// license:BSD-3-Clause // copyright-holders:Robbbert /**************************************************************************************** PINBALL Mr. Game 1B11188/0 These games have a M68000 and 3x Z80, and a M114 Sound IC. They have a video screen upon which the scores and other info is displayed. Status: - motrshow, motrshowa, dakar working in the electronic sense, but not mechanically - macattck most roms are missing - wcup90 different hardware, not coded How to set up the machine (motrshow, motrshowa, dakar): - These machines need to be loaded with default settings before they can accept coins - Press - key (minus in main keyboard) - Press again until you see test 25 (Motor Show) or test 23 (Dakar) - In the dipswitch menu turn off the Ram Protect switch - Press Left shift and Right shift together (game stops responding) - Turn the Ram Protect Switch back on - Press F3 or reboot - The default settings have been saved to nvram and you can insert coins - However, the game cannot be played due to missing balls. ToDo: - Support for electronic volume control - Audio rom banking - Most sounds missing due to unemulated M114 chip - wcup90 is different hardware and there's no schematic *****************************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "machine/nvram.h" #include "video/resnet.h" #include "sound/tms5220.h" #include "sound/dac.h" #include "machine/i8255.h" class mrgame_state : public driver_device { public: mrgame_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_palette(*this, "palette") , m_p_videoram(*this, "videoram") , m_p_objectram(*this, "objectram") , m_gfxdecode(*this, "gfxdecode") , m_maincpu(*this, "maincpu") , m_audiocpu1(*this, "audiocpu1") , m_audiocpu2(*this, "audiocpu2") , m_io_dsw0(*this, "DSW0") , m_io_dsw1(*this, "DSW1") , m_io_x0(*this, "X0") , m_io_x1(*this, "X1") { } DECLARE_PALETTE_INIT(mrgame); DECLARE_DRIVER_INIT(mrgame); DECLARE_WRITE8_MEMBER(ack1_w); DECLARE_WRITE8_MEMBER(ack2_w); DECLARE_WRITE8_MEMBER(portb_w); DECLARE_WRITE8_MEMBER(row_w); DECLARE_WRITE8_MEMBER(sound_w); DECLARE_WRITE8_MEMBER(triple_w); DECLARE_WRITE8_MEMBER(video_w); DECLARE_WRITE8_MEMBER(video_ctrl_w); DECLARE_READ8_MEMBER(col_r); DECLARE_READ8_MEMBER(sound_r); DECLARE_READ8_MEMBER(porta_r); DECLARE_READ8_MEMBER(portc_r); DECLARE_READ8_MEMBER(rsw_r); TIMER_DEVICE_CALLBACK_MEMBER(irq_timer); UINT32 screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); std::unique_ptr m_tile_bitmap; required_device m_palette; required_shared_ptr m_p_videoram; required_shared_ptr m_p_objectram; required_device m_gfxdecode; private: bool m_ack1; bool m_ack2; bool m_ackv; bool m_flip; UINT8 m_irq_state; UINT8 m_row_data; UINT8 m_sound_data; UINT8 m_gfx_bank; UINT8 m_video_data; UINT8 m_video_status; UINT8 m_video_ctrl[8]; virtual void machine_start() override; virtual void machine_reset() override; required_device m_maincpu; required_device m_audiocpu1; required_device m_audiocpu2; required_ioport m_io_dsw0; required_ioport m_io_dsw1; required_ioport m_io_x0; required_ioport m_io_x1; }; static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16, mrgame_state ) AM_RANGE(0x000000, 0x00ffff) AM_ROM AM_REGION("roms", 0) AM_RANGE(0x020000, 0x02ffff) AM_RAM AM_SHARE("nvram") AM_RANGE(0x030000, 0x030001) AM_READ8(rsw_r, 0xff) //RSW ACK AM_RANGE(0x030002, 0x030003) AM_WRITE8(sound_w, 0xff) //W SOUND AM_RANGE(0x030004, 0x030005) AM_WRITE8(video_w, 0xff00) //W VID AM_RANGE(0x030006, 0x030007) AM_WRITE8(triple_w, 0xff) //W CS AM_RANGE(0x030008, 0x030009) AM_WRITENOP //W DATA - lamp/sol data AM_RANGE(0x03000a, 0x03000b) AM_WRITE8(row_w, 0xff) //W ROW AM_RANGE(0x03000c, 0x03000d) AM_READ8(col_r, 0xff) //R COL AM_RANGE(0x03000e, 0x03000f) AM_WRITENOP //EXT ADD - lamp/sol data ADDRESS_MAP_END static ADDRESS_MAP_START( video_map, AS_PROGRAM, 8, mrgame_state ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_REGION("video", 0) AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x4800, 0x4bff) AM_MIRROR(0x0400) AM_RAM AM_SHARE("videoram") AM_RANGE(0x5000, 0x50ff) AM_MIRROR(0x0700) AM_RAM AM_SHARE("objectram") AM_RANGE(0x6800, 0x6807) AM_MIRROR(0x07f8) AM_WRITE(video_ctrl_w) AM_RANGE(0x7000, 0x77ff) AM_READNOP //AFR - looks like a watchdog AM_RANGE(0x8100, 0x8103) AM_MIRROR(0x7efc) AM_DEVREADWRITE("ppi", i8255_device, read, write) ADDRESS_MAP_END static ADDRESS_MAP_START( audio1_map, AS_PROGRAM, 8, mrgame_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_REGION("audio1", 0) AM_RANGE(0xfc00, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( audio1_io, AS_IO, 8, mrgame_state ) ADDRESS_MAP_GLOBAL_MASK(3) AM_RANGE(0x0000, 0x0000) AM_WRITENOP //AM_DEVWRITE("dac", dac_device, write_unsigned8) //DA1. The DC output might be an electronic volume control of the M114's output. AM_RANGE(0x0001, 0x0001) AM_READ(sound_r) //IN1 AM_RANGE(0x0002, 0x0002) AM_WRITE(ack1_w) //AKL1 AM_RANGE(0x0003, 0x0003) AM_WRITENOP //SGS pass data to M114 ADDRESS_MAP_END static ADDRESS_MAP_START( audio2_map, AS_PROGRAM, 8, mrgame_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_REGION("audio2", 0) AM_RANGE(0xfc00, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( audio2_io, AS_IO, 8, mrgame_state ) ADDRESS_MAP_GLOBAL_MASK(7) AM_RANGE(0x0000, 0x0000) AM_DEVWRITE("dacl", dac_device, write_unsigned8) //DA2 AM_RANGE(0x0001, 0x0001) AM_READ(sound_r) //IN2 AM_RANGE(0x0002, 0x0002) AM_WRITE(ack2_w) //AKL2 AM_RANGE(0x0003, 0x0003) AM_DEVREADWRITE("tms", tms5220_device, status_r, data_w) //Speech AM_RANGE(0x0004, 0x0004) AM_DEVWRITE("dacr", dac_device, write_unsigned8) //DA3 ADDRESS_MAP_END static INPUT_PORTS_START( mrgame ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, "Ram Protect") PORT_DIPSETTING( 0x01, DEF_STR( Off )) PORT_DIPSETTING( 0x00, DEF_STR( On )) PORT_DIPNAME( 0x0e, 0x0e, "Country") PORT_DIPSETTING( 0x00, "Italy 1") PORT_DIPSETTING( 0x02, "Italy") PORT_DIPSETTING( 0x04, "Great Britain") PORT_DIPSETTING( 0x06, "France") PORT_DIPSETTING( 0x08, "Germany") PORT_DIPSETTING( 0x0a, "Belgium") PORT_DIPSETTING( 0x0c, "Yugoslavia") PORT_DIPSETTING( 0x0e, "U.S.A.") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Flipper") PORT_CODE(KEYCODE_RSHIFT) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Flipper") PORT_CODE(KEYCODE_LSHIFT) // These dips are only documented for Motor Show PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, "Test Game") PORT_DIPSETTING( 0x01, "Connected") PORT_DIPSETTING( 0x00, "Disconnected") PORT_DIPNAME( 0x02, 0x02, "Dragster") PORT_DIPSETTING( 0x02, DEF_STR( Easy )) PORT_DIPSETTING( 0x00, DEF_STR( Hard )) PORT_DIPNAME( 0x04, 0x04, "F.1.") PORT_DIPSETTING( 0x04, DEF_STR( Easy )) PORT_DIPSETTING( 0x00, DEF_STR( Hard )) PORT_DIPNAME( 0x08, 0x08, "Motocross") PORT_DIPSETTING( 0x08, DEF_STR( Easy )) PORT_DIPSETTING( 0x00, DEF_STR( Hard )) PORT_START("X0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Advance Test") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Return Test") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("X1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("Factory Burn Test") PORT_BIT( 0xe9, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END READ8_MEMBER( mrgame_state::rsw_r ) { return m_io_dsw0->read() | ((UINT8)m_ack1 << 5) | ((UINT8)m_ack2 << 4); } // this is like a keyboard, energise a row and read the column data READ8_MEMBER( mrgame_state::col_r ) { if (m_row_data == 0) return m_io_x0->read(); else if (m_row_data == 1) return m_io_x1->read(); else if (m_row_data == 7) return m_video_status; else return 0xff; } WRITE8_MEMBER( mrgame_state::row_w ) { m_row_data = data & 7; } READ8_MEMBER( mrgame_state::sound_r ) { return m_sound_data; } WRITE8_MEMBER( mrgame_state::sound_w ) { m_sound_data = data; m_audiocpu1->set_input_line(INPUT_LINE_NMI, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE); m_audiocpu2->set_input_line(INPUT_LINE_NMI, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE); } // this produces 24 outputs from three driver chips to drive lamps & solenoids WRITE8_MEMBER( mrgame_state::triple_w ) { if ((data & 0x18)==0) m_ackv = BIT(data, 7); } WRITE8_MEMBER( mrgame_state::video_w ) { m_video_data = data; } WRITE8_MEMBER( mrgame_state::video_ctrl_w ) { m_video_ctrl[offset] = data; if (offset == 0) m_gfx_bank = (m_gfx_bank & 6) | BIT(data, 0); else if (offset == 3) m_gfx_bank = (m_gfx_bank & 5) | (BIT(data, 0) << 1); else if (offset == 4) m_gfx_bank = (m_gfx_bank & 3) | (BIT(data, 0) << 2); else if (offset == 6) m_flip = BIT(data, 0); } WRITE8_MEMBER( mrgame_state::ack1_w ) { m_ack1 = BIT(data, 0); } WRITE8_MEMBER( mrgame_state::ack2_w ) { m_ack2 = BIT(data, 0); } READ8_MEMBER( mrgame_state::porta_r ) { return m_video_data; } WRITE8_MEMBER( mrgame_state::portb_w ) { m_video_status = data; m_ackv = 0; } READ8_MEMBER( mrgame_state::portc_r ) { return m_io_dsw1->read() | ((UINT8)m_ackv << 4); } void mrgame_state::machine_start() { m_tile_bitmap=std::make_unique(256,256); } void mrgame_state::machine_reset() { m_sound_data = 0xff; m_irq_state = 0xff; m_video_data = 0; m_gfx_bank = 0; m_video_status = 0; m_ack1 = 0; m_ack2 = 0; m_ackv = 0; m_flip = 0; m_row_data = 0; } DRIVER_INIT_MEMBER( mrgame_state, mrgame ) { } // This pulses the IRQ pins of both audio cpus. The schematic does not //show which 4040 output is used, so we have guessed. TIMER_DEVICE_CALLBACK_MEMBER( mrgame_state::irq_timer ) { m_irq_state++; // pulse_line of IRQ not allowed, so trying this instead if (m_irq_state == 254) { m_audiocpu1->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE); m_audiocpu2->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE); } else if (m_irq_state == 255) { m_audiocpu1->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE); m_audiocpu2->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE); } } // layouts from pinmame static const gfx_layout charlayout = { 8, 8, 4096, 2, { 0, 0x8000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0, 8, 16, 24, 32, 40, 48, 56 }, 8*8 }; static const gfx_layout spritelayout = { 16, 16, 1024, 2, { 0, 0x8000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7, 64, 65, 66, 67, 68, 69, 70, 71 }, { 0, 8, 16, 24, 32, 40, 48, 56, 128, 136, 144, 152, 160, 168, 176, 184 }, 32*8 }; static GFXDECODE_START( mrgame ) GFXDECODE_ENTRY( "chargen", 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( "chargen", 0, spritelayout, 0, 16 ) GFXDECODE_END PALETTE_INIT_MEMBER( mrgame_state, mrgame) { static const int resistances[3] = { 1000, 470, 220 }; double rweights[3], gweights[3], bweights[2]; UINT8 i, bit0, bit1, bit2, r, g, b; const UINT8 *color_prom = machine().root_device().memregion("proms")->base(); /* compute the color output resistor weights */ compute_resistor_weights(0, 255, -1.0, 3, &resistances[0], rweights, 0, 0, 3, &resistances[0], gweights, 0, 0, 2, &resistances[1], bweights, 0, 0); /* create a lookup table for the palette */ for (i = 0; i < 32; i++) { /* red component */ bit0 = BIT(color_prom[i], 0); bit1 = BIT(color_prom[i], 1); bit2 = BIT(color_prom[i], 2); r = combine_3_weights(rweights, bit0, bit1, bit2); /* green component */ bit0 = BIT(color_prom[i], 3); bit1 = BIT(color_prom[i], 4); bit2 = BIT(color_prom[i], 5); g = combine_3_weights(gweights, bit0, bit1, bit2); /* blue component */ bit0 = BIT(color_prom[i], 6); bit1 = BIT(color_prom[i], 7); b = combine_2_weights(bweights, bit0, bit1); palette.set_pen_color(i, rgb_t(r, g, b)); palette.set_pen_color(i+32, rgb_t(r, g, b)); } } // most of this came from pinmame as the diagram doesn't make a lot of sense UINT32 mrgame_state::screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { UINT8 x,y,ptr=0,col; INT32 scrolly[32]; UINT16 chr; bool flipx,flipy; // text for (x = 0; x < 32; x++) { scrolly[x] = -m_p_objectram[ptr++]; col = m_p_objectram[ptr++]; for (y = 0; y < 32; y++) { chr = m_p_videoram[x+y*32] | (m_gfx_bank << 8); m_gfxdecode->gfx(0)->opaque(*m_tile_bitmap, m_tile_bitmap->cliprect(), chr, col, m_flip,0, x*8,y*8); } } // scroll each column as needed copyscrollbitmap(bitmap,*m_tile_bitmap,0,nullptr,32,scrolly,cliprect); // sprites for (ptr = 0x40; ptr < 0x60; ptr += 4) { x = m_p_objectram[ptr + 3] + 1; y = 255 - m_p_objectram[ptr]; flipx = BIT(m_p_objectram[ptr + 1], 6); flipy = BIT(m_p_objectram[ptr + 1], 7); chr = (m_p_objectram[ptr + 1] & 0x3f) | (m_gfx_bank << 6); col = m_p_objectram[ptr + 2]; if ((y > 16) && (x > 24)) m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, chr, col, flipx,flipy, x,y-16,0); } return 0; } static MACHINE_CONFIG_START( mrgame, mrgame_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_6MHz) MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_PERIODIC_INT_DRIVER(mrgame_state, irq1_line_hold, 183) MCFG_CPU_ADD("videocpu", Z80, XTAL_18_432MHz/6) MCFG_CPU_PROGRAM_MAP(video_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", mrgame_state, nmi_line_pulse) MCFG_CPU_ADD("audiocpu1", Z80, XTAL_4MHz) MCFG_CPU_PROGRAM_MAP(audio1_map) MCFG_CPU_IO_MAP(audio1_io) MCFG_CPU_ADD("audiocpu2", Z80, XTAL_4MHz) MCFG_CPU_PROGRAM_MAP(audio2_map) MCFG_CPU_IO_MAP(audio2_io) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(50) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ MCFG_SCREEN_SIZE(256, 256) MCFG_SCREEN_VISIBLE_AREA(0, 255, 8, 247) // If you align with X on test screen some info is chopped off MCFG_SCREEN_UPDATE_DRIVER(mrgame_state, screen_update_mrgame) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 64) MCFG_PALETTE_INIT_OWNER(mrgame_state, mrgame) MCFG_GFXDECODE_ADD("gfxdecode", "palette", mrgame) /* Sound */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_DAC_ADD("dacl") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50) MCFG_DAC_ADD("dacr") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50) MCFG_SOUND_ADD("tms", TMS5220, 672000) // uses a RC combination. 672k copied from jedi.h MCFG_TMS52XX_READYQ_HANDLER(INPUTLINE("audiocpu2", Z80_INPUT_LINE_BOGUSWAIT)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) /* Devices */ MCFG_TIMER_DRIVER_ADD_PERIODIC("irq_timer", mrgame_state, irq_timer, attotime::from_hz(16000)) //ugh MCFG_DEVICE_ADD("ppi", I8255A, 0) MCFG_I8255_IN_PORTA_CB(READ8(mrgame_state, porta_r)) MCFG_I8255_OUT_PORTB_CB(WRITE8(mrgame_state, portb_w)) MCFG_I8255_IN_PORTC_CB(READ8(mrgame_state, portc_r)) MACHINE_CONFIG_END /*------------------------------------------------------------------- / Dakar (06/1988) /-------------------------------------------------------------------*/ ROM_START(dakar) ROM_REGION(0x10000, "roms", 0) ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000001, 0x8000, CRC(83183929) SHA1(977ac10a1e78c759eb0550794f2639fe0e2d1507)) ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000000, 0x8000, CRC(2010d28d) SHA1(d262dabd9298566df43df298cf71c974bee1434a)) ROM_REGION(0x10000, "video", 0) ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(88a9ca81) SHA1(9660d416b2b8f1937cda7bca51bd287641c7730c)) ROM_REGION( 0x10000, "chargen", 0 ) ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(3c68b448) SHA1(f416f00d2de0c71c021fec0e9702ba79b761d5e7)) ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(0aac43e9) SHA1(28edfeddb2d54e40425488bad37e3819e4488b0b)) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(c8269b27) SHA1(daa83bfdb1e255b846bbade7f200abeaa9399c06)) ROM_REGION(0x10000, "audio1", 0) ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(29e9417e) SHA1(24f465993da7c93d385ec453497f2af4d8abb6f4)) ROM_LOAD("snd_ic07.rom", 0x8000, 0x8000, CRC(71ab15fe) SHA1(245842bb41410ea481539700f79c7ef94f8f8924)) ROM_REGION(0x4000, "m114", 0) ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82)) ROM_REGION(0x10000, "audio2", 0) ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(7b2394d1) SHA1(f588f5105d75b54dd65bb6448a2d7774fb8477ec)) ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4039ea65) SHA1(390fce94d1e48b395157d8d9afaa485114c58d52)) ROM_END /*------------------------------------------------------------------- / Motor Show (1989) /-------------------------------------------------------------------*/ ROM_START(motrshow) ROM_REGION(0x10000, "roms", 0) ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000001, 0x8000, CRC(e862ca71) SHA1(b02e5f39f9427d58b70b7999a5ff6075beff05ae)) ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000000, 0x8000, CRC(c898ae25) SHA1(f0e1369284a1e0f394f1d40281fd46252016602e)) ROM_REGION(0x10000, "video", 0) ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97)) ROM_REGION( 0x10000, "chargen", 0 ) ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db)) ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737)) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(5b585252) SHA1(b88e56ebdce2c3a4b170aff4b05018e7c21a79b8)) ROM_REGION(0x10000, "audio1", 0) ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(fba5a8f1) SHA1(ddf989abebe05c569c9ecdd498bd8ea409df88ac)) ROM_REGION(0x4000, "m114", 0) ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82)) ROM_REGION(0x10000, "audio2", 0) ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(9dec153d) SHA1(8a0140257316aa19c0401456839e11b6896609b1)) ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4f42be6e) SHA1(684e988f413cd21c785ad5d60ef5eaddddaf72ab)) ROM_END ROM_START(motrshowa) ROM_REGION(0x10000, "roms", 0) ROM_LOAD16_BYTE("cpuic13a.rom", 0x000001, 0x8000, CRC(2dbdd9d4) SHA1(b404814a4e83ead6da3c57818ae97f23d380f9da)) ROM_LOAD16_BYTE("cpuic14b.rom", 0x000000, 0x8000, CRC(0bd98fec) SHA1(b90a7e997db59740398003ba94a69118b1ee70af)) ROM_REGION(0x10000, "video", 0) ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97)) ROM_REGION( 0x10000, "chargen", 0 ) ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db)) ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737)) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(5b585252) SHA1(b88e56ebdce2c3a4b170aff4b05018e7c21a79b8)) ROM_REGION(0x10000, "audio1", 0) ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(fba5a8f1) SHA1(ddf989abebe05c569c9ecdd498bd8ea409df88ac)) ROM_REGION(0x4000, "m114", 0) ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82)) ROM_REGION(0x10000, "audio2", 0) ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(9dec153d) SHA1(8a0140257316aa19c0401456839e11b6896609b1)) ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4f42be6e) SHA1(684e988f413cd21c785ad5d60ef5eaddddaf72ab)) ROM_END /*------------------------------------------------------------------- / Mac Attack (1990) /-------------------------------------------------------------------*/ ROM_START(macattck) ROM_REGION(0x10000, "roms", 0) ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000001, 0x8000, NO_DUMP) ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000000, 0x8000, NO_DUMP) ROM_REGION(0x10000, "video", 0) ROM_LOAD("vid_ic91.rom", 0x00000, 0x8000, CRC(42d2ba01) SHA1(c13d38c2798575760461912cef65dde57dfd938c)) ROM_REGION( 0x30000, "chargen", 0 ) ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(f6e047fb) SHA1(6be712dda60257b9e7014315c8fee19812622bf6)) ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(405a8f54) SHA1(4d58915763db3c3be2bfc166be1a12285ff2c38b)) ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(063ea783) SHA1(385dbfcc8ecd3a784f9a8752d00e060b48d70d6a)) ROM_LOAD("vid_ic17.rom", 0x18000, 0x8000, CRC(9f95abf8) SHA1(d71cf36c8bf27ad41b2d3cebd0af620a34ce0062) BAD_DUMP) ROM_LOAD("vid_ic18.rom", 0x20000, 0x8000, CRC(83ef25f8) SHA1(bab482badb8646b099dbb197ca9af3a126b274e3)) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD("vid_ic61.rom", 0x0000, 0x0020, CRC(538c72ae) SHA1(f704492568257fcc4a4f1189207c6fb6526eb81c) BAD_DUMP) ROM_REGION(0x10000, "audio1", 0) ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, NO_DUMP) ROM_REGION(0x4000, "m114", 0) ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, NO_DUMP) ROM_REGION(0x10000, "audio2", 0) ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, NO_DUMP) ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, NO_DUMP) ROM_END /*------------------------------------------------------------------- / World Cup 90 (1990) /-------------------------------------------------------------------*/ ROM_START(wcup90) ROM_REGION(0x10000, "roms", 0) ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000001, 0x8000, CRC(0e2edfb0) SHA1(862fb1f6509fb1f560d0b2bb8a5764f64b259f04)) ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000000, 0x8000, CRC(fdd03165) SHA1(6dc6e68197218f8808436098c26cd04fc3215b1c)) ROM_REGION(0x10000, "video", 0) ROM_LOAD("vid_ic91.rom", 0x00000, 0x8000, CRC(3287ad20) SHA1(d5a453efc7292670073f157dca04897be857b8ed)) ROM_REGION( 0x30000, "chargen", 0 ) ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(a101d562) SHA1(ad9ad3968f13169572ec60e22e84acf43382b51e)) ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(40791e7a) SHA1(788760b8527df48d1825be88099491b6e94f0a19)) ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(a7214157) SHA1(a4660180e8491a37028fec8533cf13daf839a7c4)) ROM_LOAD("vid_ic17.rom", 0x18000, 0x8000, CRC(caf4fb04) SHA1(81784a4dc7c671090cf39cafa7d34a6b34523168)) ROM_LOAD("vid_ic18.rom", 0x20000, 0x8000, CRC(83ad2a10) SHA1(37664e5872e6322ee6bb61ec9385876626598152)) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD("vid_ic61.rom", 0x0000, 0x0020, CRC(538c72ae) SHA1(f704492568257fcc4a4f1189207c6fb6526eb81c)) ROM_REGION(0x10000, "audio1", 0) ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(19a66331) SHA1(fbd71bc378b5a04247fd1754529c66b086eb33d8)) ROM_REGION(0x4000, "user1", 0) ROM_LOAD("snd_ic21.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82)) ROM_REGION(0x30000, "user2", 0) ROM_LOAD("snd_ic45.rom", 0x00000, 0x10000, CRC(265aa979) SHA1(9ca10c41526a2d227c21f246273ca14bec7f1bc7)) ROM_LOAD("snd_ic46.rom", 0x10000, 0x10000, CRC(7edb321e) SHA1(b242e94c24e996d2de803d339aa9bf6e93586a4c)) ROM_REGION(0x10000, "audio2", 0) ROM_LOAD("snd_ic44.rom", 0x00000, 0x8000, CRC(00946570) SHA1(83e7dd89844679571ab2a803295c8ca8941a4ac7)) ROM_END GAME(1988, dakar, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Dakar", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND ) GAME(1989, motrshow, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND ) GAME(1989, motrshowa, motrshow, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show (set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND ) GAME(1990, macattck, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Mac Attack", MACHINE_IS_SKELETON_MECHANICAL) GAME(1990, wcup90, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "World Cup 90", MACHINE_IS_SKELETON_MECHANICAL)