/*********************************************************************** Namco System 1 Shadow Land / Yokai Douchuuki (c) 1987 Namco Dragon Spirit (c) 1987 Namco Blazer (c) 1987 Namco Quester (c) 1987 Namco Pac-Mania (c) 1987 Namco Galaga '88 (c) 1987 Namco World Stadium (c) 1988 Namco Beraboh Man (c) 1988 Namco Alice In Wonderland / Marchen Maze (c) 1988 Namco Bakutotsu Kijuutei (c) 1988 Namco World Court (c) 1988 Namco Splatter House (c) 1988 Namco Face Off (c) 1988 Namco Rompers (c) 1989 Namco Blast Off (c) 1989 Namco World Stadium '89 (c) 1989 Namco Dangerous Seed (c) 1989 Namco World Stadium '90 (c) 1990 Namco Pistol Daimyo no Bouken (c) 1990 Namco Boxy Boy / Souko Ban Deluxe (c) 1990 Namco Puzzle Club (c) 1990 Namco (prototype) Tank Force (c) 1991 Namco We are missing some alternate versions: - Alice In Wonderland (English version of Marchen Maze) - Face Off (6 sticks) - Tank Force (4 players) An important thing to note about the custom chips is that the sprite generator is the same as System 86. From Pac-Mania schematics (but they show the Dragon Spirit key custom, and the Galaga '88 schematics are the same again, so these three should be identical) Custom ICs: ---------- CUS27 clock divider CUS30 sound control CUS39 sprite generator CUS48 sprite address generator CUS64 MCU (63701) CUS95(x5) I/O interface CUS99(x2) sound volume CUS116 display output generator CUS117 main/sub CPU MMU CUS120 sprite/tilemap mixer and palette address interface CUS121 sound CPU address decoder CUS123 scrolling tilemap address generator CUS133 tilemap generator CUS151 protection [1] [1] Changes from game to game Memory map ---------- Main, Sub CPU: Address decoding is entirely handled by CUS117, which is a simple MMU providing a virtual address space 23 bits wide. The chip outputs the various enable lines for RAM, ROM, etc., and bits 12-21 of the virtual address (therefore bit 22 is handled only internally). There are 8 banks in the 6809 address space, each one redirectable to a portion of the virtual address space. The main and sub CPUs are independent, each one can set up its own banks. Main & sub CPU memory map: Address Dir Data Name Description ---------------- --- -------- --------- ----------------------- 000xxxxxxxxxxxxx R/W xxxxxxxx bank #0 001xxxxxxxxxxxxx R/W xxxxxxxx bank #1 010xxxxxxxxxxxxx R/W xxxxxxxx bank #2 011xxxxxxxxxxxxx R/W xxxxxxxx bank #3 100xxxxxxxxxxxxx R/W xxxxxxxx bank #4 101xxxxxxxxxxxxx R/W xxxxxxxx bank #5 110xxxxxxxxxxxxx R/W xxxxxxxx bank #6 111xxxxxxxxxxxxx R xxxxxxxx bank #7 1110bbb--------0 W xxxxxxxx set bits 14-21 of bank #bbb 1110bbb--------1 W ------xx set bits 22-23 of bank #bbb 1111000--------- W -------x SUBRES sub CPUs reset (SRES) 1111001--------- W -------- watchdog reset (MRES, SRES) 1111010--------- W -------- ??? 1111011--------- W -------- IRQ acknowledge (MIRQ, SIRQ) 1111100--------- -------- FIRQ acknowledge (MFIRQ, MSIRQ) 1111101--------- W -------- trigger FIRQ on sub CPU (SFIRQ) (bakutotu) 1111110--------- W xxxxxxxx select bank #7 (ROM) for sub CPU 1111111--------- -------- not used? virtual memory map: Address Dir Data Name Description ----------------------- --- -------- --------- ----------------------- 010110----------------x W -------- 3DCS side select for 3D glasses 01011100xxxxxxxxxxxxxxx R/W xxxxxxxx COLCS palette + video window (CUS116 & CUS120) 01011110xxxxxxxxxxxxxxx R/W xxxxxxxx CHAR tilemap RAM (CUS133) 0101111100---xxxxxxxxxx R/W xxxxxxxx KEY protection key custom [1] 01011111100xxxxxxxxxxxx R/W xxxxxxxx OBJECT work RAM (CUS48) 010111111001xxxxxxxxxxx R/W xxxxxxxx portion holding sprite registers 01011111101-------xxxxx R/W xxxxxxxx SCRDT tilemap control (CUS123 & CUS133) 01011111110--xxxxxxxxxx R/W xxxxxxxx SOUND sound RAM (through CUS30) [2] 01011111111-xxxxxxxxxxx R/W xxxxxxxx IOEN TRIRAM (shared with all other CPUs) 01100000xxxxxxxxxxxxxxx R/W xxxxxxxx RAM work RAM 1000xxxxxxxxxxxxxxxxxxx R xxxxxxxx ROM H10 program ROM 1001xxxxxxxxxxxxxxxxxxx R xxxxxxxx ROM K10 program ROM 1010xxxxxxxxxxxxxxxxxxx R xxxxxxxx ROM L10 program ROM 1011xxxxxxxxxxxxxxxxxxx R xxxxxxxx ROM M10 program ROM 1100xxxxxxxxxxxxxxxxxxx R xxxxxxxx ROM N10 program ROM 1101xxxxxxxxxxxxxxxxxxx R xxxxxxxx ROM P10 program ROM 1110xxxxxxxxxxxxxxxxxxx R xxxxxxxx ROM S10 program ROM 1111--xxxxxxxxxxxxxxxxx R xxxxxxxx ROM T10 program ROM [3] [1] different in every game [2] from the schematics, it would seem that only 000-0FF is shared, but shadowld proves that the whole 000-3FF is shared [3] address bit 16 is inverted sound CPU memory map: address deconding is done for the most part by CUS121, and partially by CUS30 Address Dir Data Name Description ---------------- --- -------- --------- ----------------------- 00xxxxxxxxxxxxxx R xxxxxxxx ROM A10/B10 program ROM (banked) 0100-----------x R/W xxxxxxxx YCS YM2151 0101--xxxxxxxxxx R/W xxxxxxxx RAM 3F sound RAM (through CUS30, shared with main & sub CPU) [1] 0101--00xxxxxxxx R/W xxxxxxxx portion holding the sound wave data 0101--0100xxxxxx R/W xxxxxxxx portion holding the sound registers 0111-xxxxxxxxxxx R/W xxxxxxxx VOICEG TRIRAM (shared with the other CPUs) 100xxxxxxxxxxxxx R/W xxxxxxxx RAMC work RAM 11xxxxxxxxxxxxxx R xxxxxxxx ROM A10 program ROM 1100------------ W xxxx---- ROM bank select 1101------------ W -------- watchdog (RESOUT?) 1110------------ W -------- IRQ acknowledge (SNDIRQ) [1] from the schematics, it would seem that only 000-0FF is shared, but e.g. shadowld proves that the whole 000-3FF RAM is shared MCU memory map: address decoding is done by a 16L8 PAL @ K3 which hasn't been read, so memory map is inferred by program behaviour Address Dir Data Name Description ---------------- --- -------- --------- ----------------------- 00000000xxxxxxxx MCU internal registers, timers, ports and RAM 000100--------x- R xxxxxxxx DIPSW dip switches 000101---------x R xxxxxxxx CONTROL switch inputs 000110---------- n.c. 000111---------- n.c. 01xxxxxxxxxxxxxx R xxxxxxxx ROM A4/B4/E4/F4/H4/K4 (lower half) (banked, see below) 10xxxxxxxxxxxxxx R xxxxxxxx ROM A4/B4/E4/F4/H4/K4 (upper half) (banked, see below) 11000xxxxxxxxxxx R/W xxxxxxxx TRIRAM work RAM (shared with the other CPUs) 11001xxxxxxxxxxx R/W xxxxxxxx EEROM non volatile memory 110100---------- W xxxxxxxx LT0 DAC #0 110101---------- W xxxxxxxx LT1 DAC #1 110110---------- W x------- \select ROM K4 110110---------- W -x------ \select ROM H4 110110---------- W --x----- \select ROM F4 110110---------- W ---x---- \select ROM E4 110110---------- W ----x--- \select ROM B4 110110---------- W -----x-- \select ROM A4 110110---------- W ------x- to A16 of active ROM (inverted for ROM A4) 110110---------- W -------x to A15 of active ROM 110111---------- n.c. 1110------------ n.c. 1111xxxxxxxxxxxx R xxxxxxxx MCU internal ROM 1111------------ W IRQ acknowledge Preliminary driver by: Ernesto Corvi ernesto@imagina.com Updates by: Vernon C. Brooks, Acho A. Tang, Nicola Salmoria Notes: - The ROM/RAM test is NOT performed by default. It is only done if the test mode switch is on when the game powers up (setting it and resetting is not enough). You can manage to make it work if you press F2 quickly enough after the MAME startup screen, without having to exit MAME and restarting. - There are three watchdogs, one per CPU. Handling them separately is necessary to allow entering service mode without manually resetting: only one of the CPUs stops writing to the watchdog. - berabohm and bakutotu have a strange demo play on startup, the player doesn't move. This seems to be by design, because after you play a game a few seconds from the last game are replayed. It is weird that they didn't provide some default, though. And in bakutotu you can fire during the demo. If you play and then reset, the demo still does nothing. This should prove that RAM is cleared on purpose during boot and there is no default. - bakutotu: The main and sub processors work closely together and the game quickly runs into trouble when one of them lacks behind. Heavy sync and overclocking will help but there's a particularly nasty loop appearing in more than 40 places of the code: 1) kick the watchdog 2) raise a flag 3) do some dummy tasks 4) check whether the flag has been reset by the sub CPU 5) go back to step 1 if not - berabohm has special pressure sensitive button, with two switches. The harder you push the button, the faster the two switches are closed one after the other. The speed is measured by an external board and reported to the game. Due to MAME's limited input sample rate (once per frame) it is difficult to reproduce that. Instead, I've hooked 6 fake buttons: weak, medium and strong punch, and weak, medium and strong jump. TODO: - There is still a big mistery about the first location of tri port ram, which is shared among all four CPUs. See namcos1_mcu_patch_w() for the kludge: essentially, this location has to be 0xA6 for the games to work. However, the MCU first sets it to 0xA6, then zeroes it - and there doesn't seem to be any code anywhere for any CPU that would set it back to 0xA6. Se, we ignore the zeroing write. - Blast Off fails the ROM test (IO ERROR 64). This is caused by concurrent access to the same memory during the RAM tests: CPU #2 writes to $7101 before the MCU has read it back ($c101). - Most of the dip switches are undocumented debug controls. There might be still more marked as "unknown" that have a function. Namco System 1 hardware ======================= Processors: 6809 - Main CPU 6809 - Sub CPU 6809 - Sound CPU (PSG,FM) 63701 - MCU (input,EEPROM,DAC) Inter-processor communication is done via a 2K shared memory area. Bankswitching: Main/Sub - a 10-bit value is written to location Ex00 to select the 8K bank (RAM or PRG0-PRG7) which is accessed at offset x000. (x is even) Sound - a 3-bit value is written to location C000 or C001, bits 4-6 to select the 16K bank (SND0-SND1) which is accessed at offset 0000. MCU - a 8-bit value is written to location D800 to select the 32K bank (VOI0-VOI5) which is accessed at offset 4000. Bits 2-7 are a bitmask which specify the ROM to access and bits 0-1 specify the ROM offset. Graphics: Visible screen resolution: 288x244 pixels (36x28 tiles) 3 scrolling 64x64 tilemapped playfields 1 scrolling 64x32 tilemapped playfield 2 fixed 36x28 tilemapped playfields Each playfield uses one of 8 color palettes, can be enabled or disabled, and has programmable priorities. Each tile is a 8x8, 8 bit-per-pixel character from a selection of up to 16384 characters (CHR0-CHR7). A separate 1 bit-per-pixel character mask (CHR8) defines the character shape. 127 displayable 32x32, 4 bit-per-pixel sprites from a selection of up to 2048 sprites (OBJ0-OBJ7). Each sprite uses one of 127 color palettes or a special shadow/highlight effect and has programmable priorities and x-y flipping. Sprites may also be displayed as a smaller portion of a 32x32 object with a programmable size and position. The height and width are programmed separately and may be 4,8,16,or 32 pixels. 3 24-bit programmable RGB palette tables, 8 bits per color as follows: 127 16-color entries for the sprites 8 256-color entries for the playfields 8 256-color entries for the playfields shadow/highlight effects Sound: Namco custom 8 channel 16-bit stereo PSG for sound effects registor array based 2 channel 8-bit DAC for voice Yamaha YM2151+YM3012 FM chip for background music Controls: The standard hardware supports one or two 8-way joysticks with up to three buttons for each player, two start buttons, a service switch, two coin slots, and one dipswitch block. Game settings are accessed via service mode and are saved in EEPROM. Games: Date Name Key Screen ----- ------------------------------------- ---- ------ 4/87 Yokai Douchuuki / Shadowland NONE H 6/87 Dragon Spirit (old version) 136 V ??/87 Dragon Spirit (new version) 136 V 7/87 Blazer 144 V 9/87 Quester A V ??/87 Quester (special edition) A V 11/87 Pac-Mania 151 V-FLIP 11/87 Pac-Mania (Japanese version) 151 V 12/87 Galaga '88 153 V-FLIP 12/87 Galaga '88 (Japanese version) 153 V 3/88 World Stadium 154 H 5/88 Beraboh Man B H ??/88 Beraboh Man (standard NS1 hardware) NONE H 7/88 Marchen Maze / Alice In Wonderland 152 H 8/88 Bakutotsu Kijuutei / Baraduke 2 155 H 10/88 World Court 143 H 11/88 Splatter House 181 H 12/88 Face Off C H 2/89 Rompers 182 V 3/89 Blast Off 183 V 7/89 World Stadium '89 184 H 12/89 Dangerous Seed 308 V 7/90 World Stadium '90 310 H 10/90 Pistol Daimyo no Bouken 309 H-FLIP 11/90 Souko Ban Deluxe 311 H-FLIP ??/90 Puzzle Club (prototype) ? V 12/91 Tank Force 185 H-FLIP A - uses sub board with paddle control(s) B - uses sub board with pressure sensitive controls C - uses sub board with support for player 3 and 4 controls ***********************************************************************/ #include "emu.h" #include "cpu/m6809/m6809.h" #include "cpu/m6800/m6800.h" #include "sound/2151intf.h" #include "sound/namco.h" #include "sound/dac.h" #include "machine/nvram.h" #include "includes/namcos1.h" /**********************************************************************/ static WRITE8_HANDLER( namcos1_sub_firq_w ) { cputag_set_input_line(space->machine(), "sub", M6809_FIRQ_LINE, ASSERT_LINE); } static WRITE8_HANDLER( irq_ack_w ) { device_set_input_line(&space->device(), 0, CLEAR_LINE); } static WRITE8_HANDLER( firq_ack_w ) { device_set_input_line(&space->device(), M6809_FIRQ_LINE, CLEAR_LINE); } static READ8_HANDLER( dsw_r ) { int ret = input_port_read(space->machine(), "DIPSW"); if (!(offset & 2)) ret >>= 4; return 0xf0 | ret; } static WRITE8_HANDLER( namcos1_coin_w ) { coin_lockout_global_w(space->machine(), ~data & 1); coin_counter_w(space->machine(), 0,data & 2); coin_counter_w(space->machine(), 1,data & 4); } static void namcos1_update_DACs(running_machine &machine) { namcos1_state *state = machine.driver_data(); dac_signed_data_16_w(machine.device("dac"),0x8000 + (state->m_dac0_value * state->m_dac0_gain) + (state->m_dac1_value * state->m_dac1_gain)); } void namcos1_init_DACs(running_machine &machine) { namcos1_state *state = machine.driver_data(); state->m_dac0_value = 0; state->m_dac1_value = 0; state->m_dac0_gain=0x80; state->m_dac1_gain=0x80; } static WRITE8_HANDLER( namcos1_dac_gain_w ) { namcos1_state *state = space->machine().driver_data(); int value; /* DAC0 (bits 0,2) */ value = (data & 1) | ((data >> 1) & 2); /* GAIN0,GAIN1 */ state->m_dac0_gain = 0x20 * (value+1); /* DAC1 (bits 3,4) */ value = (data >> 3) & 3; /* GAIN2,GAIN3 */ state->m_dac1_gain = 0x20 * (value+1); namcos1_update_DACs(space->machine()); } static WRITE8_HANDLER( namcos1_dac0_w ) { namcos1_state *state = space->machine().driver_data(); state->m_dac0_value = data - 0x80; /* shift zero point */ namcos1_update_DACs(space->machine()); } static WRITE8_HANDLER( namcos1_dac1_w ) { namcos1_state *state = space->machine().driver_data(); state->m_dac1_value = data - 0x80; /* shift zero point */ namcos1_update_DACs(space->machine()); } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_RAMBANK("bank1") AM_RANGE(0x2000, 0x3fff) AM_RAMBANK("bank2") AM_RANGE(0x4000, 0x5fff) AM_RAMBANK("bank3") AM_RANGE(0x6000, 0x7fff) AM_RAMBANK("bank4") AM_RANGE(0x8000, 0x9fff) AM_RAMBANK("bank5") AM_RANGE(0xa000, 0xbfff) AM_RAMBANK("bank6") AM_RANGE(0xc000, 0xdfff) AM_RAMBANK("bank7") AM_RANGE(0xe000, 0xefff) AM_WRITE(namcos1_bankswitch_w) AM_RANGE(0xf000, 0xf000) AM_WRITE(namcos1_cpu_control_w) AM_RANGE(0xf200, 0xf200) AM_WRITE(namcos1_watchdog_w) // AM_RANGE(0xf400, 0xf400) AM_WRITENOP // unknown AM_RANGE(0xf600, 0xf600) AM_WRITE(irq_ack_w) AM_RANGE(0xf800, 0xf800) AM_WRITE(firq_ack_w) AM_RANGE(0xfa00, 0xfa00) AM_WRITE(namcos1_sub_firq_w) // asserts FIRQ on CPU1 AM_RANGE(0xfc00, 0xfc01) AM_WRITE(namcos1_subcpu_bank_w) AM_RANGE(0xe000, 0xffff) AM_ROMBANK("bank8") ADDRESS_MAP_END static ADDRESS_MAP_START( sub_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_RAMBANK("bank9") AM_RANGE(0x2000, 0x3fff) AM_RAMBANK("bank10") AM_RANGE(0x4000, 0x5fff) AM_RAMBANK("bank11") AM_RANGE(0x6000, 0x7fff) AM_RAMBANK("bank12") AM_RANGE(0x8000, 0x9fff) AM_RAMBANK("bank13") AM_RANGE(0xa000, 0xbfff) AM_RAMBANK("bank14") AM_RANGE(0xc000, 0xdfff) AM_RAMBANK("bank15") AM_RANGE(0xe000, 0xefff) AM_WRITE(namcos1_bankswitch_w) // AM_RANGE(0xf000, 0xf000) AM_WRITENOP // IO Chip AM_RANGE(0xf200, 0xf200) AM_WRITE(namcos1_watchdog_w) // AM_RANGE(0xf400, 0xf400) AM_WRITENOP // ? AM_RANGE(0xf600, 0xf600) AM_WRITE(irq_ack_w) AM_RANGE(0xf800, 0xf800) AM_WRITE(firq_ack_w) AM_RANGE(0xe000, 0xffff) AM_ROMBANK("bank16") ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROMBANK("bank17") /* Banked ROMs */ AM_RANGE(0x4000, 0x4001) AM_DEVREAD("ymsnd", ym2151_status_port_r) AM_RANGE(0x4000, 0x4001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) AM_RANGE(0x5000, 0x53ff) AM_DEVREADWRITE("namco", namcos1_cus30_r, namcos1_cus30_w) AM_MIRROR(0x400) /* PSG ( Shared ) */ AM_RANGE(0x7000, 0x77ff) AM_RAMBANK("bank18") /* TRIRAM (shared) */ AM_RANGE(0x8000, 0x9fff) AM_RAM /* Sound RAM 3 */ AM_RANGE(0xc000, 0xc001) AM_WRITE(namcos1_sound_bankswitch_w) /* ROM bank selector */ AM_RANGE(0xd001, 0xd001) AM_WRITE(namcos1_watchdog_w) AM_RANGE(0xe000, 0xe000) AM_WRITE(irq_ack_w) AM_RANGE(0xc000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( mcu_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x001f) AM_READWRITE(m6801_io_r, m6801_io_w) AM_RANGE(0x0080, 0x00ff) AM_RAM /* built in RAM */ AM_RANGE(0x1000, 0x1003) AM_READ(dsw_r) AM_RANGE(0x1400, 0x1400) AM_READ_PORT("CONTROL0") AM_RANGE(0x1401, 0x1401) AM_READ_PORT("CONTROL1") AM_RANGE(0x4000, 0xbfff) AM_ROMBANK("bank20") /* banked ROM */ AM_RANGE(0xc000, 0xc000) AM_WRITE(namcos1_mcu_patch_w) /* kludge! see notes */ AM_RANGE(0xc000, 0xc7ff) AM_RAMBANK("bank19") /* TRIRAM (shared) */ AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE("nvram") /* EEPROM */ AM_RANGE(0xd000, 0xd000) AM_WRITE(namcos1_dac0_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(namcos1_dac1_w) AM_RANGE(0xd800, 0xd800) AM_WRITE(namcos1_mcu_bankswitch_w) /* ROM bank selector */ AM_RANGE(0xf000, 0xf000) AM_WRITE(irq_ack_w) AM_RANGE(0xf000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( mcu_port_map, AS_IO, 8 ) AM_RANGE(M6801_PORT1, M6801_PORT1) AM_READ_PORT("COIN") AM_WRITE(namcos1_coin_w) AM_RANGE(M6801_PORT2, M6801_PORT2) AM_READNOP AM_WRITE(namcos1_dac_gain_w) ADDRESS_MAP_END // #define PRIORITY_EASINESS_TO_PLAY /* Standard Namco System 1 input port definition */ static INPUT_PORTS_START( ns1 ) PORT_START( "CONTROL0" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START( "CONTROL1" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START( "DIPSW" ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW:1" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW:7" ) PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW:8" ) PORT_START( "COIN" ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* OUT:coin lockout */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* OUT:coin counter 1 */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* OUT:coin counter 2 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service Button") PORT_CODE(KEYCODE_F1) // service switch from the edge connector PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( shadowld ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Alternate sound effects" ) PORT_DIPLOCATION("SW:3") // e.g. the red bird PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( dspirit ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) #ifdef PRIORITY_EASINESS_TO_PLAY PORT_DIPNAME( 0x7f, 0x7f, "Life" ) PORT_DIPLOCATION("SW:8,7,6,5,4,3,2") PORT_DIPSETTING( 0x7f, "2" ) PORT_DIPSETTING( 0x16, "3" ) #else PORT_DIPNAME( 0x40, 0x40, "Open 3rd Life (step1of7)" ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x40, "No (off)" ) PORT_DIPSETTING( 0x00, "Yes (on)" ) PORT_DIPNAME( 0x20, 0x20, "Open 3rd Life (step2of7)" ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x20, "No (off)" ) PORT_DIPSETTING( 0x00, "Yes (on)" ) PORT_DIPNAME( 0x10, 0x10, "Open 3rd Life (step3of7)" ) PORT_DIPLOCATION("SW:4") PORT_DIPSETTING( 0x10, "Yes (off)" ) PORT_DIPSETTING( 0x00, "No (on)" ) PORT_DIPNAME( 0x08, 0x08, "Open 3rd Life (step4of7)" ) PORT_DIPLOCATION("SW:5") PORT_DIPSETTING( 0x08, "No (off)" ) PORT_DIPSETTING( 0x00, "Yes (on)" ) PORT_DIPNAME( 0x04, 0x04, "Open 3rd Life (step5of7)" ) PORT_DIPLOCATION("SW:6") PORT_DIPSETTING( 0x04, "Yes (off)" ) PORT_DIPSETTING( 0x00, "No (on)" ) PORT_DIPNAME( 0x02, 0x02, "Open 3rd Life (step6of7)" ) PORT_DIPLOCATION("SW:7") PORT_DIPSETTING( 0x02, "Yes (off)" ) PORT_DIPSETTING( 0x00, "No (on)" ) PORT_DIPNAME( 0x01, 0x01, "Open 3rd Life (step7of7)" ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, "No (off)" ) PORT_DIPSETTING( 0x00, "Yes (on)" ) // Allow "Open 3rd Life" = _ooxoxxo // 12345678 #endif INPUT_PORTS_END static INPUT_PORTS_START( quester ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "CONTROL0" ) PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) /* paddle */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_MODIFY( "CONTROL1" ) PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) /* paddle */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x40, 0x40, "Unk 1" ) PORT_DIPLOCATION("SW:2") // read @ fac7 PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Freeze" ) PORT_DIPLOCATION("SW:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, "Brightness" ) PORT_DIPLOCATION("SW:6") PORT_DIPSETTING( 0x04, DEF_STR( Low ) ) PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPNAME( 0x01, 0x01, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START( "PADDLE0" ) /* fake input port for player 1 paddle */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_START( "PADDLE1" ) /* fake input port for player 2 paddle */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( tankfrc4 ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "CONTROL0" ) PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_MODIFY( "CONTROL1" ) PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_START( "IN0" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // and start1 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "IN1" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // and start2 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "IN2" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) // and start3 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "IN3" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) // and start4 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( pacmania ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* this doesn't seem to have much use... */ PORT_DIPNAME( 0x20, 0x20, "Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) /* to enter the A.D.S. menu, set the dip switch and reset with service coin pressed */ PORT_DIPNAME( 0x08, 0x08, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( galaga88 ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) #ifdef PRIORITY_EASINESS_TO_PLAY PORT_DIPNAME( 0x28, 0x28, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:5,3") PORT_DIPSETTING( 0x28, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) #else PORT_DIPNAME( 0x20, 0x20, "Auto Data Sampling (step1of2)" ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Auto Data Sampling (step2of2)" ) PORT_DIPLOCATION("SW:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // Allow "Auto Data Sampling" = __o_o___ // 12345678 #endif INPUT_PORTS_END static INPUT_PORTS_START( berabohm ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "CONTROL0" ) PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY( "CONTROL1" ) PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_SPECIAL ) /* timing from the buttons interface */ PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x20, 0x20, "Invulnerability" ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) #ifdef PRESSURE_SENSITIVE /* buttons (pressure sensitive) each button has two switches: the first is closed as soon as the button is pressed, the second a little later, depending on how hard the button is pressed. bits 0-5 control strength (0x00 = max 0x3f = min) bit 6 indicates the button is pressed bit 7 is not actually read by the game but I use it to simulate the second switch */ PORT_START( "IN0" ) PORT_BIT( 0x3f, 0x00, IPT_SPECIAL ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_START( "IN1" ) PORT_BIT( 0x3f, 0x00, IPT_SPECIAL ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_START( "IN2" ) PORT_BIT( 0x3f, 0x00, IPT_SPECIAL ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_START( "IN3" ) PORT_BIT( 0x3f, 0x00, IPT_SPECIAL ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) #else PORT_START( "IN0" ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_START( "IN1" ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_START( "IN2" ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_START( "IN3" ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) #endif INPUT_PORTS_END static INPUT_PORTS_START( mmaze ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x10, 0x10, "Freeze" ) PORT_DIPLOCATION("SW:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( bakutotu ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x20, 0x20, "Show Coordinates" ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Sprite Viewer" ) PORT_DIPLOCATION("SW:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Invincibility (Cheat)") PORT_DIPLOCATION("SW:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( wldcourt ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) #ifdef PRIORITY_EASINESS_TO_PLAY /* see code @ e331. The lines this draws can't even be seen because they are erased afterwards */ PORT_DIPNAME( 0x7e, 0x7e, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7,6,5,4,3,2") PORT_DIPSETTING( 0x7e, DEF_STR( Off ) ) PORT_DIPSETTING( 0x5c, DEF_STR( On ) ) #else PORT_DIPNAME( 0x40, 0x40, "Draw Debug Lines (step1of6)" ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x40, "Yes (off)" ) PORT_DIPSETTING( 0x00, "No (on)" ) PORT_DIPNAME( 0x20, 0x20, "Draw Debug Lines (step2of6)" ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x20, "No (off)" ) PORT_DIPSETTING( 0x00, "Yes (on)" ) PORT_DIPNAME( 0x10, 0x10, "Draw Debug Lines (step3of6)" ) PORT_DIPLOCATION("SW:4") PORT_DIPSETTING( 0x10, "Yes (off)" ) PORT_DIPSETTING( 0x00, "No (on)" ) PORT_DIPNAME( 0x08, 0x08, "Draw Debug Lines (step4of6)" ) PORT_DIPLOCATION("SW:5") PORT_DIPSETTING( 0x08, "Yes (off)" ) PORT_DIPSETTING( 0x00, "No (on)" ) PORT_DIPNAME( 0x04, 0x04, "Draw Debug Lines (step5of6)" ) PORT_DIPLOCATION("SW:6") PORT_DIPSETTING( 0x04, "Yes (off)" ) PORT_DIPSETTING( 0x00, "No (on)" ) PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines (step6of6)" ) PORT_DIPLOCATION("SW:7") PORT_DIPSETTING( 0x02, "No (off)" ) PORT_DIPSETTING( 0x00, "Yes (on)" ) // Allow "Draw Debug Lines" = _xxoxxo_ // 12345678 #endif PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( splatter ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) /* these two don't seem to have much use... */ #ifdef PRIORITY_EASINESS_TO_PLAY PORT_DIPNAME( 0x11, 0x11, "CPU #0 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:8,4") PORT_DIPSETTING( 0x11, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) #else PORT_DIPNAME( 0x10, 0x10, "CPU #0 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:4") PORT_DIPSETTING( 0x10, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x01, 0x01, "CPU #0 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) // Allow "CPU #0 Kick Watchdog in IRQ" = ___o___o // 12345678 #endif #ifdef PRIORITY_EASINESS_TO_PLAY PORT_DIPNAME( 0x06, 0x06, "CPU #0&1 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:7,6") PORT_DIPSETTING( 0x06, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) #else PORT_DIPNAME( 0x04, 0x04, "CPU #0&1 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:6") PORT_DIPSETTING( 0x04, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, "CPU #0&1 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:7") PORT_DIPSETTING( 0x02, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) // Allow "CPU #0&1 Kick Watchdog in IRQ" = _____oo_ // 12345678 #endif PORT_DIPNAME( 0x20, 0x20, "Stage Select (ver. SH3 only)" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( faceoff ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "CONTROL0" ) PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_MODIFY( "CONTROL1" ) PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START( "IN0" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "IN1" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "IN2" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START( "IN3" ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( ws89 ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) /* see code @ e90c. The lines this draws can't even be seen because they are erased afterwards */ PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( dangseed ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* this doesn't seem to have much use... */ PORT_DIPNAME( 0x20, 0x20, "Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) /* to enter the A.D.S. menu, set the dip switch, keep 1p start pressed and press service coin */ PORT_DIPNAME( 0x04, 0x04, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( ws90 ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) /* see code @ e8ff. The lines this draws can't even be seen because they are erased afterwards */ PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( boxyboy ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( puzlclub ) PORT_INCLUDE( ns1 ) PORT_MODIFY( "DIPSW" ) PORT_DIPNAME( 0x40, 0x40, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout tilelayout = { 8,8, RGN_FRAC(1,1), 8, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, 64*8 }; static const gfx_layout spritelayout = { 32,32, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4, 256*4,257*4,258*4,259*4,260*4,261*4,262*4,263*4, 264*4,265*4,266*4,267*4,268*4,269*4,270*4,271*4}, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64, 32*64,33*64, 34*64, 35*64, 36*64, 37*64, 38*64, 39*64, 40*64,41*64, 42*64, 43*64, 44*64, 45*64, 46*64, 47*64 }, 32*32*4 }; static GFXDECODE_START( namcos1 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0x0800, 8 ) /* characters */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x0000, 128 ) /* sprites 32/16/8/4 dots */ GFXDECODE_END static void namcos1_sound_interrupt( device_t *device, int irq ) { cputag_set_input_line(device->machine(), "audiocpu", M6809_FIRQ_LINE, irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2151_interface ym2151_config = { namcos1_sound_interrupt }; static const namco_interface namco_config = { 8, /* number of voices */ 1 /* stereo */ }; /* namcos1 has two 8bit dac channel. But They are mixed before pre-amp. And,they are connected with pre-amp through active LPF. LPF info : Fco = 3.3KHz , g = -12dB/oct */ static MACHINE_CONFIG_START( ns1, namcos1_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6809,49152000/32) MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_assert) MCFG_CPU_ADD("sub", M6809,49152000/32) MCFG_CPU_PROGRAM_MAP(sub_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_assert) MCFG_CPU_ADD("audiocpu", M6809,49152000/32) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_assert) MCFG_CPU_ADD("mcu",HD63701,49152000/8) MCFG_CPU_PROGRAM_MAP(mcu_map) MCFG_CPU_IO_MAP(mcu_port_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_assert) // heavy sync required to prevent CPUs from fighting for video RAM access and going into deadlocks MCFG_QUANTUM_TIME(attotime::from_hz(38400)) MCFG_MACHINE_RESET(namcos1) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60.606060) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(9 + 8*8, 9 + 44*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(namcos1) MCFG_SCREEN_EOF(namcos1) MCFG_GFXDECODE(namcos1) MCFG_PALETTE_LENGTH(0x2000) MCFG_VIDEO_START(namcos1) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymsnd", YM2151, 3579580) MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.50) MCFG_SOUND_ROUTE(1, "rspeaker", 0.50) MCFG_SOUND_ADD("namco", NAMCO_CUS30, 49152000/2048/2) MCFG_SOUND_CONFIG(namco_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.50) MCFG_SOUND_ROUTE(1, "rspeaker", 0.50) MCFG_SOUND_ADD("dac", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MACHINE_CONFIG_END /*********************************************************************** Game drivers ***********************************************************************/ /* load half size ROM to full size space */ #define ROM_LOAD_HS(name,start,length,crc) \ ROM_LOAD(name,start,length,crc) \ ROM_RELOAD(start+length,length) #define ROM_LOAD_512(name,start,crc) \ ROM_LOAD(name,start,0x10000,crc) \ ROM_RELOAD(start+ 0x10000,0x10000) \ ROM_RELOAD(start+2*0x10000,0x10000) \ ROM_RELOAD(start+3*0x10000,0x10000) \ ROM_RELOAD(start+4*0x10000,0x10000) \ ROM_RELOAD(start+5*0x10000,0x10000) \ ROM_RELOAD(start+6*0x10000,0x10000) \ ROM_RELOAD(start+7*0x10000,0x10000) #define ROM_LOAD_1024(name,start,crc) \ ROM_LOAD(name,start,0x20000,crc) \ ROM_RELOAD(start+ 0x20000,0x20000) \ ROM_RELOAD(start+2*0x20000,0x20000) \ ROM_RELOAD(start+3*0x20000,0x20000) /* Shadowland */ ROM_START( shadowld ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "yd1_s0.bin", 0x0c000, 0x10000, CRC(a9cb51fb) SHA1(c46345b36306d35f73e25d0c8b1af53936927f0b) ) ROM_LOAD( "yd1_s1.bin", 0x1c000, 0x10000, CRC(65d1dc0d) SHA1(e758fa5279c1a36c7dad941091694daed13f8b9a) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "yd1_p0.bin", 0x000000, CRC(07e49883) SHA1(b1e720b4d134893d3d9768d3f59162b31488a079) ) ROM_LOAD_512( "yd1_p1.bin", 0x080000, CRC(a8ea6bd3) SHA1(d8c34084c90ff9f5627d432359a1c64959372195) ) ROM_LOAD_512( "yd1_p2.bin", 0x100000, CRC(62e5bbec) SHA1(748482389a7e49d35d6c566e9d73e3bc4ab0e7c6) ) ROM_LOAD_512( "yd1_p3.bin", 0x180000, CRC(a4f27c24) SHA1(9a4eea9f50f62a5653015539f8933676a37a61cb) ) /* 180000-1fffff empty */ ROM_LOAD_512( "yd1_p5.bin", 0x280000, CRC(29a78bd6) SHA1(99f022f205dcc0d4c24bf406a61034e7a6d0cfaf) ) ROM_LOAD_512( "yd3_p6.bin", 0x300000, CRC(93d6811c) SHA1(87de3367bb4abdb6b8e9dc986378af7d3a52e02d) ) ROM_LOAD_512( "yd3_p7.bin", 0x380000, CRC(f1c271a0) SHA1(a5d6b856367127a1ee900e7339f29763c06029c1) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "yd_voi-0.bin", 0x10000, 0x20000, CRC(448bc6a1) SHA1(89033eb023bb770bfedf925040bbe32f4bea4937) ) // yd1.v0 + yd1.v3 ROM_LOAD( "yd_voi-1.bin", 0x30000, 0x20000, CRC(7809035c) SHA1(d1d12db8f1d2c25545ccb92c0a2f2af2d0267161) ) // yd1.v1 + yd1.v4 ROM_LOAD( "yd_voi-2.bin", 0x50000, 0x20000, CRC(73bffc16) SHA1(a927e503bf8650e6b638d5c357cb48586cfa025b) ) // yd1.v2 + yd1.v5 ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "yd_chr-8.bin", 0x00000, 0x20000, CRC(0c8e69d0) SHA1(cedf12db2d9b14396cc8a15ccb025b96c92e190d) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "yd_chr-0.bin", 0x00000, 0x20000, CRC(717441dd) SHA1(eb4d7e8293c4e404422bec79813a782c3373ef76) ) ROM_LOAD( "yd_chr-1.bin", 0x20000, 0x20000, CRC(c1be6e35) SHA1(910fa2bbb708811413758a07ba472ce8dc772ee4) ) ROM_LOAD( "yd_chr-2.bin", 0x40000, 0x20000, CRC(2df8d8cc) SHA1(44b7fef479a726cad6908d33e27999d7ad679c6f) ) ROM_LOAD( "yd_chr-3.bin", 0x60000, 0x20000, CRC(d4e15c9e) SHA1(9915abecd8f82e34961cddaeba8823d1d7a277dc) ) ROM_LOAD( "yd_chr-4.bin", 0x80000, 0x20000, CRC(c0041e0d) SHA1(959344b1bbcf7c480fbc2d521eaa8b892651b92e) ) ROM_LOAD( "yd_chr-5.bin", 0xa0000, 0x20000, CRC(7b368461) SHA1(025ae116b6a74eef20c629e5402b45160778a416) ) ROM_LOAD( "yd_chr-6.bin", 0xc0000, 0x20000, CRC(3ac6a90e) SHA1(7cf13b1998976c4f73d7c36c57afde1d1a6c71ec) ) ROM_LOAD( "yd_chr-7.bin", 0xe0000, 0x20000, CRC(8d2cffa5) SHA1(2b293ed35bb3d9a81b5dc8cb06ec3aa9260dcf27) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "yd_obj-0.bin", 0x00000, 0x20000, CRC(efb8efe3) SHA1(fad3ca72932c4318e8062708739dd80cacd2e019) ) ROM_LOAD( "yd_obj-1.bin", 0x20000, 0x20000, CRC(bf4ee682) SHA1(45aa98737f898a0ef105c9525c2edc9a1b425da1) ) ROM_LOAD( "yd_obj-2.bin", 0x40000, 0x20000, CRC(cb721682) SHA1(2305e5950cefe8d6b569d966728c9c5c8b4299a1) ) ROM_LOAD( "yd_obj-3.bin", 0x60000, 0x20000, CRC(8a6c3d1c) SHA1(e9cb9c859596de753de37368d186feb857a4d08f) ) ROM_LOAD( "yd_obj-4.bin", 0x80000, 0x20000, CRC(ef97bffb) SHA1(35bf2102cad41e50e59a31279e69c26d337f2353) ) ROM_LOAD_HS( "yd3_obj5.bin", 0xa0000, 0x10000, CRC(1e4aa460) SHA1(c70391c3fba13e270e3cf105bb6d466b9ffedb9a) ) ROM_END /* Youkai Douchuuki (Shadowland Japan) */ ROM_START( youkaidk ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "yd1.sd0", 0x0c000, 0x10000, CRC(a9cb51fb) SHA1(c46345b36306d35f73e25d0c8b1af53936927f0b) ) ROM_LOAD( "yd1.sd1", 0x1c000, 0x10000, CRC(65d1dc0d) SHA1(e758fa5279c1a36c7dad941091694daed13f8b9a) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "yd1_p0.bin", 0x000000, CRC(07e49883) SHA1(b1e720b4d134893d3d9768d3f59162b31488a079) ) ROM_LOAD_512( "yd1_p1.bin", 0x080000, CRC(a8ea6bd3) SHA1(d8c34084c90ff9f5627d432359a1c64959372195) ) ROM_LOAD_512( "yd1_p2.bin", 0x100000, CRC(62e5bbec) SHA1(748482389a7e49d35d6c566e9d73e3bc4ab0e7c6) ) ROM_LOAD_512( "yd1_p3.bin", 0x180000, CRC(a4f27c24) SHA1(9a4eea9f50f62a5653015539f8933676a37a61cb) ) /* 180000-1fffff empty */ ROM_LOAD_512( "yd1_p5.bin", 0x280000, CRC(29a78bd6) SHA1(99f022f205dcc0d4c24bf406a61034e7a6d0cfaf) ) ROM_LOAD_512( "yd1_p6.bin", 0x300000, CRC(785a2772) SHA1(80c0a628bc834ff03460188b7fc63b6464c09476) ) ROM_LOAD_512( "yd2_p7b.bin", 0x380000, CRC(a05bf3ae) SHA1(3477eee9a09b1998e72b31f19a92c89c5033b0f7) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "yd_voi-0.bin", 0x10000, 0x20000, CRC(448bc6a1) SHA1(89033eb023bb770bfedf925040bbe32f4bea4937) ) // yd1.v0 + yd1.v3 ROM_LOAD( "yd_voi-1.bin", 0x30000, 0x20000, CRC(7809035c) SHA1(d1d12db8f1d2c25545ccb92c0a2f2af2d0267161) ) // yd1.v1 + yd1.v4 ROM_LOAD( "yd_voi-2.bin", 0x50000, 0x20000, CRC(73bffc16) SHA1(a927e503bf8650e6b638d5c357cb48586cfa025b) ) // yd1.v2 + yd1.v5 ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "yd_chr-8.bin", 0x00000, 0x20000, CRC(0c8e69d0) SHA1(cedf12db2d9b14396cc8a15ccb025b96c92e190d) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "yd_chr-0.bin", 0x00000, 0x20000, CRC(717441dd) SHA1(eb4d7e8293c4e404422bec79813a782c3373ef76) ) ROM_LOAD( "yd_chr-1.bin", 0x20000, 0x20000, CRC(c1be6e35) SHA1(910fa2bbb708811413758a07ba472ce8dc772ee4) ) ROM_LOAD( "yd_chr-2.bin", 0x40000, 0x20000, CRC(2df8d8cc) SHA1(44b7fef479a726cad6908d33e27999d7ad679c6f) ) ROM_LOAD( "yd_chr-3.bin", 0x60000, 0x20000, CRC(d4e15c9e) SHA1(9915abecd8f82e34961cddaeba8823d1d7a277dc) ) ROM_LOAD( "yd_chr-4.bin", 0x80000, 0x20000, CRC(c0041e0d) SHA1(959344b1bbcf7c480fbc2d521eaa8b892651b92e) ) ROM_LOAD( "yd_chr-5.bin", 0xa0000, 0x20000, CRC(7b368461) SHA1(025ae116b6a74eef20c629e5402b45160778a416) ) ROM_LOAD( "yd_chr-6.bin", 0xc0000, 0x20000, CRC(3ac6a90e) SHA1(7cf13b1998976c4f73d7c36c57afde1d1a6c71ec) ) ROM_LOAD( "yd_chr-7.bin", 0xe0000, 0x20000, CRC(8d2cffa5) SHA1(2b293ed35bb3d9a81b5dc8cb06ec3aa9260dcf27) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "yd_obj-0.bin", 0x00000, 0x20000, CRC(efb8efe3) SHA1(fad3ca72932c4318e8062708739dd80cacd2e019) ) ROM_LOAD( "yd_obj-1.bin", 0x20000, 0x20000, CRC(bf4ee682) SHA1(45aa98737f898a0ef105c9525c2edc9a1b425da1) ) ROM_LOAD( "yd_obj-2.bin", 0x40000, 0x20000, CRC(cb721682) SHA1(2305e5950cefe8d6b569d966728c9c5c8b4299a1) ) ROM_LOAD( "yd_obj-3.bin", 0x60000, 0x20000, CRC(8a6c3d1c) SHA1(e9cb9c859596de753de37368d186feb857a4d08f) ) ROM_LOAD( "yd_obj-4.bin", 0x80000, 0x20000, CRC(ef97bffb) SHA1(35bf2102cad41e50e59a31279e69c26d337f2353) ) ROM_END /* Youkai Douchuuki (Shadowland Japan old version) */ ROM_START( youkaidko ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "yd1.sd0", 0x0c000, 0x10000, CRC(a9cb51fb) SHA1(c46345b36306d35f73e25d0c8b1af53936927f0b) ) ROM_LOAD( "yd1.sd1", 0x1c000, 0x10000, CRC(65d1dc0d) SHA1(e758fa5279c1a36c7dad941091694daed13f8b9a) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "yd1_p0.bin", 0x000000, CRC(07e49883) SHA1(b1e720b4d134893d3d9768d3f59162b31488a079) ) ROM_LOAD_512( "yd1_p1.bin", 0x080000, CRC(a8ea6bd3) SHA1(d8c34084c90ff9f5627d432359a1c64959372195) ) ROM_LOAD_512( "yd1_p2.bin", 0x100000, CRC(62e5bbec) SHA1(748482389a7e49d35d6c566e9d73e3bc4ab0e7c6) ) ROM_LOAD_512( "yd1_p3.bin", 0x180000, CRC(a4f27c24) SHA1(9a4eea9f50f62a5653015539f8933676a37a61cb) ) /* 180000-1fffff empty */ ROM_LOAD_512( "yd1_p5.bin", 0x280000, CRC(29a78bd6) SHA1(99f022f205dcc0d4c24bf406a61034e7a6d0cfaf) ) ROM_LOAD_512( "yd1_p6.bin", 0x300000, CRC(785a2772) SHA1(80c0a628bc834ff03460188b7fc63b6464c09476) ) ROM_LOAD_512( "yd2_p7.bin", 0x380000, CRC(3d39098c) SHA1(acdb5ea53358676d1b71c2a456cabaa9e46aed3f) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "yd_voi-0.bin", 0x10000, 0x20000, CRC(448bc6a1) SHA1(89033eb023bb770bfedf925040bbe32f4bea4937) ) // yd1.v0 + yd1.v3 ROM_LOAD( "yd_voi-1.bin", 0x30000, 0x20000, CRC(7809035c) SHA1(d1d12db8f1d2c25545ccb92c0a2f2af2d0267161) ) // yd1.v1 + yd1.v4 ROM_LOAD( "yd_voi-2.bin", 0x50000, 0x20000, CRC(73bffc16) SHA1(a927e503bf8650e6b638d5c357cb48586cfa025b) ) // yd1.v2 + yd1.v5 ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "yd_chr-8.bin", 0x00000, 0x20000, CRC(0c8e69d0) SHA1(cedf12db2d9b14396cc8a15ccb025b96c92e190d) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "yd_chr-0.bin", 0x00000, 0x20000, CRC(717441dd) SHA1(eb4d7e8293c4e404422bec79813a782c3373ef76) ) ROM_LOAD( "yd_chr-1.bin", 0x20000, 0x20000, CRC(c1be6e35) SHA1(910fa2bbb708811413758a07ba472ce8dc772ee4) ) ROM_LOAD( "yd_chr-2.bin", 0x40000, 0x20000, CRC(2df8d8cc) SHA1(44b7fef479a726cad6908d33e27999d7ad679c6f) ) ROM_LOAD( "yd_chr-3.bin", 0x60000, 0x20000, CRC(d4e15c9e) SHA1(9915abecd8f82e34961cddaeba8823d1d7a277dc) ) ROM_LOAD( "yd_chr-4.bin", 0x80000, 0x20000, CRC(c0041e0d) SHA1(959344b1bbcf7c480fbc2d521eaa8b892651b92e) ) ROM_LOAD( "yd_chr-5.bin", 0xa0000, 0x20000, CRC(7b368461) SHA1(025ae116b6a74eef20c629e5402b45160778a416) ) ROM_LOAD( "yd_chr-6.bin", 0xc0000, 0x20000, CRC(3ac6a90e) SHA1(7cf13b1998976c4f73d7c36c57afde1d1a6c71ec) ) ROM_LOAD( "yd_chr-7.bin", 0xe0000, 0x20000, CRC(8d2cffa5) SHA1(2b293ed35bb3d9a81b5dc8cb06ec3aa9260dcf27) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "yd_obj-0.bin", 0x00000, 0x20000, CRC(efb8efe3) SHA1(fad3ca72932c4318e8062708739dd80cacd2e019) ) ROM_LOAD( "yd_obj-1.bin", 0x20000, 0x20000, CRC(bf4ee682) SHA1(45aa98737f898a0ef105c9525c2edc9a1b425da1) ) ROM_LOAD( "yd_obj-2.bin", 0x40000, 0x20000, CRC(cb721682) SHA1(2305e5950cefe8d6b569d966728c9c5c8b4299a1) ) ROM_LOAD( "yd_obj-3.bin", 0x60000, 0x20000, CRC(8a6c3d1c) SHA1(e9cb9c859596de753de37368d186feb857a4d08f) ) ROM_LOAD( "yd_obj-4.bin", 0x80000, 0x20000, CRC(ef97bffb) SHA1(35bf2102cad41e50e59a31279e69c26d337f2353) ) ROM_END /* Dragon Spirit */ ROM_START( dspirit ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "ds1_s0.bin", 0x0c000, 0x10000, CRC(27100065) SHA1(e8fbacaa43a5b858fce2ca3b579b90c1e016396b) ) ROM_LOAD( "ds1_s1.bin", 0x1c000, 0x10000, CRC(b398645f) SHA1(e83208e2aea7b57b4a26f123a43c112e30495aca) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "ds1_p0.bin", 0x000000, CRC(b22a2856) SHA1(8dea168e341460757c924bb510df4d4e9cdd908d) ) ROM_LOAD_512( "ds1_p1.bin", 0x080000, CRC(f7e3298a) SHA1(76c924ed1311e7e292bd67f57c1e831054625bb6) ) ROM_LOAD_512( "ds1_p2.bin", 0x100000, CRC(3c9b0100) SHA1(1def48a28b68e1e36cd1a165eb7127b05982c54d) ) ROM_LOAD_512( "ds1_p3.bin", 0x180000, CRC(c6e5954b) SHA1(586fc108f264e91a4bbbb05153dd1aa19be81b5b) ) ROM_LOAD_512( "ds1_p4.bin", 0x200000, CRC(f3307870) SHA1(a85d28c5dc55cbfa6c384d71e724db44c547d976) ) ROM_LOAD_512( "ds1_p5.bin", 0x280000, CRC(9a3a1028) SHA1(505808834677c433e0a4cfbf387b2874e2d0fc47) ) ROM_LOAD_512( "ds3_p6.bin", 0x300000, CRC(fcc01bd1) SHA1(dd95388d2ccc5ab51b86da2242776dc82ac86901) ) ROM_LOAD_512( "ds3_p7.bin", 0x380000, CRC(820bedb2) SHA1(d05254c982635f9d184959065aacb10a077fcd34) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "ds1_v0.bin", 0x10000, 0x10000, CRC(313b3508) SHA1(4770fb28b45abc4967534face0bf6794d30df71a) ) ROM_LOAD( "ds_voi-1.bin", 0x30000, 0x20000, CRC(54790d4e) SHA1(d327b1c65c487dd691389920789c59f0eb1ecee1) ) ROM_LOAD( "ds_voi-2.bin", 0x50000, 0x20000, CRC(05298534) SHA1(5ffd9018a5c1d5ce992dd3c7575b5e25945f14fa) ) ROM_LOAD( "ds_voi-3.bin", 0x70000, 0x20000, CRC(13e84c7e) SHA1(6ad0eb50eb3312f614a891ae8d66faca6b48d204) ) ROM_LOAD( "ds_voi-4.bin", 0x90000, 0x20000, CRC(34fbb8cd) SHA1(3f56f136e9d54d45924802f7149bfbc319e0933a) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "ds_chr-8.bin", 0x00000, 0x20000, CRC(946eb242) SHA1(6964fff430fe306c575ff07e4c054c70aa7d96ca) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "ds_chr-0.bin", 0x00000, 0x20000, CRC(7bf28ac3) SHA1(af42b568be0c3919dbbc0e0c7a9d5ea39f84481a) ) ROM_LOAD( "ds_chr-1.bin", 0x20000, 0x20000, CRC(03582fea) SHA1(c6705702bdb55ec6f993fc2582f116a8729c14d0) ) ROM_LOAD( "ds_chr-2.bin", 0x40000, 0x20000, CRC(5e05f4f9) SHA1(ededa62c261ca75fc5e79c80840fc15b27cb3989) ) ROM_LOAD( "ds_chr-3.bin", 0x60000, 0x20000, CRC(dc540791) SHA1(02c5c44bae878b22608cc6f9b09b0dd97c03e51a) ) ROM_LOAD( "ds_chr-4.bin", 0x80000, 0x20000, CRC(ffd1f35c) SHA1(39f19676edc01059dfcee6b5c04527da3ef78ffa) ) ROM_LOAD( "ds_chr-5.bin", 0xa0000, 0x20000, CRC(8472e0a3) SHA1(cece9fec70421fb09107890f108fb47ea770890d) ) ROM_LOAD( "ds_chr-6.bin", 0xc0000, 0x20000, CRC(a799665a) SHA1(70cd630e63714b544f3f61a6663a41e3439639d5) ) ROM_LOAD( "ds_chr-7.bin", 0xe0000, 0x20000, CRC(a51724af) SHA1(85728add3f773c4d814202208bee3d9a053e50de) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "ds_obj-0.bin", 0x00000, 0x20000, CRC(03ec3076) SHA1(9926ec974ba3472d765531f6add4a8d6e398c46e) ) ROM_LOAD( "ds_obj-1.bin", 0x20000, 0x20000, CRC(e67a8fa4) SHA1(c45070b929f3e4df0e3809cf33cb4538b0067464) ) ROM_LOAD( "ds_obj-2.bin", 0x40000, 0x20000, CRC(061cd763) SHA1(df079052fddb60ea5618ed5a6c41fb4db0e313af) ) ROM_LOAD( "ds_obj-3.bin", 0x60000, 0x20000, CRC(63225a09) SHA1(8fffcd5b6baaa9ced16fbac58f6a3eeb11183c8b) ) ROM_LOAD_HS( "ds1_o4.bin", 0x80000, 0x10000, CRC(a6246fcb) SHA1(39de4fdb175ab16b791cdc5d757ff7bfee8e3d2b) ) ROM_END /* Dragon Spirit (old version) */ ROM_START( dspirito ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "ds1_s0.bin", 0x0c000, 0x10000, CRC(27100065) SHA1(e8fbacaa43a5b858fce2ca3b579b90c1e016396b) ) ROM_LOAD( "ds1_s1.bin", 0x1c000, 0x10000, CRC(b398645f) SHA1(e83208e2aea7b57b4a26f123a43c112e30495aca) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "ds1_p0.bin", 0x000000, CRC(b22a2856) SHA1(8dea168e341460757c924bb510df4d4e9cdd908d) ) ROM_LOAD_512( "ds1_p1.bin", 0x080000, CRC(f7e3298a) SHA1(76c924ed1311e7e292bd67f57c1e831054625bb6) ) ROM_LOAD_512( "ds1_p2.bin", 0x100000, CRC(3c9b0100) SHA1(1def48a28b68e1e36cd1a165eb7127b05982c54d) ) ROM_LOAD_512( "ds1_p3.bin", 0x180000, CRC(c6e5954b) SHA1(586fc108f264e91a4bbbb05153dd1aa19be81b5b) ) ROM_LOAD_512( "ds1_p4.bin", 0x200000, CRC(f3307870) SHA1(a85d28c5dc55cbfa6c384d71e724db44c547d976) ) ROM_LOAD_512( "ds1_p5.bin", 0x280000, CRC(9a3a1028) SHA1(505808834677c433e0a4cfbf387b2874e2d0fc47) ) ROM_LOAD_512( "ds1_p6.bin", 0x300000, CRC(a82737b4) SHA1(13865eb05a5d7b5cf06316ad8e71da3abbad335a) ) ROM_LOAD_512( "ds1_p7.bin", 0x380000, CRC(f4c0d75e) SHA1(87ac334b5d66b9b66ee0d4fe222afb76ff190534) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "ds1_v0.bin", 0x10000, 0x10000, CRC(313b3508) SHA1(4770fb28b45abc4967534face0bf6794d30df71a) ) ROM_LOAD( "ds_voi-1.bin", 0x30000, 0x20000, CRC(54790d4e) SHA1(d327b1c65c487dd691389920789c59f0eb1ecee1) ) ROM_LOAD( "ds_voi-2.bin", 0x50000, 0x20000, CRC(05298534) SHA1(5ffd9018a5c1d5ce992dd3c7575b5e25945f14fa) ) ROM_LOAD( "ds_voi-3.bin", 0x70000, 0x20000, CRC(13e84c7e) SHA1(6ad0eb50eb3312f614a891ae8d66faca6b48d204) ) ROM_LOAD( "ds_voi-4.bin", 0x90000, 0x20000, CRC(34fbb8cd) SHA1(3f56f136e9d54d45924802f7149bfbc319e0933a) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "ds_chr-8.bin", 0x00000, 0x20000, CRC(946eb242) SHA1(6964fff430fe306c575ff07e4c054c70aa7d96ca) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "ds_chr-0.bin", 0x00000, 0x20000, CRC(7bf28ac3) SHA1(af42b568be0c3919dbbc0e0c7a9d5ea39f84481a) ) ROM_LOAD( "ds_chr-1.bin", 0x20000, 0x20000, CRC(03582fea) SHA1(c6705702bdb55ec6f993fc2582f116a8729c14d0) ) ROM_LOAD( "ds_chr-2.bin", 0x40000, 0x20000, CRC(5e05f4f9) SHA1(ededa62c261ca75fc5e79c80840fc15b27cb3989) ) ROM_LOAD( "ds_chr-3.bin", 0x60000, 0x20000, CRC(dc540791) SHA1(02c5c44bae878b22608cc6f9b09b0dd97c03e51a) ) ROM_LOAD( "ds_chr-4.bin", 0x80000, 0x20000, CRC(ffd1f35c) SHA1(39f19676edc01059dfcee6b5c04527da3ef78ffa) ) ROM_LOAD( "ds_chr-5.bin", 0xa0000, 0x20000, CRC(8472e0a3) SHA1(cece9fec70421fb09107890f108fb47ea770890d) ) ROM_LOAD( "ds_chr-6.bin", 0xc0000, 0x20000, CRC(a799665a) SHA1(70cd630e63714b544f3f61a6663a41e3439639d5) ) ROM_LOAD( "ds_chr-7.bin", 0xe0000, 0x20000, CRC(a51724af) SHA1(85728add3f773c4d814202208bee3d9a053e50de) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "ds_obj-0.bin", 0x00000, 0x20000, CRC(03ec3076) SHA1(9926ec974ba3472d765531f6add4a8d6e398c46e) ) ROM_LOAD( "ds_obj-1.bin", 0x20000, 0x20000, CRC(e67a8fa4) SHA1(c45070b929f3e4df0e3809cf33cb4538b0067464) ) ROM_LOAD( "ds_obj-2.bin", 0x40000, 0x20000, CRC(061cd763) SHA1(df079052fddb60ea5618ed5a6c41fb4db0e313af) ) ROM_LOAD( "ds_obj-3.bin", 0x60000, 0x20000, CRC(63225a09) SHA1(8fffcd5b6baaa9ced16fbac58f6a3eeb11183c8b) ) ROM_LOAD_HS( "ds1_o4.bin", 0x80000, 0x10000, CRC(a6246fcb) SHA1(39de4fdb175ab16b791cdc5d757ff7bfee8e3d2b) ) ROM_END /* Dragon Spirit (Atari license) */ ROM_START( dspirita ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "ds1_s0.bin", 0x0c000, 0x10000, CRC(27100065) SHA1(e8fbacaa43a5b858fce2ca3b579b90c1e016396b) ) ROM_LOAD( "ds1_s1.bin", 0x1c000, 0x10000, CRC(b398645f) SHA1(e83208e2aea7b57b4a26f123a43c112e30495aca) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "ds1_p0.bin", 0x000000, CRC(b22a2856) SHA1(8dea168e341460757c924bb510df4d4e9cdd908d) ) ROM_LOAD_512( "ds1_p1.bin", 0x080000, CRC(f7e3298a) SHA1(76c924ed1311e7e292bd67f57c1e831054625bb6) ) ROM_LOAD_512( "ds1_p2.bin", 0x100000, CRC(3c9b0100) SHA1(1def48a28b68e1e36cd1a165eb7127b05982c54d) ) ROM_LOAD_512( "ds1_p3.bin", 0x180000, CRC(c6e5954b) SHA1(586fc108f264e91a4bbbb05153dd1aa19be81b5b) ) ROM_LOAD_512( "ds1_p4.bin", 0x200000, CRC(f3307870) SHA1(a85d28c5dc55cbfa6c384d71e724db44c547d976) ) ROM_LOAD_512( "ds1_p5.bin", 0x280000, CRC(9a3a1028) SHA1(505808834677c433e0a4cfbf387b2874e2d0fc47) ) ROM_LOAD_512( "8722-1107.bin", 0x300000, CRC(5382447d) SHA1(3034d3a57b493c86673ee0aa7172bae778edd76a) ) ROM_LOAD_512( "8722-1108.bin", 0x380000, CRC(80ff492a) SHA1(716ff7444edc0dfcce0fda2d213feb183435471f) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "ds1_v0.bin", 0x10000, 0x10000, CRC(313b3508) SHA1(4770fb28b45abc4967534face0bf6794d30df71a) ) ROM_LOAD( "ds_voi-1.bin", 0x30000, 0x20000, CRC(54790d4e) SHA1(d327b1c65c487dd691389920789c59f0eb1ecee1) ) ROM_LOAD( "ds_voi-2.bin", 0x50000, 0x20000, CRC(05298534) SHA1(5ffd9018a5c1d5ce992dd3c7575b5e25945f14fa) ) ROM_LOAD( "ds_voi-3.bin", 0x70000, 0x20000, CRC(13e84c7e) SHA1(6ad0eb50eb3312f614a891ae8d66faca6b48d204) ) ROM_LOAD( "ds_voi-4.bin", 0x90000, 0x20000, CRC(34fbb8cd) SHA1(3f56f136e9d54d45924802f7149bfbc319e0933a) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "ds_chr-8.bin", 0x00000, 0x20000, CRC(946eb242) SHA1(6964fff430fe306c575ff07e4c054c70aa7d96ca) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "ds_chr-0.bin", 0x00000, 0x20000, CRC(7bf28ac3) SHA1(af42b568be0c3919dbbc0e0c7a9d5ea39f84481a) ) ROM_LOAD( "ds_chr-1.bin", 0x20000, 0x20000, CRC(03582fea) SHA1(c6705702bdb55ec6f993fc2582f116a8729c14d0) ) ROM_LOAD( "ds_chr-2.bin", 0x40000, 0x20000, CRC(5e05f4f9) SHA1(ededa62c261ca75fc5e79c80840fc15b27cb3989) ) ROM_LOAD( "ds_chr-3.bin", 0x60000, 0x20000, CRC(dc540791) SHA1(02c5c44bae878b22608cc6f9b09b0dd97c03e51a) ) ROM_LOAD( "ds_chr-4.bin", 0x80000, 0x20000, CRC(ffd1f35c) SHA1(39f19676edc01059dfcee6b5c04527da3ef78ffa) ) ROM_LOAD( "ds_chr-5.bin", 0xa0000, 0x20000, CRC(8472e0a3) SHA1(cece9fec70421fb09107890f108fb47ea770890d) ) ROM_LOAD( "ds_chr-6.bin", 0xc0000, 0x20000, CRC(a799665a) SHA1(70cd630e63714b544f3f61a6663a41e3439639d5) ) ROM_LOAD( "ds_chr-7.bin", 0xe0000, 0x20000, CRC(a51724af) SHA1(85728add3f773c4d814202208bee3d9a053e50de) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "ds_obj-0.bin", 0x00000, 0x20000, CRC(03ec3076) SHA1(9926ec974ba3472d765531f6add4a8d6e398c46e) ) ROM_LOAD( "ds_obj-1.bin", 0x20000, 0x20000, CRC(e67a8fa4) SHA1(c45070b929f3e4df0e3809cf33cb4538b0067464) ) ROM_LOAD( "ds_obj-2.bin", 0x40000, 0x20000, CRC(061cd763) SHA1(df079052fddb60ea5618ed5a6c41fb4db0e313af) ) ROM_LOAD( "ds_obj-3.bin", 0x60000, 0x20000, CRC(63225a09) SHA1(8fffcd5b6baaa9ced16fbac58f6a3eeb11183c8b) ) ROM_LOAD_HS( "ds1_o4.bin", 0x80000, 0x10000, CRC(a6246fcb) SHA1(39de4fdb175ab16b791cdc5d757ff7bfee8e3d2b) ) ROM_END /* Blazer */ ROM_START( blazer ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "bz1_s0.bin", 0x0c000, 0x10000, CRC(6c3a580b) SHA1(2b76ea0005245e30eb72fba3b044a885e47d588d) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512 ( "bz1_p0.bin", 0x000000, CRC(a7dd195b) SHA1(bd867ca54d25a4045c1f0a2bfd6c673982f88033) ) ROM_LOAD_512 ( "bz1_p1.bin", 0x080000, CRC(c54bbbf4) SHA1(82ec5b72203a80b44657bee73d4a7a3e522a86ae) ) ROM_LOAD_512 ( "bz1_p2.bin", 0x100000, CRC(5d700aed) SHA1(13ee900e73137dd5f09d54f2ee97faf696b16b8f) ) ROM_LOAD_512 ( "bz1_p3.bin", 0x180000, CRC(81b32a1a) SHA1(cb691adadd24667a6ae0a31531f4025ee26b96b9) ) ROM_LOAD_1024( "bz_prg-4.bin", 0x200000, CRC(65ef6f05) SHA1(1da6bca6a095496a38ca9be8730d62f2978d69d9) ) ROM_LOAD_1024( "bz_prg-5.bin", 0x280000, CRC(900da191) SHA1(0f31584f623f8c48aa2d8b670da79f8f36af0d92) ) ROM_LOAD_1024( "bz_prg-6.bin", 0x300000, CRC(81c48fc0) SHA1(3b93465e707d19d9eb4a1f2cef142a9ca06edf01) ) ROM_LOAD_512 ( "bz1_p7.bin", 0x380000, CRC(2d4cbb95) SHA1(86918ccf5c3b59061891253d3419267a38b187b1) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "bz1_v0.bin", 0x10000, 0x10000, CRC(3d09d32e) SHA1(d29c6140f871633b5fbb6849b003629ff22e13f6) ) ROM_LOAD( "bz_voi-1.bin", 0x30000, 0x20000, CRC(2043b141) SHA1(f8be0584026365e092be37fffa2e52a6a2c3ff0b) ) ROM_LOAD( "bz_voi-2.bin", 0x50000, 0x20000, CRC(64143442) SHA1(bee3b98c0289b7c443450c551d791f7ffcee0b60) ) ROM_LOAD( "bz_voi-3.bin", 0x70000, 0x20000, CRC(26cfc510) SHA1(749680eaf3072db5331cc76a21cd022c50f95647) ) ROM_LOAD( "bz_voi-4.bin", 0x90000, 0x20000, CRC(d206b1bd) SHA1(32702fa67339ab337a2a70946e3861420a07b11b) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "bz_chr-8.bin", 0x00000, 0x20000, CRC(db28bfca) SHA1(510dd204da389db7eb5d9ce34dc0daf60bad1219) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "bz_chr-0.bin", 0x00000, 0x20000, CRC(d346ba61) SHA1(eaae8557e77574a7692319b8819bd5078855ddc0) ) ROM_LOAD( "bz_chr-1.bin", 0x20000, 0x20000, CRC(e45eb2ea) SHA1(b3a7b7df93544c6b76b4000d55e178b52f46c5c8) ) ROM_LOAD( "bz_chr-2.bin", 0x40000, 0x20000, CRC(599079ee) SHA1(ceb57e5f352a740fc2a90175a73ef318cd3ffb6f) ) ROM_LOAD( "bz_chr-3.bin", 0x60000, 0x20000, CRC(d5182e36) SHA1(1a913247d13c8ea9f9969ea7e2c69b17f15ba5ba) ) ROM_LOAD( "bz_chr-4.bin", 0x80000, 0x20000, CRC(e788259e) SHA1(6654d424c1d6c9fd44b72603ae870ef3692af413) ) ROM_LOAD( "bz_chr-5.bin", 0xa0000, 0x20000, CRC(107e6814) SHA1(b5b85e8e6995330c965e568743fa86f723231bbb) ) ROM_LOAD( "bz_chr-6.bin", 0xc0000, 0x20000, CRC(0312e2ba) SHA1(c7332dddca71d819987d0c723bad35a39ed54d42) ) ROM_LOAD( "bz_chr-7.bin", 0xe0000, 0x20000, CRC(d9d9a90f) SHA1(f62ea399afa38b2c44f6aa51bcf9a49151ccf70a) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "bz_obj-0.bin", 0x00000, 0x20000, CRC(22aee927) SHA1(f8cc0ea6469c2dec9c853269c3bf40e90c32d806) ) ROM_LOAD( "bz_obj-1.bin", 0x20000, 0x20000, CRC(7cb10112) SHA1(83bc9af6d72b2d7894ac632ea486c2f603f8d08f) ) ROM_LOAD( "bz_obj-2.bin", 0x40000, 0x20000, CRC(34b23bb7) SHA1(fb288d089270b0e41fccd0da03e019eb9e8cad0c) ) ROM_LOAD( "bz_obj-3.bin", 0x60000, 0x20000, CRC(9bc1db71) SHA1(36faaec83decb9d92bb9ffe5c8a482a168de18d8) ) ROM_FILL( 0x80000, 0x80000, 0xff ) ROM_END /* Quester */ ROM_START( quester ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "qs1_s0.bin", 0x0c000, 0x10000, CRC(c2ef3af9) SHA1(aa0766aad450660e216d817e41e030141e8d1f48) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ ROM_LOAD_512( "qs1_p5.bin", 0x280000, CRC(c8e11f30) SHA1(33589ceb723c3b3cfbe36d58ca9426d26bd28568) ) /* 300000-37ffff empty */ ROM_LOAD_512( "qs1_p7b.bin", 0x380000, CRC(f358a944) SHA1(317adf846c6dbf6d00b13020b5078e2263056f93) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "qs1_v0.bin", 0x10000, 0x10000, CRC(6a2f3038) SHA1(00870da9b7f65536ff052c32da2d553f8c6b994b) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "qs1_c8.bin", 0x00000, 0x10000, CRC(06730d54) SHA1(53d79c27e2f1b192b1de781b6b5024eb1e8126ad) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "qs1_c0.bin", 0x00000, 0x20000, CRC(ca69bd7a) SHA1(98130f06e3d7b480b76bf28a4e252b4aaa1e1b3e) ) ROM_LOAD( "qs1_c1.bin", 0x20000, 0x20000, CRC(d660ba71) SHA1(738d225c0e2b91c785fde0c33a0520a672933659) ) ROM_LOAD( "qs1_c2.bin", 0x40000, 0x20000, CRC(4686f656) SHA1(8628a18bf7154b8edaf7cfbee2d8881a28690bff) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "qs1_o0.bin", 0x00000, 0x10000, CRC(e24f0bf1) SHA1(31f37f853fe27c24cfeaa059f8959dfea37911cb) ) ROM_LOAD( "qs1_o1.bin", 0x20000, 0x10000, CRC(e4aab0ca) SHA1(e4765dd369b02492dbb9955cc082f24665a01635) ) ROM_END ROM_START( questers ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "qs1_s0.bin", 0x0c000, 0x10000, CRC(c2ef3af9) SHA1(aa0766aad450660e216d817e41e030141e8d1f48) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ ROM_LOAD_512( "qs2_p5.bin", 0x280000, CRC(15661fe7) SHA1(e3071981231dd84407d1cc90f3b248d2989406b3) ) ROM_LOAD_512( "qs2_p6.bin", 0x300000, CRC(19e0fc20) SHA1(bc824dd7f88ccfa2e97ae05897e6535cf6876fab) ) ROM_LOAD_512( "qs2_p7.bin", 0x380000, CRC(4f6ad716) SHA1(759b4eee1a24029efc2e813a648f6fbc22a17fab) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "qs1_v0.bin", 0x10000, 0x10000, CRC(6a2f3038) SHA1(00870da9b7f65536ff052c32da2d553f8c6b994b) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "qs1_c8.bin", 0x00000, 0x10000, CRC(06730d54) SHA1(53d79c27e2f1b192b1de781b6b5024eb1e8126ad) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "qs1_c0.bin", 0x00000, 0x20000, CRC(ca69bd7a) SHA1(98130f06e3d7b480b76bf28a4e252b4aaa1e1b3e) ) ROM_LOAD( "qs1_c1.bin", 0x20000, 0x20000, CRC(d660ba71) SHA1(738d225c0e2b91c785fde0c33a0520a672933659) ) ROM_LOAD( "qs1_c2.bin", 0x40000, 0x20000, CRC(4686f656) SHA1(8628a18bf7154b8edaf7cfbee2d8881a28690bff) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "qs1_o0.bin", 0x00000, 0x10000, CRC(e24f0bf1) SHA1(31f37f853fe27c24cfeaa059f8959dfea37911cb) ) ROM_LOAD( "qs1_o1.bin", 0x20000, 0x10000, CRC(e4aab0ca) SHA1(e4765dd369b02492dbb9955cc082f24665a01635) ) ROM_END /* Pac-Mania */ ROM_START( pacmania ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "pn2_s0.bin", 0x0c000, 0x10000, CRC(c10370fa) SHA1(f819a31075d3c8df5deee2919cd446b9e678c47d) ) ROM_LOAD( "pn2_s1.bin", 0x1c000, 0x10000, CRC(f761ed5a) SHA1(1487932c86a6094ed01d5032904fd7ae3435d09c) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ ROM_LOAD_1024( "pn_prg-6.bin", 0x300000, CRC(fe94900c) SHA1(5ce726baafc5ed24ea4cae33232c97637afb486b) ) ROM_LOAD_512 ( "pn2_p7.bin", 0x380000, CRC(462fa4fd) SHA1(b27bee1ac64ac204c85703c3822de7dbda11b75e) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "pn2_v0.bin", 0x10000, 0x10000, CRC(1ad5788f) SHA1(f6b1ccdcc3db11c0ab83e3ff24e772cd2b491468) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "pn2_c8.bin", 0x00000, 0x10000, CRC(f3afd65d) SHA1(51daefd8685b49c464130b9e7d93e31cfdda724e) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "pn_chr-0.bin", 0x00000, 0x20000, CRC(7c57644c) SHA1(77d9cc9ffbed47a941e4c5e5645d7d1126f6c302) ) ROM_LOAD( "pn_chr-1.bin", 0x20000, 0x20000, CRC(7eaa67ed) SHA1(4ad6cfa31d781fa7169663bbc319fc79d8965290) ) ROM_LOAD( "pn_chr-2.bin", 0x40000, 0x20000, CRC(27e739ac) SHA1(be9dbd22d988b76f7044328e2056c3f26b703401) ) ROM_LOAD( "pn_chr-3.bin", 0x60000, 0x20000, CRC(1dfda293) SHA1(fa01b0b8a820c1d24ff0f84b857d2784f0dac1cf) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "pn_obj-0.bin", 0x00000, 0x20000, CRC(fda57e8b) SHA1(16a72585268159d24f881dbb1aa6ae82bcc4bde7) ) ROM_LOAD( "pnx_obj1.bin", 0x20000, 0x20000, CRC(4c08affe) SHA1(f8f60fdc31779e2abe496e36ba0e4f27546cbc54) ) ROM_END /* Pac-Mania (Japan) diff o1,s0,s1,p7,v0 */ ROM_START( pacmaniaj ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "pn1_s0.bin", 0x0c000, 0x10000, CRC(d5ef5eee) SHA1(6f263955662defe7a03cc89368b70d5fcb06ee3e) ) ROM_LOAD( "pn1_s1.bin", 0x1c000, 0x10000, CRC(411bc134) SHA1(89960596def3580d19d9121d1efffbba2d1bdd94) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ ROM_LOAD_1024( "pn_prg-6.bin", 0x300000, CRC(fe94900c) SHA1(5ce726baafc5ed24ea4cae33232c97637afb486b) ) ROM_LOAD_512 ( "pn1_p7.bin", 0x380000, CRC(2aa99e2b) SHA1(1d5e8ce6eac03696d51b32c1d0f6c3e82f604422) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "pn1_v0.bin", 0x10000, 0x10000, CRC(e2689f79) SHA1(b88e3435f2932901cc0a3b379b31a764bb9b2e2b) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "pn1_c8.bin", 0x00000, 0x10000, CRC(f3afd65d) SHA1(51daefd8685b49c464130b9e7d93e31cfdda724e) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "pn_chr-0.bin", 0x00000, 0x20000, CRC(7c57644c) SHA1(77d9cc9ffbed47a941e4c5e5645d7d1126f6c302) ) ROM_LOAD( "pn_chr-1.bin", 0x20000, 0x20000, CRC(7eaa67ed) SHA1(4ad6cfa31d781fa7169663bbc319fc79d8965290) ) ROM_LOAD( "pn_chr-2.bin", 0x40000, 0x20000, CRC(27e739ac) SHA1(be9dbd22d988b76f7044328e2056c3f26b703401) ) ROM_LOAD( "pn_chr-3.bin", 0x60000, 0x20000, CRC(1dfda293) SHA1(fa01b0b8a820c1d24ff0f84b857d2784f0dac1cf) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "pn_obj-0.bin", 0x00000, 0x20000, CRC(fda57e8b) SHA1(16a72585268159d24f881dbb1aa6ae82bcc4bde7) ) ROM_LOAD( "pn_obj-1.bin", 0x20000, 0x20000, CRC(27bdf440) SHA1(0be16dc73590eb71090e6a0e6ddd6e7f4f3dbfba) ) ROM_END /* Galaga '88 */ ROM_START( galaga88 ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "g81_s0.bin", 0x0c000, 0x10000, CRC(164a3fdc) SHA1(d7b026f6a617bb444e3bce80cec2cbb4772cb533) ) ROM_LOAD( "g81_s1.bin", 0x1c000, 0x10000, CRC(16a4b784) SHA1(a0d6f6ad4a68c9e10f2662e940ffaee691cafcac) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "g81_p0.bin", 0x000000, CRC(0f0778ca) SHA1(17cc03c6ff138cf947dafe05dc0759ff968a399e) ) ROM_LOAD_512( "g81_p1.bin", 0x080000, CRC(e68cb351) SHA1(1087c0d9a53f3a4d238f19d479856b502bde7b77) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ ROM_LOAD_512( "g81_p5.bin", 0x280000, CRC(4fbd3f6c) SHA1(40d8dadc0a36b4c1886778cfc8d380a34aea2505) ) ROM_LOAD_512( "g8x_p6.bin", 0x300000, CRC(403d01c1) SHA1(86109087b10c4fbcc940df6a84f7546de56303d2) ) ROM_LOAD_512( "g8x_p7.bin", 0x380000, CRC(df75b7fc) SHA1(cb810e7ba05bd8e873559e529e25a99adbf6307d) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "g81_v0.bin", 0x10000, 0x10000, CRC(86921dd4) SHA1(7048fd5b6ed5f4ddf6788958c30604418a6613ff) ) ROM_LOAD_HS( "g81_v1.bin", 0x30000, 0x10000, CRC(9c300e16) SHA1(6f3c82dc83290426068acef0b8fabba452421e8f) ) ROM_LOAD_HS( "g81_v2.bin", 0x50000, 0x10000, CRC(5316b4b0) SHA1(353c06e0e7c8dd9d609f8b341663bbf0ca60f6b5) ) ROM_LOAD_HS( "g81_v3.bin", 0x70000, 0x10000, CRC(dc077af4) SHA1(560090a335dfd345a6ae0eef8f1fd4d8098881f3) ) ROM_LOAD_HS( "g81_v4.bin", 0x90000, 0x10000, CRC(ac0279a7) SHA1(8d25292eec9953516fc5d25a94e30acc8159b360) ) ROM_LOAD_HS( "g81_v5.bin", 0xb0000, 0x10000, CRC(014ddba1) SHA1(26590b77a0c386dc076a8f8eccf6244c7e5a1e10) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "g8_chr-8.bin", 0x00000, 0x20000, CRC(3862ed0a) SHA1(4cae42bbfa434c7dce63fdceaa569fcb28768420) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "g8_chr-0.bin", 0x00000, 0x20000, CRC(68559c78) SHA1(28f6284acbf1fc263c2d38ae464ee77f367b0af5) ) ROM_LOAD( "g8_chr-1.bin", 0x20000, 0x20000, CRC(3dc0f93f) SHA1(0db9f37cf6e06013b402df23e615b0ab0d32b9ee) ) ROM_LOAD( "g8_chr-2.bin", 0x40000, 0x20000, CRC(dbf26f1f) SHA1(e52723647a8fe6db0b9c5e11c02486b20a549506) ) ROM_LOAD( "g8_chr-3.bin", 0x60000, 0x20000, CRC(f5d6cac5) SHA1(3d098b8219de4a7729ec95547eebff17c9b505b9) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "g8_obj-0.bin", 0x00000, 0x20000, CRC(d7112e3f) SHA1(476f9e1b636b257e517fc789508dac923d05ef67) ) ROM_LOAD( "g8_obj-1.bin", 0x20000, 0x20000, CRC(680db8e7) SHA1(84a68c27aaae27c0540f68f9c7d490a416c8f027) ) ROM_LOAD( "g8_obj-2.bin", 0x40000, 0x20000, CRC(13c97512) SHA1(9c5f39bcfe28abe1faa67bbe829a61fbcec98ec8) ) ROM_LOAD( "g8_obj-3.bin", 0x60000, 0x20000, CRC(3ed3941b) SHA1(5404aed795536ce6b37b8292d6a4446222bb50bf) ) ROM_LOAD( "g8_obj-4.bin", 0x80000, 0x20000, CRC(370ff4ad) SHA1(61d7306325103c6a03def619c21877faadf12699) ) ROM_LOAD( "g8_obj-5.bin", 0xa0000, 0x20000, CRC(b0645169) SHA1(e55dc9bd532b6bd821b7bf6994c35175600c317c) ) ROM_END /* Galaga '88 (Japan) */ ROM_START( galaga88j ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "g81_s0.bin", 0x0c000, 0x10000, CRC(164a3fdc) SHA1(d7b026f6a617bb444e3bce80cec2cbb4772cb533) ) ROM_LOAD( "g81_s1.bin", 0x1c000, 0x10000, CRC(16a4b784) SHA1(a0d6f6ad4a68c9e10f2662e940ffaee691cafcac) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "g81_p0.bin", 0x000000, CRC(0f0778ca) SHA1(17cc03c6ff138cf947dafe05dc0759ff968a399e) ) ROM_LOAD_512( "g81_p1.bin", 0x080000, CRC(e68cb351) SHA1(1087c0d9a53f3a4d238f19d479856b502bde7b77) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ ROM_LOAD_512( "g81_p5.bin", 0x280000, CRC(4fbd3f6c) SHA1(40d8dadc0a36b4c1886778cfc8d380a34aea2505) ) ROM_LOAD_512( "g81_p6.bin", 0x300000, CRC(e7203707) SHA1(1171196029ebf0734211e1cc2521db7aa8594f31) ) ROM_LOAD_512( "g81_p7.bin", 0x380000, CRC(7c10965d) SHA1(35f2e4ef66525c2b60975b799014d60cc15f83a5) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "g81_v0.bin", 0x10000, 0x10000, CRC(86921dd4) SHA1(7048fd5b6ed5f4ddf6788958c30604418a6613ff) ) ROM_LOAD_HS( "g81_v1.bin", 0x30000, 0x10000, CRC(9c300e16) SHA1(6f3c82dc83290426068acef0b8fabba452421e8f) ) ROM_LOAD_HS( "g81_v2.bin", 0x50000, 0x10000, CRC(5316b4b0) SHA1(353c06e0e7c8dd9d609f8b341663bbf0ca60f6b5) ) ROM_LOAD_HS( "g81_v3.bin", 0x70000, 0x10000, CRC(dc077af4) SHA1(560090a335dfd345a6ae0eef8f1fd4d8098881f3) ) ROM_LOAD_HS( "g81_v4.bin", 0x90000, 0x10000, CRC(ac0279a7) SHA1(8d25292eec9953516fc5d25a94e30acc8159b360) ) ROM_LOAD_HS( "g81_v5.bin", 0xb0000, 0x10000, CRC(014ddba1) SHA1(26590b77a0c386dc076a8f8eccf6244c7e5a1e10) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "g8_chr-8.bin", 0x00000, 0x20000, CRC(3862ed0a) SHA1(4cae42bbfa434c7dce63fdceaa569fcb28768420) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "g8_chr-0.bin", 0x00000, 0x20000, CRC(68559c78) SHA1(28f6284acbf1fc263c2d38ae464ee77f367b0af5) ) ROM_LOAD( "g8_chr-1.bin", 0x20000, 0x20000, CRC(3dc0f93f) SHA1(0db9f37cf6e06013b402df23e615b0ab0d32b9ee) ) ROM_LOAD( "g8_chr-2.bin", 0x40000, 0x20000, CRC(dbf26f1f) SHA1(e52723647a8fe6db0b9c5e11c02486b20a549506) ) ROM_LOAD( "g8_chr-3.bin", 0x60000, 0x20000, CRC(f5d6cac5) SHA1(3d098b8219de4a7729ec95547eebff17c9b505b9) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "g8_obj-0.bin", 0x00000, 0x20000, CRC(d7112e3f) SHA1(476f9e1b636b257e517fc789508dac923d05ef67) ) ROM_LOAD( "g8_obj-1.bin", 0x20000, 0x20000, CRC(680db8e7) SHA1(84a68c27aaae27c0540f68f9c7d490a416c8f027) ) ROM_LOAD( "g8_obj-2.bin", 0x40000, 0x20000, CRC(13c97512) SHA1(9c5f39bcfe28abe1faa67bbe829a61fbcec98ec8) ) ROM_LOAD( "g8_obj-3.bin", 0x60000, 0x20000, CRC(3ed3941b) SHA1(5404aed795536ce6b37b8292d6a4446222bb50bf) ) ROM_LOAD( "g8_obj-4.bin", 0x80000, 0x20000, CRC(370ff4ad) SHA1(61d7306325103c6a03def619c21877faadf12699) ) ROM_LOAD( "g8_obj-5.bin", 0xa0000, 0x20000, CRC(b0645169) SHA1(e55dc9bd532b6bd821b7bf6994c35175600c317c) ) ROM_END /* World Stadium */ ROM_START( ws ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "ws1_snd0.bin", 0x0c000, 0x10000, CRC(45a87810) SHA1(b6537500cc6e862d97074f636248446d6fae5d07) ) ROM_LOAD( "ws1_snd1.bin", 0x1c000, 0x10000, CRC(31bf74c1) SHA1(ddb7a91d6f3ae93be79914a435178a540fe05bfb) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "ws1_prg0.bin", 0x000000, CRC(b0234298) SHA1(b46a70109801d85332fb6658426bd795e03f492a) ) ROM_LOAD_512( "ws1_prg1.bin", 0x080000, CRC(dfd72bed) SHA1(5985e7112cb994b016b0027a933413d7edeba1f6) ) ROM_LOAD_512( "ws1_prg2.bin", 0x100000, CRC(bb09fa9b) SHA1(af5223daee89cf55dceb838d2f812efd74d21d23) ) /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_512( "ws1_prg7.bin", 0x380000, CRC(28712eba) SHA1(01ffb75af07eccd42426c4f4f933a3d562fdd165) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "ws1_voi0.bin", 0x10000, 0x10000, CRC(f6949199) SHA1(ef596b02060f8e58eac37765663dd16377244391) ) ROM_LOAD( "ws_voi-1.bin", 0x30000, 0x20000, CRC(210e2af9) SHA1(f8a1f8c6b9fbb8a9b3f298674600c1fbb9c5840e) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "ws_chr-8.bin", 0x00000, 0x20000, CRC(d1897b9b) SHA1(29906614b879e5623b49bc925e80006aee3997b9) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "ws_chr-0.bin", 0x00000, 0x20000, CRC(3e3e96b4) SHA1(7b5f72e7e2aab9c78f452171ac6ebe8c634a88c4) ) ROM_LOAD( "ws_chr-1.bin", 0x20000, 0x20000, CRC(897dfbc1) SHA1(3e7425a456bada77591abcf1567ec75a99440334) ) ROM_LOAD( "ws_chr-2.bin", 0x40000, 0x20000, CRC(e142527c) SHA1(606206b7b9916e3f456595344b70c17d44731fbb) ) ROM_LOAD( "ws_chr-3.bin", 0x60000, 0x20000, CRC(907d4dc8) SHA1(16c31cbccef4d8a81f2150cec874a01688e46a59) ) ROM_LOAD( "ws_chr-4.bin", 0x80000, 0x20000, CRC(afb11e17) SHA1(cf4aa124f0d4fe737686ccda72c55c199189ca49) ) ROM_LOAD( "ws_chr-6.bin", 0xc0000, 0x20000, CRC(a16a17c2) SHA1(52917165d50a03db8ad6783a95731e0b438c2a6c) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "ws_obj-0.bin", 0x00000, 0x20000, CRC(12dc83a6) SHA1(f3d0ebda14af81ff99642ceaa7b9c0e4a4bfbbcb) ) ROM_LOAD( "ws_obj-1.bin", 0x20000, 0x20000, CRC(68290a46) SHA1(c05f31e1c2332cba5d5b8cafc0e9f616aadee5b7) ) ROM_LOAD( "ws_obj-2.bin", 0x40000, 0x20000, CRC(cd5ba55d) SHA1(9b5a655909457bcffdaaa95842740a6f0f8f6cec) ) ROM_LOAD_HS( "ws1_obj3.bin", 0x60000, 0x10000, CRC(f2ed5309) SHA1(b7d9c0a617660ecceaf7db3fd53bc0377ed1b6c1) ) ROM_END /* Beraboh Man */ ROM_START( berabohm ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "bm1_s0.bin", 0x0c000, 0x10000, CRC(d5d53cb1) SHA1(af5db529550382dab61197eb46e02110efc4c21b) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "bm1_p0.bin", 0x000000, CRC(b57ff8c1) SHA1(8169c95e83ada1016eb070aa6b4b99b153656615) ) ROM_LOAD_1024( "bm1_p1.bin", 0x080000, CRC(b15f6407) SHA1(7d24510a663c8c647fe52f413c580dbbd08d0ddc) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ ROM_LOAD_1024( "bm1_p4.bin", 0x200000, CRC(f6cfcb8c) SHA1(22c78c9afbe71a66d2022778309463dbe28419aa) ) /* 280000-2fffff empty */ ROM_LOAD_512 ( "bm1-p6.bin", 0x300000, CRC(a51b69a5) SHA1(d04a52feb95f8b65978af88bd4b338883228fd93) ) ROM_LOAD_1024( "bm1_p7c.bin", 0x380000, CRC(9694d7b2) SHA1(2953a7029457a8afb2767560f05c064aade28bca) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "bm1_v0.bin", 0x10000, 0x10000, CRC(4e40d0ca) SHA1(799c4becd2e5877719d7a5eb9b610f91a7a637af) ) ROM_LOAD( "bm_voi-1.bin", 0x30000, 0x20000, CRC(be9ce0a8) SHA1(a211216125615cb14e515317f56976c4ebe13f5f) ) ROM_LOAD_HS( "bm1_v2.bin", 0x50000, 0x10000, CRC(41225d04) SHA1(a670c5ce63ff1d2ed94aa5ea17cb2c91eb768f14) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "bm_chr-8.bin", 0x00000, 0x20000, CRC(92860e95) SHA1(d8c8d5aed956c876809f287700f33bc70a1b58a3) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "bm_chr-0.bin", 0x00000, 0x20000, CRC(eda1d92e) SHA1(b9423a9feafb08c0f3d1f359783d8e4fb17bde98) ) ROM_LOAD( "bm_chr-1.bin", 0x20000, 0x20000, CRC(8ae1891e) SHA1(95308defaf564680028abc3a0fd406cf35e461ce) ) ROM_LOAD( "bm_chr-2.bin", 0x40000, 0x20000, CRC(774cdf4e) SHA1(a4663dec7bfb43bee4e6aaacb3b203d71e3e3c9e) ) ROM_LOAD( "bm_chr-3.bin", 0x60000, 0x20000, CRC(6d81e6c9) SHA1(6837adf0b82c7a6cba973932083db33a0ba0b422) ) ROM_LOAD( "bm_chr-4.bin", 0x80000, 0x20000, CRC(f4597683) SHA1(ea585ff6e998e647580bf75dc128c1c2892947eb) ) ROM_LOAD( "bm_chr-5.bin", 0xa0000, 0x20000, CRC(0e0abde0) SHA1(1e17767ccf55bebf681b078b405bedd47fe502d5) ) ROM_LOAD( "bm_chr-6.bin", 0xc0000, 0x20000, CRC(4a61f08c) SHA1(1136819780e1f3ed150663d4853b6caf835e1c3e) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "bm_obj-0.bin", 0x00000, 0x20000, CRC(15724b94) SHA1(2f40425138c574a51e742ff610ce88c8a47c0c16) ) ROM_LOAD( "bm_obj-1.bin", 0x20000, 0x20000, CRC(5d21f962) SHA1(2cfeda30dd7e10bcb66fe8858470a9db7577a59d) ) ROM_LOAD( "bm_obj-2.bin", 0x40000, 0x20000, CRC(5d48e924) SHA1(6642b9cc632bba216f341a37325a826808aa3f34) ) ROM_LOAD( "bm_obj-3.bin", 0x60000, 0x20000, CRC(cbe56b7f) SHA1(6387d04f0f42cde3504fb85ebb702de334bb0e5a) ) ROM_LOAD( "bm_obj-4.bin", 0x80000, 0x20000, CRC(76dcc24c) SHA1(78deeb6efca1d2a0d52ee047bdd869cb9c9e2816) ) ROM_LOAD( "bm_obj-5.bin", 0xa0000, 0x20000, CRC(fe70201d) SHA1(49a621e169f096572583bbbdee2ab1a7916bf95f) ) ROM_LOAD( "bm_obj-7.bin", 0xe0000, 0x20000, CRC(377c81ed) SHA1(85f4682c6079863793f5575d261a33309c221ba7) ) ROM_END ROM_START( berabohmo ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "bm1_s0.bin", 0x0c000, 0x10000, CRC(d5d53cb1) SHA1(af5db529550382dab61197eb46e02110efc4c21b) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "bm1_p0.bin", 0x000000, CRC(b57ff8c1) SHA1(8169c95e83ada1016eb070aa6b4b99b153656615) ) ROM_LOAD_1024( "bm1_p1.bin", 0x080000, CRC(b15f6407) SHA1(7d24510a663c8c647fe52f413c580dbbd08d0ddc) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ ROM_LOAD_1024( "bm1_p4.bin", 0x200000, CRC(f6cfcb8c) SHA1(22c78c9afbe71a66d2022778309463dbe28419aa) ) /* 280000-2fffff empty */ ROM_LOAD_512 ( "bm1-p6.bin", 0x300000, CRC(a51b69a5) SHA1(d04a52feb95f8b65978af88bd4b338883228fd93) ) ROM_LOAD_1024( "bm1_p7b.bin", 0x380000, CRC(e0c36ddd) SHA1(e949da36524add3ab70d5dd5dcc7c6f42e3799e7) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "bm1_v0.bin", 0x10000, 0x10000, CRC(4e40d0ca) SHA1(799c4becd2e5877719d7a5eb9b610f91a7a637af) ) ROM_LOAD( "bm_voi-1.bin", 0x30000, 0x20000, CRC(be9ce0a8) SHA1(a211216125615cb14e515317f56976c4ebe13f5f) ) ROM_LOAD_HS( "bm1_v2.bin", 0x50000, 0x10000, CRC(41225d04) SHA1(a670c5ce63ff1d2ed94aa5ea17cb2c91eb768f14) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "bm_chr-8.bin", 0x00000, 0x20000, CRC(92860e95) SHA1(d8c8d5aed956c876809f287700f33bc70a1b58a3) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "bm_chr-0.bin", 0x00000, 0x20000, CRC(eda1d92e) SHA1(b9423a9feafb08c0f3d1f359783d8e4fb17bde98) ) ROM_LOAD( "bm_chr-1.bin", 0x20000, 0x20000, CRC(8ae1891e) SHA1(95308defaf564680028abc3a0fd406cf35e461ce) ) ROM_LOAD( "bm_chr-2.bin", 0x40000, 0x20000, CRC(774cdf4e) SHA1(a4663dec7bfb43bee4e6aaacb3b203d71e3e3c9e) ) ROM_LOAD( "bm_chr-3.bin", 0x60000, 0x20000, CRC(6d81e6c9) SHA1(6837adf0b82c7a6cba973932083db33a0ba0b422) ) ROM_LOAD( "bm_chr-4.bin", 0x80000, 0x20000, CRC(f4597683) SHA1(ea585ff6e998e647580bf75dc128c1c2892947eb) ) ROM_LOAD( "bm_chr-5.bin", 0xa0000, 0x20000, CRC(0e0abde0) SHA1(1e17767ccf55bebf681b078b405bedd47fe502d5) ) ROM_LOAD( "bm_chr-6.bin", 0xc0000, 0x20000, CRC(4a61f08c) SHA1(1136819780e1f3ed150663d4853b6caf835e1c3e) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "bm_obj-0.bin", 0x00000, 0x20000, CRC(15724b94) SHA1(2f40425138c574a51e742ff610ce88c8a47c0c16) ) ROM_LOAD( "bm_obj-1.bin", 0x20000, 0x20000, CRC(5d21f962) SHA1(2cfeda30dd7e10bcb66fe8858470a9db7577a59d) ) ROM_LOAD( "bm_obj-2.bin", 0x40000, 0x20000, CRC(5d48e924) SHA1(6642b9cc632bba216f341a37325a826808aa3f34) ) ROM_LOAD( "bm_obj-3.bin", 0x60000, 0x20000, CRC(cbe56b7f) SHA1(6387d04f0f42cde3504fb85ebb702de334bb0e5a) ) ROM_LOAD( "bm_obj-4.bin", 0x80000, 0x20000, CRC(76dcc24c) SHA1(78deeb6efca1d2a0d52ee047bdd869cb9c9e2816) ) ROM_LOAD( "bm_obj-5.bin", 0xa0000, 0x20000, CRC(fe70201d) SHA1(49a621e169f096572583bbbdee2ab1a7916bf95f) ) ROM_LOAD( "bm_obj-7.bin", 0xe0000, 0x20000, CRC(377c81ed) SHA1(85f4682c6079863793f5575d261a33309c221ba7) ) ROM_END /* Marchen Maze */ ROM_START( mmaze ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "mm_snd-0.bin", 0x0c000, 0x10000, CRC(25d25e07) SHA1(b2293bfc380fd767ac2a51e8b32e24bbea866be2) ) ROM_LOAD( "mm_snd-1.bin", 0x1c000, 0x10000, CRC(2c5849c8) SHA1(1073719c9f4d4e41cbfd7c749bff42a0be460baf) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "mm_prg-0.bin", 0x000000, CRC(e169a911) SHA1(0537536f5278a9e7ebad03b55d9904ccbac7b3b6) ) ROM_LOAD_1024( "mm_prg-1.bin", 0x080000, CRC(6ba14e41) SHA1(54d53a5653eb943210f519c85d190482957b3533) ) ROM_LOAD_1024( "mm_prg-2.bin", 0x100000, CRC(91bde09f) SHA1(d7f6f644f526e36b6fd930d80f78ad1aa646fdfb) ) /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ ROM_LOAD_512 ( "mm1_p6.bin", 0x300000, CRC(eaf530d8) SHA1(4c62f86b58ff2c62b269f2cef7982a3d49490ffa) ) ROM_LOAD_512 ( "mm1_p7.bin", 0x380000, CRC(085e58cc) SHA1(3b83943e93eacae61a0e762d568cf7bc64128e37) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "mm_voi-0.bin", 0x10000, 0x20000, CRC(ee974cff) SHA1(f211c461a36dae9ce5ee614aaaabf92556181a85) ) ROM_LOAD( "mm_voi-1.bin", 0x30000, 0x20000, CRC(d09b5830) SHA1(954be797e30f7d126b4fc2b04f190bfd7dc23bff) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "mm_chr-8.bin", 0x00000, 0x20000, CRC(a3784dfe) SHA1(7bcd71e0c675cd16587b61c23b470abb8ba434d3) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "mm_chr-0.bin", 0x00000, 0x20000, CRC(43ff2dfc) SHA1(4cf6834071f408eac5a7a67570bd11cb61a83b54) ) ROM_LOAD( "mm_chr-1.bin", 0x20000, 0x20000, CRC(b9b4b72d) SHA1(cc11496a27cd94503eb3a16c95c49d60ed092e62) ) ROM_LOAD( "mm_chr-2.bin", 0x40000, 0x20000, CRC(bee28425) SHA1(90e8aaf4bcb1af6239404bc05b9e6a1b25f61754) ) ROM_LOAD( "mm_chr-3.bin", 0x60000, 0x20000, CRC(d9f41e5c) SHA1(c4fd2245ee02d8479209e07b8fe32d46b66de6ee) ) ROM_LOAD( "mm_chr-4.bin", 0x80000, 0x20000, CRC(3484f4ae) SHA1(0cc177637e3fc8ef26bcde0f15ab507143745ff9) ) ROM_LOAD( "mm_chr-5.bin", 0xa0000, 0x20000, CRC(c863deba) SHA1(cc2b8cd156cf11ee289c68b0a583e7bb4250414b) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "mm_obj-0.bin", 0x00000, 0x20000, CRC(d4b7e698) SHA1(c73ef73574a52d06e12e21047529b09854e1ba21) ) ROM_LOAD( "mm_obj-1.bin", 0x20000, 0x20000, CRC(1ce49e04) SHA1(fc30a03e443bece11bd86771ebd1fcb40d15b0b9) ) ROM_LOAD( "mm_obj-2.bin", 0x40000, 0x20000, CRC(3d3d5de3) SHA1(aa8032f1d99af1d92b0afaa11933548e0d39f03b) ) ROM_LOAD( "mm_obj-3.bin", 0x60000, 0x20000, CRC(dac57358) SHA1(5175b66d3622cb56ed7be3568b247195d1485579) ) ROM_END /* Bakutotsu Kijuutei */ ROM_START( bakutotu ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "bk1_s0.bin", 0x0c000, 0x10000, CRC(c35d7df6) SHA1(9ea534fc700581171536ad1df60263d31e7239a6) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "bk_prg-0.bin", 0x000000, CRC(4529c362) SHA1(beae2119fb6a5752885766fb5fba9c4fac5dd38f) ) ROM_LOAD_512 ( "bk1_p1.bin", 0x080000, CRC(d389d6d4) SHA1(04502f1670d96fb4c2369ca2f05edfd3181d63cf) ) ROM_LOAD_512 ( "bk1_p2.bin", 0x100000, CRC(7a686daa) SHA1(1313603f12e06eb2384bf156aee1bfb40e8fa39c) ) ROM_LOAD_1024( "bk1_p3.bin", 0x180000, CRC(e608234f) SHA1(0445321e19666effb4784f577bbeb5761822edb8) ) ROM_LOAD_512 ( "bk1_p4.bin", 0x200000, CRC(96446d48) SHA1(22a3f0689b272df3e773509b2ff72d2801d25cfc) ) ROM_LOAD_512 ( "bk1_p5.bin", 0x280000, CRC(dceed7cb) SHA1(af6a763a40a987e31a071debb85c42b45ec28644) ) ROM_LOAD_1024( "bk1_p6.bin", 0x300000, CRC(57a3ce42) SHA1(773d5f93e75ffe4b114cbcd1093c7cb43e1d6362) ) ROM_LOAD_1024( "bk1_prg7.bin", 0x380000, CRC(fac1c1bf) SHA1(59e2612d0f4b3aea5cf5f5652e7cbee89cde860f) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "bk1_v0.bin", 0x10000, 0x10000, CRC(008e290e) SHA1(87ac7291088f0d6a7179b1a5f3567a72dc92177c) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "bk_chr-8.bin", 0x00000, 0x20000, CRC(6c8d4029) SHA1(2eb6fd89ffaecfa53f9adcdebbe8f550199d067f) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "bk_chr-0.bin", 0x00000, 0x20000, CRC(4e011058) SHA1(bcefa12c1ca2486065ad648239704bed7f48dcfd) ) ROM_LOAD( "bk_chr-1.bin", 0x20000, 0x20000, CRC(496fcb9b) SHA1(0321bbc6957a34533d85008adbe1315a22f9292b) ) ROM_LOAD( "bk_chr-2.bin", 0x40000, 0x20000, CRC(dc812e28) SHA1(42c71a840f3f885f1d53285156c098d00a202ab1) ) ROM_LOAD( "bk_chr-3.bin", 0x60000, 0x20000, CRC(2b6120f4) SHA1(2cd52ed82556f4177ad427a063b6a0867ad3d3ad) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "bk_obj-0.bin", 0x00000, 0x20000, CRC(88c627c1) SHA1(10b331d8eec2cba327a8fa6f3213880e8e50a38d) ) // obj1 and 2 may not exist on the real board ROM_LOAD( "bk_obj-3.bin", 0x20000, 0x20000, CRC(f7d1909a) SHA1(3f74a186f29b8f13a4c33de8f5b3d241bd6ded89) ) // dummy mirroring obj3 ROM_LOAD( "bk_obj-4.bin", 0x40000, 0x20000, CRC(27ed1441) SHA1(74fa3ad01cbf01ee3be9d5cc2d241885c8a90b18) ) // dummy mirroring obj4 ROM_LOAD( "bk_obj-3.bin", 0x60000, 0x20000, CRC(f7d1909a) SHA1(3f74a186f29b8f13a4c33de8f5b3d241bd6ded89) ) ROM_LOAD( "bk_obj-4.bin", 0x80000, 0x20000, CRC(27ed1441) SHA1(74fa3ad01cbf01ee3be9d5cc2d241885c8a90b18) ) ROM_LOAD( "bk_obj-5.bin", 0xa0000, 0x20000, CRC(790560c0) SHA1(b3b0be53a3dccada9b7c059c1f10342a16cc7e1a) ) ROM_LOAD( "bk_obj-6.bin", 0xc0000, 0x20000, CRC(2cd4d2ea) SHA1(5a367841488304a93595757a653f9b484cfb252e) ) ROM_LOAD( "bk_obj-7.bin", 0xe0000, 0x20000, CRC(809aa0e6) SHA1(d5dbc04037001a0808e79da742f7c4a8f5d3bc2f) ) ROM_END /* World Court */ ROM_START( wldcourt ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "wc1_snd0.bin", 0x0c000, 0x10000, CRC(17a6505d) SHA1(773636173947a656c3b5a21049c28eedc40e4654) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ ROM_LOAD_512( "wc1_prg6.bin", 0x300000, CRC(e9216b9e) SHA1(dc2e0b7ca1b0de01ae7e05a4098eb6f2d1042211) ) ROM_LOAD_512( "wc1_prg7.bin", 0x380000, CRC(8a7c6cac) SHA1(da3b1682c4aa756a8f8d06c15110ee8d23c215f1) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "wc1_voi0.bin", 0x10000, 0x10000, CRC(b57919f7) SHA1(5305c479513943a5d92988a63ad1671744e944b5) ) ROM_LOAD( "wc1_voi1.bin", 0x30000, 0x20000, CRC(97974b4b) SHA1(1e4d10ce28cabc01f1f233a0edc05e20874e0285) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "wc1_chr8.bin", 0x00000, 0x20000, CRC(23e1c399) SHA1(2d22da5c68c0924767f18fb19576cb76a016ae8e) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "wc1_chr0.bin", 0x00000, 0x20000, CRC(9fb07b9b) SHA1(5e98da8a4800be264d219e7b47433531ae2bbb79) ) ROM_LOAD( "wc1_chr1.bin", 0x20000, 0x20000, CRC(01bfbf60) SHA1(648bdabd0e9b5e98f20863335177ad2df455c022) ) ROM_LOAD( "wc1_chr2.bin", 0x40000, 0x20000, CRC(7e8acf45) SHA1(0bc5206be76a8f44881a1bc5f559412c9a8ff57f) ) ROM_LOAD( "wc1_chr3.bin", 0x60000, 0x20000, CRC(924e9c81) SHA1(4b5eb94c8da9e8397c5f1d03f338a5fa8895931c) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "wc1_obj0.bin", 0x00000, 0x20000, CRC(70d562f8) SHA1(4445e2dd3eeaef79803d2b06e5b32782f6c4acbc) ) ROM_LOAD( "wc1_obj1.bin", 0x20000, 0x20000, CRC(ba8b034a) SHA1(024a4dd4497c17792648f90b59da9bc3da884f13) ) ROM_LOAD( "wc1_obj2.bin", 0x40000, 0x20000, CRC(c2bd5f0f) SHA1(9c29144fb77290a4d2aaa43c4c0b2f6757ed1f8c) ) ROM_LOAD( "wc1_obj3.bin", 0x60000, 0x10000, CRC(1aa2dbc8) SHA1(dc100fd85aca8b4c29d2100dba43dd4093976633) ) ROM_END /* Splatter House Namco, 198x This game runs on Namco System 1 hardware PCB Layout ---------- Top Board (8617963201) (8617961201) |---------------------------------------------------------------------------| | TRB LA4460 LA4460 | | BAS | | BAL CHR8.U8 | | LA4520 JP4 JP3 | | TS7630 | | |-----| | | VOL | 123 | JP2 PRG7.T10 | | |-----| | | TL084 TL084 PRG6.S10 | | | | PRG5.P10 | |J MB3771 4066 YM3012 | |A PRG4.N10 | |M PAL1 | |M 64A1.M4 CHR7.M8 OBJ7.M9 PRG3.M10 | |A | | CHR6.L8 OBJ6.L9 PRG2.L10 | | | | VOICE5.K4 CHR5.K8 OBJ5.K9 PRG1.K10 | | | | VOICE4.H4 CHR4.H8 OBJ4.H9 PRG0.H10 | | | | VOICE3.F4 CHR3.F8 OBJ3.F9 JP1 KEYCUS(181) | | | | VOICE2.E4 CHR2.E8 OBJ2.E9 | | | | VOICE1.B4 CHR1.B8 OBJ1.B9 SOUND1.B10 | | LB1760 | | VOICE0.A4 CHR0.A8 OBJ0.A9 SOUND0.A10 | | DSW | | | |---------------------------------------------------------------------------| Notes: PAL1 - MMI Pal16L8, labelled 'SYS87A-R' (DIP20) JP1 - Configures ROM types, setting: 1-2 JP2 - Configures ROM types, setting: 1-2 JP3 - Configures ROM types, setting: 2-3 JP4 - Used to set speaker output to STEREO/MONO TRB - Treble Adjustment Pot BAS - Bass Adjustment Pot BAL - Balance Adjustment Pot VOL - Master Volume Pot Namco Custom ICs - 123 (QFP80) 181 (DIP28, KEYCUS, Splatter House) 64A1 (DIP40, 63701 MCU) Bottom Board 8617961101 (8617963101) |-----------------------------------------------------------------| |3.579545MHz YM2151 6809 6809 | | | | 2064 2064 6809 | |2816 | | | | | | |-----| 62256-10 | | | 121 | | | | | | | |-----| |-----| | | |117 | | | | | | | |-----| | | | | PAL2 2064 | | | | | | 62256-8* | | 6116 30 | | | | 2064 |-----| | | |133 | | | 2064 | | 2064 | | |-----| | | 2064 6116 | | |-----| 2064 | | |C116 | 6116 | | | | |-----| 48 | | |-----| |C120 | 39 49.152MHz | | | | | | |-----| 27 | |-----------------------------------------------------------------| Notes: 6809 - Hitachi HD68B09EP CPUs, running at 8.000MHz (all 3) YM2151- Running at 3.579545MHz PAL2 - MMI Pal16L8, labelled 'SYS87A-C' (DIP20) 2816 - 2K x8 EEPROM (DIP24) 6116 - 2K x8 SRAM (DIP24) 2064 - 8K x8 SRAM (DIP28) 62256 - 32K x8 SRAM (DIP28) * Note, a -8 part must be used at this location or the PCB will not boot Namco Custom ICs - 30 (SDIP64) 39 (DIP42) 48 (SDIP64) 27 (DIP42) 121 (QFP64) C116 (QFP80) C120 (QFP64) 117 (QFP64) 133 (QFP64) */ ROM_START( splatter ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "sh1_snd0b.bin", 0x0c000, 0x10000, CRC(03b47a5c) SHA1(6fc1cb95347880d0fcadac4d5c2a46734211afc4) ) ROM_LOAD( "sh1_snd1.bin", 0x1c000, 0x10000, CRC(8ece9e0a) SHA1(578da932a7684c6f633dde1d6412011c727c2380) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "sh1_prg0.bin", 0x000000, CRC(4e07e6d9) SHA1(9bca8aca0041c311c403cf3b9a2365d704b39769) ) ROM_LOAD_512( "sh1_prg1.bin", 0x080000, CRC(7a3efe09) SHA1(2271356be580e29cf70dbb70f797fb3c49666ada) ) ROM_LOAD_512( "sh1_prg2.bin", 0x100000, CRC(434dbe7d) SHA1(40bb1d4ed8e6563f98732501e212d7324c714af2) ) ROM_LOAD_512( "sh1_prg3.bin", 0x180000, CRC(955ce93f) SHA1(5ba493769595bc9ebf5404a50435aaf0918d7dd3) ) ROM_LOAD_512( "sh1_prg4.bin", 0x200000, CRC(350dee5b) SHA1(8928a7453ff52b3c7abbf28b2ab08b2e63b16d28) ) ROM_LOAD_512( "sh3_prg5.bin", 0x280000, CRC(3af893d9) SHA1(b7b6080d8d7769155d0ba8d193c2876ada9c5dc6) ) ROM_LOAD_512( "sh3_prg6.bin", 0x300000, CRC(0579e90e) SHA1(7ca32e370adce00d4f5152cfa1b691a1685e8dd1) ) ROM_LOAD_512( "sh3_prg7.bin", 0x380000, CRC(653b4509) SHA1(59fc84654acc88a1f748e5b632cbef8a78f4288e) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "sh_voi-0.bin", 0x10000, 0x20000, CRC(2199cb66) SHA1(f1c4e3fb0e7c6eae50c698cded8c85a3cbd36672) ) ROM_LOAD( "sh_voi-1.bin", 0x30000, 0x20000, CRC(9b6472af) SHA1(b7cde805a4d25f9c332c2c13ffa474e683ec76d5) ) ROM_LOAD( "sh_voi-2.bin", 0x50000, 0x20000, CRC(25ea75b6) SHA1(aafebbdddf4a2924d9e5a850ffb6861cb5c4a769) ) ROM_LOAD( "sh_voi-3.bin", 0x70000, 0x20000, CRC(5eebcdb4) SHA1(973e95a49cb1dda14e4c61580501c997fc7bc015) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "sh_chr-8.bin", 0x00000, 0x20000, CRC(321f483b) SHA1(84d75367d2e3ae210ecd17c163b336f609628a91) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "sh_chr-0.bin", 0x00000, 0x20000, CRC(4dd2ef05) SHA1(c756c0986db9e61cf44379fafb00295f0d434667) ) ROM_LOAD( "sh_chr-1.bin", 0x20000, 0x20000, CRC(7a764999) SHA1(836aee2c9abe2a8e3806b53e051f76dcf4266212) ) ROM_LOAD( "sh_chr-2.bin", 0x40000, 0x20000, CRC(6e6526ee) SHA1(f96a672b4293657398cfc6c1cf4ab4e4b223f7f9) ) ROM_LOAD( "sh_chr-3.bin", 0x60000, 0x20000, CRC(8d05abdb) SHA1(cdf6ae9edc880a1d750a4c36b9dc7150aab8e249) ) ROM_LOAD( "sh_chr-4.bin", 0x80000, 0x20000, CRC(1e1f8488) SHA1(3649564746516260b8b2df404e0ccf874d3441f9) ) ROM_LOAD( "sh_chr-5.bin", 0xa0000, 0x20000, CRC(684cf554) SHA1(77d3b6f03c8a96bd6e8bb7d2264fbfeb43bcde3d) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "sh_obj-0.bin", 0x00000, 0x20000, CRC(1cedbbae) SHA1(22811a9376195794f18ee8d377b2548d27fc868e) ) ROM_LOAD( "sh_obj-1.bin", 0x20000, 0x20000, CRC(e56e91ee) SHA1(12b823ca92fb518d84c0432925ae8a4b33a1354d) ) ROM_LOAD( "sh_obj-2.bin", 0x40000, 0x20000, CRC(3dfb0230) SHA1(bf68a20544931b9673ce1f9e81b5f82e99f50bd0) ) ROM_LOAD( "sh_obj-3.bin", 0x60000, 0x20000, CRC(e4e5a581) SHA1(e6cebef3dafbcdfd8e9e25b0796af47c8673473f) ) ROM_LOAD( "sh_obj-4.bin", 0x80000, 0x20000, CRC(b2422182) SHA1(84cba3b7552756a206793f4c7b90fc6b8821963d) ) ROM_LOAD( "sh_obj-5.bin", 0xa0000, 0x20000, CRC(24d0266f) SHA1(5c768343554209a7d7858afe41489a58809dd5f1) ) ROM_LOAD( "sh_obj-6.bin", 0xc0000, 0x20000, CRC(80830b0e) SHA1(f9d69ece0827f5ec46473142d24f3191d40a0d57) ) ROM_LOAD( "sh_obj-7.bin", 0xe0000, 0x20000, CRC(08b1953a) SHA1(f84f97e8e14ed6fcf99565d2603651831101ed2f) ) ROM_END ROM_START( splattero ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "sh1_snd0.bin", 0x0c000, 0x10000, CRC(90abd4ad) SHA1(caeba5befcf57d90671786c7ef1ce49d54821949) ) ROM_LOAD( "sh1_snd1.bin", 0x1c000, 0x10000, CRC(8ece9e0a) SHA1(578da932a7684c6f633dde1d6412011c727c2380) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "sh1_prg0.bin", 0x000000, CRC(4e07e6d9) SHA1(9bca8aca0041c311c403cf3b9a2365d704b39769) ) ROM_LOAD_512( "sh1_prg1.bin", 0x080000, CRC(7a3efe09) SHA1(2271356be580e29cf70dbb70f797fb3c49666ada) ) ROM_LOAD_512( "sh1_prg2.bin", 0x100000, CRC(434dbe7d) SHA1(40bb1d4ed8e6563f98732501e212d7324c714af2) ) ROM_LOAD_512( "sh1_prg3.bin", 0x180000, CRC(955ce93f) SHA1(5ba493769595bc9ebf5404a50435aaf0918d7dd3) ) ROM_LOAD_512( "sh1_prg4.bin", 0x200000, CRC(350dee5b) SHA1(8928a7453ff52b3c7abbf28b2ab08b2e63b16d28) ) ROM_LOAD_512( "sh1_prg5.bin", 0x280000, CRC(0187de9a) SHA1(9b6c5bbdb81fb5cbb9a93b2b6d2358711dfded31) ) ROM_LOAD_512( "sh2_prg6.bin", 0x300000, CRC(054d6275) SHA1(5f28985897e35dca33a8063e98938c0f6d8fe9d8) ) ROM_LOAD_512( "sh2_prg7.bin", 0x380000, CRC(942cb61e) SHA1(405804b85eed62150667116c500222f591a25dd3) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "sh_voi-0.bin", 0x10000, 0x20000, CRC(2199cb66) SHA1(f1c4e3fb0e7c6eae50c698cded8c85a3cbd36672) ) ROM_LOAD( "sh_voi-1.bin", 0x30000, 0x20000, CRC(9b6472af) SHA1(b7cde805a4d25f9c332c2c13ffa474e683ec76d5) ) ROM_LOAD( "sh_voi-2.bin", 0x50000, 0x20000, CRC(25ea75b6) SHA1(aafebbdddf4a2924d9e5a850ffb6861cb5c4a769) ) ROM_LOAD( "sh_voi-3.bin", 0x70000, 0x20000, CRC(5eebcdb4) SHA1(973e95a49cb1dda14e4c61580501c997fc7bc015) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "sh_chr-8.bin", 0x00000, 0x20000, CRC(321f483b) SHA1(84d75367d2e3ae210ecd17c163b336f609628a91) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "sh_chr-0.bin", 0x00000, 0x20000, CRC(4dd2ef05) SHA1(c756c0986db9e61cf44379fafb00295f0d434667) ) ROM_LOAD( "sh_chr-1.bin", 0x20000, 0x20000, CRC(7a764999) SHA1(836aee2c9abe2a8e3806b53e051f76dcf4266212) ) ROM_LOAD( "sh_chr-2.bin", 0x40000, 0x20000, CRC(6e6526ee) SHA1(f96a672b4293657398cfc6c1cf4ab4e4b223f7f9) ) ROM_LOAD( "sh_chr-3.bin", 0x60000, 0x20000, CRC(8d05abdb) SHA1(cdf6ae9edc880a1d750a4c36b9dc7150aab8e249) ) ROM_LOAD( "sh_chr-4.bin", 0x80000, 0x20000, CRC(1e1f8488) SHA1(3649564746516260b8b2df404e0ccf874d3441f9) ) ROM_LOAD( "sh_chr-5.bin", 0xa0000, 0x20000, CRC(684cf554) SHA1(77d3b6f03c8a96bd6e8bb7d2264fbfeb43bcde3d) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "sh_obj-0.bin", 0x00000, 0x20000, CRC(1cedbbae) SHA1(22811a9376195794f18ee8d377b2548d27fc868e) ) ROM_LOAD( "sh_obj-1.bin", 0x20000, 0x20000, CRC(e56e91ee) SHA1(12b823ca92fb518d84c0432925ae8a4b33a1354d) ) ROM_LOAD( "sh_obj-2.bin", 0x40000, 0x20000, CRC(3dfb0230) SHA1(bf68a20544931b9673ce1f9e81b5f82e99f50bd0) ) ROM_LOAD( "sh_obj-3.bin", 0x60000, 0x20000, CRC(e4e5a581) SHA1(e6cebef3dafbcdfd8e9e25b0796af47c8673473f) ) ROM_LOAD( "sh_obj-4.bin", 0x80000, 0x20000, CRC(b2422182) SHA1(84cba3b7552756a206793f4c7b90fc6b8821963d) ) ROM_LOAD( "sh_obj-5.bin", 0xa0000, 0x20000, CRC(24d0266f) SHA1(5c768343554209a7d7858afe41489a58809dd5f1) ) ROM_LOAD( "sh_obj-6.bin", 0xc0000, 0x20000, CRC(80830b0e) SHA1(f9d69ece0827f5ec46473142d24f3191d40a0d57) ) ROM_LOAD( "sh_obj-7.bin", 0xe0000, 0x20000, CRC(08b1953a) SHA1(f84f97e8e14ed6fcf99565d2603651831101ed2f) ) ROM_END ROM_START( splatterj ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "sh1_snd0.bin", 0x0c000, 0x10000, CRC(90abd4ad) SHA1(caeba5befcf57d90671786c7ef1ce49d54821949) ) ROM_LOAD( "sh1_snd1.bin", 0x1c000, 0x10000, CRC(8ece9e0a) SHA1(578da932a7684c6f633dde1d6412011c727c2380) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "sh1_prg0.bin", 0x000000, CRC(4e07e6d9) SHA1(9bca8aca0041c311c403cf3b9a2365d704b39769) ) ROM_LOAD_512( "sh1_prg1.bin", 0x080000, CRC(7a3efe09) SHA1(2271356be580e29cf70dbb70f797fb3c49666ada) ) ROM_LOAD_512( "sh1_prg2.bin", 0x100000, CRC(434dbe7d) SHA1(40bb1d4ed8e6563f98732501e212d7324c714af2) ) ROM_LOAD_512( "sh1_prg3.bin", 0x180000, CRC(955ce93f) SHA1(5ba493769595bc9ebf5404a50435aaf0918d7dd3) ) ROM_LOAD_512( "sh1_prg4.bin", 0x200000, CRC(350dee5b) SHA1(8928a7453ff52b3c7abbf28b2ab08b2e63b16d28) ) ROM_LOAD_512( "sh1_prg5.bin", 0x280000, CRC(0187de9a) SHA1(9b6c5bbdb81fb5cbb9a93b2b6d2358711dfded31) ) ROM_LOAD_512( "sh1_prg6.bin", 0x300000, CRC(97a3e664) SHA1(397907cedea1cd9ae25427df5d41b942933c3ca9) ) ROM_LOAD_512( "sh1_prg7.bin", 0x380000, CRC(24c8cbd7) SHA1(72a2f008840b1b5cf026dd51e2797d87d92040fd) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "sh_voi-0.bin", 0x10000, 0x20000, CRC(2199cb66) SHA1(f1c4e3fb0e7c6eae50c698cded8c85a3cbd36672) ) ROM_LOAD( "sh_voi-1.bin", 0x30000, 0x20000, CRC(9b6472af) SHA1(b7cde805a4d25f9c332c2c13ffa474e683ec76d5) ) ROM_LOAD( "sh_voi-2.bin", 0x50000, 0x20000, CRC(25ea75b6) SHA1(aafebbdddf4a2924d9e5a850ffb6861cb5c4a769) ) ROM_LOAD( "sh_voi-3.bin", 0x70000, 0x20000, CRC(5eebcdb4) SHA1(973e95a49cb1dda14e4c61580501c997fc7bc015) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "sh_chr-8.bin", 0x00000, 0x20000, CRC(321f483b) SHA1(84d75367d2e3ae210ecd17c163b336f609628a91) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "sh_chr-0.bin", 0x00000, 0x20000, CRC(4dd2ef05) SHA1(c756c0986db9e61cf44379fafb00295f0d434667) ) ROM_LOAD( "sh_chr-1.bin", 0x20000, 0x20000, CRC(7a764999) SHA1(836aee2c9abe2a8e3806b53e051f76dcf4266212) ) ROM_LOAD( "sh_chr-2.bin", 0x40000, 0x20000, CRC(6e6526ee) SHA1(f96a672b4293657398cfc6c1cf4ab4e4b223f7f9) ) ROM_LOAD( "sh_chr-3.bin", 0x60000, 0x20000, CRC(8d05abdb) SHA1(cdf6ae9edc880a1d750a4c36b9dc7150aab8e249) ) ROM_LOAD( "sh_chr-4.bin", 0x80000, 0x20000, CRC(1e1f8488) SHA1(3649564746516260b8b2df404e0ccf874d3441f9) ) ROM_LOAD( "sh_chr-5.bin", 0xa0000, 0x20000, CRC(684cf554) SHA1(77d3b6f03c8a96bd6e8bb7d2264fbfeb43bcde3d) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "sh_obj-0.bin", 0x00000, 0x20000, CRC(1cedbbae) SHA1(22811a9376195794f18ee8d377b2548d27fc868e) ) ROM_LOAD( "sh_obj-1.bin", 0x20000, 0x20000, CRC(e56e91ee) SHA1(12b823ca92fb518d84c0432925ae8a4b33a1354d) ) ROM_LOAD( "sh_obj-2.bin", 0x40000, 0x20000, CRC(3dfb0230) SHA1(bf68a20544931b9673ce1f9e81b5f82e99f50bd0) ) ROM_LOAD( "sh_obj-3.bin", 0x60000, 0x20000, CRC(e4e5a581) SHA1(e6cebef3dafbcdfd8e9e25b0796af47c8673473f) ) ROM_LOAD( "sh_obj-4.bin", 0x80000, 0x20000, CRC(b2422182) SHA1(84cba3b7552756a206793f4c7b90fc6b8821963d) ) ROM_LOAD( "sh_obj-5.bin", 0xa0000, 0x20000, CRC(24d0266f) SHA1(5c768343554209a7d7858afe41489a58809dd5f1) ) ROM_LOAD( "sh_obj-6.bin", 0xc0000, 0x20000, CRC(80830b0e) SHA1(f9d69ece0827f5ec46473142d24f3191d40a0d57) ) ROM_LOAD( "sh_obj-7.bin", 0xe0000, 0x20000, CRC(08b1953a) SHA1(f84f97e8e14ed6fcf99565d2603651831101ed2f) ) ROM_END /* Face Off */ ROM_START( faceoff ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "fo1_s0.bin", 0x0c000, 0x10000, CRC(9a00d97d) SHA1(f1dcad7b6c9adcdce720d7b336d9c34f37975b31) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ ROM_LOAD_512( "fo1_p6.bin", 0x300000, CRC(a48ee82b) SHA1(d6dbcb6d84a1290185388fb7278e0b2fbb46a0e5) ) ROM_LOAD_512( "fo1_p7.bin", 0x380000, CRC(6791d221) SHA1(e3a95bd4ff36df5fccd5168491beeb18b1a10d95) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "fo1_v0.bin", 0x10000, 0x10000, CRC(e6edf63e) SHA1(095f7fa93233e4b4f25e728868c212170be48550) ) ROM_LOAD_HS( "fo1_v1.bin", 0x30000, 0x10000, CRC(132a5d90) SHA1(d5ceae68d7aea7cdde43600453f9724f35834519) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "fo1_c8.bin", 0x00000, 0x10000, CRC(d397216c) SHA1(baa3747bf3e12246e2629eaf0abdb3df05e423bd) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "fo1_c0.bin", 0x00000, 0x20000, CRC(27884ac0) SHA1(b80444553e87d9dc0e3fdccee00ac9424a686a2a) ) ROM_LOAD( "fo1_c1.bin", 0x20000, 0x20000, CRC(4d423499) SHA1(9c06f468562e7c2dced3514b8a94db4146a16989) ) ROM_LOAD( "fo1_c2.bin", 0x40000, 0x20000, CRC(d62d86f1) SHA1(db526b9e5c701bb6264549581a00aabf6c95e7be) ) ROM_LOAD( "fo1_c3.bin", 0x60000, 0x20000, CRC(c2a08694) SHA1(8a78956a7e9f43c93aa63d80bb8b984c0ab22ef9) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "fo1_o0.bin", 0x00000, 0x20000, CRC(41af669d) SHA1(299563252d1340fd6745d9c04d7193ab29290b27) ) ROM_LOAD( "fo1_o1.bin", 0x20000, 0x20000, CRC(ad5fbaa7) SHA1(aebfd451e7666cfd49b9875b711a317356a0ea87) ) ROM_LOAD( "fo1_o2.bin", 0x40000, 0x20000, CRC(c1f7eb52) SHA1(f87a59afa19bbc7a9b876f50a787df8148b63738) ) ROM_LOAD( "fo1_o3.bin", 0x60000, 0x20000, CRC(aa95d2e0) SHA1(adb1acf5c032abc37c76445fd17f4bb02f0952f6) ) ROM_LOAD( "fo1_o4.bin", 0x80000, 0x20000, CRC(985f04c7) SHA1(03fcb84c9134aa4521ce9549d09925a4f7a82318) ) ROM_END /* Rompers */ ROM_START( rompers ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "rp1_snd0.bin", 0x0c000, 0x10000, CRC(c7c8d649) SHA1(a60a58b4fc8e3f65e4e686b51fd2c17c9d74c444) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ ROM_LOAD_512( "rp1_prg4.bin", 0x200000, CRC(0918f06d) SHA1(0a9055e8e7d6940e1ff89b4bb83180184b4c63cd) ) ROM_LOAD_512( "rp1_prg5.bin", 0x280000, CRC(98bd4133) SHA1(82b128eef2b6c9bd39816203feb60035556a09ee) ) ROM_LOAD_512( "rp1prg6b.bin", 0x300000, CRC(80821065) SHA1(76e0dd774e064d8ed9399116d50230e7d7f38216) ) ROM_LOAD_512( "rp1prg7b.bin", 0x380000, CRC(49d057e2) SHA1(c1e19218b1897827b3de7912a08f1677510a8b09) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "rp_voi-0.bin", 0x10000, 0x20000, CRC(11caef7e) SHA1(c6470cbbc6402872794e0a4e822a5d08ca2448ef) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "rp1_chr8.bin", 0x00000, 0x10000, CRC(69cfe46a) SHA1(01c5af1b7fc337ec06a5afabd87b9a6a7dcf3503) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "rp_chr-0.bin", 0x00000, 0x20000, CRC(41b10ef3) SHA1(b1230ef55db91bc92d251332434ca7d5c9e7f879) ) ROM_LOAD( "rp_chr-1.bin", 0x20000, 0x20000, CRC(c18cd24e) SHA1(cfcf7ff4810ce18aaf188fbb552c926db9577c00) ) ROM_LOAD( "rp_chr-2.bin", 0x40000, 0x20000, CRC(6c9a3c79) SHA1(7d70a87b411ebafd372eb3f46bb09c6bfbfafb04) ) ROM_LOAD( "rp_chr-3.bin", 0x60000, 0x20000, CRC(473aa788) SHA1(8b3fcc7511bdc5ab443ac67a6bd0c05fb3463f8c) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "rp_obj-0.bin", 0x00000, 0x20000, CRC(1dcbf8bb) SHA1(aec5d43b1a8c4af9a3002c815662179fa6324e2d) ) ROM_LOAD( "rp_obj-1.bin", 0x20000, 0x20000, CRC(cb98e273) SHA1(f13fe6f19ff812a2dcb614343f040fb9c4131b56) ) ROM_LOAD( "rp_obj-2.bin", 0x40000, 0x20000, CRC(6ebd191e) SHA1(e7ff23ac2586f4c38f3c5107b789e313a35e054e) ) ROM_LOAD( "rp_obj-3.bin", 0x60000, 0x20000, CRC(7c9828a1) SHA1(0b0abd18b17b0cfe9308d4282400cc8bc89b640c) ) ROM_LOAD( "rp_obj-4.bin", 0x80000, 0x20000, CRC(0348220b) SHA1(453c86d27490397c49d2708d5afc5a12c4bc99d1) ) ROM_LOAD( "rp1_obj5.bin", 0xa0000, 0x10000, CRC(9e2ba243) SHA1(36721dbebfef5f7fb3935ff89462b52ee286df82) ) ROM_LOAD( "rp1_obj6.bin", 0xc0000, 0x10000, CRC(6bf2aca6) SHA1(ecd6022c0e4022ebfc571ee20d89369921cf3f1d) ) ROM_END /* Rompers (old version) */ ROM_START( romperso ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "rp1_snd0.bin", 0x0c000, 0x10000, CRC(c7c8d649) SHA1(a60a58b4fc8e3f65e4e686b51fd2c17c9d74c444) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ ROM_LOAD_512( "rp1_prg4.bin", 0x200000, CRC(0918f06d) SHA1(0a9055e8e7d6940e1ff89b4bb83180184b4c63cd) ) ROM_LOAD_512( "rp1_prg5.bin", 0x280000, CRC(98bd4133) SHA1(82b128eef2b6c9bd39816203feb60035556a09ee) ) ROM_LOAD_512( "rp1_prg6.bin", 0x300000, CRC(fc183345) SHA1(1660233d8971236d059ac9c40ee430b269abdc8f) ) ROM_LOAD_512( "rp1_prg7.bin", 0x380000, CRC(8d49f28a) SHA1(3b86757da6e3f81794a7c18907b14a555b99bb10) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "rp_voi-0.bin", 0x10000, 0x20000, CRC(11caef7e) SHA1(c6470cbbc6402872794e0a4e822a5d08ca2448ef) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "rp1_chr8.bin", 0x00000, 0x10000, CRC(69cfe46a) SHA1(01c5af1b7fc337ec06a5afabd87b9a6a7dcf3503) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "rp_chr-0.bin", 0x00000, 0x20000, CRC(41b10ef3) SHA1(b1230ef55db91bc92d251332434ca7d5c9e7f879) ) ROM_LOAD( "rp_chr-1.bin", 0x20000, 0x20000, CRC(c18cd24e) SHA1(cfcf7ff4810ce18aaf188fbb552c926db9577c00) ) ROM_LOAD( "rp_chr-2.bin", 0x40000, 0x20000, CRC(6c9a3c79) SHA1(7d70a87b411ebafd372eb3f46bb09c6bfbfafb04) ) ROM_LOAD( "rp_chr-3.bin", 0x60000, 0x20000, CRC(473aa788) SHA1(8b3fcc7511bdc5ab443ac67a6bd0c05fb3463f8c) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "rp_obj-0.bin", 0x00000, 0x20000, CRC(1dcbf8bb) SHA1(aec5d43b1a8c4af9a3002c815662179fa6324e2d) ) ROM_LOAD( "rp_obj-1.bin", 0x20000, 0x20000, CRC(cb98e273) SHA1(f13fe6f19ff812a2dcb614343f040fb9c4131b56) ) ROM_LOAD( "rp_obj-2.bin", 0x40000, 0x20000, CRC(6ebd191e) SHA1(e7ff23ac2586f4c38f3c5107b789e313a35e054e) ) ROM_LOAD( "rp_obj-3.bin", 0x60000, 0x20000, CRC(7c9828a1) SHA1(0b0abd18b17b0cfe9308d4282400cc8bc89b640c) ) ROM_LOAD( "rp_obj-4.bin", 0x80000, 0x20000, CRC(0348220b) SHA1(453c86d27490397c49d2708d5afc5a12c4bc99d1) ) ROM_LOAD( "rp1_obj5.bin", 0xa0000, 0x10000, CRC(9e2ba243) SHA1(36721dbebfef5f7fb3935ff89462b52ee286df82) ) ROM_LOAD( "rp1_obj6.bin", 0xc0000, 0x10000, CRC(6bf2aca6) SHA1(ecd6022c0e4022ebfc571ee20d89369921cf3f1d) ) ROM_END /* Blast Off */ ROM_START( blastoff ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "bo1-snd0.bin", 0x0c000, 0x10000, CRC(2ecab76e) SHA1(592f1f9ac06cea81517ad0ab7d2fd65bccf6a8d8) ) ROM_LOAD( "bo1-snd1.bin", 0x1c000, 0x10000, CRC(048a6af1) SHA1(97b839c7c92053b1058f4c91fc5b6e398ee73045) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ ROM_LOAD_1024( "bo1_prg6.bin", 0x300000, CRC(d60da63e) SHA1(525e7d87e240d08f83e5d69b47eb185283b396d4) ) ROM_LOAD_1024( "bo1prg7b.bin", 0x380000, CRC(b630383c) SHA1(eef9ae4e84f41bf5d137936d8eb033cb89374b86) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "bo_voi-0.bin", 0x10000, 0x20000, CRC(47065e18) SHA1(234e7a40be4def6846040a0fca3e9d7eff3754e3) ) ROM_LOAD( "bo_voi-1.bin", 0x30000, 0x20000, CRC(0308b18e) SHA1(7196abdf36d660089d739e3f3a362648768a6127) ) ROM_LOAD( "bo_voi-2.bin", 0x50000, 0x20000, CRC(88cab230) SHA1(659c4efeb8aa24f8b32509ee563407ed1e17d564) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "bo_chr-8.bin", 0x00000, 0x20000, CRC(e8b5f2d4) SHA1(70dd2898dcfed5f43f6c50f852660f24a9d7ec9d) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "bo_chr-0.bin", 0x00000, 0x20000, CRC(bdc0afb5) SHA1(09d01640bd0ff8d9d96282411ec9176e5fc57cae) ) ROM_LOAD( "bo_chr-1.bin", 0x20000, 0x20000, CRC(963d2639) SHA1(1bb936631c17e7695e087c95a72f1871fabb6647) ) ROM_LOAD( "bo_chr-2.bin", 0x40000, 0x20000, CRC(acdb6894) SHA1(a0d712e4883cda7068aa678d698abbe9c910363b) ) ROM_LOAD( "bo_chr-3.bin", 0x60000, 0x20000, CRC(214ec47f) SHA1(0f314740bdb2f3cd0ed8ab9a98a47eb8f8b1480b) ) ROM_LOAD( "bo_chr-4.bin", 0x80000, 0x20000, CRC(08397583) SHA1(e2c0ce46982a1f9035f0a3c4f08dbf3a5e11a871) ) ROM_LOAD( "bo_chr-5.bin", 0xa0000, 0x20000, CRC(20402429) SHA1(a84760f693ec15f8f8238653d1761a34e2499da9) ) ROM_LOAD( "bo_chr-7.bin", 0xe0000, 0x20000, CRC(4c5c4603) SHA1(aa0c4f651ae38513f0a2b685dcc62c1897d0f310) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "bo_obj-0.bin", 0x00000, 0x20000, CRC(b3308ae7) SHA1(543ce5b41d922e0299ea691437d7d1a1741c1e0f) ) ROM_LOAD( "bo_obj-1.bin", 0x20000, 0x20000, CRC(c9c93c47) SHA1(ed3e0e54a5602e2ec6d4e0ee9f7632bc0d4b99fe) ) ROM_LOAD( "bo_obj-2.bin", 0x40000, 0x20000, CRC(eef77527) SHA1(ba1931a37e4ad06e57e73d61f985bf6267f92d76) ) ROM_LOAD( "bo_obj-3.bin", 0x60000, 0x20000, CRC(e3d9ed58) SHA1(ddb68274957f52882331b4ab13c55f096a0b1f76) ) ROM_LOAD( "bo1_obj4.bin", 0x80000, 0x20000, CRC(c2c1b9cb) SHA1(754bf6136f4b1b4958474072dca5c6dbf54517bd) ) ROM_END /* World Stadium '89 */ ROM_START( ws89 ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "w91_snd0.bin", 0x0c000, 0x10000, CRC(52b84d5a) SHA1(efe7921a565faa42793d581868aa3fa634d81103) ) ROM_LOAD( "ws1_snd1.bin", 0x1c000, 0x10000, CRC(31bf74c1) SHA1(ddb7a91d6f3ae93be79914a435178a540fe05bfb) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "ws1_prg0.bin", 0x000000, CRC(b0234298) SHA1(b46a70109801d85332fb6658426bd795e03f492a) ) ROM_LOAD_512( "w91_prg1.bin", 0x080000, CRC(7ad8768f) SHA1(7698b005e2c371266f390b8e0992666c822577d0) ) ROM_LOAD_512( "w91_prg2.bin", 0x100000, CRC(522e5441) SHA1(e8448aabf3527e268b7b0722825be36978d32cf4) ) /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_512( "w91_prg7.bin", 0x380000, CRC(611ed964) SHA1(855a9173bdc707f9cc0fa599ed5e6ccc4897f4e5) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "ws1_voi0.bin", 0x10000, 0x10000, CRC(f6949199) SHA1(ef596b02060f8e58eac37765663dd16377244391) ) ROM_LOAD( "ws_voi-1.bin", 0x30000, 0x20000, CRC(210e2af9) SHA1(f8a1f8c6b9fbb8a9b3f298674600c1fbb9c5840e) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "ws_chr-8.bin", 0x00000, 0x20000, CRC(d1897b9b) SHA1(29906614b879e5623b49bc925e80006aee3997b9) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "ws_chr-0.bin", 0x00000, 0x20000, CRC(3e3e96b4) SHA1(7b5f72e7e2aab9c78f452171ac6ebe8c634a88c4) ) ROM_LOAD( "ws_chr-1.bin", 0x20000, 0x20000, CRC(897dfbc1) SHA1(3e7425a456bada77591abcf1567ec75a99440334) ) ROM_LOAD( "ws_chr-2.bin", 0x40000, 0x20000, CRC(e142527c) SHA1(606206b7b9916e3f456595344b70c17d44731fbb) ) ROM_LOAD( "ws_chr-3.bin", 0x60000, 0x20000, CRC(907d4dc8) SHA1(16c31cbccef4d8a81f2150cec874a01688e46a59) ) ROM_LOAD( "ws_chr-4.bin", 0x80000, 0x20000, CRC(afb11e17) SHA1(cf4aa124f0d4fe737686ccda72c55c199189ca49) ) ROM_LOAD( "ws_chr-6.bin", 0xc0000, 0x20000, CRC(a16a17c2) SHA1(52917165d50a03db8ad6783a95731e0b438c2a6c) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "ws_obj-0.bin", 0x00000, 0x20000, CRC(12dc83a6) SHA1(f3d0ebda14af81ff99642ceaa7b9c0e4a4bfbbcb) ) ROM_LOAD( "ws_obj-1.bin", 0x20000, 0x20000, CRC(68290a46) SHA1(c05f31e1c2332cba5d5b8cafc0e9f616aadee5b7) ) ROM_LOAD( "ws_obj-2.bin", 0x40000, 0x20000, CRC(cd5ba55d) SHA1(9b5a655909457bcffdaaa95842740a6f0f8f6cec) ) ROM_LOAD_HS( "w91_obj3.bin", 0x60000, 0x10000, CRC(8ee76105) SHA1(8b567631250981fd9ec15ef8beb1df469cc70c4d) ) ROM_END /* Dangerous Seed */ ROM_START( dangseed ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "dr1_snd0.bin", 0x0c000, 0x20000, CRC(bcbbb21d) SHA1(0ec3e43b94733af69c0a68fd6f5ce5cda916aef7) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ /* 000000-07ffff empty */ /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ ROM_LOAD_1024( "dr_prg-5.bin", 0x280000, CRC(7986bbdd) SHA1(7d6c99326469b5b6d88c2c9b000f03b5df390fdb) ) ROM_LOAD_512 ( "dr1_prg6.bin", 0x300000, CRC(cc68262b) SHA1(34a6860a6e74e4060c118d06da7ecfb2530b8f97) ) ROM_LOAD_1024( "dr1_prg7.bin", 0x380000, CRC(d7d2f653) SHA1(a08ca7ac0c36c8f06f516bbfb9f541b77e53e864) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "dr_voi-0.bin", 0x10000, 0x20000, CRC(de4fdc0e) SHA1(b5e952aaf5a81a2b4ff1c7cae141d50360545770) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "dr_chr-8.bin", 0x00000, 0x20000, CRC(0fbaa10e) SHA1(18ea77544678d889aded927a96a11bc04ad42fa6) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "dr_chr-0.bin", 0x00000, 0x20000, CRC(419bacc7) SHA1(a89c48caa4df66eeaf76dca33c1fc34f789ac36f) ) ROM_LOAD( "dr_chr-1.bin", 0x20000, 0x20000, CRC(55ce77e1) SHA1(159027e45a298b65b0608852d666cc88ef834d2b) ) ROM_LOAD( "dr_chr-2.bin", 0x40000, 0x20000, CRC(6f913419) SHA1(91906bad859f254b3aa3700bc62d71faccd48ad5) ) ROM_LOAD( "dr_chr-3.bin", 0x60000, 0x20000, CRC(fe1f1a25) SHA1(c654df76b68f157c95b26294bd98fc392bca5a0a) ) ROM_LOAD( "dr_chr-4.bin", 0x80000, 0x20000, CRC(c34471bc) SHA1(86a422c4ef4da538bf7964da0b5e920a4be85cfb) ) ROM_LOAD( "dr_chr-5.bin", 0xa0000, 0x20000, CRC(715c0720) SHA1(65484358ff090fbe8e7925d97b6a39105ef00018) ) ROM_LOAD( "dr_chr-6.bin", 0xc0000, 0x20000, CRC(5c1b71fa) SHA1(e6e75bce2d2564bf95c5911e208ec4d1705beeef) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "dr_obj-0.bin", 0x00000, 0x20000, CRC(abb95644) SHA1(f96f7aa3d1f6742f2460e3fc6aebc3b5ac4cdad7) ) ROM_LOAD( "dr_obj-1.bin", 0x20000, 0x20000, CRC(24d6db51) SHA1(6ca66548cca53019dc242e39584b987f45e139f7) ) ROM_LOAD( "dr_obj-2.bin", 0x40000, 0x20000, CRC(7e3a78c0) SHA1(d0026f70c05ef84dd9fc0588869ad7920949624a) ) ROM_END /* World Stadium '90 */ ROM_START( ws90 ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "w91_snd0.bin", 0x0c000, 0x10000, CRC(52b84d5a) SHA1(efe7921a565faa42793d581868aa3fa634d81103) ) ROM_LOAD( "ws1_snd1.bin", 0x1c000, 0x10000, CRC(31bf74c1) SHA1(ddb7a91d6f3ae93be79914a435178a540fe05bfb) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "ws1_prg0.bin", 0x000000, CRC(b0234298) SHA1(b46a70109801d85332fb6658426bd795e03f492a) ) ROM_LOAD_512( "w91_prg1.bin", 0x080000, CRC(7ad8768f) SHA1(7698b005e2c371266f390b8e0992666c822577d0) ) ROM_LOAD_512( "w901prg2.bin", 0x100000, CRC(b9e98e2f) SHA1(65750e5c5073d35aa7c68b769afcfc3da7213041) ) /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_512( "w901prg7.bin", 0x380000, CRC(37ae1b25) SHA1(e3f9d8abdfa68929495993d0842d64a8fd323d91) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "ws1_voi0.bin", 0x10000, 0x10000, CRC(f6949199) SHA1(ef596b02060f8e58eac37765663dd16377244391) ) ROM_LOAD( "ws_voi-1.bin", 0x30000, 0x20000, CRC(210e2af9) SHA1(f8a1f8c6b9fbb8a9b3f298674600c1fbb9c5840e) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "ws_chr-8.bin", 0x00000, 0x20000, CRC(d1897b9b) SHA1(29906614b879e5623b49bc925e80006aee3997b9) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "ws_chr-0.bin", 0x00000, 0x20000, CRC(3e3e96b4) SHA1(7b5f72e7e2aab9c78f452171ac6ebe8c634a88c4) ) ROM_LOAD( "ws_chr-1.bin", 0x20000, 0x20000, CRC(897dfbc1) SHA1(3e7425a456bada77591abcf1567ec75a99440334) ) ROM_LOAD( "ws_chr-2.bin", 0x40000, 0x20000, CRC(e142527c) SHA1(606206b7b9916e3f456595344b70c17d44731fbb) ) ROM_LOAD( "ws_chr-3.bin", 0x60000, 0x20000, CRC(907d4dc8) SHA1(16c31cbccef4d8a81f2150cec874a01688e46a59) ) ROM_LOAD( "ws_chr-4.bin", 0x80000, 0x20000, CRC(afb11e17) SHA1(cf4aa124f0d4fe737686ccda72c55c199189ca49) ) ROM_LOAD( "ws_chr-6.bin", 0xc0000, 0x20000, CRC(a16a17c2) SHA1(52917165d50a03db8ad6783a95731e0b438c2a6c) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "ws_obj-0.bin", 0x00000, 0x20000, CRC(12dc83a6) SHA1(f3d0ebda14af81ff99642ceaa7b9c0e4a4bfbbcb) ) ROM_LOAD( "ws_obj-1.bin", 0x20000, 0x20000, CRC(68290a46) SHA1(c05f31e1c2332cba5d5b8cafc0e9f616aadee5b7) ) ROM_LOAD( "ws_obj-2.bin", 0x40000, 0x20000, CRC(cd5ba55d) SHA1(9b5a655909457bcffdaaa95842740a6f0f8f6cec) ) ROM_LOAD_HS( "w901obj3.bin", 0x60000, 0x10000, CRC(7d0b8961) SHA1(b64e28e2a784bcc5f370436411da6c9fa8900c3d) ) ROM_END /* Pistol Daimyo no Bouken */ ROM_START( pistoldm ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "pd1_snd0.bin", 0x0c000, 0x20000, CRC(026da54e) SHA1(ffd710c57e59184b93eff864730123e672a0089d) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "pd1_prg0.bin", 0x000000, CRC(9db9b89c) SHA1(30eeaec74454e8401ce16aeb85613448984b6eac) ) /* 080000-0fffff empty */ /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_1024( "pd1prg7b.bin", 0x380000, CRC(7189b797) SHA1(3652ee6b4a459946f61db8629a44b9675b082119) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "pd_voi-0.bin", 0x10000, 0x20000, CRC(ad1b8128) SHA1(f2112aa129abd7a243c0c329319d9d2ebf7869f7) ) ROM_LOAD( "pd_voi-1.bin", 0x30000, 0x20000, CRC(2871c494) SHA1(9ac0dc559c22ac5083025c32f28e353b04348155) ) ROM_LOAD( "pd_voi-2.bin", 0x50000, 0x20000, CRC(e783f0c4) SHA1(6a43f22226d1637d507c8194244058e8d96f8692) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "pd_chr-8.bin", 0x00000, 0x20000, CRC(a5f516db) SHA1(262c3a99cfa3061b58331d8ed254b49a06bfdd9f) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "pd_chr-0.bin", 0x00000, 0x20000, CRC(adbbaf5c) SHA1(89d39be53f4d2584f28ffd12391d91af2d54652b) ) ROM_LOAD( "pd_chr-1.bin", 0x20000, 0x20000, CRC(b4e4f554) SHA1(2102ea8f4d5b8ce84f100dd6a18bdc95287f9c81) ) ROM_LOAD( "pd_chr-2.bin", 0x40000, 0x20000, CRC(84592540) SHA1(c54cac48a103d35f002f934107f09c1c8e58d0e7) ) ROM_LOAD( "pd_chr-3.bin", 0x60000, 0x20000, CRC(450bdaa9) SHA1(ca9f749e4a1f44e92b01a860b7903c89ceaa1d1a) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "pd_obj-0.bin", 0x00000, 0x20000, CRC(7269821d) SHA1(0f2e24540a2deae0d36a8a23a67f81fec26141b5) ) ROM_LOAD( "pd_obj-1.bin", 0x20000, 0x20000, CRC(4f9738e5) SHA1(d15a9bfe0bfabbce4fe131cdbaeb3cf0ea239f22) ) ROM_LOAD( "pd_obj-2.bin", 0x40000, 0x20000, CRC(33208776) SHA1(c98d78cdc34e27b798768132a77df8c554fa85c9) ) ROM_LOAD( "pd_obj-3.bin", 0x60000, 0x20000, CRC(0dbd54ef) SHA1(d2e2b1c4e8318bc9bc4febdced9cb1c2248aafb0) ) ROM_LOAD( "pd_obj-4.bin", 0x80000, 0x20000, CRC(58e838e2) SHA1(eb869cd72bd025ed25cd50f2540a1d09d4745c1b) ) ROM_LOAD( "pd_obj-5.bin", 0xa0000, 0x20000, CRC(414f9a9d) SHA1(e48c308152cf038117997caacb93b46e2ea2f481) ) ROM_LOAD( "pd_obj-6.bin", 0xc0000, 0x20000, CRC(91b4e6e0) SHA1(aca45e1d3a8ee11b4feb50a8ada9c4e8e4820224) ) ROM_LOAD( "pd_obj-7.bin", 0xe0000, 0x20000, CRC(00d4a8f0) SHA1(2312bea93272974b944ea5566b5cd2631761dfef) ) ROM_END /* Souko Ban Deluxe */ ROM_START( boxyboy ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "sb1_snd0.bin", 0x0c000, 0x10000, CRC(bf46a106) SHA1(cbc95759902c45869346973860cf27792860f781) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "sb1_prg0.bin", 0x000000, CRC(8af8cb73) SHA1(7c89ca0383e601a48d2f83449b2faf7b66a7a94d) ) ROM_LOAD_1024( "sb1_prg1.bin", 0x080000, CRC(5d1fdd94) SHA1(df1f1f33df3041c7eb46dc9287427785c7264c2a) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_512 ( "sbx_prg7.bin", 0x380000, CRC(7787c72e) SHA1(84b064165788481fbfb4836291c9c4000abcf7ce) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "sb1_voi0.bin", 0x10000, 0x10000, CRC(63d9cedf) SHA1(117767c6b25325bf3005756d74196da56008498c) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "sb1_chr8.bin", 0x00000, 0x10000, CRC(5692b297) SHA1(ed20a0f4ce80674d01cd2a30571ffeff9f9066fd) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "sb1_chr0.bin", 0x00000, 0x20000, CRC(267f1331) SHA1(46a41ee3553cc7c73a47a339365e27b814067674) ) ROM_LOAD( "sb1_chr1.bin", 0x20000, 0x20000, CRC(e5ff61ad) SHA1(30aff224dd5c5a85b057aa648677747b1b0e14a8) ) ROM_LOAD( "sb1_chr2.bin", 0x40000, 0x20000, CRC(099b746b) SHA1(11125ee9cb988b23e9192dc37444fb59b60ab3ce) ) ROM_LOAD( "sb1_chr3.bin", 0x60000, 0x20000, CRC(1551bb7c) SHA1(eaebc333e0bb8fddd6f48ab157eb492631e5e959) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "sb1_obj0.bin", 0x00000, 0x10000, CRC(ed810da4) SHA1(b3172b50b15d0e2fd40d38d32abf4de22b6f7a85) ) ROM_END ROM_START( soukobdx ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "sb1_snd0.bin", 0x0c000, 0x10000, CRC(bf46a106) SHA1(cbc95759902c45869346973860cf27792860f781) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "sb1_prg0.bin", 0x000000, CRC(8af8cb73) SHA1(7c89ca0383e601a48d2f83449b2faf7b66a7a94d) ) ROM_LOAD_1024( "sb1_prg1.bin", 0x080000, CRC(5d1fdd94) SHA1(df1f1f33df3041c7eb46dc9287427785c7264c2a) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_512 ( "sb1_prg7.bin", 0x380000, CRC(c3bd418a) SHA1(f2c9cc3b5b115ee1b342517897bfa979dac11544) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD_HS( "sb1_voi0.bin", 0x10000, 0x10000, CRC(63d9cedf) SHA1(117767c6b25325bf3005756d74196da56008498c) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "sb1_chr8.bin", 0x00000, 0x10000, CRC(5692b297) SHA1(ed20a0f4ce80674d01cd2a30571ffeff9f9066fd) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "sb1_chr0.bin", 0x00000, 0x20000, CRC(267f1331) SHA1(46a41ee3553cc7c73a47a339365e27b814067674) ) ROM_LOAD( "sb1_chr1.bin", 0x20000, 0x20000, CRC(e5ff61ad) SHA1(30aff224dd5c5a85b057aa648677747b1b0e14a8) ) ROM_LOAD( "sb1_chr2.bin", 0x40000, 0x20000, CRC(099b746b) SHA1(11125ee9cb988b23e9192dc37444fb59b60ab3ce) ) ROM_LOAD( "sb1_chr3.bin", 0x60000, 0x20000, CRC(1551bb7c) SHA1(eaebc333e0bb8fddd6f48ab157eb492631e5e959) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "sb1_obj0.bin", 0x00000, 0x10000, CRC(ed810da4) SHA1(b3172b50b15d0e2fd40d38d32abf4de22b6f7a85) ) ROM_END ROM_START( puzlclub ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "pc1_s0.bin", 0x0c000, 0x10000, CRC(44737c02) SHA1(bcacfed1c3522d6ecddd3ac79ded620e5334df35) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_512( "pc1_p0.bin", 0x000000, CRC(2db477c8) SHA1(4f34750b08a72d1a46fe5caa56ee1209fde4accd) ) ROM_LOAD_512( "pc1_p1.bin", 0x080000, CRC(dfd9108a) SHA1(07d246d50cdb5bc2c75490d21f87a60fbf559e72) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_512( "pc1_p7.bin", 0x380000, CRC(f0638260) SHA1(9ea33e2352ebeea42aa077ed049bec1037397431) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ /* no voices */ ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "pc1-c8.bin", 0x00000, 0x20000, CRC(4e196bcd) SHA1(2e27538bbbebeda32353c0c02f98d52f0d1994f9) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "pc1-c0.bin", 0x00000, 0x20000, CRC(ad7b134e) SHA1(e9b16cdbc990f3e1ab1eed87db61819683d45864) ) ROM_LOAD( "pc1-c1.bin", 0x20000, 0x20000, CRC(10cb3207) SHA1(ecd62744eba88a3a0c40d943888ec3497ef8bb04) ) ROM_LOAD( "pc1-c2.bin", 0x40000, 0x20000, CRC(d98d2c8f) SHA1(c626cae84e712b0c8b66cf6923e77c75c137dd52) ) ROM_LOAD( "pc1-c3.bin", 0x60000, 0x20000, CRC(91a61d96) SHA1(a645b272e1bd2fa4657e3e4b06c85b93150b9e9e) ) ROM_LOAD( "pc1-c4.bin", 0x80000, 0x20000, CRC(f1c95296) SHA1(f093c4227b4f6f524a76d0b9409c2c6ce33e560b) ) ROM_LOAD( "pc1-c5.bin", 0xa0000, 0x20000, CRC(bc443c27) SHA1(af841b6a2b783b0d9b9bbc33083afbb56e8bff69) ) ROM_LOAD( "pc1-c6.bin", 0xc0000, 0x20000, CRC(ec0a3dc5) SHA1(a5148e99f3198196fd635ff4ac0275393e6f7033) ) ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASEFF ) /* sprites */ /* no sprites */ ROM_END /* Tank Force */ ROM_START( tankfrce ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "tf1_snd0.bin", 0x0c000, 0x20000, CRC(4d9cf7aa) SHA1(de51b9b36e9a530a7f3c35672ec72c19b607af04) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "tf1_prg0.bin", 0x000000, CRC(2ae4b9eb) SHA1(569d2754398b4276cf78a3dd038b5884778dc82e) ) ROM_LOAD_1024( "tf1_prg1.bin", 0x080000, CRC(4a8bb251) SHA1(1df46ccf0ad7260398b7965e3825e936ba357062) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_1024( "tf1prg7.bin", 0x380000, CRC(2ec28a87) SHA1(91d2c1efbe156982beab24e437852d1c79dab412) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "tf1_voi0.bin", 0x10000, 0x20000, CRC(f542676a) SHA1(38d54db0807c58152bd120c393bf63b68754e8ff) ) ROM_LOAD( "tf1_voi1.bin", 0x30000, 0x20000, CRC(615d09cd) SHA1(0aecf7ca6b65ddfcdcf74f8d412169ec800ba3a3) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "tf1_chr8.bin", 0x00000, 0x20000, CRC(7d53b31e) SHA1(7e4b5fc92f7956477392f1e14c6edfc0cada2be0) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "tf1_chr0.bin", 0x00000, 0x20000, CRC(9e91794e) SHA1(e873ed31fafae02a3c3d9127801a13f67cbdb5f4) ) ROM_LOAD( "tf1_chr1.bin", 0x20000, 0x20000, CRC(76e1bc56) SHA1(f95e4100cad29a8972e4f435b4f9ee3cdc4f4504) ) ROM_LOAD( "tf1_chr2.bin", 0x40000, 0x20000, CRC(fcb645d9) SHA1(afedb4c6c1b02444ddb1757ac9808df1b94de2d8) ) ROM_LOAD( "tf1_chr3.bin", 0x60000, 0x20000, CRC(a8dbf080) SHA1(115f3b21e0546000076c3c4d588e5bdcc4cf50d5) ) ROM_LOAD( "tf1_chr4.bin", 0x80000, 0x20000, CRC(51fedc8c) SHA1(4a0c337fe614ebf66ee0fc3cfb05cad51a048fcf) ) ROM_LOAD( "tf1_chr5.bin", 0xa0000, 0x20000, CRC(e6c6609a) SHA1(0c05cdd6b1dc4f082b9ac0e4de252c3d72392bb0) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "tf1_obj0.bin", 0x00000, 0x20000, CRC(4bedd51a) SHA1(fedb972986efe5ff3bd6c75fa16f22f8267ee0b7) ) ROM_LOAD( "tf1_obj1.bin", 0x20000, 0x20000, CRC(df674d6d) SHA1(65935c2d6072228fcb2fbca8808fc921db9e0ddd) ) ROM_END /* Tank Force US 4 Player version*/ ROM_START( tankfrce4 ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "tf1_snd0.bin", 0x0c000, 0x20000, CRC(4d9cf7aa) SHA1(de51b9b36e9a530a7f3c35672ec72c19b607af04) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "tf1_prg0.bin", 0x000000, CRC(2ae4b9eb) SHA1(569d2754398b4276cf78a3dd038b5884778dc82e) ) ROM_LOAD_1024( "tf1_prg1.bin", 0x080000, CRC(4a8bb251) SHA1(1df46ccf0ad7260398b7965e3825e936ba357062) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_1024( "tfu4prg7.bin", 0x380000, CRC(162adea0) SHA1(9758433ae97b463253af455c80eefee4243f6c9e) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "tf1_voi0.bin", 0x10000, 0x20000, CRC(f542676a) SHA1(38d54db0807c58152bd120c393bf63b68754e8ff) ) ROM_LOAD( "tf1_voi1.bin", 0x30000, 0x20000, CRC(615d09cd) SHA1(0aecf7ca6b65ddfcdcf74f8d412169ec800ba3a3) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "tf1_chr8.bin", 0x00000, 0x20000, CRC(7d53b31e) SHA1(7e4b5fc92f7956477392f1e14c6edfc0cada2be0) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "tf1_chr0.bin", 0x00000, 0x20000, CRC(9e91794e) SHA1(e873ed31fafae02a3c3d9127801a13f67cbdb5f4) ) ROM_LOAD( "tf1_chr1.bin", 0x20000, 0x20000, CRC(76e1bc56) SHA1(f95e4100cad29a8972e4f435b4f9ee3cdc4f4504) ) ROM_LOAD( "tf1_chr2.bin", 0x40000, 0x20000, CRC(fcb645d9) SHA1(afedb4c6c1b02444ddb1757ac9808df1b94de2d8) ) ROM_LOAD( "tf1_chr3.bin", 0x60000, 0x20000, CRC(a8dbf080) SHA1(115f3b21e0546000076c3c4d588e5bdcc4cf50d5) ) ROM_LOAD( "tf1_chr4.bin", 0x80000, 0x20000, CRC(51fedc8c) SHA1(4a0c337fe614ebf66ee0fc3cfb05cad51a048fcf) ) ROM_LOAD( "tf1_chr5.bin", 0xa0000, 0x20000, CRC(e6c6609a) SHA1(0c05cdd6b1dc4f082b9ac0e4de252c3d72392bb0) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "tf1_obj0.bin", 0x00000, 0x20000, CRC(4bedd51a) SHA1(fedb972986efe5ff3bd6c75fa16f22f8267ee0b7) ) ROM_LOAD( "tf1_obj1.bin", 0x20000, 0x20000, CRC(df674d6d) SHA1(65935c2d6072228fcb2fbca8808fc921db9e0ddd) ) ROM_END /* Tank Force (Japan) */ ROM_START( tankfrcej ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* 176k for the sound cpu */ ROM_LOAD( "tf1_snd0.bin", 0x0c000, 0x20000, CRC(4d9cf7aa) SHA1(de51b9b36e9a530a7f3c35672ec72c19b607af04) ) ROM_REGION( 0x400000, "user1", 0 ) /* 4M for ROMs */ ROM_LOAD_1024( "tf1_prg0.bin", 0x000000, CRC(2ae4b9eb) SHA1(569d2754398b4276cf78a3dd038b5884778dc82e) ) ROM_LOAD_1024( "tf1_prg1.bin", 0x080000, CRC(4a8bb251) SHA1(1df46ccf0ad7260398b7965e3825e936ba357062) ) /* 100000-17ffff empty */ /* 180000-1fffff empty */ /* 200000-27ffff empty */ /* 280000-2fffff empty */ /* 300000-37ffff empty */ ROM_LOAD_1024( "tf1_prg7.bin", 0x380000, CRC(9dfa0dd5) SHA1(eeb6904225e7dedb0d134e5634aa5321237f68ac) ) ROM_REGION( 0xd0000, "mcu", 0 ) /* the MCU & voice */ ROM_LOAD( "cus64-64a1.mcu", 0x0f000, 0x01000, CRC(ffb5c0bd) SHA1(7a38c0cc2553c627f4ec507fb6e807cf7d537c02) ) /* internal 63701 MCU code */ ROM_LOAD( "tf1_voi0.bin", 0x10000, 0x20000, CRC(f542676a) SHA1(38d54db0807c58152bd120c393bf63b68754e8ff) ) ROM_LOAD( "tf1_voi1.bin", 0x30000, 0x20000, CRC(615d09cd) SHA1(0aecf7ca6b65ddfcdcf74f8d412169ec800ba3a3) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* character mask */ ROM_LOAD( "tf1_chr8.bin", 0x00000, 0x20000, CRC(7d53b31e) SHA1(7e4b5fc92f7956477392f1e14c6edfc0cada2be0) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* characters */ ROM_LOAD( "tf1_chr0.bin", 0x00000, 0x20000, CRC(9e91794e) SHA1(e873ed31fafae02a3c3d9127801a13f67cbdb5f4) ) ROM_LOAD( "tf1_chr1.bin", 0x20000, 0x20000, CRC(76e1bc56) SHA1(f95e4100cad29a8972e4f435b4f9ee3cdc4f4504) ) ROM_LOAD( "tf1_chr2.bin", 0x40000, 0x20000, CRC(fcb645d9) SHA1(afedb4c6c1b02444ddb1757ac9808df1b94de2d8) ) ROM_LOAD( "tf1_chr3.bin", 0x60000, 0x20000, CRC(a8dbf080) SHA1(115f3b21e0546000076c3c4d588e5bdcc4cf50d5) ) ROM_LOAD( "tf1_chr4.bin", 0x80000, 0x20000, CRC(51fedc8c) SHA1(4a0c337fe614ebf66ee0fc3cfb05cad51a048fcf) ) ROM_LOAD( "tf1_chr5.bin", 0xa0000, 0x20000, CRC(e6c6609a) SHA1(0c05cdd6b1dc4f082b9ac0e4de252c3d72392bb0) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "tf1_obj0.bin", 0x00000, 0x20000, CRC(4bedd51a) SHA1(fedb972986efe5ff3bd6c75fa16f22f8267ee0b7) ) ROM_LOAD( "tf1_obj1.bin", 0x20000, 0x20000, CRC(df674d6d) SHA1(65935c2d6072228fcb2fbca8808fc921db9e0ddd) ) ROM_END GAME( 1987, shadowld, 0, ns1, shadowld, shadowld, ROT180, "Namco", "Shadowland", 0 ) GAME( 1987, youkaidk, shadowld, ns1, shadowld, shadowld, ROT180, "Namco", "Yokai Douchuuki (Japan new version)", 0 ) GAME( 1987, youkaidko,shadowld, ns1, shadowld, shadowld, ROT180, "Namco", "Yokai Douchuuki (Japan old version)", 0 ) GAME( 1987, dspirit, 0, ns1, dspirit, dspirit, ROT90, "Namco", "Dragon Spirit (new version)", 0 ) GAME( 1987, dspirito, dspirit, ns1, dspirit, dspirit, ROT90, "Namco", "Dragon Spirit (old version)", 0 ) GAME( 1987, dspirita, dspirit, ns1, dspirit, dspirit, ROT90, "Namco (Atari license)", "Dragon Spirit (Atari license)", 0 ) GAME( 1987, blazer, 0, ns1, ns1, blazer, ROT90, "Namco", "Blazer (Japan)", 0 ) GAME( 1987, quester, 0, ns1, quester, quester, ROT90, "Namco", "Quester (Japan)", 0 ) GAME( 1987, questers, quester, ns1, quester, quester, ROT90, "Namco", "Quester Special Edition (Japan)", 0 ) GAME( 1987, pacmania, 0, ns1, pacmania, pacmania, ROT270, "Namco", "Pac-Mania", 0 ) GAME( 1987, pacmaniaj,pacmania, ns1, pacmania, pacmania, ROT90, "Namco", "Pac-Mania (Japan)", 0 ) GAME( 1987, galaga88, 0, ns1, galaga88, galaga88, ROT270, "Namco", "Galaga '88", 0 ) GAME( 1987, galaga88j,galaga88, ns1, galaga88, galaga88, ROT90, "Namco", "Galaga '88 (Japan)", 0 ) GAME( 1988, ws, 0, ns1, ns1, ws, ROT180, "Namco", "World Stadium (Japan)", 0 ) GAME( 1988, berabohm, 0, ns1, berabohm, berabohm, ROT180, "Namco", "Beraboh Man (Japan version C)", 0 ) GAME( 1988, berabohmo,berabohm, ns1, berabohm, berabohm, ROT180, "Namco", "Beraboh Man (Japan version B)", 0 ) GAME( 1988, mmaze, 0, ns1, mmaze, alice, ROT180, "Namco", "Marchen Maze (Japan)", 0 ) GAME( 1988, bakutotu, 0, ns1, bakutotu, bakutotu, ROT180, "Namco", "Bakutotsu Kijuutei", 0 ) GAME( 1988, wldcourt, 0, ns1, wldcourt, wldcourt, ROT180, "Namco", "World Court (Japan)", 0 ) GAME( 1988, splatter, 0, ns1, splatter, splatter, ROT180, "Namco", "Splatter House (World new version)", 0 ) GAME( 1988, splattero,splatter, ns1, splatter, splatter, ROT180, "Namco", "Splatter House (World old version)", 0 ) GAME( 1988, splatterj,splatter, ns1, splatter, splatter, ROT180, "Namco", "Splatter House (Japan)", 0 ) GAME( 1988, faceoff, 0, ns1, faceoff, faceoff, ROT180, "Namco", "Face Off (Japan)", 0 ) GAME( 1989, rompers, 0, ns1, ns1, rompers, ROT90, "Namco", "Rompers (Japan)", 0 ) GAME( 1989, romperso, rompers, ns1, ns1, rompers, ROT90, "Namco", "Rompers (Japan old version)", 0 ) GAME( 1989, blastoff, 0, ns1, ns1, blastoff, ROT90, "Namco", "Blast Off (Japan)", 0 ) GAME( 1989, ws89, ws, ns1, ws89, ws89, ROT180, "Namco", "World Stadium '89 (Japan)", 0 ) GAME( 1989, dangseed, 0, ns1, dangseed, dangseed, ROT90, "Namco", "Dangerous Seed (Japan)", 0 ) GAME( 1990, ws90, ws, ns1, ws90, ws90, ROT180, "Namco", "World Stadium '90 (Japan)", 0 ) GAME( 1990, pistoldm, 0, ns1, ns1, pistoldm, ROT0, "Namco", "Pistol Daimyo no Bouken (Japan)", 0 ) GAME( 1990, boxyboy, 0, ns1, boxyboy, soukobdx, ROT0, "Namco", "Boxy Boy (US)", 0 ) GAME( 1990, soukobdx, boxyboy, ns1, boxyboy, soukobdx, ROT0, "Namco", "Souko Ban Deluxe (Japan)", 0 ) GAME( 1990, puzlclub, 0, ns1, puzlclub, puzlclub, ROT90, "Namco", "Puzzle Club (Japan prototype)", 0 ) GAME( 1991, tankfrce, 0, ns1, ns1, tankfrce, ROT0, "Namco", "Tank Force (US, 2 Player)", 0 ) GAME( 1991, tankfrce4,tankfrce, ns1, tankfrc4, tankfrc4, ROT0, "Namco", "Tank Force (US, 4 Player)", 0 ) GAME( 1991, tankfrcej,tankfrce, ns1, ns1, tankfrce, ROT0, "Namco", "Tank Force (Japan)", 0 )