// license:BSD-3-Clause // copyright-holders:Tomasz Slanina /*************************************************************************** Mustache Boy (c)1987 March Electronics (there are also Seibu and Taito logos/copyrights in the ROMs) driver by Tomasz Slanina The hardware similar to Knuckle Joe. Oscillators: . OSC1 - 14.318180 Mhz . OSC2 - 18.432000 Mhz . OSC3 - 12.000000 Mhz Measured freq: Z80: . Pin 6 - 6001135.77 Hz OSC3/2 . Pin 16 - 56.747 Hz 56 Hz T5182: . Pin 18 - 3577599.xx Hz OSC1/4 YM2151: . Pin 24 - 3577600.55 OSC1/4 ***************************************************************************/ #include "emu.h" #include "includes/mustache.h" #include "audio/t5182.h" #include "cpu/z80/z80.h" #include "speaker.h" #define XTAL1 14318180 #define XTAL2 18432000 #define XTAL3 12000000 #define CPU_CLOCK (XTAL3/2) #define YM_CLOCK (XTAL1/4) void mustache_state::memmap(address_map &map) { map(0x0000, 0x7fff).r("sei80bu", FUNC(sei80bu_device::data_r)); map(0x8000, 0xbfff).rom(); map(0xc000, 0xcfff).ram().w(this, FUNC(mustache_state::videoram_w)).share("videoram"); map(0xd000, 0xd000).w("t5182", FUNC(t5182_device::sound_irq_w)); map(0xd001, 0xd001).r("t5182", FUNC(t5182_device::sharedram_semaphore_snd_r)); map(0xd002, 0xd002).w("t5182", FUNC(t5182_device::sharedram_semaphore_main_acquire_w)); map(0xd003, 0xd003).w("t5182", FUNC(t5182_device::sharedram_semaphore_main_release_w)); map(0xd400, 0xd4ff).rw("t5182", FUNC(t5182_device::sharedram_r), FUNC(t5182_device::sharedram_w)); map(0xd800, 0xd800).portr("P1"); map(0xd801, 0xd801).portr("P2"); map(0xd802, 0xd802).portr("START"); map(0xd803, 0xd803).portr("DSWA"); map(0xd804, 0xd804).portr("DSWB"); map(0xd806, 0xd806).w(this, FUNC(mustache_state::scroll_w)); map(0xd807, 0xd807).w(this, FUNC(mustache_state::video_control_w)); map(0xe800, 0xefff).writeonly().share("spriteram"); map(0xf000, 0xffff).ram(); } void mustache_state::decrypted_opcodes_map(address_map &map) { map(0x0000, 0x7fff).r("sei80bu", FUNC(sei80bu_device::opcode_r)); map(0x8000, 0xbfff).rom().region("maincpu", 0x8000); } /******************************************************************************/ static INPUT_PORTS_START( mustache ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_START("START") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0xf9, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW 2:1") PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x06, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW 2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW 2:4,5") PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW 2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSWB") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW 1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW 1:4,5") PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPLOCATION("SW 1:6") PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW 1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW 1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3),RGN_FRAC(2,3)}, {STEP8(7,-1)}, {STEP8(0,8)}, 8*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(1,4), RGN_FRAC(3,4),RGN_FRAC(0,4),RGN_FRAC(2,4)}, {STEP16(15,-1)}, {STEP16(0,16)}, 16*16 }; static GFXDECODE_START( mustache ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 16 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x80, 8 ) GFXDECODE_END TIMER_DEVICE_CALLBACK_MEMBER(mustache_state::scanline) { int scanline = param; if(scanline == 240) // vblank-out irq m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0x10); /* RST 10h */ if(scanline == 0) // vblank-in irq m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0x08); /* RST 08h */ } MACHINE_CONFIG_START(mustache_state::mustache) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK) MCFG_CPU_PROGRAM_MAP(memmap) MCFG_CPU_OPCODES_MAP(decrypted_opcodes_map) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", mustache_state, scanline, "screen", 0, 1) MCFG_DEVICE_ADD("sei80bu", SEI80BU, 0) MCFG_DEVICE_ROM("maincpu") MCFG_DEVICE_ADD("t5182", T5182, 0) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(56.747) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(mustache_state, screen_update) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", mustache) MCFG_PALETTE_ADD_RRRRGGGGBBBB_PROMS("palette", "proms", 256) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_YM2151_ADD("ymsnd", YM_CLOCK) MCFG_YM2151_IRQ_HANDLER(DEVWRITELINE("t5182", t5182_device, ym2151_irq_handler)) MCFG_SOUND_ROUTE(0, "mono", 1.0) MCFG_SOUND_ROUTE(1, "mono", 1.0) MACHINE_CONFIG_END ROM_START( mustache ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "mustache.h18", 0x0000, 0x8000, CRC(123bd9b8) SHA1(33a7cba5c3a54b0b1a15dd1e24d298b6f7274321) ) ROM_LOAD( "mustache.h16", 0x8000, 0x4000, CRC(62552beb) SHA1(ee10991d7de0596608fa1db48805781cbfbbdb9f) ) ROM_REGION( 0x8000, "t5182_z80", 0 ) /* Toshiba T5182 external ROM */ ROM_LOAD( "mustache.e5", 0x0000, 0x8000, CRC(efbb1943) SHA1(3320e9eaeb776d09ed63f7dedc79e720674e6718) ) ROM_REGION( 0x0c000, "gfx1",0) /* BG tiles */ ROM_LOAD( "mustache.a13", 0x0000, 0x4000, CRC(9baee4a7) SHA1(31bcec838789462e67e54ebe7256db9fc4e51b69) ) ROM_LOAD( "mustache.a14", 0x4000, 0x4000, CRC(8155387d) SHA1(5f0a394c7671442519a831b0eeeaba4eecd5a406) ) ROM_LOAD( "mustache.a16", 0x8000, 0x4000, CRC(4db4448d) SHA1(50a94fd65c263d95fd24b4009dbb87707929fdcb) ) ROM_REGION( 0x20000, "gfx2",0 ) /* sprites */ ROM_LOAD( "mustache.a4", 0x00000, 0x8000, CRC(d5c3bbbf) SHA1(914e3feea54246476701f492c31bd094ad9cea10) ) ROM_LOAD( "mustache.a7", 0x08000, 0x8000, CRC(e2a6012d) SHA1(4e4cd1a186870c8a88924d5bff917c6889da953d) ) ROM_LOAD( "mustache.a5", 0x10000, 0x8000, CRC(c975fb06) SHA1(4d166bd79e19c7cae422673de3e095ad8101e013) ) ROM_LOAD( "mustache.a8", 0x18000, 0x8000, CRC(2e180ee4) SHA1(a5684a25c337aeb4effeda7982164d35bc190af9) ) ROM_REGION( 0x1300, "proms",0 ) /* proms */ ROM_LOAD( "mustache.c3",0x0000, 0x0100, CRC(68575300) SHA1(bc93a38df91ad8c2f335f9bccc98b52376f9b483) ) ROM_LOAD( "mustache.c2",0x0100, 0x0100, CRC(eb008d62) SHA1(a370fbd1affaa489210ea36eb9e365263fb4e232) ) ROM_LOAD( "mustache.c1",0x0200, 0x0100, CRC(65da3604) SHA1(e4874d4152a57944d4e47306250833ea5cd0d89b) ) ROM_LOAD( "mustache.b6",0x0300, 0x1000, CRC(5f83fa35) SHA1(cb13e63577762d818e5dcbb52b8a53f66e284e8f) ) /* 63S281N near SEI0070BU */ ROM_END ROM_START( mustachei ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "1.h18", 0x0000, 0x8000, CRC(22893fbc) SHA1(724ea50642aec9be10547bd86fae5e1ebfe54685) ) ROM_LOAD( "2.h16", 0x8000, 0x4000, CRC(ec70cfd3) SHA1(0476eab03b907778ea488c802b79da99bf376eb6) ) ROM_REGION( 0x8000, "t5182_z80", 0 ) /* Toshiba T5182 external ROM */ ROM_LOAD( "10.e5", 0x0000, 0x8000, CRC(efbb1943) SHA1(3320e9eaeb776d09ed63f7dedc79e720674e6718) ) ROM_REGION( 0x0c000, "gfx1",0) /* BG tiles */ ROM_LOAD( "5.a13", 0x0000, 0x4000, CRC(9baee4a7) SHA1(31bcec838789462e67e54ebe7256db9fc4e51b69) ) ROM_LOAD( "4.a15", 0x4000, 0x4000, CRC(8155387d) SHA1(5f0a394c7671442519a831b0eeeaba4eecd5a406) ) ROM_LOAD( "3.a16", 0x8000, 0x4000, CRC(4db4448d) SHA1(50a94fd65c263d95fd24b4009dbb87707929fdcb) ) ROM_REGION( 0x20000, "gfx2",0 ) /* sprites */ ROM_LOAD( "6.a4", 0x00000, 0x8000, CRC(4a95a89c) SHA1(b34ebbda9b0e591876988e42bd36fd505452f38c) ) ROM_LOAD( "8.a7", 0x08000, 0x8000, CRC(3e6be0fb) SHA1(319ea59107e37953c31f59f5f635fc520682b09f) ) ROM_LOAD( "7.a5", 0x10000, 0x8000, CRC(8ad38884) SHA1(e11f1e1db6d5d119afedbe6604d10a6fd6049f12) ) ROM_LOAD( "9.a8", 0x18000, 0x8000, CRC(3568c158) SHA1(c3a2120086befe396a112bd62f032638011cb47a) ) ROM_REGION( 0x1300, "proms",0 ) /* proms */ ROM_LOAD( "d.c3",0x0000, 0x0100, CRC(68575300) SHA1(bc93a38df91ad8c2f335f9bccc98b52376f9b483) ) ROM_LOAD( "c.c2",0x0100, 0x0100, CRC(eb008d62) SHA1(a370fbd1affaa489210ea36eb9e365263fb4e232) ) ROM_LOAD( "b.c1",0x0200, 0x0100, CRC(65da3604) SHA1(e4874d4152a57944d4e47306250833ea5cd0d89b) ) ROM_LOAD( "a.b6",0x0300, 0x1000, CRC(5f83fa35) SHA1(cb13e63577762d818e5dcbb52b8a53f66e284e8f) ) /* 63S281N near SEI0070BU */ ROM_END DRIVER_INIT_MEMBER(mustache_state,mustache) { int i; int G1 = memregion("gfx1")->bytes()/3; int G2 = memregion("gfx2")->bytes()/2; uint8_t *gfx1 = memregion("gfx1")->base(); uint8_t *gfx2 = memregion("gfx2")->base(); std::vector buf(G2*2); /* BG data lines */ for (i=0;i(gfx1[i], 0,5,2,6,4,1,7,3); w = (gfx1[i+G1] << 8) | gfx1[i+G1*2]; w = bitswap<16>(w, 14,1,13,5,9,2,10,6, 3,8,4,15,0,11,12,7); buf[i+G1] = w >> 8; buf[i+G1*2] = w & 0xff; } /* BG address lines */ for (i = 0; i < 3*G1; i++) gfx1[i] = buf[bitswap<16>(i,15,14,13,2,1,0,12,11,10,9,8,7,6,5,4,3)]; /* SPR data lines */ for (i=0;i(w, 5,7,11,4,15,10,3,14, 9,2,13,8,1,12,0,6 ); buf[i] = w >> 8; buf[i+G2] = w & 0xff; } /* SPR address lines */ for (i = 0; i < 2*G2; i++) gfx2[i] = buf[bitswap<24>(i,23,22,21,20,19,18,17,16,15,12,11,10,9,8,7,6,5,4,13,14,3,2,1,0)]; } GAME( 1987, mustache, 0, mustache, mustache, mustache_state, mustache, ROT90, "Seibu Kaihatsu (March license)", "Mustache Boy (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, mustachei, mustache, mustache, mustache, mustache_state, mustache, ROT90, "Seibu Kaihatsu (IG SPA license)", "Mustache Boy (Italy)", MACHINE_SUPPORTS_SAVE )