// license:BSD-3-Clause // copyright-holders:Phil Stroffolino /* Namco System NB-1 Notes: - tilemap system is identical to Namco System2 ToDo: - improve interrupts - gunbulet force feedback Main CPU : Motorola 68020 32-bit processor @ 25MHz Secondary CPUs : C329 + 137 (both custom) Custom Graphics Chips : GFX:123,145,156,C116 - Motion Objects:C355,187,C347 Sound CPU : C75 (Mitsu M37702 with internal ROM) PCM Sound chip : C352 (custom) I/O Chip : 160 (custom) Board composition : Single board Known games using this hardware: - Great Sluggers '93 - Great Sluggers '94 - Gun Bullet / Point Blank - Nebulas Ray - Super World Stadium '95 - Super World Stadium '96 - Super World Stadium '97 - The Outfoxies - Mach Breakers ***************************************************** Gun Bullet (JPN Ver.) (c)1994 Namco KeyCus.:C386 Note: CPU - Main PCB (NB-1) MEM - MEMEXT OBJ8 PCB at J103 on the main PCB SPR - MEMEXT SPR PCB at location 5B on the main PCB - Namco main PCB: NB-1 8634961101, (8634963101) - MEMEXT OBJ8 PCB: 8635902201, (8635902301) * - Surface mounted ROMs # - 32 pin DIP Custom IC (16bytes x 16-bit) Brief hardware overview ----------------------- Main processor - MC68EC020FG25 25MHz (100 pin PQFP) - C329 custom (100 pin PQFP) - 137 custom PLD (28 pin NDIP) - C366 Key Custom Sound processor - C75 custom (PCM) - C352 custom (100 pin PQFP) (control inputs) - 160 custom (80 pin PQFP) GFX - 123 custom (80 pin PQFP) - 145 custom (80 pin PQFP) - 156 custom (64 pin PQFP) - C116 custom (80 pin PQFP) Motion Objects - C355 custom (160 pin PQFP) - 187 custom (160 pin PQFP) - C347 custom (80 pin PQFP) PCB Jumper Settings ------------------- Location Setting Alt. Setting ---------------------------------------- JP1 1M 4M JP2 4M 1M JP5 <1M 1M JP6 8M >8M JP7 4M 1M JP8 4M 1M JP9 cON cOFF JP10 24M (MHz) 12M (MHz) JP11 24M (MHz) 28M (MHz) JP12 355 F32 ***************************************************** Super World Stadium '95 (JPN Ver.) (c)1986-1993 1995 Namco Namco NB-1 system KeyCus.:C393 ***************************************************** Super World Stadium '96 (JPN Ver.) (c)1986-1993 1995 1996 Namco Namco NB-1 system KeyCus.:C426 ***************************************************** Super World Stadium '97 (JPN Ver.) (c)1986-1993 1995 1996 1997 Namco Namco NB-1 system KeyCus.:C434 ***************************************************** Great Sluggers Featuring 1994 Team Rosters (c)1993 1994 Namco / 1994 MLBPA Namco NB-1 system KeyCus.:C359 ***************************************************** -------------------------- Nebulasray by NAMCO (1994) -------------------------- Location Device File ID Checksum ------------------------------------------------- CPU 13B 27C402 NR1-MPRU B0ED [ MAIN PROG ] CPU 15B 27C240 NR1-MPRL 90C4 [ MAIN PROG ] SPR 27C1024 NR1-SPR0 99A6 [ SOUND PRG ] CPU 5M MB834000B NR1-SHA0 DD59 [ SHAPE ] CPU 8J MB838000B NR1-CHR0 22A4 [ CHARACTER ] CPU 9J MB838000B NR1-CHR1 19D0 [ CHARACTER ] CPU 10J MB838000B NR1-CHR2 B524 [ CHARACTER ] CPU 11J MB838000B NR1-CHR3 0AF4 [ CHARACTER ] CPU 5J KM2316000 NR1-VOI0 8C41 [ VOICE ] MEM IC1 MT26C1600 * NR1-OBJ0L FD7C [ MOTION OBJL ] MEM IC3 MT26C1600 * NR1-OBJ1L 7069 [ MOTION OBJL ] MEM IC5 MT26C1600 * NR1-OBJ2L 07DC [ MOTION OBJL ] MEM IC7 MT26C1600 * NR1-OBJ3L A61E [ MOTION OBJL ] MEM IC2 MT26C1600 * NR1-OBJ0U 44D3 [ MOTION OBJU ] MEM IC4 MT26C1600 * NR1-OBJ1U F822 [ MOTION OBJU ] MEM IC6 MT26C1600 * NR1-OBJ2U DD24 [ MOTION OBJU ] MEM IC8 MT26C1600 * NR1-OBJ3U F750 [ MOTION OBJU ] CPU 11D Custom # C366.BIN 1C93 [ KEYCUSTUM ] Note: CPU - Main PCB (NB-1) MEM - MEMEXT OBJ8 PCB at J103 on the main PCB SPR - MEMEXT SPR PCB at location 5B on the main PCB - Namco main PCB: NB-1 8634961101, (8634963101) - MEMEXT OBJ8 PCB: 8635902201, (8635902301) * - Surface mounted ROMs # - 32 pin DIP Custom IC (16bytes x 16-bit) Brief hardware overview ----------------------- Main processor - MC68EC020FG25 25MHz (100 pin PQFP) - C329 custom (100 pin PQFP) - 137 custom PLD (28 pin NDIP) - C366 Key Custom Sound processor - C75 custom (PCM) - C352 custom (100 pin PQFP) (control inputs) - 160 custom (80 pin PQFP) GFX - 123 custom (80 pin PQFP) - 145 custom (80 pin PQFP) - 156 custom (64 pin PQFP) - C116 custom (80 pin PQFP) Motion Objects - C355 custom (160 pin PQFP) - 187 custom (160 pin PQFP) - C347 custom (80 pin PQFP) PCB Jumper Settings ------------------- Location Setting Alt. Setting ---------------------------------------- JP1 1M 4M JP2 4M 1M JP5 <1M 1M JP6 8M >8M JP7 4M 1M JP8 4M 1M JP9 cON cOFF JP10 24M (MHz) 12M (MHz) JP11 24M (MHz) 28M (MHz) JP12 355 F32 Namco System NB2 Games running on this hardware: - The Outfoxies - Mach Breakers Changes from Namco System NB1 include: - different memory map - more complex sprite and tile banking - 2 additional ROZ layers ----------------------------- The Outfoxies by NAMCO (1994) ----------------------------- Location Device File ID Checksum ---------------------------------------------------- CPU 11C PRGL 27C4002 OU2-MPRL 166F CPU 11D PRGU 27C4002 OU2-MPRU F4C1 CPU 5B SPR0 27C240 OU1-SPR0 7361 CPU 20A DAT0 27C4002 OU1-DAT0 FCD1 CPU 20B DAT1 27C4002 OU1-DAT1 0973 CPU 18S SHAPE-R MB83800 OU1-SHAR C922 CPU 12S SHAPE-S MB83400 OU1-SHAS 2820 CPU 6N VOICE0 MB831600 OU1-VOI0 4132 ROM 4C OBJ0L 16Meg SMD OU1-OBJ0L 171B ROM 8C OBJ0U 16Meg SMD OU1-OBJ0U F961 ROM 4B OBJ1L 16Meg SMD OU1-OBJ1L 1579 ROM 8B OBJ1U 16Meg SMD OU1-OBJ1U E8DF ROM 4A OBJ2L 16Meg SMD OU1-OBJ2L AE7B ROM 8A OBJ2U 16Meg SMD OU1-OBJ2U 6588 ROM 6C OBJ3L 16Meg SMD OU1-OBJ3L 9ED3 ROM 9C OBJ3U 16Meg SMD OU1-OBJ3U ED3B ROM 6B OBJ4L 16Meg SMD OU1-OBJ4L 59D4 ROM 9B OBJ4U 16Meg SMD OU1-OBJ4U 56CA ROM 3D ROT0 16Meg SMD OU1-ROT0 A615 ROM 3C ROT1 16Meg SMD OU1-ROT1 6C0A ROM 3B ROT2 16Meg SMD OU1-ROT2 313E ROM 1D SCR0 16Meg SMD OU1-SCR0 751A CPU 8B DEC75 PAL16L8A NB1-2 CPU 16N MIXER PAL16V8H NB2-1 CPU 11E SIZE PAL16L8A NB2-2 CPU 22C KEYCUS KeyCustom C390 CPU - Namco NB-2 Main PCB 8639960102 (8639970102) ROM - Namco NB-2 Mask ROM PCB 8639969800 (8639979800) - Audio out is Stereo Jumper Settings: Setting Alternate JP1 4M 1M JP2 GND A20 JP3 GND A20 JP6 4M 1M JP8 GND A20 JP9 CON COFF JP10 GND A20 Hardware info: Main CPU: MC68EC020FG25 Custom C383 (100 pin PQFP) Custom C385 (144 pin PQFP) Slave CPU: ?Custom C382 (160 pin PQFP) Custom 160 ( 80 pin PQFP) Custom C352 (100 pin PQFP) GFX: Custom 145 ( 80 pin PQFP) Custom 156 ( 64 pin PQFP) Custom 123 ( 64 pin PQFP) 3x Custom 384 ( 48 pin PQFP) Custom C355 (160 pin PQFP) Custom 187 (120 pin PQFP) Custom 169 (120 pin PQFP) */ #include "emu.h" #include "includes/namconb1.h" #include "machine/namcoic.h" #include "cpu/m68000/m68000.h" #include "machine/namcomcu.h" #include "sound/c352.h" #include "speaker.h" #define MASTER_CLOCK XTAL(48'384'000) #define ENABLE_LOGGING (0) void namconb1_state::machine_start() { save_item(NAME(m_vbl_irq_level)); save_item(NAME(m_pos_irq_level)); save_item(NAME(m_unk_irq_level)); save_item(NAME(m_count)); save_item(NAME(m_port6)); } /****************************************************************************/ TIMER_DEVICE_CALLBACK_MEMBER(namconb1_state::scantimer) { int scanline = param; // Handle VBLANK if (scanline == NAMCONB1_VBSTART) { if (m_vbl_irq_level != 0) m_maincpu->set_input_line(m_vbl_irq_level, ASSERT_LINE); } // Handle POSIRQ uint32_t posirq_scanline = m_c116->get_reg(5) - 32; if (scanline == posirq_scanline) { m_screen->update_partial(posirq_scanline); if (m_pos_irq_level != 0) m_maincpu->set_input_line(m_pos_irq_level, ASSERT_LINE); } /* // TODO: Real sources of these if (scanline == 224) m_mcu->set_input_line(M37710_LINE_IRQ0, HOLD_LINE); else if (scanline == 0) m_mcu->set_input_line(M37710_LINE_IRQ2, HOLD_LINE); else if (scanline == 128) m_mcu->set_input_line(M37710_LINE_ADC, HOLD_LINE); */ } TIMER_DEVICE_CALLBACK_MEMBER(namconb1_state::mcu_irq0_cb) { m_mcu->set_input_line(M37710_LINE_IRQ0, HOLD_LINE); } TIMER_DEVICE_CALLBACK_MEMBER(namconb1_state::mcu_irq2_cb) { m_mcu->set_input_line(M37710_LINE_IRQ2, HOLD_LINE); } TIMER_DEVICE_CALLBACK_MEMBER(namconb1_state::mcu_adc_cb) { m_mcu->set_input_line(M37710_LINE_ADC, HOLD_LINE); } /****************************************************************************/ WRITE8_MEMBER(namconb1_state::namconb1_cpureg_w) { /** * 400000 0x00 * 400001 POS IRQ enable/level * 400002 ??? IRQ enable/level * 400003 0x00 * 400004 VBL IRQ enable/level * 400005 0x00 * 400006 POS IRQ ack * 400007 ??? IRQ ack * 400008 0x00 * 400009 VBL IRQ ack * 40000a ??? (0x00) * 40000b ??? (0x03) * 40000c ??? (0x07) * 40000d ??? (0x01) * 40000e ??? (0x10) * 40000f ??? (0x03) * 400010 ??? (0x00) * 400011 ??? (0x07) * 400012 ??? (0x10) * 400013 ??? (0x10) * 400014 ??? (0x00) * 400015 ??? (0x01) * 400016 Watchdog * 400017 ??? (0x00) * 400018 C75 Control * 400019 ??? (0x00) * 40001a ??? (0x00) * 40001b ??? (0x00) * 40001c ??? (0x00) * 40001d ??? (0x00) * 40001e ??? (0x00) * 40001f ??? (0x00) */ switch (offset) { case 0x01: // Bits 5-4 unknown m_maincpu->set_input_line(m_pos_irq_level, CLEAR_LINE); m_pos_irq_level = data & 0x0f; break; case 0x02: m_maincpu->set_input_line(m_unk_irq_level, CLEAR_LINE); m_unk_irq_level = data & 0x0f; break; case 0x04: m_maincpu->set_input_line(m_vbl_irq_level, CLEAR_LINE); m_vbl_irq_level = data & 0x0f; break; case 0x06: m_maincpu->set_input_line(m_pos_irq_level, CLEAR_LINE); break; case 0x07: m_maincpu->set_input_line(m_unk_irq_level, CLEAR_LINE); break; case 0x09: m_maincpu->set_input_line(m_vbl_irq_level, CLEAR_LINE); break; case 0x16: break; case 0x18: if (data & 1) { m_mcu->set_input_line(INPUT_LINE_HALT, CLEAR_LINE); m_mcu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); m_mcu->set_input_line(INPUT_LINE_RESET, CLEAR_LINE); } else m_mcu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE); break; default: if (ENABLE_LOGGING) logerror("Unhandled CPU reg write to [0x%.2x] with 0x%.2x (PC=0x%x)\n", offset, data, m_maincpu->pc()); } } WRITE8_MEMBER(namconb1_state::namconb2_cpureg_w) { /** * f00000 VBL IRQ enable/level * f00001 ??? IRQ enable/level * f00002 POS IRQ enable/level * f00003 ??? (0x00) * f00004 VBL IRQ ack * f00005 ??? IRQ ack * f00006 POS IRQ ack * f00007 * f00008 * f00009 ??? (0x62) * f0000a ??? (0x0f) * f0000b ??? (0x41) * f0000c ??? (0x70) * f0000d ??? (0x70) * f0000e ??? (0x23) * f0000f ??? (0x50) * f00010 ??? (0x00) * f00011 ??? (0x64) * f00012 ??? (0x18) * f00013 ??? (0xe7) * f00014 Watchdog * f00015 * f00016 C75 Control * f00017 * f00018 * f00019 * f0001a * f0001b * f0001c * f0001d * f0001e ??? (0x00) * f0001f ??? (0x01) */ switch (offset) { case 0x00: m_maincpu->set_input_line(m_vbl_irq_level, CLEAR_LINE); m_vbl_irq_level = data & 0x0f; break; case 0x01: m_maincpu->set_input_line(m_unk_irq_level, CLEAR_LINE); m_unk_irq_level = data & 0x0f; break; case 0x02: m_maincpu->set_input_line(m_pos_irq_level, CLEAR_LINE); m_pos_irq_level = data & 0x0f; break; case 0x04: m_maincpu->set_input_line(m_vbl_irq_level, CLEAR_LINE); break; case 0x05: m_maincpu->set_input_line(m_unk_irq_level, CLEAR_LINE); break; case 0x06: m_maincpu->set_input_line(m_pos_irq_level, CLEAR_LINE); break; case 0x14: break; case 0x16: if (data & 1) { m_mcu->set_input_line(INPUT_LINE_HALT, CLEAR_LINE); m_mcu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); m_mcu->set_input_line(INPUT_LINE_RESET, CLEAR_LINE); } else { m_mcu->set_input_line(INPUT_LINE_HALT, ASSERT_LINE); } break; default: if (ENABLE_LOGGING) logerror("Unhandled CPU reg write to [0x%.2x] with 0x%.2x (PC=0x%x)\n", offset, data, m_maincpu->pc()); } } READ8_MEMBER(namconb1_state::namconb1_cpureg_r) { // 16: Watchdog if (ENABLE_LOGGING) { if (offset != 0x16) logerror("Unhandled CPU reg read from [0x%.2x] (PC=0x%x)\n", offset, m_maincpu->pc()); } return 0xff; } READ8_MEMBER(namconb1_state::namconb2_cpureg_r) { // 14: Watchdog if (ENABLE_LOGGING) { if (offset != 0x14) logerror("Unhandled CPU reg read from [0x%.2x] (PC=0x%x)\n", offset, m_maincpu->pc()); } return 0xff; } /****************************************************************************/ READ32_MEMBER(namconb1_state::custom_key_r) { uint16_t old_count = m_count; do { /* pick a random number, but don't pick the same twice in a row */ m_count = machine().rand(); } while( m_count==old_count ); switch (m_gametype) { /* Gunbullet/Point Blank keycus notes (thanks Guru): These games use the keycus in an unconventional way. Instead of reading it for a PRNG or a magic value, it writes a scratch value to the keycus once per frame. On hardware, if there is no keycus or the wrong keycus is present, this write will stall the 68000 (probably nothing completes the bus cycle in that case) and the game will hang instead of booting. Patching these writes out causes the game to run fine with no keycus present. */ case NAMCONB1_GUNBULET: return 0; case NAMCONB1_SWS95: switch (offset) { case 0: return 0x0189; case 1: return m_count<<16; } break; case NAMCONB1_SWS96: switch (offset) { case 0: return 0x01aa<<16; case 4: return m_count<<16; } break; case NAMCONB1_SWS97: switch (offset) { case 2: return 0x1b2<<16; case 5: return m_count<<16; } break; case NAMCONB1_GSLGR94U: switch (offset) { case 0: return 0x0167; case 1: return m_count<<16; } break; case NAMCONB1_GSLGR94J: switch (offset) { case 1: return 0; case 3: return (0x0171<<16) | m_count; } break; case NAMCONB1_NEBULRAY: switch (offset) { case 1: return 0x016e; case 3: return m_count; } break; case NAMCONB1_VSHOOT: switch (offset) { case 2: return m_count<<16; case 3: return 0x0170<<16; } break; case NAMCONB2_OUTFOXIES: switch (offset) { case 0: return 0x0186; case 1: return m_count<<16; } break; case NAMCONB2_MACH_BREAKERS: break; /* no protection? */ } if (ENABLE_LOGGING) logerror( "custom_key_r(%d); pc=%08x\n", offset, m_maincpu->pc() ); return 0; } /* custom_key_r */ /***************************************************************/ READ32_MEMBER(namconb1_state::gunbulet_gun_r) { int result = 0; switch (offset) { case 0: case 1: result = (uint8_t)(0x0f + m_light1_y->read() * 224/255); break; /* Y (p2) */ case 2: case 3: result = (uint8_t)(0x26 + m_light1_x->read() * 288/314); break; /* X (p2) */ case 4: case 5: result = (uint8_t)(0x0f + m_light0_y->read() * 224/255); break; /* Y (p1) */ case 6: case 7: result = (uint8_t)(0x26 + m_light0_x->read() * 288/314); break; /* X (p1) */ } return result<<24; } /* gunbulet_gun_r */ READ32_MEMBER(namconb1_state::randgen_r) { return machine().rand(); } /* randgen_r */ WRITE32_MEMBER(namconb1_state::srand_w) { /** * Used to seed the hardware random number generator. * We don't yet know the algorithm that is used, so for now this is a NOP. */ } /* srand_w */ READ32_MEMBER(namconb1_state::share_r) { return (m_namconb_shareram[offset*2] << 16) | m_namconb_shareram[offset*2+1]; } WRITE32_MEMBER(namconb1_state::share_w) { COMBINE_DATA(m_namconb_shareram+offset*2+1); data >>= 16; mem_mask >>= 16; COMBINE_DATA(m_namconb_shareram+offset*2); } void namconb1_state::namconb1_am(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x100000, 0x10001f).r(this, FUNC(namconb1_state::gunbulet_gun_r)); map(0x1c0000, 0x1cffff).ram(); map(0x1e4000, 0x1e4003).rw(this, FUNC(namconb1_state::randgen_r), FUNC(namconb1_state::srand_w)); map(0x200000, 0x207fff).rw(this, FUNC(namconb1_state::share_r), FUNC(namconb1_state::share_w)); map(0x208000, 0x2fffff).ram(); map(0x400000, 0x40001f).rw(this, FUNC(namconb1_state::namconb1_cpureg_r), FUNC(namconb1_state::namconb1_cpureg_w)); map(0x580000, 0x5807ff).rw(m_eeprom, FUNC(eeprom_parallel_28xx_device::read), FUNC(eeprom_parallel_28xx_device::write)); map(0x600000, 0x61ffff).rw(this, FUNC(namconb1_state::c355_obj_ram_r), FUNC(namconb1_state::c355_obj_ram_w)).share("objram"); map(0x620000, 0x620007).rw(this, FUNC(namconb1_state::c355_obj_position_r), FUNC(namconb1_state::c355_obj_position_w)); map(0x640000, 0x64ffff).rw(this, FUNC(namconb1_state::c123_tilemap_videoram_r), FUNC(namconb1_state::c123_tilemap_videoram_w)); map(0x660000, 0x66003f).rw(this, FUNC(namconb1_state::c123_tilemap_control_r), FUNC(namconb1_state::c123_tilemap_control_w)); map(0x680000, 0x68000f).ram().share("spritebank32"); map(0x6e0000, 0x6e001f).r(this, FUNC(namconb1_state::custom_key_r)).nopw(); map(0x700000, 0x707fff).rw(m_c116, FUNC(namco_c116_device::read), FUNC(namco_c116_device::write)); } void namconb1_state::namconb2_am(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x1c0000, 0x1cffff).ram(); map(0x1e4000, 0x1e4003).rw(this, FUNC(namconb1_state::randgen_r), FUNC(namconb1_state::srand_w)); map(0x200000, 0x207fff).rw(this, FUNC(namconb1_state::share_r), FUNC(namconb1_state::share_w)); map(0x208000, 0x2fffff).ram(); map(0x400000, 0x4fffff).rom().region("data", 0); map(0x600000, 0x61ffff).rw(this, FUNC(namconb1_state::c355_obj_ram_r), FUNC(namconb1_state::c355_obj_ram_w)).share("objram"); map(0x620000, 0x620007).rw(this, FUNC(namconb1_state::c355_obj_position_r), FUNC(namconb1_state::c355_obj_position_w)); map(0x640000, 0x64000f).ram(); /* unknown xy offset */ map(0x680000, 0x68ffff).rw(this, FUNC(namconb1_state::c123_tilemap_videoram_r), FUNC(namconb1_state::c123_tilemap_videoram_w)); map(0x6c0000, 0x6c003f).rw(this, FUNC(namconb1_state::c123_tilemap_control_r), FUNC(namconb1_state::c123_tilemap_control_w)); map(0x700000, 0x71ffff).rw(this, FUNC(namconb1_state::c169_roz_videoram_r), FUNC(namconb1_state::c169_roz_videoram_w)).share("rozvideoram"); map(0x740000, 0x74001f).rw(this, FUNC(namconb1_state::c169_roz_control_r), FUNC(namconb1_state::c169_roz_control_w)); map(0x800000, 0x807fff).rw(m_c116, FUNC(namco_c116_device::read), FUNC(namco_c116_device::write)); map(0x900008, 0x90000f).ram().share("spritebank32"); map(0x940000, 0x94000f).ram().share("tilebank32"); map(0x980000, 0x98000f).rw(this, FUNC(namconb1_state::c169_roz_bank_r), FUNC(namconb1_state::c169_roz_bank_w)); map(0xa00000, 0xa007ff).rw(m_eeprom, FUNC(eeprom_parallel_28xx_device::read), FUNC(eeprom_parallel_28xx_device::write)); map(0xc00000, 0xc0001f).r(this, FUNC(namconb1_state::custom_key_r)).nopw(); map(0xf00000, 0xf0001f).rw(this, FUNC(namconb1_state::namconb2_cpureg_r), FUNC(namconb1_state::namconb2_cpureg_w)); } WRITE16_MEMBER(namconb1_state::mcu_shared_w) { // HACK! Many games data ROM routines redirect the vector from the sound command read to an RTS. // This needs more investigation. nebulray and vshoot do NOT do this. // Timers A2 and A3 are set up in "external input counter" mode, this may be related. #if 0 if ((offset == 0x647c/2) && (data != 0)) { data = 0xd2f6; } #endif COMBINE_DATA(&m_namconb_shareram[offset]); // C74 BIOS has a very short window on the CPU sync signal, so immediately let the '020 at it if ((offset == 0x6000/2) && (data & 0x80)) { m_mcu->spin_until_time(m_mcu->cycles_to_attotime(300)); // was 300 } } void namconb1_state::namcoc75_am(address_map &map) { map(0x002000, 0x002fff).rw("c352", FUNC(c352_device::read), FUNC(c352_device::write)); map(0x004000, 0x00bfff).ram().w(this, FUNC(namconb1_state::mcu_shared_w)).share("namconb_share"); map(0x200000, 0x27ffff).rom().region("c75data", 0); } READ8_MEMBER(namconb1_state::port6_r) { return m_port6; } WRITE8_MEMBER(namconb1_state::port6_w) { m_port6 = data; } READ8_MEMBER(namconb1_state::port7_r) { switch (m_port6 & 0xf0) { case 0x00: return m_p4.read_safe(0xff); case 0x20: return m_misc->read(); case 0x40: return m_p1->read(); case 0x60: return m_p2->read(); default: break; } return 0xff; } // Is this madness? No, this is Namco. They didn't have enough digital ports for all 4 players, // so the 8 bits of player 3 got routed to the 8 analog inputs. +5V on the analog input will // register full scale, so it works... READ8_MEMBER(namconb1_state::dac7_r)// bit 7 { return m_p3.read_safe(0xff)&0x80; } READ8_MEMBER(namconb1_state::dac6_r)// bit 3 { return (m_p3.read_safe(0xff)<<1)&0x80; } READ8_MEMBER(namconb1_state::dac5_r)// bit 2 { return (m_p3.read_safe(0xff)<<2)&0x80; } READ8_MEMBER(namconb1_state::dac4_r)// bit 1 { return (m_p3.read_safe(0xff)<<3)&0x80; } READ8_MEMBER(namconb1_state::dac3_r)// bit 0 { return (m_p3.read_safe(0xff)<<4)&0x80; } READ8_MEMBER(namconb1_state::dac2_r)// bit 4 { return (m_p3.read_safe(0xff)<<5)&0x80; } READ8_MEMBER(namconb1_state::dac1_r)// bit 5 { return (m_p3.read_safe(0xff)<<6)&0x80; } READ8_MEMBER(namconb1_state::dac0_r)// bit 6 { return (m_p3.read_safe(0xff)<<7)&0x80; } void namconb1_state::namcoc75_io(address_map &map) { map(M37710_PORT6, M37710_PORT6).rw(this, FUNC(namconb1_state::port6_r), FUNC(namconb1_state::port6_w)); map(M37710_PORT7, M37710_PORT7).r(this, FUNC(namconb1_state::port7_r)); map(M37710_ADC7_L, M37710_ADC7_L).r(this, FUNC(namconb1_state::dac7_r)); map(M37710_ADC6_L, M37710_ADC6_L).r(this, FUNC(namconb1_state::dac6_r)); map(M37710_ADC5_L, M37710_ADC5_L).r(this, FUNC(namconb1_state::dac5_r)); map(M37710_ADC4_L, M37710_ADC4_L).r(this, FUNC(namconb1_state::dac4_r)); map(M37710_ADC3_L, M37710_ADC3_L).r(this, FUNC(namconb1_state::dac3_r)); map(M37710_ADC2_L, M37710_ADC2_L).r(this, FUNC(namconb1_state::dac2_r)); map(M37710_ADC1_L, M37710_ADC1_L).r(this, FUNC(namconb1_state::dac1_r)); map(M37710_ADC0_L, M37710_ADC0_L).r(this, FUNC(namconb1_state::dac0_r)); } /****************************************************************************/ static INPUT_PORTS_START( gunbulet ) PORT_START("MISC") PORT_DIPUNUSED_DIPLOC(0x01, 0x01, "SW1: 2") PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_DIPNAME( 0x40, 0x40, "Test switch" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("P1") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P2") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("LIGHT0_X") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_START("LIGHT0_Y") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_START("LIGHT1_X") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_PLAYER(2) PORT_START("LIGHT1_Y") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( namconb1 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 ) PORT_START("P4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_START("MISC") PORT_DIPNAME( 0x01, 0x01, "Freeze Screen" ) PORT_DIPLOCATION("SW1: 2") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE_DIPLOC(0x02, 0x02, "SW1: 1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_DIPNAME( 0x40, 0x40, "Test switch" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) INPUT_PORTS_END /****************************************************************************/ void namconb1_state::init_nebulray() { m_gametype = NAMCONB1_NEBULRAY; } /* nebulray */ void namconb1_state::init_gslgr94u() { m_gametype = NAMCONB1_GSLGR94U; } /* gslgr94u */ void namconb1_state::init_gslgr94j() { m_gametype = NAMCONB1_GSLGR94J; } /* gslgr94j */ void namconb1_state::init_sws95() { m_gametype = NAMCONB1_SWS95; } /* sws95 */ void namconb1_state::init_sws96() { m_gametype = NAMCONB1_SWS96; } /* sws96 */ void namconb1_state::init_sws97() { m_gametype = NAMCONB1_SWS97; } /* sws97 */ void namconb1_state::init_gunbulet() { m_gametype = NAMCONB1_GUNBULET; } /* gunbulet */ void namconb1_state::init_vshoot() { m_gametype = NAMCONB1_VSHOOT; } /* vshoot */ void namconb1_state::init_machbrkr() { m_gametype = NAMCONB2_MACH_BREAKERS; } void namconb1_state::init_outfxies() { m_gametype = NAMCONB2_OUTFOXIES; } /***************************************************************/ static const gfx_layout obj_layout = { 16,16, RGN_FRAC(1,1), 8, /* bits per pixel */ { /* plane offsets */ 0,1,2,3,4,5,6,7, }, { 0*16+8,1*16+8,0*16,1*16, 2*16+8,3*16+8,2*16,3*16, 4*16+8,5*16+8,4*16,5*16, 6*16+8,7*16+8,6*16,7*16 }, { 0x0*128,0x1*128,0x2*128,0x3*128,0x4*128,0x5*128,0x6*128,0x7*128, 0x8*128,0x9*128,0xa*128,0xb*128,0xc*128,0xd*128,0xe*128,0xf*128 }, 16*128 }; /* obj_layout */ static const gfx_layout tile_layout = { 8,8, RGN_FRAC(1,1), 8, { 0,1,2,3,4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, { 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64 }, 8*64 }; /* tile_layout */ static const gfx_layout roz_layout = { 16,16, RGN_FRAC(1,1), 8, { 0,1,2,3,4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, { 0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128,8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128 }, 16*128 }; /* roz_layout */ static GFXDECODE_START( gfx_namconb1 ) GFXDECODE_ENTRY( NAMCONB1_TILEGFXREGION, 0, tile_layout, 0x1000, 0x10 ) GFXDECODE_ENTRY( NAMCONB1_SPRITEGFXREGION, 0, obj_layout, 0x0000, 0x10 ) GFXDECODE_END /* gfxdecodeinfo */ static GFXDECODE_START( gfx_2 ) GFXDECODE_ENTRY( NAMCONB1_TILEGFXREGION, 0, tile_layout, 0x1000, 0x08 ) GFXDECODE_ENTRY( NAMCONB1_SPRITEGFXREGION, 0, obj_layout, 0x0000, 0x10 ) GFXDECODE_ENTRY( NAMCONB1_ROTGFXREGION, 0, roz_layout, 0x1800, 0x08 ) GFXDECODE_END /* gfxdecodeinfo2 */ /***************************************************************/ MACHINE_RESET_MEMBER(namconb1_state, namconb) { m_pos_irq_level = 0; m_unk_irq_level = 0; m_vbl_irq_level = 0; } /***************************************************************/ MACHINE_CONFIG_START(namconb1_state::namconb1) MCFG_DEVICE_ADD("maincpu", M68EC020, MASTER_CLOCK/2) MCFG_DEVICE_PROGRAM_MAP(namconb1_am) MCFG_DEVICE_ADD("mcu", NAMCO_C75, MASTER_CLOCK/3) MCFG_DEVICE_PROGRAM_MAP(namcoc75_am) MCFG_DEVICE_IO_MAP(namcoc75_io) MCFG_EEPROM_2816_ADD("eeprom") MCFG_MACHINE_RESET_OVERRIDE(namconb1_state, namconb) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", namconb1_state, scantimer, "screen", 0, 1) // has to be 60 hz or music will go crazy in nebulray, vshoot, gslugrs* MCFG_TIMER_DRIVER_ADD_PERIODIC("mcu_irq0", namconb1_state, mcu_irq0_cb, attotime::from_hz(60)) MCFG_TIMER_DRIVER_ADD_PERIODIC("mcu_irq2", namconb1_state, mcu_irq2_cb, attotime::from_hz(60)) MCFG_TIMER_DRIVER_ADD_PERIODIC("mcu_adc", namconb1_state, mcu_adc_cb, attotime::from_hz(60)) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(59.7) MCFG_SCREEN_SIZE(NAMCONB1_HTOTAL, NAMCONB1_VTOTAL) MCFG_SCREEN_VISIBLE_AREA(0, NAMCONB1_HBSTART-1, 0, NAMCONB1_VBSTART-1) MCFG_SCREEN_UPDATE_DRIVER(namconb1_state, screen_update_namconb1) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_namconb1) MCFG_PALETTE_ADD("palette", 0x2000) MCFG_PALETTE_ENABLE_SHADOWS() MCFG_DEVICE_ADD("c116", NAMCO_C116, 0) MCFG_GFX_PALETTE("palette") MCFG_VIDEO_START_OVERRIDE(namconb1_state,namconb1) SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_C352_ADD("c352", MASTER_CLOCK/2, 288) MCFG_SOUND_ROUTE(0, "lspeaker", 1.00) MCFG_SOUND_ROUTE(1, "rspeaker", 1.00) //MCFG_SOUND_ROUTE(2, "lspeaker", 1.00) // Second DAC not present. //MCFG_SOUND_ROUTE(3, "rspeaker", 1.00) MACHINE_CONFIG_END MACHINE_CONFIG_START(namconb1_state::namconb2) MCFG_DEVICE_ADD("maincpu", M68EC020, MASTER_CLOCK/2) MCFG_DEVICE_PROGRAM_MAP(namconb2_am) MCFG_DEVICE_ADD("mcu", NAMCO_C75, MASTER_CLOCK/3) MCFG_DEVICE_PROGRAM_MAP(namcoc75_am) MCFG_DEVICE_IO_MAP(namcoc75_io) MCFG_EEPROM_2816_ADD("eeprom") MCFG_MACHINE_RESET_OVERRIDE(namconb1_state, namconb) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", namconb1_state, scantimer, "screen", 0, 1) MCFG_TIMER_DRIVER_ADD_PERIODIC("mcu_irq0", namconb1_state, mcu_irq0_cb, attotime::from_hz(60)) MCFG_TIMER_DRIVER_ADD_PERIODIC("mcu_irq2", namconb1_state, mcu_irq2_cb, attotime::from_hz(60)) MCFG_TIMER_DRIVER_ADD_PERIODIC("mcu_adc", namconb1_state, mcu_adc_cb, attotime::from_hz(60)) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(59.7) MCFG_SCREEN_SIZE(NAMCONB1_HTOTAL, NAMCONB1_VTOTAL) MCFG_SCREEN_VISIBLE_AREA(0, NAMCONB1_HBSTART-1, 0, NAMCONB1_VBSTART-1) MCFG_SCREEN_UPDATE_DRIVER(namconb1_state, screen_update_namconb2) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_2) MCFG_PALETTE_ADD("palette", 0x2000) MCFG_PALETTE_ENABLE_SHADOWS() MCFG_DEVICE_ADD("c116", NAMCO_C116, 0) MCFG_GFX_PALETTE("palette") MCFG_VIDEO_START_OVERRIDE(namconb1_state,namconb2) SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_C352_ADD("c352", MASTER_CLOCK/2, 288) MCFG_SOUND_ROUTE(0, "lspeaker", 1.00) MCFG_SOUND_ROUTE(1, "rspeaker", 1.00) //MCFG_SOUND_ROUTE(2, "lspeaker", 1.00) // Second DAC not present. //MCFG_SOUND_ROUTE(3, "rspeaker", 1.00) MACHINE_CONFIG_END /***************************************************************/ ROM_START( ptblank ) /* World set using 4Mb sound data rom (verified) */ ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "gn2_mprlb.15b", 0x00002, 0x80000, CRC(fe2d9425) SHA1(51b166a629cbb522720d63720558816b496b6b76) ) ROM_LOAD32_WORD( "gn2_mprub.13b", 0x00000, 0x80000, CRC(3bf4985a) SHA1(f559e0d5f55d23d886fe61bd7d5ca556acc7f87c) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data - JP1 jumper selectable between 1Mb (27C1024) or 4Mb (27C4096) either rom is correct */ // ROM_LOAD( "gn1_spr0.5b", 0, 0x20000, CRC(6836ba38) SHA1(6ea17ea4bbb59be108e8887acd7871409580732f) ) /* 1Megabit, same data as the 4Mb rom at 0x00000-0x1ffff */ ROM_LOAD( "gn1-spr0.5b", 0, 0x80000, CRC(71773811) SHA1(e482784d9b9ebf8c2e4a2a3f6f6c4dc8304d2251) ) /* 4Megabit, same data at 0x00000-0x1ffff, 0x20000-0x7ffff is 0xff filled */ ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "gn1-voi0.5j", 0, 0x200000, CRC(05477eb7) SHA1(f2eaacb5dbac06c37c56b9b131230c9cf6602221) ) ROM_REGION( 0x800000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "gn1obj0l.ic1", 0x000001, 0x200000, CRC(06722dc8) SHA1(56fee4e17ed707fa6dbc6bad0d0281fc8cdf72d1) ) /* These four located on MEMEXT OBJ8 PCB daughter-card */ ROM_LOAD16_BYTE( "gn1obj0u.ic2", 0x000000, 0x200000, CRC(fcefc909) SHA1(48c19b6032096dd80777aa6d5eb5f90463095cbe) ) ROM_LOAD16_BYTE( "gn1obj1l.ic3", 0x400001, 0x200000, CRC(48468df7) SHA1(c5fb9082c84ac2ffceb6f5f4cbc1d40047c55e3d) ) ROM_LOAD16_BYTE( "gn1obj1u.ic4", 0x400000, 0x200000, CRC(3109a071) SHA1(4bb16df5a3aecdf37baf843edfc82952d46f5227) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "gn1-chr0.8j", 0x000000, 0x100000, CRC(a5c61246) SHA1(d1d9f286b93b5b9880160029c53384d13c08dd8a) ) ROM_LOAD( "gn1-chr1.9j", 0x100000, 0x100000, CRC(c8c59772) SHA1(91de633a300e3b25a919579eaada5549640ab6f0) ) ROM_LOAD( "gn1-chr2.10j", 0x200000, 0x100000, CRC(dc96d999) SHA1(d006a401762b57fef6716f56eb3a7edcb3d3c00e) ) ROM_LOAD( "gn1-chr3.11j", 0x300000, 0x100000, CRC(4352c308) SHA1(785c13df219dceac2f940519141665b630a29f86) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "gn1-sha0.5m", 0, 0x80000, CRC(86d4ff85) SHA1(a71056b2bcbba50c834fe28269ebda9719df354a) ) ROM_REGION( 0x0800, "eeprom", 0 ) // default gun calibration and settings ROM_LOAD( "eeprom", 0x0000, 0x0800, CRC(95760d0f) SHA1(94ac5a261d9afc77c2a163a50950b0e86b1f8041) ) ROM_END ROM_START( ptblanka ) /* World set using non standard ROM labels (NR is Namco's prefix for Nebulas Ray, but NOT here!!), verified on 2 seperate PCBs */ ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "nr3_spr0.15b", 0x00002, 0x80000, CRC(fe2d9425) SHA1(51b166a629cbb522720d63720558816b496b6b76) ) // == gn2_mprlb.15b ROM_LOAD32_WORD( "nr2_spr0.13b", 0x00000, 0x80000, CRC(3bf4985a) SHA1(f559e0d5f55d23d886fe61bd7d5ca556acc7f87c) ) // == gn2_mprub.12b ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data - JP1 jumper selectable between 1Mb (27C1024) or 4Mb (27C4096) either rom is correct */ // ROM_LOAD( "nr1_spr0.5b", 0, 0x20000, CRC(6836ba38) SHA1(6ea17ea4bbb59be108e8887acd7871409580732f) ) /* 1Megabit, same data as the 4Mb rom at 0x00000-0x1ffff */ ROM_LOAD( "nr1_spr0.5b", 0, 0x80000, CRC(a0bde3fb) SHA1(b5fac1d0339b1df6b8880fcd7aa2725a774765a4) ) /* 4Megabit, same data at 0x00000-0x1ffff repeated 4 time */ ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "nr4_spr0.5j", 0, 0x200000, CRC(05477eb7) SHA1(f2eaacb5dbac06c37c56b9b131230c9cf6602221) ) // == gn1-voi0.5j ROM_REGION( 0x800000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "gn1obj0l.ic1", 0x000001, 0x200000, CRC(06722dc8) SHA1(56fee4e17ed707fa6dbc6bad0d0281fc8cdf72d1) ) /* These four located on MEMEXT OBJ8 PCB daughter-card */ ROM_LOAD16_BYTE( "gn1obj0u.ic2", 0x000000, 0x200000, CRC(fcefc909) SHA1(48c19b6032096dd80777aa6d5eb5f90463095cbe) ) ROM_LOAD16_BYTE( "gn1obj1l.ic3", 0x400001, 0x200000, CRC(48468df7) SHA1(c5fb9082c84ac2ffceb6f5f4cbc1d40047c55e3d) ) ROM_LOAD16_BYTE( "gn1obj1u.ic4", 0x400000, 0x200000, CRC(3109a071) SHA1(4bb16df5a3aecdf37baf843edfc82952d46f5227) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "nr5_spr0.8j", 0x000000, 0x100000, CRC(a5c61246) SHA1(d1d9f286b93b5b9880160029c53384d13c08dd8a) ) // == gn1_chr0.8j ROM_LOAD( "nr6_spr0.9j", 0x100000, 0x100000, CRC(c8c59772) SHA1(91de633a300e3b25a919579eaada5549640ab6f0) ) // == gn1_chr1.8j ROM_LOAD( "nr7_spr0.10j", 0x200000, 0x100000, CRC(dc96d999) SHA1(d006a401762b57fef6716f56eb3a7edcb3d3c00e) ) // == gn1_chr2.10j ROM_LOAD( "nr8_spr0.11j", 0x300000, 0x100000, CRC(4352c308) SHA1(785c13df219dceac2f940519141665b630a29f86) ) // == gn1_chr3.11j ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "nr9_spr0.5m", 0, 0x80000, CRC(86d4ff85) SHA1(a71056b2bcbba50c834fe28269ebda9719df354a) ) // == gn1-sha0.5m ROM_REGION( 0x0800, "eeprom", 0 ) // default gun calibration and settings ROM_LOAD( "eeprom", 0x0000, 0x0800, CRC(95760d0f) SHA1(94ac5a261d9afc77c2a163a50950b0e86b1f8041) ) ROM_END ROM_START( gunbuletw ) /* World set using 4Mb sound data rom (verified) */ ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "gn3_mprlb.15b", 0x00002, 0x80000, CRC(9260fce5) SHA1(064579be1ac90e04082a8b403c6adf35dbb46a7e) ) ROM_LOAD32_WORD( "gn3_mprub.13b", 0x00000, 0x80000, CRC(6c1ac697) SHA1(7b52b5ef8154a5d741ac24673f3e6bbfa246a494) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data - JP1 jumper selectable between 1Mb (27C1024) or 4Mb (27C4096) either rom is correct */ // ROM_LOAD( "gn1_spr0.5b", 0, 0x20000, CRC(6836ba38) SHA1(6ea17ea4bbb59be108e8887acd7871409580732f) ) /* 1Megabit, same data as the 4Mb rom at 0x00000-0x1ffff */ ROM_LOAD( "gn1-spr0.5b", 0, 0x80000, CRC(71773811) SHA1(e482784d9b9ebf8c2e4a2a3f6f6c4dc8304d2251) ) /* 4Megabit, same data at 0x00000-0x1ffff, 0x20000-0x7ffff is 0xff filled */ ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "gn1-voi0.5j", 0, 0x200000, CRC(05477eb7) SHA1(f2eaacb5dbac06c37c56b9b131230c9cf6602221) ) ROM_REGION( 0x800000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "gn1obj0l.ic1", 0x000001, 0x200000, CRC(06722dc8) SHA1(56fee4e17ed707fa6dbc6bad0d0281fc8cdf72d1) ) /* These four located on MEMEXT OBJ8 PCB daughter-card */ ROM_LOAD16_BYTE( "gn1obj0u.ic2", 0x000000, 0x200000, CRC(fcefc909) SHA1(48c19b6032096dd80777aa6d5eb5f90463095cbe) ) ROM_LOAD16_BYTE( "gn1obj1l.ic3", 0x400001, 0x200000, CRC(48468df7) SHA1(c5fb9082c84ac2ffceb6f5f4cbc1d40047c55e3d) ) ROM_LOAD16_BYTE( "gn1obj1u.ic4", 0x400000, 0x200000, CRC(3109a071) SHA1(4bb16df5a3aecdf37baf843edfc82952d46f5227) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "gn1-chr0.8j", 0x000000, 0x100000, CRC(a5c61246) SHA1(d1d9f286b93b5b9880160029c53384d13c08dd8a) ) ROM_LOAD( "gn1-chr1.9j", 0x100000, 0x100000, CRC(c8c59772) SHA1(91de633a300e3b25a919579eaada5549640ab6f0) ) ROM_LOAD( "gn1-chr2.10j", 0x200000, 0x100000, CRC(dc96d999) SHA1(d006a401762b57fef6716f56eb3a7edcb3d3c00e) ) ROM_LOAD( "gn1-chr3.11j", 0x300000, 0x100000, CRC(4352c308) SHA1(785c13df219dceac2f940519141665b630a29f86) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "gn1-sha0.5m", 0, 0x80000, CRC(86d4ff85) SHA1(a71056b2bcbba50c834fe28269ebda9719df354a) ) ROM_REGION( 0x0800, "eeprom", 0 ) // default gun calibration and settings ROM_LOAD( "eeprom", 0x0000, 0x0800, CRC(95760d0f) SHA1(94ac5a261d9afc77c2a163a50950b0e86b1f8041) ) ROM_END ROM_START( gunbuletj ) /* Japanese set using 1Mb sound data rom (verified) */ ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "gn1_mprl.15b", 0x00002, 0x80000, CRC(f99e309e) SHA1(3fe0ddf756e6849f8effc7672456cbe32f65c98a) ) ROM_LOAD32_WORD( "gn1_mpru.13b", 0x00000, 0x80000, CRC(72a4db07) SHA1(8c5e1e51cd961b311d03f7b21f36a5bd5e8e9104) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data - JP1 jumper selectable between 1Mb (27C1024) or 4Mb (27C4096) either rom is correct */ ROM_LOAD( "gn1_spr0.5b", 0, 0x20000, CRC(6836ba38) SHA1(6ea17ea4bbb59be108e8887acd7871409580732f) ) /* 1Megabit, same data as the 4Mb rom at 0x00000-0x1ffff */ // ROM_LOAD( "gn1-spr0.5b", 0, 0x80000, CRC(71773811) SHA1(e482784d9b9ebf8c2e4a2a3f6f6c4dc8304d2251) ) /* 4Megabit, same data at 0x00000-0x1ffff, 0x20000-0x7ffff is 0xff filled */ ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "gn1-voi0.5j", 0, 0x200000, CRC(05477eb7) SHA1(f2eaacb5dbac06c37c56b9b131230c9cf6602221) ) ROM_REGION( 0x800000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "gn1obj0l.ic1", 0x000001, 0x200000, CRC(06722dc8) SHA1(56fee4e17ed707fa6dbc6bad0d0281fc8cdf72d1) ) /* These four located on MEMEXT OBJ8 PCB daughter-card */ ROM_LOAD16_BYTE( "gn1obj0u.ic2", 0x000000, 0x200000, CRC(fcefc909) SHA1(48c19b6032096dd80777aa6d5eb5f90463095cbe) ) ROM_LOAD16_BYTE( "gn1obj1l.ic3", 0x400001, 0x200000, CRC(48468df7) SHA1(c5fb9082c84ac2ffceb6f5f4cbc1d40047c55e3d) ) ROM_LOAD16_BYTE( "gn1obj1u.ic4", 0x400000, 0x200000, CRC(3109a071) SHA1(4bb16df5a3aecdf37baf843edfc82952d46f5227) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "gn1-chr0.8j", 0x000000, 0x100000, CRC(a5c61246) SHA1(d1d9f286b93b5b9880160029c53384d13c08dd8a) ) ROM_LOAD( "gn1-chr1.9j", 0x100000, 0x100000, CRC(c8c59772) SHA1(91de633a300e3b25a919579eaada5549640ab6f0) ) ROM_LOAD( "gn1-chr2.10j", 0x200000, 0x100000, CRC(dc96d999) SHA1(d006a401762b57fef6716f56eb3a7edcb3d3c00e) ) ROM_LOAD( "gn1-chr3.11j", 0x300000, 0x100000, CRC(4352c308) SHA1(785c13df219dceac2f940519141665b630a29f86) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "gn1-sha0.5m", 0, 0x80000, CRC(86d4ff85) SHA1(a71056b2bcbba50c834fe28269ebda9719df354a) ) ROM_REGION( 0x0800, "eeprom", 0 ) // default gun calibration and settings ROM_LOAD( "eeprom", 0x0000, 0x0800, CRC(95760d0f) SHA1(94ac5a261d9afc77c2a163a50950b0e86b1f8041) ) ROM_END ROM_START( nebulray ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "nr2_mprl.15b", 0x00002, 0x80000, CRC(0431b6d4) SHA1(54c96e8ac9e753956c31bdef79d390f1c20e10ff) ) ROM_LOAD32_WORD( "nr2_mpru.13b", 0x00000, 0x80000, CRC(049b97cb) SHA1(0e344b29a4d4bdc854fa9849589772df2eeb0a05) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "nr1-spr0", 0, 0x20000, CRC(1cc2b44b) SHA1(161f4ed39fabe89d7ee1d539f8b9f08cd0ff3111) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "nr1-voi0", 0, 0x200000, CRC(332d5e26) SHA1(9daddac3fbe0709e25ed8e0b456bac15bfae20d7) ) ROM_REGION( 0x1000000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "nr1obj0u", 0x000000, 0x200000, CRC(fb82a881) SHA1(c9fa0728a37376a5c85bff1f6e8400c13ce15769) ) ROM_LOAD16_BYTE( "nr1obj0l", 0x000001, 0x200000, CRC(0e99ef46) SHA1(450fe61e448270b633f312361bd5ca89bb9684dd) ) ROM_LOAD16_BYTE( "nr1obj1u", 0x400000, 0x200000, CRC(49d9dbd7) SHA1(2dbd842c192d65888f931cdb5c9387127b1ab632) ) ROM_LOAD16_BYTE( "nr1obj1l", 0x400001, 0x200000, CRC(f7a898f0) SHA1(a25a134a42adeb9088019bde42a96d120f20407e) ) ROM_LOAD16_BYTE( "nr1obj2u", 0x800000, 0x200000, CRC(8c8205b1) SHA1(2c5fb9392d8cd5f8d1f9aba6ddbbafd061271cd4) ) ROM_LOAD16_BYTE( "nr1obj2l", 0x800001, 0x200000, CRC(b39871d1) SHA1(a8f910702bb88a001f2bfd1b33ad355aa3b0f429) ) ROM_LOAD16_BYTE( "nr1obj3u", 0xc00000, 0x200000, CRC(d5918c9e) SHA1(530781fb44d7bbf01669bb265b658cb60e27bcd7) ) ROM_LOAD16_BYTE( "nr1obj3l", 0xc00001, 0x200000, CRC(c90d13ae) SHA1(675f7b8b3325aac91b2bae1cbebe274a65aedc43) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "nr1-chr0", 0x000000, 0x100000,CRC(8d5b54ea) SHA1(616d5729f474da91da19a8246066280652da998c) ) ROM_LOAD( "nr1-chr1", 0x100000, 0x100000,CRC(cd21630c) SHA1(9974c0eb1051ca52f001e6631264a1936bb50620) ) ROM_LOAD( "nr1-chr2", 0x200000, 0x100000,CRC(70a11023) SHA1(bead486a86bd96c6fdfd2ea4d4d37c38bbe9bfbb) ) ROM_LOAD( "nr1-chr3", 0x300000, 0x100000,CRC(8f4b1d51) SHA1(b48fb2c8ccd9105a5b48be44dd3fe4309769efa4) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "nr1-sha0", 0, 0x80000,CRC(ca667e13) SHA1(685032603224cb81bcb85361921477caec570d5e) ) ROM_REGION( 0x20, "proms", 0 ) /* custom key data? */ ROM_LOAD( "c366.bin", 0, 0x20, CRC(8c96f31d) SHA1(d186859cfc19a63266084372080d0a5bee687ae2) ) ROM_END ROM_START( nebulrayj ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "nr1_mprl.15b", 0x00002, 0x80000, CRC(fae5f62c) SHA1(143d716abbc834aac6270db3bbb89ec71ea3804d) ) ROM_LOAD32_WORD( "nr1_mpru.13b", 0x00000, 0x80000, CRC(42ef71f9) SHA1(20e3cb63e1fde293c60c404b378d901d635c4b79) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "nr1-spr0", 0, 0x20000, CRC(1cc2b44b) SHA1(161f4ed39fabe89d7ee1d539f8b9f08cd0ff3111) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "nr1-voi0", 0, 0x200000, CRC(332d5e26) SHA1(9daddac3fbe0709e25ed8e0b456bac15bfae20d7) ) ROM_REGION( 0x1000000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "nr1obj0u", 0x000000, 0x200000, CRC(fb82a881) SHA1(c9fa0728a37376a5c85bff1f6e8400c13ce15769) ) ROM_LOAD16_BYTE( "nr1obj0l", 0x000001, 0x200000, CRC(0e99ef46) SHA1(450fe61e448270b633f312361bd5ca89bb9684dd) ) ROM_LOAD16_BYTE( "nr1obj1u", 0x400000, 0x200000, CRC(49d9dbd7) SHA1(2dbd842c192d65888f931cdb5c9387127b1ab632) ) ROM_LOAD16_BYTE( "nr1obj1l", 0x400001, 0x200000, CRC(f7a898f0) SHA1(a25a134a42adeb9088019bde42a96d120f20407e) ) ROM_LOAD16_BYTE( "nr1obj2u", 0x800000, 0x200000, CRC(8c8205b1) SHA1(2c5fb9392d8cd5f8d1f9aba6ddbbafd061271cd4) ) ROM_LOAD16_BYTE( "nr1obj2l", 0x800001, 0x200000, CRC(b39871d1) SHA1(a8f910702bb88a001f2bfd1b33ad355aa3b0f429) ) ROM_LOAD16_BYTE( "nr1obj3u", 0xc00000, 0x200000, CRC(d5918c9e) SHA1(530781fb44d7bbf01669bb265b658cb60e27bcd7) ) ROM_LOAD16_BYTE( "nr1obj3l", 0xc00001, 0x200000, CRC(c90d13ae) SHA1(675f7b8b3325aac91b2bae1cbebe274a65aedc43) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "nr1-chr0", 0x000000, 0x100000,CRC(8d5b54ea) SHA1(616d5729f474da91da19a8246066280652da998c) ) ROM_LOAD( "nr1-chr1", 0x100000, 0x100000,CRC(cd21630c) SHA1(9974c0eb1051ca52f001e6631264a1936bb50620) ) ROM_LOAD( "nr1-chr2", 0x200000, 0x100000,CRC(70a11023) SHA1(bead486a86bd96c6fdfd2ea4d4d37c38bbe9bfbb) ) ROM_LOAD( "nr1-chr3", 0x300000, 0x100000,CRC(8f4b1d51) SHA1(b48fb2c8ccd9105a5b48be44dd3fe4309769efa4) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "nr1-sha0", 0, 0x80000,CRC(ca667e13) SHA1(685032603224cb81bcb85361921477caec570d5e) ) ROM_REGION( 0x20, "proms", 0 ) /* custom key data? */ ROM_LOAD( "c366.bin", 0, 0x20, CRC(8c96f31d) SHA1(d186859cfc19a63266084372080d0a5bee687ae2) ) ROM_END ROM_START( gslgr94u ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "gse2mprl.15b", 0x00002, 0x80000, CRC(a514349c) SHA1(1f7ec81cd6193410d2f01e6f0f84878561fc8035) ) ROM_LOAD32_WORD( "gse2mpru.13b", 0x00000, 0x80000, CRC(b6afd238) SHA1(438a3411ac8ce3d22d5da8c0800738cb8d2994a9) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "gse2spr0.bin", 0, 0x20000, CRC(17e87cfc) SHA1(9cbeadb6dfcb736e8c80eab344f70fc2f58469d6) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "gse-voi0.bin", 0, 0x200000, CRC(d3480574) SHA1(0c468ed060769b36b7e41cf4919cb6d8691d64f6) ) ROM_REGION( 0x400000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "gseobj0l.bin", 0x000001, 0x200000, CRC(531520ca) SHA1(2a1a5282549c6f7a37d5fb8c0b342edb9dc45315) ) ROM_LOAD16_BYTE( "gseobj0u.bin", 0x000000, 0x200000, CRC(fcc1283c) SHA1(fb44ed742f362e6737412cabf3f67d9506456a9e) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "gse-chr0.bin", 0x000000, 0x100000, CRC(9314085d) SHA1(150e8ea908861337f9be2749aa7f9e1d52570586) ) ROM_LOAD( "gse-chr1.bin", 0x100000, 0x100000, CRC(c128a887) SHA1(4faf78064dd48ec50684a7dc8d120f8c5985bf2a) ) ROM_LOAD( "gse-chr2.bin", 0x200000, 0x100000, CRC(48f0a311) SHA1(e39adcce835542e64ca87f6019d4a85fcbe388c2) ) ROM_LOAD( "gse-chr3.bin", 0x300000, 0x100000, CRC(adbd1f88) SHA1(3c7bb1a9a398412bd3c98cadf8ce63a16e2bfed5) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "gse-sha0.bin", 0, 0x80000, CRC(6b2beabb) SHA1(815f7aef44735584edd4a9ca7e672471d07f225e) ) ROM_END ROM_START( gslgr94j ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "gs41mprl.15b", 0x00002, 0x80000, CRC(5759bdb5) SHA1(a0fb332c484e168369a69cd9dd8ea72e5f4565df) ) ROM_LOAD32_WORD( "gs41mpru.13b", 0x00000, 0x80000, CRC(78bde1e7) SHA1(911d33897f03c59c6505f5f755d80471ff019812) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "gs41spr0.5b", 0, 0x80000, CRC(3e2b6d55) SHA1(f6a1ecaee3a9a7a535850084e469aa7f873f301e) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "gs4voi0.5j", 0, 0x200000, CRC(c3053a90) SHA1(e76799b33b2457421255b03786bc24266d59c7dd) ) ROM_REGION( 0x800000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "gs4obj0l.bin", 0x000001, 0x200000, CRC(3b499da0) SHA1(91ad5f68dbda64dd07e1133eb09ee69da3da3103) ) ROM_LOAD16_BYTE( "gs4obj0u.bin", 0x000000, 0x200000, CRC(80016b50) SHA1(9f7604c196835d31894ba4db1de43d7d2614da84) ) ROM_LOAD16_BYTE( "gs4obj1l.bin", 0x400001, 0x200000, CRC(1f4847a7) SHA1(908e419e42fa8bd786cc3bc96d5ccb3a47c8e2dc) ) ROM_LOAD16_BYTE( "gs4obj1u.bin", 0x400000, 0x200000, CRC(49bc48cd) SHA1(6bcc41546f3bd609e3aa962e5ce3bf5bc6b9229a) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "gs4chr0.8j", 0x000000, 0x100000, CRC(8c6c682e) SHA1(ecf21035d5af28299c9cdb98d5d811b4d52857b8) ) ROM_LOAD( "gs4chr1.9j", 0x100000, 0x100000, CRC(523989f7) SHA1(fae0e2f58e9a8d0ddc7297b567579849e24e0a40) ) ROM_LOAD( "gs4chr2.10j", 0x200000, 0x100000, CRC(37569559) SHA1(ce31673f51c6302f4fb4e4c377e6693a40874f81) ) ROM_LOAD( "gs4chr3.11j", 0x300000, 0x100000, CRC(73ca58f6) SHA1(44bdc943fb10dc53279662cd528169a27d57e478) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "gs4sha0.5m", 0, 0x80000, CRC(40e7e6a5) SHA1(70af76b6034e0d6e1b96bf54c973ab411e5907ab) ) ROM_END /* Great Sluggers (Japan) Namco, 1993 This game runs on Namco NB-1 hardware. PCB Layout ---------- NB-1 MAIN PCB MEMEXT OBJ2 PCB 8634961101 (8634963101) 8635901201 (8635901301) |------------------------------------------------------|---------| | 62256 62256 | | |LA4705 VOL M5M5178 62256 62256 |GS1OBJ-0 | | M5M5178 C347 | | | 4558 M5M5178 62256 62256 | | | 62256 62256 | | | LC78815 C116 156 | | |JP3 62256 62256 62256 | | | 145 62256 62256 62256 |GS1OBJ-1 | | GS1SHA-0 | | |J JP2 62256 62256 C355|---------| |A 62256 62256 62256 | |M 123 62256 | |M JP12 | |A %3 JP11 | | JP5 GS1CHR-0 GS1CHR-2 JP10 137 187 M3771| | GS1VOI-0 JP6 GS1CHR-1 GS1CHR-3 48.384MHz | | | | C352 | |SW1 75 | | | | TC551001 %1 | | KM28C16 GS1MPRU JP9 | | TC551001 PAL2 %2 GS1MPRL | | JP1 JP7 JP8 | | GS1SPR0 PAL1 C329 68EC020 | | | |----------------------------------------------------------------| Notes: CLOCKs ------ MASTER clock : 48.384 MHz 68020 clock : 24.192MHz (MASTER / 2) HSYNC : 15.75kHz VSYNC : 59.7Hz DIPs ---- SW1: 2 position, both are OFF. Position 1 toggles TEST mode, position 2 is freeze. RAM --- TC551001AFL x 2 (SOP32, 128k x8 SRAM) 62256 x 20 (SOP28, 32k x8 SRAM) M5M5178 x 3 (SOP28, 8k x8 SRAM) NAMCO CUSTOM CHIPS ------------------ 75 (QFP80, M37702 in disguise; sound CPU with internal BIOS) 123 (QFP80) 137 (NDIP28) 145 (QFP80) 156 (QFP64) 187 (QFP120) C116 (QFP64) C329 (QFP100) C347 (QFP80) C351 (QFP160) C352 (QFP100) C355 (QFP160) OTHER ----- KM28C16 2K x8 EEPROM (DIP24) %1 Unpopulated KEYCUS socket %2 Unpopulated DATA ROM socket %3 Unpopulated position for 28MHz OSC PALs ---- PAL1 PALCE16V8 (NAMCO CODE = NB1-1) PAL2 PAL16L8 (NAMCO CODE = NB1-2) JUMPERs ------- JP1 4M O-O O 1M Config jumper for ROM size, 4M = 27C4096, 1M = 27C1024 JP2 4M O-O O 1M Config jumper for ROM size, 4M = 27C4096, 1M = 27C1024 JP3 O-O (2 pins shorted, hardwired on PCB) JP5 /1M O-O O 1M Config jumper for ROM size (hardwired on PCB) JP6 8M O-O O /8M Config jumper for ROM size (hardwired on PCB) JP7 4M O-O O 1M Config jumper for ROM size (hardwired on PCB), 4M = 27C4096, 1M = 27C1024 JP8 4M O-O O 1M Config jumper for ROM size (hardwired on PCB), 4M = 27C4096, 1M = 27C1024 JP9 CON O-O O COFF (hardwired on PCB) JP10 24M O-O O 28M Config jumper for 28MHz OSC (hardwired on PCB) JP11 24M O-O O 12M Config jumper for 28MHz OSC (hardwired on PCB) JP12 F32 O O-O 355 (hardwired on PCB) ROMs, MAIN PCB -------------- Filename / PCB ROM ROM Label Label Type ------------------------------------------------------------------------------ GS1MPRU.13B PRGU 27C240 \ Main program GS1MPRL.15B PRGL 27C240 / GS1SPR0.5B SPRG 27C240 Sound program, linked to 75, C351 and C352 GS1VOI-0.5J VOICE 16M MASK Sound voices GS1CHR-0.8J CHR0 8M MASK Character GS1CHR-1.9J CHR1 8M MASK Character GS1CHR-2.10J CHR2 8M MASK Character GS1CHR-3.11J CHR3 8M MASK Character GS1SHA-0.5M SHAPE 4M MASK Shape ROMs, MEMEXT OBJ2 PCB (All ROMs surface mounted) --------------------- Filename / PCB ROM ROM Label Label Type ---------------------------------------- GS1OBJ-0.IC1 OBJL 16M MASK SOP44 GS1OBJ-1.IC2 OBJU 16M MASK SOP44 Note! All ROMs are different to the Great Sluggers '94 set. */ ROM_START( gslugrsj ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "gs1mprl.15b", 0x00002, 0x80000, CRC(1e6c3626) SHA1(56abe21884fd87df10996db19c49ce14214d4b73) ) ROM_LOAD32_WORD( "gs1mpru.13b", 0x00000, 0x80000, CRC(ef355179) SHA1(0ab0ef4301a318681bb5827d35734a0732b35484) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "gs1spr0.5b", 0, 0x80000, CRC(561ea20f) SHA1(adac6b77effc3a82079a9b228bafca0fcef72ba5) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "gs1voi-0.5j", 0, 0x200000, CRC(6f8262aa) SHA1(beea98d9f8b927a572eb0bfcf678e9d6e40fc68d) ) ROM_REGION( 0x400000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "gs1obj-0.ic1", 0x000001, 0x200000, CRC(9a55238f) SHA1(fc3fd4b8b6322bbe343edbcad7815b597562266b) ) ROM_LOAD16_BYTE( "gs1obj-1.ic2", 0x000000, 0x200000, CRC(31c66f76) SHA1(8903e6586dff6f34a6ffca2d7c75343c0a5bff56) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "gs1chr-0.8j", 0x000000, 0x100000, CRC(e7ced86a) SHA1(de90c2e3870b317431d3910f581660681b46ff9d) ) ROM_LOAD( "gs1chr-1.9j", 0x100000, 0x100000, CRC(1fe46749) SHA1(f4c0ea666d52cb1c8b1da93e7486ade5eae336cc) ) ROM_LOAD( "gs1chr-2.10j", 0x200000, 0x100000, CRC(f53afa20) SHA1(5c317e276ca2355e9737c1e8114dccbb5e11058a) ) ROM_LOAD( "gs1chr-3.11j", 0x300000, 0x100000, CRC(b149d7da) SHA1(d50c6258db0ccdd69b563e880d1711aae811fbe3) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "gs1sha-0.5m", 0, 0x80000, CRC(8a2832fe) SHA1(a1f54754fb01bbbc87274b1a0a4127fa9296ad1a) ) ROM_END ROM_START( sws95 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "ss51mprl.bin", 0x00002, 0x80000, CRC(c9e0107d) SHA1(0f10582416023a86ea1ef2679f3f06016c086e08) ) ROM_LOAD32_WORD( "ss51mpru.bin", 0x00000, 0x80000, CRC(0d93d261) SHA1(5edef26e2c86dbc09727d910af92747d022e4fed) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "ss51spr0.bin", 0, 0x80000, CRC(71cb12f5) SHA1(6e13bd16a5ba14d6e47a21875db3663ada3c06a5) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "ss51voi0.bin", 0, 0x200000, CRC(2740ec72) SHA1(9694a7378ea72771d2b1d43db6d74ed347ba27d3) ) ROM_REGION( 0x400000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "ss51ob0l.bin", 0x000001, 0x200000, CRC(e0395694) SHA1(e52045a7af4c4b0f9935695cfc5ff729bf9bd7c1) ) ROM_LOAD16_BYTE( "ss51ob0u.bin", 0x000000, 0x200000, CRC(b0745ca0) SHA1(579ea7fd7b9a181fd9d08c50c6c5941264aa0b6d) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "ss51chr0.bin", 0x000000, 0x100000, CRC(86dd3280) SHA1(07ba6d3edc5c38bf82ddaf8f6de7ef0f5d0788b2) ) ROM_LOAD( "ss51chr1.bin", 0x100000, 0x100000, CRC(2ba0fb9e) SHA1(39ceddad7bc0073b361eb776762002a9fc61b337) ) ROM_LOAD( "ss51chr2.bin", 0x200000, 0x100000, CRC(ca0e6c1a) SHA1(1221cd30894e97e2f7d456509c7b6732ec3d06a5) ) ROM_LOAD( "ss51chr3.bin", 0x300000, 0x100000, CRC(73ca58f6) SHA1(44bdc943fb10dc53279662cd528169a27d57e478) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "ss51sha0.bin", 0, 0x80000, CRC(3bf4d081) SHA1(7b07b86f753ea6bcd90eb7d152c12884a6fe785a) ) ROM_END ROM_START( sws96 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "ss61mprl.bin", 0x00002, 0x80000, CRC(06f55e73) SHA1(6be26f8a2ef600bf07c580f210d7b265ac464002) ) ROM_LOAD32_WORD( "ss61mpru.bin", 0x00000, 0x80000, CRC(0abdbb83) SHA1(67e8b712291f9bcf2c3a52fbc451fad54679cab8) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "ss61spr0.bin", 0, 0x80000, CRC(71cb12f5) SHA1(6e13bd16a5ba14d6e47a21875db3663ada3c06a5) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "ss61voi0.bin", 0, 0x200000, CRC(2740ec72) SHA1(9694a7378ea72771d2b1d43db6d74ed347ba27d3) ) ROM_REGION( 0x400000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "ss61ob0l.bin", 0x000001, 0x200000, CRC(579b19d4) SHA1(7f18097c683d2b1c532f54ee514dd499f5965165) ) ROM_LOAD16_BYTE( "ss61ob0u.bin", 0x000000, 0x200000, CRC(a69bbd9e) SHA1(8f4c44e2caa31d25433a04c19c51904ec9461e2f) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "ss61chr0.bin", 0x000000, 0x100000, CRC(9d2ae07b) SHA1(7d268f6c7d8145c913f80049369ae3106d69e939) ) ROM_LOAD( "ss61chr1.bin", 0x100000, 0x100000, CRC(4dc75da6) SHA1(a29932b4fb39648e2c02df668f46cafb80c53619) ) ROM_LOAD( "ss61chr2.bin", 0x200000, 0x100000, CRC(1240704b) SHA1(a24281681053cc6649f00ec5a31c7249101eaee1) ) ROM_LOAD( "ss61chr3.bin", 0x300000, 0x100000, CRC(066581d4) SHA1(999cd478d9da452bb57793cd276c6c0d87e2825e) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "ss61sha0.bin", 0, 0x80000, CRC(fceaa19c) SHA1(c9303a755ac7af19c4804a264d1a09d987f39e74) ) ROM_END ROM_START( sws97 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "ss71mprl.bin", 0x00002, 0x80000, CRC(bd60b50e) SHA1(9e00bacd506182ab2af2c0efdd5cc401b3e46485) ) ROM_LOAD32_WORD( "ss71mpru.bin", 0x00000, 0x80000, CRC(3444f5a8) SHA1(8d0f35b3ba8f65dbc67c3b2d273833227a8b8b2a) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "ss71spr0.bin", 0, 0x80000, CRC(71cb12f5) SHA1(6e13bd16a5ba14d6e47a21875db3663ada3c06a5) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "ss71voi0.bin", 0, 0x200000, CRC(2740ec72) SHA1(9694a7378ea72771d2b1d43db6d74ed347ba27d3) ) ROM_REGION( 0x400000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "ss71ob0l.bin", 0x000001, 0x200000, CRC(9559ad44) SHA1(fd56a8620f6958cc090f783d74cb38bba46d2423) ) ROM_LOAD16_BYTE( "ss71ob0u.bin", 0x000000, 0x200000, CRC(4df4a722) SHA1(07eb94628ceeb7cbce2d39d479f33c37583a346a) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "ss71chr0.bin", 0x000000, 0x100000, CRC(bd606356) SHA1(a62c55600e46f8821db0b84d79fc2588742ad7ad) ) ROM_LOAD( "ss71chr1.bin", 0x100000, 0x100000, CRC(4dc75da6) SHA1(a29932b4fb39648e2c02df668f46cafb80c53619) ) ROM_LOAD( "ss71chr2.bin", 0x200000, 0x100000, CRC(1240704b) SHA1(a24281681053cc6649f00ec5a31c7249101eaee1) ) ROM_LOAD( "ss71chr3.bin", 0x300000, 0x100000, CRC(066581d4) SHA1(999cd478d9da452bb57793cd276c6c0d87e2825e) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "ss71sha0.bin", 0, 0x80000, CRC(be8c2758) SHA1(0a1b6c03cdaec6103ae8483b67faf3840234f825) ) ROM_END ROM_START( vshoot ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "vsj1mprl.15b", 0x00002, 0x80000, CRC(83a60d92) SHA1(c3db0c79f772a79418914353a3d6ecc4883ea54e) ) ROM_LOAD32_WORD( "vsj1mpru.13b", 0x00000, 0x80000, CRC(c63eb92d) SHA1(f93bd4b91daee645677955020dc8df14dc9bfd27) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "vsj1spr0.5b", 0, 0x80000, CRC(b0c71aa6) SHA1(a94fae02b46a645ff728d2f98827c85ff155892b) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "vsjvoi-0.5j", 0, 0x200000, CRC(0528c9ed) SHA1(52b67978fdeb97b77065575774a7ddeb49fe1d81) ) ROM_REGION( 0x800000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "vsjobj0l.ic1", 0x000001, 0x200000, CRC(e134faa7) SHA1(a844c8a5bd6d8907f9e5c7ba9e2ee8e9a886cd1e) ) /* These four located on MEMEXT OBJ8 PCB daughter-card */ ROM_LOAD16_BYTE( "vsjobj0u.ic2", 0x000000, 0x200000, CRC(974d0714) SHA1(976050eaf82d4b66e13c1c579e5521eb867527fb) ) ROM_LOAD16_BYTE( "vsjobj1l.ic3", 0x400001, 0x200000, CRC(ba46f967) SHA1(ddfb0ac7fba7369869e4df9a66d465a662eba2e6) ) ROM_LOAD16_BYTE( "vsjobj1u.ic4", 0x400000, 0x200000, CRC(09da7e9c) SHA1(e98e07a886a4fe369748fc97f3cee6a4bb668385) ) ROM_REGION( 0x400000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "vsjchr-0.8j", 0x000000, 0x100000, CRC(2af8ba7c) SHA1(74f5a382425974a9b2167bb01672dd13dea882f5) ) ROM_LOAD( "vsjchr-1.9j", 0x100000, 0x100000, CRC(b789d53e) SHA1(48b4cf956f9025e3c2b6f59b317596dfe0b6b142) ) ROM_LOAD( "vsjchr-2.10j", 0x200000, 0x100000, CRC(7ef80758) SHA1(c7e6d14f0823607dfd8a13ea6f164ffa85b5563e) ) ROM_LOAD( "vsjchr-3.11j", 0x300000, 0x100000, CRC(73ca58f6) SHA1(44bdc943fb10dc53279662cd528169a27d57e478) ) ROM_REGION( 0x80000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "vsjsha-0.5m", 0, 0x80000, CRC(78335ea4) SHA1(d4b9f179b1b456a866354ea308664c036de6414d) ) ROM_END /* The Outfoxies Namco, 1994 This game runs on Namco NB-2 hardware. Main Board ---------- NB-2 MAIN PCB 8639960102 (8639970102) |------------------------------------------------------------------------| ||----------------------------------------------------------------------|| || J103 J104 J105 || ||VOL CY7C185 || ||458 CY7C185 156 123 C384 C384 C384 LH52250 C355 || ||JP5 CY7C185 JP11 LH52250 || ||LA4705 || ||LC78815 C116 LH52250 OU1SHAS.12S OU1SHAR.18S || || LH52250 JP8 JP10 || || JP4 || || || ||--------------------NB-2-MASK-ROM-PCB-(ON-TOP)------------------------|| |J | | JP3 | |A JP2 145 PAL1 187 | | OU1VOI0.6N VSYNC LH52250 | |M HSYNC LH52250 | | C352 169 LH52250 TC511632 (x4) | |M 137 48.384MHz LH52250 | | | |A SW1 75 | | JP7 TC511632 (x4) | | PAL3 C383 | | C382 | | M5M1008 OU2MPRU.11D JP9 BR28C16 C390 | | M5M1008 PAL2 OU2MPRL.11C 68EC020 C385 | | OU1SPR0.5B JP6 OU1DAT1.20B | | JP1 | | OU1DAT0.20A | |------------------------------------------------------------------------| ROM Board --------- NB-2 MASK ROM PCB 8639969800 (8639979800) -------------------------------------------------------------------------| | J103 J104 J105 | |OU1SCR0.1D OU1ROT0.3D | | | | OU1ROT1.3C OU1OBJ0L.4C OU1OBJ3L.6C OU1OBJ0U.8C OU1OBJ3U.9C | | | | OU1ROT2.3B OU1OBJ1L.4B OU1OBJ4L.6B OU1OBJ1U.8B OU1OBJ4U.9B | | | | OU1OBJ2L.4A OU1OBJ2U.8A | |------------------------------------------------------------------------| Notes: CLOCKs ------ MASTER clock 48.384 MHz 68020 clock: 24.192MHz (MASTER / 2) HSYNC: 15.75kHz VSYNC: 59.7Hz DIPs ---- SW1: 2 position, both are OFF. Position 1 toggles TEST mode, position 2 is freeze. RAM --- TC511632FL x 8 (SOP40, 32k x16) M5M51008AFP x 2 (SOP32, 128k x8) LH52250AN x 8 (SOP28, 32k x8) CY7C185 x 3 (SOP28, 8k x8) NAMCO CUSTOM CHIPS ------------------ 75 (QFP80) 123 (QFP80) 137 (NDIP28) 145 (QFP80) 156 (QFP64) 169 (QFP120) 187 (QFP120) C116 (QFP64) C352 (QFP100) C355 (QFP160) C382 (QFP120) C383 (QFP100) C384 x 3 (QFP48) C385 (QFP144) C390 (DIP32, KEYCUS) OTHER ----- BR28C16 (DIP24, EEPROM) 2 gold pins labelled HSYNC & VSYNC, connected to Namco custom chip 145 3 connectors for ROM PCB, labelled J103 (SCROLL), J104 (ROTATE), J105 (OBJECT) PALs ---- PAL1 PALCE16V8 (NAMCO CODE = NB2-1, PCB says "MIXER") PAL2 PAL16L8 (NAMCO CODE = NB1-2, PCB says "DEC75") (note! PAL is NB1-2) PAL3 PAL16L8 (NAMCO CODE = NB2-2, PCB says "SIZE") JUMPERs ------- JP1 4M O-O O 1M Config jumper for ROM size, 4M = 27C4002, 1M = 27C1024 JP2 A20 O O-O GND Config jumper for ROM size, GND = 16M, A20 = 32M JP3 A20 O O-O GND Config jumper for ROM size, GND = 16M, A20 = 32M JP4 O-O (2 pins shorted, hardwired on PCB) JP5 1 O O O L (hardwired on PCB, not shorted) JP6 1M O O-O 4M Config jumper for ROM size, 1M = 27C1024, 4M = 27C240 JP7 O O-O /WDR (hardwired on PCB) JP8 GND O-O O A20 Config jumper for ROM size, GND = 16M, A20 = 32M JP9 CON O-O O COFF (hardwired on PCB) JP10 GND O-O O A20 Config jumper for ROM size, GND = 16M, A20 = 32M JP11 355 O O-O F32 (hardwired on PCB) ROMs, Main PCB -------------- Filename / PCB ROM ROM Label Label Type ------------------------------------------------------------------------------ ou1dat0.20a DATA0 27C4002 Shared Data ou1dat1.20b DATA1 27C4002 Shared Data ou2mprl.11c PRGL 27C4002 \ Main program ou2mpru.11d PRGU 27C4002 / ou1spr0.5b SPRG 27C240 Sound program, linked to C352 and C382 ou1voi0.6n VOICE0 MB8316200B Sound voices ou1shas.12s SHAPE-S 16M MASK Shape ou1shar.18s SHAPE-R 16M MASK Shape ROMs, MASK ROM PCB (All ROMs surface mounted) ------------------ Filename / PCB ROM ROM Label Label Type ------------------------------------------------ ou1scr0.1d SCR0 MB8316200B (16M SOP44) ou1rot0.3d ROT0 MB8316200B (16M SOP44) ou1rot1.3c ROT1 MB8316200B (16M SOP44) ou1rot2.3b ROT2 MB8316200B (16M SOP44) ou1obj0l.4c OBJ0L MB8316200B (16M SOP44) ou1obj1l.4b OBJ1L MB8316200B (16M SOP44) ou1obj2l.4a OBJ2L MB8316200B (16M SOP44) ou1obj3l.6c OBJ3L MB8316200B (16M SOP44) ou1obj4l.6b OBJ4L MB8316200B (16M SOP44) ou1obj0u.8c OBJ0U MB8316200B (16M SOP44) ou1obj1u.8b OBJ1U MB8316200B (16M SOP44) ou1obj2u.8a OBJ2U MB8316200B (16M SOP44) ou1obj3u.9c OBJ3U MB8316200B (16M SOP44) ou1obj4u.9b OBJ4U MB8316200B (16M SOP44) */ ROM_START( outfxies ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "ou2_mprl.11c", 0x00002, 0x80000, CRC(f414a32e) SHA1(9733ab087cfde1b8fb5b676d8a2eb5325ebdbb56) ) ROM_LOAD32_WORD( "ou2_mpru.11d", 0x00000, 0x80000, CRC(ab5083fb) SHA1(cb2e7a4838c2b80057edb83ea63116bccb1394d3) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "ou1spr0.5b", 0, 0x80000, CRC(60cee566) SHA1(2f3b96793816d90011586e0f9f71c58b636b6d4c) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "ou1voi0.6n", 0, 0x200000, CRC(2d8fb271) SHA1(bde9d45979728f5a2cd8ec89f5f81bf16b694cc2) ) ROM_REGION( 0x200000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "ou1shas.12s", 0, 0x200000,CRC(9bcb0397) SHA1(54a32b6394d0e6f51bfd281f8a4bafce6ddf6246) ) ROM_REGION( 0x200000, NAMCONB1_ROTMASKREGION, 0 ) ROM_LOAD( "ou1shar.18s", 0, 0x200000, CRC(fbb48194) SHA1(2d3ec5bc519fad2b755018f83fadfe0cba13c292) ) ROM_REGION( 0x2000000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "ou1obj0l.4c", 0x0000001, 0x200000, CRC(1b4f7184) SHA1(a05d67842fce92f321d1fdd3bd30aa3427775a0c) ) ROM_LOAD16_BYTE( "ou1obj0u.8c", 0x0000000, 0x200000, CRC(d0a69794) SHA1(07d449e54e9971abeb9cd5bb7b372270fafa8bac) ) ROM_LOAD16_BYTE( "ou1obj1l.4b", 0x0400001, 0x200000, CRC(48a93e84) SHA1(6935ec161a12237d4cec732d42070f381c23b47c) ) ROM_LOAD16_BYTE( "ou1obj1u.8b", 0x0400000, 0x200000, CRC(999de386) SHA1(d4780ab1929a3e2c2df464363d6451a2bcecb2a2) ) ROM_LOAD16_BYTE( "ou1obj2l.4a", 0x0800001, 0x200000, CRC(30386cd0) SHA1(3563c5378288da58136f102381373bd6fcaeec21) ) ROM_LOAD16_BYTE( "ou1obj2u.8a", 0x0800000, 0x200000, CRC(ccada5f8) SHA1(75ed95bb295780126879d67bba4d0ae1da63c928) ) ROM_LOAD16_BYTE( "ou1obj3l.6c", 0x0c00001, 0x200000, CRC(5f41b44e) SHA1(3f5376fcd3e15af772df65b8eda4d5ee07ee5664) ) ROM_LOAD16_BYTE( "ou1obj3u.9c", 0x0c00000, 0x200000, CRC(bc852c8e) SHA1(4863302c45ee16aaf2c36dac07aceaf287959c53) ) ROM_LOAD16_BYTE( "ou1obj4l.6b", 0x1000001, 0x200000, CRC(99a5f9d7) SHA1(b0f46f4ac357918137031a19c36a56a47b7aefd6) ) ROM_LOAD16_BYTE( "ou1obj4u.9b", 0x1000000, 0x200000, CRC(70ecaabb) SHA1(521c6849526fb271e6447f6c4f5bfa081f96b91e) ) ROM_REGION( 0x600000, NAMCONB1_ROTGFXREGION, 0 ) ROM_LOAD( "ou1-rot0.3d", 0x000000, 0x200000, CRC(a50c67c8) SHA1(432b8451eb9eaa3078134fce1e5e2d58a8b64be3) ) ROM_LOAD( "ou1-rot1.3c", 0x200000, 0x200000, CRC(14866780) SHA1(4a54151fada4dfba7232e53e40623e5697eeb7db) ) ROM_LOAD( "ou1-rot2.3b", 0x400000, 0x200000, CRC(55ccf3af) SHA1(d98489aaa840cbffb21c47609961c1163b0336f3) ) ROM_REGION( 0x200000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "ou1-scr0.1d", 0x000000, 0x200000, CRC(b3b3f2e9) SHA1(541bd7e9ba12aff4ec4033bd9c6bb19476acb3c4) ) ROM_REGION32_BE( 0x100000, "data", 0 ) ROM_LOAD16_WORD_SWAP( "ou1dat0.20a", 0x00000, 0x80000, CRC(1a49aead) SHA1(df243aff1a6fb5bcf4d5d883c5af2374a4aff477) ) ROM_LOAD16_WORD_SWAP( "ou1dat1.20b", 0x80000, 0x80000, CRC(63bb119d) SHA1(d4c2820243b84c3f5cdf7f9e66bb50f53d0efed2) ) ROM_END ROM_START( outfxiesj ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "ou1_mprl.11c", 0x00002, 0x80000, CRC(d3b9e530) SHA1(3f5fe5eea817a23dfe42e76f32912ce94d4c49c9) ) ROM_LOAD32_WORD( "ou1_mpru.11d", 0x00000, 0x80000, CRC(d98308fb) SHA1(fdefeebf56464a20e3aaefd88df4eee9f7b5c4f3) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "ou1spr0.5b", 0, 0x80000, CRC(60cee566) SHA1(2f3b96793816d90011586e0f9f71c58b636b6d4c) ) ROM_REGION( 0x1000000, "c352", 0 ) // Samples ROM_LOAD( "ou1voi0.6n", 0, 0x200000, CRC(2d8fb271) SHA1(bde9d45979728f5a2cd8ec89f5f81bf16b694cc2) ) ROM_REGION( 0x200000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "ou1shas.12s", 0, 0x200000,CRC(9bcb0397) SHA1(54a32b6394d0e6f51bfd281f8a4bafce6ddf6246) ) ROM_REGION( 0x200000, NAMCONB1_ROTMASKREGION, 0 ) ROM_LOAD( "ou1shar.18s", 0, 0x200000, CRC(fbb48194) SHA1(2d3ec5bc519fad2b755018f83fadfe0cba13c292) ) ROM_REGION( 0x2000000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "ou1obj0l.4c", 0x0000001, 0x200000, CRC(1b4f7184) SHA1(a05d67842fce92f321d1fdd3bd30aa3427775a0c) ) ROM_LOAD16_BYTE( "ou1obj0u.8c", 0x0000000, 0x200000, CRC(d0a69794) SHA1(07d449e54e9971abeb9cd5bb7b372270fafa8bac) ) ROM_LOAD16_BYTE( "ou1obj1l.4b", 0x0400001, 0x200000, CRC(48a93e84) SHA1(6935ec161a12237d4cec732d42070f381c23b47c) ) ROM_LOAD16_BYTE( "ou1obj1u.8b", 0x0400000, 0x200000, CRC(999de386) SHA1(d4780ab1929a3e2c2df464363d6451a2bcecb2a2) ) ROM_LOAD16_BYTE( "ou1obj2l.4a", 0x0800001, 0x200000, CRC(30386cd0) SHA1(3563c5378288da58136f102381373bd6fcaeec21) ) ROM_LOAD16_BYTE( "ou1obj2u.8a", 0x0800000, 0x200000, CRC(ccada5f8) SHA1(75ed95bb295780126879d67bba4d0ae1da63c928) ) ROM_LOAD16_BYTE( "ou1obj3l.6c", 0x0c00001, 0x200000, CRC(5f41b44e) SHA1(3f5376fcd3e15af772df65b8eda4d5ee07ee5664) ) ROM_LOAD16_BYTE( "ou1obj3u.9c", 0x0c00000, 0x200000, CRC(bc852c8e) SHA1(4863302c45ee16aaf2c36dac07aceaf287959c53) ) ROM_LOAD16_BYTE( "ou1obj4l.6b", 0x1000001, 0x200000, CRC(99a5f9d7) SHA1(b0f46f4ac357918137031a19c36a56a47b7aefd6) ) ROM_LOAD16_BYTE( "ou1obj4u.9b", 0x1000000, 0x200000, CRC(70ecaabb) SHA1(521c6849526fb271e6447f6c4f5bfa081f96b91e) ) ROM_REGION( 0x600000, NAMCONB1_ROTGFXREGION, 0 ) ROM_LOAD( "ou1-rot0.3d", 0x000000, 0x200000, CRC(a50c67c8) SHA1(432b8451eb9eaa3078134fce1e5e2d58a8b64be3) ) ROM_LOAD( "ou1-rot1.3c", 0x200000, 0x200000, CRC(14866780) SHA1(4a54151fada4dfba7232e53e40623e5697eeb7db) ) ROM_LOAD( "ou1-rot2.3b", 0x400000, 0x200000, CRC(55ccf3af) SHA1(d98489aaa840cbffb21c47609961c1163b0336f3) ) ROM_REGION( 0x200000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "ou1-scr0.1d", 0x000000, 0x200000, CRC(b3b3f2e9) SHA1(541bd7e9ba12aff4ec4033bd9c6bb19476acb3c4) ) ROM_REGION32_BE( 0x100000, "data", 0 ) ROM_LOAD16_WORD_SWAP( "ou1dat0.20a", 0x00000, 0x80000, CRC(1a49aead) SHA1(df243aff1a6fb5bcf4d5d883c5af2374a4aff477) ) ROM_LOAD16_WORD_SWAP( "ou1dat1.20b", 0x80000, 0x80000, CRC(63bb119d) SHA1(d4c2820243b84c3f5cdf7f9e66bb50f53d0efed2) ) ROM_END ROM_START( machbrkr ) /* Defaults to Asia / 4 Player cabinet */ ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "mb2_mprl.11c", 0x00002, 0x80000, CRC(81e2c566) SHA1(e4553938114581ccdedc09309c646144300039ed) ) ROM_LOAD32_WORD( "mb2_mpru.11d", 0x00000, 0x80000, CRC(e8ccec89) SHA1(495be58a18e9122c0fa44bac409ef14b588387e7) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "mb1_spr0.5b", 0, 0x80000, CRC(d10f6272) SHA1(cb99e06e050dbf86998ea51ef2ca130b2acfb2f6) ) ROM_REGION( 0x1000000, "c352", 0 ) ROM_LOAD( "mb1_voi0.6n", 0x000000, 0x200000, CRC(d363ca3b) SHA1(71650b66ca3eb00f6ad7d3f1df0f37210b77b942) ) ROM_RELOAD( 0x400000, 0x200000) ROM_LOAD( "mb1_voi1.6p", 0x800000, 0x200000, CRC(7e1c2603) SHA1(533098a54fb897931f1d75be9e69a5c047e4c446) ) ROM_RELOAD( 0xc00000, 0x200000) ROM_REGION( 0x200000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "mb1_shas.12s", 0, 0x100000, CRC(c51c614b) SHA1(519ecad2e4543c05ec35a727f4c875ab006291af) ) ROM_REGION( 0x200000, NAMCONB1_ROTMASKREGION, 0 ) ROM_LOAD( "mb1_shar.18s", 0, 0x080000, CRC(d9329b10) SHA1(149c8804c07350f47af36bc7902371f1dfbed272) ) ROM_REGION( 0x2000000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "mb1obj0l.4c", 0x0000001, 0x200000, CRC(056e6b1c) SHA1(44e49de80c925c8fbe04bf9328a77a50a305a5a7) ) ROM_LOAD16_BYTE( "mb1obj0u.8c", 0x0000000, 0x200000, CRC(e19b1714) SHA1(ff43bf3c8e8698934c4057c7b4c72db73929e2af) ) ROM_LOAD16_BYTE( "mb1obj1l.4b", 0x0400001, 0x200000, CRC(af69f7f1) SHA1(414544ec1a9aaffb751beaf63d937ce78d0cf9c6) ) ROM_LOAD16_BYTE( "mb1obj1u.8b", 0x0400000, 0x200000, CRC(e8ff9082) SHA1(a8c7feb33f6243f1f3bda00deffa695ac2b19171) ) ROM_LOAD16_BYTE( "mb1obj2l.4a", 0x0800001, 0x200000, CRC(3a5c7379) SHA1(ffe9a229eb04a894e5f3bb8ac2fc4617b5413ac3) ) ROM_LOAD16_BYTE( "mb1obj2u.8a", 0x0800000, 0x200000, CRC(b59cf5e0) SHA1(eee7511f117a4c1a24e4187e3f30e4d66f914a81) ) ROM_LOAD16_BYTE( "mb1obj3l.6c", 0x0c00001, 0x200000, CRC(9a765d58) SHA1(2e9ea0f76f80383fcf093e947e1fe161743e33fb) ) ROM_LOAD16_BYTE( "mb1obj3u.9c", 0x0c00000, 0x200000, CRC(5329c693) SHA1(955b3b8b9813826347a1211f71fa0a294b759ccd) ) ROM_LOAD16_BYTE( "mb1obj4l.6b", 0x1000001, 0x200000, CRC(a650b05e) SHA1(b247699433c7bf4b6ae990fc06255cfd48a248dd) ) ROM_LOAD16_BYTE( "mb1obj4u.9b", 0x1000000, 0x200000, CRC(6d0c37e9) SHA1(3a3feb74b890e0a933dcc791e5eee1fb4bdcbb69) ) ROM_REGION( 0x400000, NAMCONB1_ROTGFXREGION, 0 ) ROM_LOAD( "mb1_rot0.3d", 0x000000, 0x200000, CRC(bc353630) SHA1(2bbddda632298899716394ddcfe51412576ca74a) ) ROM_LOAD( "mb1_rot1.3c", 0x200000, 0x200000, CRC(cf7688cb) SHA1(29a040ce2c4e3bf671cff1a7a1ade06103db236a) ) ROM_REGION( 0x600000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "mb1_scr0.1d", 0x000000, 0x200000, CRC(c678d5f3) SHA1(98d1523bef50d444be9485c4e7f6932cccbea191) ) ROM_LOAD( "mb1_scr1.1c", 0x200000, 0x200000, CRC(fb2b1939) SHA1(bf9d7b93205e7012aa86693f3d2ba8f4d729bc97) ) ROM_LOAD( "mb1_scr2.1b", 0x400000, 0x200000, CRC(0e6097a5) SHA1(b6c64b3e34ba913138b6b7c3d99d2be4f3ceda08) ) ROM_REGION32_BE( 0x100000, "data", 0 ) ROM_LOAD16_WORD_SWAP( "mb1_dat0.20a", 0x00000, 0x80000, CRC(fb2e3cd1) SHA1(019b1d645a07619036522f42e0b9a537f39b6b93) ) ROM_END ROM_START( machbrkrj ) ROM_REGION( 0x100000, "maincpu", 0 ) /* main program */ ROM_LOAD32_WORD( "mb1_mprl.11c", 0x00002, 0x80000, CRC(86cf0644) SHA1(07eeadda1d94c9be2f882edb6f2eb0b98292e500) ) ROM_LOAD32_WORD( "mb1_mpru.11d", 0x00000, 0x80000, CRC(fb1ff916) SHA1(e0ba96c1f26a60f87d8050e582e164d91e132183) ) ROM_REGION16_LE( 0x80000, "c75data", 0 ) /* sound data */ ROM_LOAD( "mb1_spr0.5b", 0, 0x80000, CRC(d10f6272) SHA1(cb99e06e050dbf86998ea51ef2ca130b2acfb2f6) ) ROM_REGION( 0x1000000, "c352", 0 ) ROM_LOAD( "mb1_voi0.6n", 0x000000, 0x200000, CRC(d363ca3b) SHA1(71650b66ca3eb00f6ad7d3f1df0f37210b77b942) ) ROM_RELOAD( 0x400000, 0x200000) ROM_LOAD( "mb1_voi1.6p", 0x800000, 0x200000, CRC(7e1c2603) SHA1(533098a54fb897931f1d75be9e69a5c047e4c446) ) ROM_RELOAD( 0xc00000, 0x200000) ROM_REGION( 0x200000, NAMCONB1_TILEMASKREGION, 0 ) ROM_LOAD( "mb1_shas.12s", 0, 0x100000, CRC(c51c614b) SHA1(519ecad2e4543c05ec35a727f4c875ab006291af) ) ROM_REGION( 0x200000, NAMCONB1_ROTMASKREGION, 0 ) ROM_LOAD( "mb1_shar.18s", 0, 0x080000, CRC(d9329b10) SHA1(149c8804c07350f47af36bc7902371f1dfbed272) ) ROM_REGION( 0x2000000, NAMCONB1_SPRITEGFXREGION, 0 ) ROM_LOAD16_BYTE( "mb1obj0l.4c", 0x0000001, 0x200000, CRC(056e6b1c) SHA1(44e49de80c925c8fbe04bf9328a77a50a305a5a7) ) ROM_LOAD16_BYTE( "mb1obj0u.8c", 0x0000000, 0x200000, CRC(e19b1714) SHA1(ff43bf3c8e8698934c4057c7b4c72db73929e2af) ) ROM_LOAD16_BYTE( "mb1obj1l.4b", 0x0400001, 0x200000, CRC(af69f7f1) SHA1(414544ec1a9aaffb751beaf63d937ce78d0cf9c6) ) ROM_LOAD16_BYTE( "mb1obj1u.8b", 0x0400000, 0x200000, CRC(e8ff9082) SHA1(a8c7feb33f6243f1f3bda00deffa695ac2b19171) ) ROM_LOAD16_BYTE( "mb1obj2l.4a", 0x0800001, 0x200000, CRC(3a5c7379) SHA1(ffe9a229eb04a894e5f3bb8ac2fc4617b5413ac3) ) ROM_LOAD16_BYTE( "mb1obj2u.8a", 0x0800000, 0x200000, CRC(b59cf5e0) SHA1(eee7511f117a4c1a24e4187e3f30e4d66f914a81) ) ROM_LOAD16_BYTE( "mb1obj3l.6c", 0x0c00001, 0x200000, CRC(9a765d58) SHA1(2e9ea0f76f80383fcf093e947e1fe161743e33fb) ) ROM_LOAD16_BYTE( "mb1obj3u.9c", 0x0c00000, 0x200000, CRC(5329c693) SHA1(955b3b8b9813826347a1211f71fa0a294b759ccd) ) ROM_LOAD16_BYTE( "mb1obj4l.6b", 0x1000001, 0x200000, CRC(a650b05e) SHA1(b247699433c7bf4b6ae990fc06255cfd48a248dd) ) ROM_LOAD16_BYTE( "mb1obj4u.9b", 0x1000000, 0x200000, CRC(6d0c37e9) SHA1(3a3feb74b890e0a933dcc791e5eee1fb4bdcbb69) ) ROM_REGION( 0x400000, NAMCONB1_ROTGFXREGION, 0 ) ROM_LOAD( "mb1_rot0.3d", 0x000000, 0x200000, CRC(bc353630) SHA1(2bbddda632298899716394ddcfe51412576ca74a) ) ROM_LOAD( "mb1_rot1.3c", 0x200000, 0x200000, CRC(cf7688cb) SHA1(29a040ce2c4e3bf671cff1a7a1ade06103db236a) ) ROM_REGION( 0x600000, NAMCONB1_TILEGFXREGION, 0 ) ROM_LOAD( "mb1_scr0.1d", 0x000000, 0x200000, CRC(c678d5f3) SHA1(98d1523bef50d444be9485c4e7f6932cccbea191) ) ROM_LOAD( "mb1_scr1.1c", 0x200000, 0x200000, CRC(fb2b1939) SHA1(bf9d7b93205e7012aa86693f3d2ba8f4d729bc97) ) ROM_LOAD( "mb1_scr2.1b", 0x400000, 0x200000, CRC(0e6097a5) SHA1(b6c64b3e34ba913138b6b7c3d99d2be4f3ceda08) ) ROM_REGION32_BE( 0x100000, "data", 0 ) ROM_LOAD16_WORD_SWAP( "mb1_dat0.20a", 0x00000, 0x80000, CRC(fb2e3cd1) SHA1(019b1d645a07619036522f42e0b9a537f39b6b93) ) ROM_END /***************************************************************/ /* YEAR, NAME, PARENT, MACHINE, INPUT, CLASS, INIT, MONITOR,COMPANY,FULLNAME, FLAGS */ GAME( 1994, nebulray, 0, namconb1, namconb1, namconb1_state, init_nebulray, ROT90, "Namco", "Nebulas Ray (World, NR2)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, nebulrayj,nebulray, namconb1, namconb1, namconb1_state, init_nebulray, ROT90, "Namco", "Nebulas Ray (Japan, NR1)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, ptblank, 0, namconb1, gunbulet, namconb1_state, init_gunbulet, ROT0, "Namco", "Point Blank (World, GN2 Rev B, set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, ptblanka, ptblank, namconb1, gunbulet, namconb1_state, init_gunbulet, ROT0, "Namco", "Point Blank (World, GN2 Rev B, set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, gunbuletj,ptblank, namconb1, gunbulet, namconb1_state, init_gunbulet, ROT0, "Namco", "Gun Bullet (Japan, GN1)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, gunbuletw,ptblank, namconb1, gunbulet, namconb1_state, init_gunbulet, ROT0, "Namco", "Gun Bullet (World, GN3 Rev B)", MACHINE_SUPPORTS_SAVE ) GAME( 1993, gslugrsj, 0, namconb1, namconb1, namconb1_state, init_gslgr94u, ROT0, "Namco", "Great Sluggers (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, gslgr94u, 0, namconb1, namconb1, namconb1_state, init_gslgr94u, ROT0, "Namco", "Great Sluggers '94", MACHINE_SUPPORTS_SAVE ) GAME( 1994, gslgr94j, gslgr94u, namconb1, namconb1, namconb1_state, init_gslgr94j, ROT0, "Namco", "Great Sluggers '94 (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, sws95, 0, namconb1, namconb1, namconb1_state, init_sws95, ROT0, "Namco", "Super World Stadium '95 (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1996, sws96, 0, namconb1, namconb1, namconb1_state, init_sws96, ROT0, "Namco", "Super World Stadium '96 (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1997, sws97, 0, namconb1, namconb1, namconb1_state, init_sws97, ROT0, "Namco", "Super World Stadium '97 (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, vshoot, 0, namconb1, namconb1, namconb1_state, init_vshoot, ROT0, "Namco", "J-League Soccer V-Shoot (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, outfxies, 0, namconb2, namconb1, namconb1_state, init_outfxies, ROT0, "Namco", "The Outfoxies (World, OU2)", MACHINE_SUPPORTS_SAVE ) GAME( 1994, outfxiesj,outfxies, namconb2, namconb1, namconb1_state, init_outfxies, ROT0, "Namco", "The Outfoxies (Japan, OU1)", MACHINE_SUPPORTS_SAVE ) GAME( 1995, machbrkr, 0, namconb2, namconb1, namconb1_state, init_machbrkr, ROT0, "Namco", "Mach Breakers (World, MB2)", MACHINE_SUPPORTS_SAVE ) /* Title screen doesn't show subtitle "Numan Athletics 2" */ GAME( 1995, machbrkrj,machbrkr, namconb2, namconb1, namconb1_state, init_machbrkr, ROT0, "Namco", "Mach Breakers - Numan Athletics 2 (Japan, MB1)", MACHINE_SUPPORTS_SAVE )