// license:BSD-3-Clause // copyright-holders:Angelo Salese /*************************************************************************** Sharp MZ-2000 driver by Angelo Salese font conversion by Tomasz Slanina Basically a simpler version of Sharp MZ-2500 TODO: - cassette interface, basically any program that's bigger than 8kb fails to load; - implement remaining video capabilities - add 80b compatibility support; - Vosque (color): keyboard doesn't work properly; ****************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "imagedev/cassette.h" #include "imagedev/floppy.h" #include "machine/i8255.h" #include "machine/pit8253.h" #include "machine/rp5c15.h" #include "machine/wd_fdc.h" #include "machine/z80pio.h" #include "sound/beep.h" #include "sound/wave.h" #include "emupal.h" #include "screen.h" #include "softlist.h" #include "speaker.h" #include "formats/2d_dsk.h" #include "formats/mz_cas.h" #define MASTER_CLOCK 17.73447_MHz_XTAL / 5 /* TODO: was 4 MHz, but otherwise cassette won't work due of a bug with MZF support ... */ #define UTF8_POUND "\xc2\xa3" #define UTF8_YEN "\xc2\xa5" #define UTF8_SPADES "\xe2\x99\xa0" #define UTF8_DIAMONDS "\xe2\x99\xa6" #define UTF8_CLUBS "\xe2\x99\xa3" #define UTF8_HEARTS "\xe2\x99\xa5" #define UTF8_KANA_KATAKANA "\xe3\x82\xab\xe3\x83\x8a" class mz2000_state : public driver_device { public: mz2000_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_cass(*this, "cassette"), m_floppy(nullptr), m_maincpu(*this, "maincpu"), m_screen(*this, "screen"), m_mb8877a(*this, "mb8877a"), m_floppy0(*this, "mb8877a:0"), m_floppy1(*this, "mb8877a:1"), m_floppy2(*this, "mb8877a:2"), m_floppy3(*this, "mb8877a:3"), m_pit8253(*this, "pit"), m_beeper(*this, "beeper"), m_region_tvram(*this, "tvram"), m_region_gvram(*this, "gvram"), m_region_chargen(*this, "chargen"), m_region_ipl(*this, "ipl"), m_region_wram(*this, "wram"), m_io_keys(*this, {"KEY0", "KEY1", "KEY2", "KEY3", "KEY4", "KEY5", "KEY6", "KEY7", "KEY8", "KEY9", "KEYA", "KEYB", "KEYC", "KEYD", "UNUSED", "UNUSED"}), m_io_config(*this, "CONFIG"), m_palette(*this, "palette") { } void mz2000(machine_config &config); void mz80b(machine_config &config); private: DECLARE_FLOPPY_FORMATS(floppy_formats); required_device m_cass; floppy_image_device *m_floppy; uint8_t m_ipl_enable; uint8_t m_tvram_enable; uint8_t m_gvram_enable; uint8_t m_gvram_bank; uint8_t m_key_mux; uint8_t m_old_portc; uint8_t m_width80; uint8_t m_tvram_attr; uint8_t m_gvram_mask; uint8_t m_color_mode; uint8_t m_has_fdc; uint8_t m_hi_mode; uint8_t m_porta_latch; uint8_t m_tape_ctrl; DECLARE_READ8_MEMBER(mz2000_ipl_r); DECLARE_READ8_MEMBER(mz2000_wram_r); DECLARE_WRITE8_MEMBER(mz2000_wram_w); DECLARE_READ8_MEMBER(mz2000_tvram_r); DECLARE_WRITE8_MEMBER(mz2000_tvram_w); DECLARE_READ8_MEMBER(mz2000_gvram_r); DECLARE_WRITE8_MEMBER(mz2000_gvram_w); DECLARE_READ8_MEMBER(mz2000_mem_r); DECLARE_WRITE8_MEMBER(mz2000_mem_w); DECLARE_WRITE8_MEMBER(mz2000_gvram_bank_w); DECLARE_WRITE8_MEMBER(floppy_select_w); DECLARE_WRITE8_MEMBER(floppy_side_w); DECLARE_WRITE8_MEMBER(timer_w); DECLARE_WRITE8_MEMBER(mz2000_tvram_attr_w); DECLARE_WRITE8_MEMBER(mz2000_gvram_mask_w); virtual void machine_reset() override; virtual void video_start() override; uint32_t screen_update_mz2000(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_READ8_MEMBER(fdc_r); DECLARE_WRITE8_MEMBER(fdc_w); DECLARE_READ8_MEMBER(mz2000_porta_r); DECLARE_READ8_MEMBER(mz2000_portb_r); DECLARE_READ8_MEMBER(mz2000_portc_r); DECLARE_WRITE8_MEMBER(mz2000_porta_w); DECLARE_WRITE8_MEMBER(mz2000_portb_w); DECLARE_WRITE8_MEMBER(mz2000_portc_w); DECLARE_WRITE8_MEMBER(mz2000_pio1_porta_w); DECLARE_READ8_MEMBER(mz2000_pio1_portb_r); DECLARE_READ8_MEMBER(mz2000_pio1_porta_r); void mz2000_io(address_map &map); void mz2000_map(address_map &map); void mz80b_io(address_map &map); required_device m_maincpu; required_device m_screen; required_device m_mb8877a; required_device m_floppy0; required_device m_floppy1; required_device m_floppy2; required_device m_floppy3; required_device m_pit8253; required_device m_beeper; required_memory_region m_region_tvram; required_memory_region m_region_gvram; required_memory_region m_region_chargen; required_memory_region m_region_ipl; required_memory_region m_region_wram; required_ioport_array<16> m_io_keys; required_ioport m_io_config; required_device m_palette; }; void mz2000_state::video_start() { } uint32_t mz2000_state::screen_update_mz2000(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { uint8_t *tvram = m_region_tvram->base(); uint8_t *gvram = m_region_gvram->base(); uint8_t *gfx_data = m_region_chargen->base(); int x,y,xi,yi; uint8_t x_size; uint32_t count; count = 0; for(y=0;y<200;y++) { for(x=0;x<640;x+=8) { for(xi=0;xi<8;xi++) { int pen; pen = ((gvram[count+0x4000] >> (xi)) & 1) ? 1 : 0; //B pen |= ((gvram[count+0x8000] >> (xi)) & 1) ? 2 : 0; //R pen |= ((gvram[count+0xc000] >> (xi)) & 1) ? 4 : 0; //G pen &= m_gvram_mask; bitmap.pix16(y*2+0, x+xi) = m_palette->pen(pen); bitmap.pix16(y*2+1, x+xi) = m_palette->pen(pen); } count++; } } x_size = (m_width80+1)*40; for(y=0;y<25;y++) { for(x=0;x 640-1 || res_y > (200*(m_hi_mode+1))-1) continue; tile_offset = tile*(8*(m_hi_mode+1))+yi + (m_hi_mode * 0x800); pen = ((gfx_data[tile_offset] >> (7-xi)) & 1) ? color : -1; /* TODO: clean this up */ if(pen != -1) { if(m_hi_mode) { if(m_width80 == 0) { bitmap.pix16(res_y, res_x*2+0) = m_palette->pen(pen); bitmap.pix16(res_y, res_x*2+1) = m_palette->pen(pen); } else { bitmap.pix16(res_y, res_x) = m_palette->pen(pen); } } else { if(m_width80 == 0) { bitmap.pix16(res_y*2+0, res_x*2+0) = m_palette->pen(pen); bitmap.pix16(res_y*2+0, res_x*2+1) = m_palette->pen(pen); bitmap.pix16(res_y*2+1, res_x*2+0) = m_palette->pen(pen); bitmap.pix16(res_y*2+1, res_x*2+1) = m_palette->pen(pen); } else { bitmap.pix16(res_y*2+0, res_x) = m_palette->pen(pen); bitmap.pix16(res_y*2+1, res_x) = m_palette->pen(pen); } } } } } } } return 0; } READ8_MEMBER(mz2000_state::mz2000_ipl_r) { return m_region_ipl->base()[offset]; } READ8_MEMBER(mz2000_state::mz2000_wram_r) { return m_region_wram->base()[offset]; } WRITE8_MEMBER(mz2000_state::mz2000_wram_w) { m_region_wram->base()[offset] = data; } READ8_MEMBER(mz2000_state::mz2000_tvram_r) { return m_region_tvram->base()[offset]; } WRITE8_MEMBER(mz2000_state::mz2000_tvram_w) { m_region_tvram->base()[offset] = data; } READ8_MEMBER(mz2000_state::mz2000_gvram_r) { return m_region_gvram->base()[offset+m_gvram_bank*0x4000]; } WRITE8_MEMBER(mz2000_state::mz2000_gvram_w) { m_region_gvram->base()[offset+m_gvram_bank*0x4000] = data; } READ8_MEMBER(mz2000_state::mz2000_mem_r) { uint8_t page_mem; page_mem = (offset & 0xf000) >> 12; if(page_mem == 0 && m_ipl_enable) return mz2000_ipl_r(space,offset & 0xfff); if(((page_mem & 8) == 0) && m_ipl_enable == 0) // if ipl is enabled, 0x1000 - 0x7fff accesses to dummy region return mz2000_wram_r(space,offset); if(page_mem & 8) { if(page_mem == 0xd && m_tvram_enable) return mz2000_tvram_r(space,offset & 0xfff); else if(page_mem >= 0xc && m_gvram_enable) return mz2000_gvram_r(space,offset & 0x3fff); else { uint16_t wram_mask = (m_ipl_enable) ? 0x7fff : 0xffff; return mz2000_wram_r(space,offset & wram_mask); } } return 0xff; } WRITE8_MEMBER(mz2000_state::mz2000_mem_w) { uint8_t page_mem; page_mem = (offset & 0xf000) >> 12; if((page_mem & 8) == 0 && m_ipl_enable == 0) mz2000_wram_w(space,offset,data); if(page_mem & 8) { if(page_mem == 0xd && m_tvram_enable) mz2000_tvram_w(space,offset & 0xfff,data); else if(page_mem >= 0xc && m_gvram_enable) mz2000_gvram_w(space,offset & 0x3fff,data); else { uint16_t wram_mask = (m_ipl_enable) ? 0x7fff : 0xffff; mz2000_wram_w(space,offset & wram_mask,data); } } } WRITE8_MEMBER(mz2000_state::mz2000_gvram_bank_w) { m_gvram_bank = data & 3; } READ8_MEMBER(mz2000_state::fdc_r) { if(m_has_fdc) return m_mb8877a->read(offset) ^ 0xff; return 0xff; } WRITE8_MEMBER(mz2000_state::fdc_w) { if(m_has_fdc) m_mb8877a->write(offset, data ^ 0xff); } WRITE8_MEMBER(mz2000_state::floppy_select_w) { switch (data & 0x03) { case 0: m_floppy = m_floppy0->get_device(); break; case 1: m_floppy = m_floppy1->get_device(); break; case 2: m_floppy = m_floppy2->get_device(); break; case 3: m_floppy = m_floppy3->get_device(); break; } m_mb8877a->set_floppy(m_floppy); // todo: bit 2 is connected to something too... if (m_floppy) m_floppy->mon_w(!BIT(data, 7)); } WRITE8_MEMBER(mz2000_state::floppy_side_w) { if (m_floppy) m_floppy->ss_w(BIT(data, 0)); } WRITE8_MEMBER(mz2000_state::timer_w) { m_pit8253->write_gate0(1); m_pit8253->write_gate1(1); m_pit8253->write_gate0(0); m_pit8253->write_gate1(0); m_pit8253->write_gate0(1); m_pit8253->write_gate1(1); } WRITE8_MEMBER(mz2000_state::mz2000_tvram_attr_w) { m_tvram_attr = data; } WRITE8_MEMBER(mz2000_state::mz2000_gvram_mask_w) { m_gvram_mask = data; } void mz2000_state::mz2000_map(address_map &map) { map.unmap_value_high(); map(0x0000, 0xffff).rw(FUNC(mz2000_state::mz2000_mem_r), FUNC(mz2000_state::mz2000_mem_w)); } void mz2000_state::mz80b_io(address_map &map) { map.unmap_value_high(); map.global_mask(0xff); map(0xd8, 0xdb).rw(FUNC(mz2000_state::fdc_r), FUNC(mz2000_state::fdc_w)); map(0xdc, 0xdc).w(FUNC(mz2000_state::floppy_select_w)); map(0xdd, 0xdd).w(FUNC(mz2000_state::floppy_side_w)); map(0xe0, 0xe3).rw("i8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0xe4, 0xe7).rw(m_pit8253, FUNC(pit8253_device::read), FUNC(pit8253_device::write)); map(0xe8, 0xeb).rw("z80pio_1", FUNC(z80pio_device::read_alt), FUNC(z80pio_device::write_alt)); map(0xf0, 0xf3).w(FUNC(mz2000_state::timer_w)); // AM_RANGE(0xf4, 0xf4) AM_WRITE(vram_bank_w) } void mz2000_state::mz2000_io(address_map &map) { map.unmap_value_high(); map.global_mask(0xff); mz80b_io(map); map(0xf5, 0xf5).w(FUNC(mz2000_state::mz2000_tvram_attr_w)); map(0xf6, 0xf6).w(FUNC(mz2000_state::mz2000_gvram_mask_w)); map(0xf7, 0xf7).w(FUNC(mz2000_state::mz2000_gvram_bank_w)); } /* The \ key is actually directly to the left of the BREAK key; the CLR/HOME and INST/DEL keys sit between the BREAK key and the CR key, and the ] key lies directly to the left of CR. The somewhat fudged key bindings for this corner of the keyboard approximate those used for other JIS keyboards. (The Japanese MZ-80B/MZ-2000 keyboard layout is almost but not quite JIS.) For the natural keyboard, GRPH and RVS/KANA are mapped to the left and right ALT keys; this follows their positions on the MZ-2500 keyboard. The unshifted INST/DEL functions as a backspace key and has been mapped accordingly. */ /* Input ports */ static INPUT_PORTS_START( mz80be ) // European keyboard PORT_START("KEY0") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F1) PORT_CHAR(UCHAR_MAMEKEY(F1)) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F2) PORT_CHAR(UCHAR_MAMEKEY(F2)) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F3) PORT_CHAR(UCHAR_MAMEKEY(F3)) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F4) PORT_CHAR(UCHAR_MAMEKEY(F4)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F5) PORT_CHAR(UCHAR_MAMEKEY(F5)) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F6) PORT_CHAR(UCHAR_MAMEKEY(F6)) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F7) PORT_CHAR(UCHAR_MAMEKEY(F7)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F8) PORT_CHAR(UCHAR_MAMEKEY(F8)) PORT_START("KEY1") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F9) PORT_CHAR(UCHAR_MAMEKEY(F9)) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F10) PORT_CHAR(UCHAR_MAMEKEY(F10)) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_8_PAD) PORT_CHAR(UCHAR_MAMEKEY(8_PAD)) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_9_PAD) PORT_CHAR(UCHAR_MAMEKEY(9_PAD)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_00_PAD) PORT_CHAR(UCHAR_MAMEKEY(00_PAD)) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_DEL_PAD) PORT_CHAR(UCHAR_MAMEKEY(DEL_PAD)) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_PLUS_PAD) PORT_CHAR(UCHAR_MAMEKEY(PLUS_PAD)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS_PAD) PORT_CHAR(UCHAR_MAMEKEY(MINUS_PAD)) PORT_START("KEY2") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_0_PAD) PORT_CHAR(UCHAR_MAMEKEY(0_PAD)) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_1_PAD) PORT_CHAR(UCHAR_MAMEKEY(1_PAD)) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_2_PAD) PORT_CHAR(UCHAR_MAMEKEY(2_PAD)) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_3_PAD) PORT_CHAR(UCHAR_MAMEKEY(3_PAD)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_4_PAD) PORT_CHAR(UCHAR_MAMEKEY(4_PAD)) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_5_PAD) PORT_CHAR(UCHAR_MAMEKEY(5_PAD)) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_6_PAD) PORT_CHAR(UCHAR_MAMEKEY(6_PAD)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_7_PAD) PORT_CHAR(UCHAR_MAMEKEY(7_PAD)) PORT_START("KEY3") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("TAB") PORT_CODE(KEYCODE_LALT) PORT_CHAR('\t') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SPACE") PORT_CODE(KEYCODE_SPACE) PORT_CHAR(' ') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("CR") PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_CHAR('\r') // also "ENT" on keypad PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN)) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT)) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("BREAK") PORT_CODE(KEYCODE_BACKSPACE) PORT_CHAR(UCHAR_MAMEKEY(PAUSE)) PORT_START("KEY4") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("/ \xe2\x86\x90 \xe2\x86\x92") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A \xe2\x94\x94") PORT_CODE(KEYCODE_A) PORT_CHAR('a') PORT_CHAR('A') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("B " UTF8_CLUBS) PORT_CODE(KEYCODE_B) PORT_CHAR('b') PORT_CHAR('B') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("C " UTF8_HEARTS) PORT_CODE(KEYCODE_C) PORT_CHAR('c') PORT_CHAR('C') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("D \xe2\x94\x82") PORT_CODE(KEYCODE_D) PORT_CHAR('d') PORT_CHAR('D') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("E \xe2\x94\xa4") PORT_CODE(KEYCODE_E) PORT_CHAR('e') PORT_CHAR('E') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F \xe2\x94\x80") PORT_CODE(KEYCODE_F) PORT_CHAR('f') PORT_CHAR('F') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("G \xe2\x94\xbc") PORT_CODE(KEYCODE_G) PORT_CHAR('g') PORT_CHAR('G') PORT_START("KEY5") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("H \xe2\x95\x91") PORT_CODE(KEYCODE_H) PORT_CHAR('h') PORT_CHAR('H') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("I \xe2\x95\x9e") PORT_CODE(KEYCODE_I) PORT_CHAR('i') PORT_CHAR('I') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("J \xe2\x95\x90") PORT_CODE(KEYCODE_J) PORT_CHAR('j') PORT_CHAR('J') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("K \xe2\x95\xac") PORT_CODE(KEYCODE_K) PORT_CHAR('k') PORT_CHAR('K') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("L \xe2\x95\xab") PORT_CODE(KEYCODE_L) PORT_CHAR('l') PORT_CHAR('L') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("M " UTF8_POUND) PORT_CODE(KEYCODE_M) PORT_CHAR('m') PORT_CHAR('M') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("N \xe2\x97\x8b") PORT_CODE(KEYCODE_N) PORT_CHAR('n') PORT_CHAR('N') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("O \xe2\x95\xa8") PORT_CODE(KEYCODE_O) PORT_CHAR('o') PORT_CHAR('O') PORT_START("KEY6") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("P \xe2\x95\xa5") PORT_CODE(KEYCODE_P) PORT_CHAR('p') PORT_CHAR('P') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q \xe2\x94\x8c") PORT_CODE(KEYCODE_Q) PORT_CHAR('q') PORT_CHAR('Q') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("R \xe2\x94\x9c") PORT_CODE(KEYCODE_R) PORT_CHAR('r') PORT_CHAR('R') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("S \xe2\x94\x98") PORT_CODE(KEYCODE_S) PORT_CHAR('s') PORT_CHAR('S') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("T \xe2\x94\xb4") PORT_CODE(KEYCODE_T) PORT_CHAR('t') PORT_CHAR('T') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("U \xe2\x95\xa1") PORT_CODE(KEYCODE_U) PORT_CHAR('u') PORT_CHAR('U') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("V " UTF8_DIAMONDS) PORT_CODE(KEYCODE_V) PORT_CHAR('v') PORT_CHAR('V') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W \xe2\x94\x90") PORT_CODE(KEYCODE_W) PORT_CHAR('w') PORT_CHAR('W') PORT_START("KEY7") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X " UTF8_SPADES) PORT_CODE(KEYCODE_X) PORT_CHAR('x') PORT_CHAR('X') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Y \xe2\x94\xac") PORT_CODE(KEYCODE_Y) PORT_CHAR('y') PORT_CHAR('Y') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z \xe2\x95\xaa") PORT_CODE(KEYCODE_Z) PORT_CHAR('z') PORT_CHAR('Z') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('^') PORT_CHAR('~') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('\\') PORT_CHAR('|') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("? \xe2\x86\x91 \xe2\x86\x93") PORT_CODE(KEYCODE_RCONTROL) PORT_CHAR('?') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(". > " UTF8_SMALL_PI) PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(", < " UTF8_YEN) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<') PORT_START("KEY8") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_CHAR('_') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('"') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'') PORT_START("KEY9") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('*') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR('+') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('=') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@') PORT_CHAR('`') // actually between P and ~ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('[') PORT_CHAR('{') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("KEYA") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR(']') PORT_CHAR('}') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("CLR HOME") PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME)) PORT_CHAR(UCHAR_MAMEKEY(END)) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("INST DEL") PORT_CODE(KEYCODE_DEL) PORT_CHAR('\b') PORT_CHAR(UCHAR_MAMEKEY(INSERT)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("KEYB") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("GRPH") PORT_CODE(KEYCODE_TAB) PORT_CHAR(UCHAR_MAMEKEY(LALT)) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SFT LOCK") PORT_CODE(KEYCODE_CAPSLOCK) PORT_CHAR(UCHAR_MAMEKEY(CAPSLOCK)) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SHIFT") PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("RVS") PORT_CODE(KEYCODE_TILDE) PORT_CHAR(UCHAR_MAMEKEY(RALT)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0xe0, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("KEYC") PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED) PORT_START("KEYD") PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED) PORT_START("UNUSED") PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED ) PORT_START("CONFIG") PORT_CONFNAME( 0x01, 0x01, "Video Board" ) PORT_CONFSETTING( 0x00, "Monochrome" ) PORT_CONFSETTING( 0x01, "Color" ) PORT_CONFNAME( 0x02, 0x02, "Floppy Device" ) PORT_CONFSETTING( 0x00, DEF_STR( No ) ) PORT_CONFSETTING( 0x02, DEF_STR( Yes ) ) PORT_CONFNAME( 0x04, 0x04, "High Resolution" ) PORT_CONFSETTING( 0x00, DEF_STR( No ) ) PORT_CONFSETTING( 0x04, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( mz80bj ) // Japanese keyboard (kana, no RVS) PORT_INCLUDE( mz80be ) PORT_MODIFY("KEY4") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("/ \xe2\x86\x90 \xe3\x83\xa1 \xe2\x86\x92") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') // me PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A \xe3\x83\x81 \xe2\x94\x94") PORT_CODE(KEYCODE_A) PORT_CHAR('a') PORT_CHAR('A') // ti PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("B \xe3\x82\xb3 " UTF8_CLUBS) PORT_CODE(KEYCODE_B) PORT_CHAR('b') PORT_CHAR('B') // ko PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("C \xe3\x82\xbd " UTF8_HEARTS) PORT_CODE(KEYCODE_C) PORT_CHAR('c') PORT_CHAR('C') // so PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("D \xe3\x82\xb7 \xe2\x94\x82") PORT_CODE(KEYCODE_D) PORT_CHAR('d') PORT_CHAR('D') // si PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("E \xe3\x82\xa4 \xe2\x94\xa4") PORT_CODE(KEYCODE_E) PORT_CHAR('e') PORT_CHAR('E') // i PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F \xe3\x83\x8f \xe2\x94\x80") PORT_CODE(KEYCODE_F) PORT_CHAR('f') PORT_CHAR('F') // ha PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("G \xe3\x82\xad \xe2\x94\xbc") PORT_CODE(KEYCODE_G) PORT_CHAR('g') PORT_CHAR('G') // ki PORT_MODIFY("KEY5") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("H \xe3\x82\xaf \xe2\x95\x91") PORT_CODE(KEYCODE_H) PORT_CHAR('h') PORT_CHAR('H') // ku PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("I \xe3\x83\x8b \xe2\x95\x9e") PORT_CODE(KEYCODE_I) PORT_CHAR('i') PORT_CHAR('I') // ni PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("J \xe3\x83\x9e \xe2\x95\x90") PORT_CODE(KEYCODE_J) PORT_CHAR('j') PORT_CHAR('J') // ma PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("K \xe3\x83\x8e \xe2\x95\xac") PORT_CODE(KEYCODE_K) PORT_CHAR('k') PORT_CHAR('K') // no PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("L \xe3\x83\xaa \xe2\x95\xab") PORT_CODE(KEYCODE_L) PORT_CHAR('l') PORT_CHAR('L') // ri PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("M \xe3\x83\xa2 " UTF8_YEN) PORT_CODE(KEYCODE_M) PORT_CHAR('m') PORT_CHAR('M') // mo PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("N \xe3\x83\x9f \xe2\x97\x8b") PORT_CODE(KEYCODE_N) PORT_CHAR('n') PORT_CHAR('N') // mi PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("O \xe3\x83\xa9 \xe2\x95\xa8") PORT_CODE(KEYCODE_O) PORT_CHAR('o') PORT_CHAR('O') // ra PORT_MODIFY("KEY6") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("P \xe3\x82\xbb \xe2\x95\xa5") PORT_CODE(KEYCODE_P) PORT_CHAR('p') PORT_CHAR('P') // se PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q \xe3\x82\xbf \xe2\x94\x8c") PORT_CODE(KEYCODE_Q) PORT_CHAR('q') PORT_CHAR('Q') // ta PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("R \xe3\x82\xb9 \xe2\x94\x9c") PORT_CODE(KEYCODE_R) PORT_CHAR('r') PORT_CHAR('R') // su PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("S \xe3\x83\x88 \xe2\x94\x98") PORT_CODE(KEYCODE_S) PORT_CHAR('s') PORT_CHAR('S') // to PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("T \xe3\x82\xab \xe2\x94\xb4") PORT_CODE(KEYCODE_T) PORT_CHAR('t') PORT_CHAR('T') // ka PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("U \xe3\x83\x8a \xe2\x95\xa1") PORT_CODE(KEYCODE_U) PORT_CHAR('u') PORT_CHAR('U') // na PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("V \xe3\x83\x92 " UTF8_DIAMONDS) PORT_CODE(KEYCODE_V) PORT_CHAR('v') PORT_CHAR('V') // hi PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W \xe3\x83\x86 \xe2\x94\x90") PORT_CODE(KEYCODE_W) PORT_CHAR('w') PORT_CHAR('W') // te PORT_MODIFY("KEY7") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X \xe3\x82\xb5 " UTF8_SPADES) PORT_CODE(KEYCODE_X) PORT_CHAR('x') PORT_CHAR('X') // sa PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Y \xe3\x83\xb3 \xe2\x94\xac") PORT_CODE(KEYCODE_Y) PORT_CHAR('y') PORT_CHAR('Y') // n PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z \xe3\x83\x84 \xe2\x95\xaa") PORT_CODE(KEYCODE_Z) PORT_CHAR('z') PORT_CHAR('Z') // tu PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("^ ~ \xe3\x83\x98") PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('^') PORT_CHAR('~') // he PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("\\ | \xe3\x83\xb2") PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('|') // wo PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("? \xe2\x86\x91 \xe3\x83\xad \xe2\x86\x93") PORT_CODE(KEYCODE_RCONTROL) PORT_CHAR('?') // ro PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(". > \xe3\x83\xab \xe3\x80\x82") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>') // ru PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(", < \xe3\x83\x8d " UTF8_SMALL_PI) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<') // ne PORT_MODIFY("KEY8") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("0 _ \xe3\x83\xaf") PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_CHAR('_') // wa PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1 ! \xe3\x83\x8c") PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!') // nu PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("2 \" \xe3\x83\x95") PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('"') // fu PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("3 # \xe3\x82\xa2") PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#') // a PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("4 $ \xe3\x82\xa6") PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$') // u PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("5 % \xe3\x82\xa8") PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%') // e PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("6 & \xe3\x82\xaa") PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&') // o PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("7 \' \xe3\x83\xa4") PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'') // ya PORT_MODIFY("KEY9") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("8 ( \xe3\x83\xa6") PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(') // yu PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("9 ) \xe3\x83\xa8") PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')') // yo PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(": * \xe3\x82\xb1") PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('*') // ke PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("; + \xe3\x83\xac") PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR('+') // re PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("- = \xe3\x83\x9b") PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('=') // ho PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("@ ` \xe3\x82\x9b") PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@') PORT_CHAR('`') // dakuten PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("[ { \xe3\x82\x9c \xe3\x80\x8c") PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('[') PORT_CHAR('{') // handakuten PORT_MODIFY("KEYA") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("] } \xe3\x83\xa0 \xe3\x80\x8d") PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR(']') PORT_CHAR('}') // mu PORT_MODIFY("KEYB") PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(UTF8_KANA_KATAKANA) PORT_CODE(KEYCODE_TILDE) PORT_CHAR(UCHAR_MAMEKEY(RALT)) INPUT_PORTS_END void mz2000_state::machine_reset() { m_ipl_enable = 1; m_tvram_enable = 0; m_gvram_enable = 0; m_beeper->set_state(0); m_color_mode = m_io_config->read() & 1; m_has_fdc = (m_io_config->read() & 2) >> 1; m_hi_mode = (m_io_config->read() & 4) >> 2; } static const gfx_layout mz2000_charlayout_8 = { 8, 8, 256, 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout mz2000_charlayout_16 = { 8, 16, 256, 1, { 0 }, { STEP8(0,1) }, { STEP16(0,8) }, 8*16 }; static GFXDECODE_START( gfx_mz2000 ) GFXDECODE_ENTRY( "chargen", 0x0000, mz2000_charlayout_8, 0, 1 ) GFXDECODE_ENTRY( "chargen", 0x0800, mz2000_charlayout_16, 0, 1 ) GFXDECODE_END READ8_MEMBER(mz2000_state::mz2000_porta_r) { printf("A R\n"); return 0xff; } READ8_MEMBER(mz2000_state::mz2000_portb_r) { /* x--- ---- break key -x-- ---- read tape data --x- ---- no tape signal ---x ---- no tape write signal ---- x--- end of tape reached ---- ---x "blank" control */ uint8_t res = 0x80; if(m_cass->get_image() != nullptr) { res |= (m_cass->input() > 0.0038) ? 0x40 : 0x00; res |= ((m_cass->get_state() & CASSETTE_MASK_UISTATE) == CASSETTE_PLAY) ? 0x00 : 0x20; res |= (m_cass->get_position() >= m_cass->get_length()) ? 0x08 : 0x00; } else res |= 0x20; res |= (m_screen->vblank()) ? 0x00 : 0x01; return res; } READ8_MEMBER(mz2000_state::mz2000_portc_r) { printf("C R\n"); return 0xff; } WRITE8_MEMBER(mz2000_state::mz2000_porta_w) { /* These are enabled thru a 0->1 transition x--- ---- tape "APSS" -x-- ---- tape "APLAY" --x- ---- tape "AREW" ---x ---- reverse video ---- x--- tape stop ---- -x-- tape play ---- --x- tape ff ---- ---x tape rewind */ if((m_tape_ctrl & 0x80) == 0 && data & 0x80) { //printf("Tape APSS control\n"); } if((m_tape_ctrl & 0x40) == 0 && data & 0x40) { //printf("Tape APLAY control\n"); } if((m_tape_ctrl & 0x20) == 0 && data & 0x20) { //printf("Tape AREW control\n"); } if((m_tape_ctrl & 0x10) == 0 && data & 0x10) { //printf("reverse video control\n"); } if((m_tape_ctrl & 0x08) == 0 && data & 0x08) // stop { m_cass->change_state(CASSETTE_MOTOR_DISABLED,CASSETTE_MASK_MOTOR); m_cass->change_state(CASSETTE_STOPPED,CASSETTE_MASK_UISTATE); } if((m_tape_ctrl & 0x04) == 0 && data & 0x04) // play { m_cass->change_state(CASSETTE_MOTOR_ENABLED,CASSETTE_MASK_MOTOR); m_cass->change_state(CASSETTE_PLAY,CASSETTE_MASK_UISTATE); } if((m_tape_ctrl & 0x02) == 0 && data & 0x02) { //printf("Tape FF control\n"); } if((m_tape_ctrl & 0x01) == 0 && data & 0x01) { //printf("Tape Rewind control\n"); } m_tape_ctrl = data; } WRITE8_MEMBER(mz2000_state::mz2000_portb_w) { //printf("B W %02x\n",data); // ... } WRITE8_MEMBER(mz2000_state::mz2000_portc_w) { /* x--- ---- tape data write -x-- ---- tape rec --x- ---- tape ? ---x ---- tape open ---- x--- 0->1 transition = IPL reset ---- -x-- beeper state ---- --x- 0->1 transition = Work RAM reset */ //printf("C W %02x\n",data); if(((m_old_portc & 8) == 0) && data & 8) m_ipl_enable = 1; if(((m_old_portc & 2) == 0) && data & 2) { m_ipl_enable = 0; /* correct? */ m_maincpu->pulse_input_line(INPUT_LINE_RESET, attotime::zero); } m_beeper->set_state(data & 0x04); m_old_portc = data; } WRITE8_MEMBER(mz2000_state::mz2000_pio1_porta_w) { m_tvram_enable = ((data & 0xc0) == 0xc0); m_gvram_enable = ((data & 0xc0) == 0x80); m_width80 = ((data & 0x20) >> 5); m_key_mux = data & 0x1f; m_porta_latch = data; } READ8_MEMBER(mz2000_state::mz2000_pio1_portb_r) { if(((m_key_mux & 0x10) == 0x00) || ((m_key_mux & 0x0f) == 0x0f)) //status read { int res,i; res = 0xff; for(i=0;i<0xe;i++) res &= m_io_keys[i]->read(); return res; } return m_io_keys[m_key_mux & 0xf]->read(); } READ8_MEMBER(mz2000_state::mz2000_pio1_porta_r) { return m_porta_latch; } FLOPPY_FORMATS_MEMBER( mz2000_state::floppy_formats ) FLOPPY_2D_FORMAT FLOPPY_FORMATS_END static void mz2000_floppies(device_slot_interface &device) { device.option_add("dd", FLOPPY_525_DD); } MACHINE_CONFIG_START(mz2000_state::mz2000) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu",Z80, MASTER_CLOCK) MCFG_DEVICE_PROGRAM_MAP(mz2000_map) MCFG_DEVICE_IO_MAP(mz2000_io) i8255_device &ppi(I8255(config, "i8255_0")); ppi.in_pa_callback().set(FUNC(mz2000_state::mz2000_porta_r)); ppi.out_pa_callback().set(FUNC(mz2000_state::mz2000_porta_w));; ppi.in_pb_callback().set(FUNC(mz2000_state::mz2000_portb_r)); ppi.out_pb_callback().set(FUNC(mz2000_state::mz2000_portb_w)); ppi.in_pc_callback().set(FUNC(mz2000_state::mz2000_portc_r)); ppi.out_pc_callback().set(FUNC(mz2000_state::mz2000_portc_w)); z80pio_device& pio(Z80PIO(config, "z80pio_1", MASTER_CLOCK)); pio.in_pa_callback().set(FUNC(mz2000_state::mz2000_pio1_porta_r)); pio.out_pa_callback().set(FUNC(mz2000_state::mz2000_pio1_porta_w)); pio.in_pb_callback().set(FUNC(mz2000_state::mz2000_pio1_portb_r)); /* TODO: clocks aren't known */ PIT8253(config, m_pit8253, 0); m_pit8253->set_clk<0>(31250); m_pit8253->set_clk<1>(31250); /* needed by "Art Magic" to boot */ m_pit8253->set_clk<2>(31250); MB8877(config, m_mb8877a, 1_MHz_XTAL); MCFG_FLOPPY_DRIVE_ADD("mb8877a:0", mz2000_floppies, "dd", mz2000_state::floppy_formats) MCFG_FLOPPY_DRIVE_ADD("mb8877a:1", mz2000_floppies, "dd", mz2000_state::floppy_formats) MCFG_FLOPPY_DRIVE_ADD("mb8877a:2", mz2000_floppies, "dd", mz2000_state::floppy_formats) MCFG_FLOPPY_DRIVE_ADD("mb8877a:3", mz2000_floppies, "dd", mz2000_state::floppy_formats) MCFG_SOFTWARE_LIST_ADD("flop_list", "mz2000_flop") MCFG_CASSETTE_ADD( "cassette" ) MCFG_CASSETTE_FORMATS(mz700_cassette_formats) MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_MOTOR_ENABLED | CASSETTE_SPEAKER_ENABLED) MCFG_CASSETTE_INTERFACE("mz_cass") MCFG_SOFTWARE_LIST_ADD("cass_list","mz2000_cass") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ MCFG_SCREEN_SIZE(640, 480) MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 400-1) MCFG_SCREEN_UPDATE_DRIVER(mz2000_state, screen_update_mz2000) MCFG_SCREEN_PALETTE(m_palette) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_mz2000) PALETTE(config, m_palette, palette_device::BRG_3BIT); SPEAKER(config, "mono").front_center(); WAVE(config, "wave", "cassette").add_route(ALL_OUTPUTS, "mono", 0.25); BEEP(config, "beeper", 4096).add_route(ALL_OUTPUTS,"mono",0.15); MACHINE_CONFIG_END MACHINE_CONFIG_START(mz2000_state::mz80b) mz2000(config); MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_IO_MAP(mz80b_io) MACHINE_CONFIG_END ROM_START( mz80b ) ROM_REGION( 0x1000, "ipl", 0 ) ROM_LOAD( "ipl.rom", 0x0000, 0x0800, CRC(80beeec0) SHA1(d2b8167cc77ad023a807198993cb5e7a94c9e19e) ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 ) //ROM_LOAD( "vosque2000.mzt",0x0000, 0x80, CRC(1) SHA1(1)) //ROM_CONTINUE( 0x0000, 0x7f80 ) ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 ) ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 ) ROM_REGION( 0x1800, "chargen", 0 ) ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) ) ROM_END ROM_START( mz2000 ) ROM_REGION( 0x1000, "ipl", ROMREGION_ERASEFF ) ROM_LOAD( "mz20ipl.bin",0x0000, 0x0800, CRC(d7ccf37f) SHA1(692814ffc2cf50fa8bf9e30c96ebe4a9ee536a86)) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 ) //ROM_LOAD( "vosque2000.mzt",0x0000, 0x80, CRC(1) SHA1(1)) //ROM_CONTINUE( 0x0000, 0x7f80 ) ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 ) ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 ) ROM_REGION( 0x1800, "chargen", 0 ) // ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, BAD_DUMP CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) ) //original has JP characters /* these are hand-crafted roms, converted from bmps floating around the net */ ROM_LOAD( "font.bin", 0x0000, 0x0800, BAD_DUMP CRC(6ae6ce8e) SHA1(6adcdab9e4647429dd8deb73146264746b5eccda) ) ROM_LOAD( "font400.bin", 0x0800, 0x1000, BAD_DUMP CRC(56c5d2bc) SHA1(fea655ff5eedacf8978fa3c185485db44376e24d) ) ROM_END ROM_START( mz2200 ) ROM_REGION( 0x10000, "ipl", 0 ) ROM_LOAD( "mz2200ipl.bin", 0x0000, 0x0800, CRC(476801e8) SHA1(6b1f0620945c5492475ea1694bd09a3fcf88549d) ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 ) //ROM_LOAD( "vosque2000.mzt",0x0000, 0x80, CRC(1) SHA1(1)) //ROM_CONTINUE( 0x0000, 0x7f80 ) ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 ) ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 ) ROM_REGION( 0x1800, "chargen", 0 ) // ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, BAD_DUMP CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) ) //original has JP characters /* these are hand-crafted roms, converted from bmps floating around the net */ ROM_LOAD( "font.bin", 0x0000, 0x0800, BAD_DUMP CRC(6ae6ce8e) SHA1(6adcdab9e4647429dd8deb73146264746b5eccda) ) ROM_LOAD( "font400.bin", 0x0800, 0x1000, BAD_DUMP CRC(56c5d2bc) SHA1(fea655ff5eedacf8978fa3c185485db44376e24d) ) ROM_END /* Driver */ // YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS COMP( 1981, mz80b, 0, 0, mz80b, mz80be, mz2000_state, empty_init, "Sharp", "MZ-80B", MACHINE_NOT_WORKING ) COMP( 1982, mz2000, 0, 0, mz2000, mz80bj, mz2000_state, empty_init, "Sharp", "MZ-2000", MACHINE_NOT_WORKING ) COMP( 1982, mz2200, mz2000, 0, mz2000, mz80bj, mz2000_state, empty_init, "Sharp", "MZ-2200", MACHINE_NOT_WORKING )