/* Mighty Warrior Elettronica Video-Games S.R.L, 19?? PCB Layout ---------- |----------------------------------------------| |---------------------------| | M6295 OKI0 PAL CN1 | | SF2-0 SF2-1 SF4-1 | | M6295 OKI1 PAL |------------| | | | | PAL |------------| | | DW-0 SF3-1 SF4-0 | | 6264 | | | | 2018 6264 | | DW-1 SF3-0 | |J 2018 |-------| PAL | | | |A PAL |ACTEL | | | OBM-12 OBM-17 OBM-15 | |M |-------| |A1020A |45MHz | | | |M PAL |ACTEL | |PL84C | PAL | | OBM-6 OBM-11 OBM-9 | |A |A1020A |2018|-------|PAL | | | |62256 |PL84C |2018 | | OBM-0 OBM-5 OBM-3 | |62256 |-------| | | | |DSW1 62256 62256 | | OBM-13 OBM-14 OBM-16 | |DSW2 PRG_OD PRG_EV | | | | |------------|PAL CN2 | | OBM-7 OBM-8 OBM-10 | | |MC68000P10 | 2018|------------| | | | | |------------| 2018 2018|------------| | | OBM-1 OBM-2 OBM-4 | |12MHz 2018 PAL | | | |----------------------------------------------| |---------------------------| Notes: 68000 clock : 12.000MHz M6295 clocks: 0.9375MHz (45/48). Sample Rate = 937500 / 132 VSync : 54Hz CN1/2 : Connector for plug-in ROM daughterboard. The board contains only 26x 27C4001 EPROMs and 2x 74LS139 logic IC's. driver by Pierpaolo Prazzoli */ #include "emu.h" #include "cpu/m68000/m68000.h" #include "sound/okim6295.h" #define MASTER_CLOCK XTAL_12MHz #define SOUND_CLOCK XTAL_45MHz class mwarr_state : public driver_device { public: mwarr_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* memory pointers */ UINT16 *m_bg_videoram; UINT16 *m_mlow_videoram; UINT16 *m_mhigh_videoram; UINT16 *m_tx_videoram; UINT16 *m_bg_scrollram; UINT16 *m_mlow_scrollram; UINT16 *m_mhigh_scrollram; UINT16 *m_vidattrram; UINT16 *m_spriteram; // UINT16 *m_paletteram; // currently this uses generic palette handling UINT16 *m_mwarr_ram; /* video-related */ tilemap_t *m_bg_tilemap; tilemap_t *m_mlow_tilemap; tilemap_t *m_mhigh_tilemap; tilemap_t *m_tx_tilemap; /* misc */ int m_which; UINT16 m_sprites_buffer[0x800]; }; /************************************* * * Memory handlers * *************************************/ static WRITE16_HANDLER( bg_videoram_w ) { mwarr_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_bg_videoram[offset]); tilemap_mark_tile_dirty(state->m_bg_tilemap,offset); } static WRITE16_HANDLER( mlow_videoram_w ) { mwarr_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_mlow_videoram[offset]); tilemap_mark_tile_dirty(state->m_mlow_tilemap,offset); } static WRITE16_HANDLER( mhigh_videoram_w ) { mwarr_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_mhigh_videoram[offset]); tilemap_mark_tile_dirty(state->m_mhigh_tilemap,offset); } static WRITE16_HANDLER( tx_videoram_w ) { mwarr_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_tx_videoram[offset]); tilemap_mark_tile_dirty(state->m_tx_tilemap,offset); } static WRITE16_DEVICE_HANDLER( oki1_bank_w ) { downcast(device)->set_bank_base(0x40000 * (data & 3)); } static WRITE16_HANDLER( sprites_commands_w ) { mwarr_state *state = space->machine().driver_data(); if (state->m_which) { int i; switch (data) { case 0: /* clear sprites on screen */ for (i = 0; i < 0x800; i++) { state->m_sprites_buffer[i] = 0; } state->m_which = 0; break; default: logerror("used unknown sprites command %02X\n",data); case 0xf: /* refresh sprites on screen */ for (i = 0; i < 0x800; i++) { state->m_sprites_buffer[i] = state->m_spriteram[i]; } break; case 0xd: /* keep sprites on screen */ break; } } state->m_which ^= 1; } static WRITE16_HANDLER( mwarr_brightness_w ) { mwarr_state *state = space->machine().driver_data(); int i; double brightness; COMBINE_DATA(&state->m_mwarr_ram[0x14 / 2]); brightness = (double)(data & 0xff); for (i = 0; i < 0x800; i++) { palette_set_pen_contrast(space->machine(), i, brightness/255); } } /************************************* * * Address maps * *************************************/ static ADDRESS_MAP_START( mwarr_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x100000, 0x1007ff) AM_RAM_WRITE(bg_videoram_w) AM_BASE_MEMBER(mwarr_state, m_bg_videoram) AM_RANGE(0x100800, 0x100fff) AM_RAM_WRITE(mlow_videoram_w) AM_BASE_MEMBER(mwarr_state, m_mlow_videoram) AM_RANGE(0x101000, 0x1017ff) AM_RAM_WRITE(mhigh_videoram_w) AM_BASE_MEMBER(mwarr_state, m_mhigh_videoram) AM_RANGE(0x101800, 0x1027ff) AM_RAM_WRITE(tx_videoram_w) AM_BASE_MEMBER(mwarr_state, m_tx_videoram) AM_RANGE(0x103000, 0x1033ff) AM_RAM AM_BASE_MEMBER(mwarr_state, m_bg_scrollram) AM_RANGE(0x103400, 0x1037ff) AM_RAM AM_BASE_MEMBER(mwarr_state, m_mlow_scrollram) AM_RANGE(0x103800, 0x103bff) AM_RAM AM_BASE_MEMBER(mwarr_state, m_mhigh_scrollram) AM_RANGE(0x103c00, 0x103fff) AM_RAM AM_BASE_MEMBER(mwarr_state, m_vidattrram) AM_RANGE(0x104000, 0x104fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x108000, 0x108fff) AM_RAM AM_BASE_MEMBER(mwarr_state, m_spriteram) AM_RANGE(0x110000, 0x110001) AM_READ_PORT("P1_P2") AM_RANGE(0x110002, 0x110003) AM_READ_PORT("SYSTEM") AM_RANGE(0x110004, 0x110005) AM_READ_PORT("DSW") AM_RANGE(0x110010, 0x110011) AM_DEVWRITE("oki2", oki1_bank_w) AM_RANGE(0x110014, 0x110015) AM_WRITE(mwarr_brightness_w) AM_RANGE(0x110016, 0x110017) AM_WRITE(sprites_commands_w) AM_RANGE(0x110000, 0x11ffff) AM_RAM AM_BASE_MEMBER(mwarr_state, m_mwarr_ram) AM_RANGE(0x180000, 0x180001) AM_DEVREADWRITE8_MODERN("oki1", okim6295_device, read, write, 0x00ff) AM_RANGE(0x190000, 0x190001) AM_DEVREADWRITE8_MODERN("oki2", okim6295_device, read, write, 0x00ff) ADDRESS_MAP_END /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( mwarr ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_SPECIAL ) // otherwise it doesn't boot PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0003, DEF_STR( Very_Easy ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, "Mutant" ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "Freeze" ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x2800, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) PORT_SERVICE_NO_TOGGLE( 0x8000, IP_ACTIVE_LOW ) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout mwarr_tile8_layout = { 8,8, RGN_FRAC(1,2), 4, { 0,1,2,3 }, { 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 12, 8, RGN_FRAC(1,2)+12, RGN_FRAC(1,2)+8 }, { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16 }, 8*16 }; static const gfx_layout mwarr_tile16_layout = { 16,16, RGN_FRAC(1,2), 4, { 0,1,2,3 }, { 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 12, 8, RGN_FRAC(1,2)+12, RGN_FRAC(1,2)+8, 256+4, 256+0, 256+RGN_FRAC(1,2)+4, 256+RGN_FRAC(1,2)+0, 256+12, 256+8, 256+RGN_FRAC(1,2)+12, 256+RGN_FRAC(1,2)+8 }, { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 }, 32*16 }; static const gfx_layout mwarr_6bpp_sprites = { 16,16, RGN_FRAC(1,6), 6, { RGN_FRAC(5,6), RGN_FRAC(4,6), RGN_FRAC(3,6), RGN_FRAC(2,6), RGN_FRAC(1,6), RGN_FRAC(0,6) }, { 135,134,133,132,131,130,129,128,7,6,5,4,3,2,1,0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, 32*8 }; static GFXDECODE_START( mwarr ) GFXDECODE_ENTRY( "gfx1", 0, mwarr_6bpp_sprites, 1024, 16 ) GFXDECODE_ENTRY( "gfx2", 0, mwarr_tile8_layout, 384, 8 ) GFXDECODE_ENTRY( "gfx3", 0, mwarr_tile16_layout, 256, 8 ) GFXDECODE_ENTRY( "gfx4", 0, mwarr_tile16_layout, 128, 8 ) GFXDECODE_ENTRY( "gfx5", 0, mwarr_tile16_layout, 0, 8 ) GFXDECODE_END /************************************* * * Video emulation * *************************************/ static TILE_GET_INFO( get_bg_tile_info ) { mwarr_state *state = machine.driver_data(); int tileno = state->m_bg_videoram[tile_index] & 0x1fff; int colour = (state->m_bg_videoram[tile_index] & 0xe000) >> 13; SET_TILE_INFO(4, tileno, colour, 0); } static TILE_GET_INFO( get_mlow_tile_info ) { mwarr_state *state = machine.driver_data(); int tileno = state->m_mlow_videoram[tile_index] & 0x1fff; int colour = (state->m_mlow_videoram[tile_index] & 0xe000) >> 13; SET_TILE_INFO(3, tileno, colour, 0); } static TILE_GET_INFO( get_mhigh_tile_info ) { mwarr_state *state = machine.driver_data(); int tileno = state->m_mhigh_videoram[tile_index] & 0x1fff; int colour = (state->m_mhigh_videoram[tile_index] & 0xe000) >> 13; SET_TILE_INFO(2, tileno, colour, 0); } static TILE_GET_INFO( get_tx_tile_info ) { mwarr_state *state = machine.driver_data(); int tileno = state->m_tx_videoram[tile_index] & 0x1fff; int colour = (state->m_tx_videoram[tile_index] & 0xe000) >> 13; SET_TILE_INFO(1, tileno, colour, 0); } static VIDEO_START( mwarr ) { mwarr_state *state = machine.driver_data(); state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_cols, 16, 16, 64, 16); state->m_mlow_tilemap = tilemap_create(machine, get_mlow_tile_info, tilemap_scan_cols, 16, 16, 64, 16); state->m_mhigh_tilemap = tilemap_create(machine, get_mhigh_tile_info, tilemap_scan_cols, 16, 16, 64, 16); state->m_tx_tilemap = tilemap_create(machine, get_tx_tile_info, tilemap_scan_rows, 8, 8, 64, 32); tilemap_set_transparent_pen(state->m_mlow_tilemap, 0); tilemap_set_transparent_pen(state->m_mhigh_tilemap, 0); tilemap_set_transparent_pen(state->m_tx_tilemap, 0); tilemap_set_scroll_rows(state->m_bg_tilemap, 256); tilemap_set_scroll_rows(state->m_mlow_tilemap, 256); tilemap_set_scroll_rows(state->m_mhigh_tilemap, 256); state->save_item(NAME(state->m_sprites_buffer)); } static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect ) { mwarr_state *state = machine.driver_data(); const UINT16 *source = state->m_sprites_buffer + 0x800 - 4; const UINT16 *finish = state->m_sprites_buffer; const gfx_element *gfx = machine.gfx[0]; int x, y, color, flipx, dy, pri, pri_mask, i; while (source >= finish) { /* draw sprite */ if (source[0] & 0x0800) { y = 512 - (source[0] & 0x01ff); x = (source[3] & 0x3ff) - 9; color = source[1] & 0x000f; flipx = source[1] & 0x0200; dy = (source[0] & 0xf000) >> 12; pri = ((source[1] & 0x3c00) >> 10); // Priority (1 = Low) pri_mask = ~((1 << (pri + 1)) - 1); // Above the first "pri" levels for (i = 0; i <= dy; i++) { pdrawgfx_transpen( bitmap, cliprect, gfx, source[2]+i, color, flipx,0, x,y+i*16, machine.priority_bitmap,pri_mask,0 ); /* wrap around x */ pdrawgfx_transpen( bitmap, cliprect, gfx, source[2]+i, color, flipx,0, x-1024,y+i*16, machine.priority_bitmap,pri_mask,0 ); /* wrap around y */ pdrawgfx_transpen( bitmap, cliprect, gfx, source[2]+i, color, flipx,0, x,y-512+i*16, machine.priority_bitmap,pri_mask,0 ); /* wrap around x & y */ pdrawgfx_transpen( bitmap, cliprect, gfx, source[2]+i, color, flipx,0, x-1024,y-512+i*16, machine.priority_bitmap,pri_mask,0 ); } } source -= 0x4; } } static SCREEN_UPDATE( mwarr ) { mwarr_state *state = screen->machine().driver_data(); int i; bitmap_fill(screen->machine().priority_bitmap, cliprect, 0); if (BIT(state->m_vidattrram[6], 0)) { for (i = 0; i < 256; i++) tilemap_set_scrollx(state->m_bg_tilemap, i, state->m_bg_scrollram[i] + 20); } else { for (i = 0; i < 256; i++) tilemap_set_scrollx(state->m_bg_tilemap, i, state->m_bg_scrollram[0] + 19); } if (BIT(state->m_vidattrram[6], 2)) { for (i = 0; i < 256; i++) tilemap_set_scrollx(state->m_mlow_tilemap, i, state->m_mlow_scrollram[i] + 19); } else { for (i = 0; i < 256; i++) tilemap_set_scrollx(state->m_mlow_tilemap, i, state->m_mlow_scrollram[0] + 19); } if (BIT(state->m_vidattrram[6], 4)) { for (i = 0; i < 256; i++) tilemap_set_scrollx(state->m_mhigh_tilemap, i, state->m_mhigh_scrollram[i] + 19); } else { for (i = 0; i < 256; i++) tilemap_set_scrollx(state->m_mhigh_tilemap, i, state->m_mhigh_scrollram[0] + 19); } tilemap_set_scrolly(state->m_bg_tilemap, 0, state->m_vidattrram[1] + 1); tilemap_set_scrolly(state->m_mlow_tilemap, 0, state->m_vidattrram[2] + 1); tilemap_set_scrolly(state->m_mhigh_tilemap, 0, state->m_vidattrram[3] + 1); tilemap_set_scrollx(state->m_tx_tilemap, 0, state->m_vidattrram[0] + 16); tilemap_set_scrolly(state->m_tx_tilemap, 0, state->m_vidattrram[4] + 1); tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0x01); tilemap_draw(bitmap, cliprect, state->m_mlow_tilemap, 0, 0x02); tilemap_draw(bitmap, cliprect, state->m_mhigh_tilemap, 0, 0x04); tilemap_draw(bitmap, cliprect, state->m_tx_tilemap, 0, 0x10); draw_sprites(screen->machine(), bitmap, cliprect); return 0; } /************************************* * * Machine driver * *************************************/ static MACHINE_START( mwarr ) { mwarr_state *state = machine.driver_data(); state->save_item(NAME(state->m_which)); } static MACHINE_RESET( mwarr ) { mwarr_state *state = machine.driver_data(); state->m_which = 0; } static MACHINE_CONFIG_START( mwarr, mwarr_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, MASTER_CLOCK) MCFG_CPU_PROGRAM_MAP(mwarr_map) MCFG_CPU_VBLANK_INT("screen", irq4_line_hold) MCFG_MACHINE_START(mwarr) MCFG_MACHINE_RESET(mwarr) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(54) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(8+1, 48*8-1-8-1, 0, 30*8-1) MCFG_SCREEN_UPDATE(mwarr) MCFG_GFXDECODE(mwarr) MCFG_PALETTE_LENGTH(0x800) MCFG_VIDEO_START(mwarr) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_OKIM6295_ADD("oki1", SOUND_CLOCK/48 , OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_OKIM6295_ADD("oki2", SOUND_CLOCK/48 , OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /************************************* * * ROM definition(s) * *************************************/ ROM_START( mwarr ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "prg_ev", 0x00000, 0x80000, CRC(d1d5e0a6) SHA1(f47955459d41c904b96de000b32cae156ee3bcba) ) ROM_LOAD16_BYTE( "prg_od", 0x00001, 0x80000, CRC(e5217d91) SHA1(6a5d282e8e5b98628f98530e3c47b9b398e9334e) ) ROM_REGION( 0x900000, "gfx1", 0 ) ROM_LOAD( "obm-0", 0x000000, 0x80000, CRC(b4707ba1) SHA1(35330a31e9837e5f848a21fa6f589412b35a04a0) ) ROM_LOAD( "obm-6", 0x080000, 0x80000, CRC(f9675acc) SHA1(06e0c0c0928ace331ebd08cfeeaa2c8b5603457f) ) ROM_LOAD( "obm-12", 0x100000, 0x80000, CRC(6239c4dd) SHA1(128040e9517151faf15c75dc1f2d79c5a66b9e1c) ) ROM_LOAD( "obm-1", 0x180000, 0x80000, CRC(817dcead) SHA1(697b4b3e18e022e0635a3b02cbce1e4d2959a732) ) ROM_LOAD( "obm-7", 0x200000, 0x80000, CRC(3a93c499) SHA1(9ecd72c5ef4f0edbdc19946bd33aa4e74690756d) ) ROM_LOAD( "obm-13", 0x280000, 0x80000, CRC(bac42f06) SHA1(6998e605db732e6be9d8213e96bfb04a258eae8f) ) ROM_LOAD( "obm-2", 0x300000, 0x80000, CRC(68cd29b0) SHA1(02f7bf463cd15eaf4713d33494f19c4fcd199e87) ) ROM_LOAD( "obm-8", 0x380000, 0x80000, CRC(f9482638) SHA1(ea6256136362a12a40d6b168157c28a14236fcc1) ) ROM_LOAD( "obm-14", 0x400000, 0x80000, CRC(79ed46b8) SHA1(93b503b58a316be312a74f2da7df3dbcd275884b) ) ROM_LOAD( "obm-3", 0x480000, 0x80000, CRC(6e924cb8) SHA1(3c56dfcd042108b1cd16395bcdda0fd92a6ab0f7) ) ROM_LOAD( "obm-9", 0x500000, 0x80000, CRC(be1fb64e) SHA1(4141b6b78fa9830cf5dc4f4f0b29e87e57f70ccb) ) ROM_LOAD( "obm-15", 0x580000, 0x80000, CRC(5e0efb71) SHA1(d556ed9307a9a9f59f5235981b4b091a88399c98) ) ROM_LOAD( "obm-4", 0x600000, 0x80000, CRC(f34b67bd) SHA1(91d6553144e45ea1b96bf59403b3e26224b79a7d) ) ROM_LOAD( "obm-10", 0x680000, 0x80000, CRC(00c68a23) SHA1(a4984932ac3fae368700f77ad16b35b0138dbc21) ) ROM_LOAD( "obm-16", 0x700000, 0x80000, CRC(e9516379) SHA1(8d9aaa2ee1331dd3eb8951a1008811703dd9f41d) ) ROM_LOAD( "obm-5", 0x780000, 0x80000, CRC(b2b976f3) SHA1(77dee06ac1187c8a1c4188951bd7b0a62ec84350) ) ROM_LOAD( "obm-11", 0x800000, 0x80000, CRC(7bf1e4da) SHA1(4aeef3b7c23303580a851dc793e9671a2a0f421f) ) ROM_LOAD( "obm-17", 0x880000, 0x80000, CRC(47bd56e8) SHA1(e10569e89083165a7efe29f84167a1c15171ccaf) ) ROM_REGION( 0x100000, "gfx2", 0 ) ROM_LOAD( "sf4-0", 0x000000, 0x80000, CRC(25938b2d) SHA1(6336e41eee58cab9a524b9bca08965786cc133d3) ) ROM_LOAD( "sf4-1", 0x080000, 0x80000, CRC(2269ce5c) SHA1(4c6169acf17bba94dc5684f5db60d5bcf73ad068) ) ROM_REGION( 0x100000, "gfx3", 0 ) ROM_LOAD( "sf3-0", 0x000000, 0x80000, CRC(86cd162c) SHA1(95d5f300e3671ebe29b2331325f4d80b96988619) ) ROM_LOAD( "sf3-1", 0x080000, 0x80000, CRC(2e755e54) SHA1(74b1e099358a07848f7c22c71fbe2661e1ebb417) ) ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD( "sf2-0", 0x000000, 0x80000, CRC(622a1816) SHA1(b7b88a90ff69e8f2e291e1f9299708ec97ef9b77) ) ROM_LOAD( "sf2-1", 0x080000, 0x80000, CRC(545f89e9) SHA1(e7d52dc2da3770d7310698af47da9ff7ec32388c) ) ROM_REGION( 0x100000, "gfx5", 0 ) ROM_LOAD( "dw-0", 0x000000, 0x80000, CRC(b9b18d00) SHA1(4f38502c75eae88916bc58bfd5d255bac59d0813) ) ROM_LOAD( "dw-1", 0x080000, 0x80000, CRC(7aea0b12) SHA1(07cbcd6ddcd9ead068b0f5763829e8474b699085) ) ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */ ROM_LOAD( "oki0", 0x000000, 0x40000, CRC(005811ce) SHA1(9149bc8e9cc16ce3db4e22f8cb7ea8a57a66980e) ) ROM_REGION( 0x080000, "user1", 0 ) /* Samples */ ROM_LOAD( "oki1", 0x000000, 0x80000, CRC(bcde2330) SHA1(452d871360fa907d2e4ebad93c3fba9a3fa32fa7) ) /* $00000-$20000 stays the same in all sound banks, */ /* the second half of the bank is what gets switched */ ROM_REGION( 0x100000, "oki2", 0 ) /* Samples */ ROM_COPY( "user1", 0x000000, 0x000000, 0x020000) ROM_COPY( "user1", 0x000000, 0x020000, 0x020000) ROM_COPY( "user1", 0x000000, 0x040000, 0x020000) ROM_COPY( "user1", 0x020000, 0x060000, 0x020000) ROM_COPY( "user1", 0x000000, 0x080000, 0x020000) ROM_COPY( "user1", 0x040000, 0x0a0000, 0x020000) ROM_COPY( "user1", 0x000000, 0x0c0000, 0x020000) ROM_COPY( "user1", 0x060000, 0x0e0000, 0x020000) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 199?, mwarr, 0, mwarr, mwarr, 0, ROT0, "Elettronica Video-Games S.R.L.", "Mighty Warriors", GAME_SUPPORTS_SAVE )