo (c)1994 SPHINX/AV JAPAN Mahjong Housoukyoku Honbanchuu (c)199? Nihon Bussan Co.,Ltd. Zoku Mahjong Housoukyoku Honbanchuu (c)199? Nihon Bussan Co.,Ltd. Driver by Takahiro Nogi 2000/12/23 - ******************************************************************************/ /****************************************************************************** Memo: - niyanpai's 2p start does not mean 2p simultaneous or exchanging play. Simply uses controls for 2p side. - Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!" in Debug build. - Screen flip is not perfect. ******************************************************************************/ #include "emu.h" #include "includes/niyanpai.h" #include "cpu/m68000/m68000.h" #include "machine/nvram.h" #include "machine/tmp68301.h" void niyanpai_state::init_niyanpai() { //uint8_t *SNDROM = memregion(":nichisnd:audiorom")->base(); // sound program patch //SNDROM[0x0213] = 0x00; // DI -> NOP // initialize sound rom bank //membank("soundbank")->configure_entries(0, 3, memregion(":nichisnd:audiorom")->base() + 0x8000, 0x8000); //membank("soundbank")->set_entry(0); // initialize out coin flag (musobana) m_musobana_outcoin_flag = 1; } READ16_MEMBER(niyanpai_state::dipsw_r) { uint8_t dipsw_a = ioport("DSWA")->read(); uint8_t dipsw_b = ioport("DSWB")->read(); dipsw_a = bitswap<8>(dipsw_a,0,1,2,3,4,5,6,7); dipsw_b = bitswap<8>(dipsw_b,0,1,2,3,4,5,6,7); return ((dipsw_a << 8) | dipsw_b); } MACHINE_START_MEMBER(niyanpai_state, musobana) { save_item(NAME(m_motor_on)); save_item(NAME(m_musobana_inputport)); save_item(NAME(m_musobana_outcoin_flag)); } READ16_MEMBER(niyanpai_state::musobana_inputport_0_r) { int portdata; switch ((m_musobana_inputport ^ 0xff00) >> 8) { case 0x01: portdata = ioport("KEY0")->read(); break; case 0x02: portdata = ioport("KEY1")->read(); break; case 0x04: portdata = ioport("KEY2")->read(); break; case 0x08: portdata = ioport("KEY3")->read(); break; case 0x10: portdata = ioport("KEY4")->read(); break; default: portdata = ioport("KEY0")->read() & ioport("KEY1")->read() & ioport("KEY2")->read() & ioport("KEY3")->read() & ioport("KEY4")->read(); break; } return (portdata); } WRITE16_MEMBER(niyanpai_state::tmp68301_parallel_port_w) { // tmp68301_parallel_interface[0x05] // bit 0 coin counter // bit 2 motor on // bit 3 coin lock // bit 8-9 video page select? m_motor_on = data & 4; machine().bookkeeping().coin_counter_w(0,data & 1); machine().bookkeeping().coin_lockout_w(0,data & 0x08); } CUSTOM_INPUT_MEMBER(niyanpai_state::musobana_outcoin_flag_r) { if (m_motor_on) m_musobana_outcoin_flag ^= 1; else m_musobana_outcoin_flag = 1; return m_musobana_outcoin_flag & 0x01; } WRITE16_MEMBER(niyanpai_state::musobana_inputport_w) { m_musobana_inputport = data; } void niyanpai_state::niyanpai_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x040000, 0x040fff).ram().share("nvram"); map(0x0a0000, 0x0a08ff).rw(this, FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w)); map(0x0a0900, 0x0a11ff).ram(); // palette work ram? map(0x0bf800, 0x0bffff).ram(); map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w)); map(0x200200, 0x200201).nopw(); // unknown map(0x240000, 0x240009).nopw(); // unknown map(0x240200, 0x2403ff).nopw(); // unknown map(0x240400, 0x240403).r(this, FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff); map(0x240400, 0x24041f).w(this, FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff); map(0x240420, 0x24043f).w(this, FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff); map(0x240600, 0x240603).r(this, FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff); map(0x240600, 0x24061f).w(this, FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff); map(0x240620, 0x24063f).w(this, FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff); map(0x240800, 0x240803).r(this, FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff); map(0x240800, 0x24081f).w(this, FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff); map(0x240820, 0x24083f).w(this, FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff); map(0x280000, 0x280001).r(this, FUNC(niyanpai_state::dipsw_r)); map(0x280200, 0x280201).portr("P1_P2"); map(0x280400, 0x280401).portr("SYSTEM"); map(0x240a01, 0x240a01).w(this, FUNC(niyanpai_state::clutsel_0_w)); map(0x240c01, 0x240c01).w(this, FUNC(niyanpai_state::clutsel_1_w)); map(0x240e01, 0x240e01).w(this, FUNC(niyanpai_state::clutsel_2_w)); map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers } void niyanpai_state::musobana_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x040000, 0x040fff).ram(); map(0x0a0000, 0x0a08ff).rw(this, FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w)); map(0x0a0900, 0x0a11ff).ram(); // palette work ram? map(0x0a8000, 0x0a87ff).ram().share("nvram"); map(0x0bf800, 0x0bffff).ram(); map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w)); map(0x200200, 0x200201).w(this, FUNC(niyanpai_state::musobana_inputport_w)); // inputport select map(0x240000, 0x240009).nopw(); // unknown map(0x240200, 0x2403ff).nopw(); // unknown map(0x240400, 0x240403).r(this, FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff); map(0x240400, 0x24041f).w(this, FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff); map(0x240420, 0x24043f).w(this, FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff); map(0x240600, 0x240603).r(this, FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff); map(0x240600, 0x24061f).w(this, FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff); map(0x240620, 0x24063f).w(this, FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff); map(0x240800, 0x240803).r(this, FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff); map(0x240800, 0x24081f).w(this, FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff); map(0x240820, 0x24083f).w(this, FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff); map(0x240a01, 0x240a01).w(this, FUNC(niyanpai_state::clutsel_0_w)); map(0x240c01, 0x240c01).w(this, FUNC(niyanpai_state::clutsel_1_w)); map(0x240e01, 0x240e01).w(this, FUNC(niyanpai_state::clutsel_2_w)); map(0x280000, 0x280001).r(this, FUNC(niyanpai_state::dipsw_r)); map(0x280200, 0x280201).r(this, FUNC(niyanpai_state::musobana_inputport_0_r)); map(0x280400, 0x280401).portr("SYSTEM"); map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers } void niyanpai_state::mhhonban_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x040000, 0x040fff).ram(); map(0x060000, 0x0608ff).rw(this, FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w)); map(0x060900, 0x0611ff).ram(); // palette work ram? map(0x07f800, 0x07ffff).ram(); map(0x0a8000, 0x0a87ff).ram().share("nvram"); map(0x0bf000, 0x0bffff).ram(); map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w)); map(0x200200, 0x200201).w(this, FUNC(niyanpai_state::musobana_inputport_w)); // inputport select map(0x240000, 0x240009).nopw(); // unknown map(0x240200, 0x2403ff).nopw(); // unknown map(0x240400, 0x240403).r(this, FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff); map(0x240400, 0x24041f).w(this, FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff); map(0x240420, 0x24043f).w(this, FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff); map(0x240600, 0x240603).r(this, FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff); map(0x240600, 0x24061f).w(this, FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff); map(0x240620, 0x24063f).w(this, FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff); map(0x240800, 0x240803).r(this, FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff); map(0x240800, 0x24081f).w(this, FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff); map(0x240820, 0x24083f).w(this, FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff); map(0x240a01, 0x240a01).w(this, FUNC(niyanpai_state::clutsel_0_w)); map(0x240c01, 0x240c01).w(this, FUNC(niyanpai_state::clutsel_1_w)); map(0x240e01, 0x240e01).w(this, FUNC(niyanpai_state::clutsel_2_w)); map(0x280000, 0x280001).r(this, FUNC(niyanpai_state::dipsw_r)); map(0x280200, 0x280201).r(this, FUNC(niyanpai_state::musobana_inputport_0_r)); map(0x280400, 0x280401).portr("SYSTEM"); map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers } void niyanpai_state::zokumahj_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x0ff000, 0x0fffff).ram(); map(0x0e0000, 0x0e08ff).rw(this, FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w)); map(0x0e0900, 0x0e11ff).ram(); // palette work ram? map(0x0a8000, 0x0a87ff).ram().share("nvram"); map(0x0c0000, 0x0cffff).ram(); map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w)); map(0x200200, 0x200201).w(this, FUNC(niyanpai_state::musobana_inputport_w)); // inputport select map(0x240000, 0x240009).nopw(); // unknown map(0x240200, 0x2403ff).nopw(); // unknown map(0x240400, 0x240403).r(this, FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff); map(0x240400, 0x24041f).w(this, FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff); map(0x240420, 0x24043f).w(this, FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff); map(0x240600, 0x240603).r(this, FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff); map(0x240600, 0x24061f).w(this, FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff); map(0x240620, 0x24063f).w(this, FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff); map(0x240800, 0x240803).r(this, FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff); map(0x240800, 0x24081f).w(this, FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff); map(0x240820, 0x24083f).w(this, FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff); map(0x240a01, 0x240a01).w(this, FUNC(niyanpai_state::clutsel_0_w)); map(0x240c01, 0x240c01).w(this, FUNC(niyanpai_state::clutsel_1_w)); map(0x240e01, 0x240e01).w(this, FUNC(niyanpai_state::clutsel_2_w)); map(0x280000, 0x280001).r(this, FUNC(niyanpai_state::dipsw_r)); map(0x280200, 0x280201).r(this, FUNC(niyanpai_state::musobana_inputport_0_r)); map(0x280400, 0x280401).portr("SYSTEM"); map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers } static INPUT_PORTS_START( niyanpai ) PORT_START("SYSTEM") PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) // ? PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1 PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2 PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_START2 ) // START2 PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START1 ) // START1 PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2") PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:3,4") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Game Sounds" ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSWA:8") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("DSWB") PORT_DIPNAME( 0x01, 0x00, "Nudity" ) PORT_DIPLOCATION("DSWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x7e, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( nbmjctrl_16 ) PORT_START("KEY0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY3") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY4") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( musobana ) // I don't have manual for this game. PORT_START("DSWA") PORT_DIPNAME( 0x03, 0x03, "Game Out" ) PORT_DIPLOCATION("DSWA:1,2") PORT_DIPSETTING( 0x03, "90% (Easy)" ) PORT_DIPSETTING( 0x02, "80%" ) PORT_DIPSETTING( 0x01, "70%" ) PORT_DIPSETTING( 0x00, "60% (Hard)" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:3,4") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" ) PORT_DIPLOCATION("DSWA:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) PORT_DIPLOCATION("DSWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Game Type" ) PORT_DIPLOCATION("DSWA:8") PORT_DIPSETTING( 0x80, "Medal Type" ) PORT_DIPSETTING( 0x00, "Credit Type" ) PORT_START("DSWB") PORT_DIPNAME( 0x03, 0x03, "Bet Min" ) PORT_DIPLOCATION("DSWB:1,2") PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x0c, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSWB:3,4") PORT_DIPSETTING( 0x0c, "1" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x04, "10" ) PORT_DIPSETTING( 0x00, "20" ) PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Score Pool" ) PORT_DIPLOCATION("DSWB:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" ) PORT_DIPLOCATION("DSWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "DIPSW 2-8" ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("SYSTEM") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1 PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2 PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST PORT_INCLUDE( nbmjctrl_16 ) INPUT_PORTS_END static INPUT_PORTS_START( 4psimasy ) PORT_START("DSWA") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3") PORT_DIPSETTING( 0x07, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x05, DEF_STR( Medium_Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x03, DEF_STR( Medium_Hard ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x01, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x08, 0x00, "Game Sounds" ) PORT_DIPLOCATION("DSWA:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:7,8") PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) /* this switch not mentioned by the manual */ PORT_START("DSWB") PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "DSWB:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "DSWB:2" ) PORT_DIPUNUSED_DIPLOC( 0x04, IP_ACTIVE_LOW, "DSWB:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "DSWB:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "DSWB:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "DSWB:6" ) PORT_DIPNAME( 0x40, 0x40, "Option Test" ) PORT_DIPLOCATION("DSWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("SYSTEM") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1 PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2 PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST PORT_INCLUDE( nbmjctrl_16 ) INPUT_PORTS_END static INPUT_PORTS_START( mhhonban ) // I don't have manual for this game. PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" ) PORT_DIPLOCATION("DSWA:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" ) PORT_DIPLOCATION("DSWA:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" ) PORT_DIPLOCATION("DSWA:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4") PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x10, 0x00, "DIPSW 1-5" ) PORT_DIPLOCATION("DSWA:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) PORT_DIPLOCATION("DSWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" ) PORT_DIPLOCATION("DSWA:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSWB") PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" ) PORT_DIPLOCATION("DSWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Option Test" ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("SYSTEM") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1 PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2 PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST PORT_INCLUDE( nbmjctrl_16 ) INPUT_PORTS_END static INPUT_PORTS_START( zokumahj ) // I don't have manual for this game. PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" ) PORT_DIPLOCATION("DSWA:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" ) PORT_DIPLOCATION("DSWA:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" ) PORT_DIPLOCATION("DSWA:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4") PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" ) PORT_DIPLOCATION("DSWA:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) PORT_DIPLOCATION("DSWA:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" ) PORT_DIPLOCATION("DSWA:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSWB") PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" ) PORT_DIPLOCATION("DSWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Option Test" ) PORT_DIPLOCATION("DSWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("SYSTEM") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1 PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2 PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST PORT_INCLUDE( nbmjctrl_16 ) INPUT_PORTS_END WRITE_LINE_MEMBER(niyanpai_state::vblank_irq) { if (state) m_tmp68301->external_interrupt_0(); } MACHINE_CONFIG_START(niyanpai_state::niyanpai) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, 12288000/2) /* TMP68301, 6.144 MHz */ MCFG_DEVICE_PROGRAM_MAP(niyanpai_map) MCFG_DEVICE_IRQ_ACKNOWLEDGE_DEVICE("tmp68301",tmp68301_device,irq_callback) MCFG_DEVICE_ADD("tmp68301", TMP68301, 0) MCFG_TMP68301_CPU("maincpu") MCFG_TMP68301_OUT_PARALLEL_CB(WRITE16(*this, niyanpai_state, tmp68301_parallel_port_w)) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(1024, 512) MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 240-1) MCFG_SCREEN_UPDATE_DRIVER(niyanpai_state, screen_update) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, niyanpai_state, vblank_irq)) MCFG_PALETTE_ADD("palette", 256*3) /* sound hardware */ MCFG_NICHISND_ADD("nichisnd") MACHINE_CONFIG_END MACHINE_CONFIG_START(niyanpai_state::musobana) niyanpai(config); /* basic machine hardware */ MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(musobana_map) MCFG_MACHINE_START_OVERRIDE(niyanpai_state, musobana) MACHINE_CONFIG_END MACHINE_CONFIG_START(niyanpai_state::mhhonban) musobana(config); /* basic machine hardware */ MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(mhhonban_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(niyanpai_state::zokumahj) musobana(config); /* basic machine hardware */ MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(zokumahj_map) MACHINE_CONFIG_END ROM_START( niyanpai ) ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */ ROM_LOAD16_BYTE( "npai_01.bin", 0x00000, 0x20000, CRC(a904e8a1) SHA1(77865d7b48cac96af1e3cac4a702f7de4b5ee82b) ) ROM_LOAD16_BYTE( "npai_02.bin", 0x00001, 0x20000, CRC(244f9d6f) SHA1(afde18f32c4879a66c0707671d783c21c54cffa4) ) ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */ ROM_LOAD( "npai_03.bin", 0x000000, 0x20000, CRC(d154306b) SHA1(3375568a6d387d850b8996b8bad3d0220de13993) ) ROM_REGION( 0x400000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "npai_04.bin", 0x000000, 0x80000, CRC(bec845b5) SHA1(2b00b4fd0bdda84cdc08933e593afdd91dde8d07) ) ROM_LOAD( "npai_05.bin", 0x080000, 0x80000, CRC(3300ce07) SHA1(dc2eeb804aaf0aeb6cfee1844260ea24c3164bd9) ) ROM_LOAD( "npai_06.bin", 0x100000, 0x80000, CRC(448e4e39) SHA1(63ca27f76a23235d3538d7f6c18dcc309e0f1f1c) ) ROM_LOAD( "npai_07.bin", 0x180000, 0x80000, CRC(2ad47e55) SHA1(dbda82e654a85b0d5303bffa3005aaf78bdf0d28) ) ROM_LOAD( "npai_08.bin", 0x200000, 0x80000, CRC(2ff980a0) SHA1(055addac657a5f7ec37ba85385834805c7aa0402) ) ROM_LOAD( "npai_09.bin", 0x280000, 0x80000, CRC(74037ee3) SHA1(d975e6af962b9c62304ac15adab46c0ce972194b) ) ROM_LOAD( "npai_10.bin", 0x300000, 0x80000, CRC(d35a9af6) SHA1(9a41aeea84c59b194bd122e2f102476834303302) ) ROM_LOAD( "npai_11.bin", 0x380000, 0x80000, CRC(0748eb73) SHA1(63849f6625928646238a76748fd7903cee3ece2e) ) ROM_END ROM_START( musobana ) ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */ ROM_LOAD16_BYTE( "1.209", 0x00000, 0x20000, CRC(574929a1) SHA1(70ea96c3aa8a3512176b719de0928470541d85cb) ) ROM_LOAD16_BYTE( "2.208", 0x00001, 0x20000, CRC(12734fda) SHA1(46241efe4266ad6426eb31db757ae4852c70c25d) ) ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */ ROM_LOAD( "3.804", 0x000000, 0x20000, CRC(0be8f2ce) SHA1(c1ee8907c03f615fbc42654a3c37387714761560) ) ROM_REGION( 0x500000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "4.102", 0x000000, 0x80000, CRC(1b5dcff8) SHA1(afc44d8a381e1f6059e8e29d415799f863ba8528) ) ROM_LOAD( "5.103", 0x080000, 0x80000, CRC(dd69b24a) SHA1(2d1986f2b24877cfb4df9c32d76e4c4aada11420) ) ROM_LOAD( "6.104", 0x100000, 0x80000, CRC(e898f3a2) SHA1(4d5002105b3a20f962a0f31c7703e16fcd4970aa) ) ROM_LOAD( "7.105", 0x180000, 0x80000, CRC(812cb79a) SHA1(f905663f8656270c4cdda4a8547c57e9f3e1093b) ) ROM_LOAD( "8.106", 0x200000, 0x80000, CRC(20285661) SHA1(503650148e07af9c34b22ae60b4a10c253f694aa) ) ROM_LOAD( "9.107", 0x280000, 0x80000, CRC(91dfb28b) SHA1(4d673957533e6ef155765b71e3b0010455f2968b) ) ROM_LOAD( "10.108", 0x300000, 0x80000, CRC(5c8e2300) SHA1(0e36d32d679f80d76a4c947e65d56ae449b03966) ) ROM_LOAD( "11.109", 0x380000, 0x80000, CRC(12894ba4) SHA1(dcaef30283dfb5b97cc8a48247888434ffa7ec81) ) ROM_LOAD( "12.202", 0x400000, 0x80000, CRC(d02957e0) SHA1(54f5e4724cc31030bc2185ac9d00fa57cc5c2255) ) ROM_LOAD( "13.203", 0x480000, 0x80000, CRC(240ffce3) SHA1(8b357e962af8081bd01603ce1a3be6d2a7a4ed2a) ) ROM_END ROM_START( 4psimasy ) ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */ ROM_LOAD16_BYTE( "1.209", 0x00000, 0x20000, CRC(28dda353) SHA1(3d4738189a7b8b8b0434b3e58550572c3ce74b42) ) ROM_LOAD16_BYTE( "2.208", 0x00001, 0x20000, CRC(3679c9fb) SHA1(74a940c3c95723680a63a281f194ef4bbe3dc58a) ) ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */ ROM_LOAD( "3.804", 0x000000, 0x20000, CRC(bd644726) SHA1(1f8e12a081657d6e1dd9c896056d1ffd977dfe95) ) ROM_REGION( 0x400000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "4.102", 0x000000, 0x80000, CRC(66c96d20) SHA1(2e8c6876c52fdc9afda4c29c84568942e3fe7fb8) ) ROM_LOAD( "5.103", 0x080000, 0x80000, CRC(d8787e7d) SHA1(85a69f69da25159e0f7f75370ffaa3b8cb754eb0) ) ROM_LOAD( "6.104", 0x100000, 0x80000, CRC(ad68defc) SHA1(fe6e0fd88dfbb20e13efb8ab80bc41c19963e6d7) ) ROM_LOAD( "7.105", 0x180000, 0x80000, CRC(daceaa7b) SHA1(6b8ab028653f2546ab56860d81a3f5a8bbd6dede) ) ROM_LOAD( "8.106", 0x200000, 0x80000, CRC(469032ce) SHA1(8ea743646acf0e2e0860ca092b0a45a43d19333f) ) ROM_LOAD( "9.107", 0x280000, 0x80000, CRC(fa87a29e) SHA1(14c33f66efcbd4cbb8de16ace609711cc87e9ece) ) ROM_LOAD( "10.108", 0x300000, 0x80000, CRC(f5608b85) SHA1(96f817ead285fefd5d1ebb1d4dd1f79125b110be) ) ROM_LOAD( "11.109", 0x380000, 0x80000, CRC(1659f8d0) SHA1(daa5a2c5c7b5dc362581268fe98897164ccaa316) ) ROM_END ROM_START( mhhonban ) ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */ ROM_LOAD16_BYTE( "u209.bin", 0x00000, 0x20000, CRC(121c861f) SHA1(70a6b695998904dccb8791ea5d9acbf7484bd812) ) ROM_LOAD16_BYTE( "u208.bin", 0x00001, 0x20000, CRC(d6712d0b) SHA1(a384c8f508ec6885bccb989d150cfd7f36a6898d) ) ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */ ROM_LOAD( "u804.bin", 0x000000, 0x20000, CRC(48407507) SHA1(afd24d16d487fd2b6548d967e2f1ae122e2633a2) ) ROM_REGION( 0x300000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "u102.bin", 0x000000, 0x80000, CRC(385b51aa) SHA1(445e365e762e60d6189d84608459f7d18fff859f) ) ROM_LOAD( "u103.bin", 0x080000, 0x80000, CRC(1b85c6f4) SHA1(f8417b2526a8b51e52117d7d2690ce70af5e90fa) ) ROM_LOAD( "u104.bin", 0x100000, 0x80000, CRC(0f091b1d) SHA1(f53425524a22ab0be241dc4303be7e1403989f3a) ) ROM_LOAD( "u105.bin", 0x180000, 0x80000, CRC(20b39ac9) SHA1(b32b56c52cc6b79000588ad2cc8bfa533d7203f6) ) ROM_LOAD( "u106.bin", 0x200000, 0x80000, CRC(11f42938) SHA1(f7cdc21cdefa8476090cc6e5b87b220b001fbeb1) ) ROM_LOAD( "u107.bin", 0x280000, 0x80000, CRC(efc85912) SHA1(b9d523fd5f9ce879e2ed6916c89940be1d738a1c) ) ROM_END ROM_START( zokumahj ) ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */ ROM_LOAD16_BYTE( "1.bin", 0x00000, 0x20000, CRC(53ca34a9) SHA1(5a1e2660442665efd529ec6c98ffc994c6103419) ) ROM_LOAD16_BYTE( "2.bin", 0x00001, 0x20000, CRC(474f9303) SHA1(4b03e3b6b6ee864dfcce3978f19bf329e39b3fe7) ) ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */ ROM_LOAD( "3.bin", 0x000000, 0x20000, CRC(48407507) SHA1(afd24d16d487fd2b6548d967e2f1ae122e2633a2) ) ROM_REGION( 0x300000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "4.bin", 0x000000, 0x80000, CRC(2b3e88b4) SHA1(d49a81f1bc6ac5b56df36caf7ee7188a917d947f) ) ROM_LOAD( "5.bin", 0x080000, 0x80000, CRC(cfe9477a) SHA1(9d08f5b1d638cef7d8dc97bdd9d98627f9af1ef9) ) ROM_LOAD( "6.bin", 0x100000, 0x80000, CRC(2d62df76) SHA1(83fe8e0a853c0137e7c77ecde762617c082774e5) ) ROM_LOAD( "7.bin", 0x180000, 0x80000, CRC(75922e76) SHA1(4ad23e241a1a223e0fcd4fd26bd695b1a68c258a) ) ROM_LOAD( "8.bin", 0x200000, 0x80000, CRC(22b3befa) SHA1(e44635e021962ce29b4e129ae394c794038aef39) ) ROM_LOAD( "9.bin", 0x280000, 0x80000, CRC(f72d83af) SHA1(4b897b40765084fd9483065fd0eb0e29cbcfa5ac) ) ROM_END GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Niyanpai (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, musobana, 0, musobana, musobana, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu / Yubis", "Musoubana (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai_state, init_niyanpai, ROT0, "Sphinx / AV Japan", "Mahjong 4P Simasyo (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, mhhonban, 0, mhhonban, mhhonban, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Mahjong Housoukyoku Honbanchuu (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu?", "Zoku Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )