// license:BSD-3-Clause // copyright-holders:Takahiro Nogi /*************************************************************************** Mr. Jong (c)1983 Kiwako (This game is distributed by Sanritsu.) Crazy Blocks (c)1983 Kiwako/ECI Driver by Takahiro Nogi (nogi@kt.rim.or.jp) 2000/03/20 - Block Buster (c)1983 Kiwako/ECI PCB Layout ---------- C2-00154C |-----------------------------------------| | 93422 | | 93422 | | 4H 5H PROM7J | | PAL DSW1(8)| | PROM5G | | 76489 | | 76489 | | Z80 | | PAL | |15.468MHz PAL 6116 555 | | | | 6116 6A 7A 8A 9A 6116 | | | |-----------------------------------------| Notes: Z80 clock: 2.576MHz (= XTAL / 6) XTAL measured: 15.459MHz PROM5G: MB7052 = 82S129 PROM7J: MB7056 = 82S123 ROMs 4H and 5h: 2732 ROMs 6A, 7A, 8A, 9A: 2764 ***************************************************************************/ #include "emu.h" #include "includes/mrjong.h" #include "cpu/z80/z80.h" #include "sound/sn76496.h" #include "screen.h" #include "speaker.h" /************************************* * * Memory handlers * *************************************/ READ8_MEMBER(mrjong_state::io_0x03_r) { return 0x00; } /************************************* * * Address maps * *************************************/ void mrjong_state::mrjong_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram(); map(0xa000, 0xa7ff).ram(); map(0xe000, 0xe3ff).ram().w(this, FUNC(mrjong_state::mrjong_videoram_w)).share("videoram"); map(0xe400, 0xe7ff).ram().w(this, FUNC(mrjong_state::mrjong_colorram_w)).share("colorram"); } void mrjong_state::mrjong_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).portr("P2").w(this, FUNC(mrjong_state::mrjong_flipscreen_w)); map(0x01, 0x01).portr("P1").w("sn1", FUNC(sn76489_device::write)); map(0x02, 0x02).portr("DSW").w("sn2", FUNC(sn76489_device::write)); map(0x03, 0x03).r(this, FUNC(mrjong_state::io_0x03_r)); // Unknown } /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( mrjong ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ???? PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "30k") PORT_DIPSETTING( 0x04, "50k") PORT_DIPNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0x10, "4") PORT_DIPSETTING( 0x20, "5") PORT_DIPSETTING( 0x30, "6") PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout tilelayout = { 8, 8, /* 8*8 characters */ 512, /* 512 characters */ 2, /* 2 bits per pixel */ { 0, 512*8*8 }, /* the two bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7 }, /* pretty straightforward layout */ { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout spritelayout = { 16, 16, /* 16*16 sprites */ 128, /* 128 sprites */ 2, /* 2 bits per pixel */ { 0, 128*16*16 }, /* the bitplanes are separated */ { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7, /* pretty straightforward layout */ 0, 1, 2, 3, 4, 5, 6, 7 }, { 23*8, 22*8, 21*8, 20*8, 19*8, 18*8, 17*8, 16*8, 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( gfx_mrjong ) GFXDECODE_ENTRY( "gfx1", 0x0000, tilelayout, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x0000, spritelayout, 0, 32 ) GFXDECODE_END /************************************* * * Machine driver * *************************************/ MACHINE_CONFIG_START(mrjong_state::mrjong) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", Z80,15468000/6) /* 2.578 MHz?? */ MCFG_DEVICE_PROGRAM_MAP(mrjong_map) MCFG_DEVICE_IO_MAP(mrjong_io_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 30*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(mrjong_state, screen_update_mrjong) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(INPUTLINE("maincpu", INPUT_LINE_NMI)) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_mrjong) MCFG_PALETTE_ADD("palette", 4*32) MCFG_PALETTE_INDIRECT_ENTRIES(16) MCFG_PALETTE_INIT_OWNER(mrjong_state, mrjong) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("sn1", SN76489, 15468000/6) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DEVICE_ADD("sn2", SN76489, 15468000/6) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /************************************* * * ROM definition(s) * *************************************/ ROM_START( mrjong ) ROM_REGION( 0x10000, "maincpu", 0 ) /* code */ ROM_LOAD( "mj00", 0x0000, 0x2000, CRC(d211aed3) SHA1(01f252ca1d2399146fa3ed44cb2daa1d5925cae5) ) ROM_LOAD( "mj01", 0x2000, 0x2000, CRC(49a9ca7e) SHA1(fc5279ba782da2c8288042bd17282366fcd788cc) ) ROM_LOAD( "mj02", 0x4000, 0x2000, CRC(4b50ae6a) SHA1(6fa6bae926c5e4cc154f5f1a6dc7bb7ef5bb484a) ) ROM_LOAD( "mj03", 0x6000, 0x2000, CRC(2c375a17) SHA1(9719485cdca535771b498a37d57734463858f2cd) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "mj21", 0x0000, 0x1000, CRC(1ea99dab) SHA1(21a296d394e5cac0c7cb2ea8efaeeeee976ac4b5) ) ROM_LOAD( "mj20", 0x1000, 0x1000, CRC(7eb1d381) SHA1(fa13700f132c03d2d2cee65abf24024db656aff7) ) ROM_REGION( 0x0120, "proms", 0 ) /* color */ ROM_LOAD( "mj61", 0x0000, 0x0020, CRC(a85e9b27) SHA1(55df208b771a98fcf6c2c19ffdf973891ebcabd1) ) ROM_LOAD( "mj60", 0x0020, 0x0100, CRC(dd2b304f) SHA1(d7320521e83ddf269a9fc0c91f0e0e61428b187c) ) ROM_END ROM_START( crazyblk ) ROM_REGION( 0x10000, "maincpu", 0 ) /* code */ ROM_LOAD( "c1.a6", 0x0000, 0x2000, CRC(e2a211a2) SHA1(5bcf5a0cb25ce5adfb6519c8a3a4ee6e55e1e7de) ) ROM_LOAD( "c2.a7", 0x2000, 0x2000, CRC(75070978) SHA1(7f59460c094e596a521014f956d76e5c714022a2) ) ROM_LOAD( "c3.a7", 0x4000, 0x2000, CRC(696ca502) SHA1(8ce7e31e9a7161633fee7f28b215e4358d906c4b) ) ROM_LOAD( "c4.a8", 0x6000, 0x2000, CRC(c7f5a247) SHA1(de79341f9c6c7032f76cead46d614e13d4af50f9) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "c6.h5", 0x0000, 0x1000, CRC(2b2af794) SHA1(d13bc8e8ea6c9bc2066ed692108151523d1f936b) ) ROM_LOAD( "c5.h4", 0x1000, 0x1000, CRC(98d13915) SHA1(b51104f9f80128ff7a52ac2efa9519bf9d7b78bc) ) ROM_REGION( 0x0120, "proms", 0 ) /* color */ ROM_LOAD( "clr.j7", 0x0000, 0x0020, CRC(ee1cf1d5) SHA1(4f4cfde1a896da92d8265889584dd0c5678de033) ) ROM_LOAD( "clr.g5", 0x0020, 0x0100, CRC(bcb1e2e3) SHA1(c09731836a9d4e50316a84b86f61b599a1ef944d) ) ROM_END ROM_START( blkbustr ) ROM_REGION( 0x10000, "maincpu", 0 ) /* code */ ROM_LOAD( "6a.bin", 0x0000, 0x2000, CRC(9e4b426c) SHA1(831360c473ab2452f4d0da12609c96c601e21c17) ) ROM_LOAD( "c2.a7", 0x2000, 0x2000, CRC(75070978) SHA1(7f59460c094e596a521014f956d76e5c714022a2) ) ROM_LOAD( "8a.bin", 0x4000, 0x2000, CRC(0e803777) SHA1(bccc182ccbd7312fc6545ffcef4d54637416dae7) ) ROM_LOAD( "c4.a8", 0x6000, 0x2000, CRC(c7f5a247) SHA1(de79341f9c6c7032f76cead46d614e13d4af50f9) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* gfx */ ROM_LOAD( "4h.bin", 0x0000, 0x1000, CRC(67dd6c19) SHA1(d3dc0cb9b108c2584c4844fc0eb4c9ee170986fe) ) ROM_LOAD( "5h.bin", 0x1000, 0x1000, CRC(50fba1d4) SHA1(40ba480713284ae484c6687490f91bf62a7167e1) ) ROM_REGION( 0x0120, "proms", 0 ) /* color */ ROM_LOAD( "clr.j7", 0x0000, 0x0020, CRC(ee1cf1d5) SHA1(4f4cfde1a896da92d8265889584dd0c5678de033) ) ROM_LOAD( "clr.g5", 0x0020, 0x0100, CRC(bcb1e2e3) SHA1(c09731836a9d4e50316a84b86f61b599a1ef944d) ) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 1983, mrjong, 0, mrjong, mrjong, mrjong_state, empty_init, ROT90, "Kiwako", "Mr. Jong (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1983, crazyblk, mrjong, mrjong, mrjong, mrjong_state, empty_init, ROT90, "Kiwako (ECI license)", "Crazy Blocks", MACHINE_SUPPORTS_SAVE ) GAME( 1983, blkbustr, mrjong, mrjong, mrjong, mrjong_state, empty_init, ROT90, "Kiwako (ECI license)", "BlockBuster", MACHINE_SUPPORTS_SAVE )