/*************************************************************************** Munch Mobile (C) 1982 SNK 2 Z80s 2 AY-8910s 15 MHz crystal Known Issues: - sprite priority problems - it's unclear if mirroring the videoram chunks is correct behavior - several unmapped registers - sustained sounds (when there should be silence) ***************************************************************************/ #include "driver.h" #include "deprecat.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" extern UINT8 *mnchmobl_vreg; extern UINT8 *mnchmobl_status_vram; extern UINT8 *mnchmobl_sprite_xpos; extern UINT8 *mnchmobl_sprite_attr; extern UINT8 *mnchmobl_sprite_tile; PALETTE_INIT( mnchmobl ); VIDEO_START( mnchmobl ); WRITE8_HANDLER( mnchmobl_palette_bank_w ); WRITE8_HANDLER( mnchmobl_flipscreen_w ); VIDEO_UPDATE( mnchmobl ); /***************************************************************************/ static int mnchmobl_nmi_enable = 0; static WRITE8_HANDLER( mnchmobl_nmi_enable_w ) { mnchmobl_nmi_enable = data; } static INTERRUPT_GEN( mnchmobl_interrupt ) { static int which; which = !which; if( which ) cpunum_set_input_line(machine, 0, 0, HOLD_LINE); else if( mnchmobl_nmi_enable ) cpunum_set_input_line(machine, 0, INPUT_LINE_NMI, PULSE_LINE); } static WRITE8_HANDLER( mnchmobl_soundlatch_w ) { soundlatch_w( machine, offset, data ); cpunum_set_input_line(machine, 1, 0, HOLD_LINE ); } static WRITE8_HANDLER( sound_nmi_ack_w ) { cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, CLEAR_LINE); } static ADDRESS_MAP_START( munchmo_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM AM_RANGE(0xa000, 0xa3ff) AM_MIRROR(0x0400) AM_RAM AM_BASE(&mnchmobl_sprite_xpos) AM_RANGE(0xa800, 0xabff) AM_MIRROR(0x0400) AM_RAM AM_BASE(&mnchmobl_sprite_tile) AM_RANGE(0xb000, 0xb3ff) AM_MIRROR(0x0400) AM_RAM AM_BASE(&mnchmobl_sprite_attr) AM_RANGE(0xb800, 0xb8ff) AM_MIRROR(0x0100) AM_RAM AM_BASE(&videoram) AM_RANGE(0xbaba, 0xbaba) AM_WRITENOP /* ? */ AM_RANGE(0xbc00, 0xbc7f) AM_RAM AM_BASE(&mnchmobl_status_vram) AM_RANGE(0xbe00, 0xbe00) AM_WRITE(mnchmobl_soundlatch_w) AM_RANGE(0xbe01, 0xbe01) AM_WRITE(mnchmobl_palette_bank_w) AM_RANGE(0xbe02, 0xbe02) AM_READ_PORT("DSW1") AM_RANGE(0xbe03, 0xbe03) AM_READ_PORT("DSW2") AM_RANGE(0xbe11, 0xbe11) AM_WRITENOP /* ? */ AM_RANGE(0xbe21, 0xbe21) AM_WRITENOP /* ? */ AM_RANGE(0xbe31, 0xbe31) AM_WRITENOP /* ? */ AM_RANGE(0xbe41, 0xbe41) AM_WRITE(mnchmobl_flipscreen_w) AM_RANGE(0xbe61, 0xbe61) AM_WRITE(mnchmobl_nmi_enable_w) /* ENI 1-10C */ AM_RANGE(0xbf00, 0xbf07) AM_WRITE(SMH_RAM) AM_BASE(&mnchmobl_vreg) /* MY0 1-8C */ AM_RANGE(0xbf01, 0xbf01) AM_READ_PORT("SYSTEM") AM_RANGE(0xbf02, 0xbf02) AM_READ_PORT("P1") AM_RANGE(0xbf03, 0xbf03) AM_READ_PORT("P2") ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x2000, 0x2000) AM_READ(soundlatch_r) AM_RANGE(0x4000, 0x4000) AM_WRITE(ay8910_write_port_0_w) AM_RANGE(0x5000, 0x5000) AM_WRITE(ay8910_control_port_0_w) AM_RANGE(0x6000, 0x6000) AM_WRITE(ay8910_write_port_1_w) AM_RANGE(0x7000, 0x7000) AM_WRITE(ay8910_control_port_1_w) AM_RANGE(0x8000, 0x8000) AM_WRITENOP /* ? */ AM_RANGE(0xa000, 0xa000) AM_WRITENOP /* ? */ AM_RANGE(0xc000, 0xc000) AM_WRITE(sound_nmi_ack_w) AM_RANGE(0xe000, 0xe7ff) AM_RAM ADDRESS_MAP_END static INPUT_PORTS_START( mnchmobl ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) /* service */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x1e, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x14, DEF_STR( 3C_1C ) ) // PORT_DIPSETTING( 0x12, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x16, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x1e, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x1a, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_8C ) ) PORT_DIPNAME( 0xe0, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "No Bonus" ) PORT_DIPSETTING( 0x20, "70000" ) PORT_DIPSETTING( 0x40, "60000" ) PORT_DIPSETTING( 0x60, "50000" ) PORT_DIPSETTING( 0x80, "40000" ) PORT_DIPSETTING( 0xa0, "30000" ) PORT_DIPSETTING( 0xc0, "20000" ) PORT_DIPSETTING( 0xe0, "10000" ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x00, "Second Bonus Life" ) PORT_DIPSETTING( 0x00, "No Bonus?" ) PORT_DIPSETTING( 0x01, "100000?" ) PORT_DIPSETTING( 0x02, "40000?" ) PORT_DIPSETTING( 0x03, "30000?" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x0c, "5" ) PORT_DIPNAME( 0x10, 0x00, "Freeze" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout char_layout = { 8,8, 256, 4, { 0, 8, 256*128,256*128+8 }, { 7,6,5,4,3,2,1,0 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 128 }; static const gfx_layout tile_layout = { 8,8, 0x100, 4, { 8,12,0,4 }, { 0,0,1,1,2,2,3,3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 128 }; static const gfx_layout sprite_layout1 = { 32,32, 128, 3, { 0x4000*8,0x2000*8,0 }, { 7,7,6,6,5,5,4,4,3,3,2,2,1,1,0,0, 0x8000+7,0x8000+7,0x8000+6,0x8000+6,0x8000+5,0x8000+5,0x8000+4,0x8000+4, 0x8000+3,0x8000+3,0x8000+2,0x8000+2,0x8000+1,0x8000+1,0x8000+0,0x8000+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8,10*8,11*8,12*8,13*8,14*8,15*8, 16*8,17*8,18*8,19*8,20*8,21*8,22*8,23*8, 24*8,25*8,26*8,27*8,28*8,29*8,30*8,31*8 }, 256 }; static const gfx_layout sprite_layout2 = { 32,32, 128, 3, { 0,0,0 }, { 7,7,6,6,5,5,4,4,3,3,2,2,1,1,0,0, 0x8000+7,0x8000+7,0x8000+6,0x8000+6,0x8000+5,0x8000+5,0x8000+4,0x8000+4, 0x8000+3,0x8000+3,0x8000+2,0x8000+2,0x8000+1,0x8000+1,0x8000+0,0x8000+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8,10*8,11*8,12*8,13*8,14*8,15*8, 16*8,17*8,18*8,19*8,20*8,21*8,22*8,23*8, 24*8,25*8,26*8,27*8,28*8,29*8,30*8,31*8 }, 256 }; static GFXDECODE_START( munchmo ) GFXDECODE_ENTRY( "gfx1", 0, char_layout, 0, 4 ) /* colors 0- 63 */ GFXDECODE_ENTRY( "gfx2", 0x1000, tile_layout, 64, 4 ) /* colors 64-127 */ GFXDECODE_ENTRY( "gfx3", 0, sprite_layout1, 128, 16 ) /* colors 128-255 */ GFXDECODE_ENTRY( "gfx4", 0, sprite_layout2, 128, 16 ) /* colors 128-255 */ GFXDECODE_END static MACHINE_DRIVER_START( munchmo ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 3750000) /* ? */ MDRV_CPU_PROGRAM_MAP(munchmo_map,0) MDRV_CPU_VBLANK_INT_HACK(mnchmobl_interrupt,2) MDRV_CPU_ADD("audio", Z80, 3750000) /* ? */ MDRV_CPU_PROGRAM_MAP(sound_map,0) MDRV_CPU_VBLANK_INT("main", nmi_line_assert) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(57) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256+32+32, 256) MDRV_SCREEN_VISIBLE_AREA(0, 255+32+32,0, 255-16) MDRV_GFXDECODE(munchmo) MDRV_PALETTE_LENGTH(256) MDRV_PALETTE_INIT(mnchmobl) MDRV_VIDEO_START(mnchmobl) MDRV_VIDEO_UPDATE(mnchmobl) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay1", AY8910, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("ay2", AY8910, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END ROM_START( joyfulr ) ROM_REGION( 0x10000, "main", 0 ) /* 64k for CPUA */ ROM_LOAD( "m1j.10e", 0x0000, 0x2000, CRC(1fe86e25) SHA1(e13abc20741dfd8a260f354efda3b3a25c820343) ) ROM_LOAD( "m2j.10d", 0x2000, 0x2000, CRC(b144b9a6) SHA1(efed5fd6ba941b2baa7c8a17fe7323172c8fb17c) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "mu.2j", 0x0000, 0x2000, CRC(420adbd4) SHA1(3da18cda97ca604dc074b50c4f36287e0679224a) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "s1.10a", 0x0000, 0x1000, CRC(c0bcc301) SHA1(b8961e7bbced4dfe9c72f839ea9b89d3f2e629b2) ) /* characters */ ROM_LOAD( "s2.10b", 0x1000, 0x1000, CRC(96aa11ca) SHA1(84438d6b27d520e95b8706c91c5c20de1785604c) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "b1.2c", 0x0000, 0x1000, CRC(8ce3a403) SHA1(eec5813076c31bb8534f7d1f83f2a397e552ed69) ) /* tile layout */ ROM_LOAD( "b2.2b", 0x1000, 0x1000, CRC(0df28913) SHA1(485700d3b7f2bfcb970e8f9edb7d18ed9a708bd2) ) /* 4x8 tiles */ ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "f1j.1g", 0x0000, 0x2000, CRC(93c3c17e) SHA1(902f458c4efe74187a58a3c1ecd146e343657977) ) /* sprites */ ROM_LOAD( "f2j.3g", 0x2000, 0x2000, CRC(b3fb5bd2) SHA1(51ff8b0bec092c9404944d6069c4493049604cb8) ) ROM_LOAD( "f3j.5g", 0x4000, 0x2000, CRC(772a7527) SHA1(fe561d5323472e79051614a374e92aab17636055) ) ROM_REGION( 0x2000, "gfx4", ROMREGION_DISPOSE ) ROM_LOAD( "h", 0x0000, 0x2000, CRC(332584de) SHA1(9ef75a77e6cc298a315d80b7f2d24414827c7063) ) /* monochrome sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "a2001.clr", 0x0000, 0x0100, CRC(1b16b907) SHA1(fc362174af128827b0b8119fdc1b5569598c087a) ) /* color prom */ ROM_END ROM_START( mnchmobl ) ROM_REGION( 0x10000, "main", 0 ) /* 64k for CPUA */ ROM_LOAD( "m1.10e", 0x0000, 0x2000, CRC(a4bebc6a) SHA1(7c13b2b87168dee3c1b8e931487a56d0a528386e) ) ROM_LOAD( "m2.10d", 0x2000, 0x2000, CRC(f502d466) SHA1(4da5a32b3903fb7fbef38fc385408b9390b5f57f) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "mu.2j", 0x0000, 0x2000, CRC(420adbd4) SHA1(3da18cda97ca604dc074b50c4f36287e0679224a) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "s1.10a", 0x0000, 0x1000, CRC(c0bcc301) SHA1(b8961e7bbced4dfe9c72f839ea9b89d3f2e629b2) ) /* characters */ ROM_LOAD( "s2.10b", 0x1000, 0x1000, CRC(96aa11ca) SHA1(84438d6b27d520e95b8706c91c5c20de1785604c) ) ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "b1.2c", 0x0000, 0x1000, CRC(8ce3a403) SHA1(eec5813076c31bb8534f7d1f83f2a397e552ed69) ) /* tile layout */ ROM_LOAD( "b2.2b", 0x1000, 0x1000, CRC(0df28913) SHA1(485700d3b7f2bfcb970e8f9edb7d18ed9a708bd2) ) /* 4x8 tiles */ ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "f1.1g", 0x0000, 0x2000, CRC(b75411d4) SHA1(d058a6c219676f8ba4e498215f5716c630bb1d20) ) /* sprites */ ROM_LOAD( "f2.3g", 0x2000, 0x2000, CRC(539a43ba) SHA1(a7b30c41d9fdb420ec8f0c6441432c1b2b69c4be) ) ROM_LOAD( "f3.5g", 0x4000, 0x2000, CRC(ec996706) SHA1(e71e99061ce83068b0ec60ae97759a9d78c7cdf9) ) ROM_REGION( 0x2000, "gfx4", ROMREGION_DISPOSE ) ROM_LOAD( "h", 0x0000, 0x2000, CRC(332584de) SHA1(9ef75a77e6cc298a315d80b7f2d24414827c7063) ) /* monochrome sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "a2001.clr", 0x0000, 0x0100, CRC(1b16b907) SHA1(fc362174af128827b0b8119fdc1b5569598c087a) ) /* color prom */ ROM_END GAME( 1983, joyfulr, 0, munchmo, mnchmobl, 0, ROT270, "SNK", "Joyful Road (Japan)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) GAME( 1983, mnchmobl, joyfulr, munchmo, mnchmobl, 0, ROT270, "SNK (Centuri license)", "Munch Mobile (US)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL )