/* Unknown - Poker (morugem driver by Roberto Zandona' thanks to Angelo Salese for some precious advice TO DO: - check sound Anno: 1982 Produttore: N.revisione: CPU: 1x unknown DIP40 (1ef)(missing) 1x TBA820 (14e)(sound) 1x oscillator 12.000 (2f) ROMs: 2x TMS2532 (5b,5e) 1x TMS2516 (8b) 1x PROM SN74S288N (8a) 1x RAM MWS5101AEL2 (11e) 4x RAM AM9114EPC (2b,3b,8e,9e) Note: 1x 22x2 edge connector 1x trimmer (volume) 1x 8x2 switches dip 1x empty DIP14 socket (close to sound) Funzionamento: Non Funzionante Dumped: 06/04/2009 f205v */ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/dac.h" class murogmbl_state : public driver_device { public: murogmbl_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } UINT8* m_video; }; static PALETTE_INIT( murogmbl ) { int bit0, bit1, bit2 , r, g, b; int i; for (i = 0; i < 0x20; ++i) { bit0 = (color_prom[0] >> 0) & 0x01; bit1 = (color_prom[0] >> 1) & 0x01; bit2 = (color_prom[0] >> 2) & 0x01; r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; bit0 = (color_prom[0] >> 3) & 0x01; bit1 = (color_prom[0] >> 4) & 0x01; bit2 = (color_prom[0] >> 5) & 0x01; g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; bit0 = 0; bit1 = (color_prom[0] >> 6) & 0x01; bit2 = (color_prom[0] >> 7) & 0x01; b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; palette_set_color(machine, i, MAKE_RGB(r, g, b)); color_prom++; } } static ADDRESS_MAP_START( murogmbl_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fFf) AM_ROM AM_RANGE(0x4000, 0x43ff) AM_RAM AM_RANGE(0x4800, 0x4bff) AM_RAM AM_RANGE(0x5800, 0x5bff) AM_RAM AM_BASE_MEMBER(murogmbl_state, m_video) AM_RANGE(0x5c00, 0x5fff) AM_RAM AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0") AM_RANGE(0x6800, 0x6800) AM_READ_PORT("DSW") AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN1") AM_RANGE(0x7800, 0x7800) AM_READNOP AM_DEVWRITE("dac1", dac_w) /* read is always discarded */ ADDRESS_MAP_END static VIDEO_START(murogmbl) { } static SCREEN_UPDATE(murogmbl) { murogmbl_state *state = screen->machine().driver_data(); const gfx_element *gfx = screen->machine().gfx[0]; int count = 0; int y, x; for (y = 0; y < 32; y++) { for (x = 0; x < 32; x++) { int tile = state->m_video[count]; drawgfx_opaque(bitmap, cliprect, gfx, tile, 0, 0, 0, x * 8, y * 8); count++; } } return 0; } static INPUT_PORTS_START( murogmbl ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Clear") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_GAMBLE_BET ) PORT_NAME("Replay") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_GAMBLE_DEAL ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Coin clear") PORT_CODE(KEYCODE_S) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("Coin 1") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("Coin 2") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x08, "10 credits" ) PORT_DIPSETTING( 0x00, "5 credits" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout layout8x8x2 = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2),RGN_FRAC(1,2) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; static GFXDECODE_START( murogmbl ) GFXDECODE_ENTRY( "gfx1", 0, layout8x8x2, 0x0, 1 ) GFXDECODE_END static MACHINE_CONFIG_START( murogmbl, murogmbl_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 1000000) /* Z80? */ MCFG_CPU_PROGRAM_MAP(murogmbl_map) MCFG_GFXDECODE(murogmbl) MCFG_PALETTE_INIT(murogmbl) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1) MCFG_SCREEN_UPDATE(murogmbl) MCFG_PALETTE_LENGTH(0x100) MCFG_VIDEO_START(murogmbl) MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("dac1", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END ROM_START(murogmbl) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD("2532.5e", 0x0000, 0x1000, CRC(093d4560) SHA1(d5401b5f7a2ebe5099fefc5b09f8710886e243b2) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD("2532.8b", 0x0000, 0x0800, CRC(4427ffc0) SHA1(45f5fd0ae967cdb6abbf2e6c6d12d787556488ef) ) ROM_CONTINUE(0x0000, 0x0800) ROM_LOAD("2516.5b", 0x0800, 0x0800, CRC(496ad48c) SHA1(28380c9d02b64e7d5ef2763de92cd2ca8861eceb) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "74s288.a8", 0x0000, 0x0020, CRC(fc35201c) SHA1(4549e228c48992e0d10957f029b89a547392e72b) ) ROM_END GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, 0, ROT0, "bootleg?", "Muroge Monaco (bootleg?)", GAME_NO_SOUND )