/*************************************************************************** Mosaic (c) 1990 Space Notes: - the ROM OK / RAM OK message in service mode is fake: ROM and RAM are not tested. ***************************************************************************/ #include "emu.h" #include "cpu/z180/z180.h" #include "sound/2203intf.h" #include "includes/mosaic.h" static WRITE8_HANDLER( protection_w ) { mosaic_state *state = space->machine().driver_data(); if (!BIT(data, 7)) { /* simply increment given value */ state->m_prot_val = (data + 1) << 8; } else { static const int jumptable[] = { 0x02be, 0x0314, 0x0475, 0x0662, 0x0694, 0x08f3, 0x0959, 0x096f, 0x0992, 0x09a4, 0x0a50, 0x0d69, 0x0eee, 0x0f98, 0x1040, 0x1075, 0x10d8, 0x18b4, 0x1a27, 0x1a4a, 0x1ac6, 0x1ad1, 0x1ae2, 0x1b68, 0x1c95, 0x1fd5, 0x20fc, 0x212d, 0x213a, 0x21b6, 0x2268, 0x22f3, 0x231a, 0x24bb, 0x286b, 0x295f, 0x2a7f, 0x2fc6, 0x3064, 0x309f, 0x3118, 0x31e1, 0x32d0, 0x35f7, 0x3687, 0x38ea, 0x3b86, 0x3c9a, 0x411f, 0x473f }; state->m_prot_val = jumptable[data & 0x7f]; } } static READ8_HANDLER( protection_r ) { mosaic_state *state = space->machine().driver_data(); int res = (state->m_prot_val >> 8) & 0xff; logerror("%06x: protection_r %02x\n", cpu_get_pc(&space->device()), res); state->m_prot_val <<= 8; return res; } static WRITE8_HANDLER( gfire2_protection_w ) { mosaic_state *state = space->machine().driver_data(); logerror("%06x: protection_w %02x\n", cpu_get_pc(&space->device()), data); switch(data) { case 0x01: /* written repeatedly; no effect?? */ break; case 0x02: state->m_prot_val = 0x0a10; break; case 0x04: state->m_prot_val = 0x0a15; break; case 0x06: state->m_prot_val = 0x80e3; break; case 0x08: state->m_prot_val = 0x0965; break; case 0x0a: state->m_prot_val = 0x04b4; break; } } static READ8_HANDLER( gfire2_protection_r ) { mosaic_state *state = space->machine().driver_data(); int res = state->m_prot_val & 0xff; state->m_prot_val >>= 8; return res; } static ADDRESS_MAP_START( mosaic_map, AS_PROGRAM, 8 ) AM_RANGE(0x00000, 0x0ffff) AM_ROM AM_RANGE(0x20000, 0x21fff) AM_RAM AM_RANGE(0x22000, 0x22fff) AM_RAM_WRITE(mosaic_bgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_bgvideoram) AM_RANGE(0x23000, 0x23fff) AM_RAM_WRITE(mosaic_fgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_fgvideoram) AM_RANGE(0x24000, 0x241ff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_le_w) AM_BASE_GENERIC(paletteram) ADDRESS_MAP_END static ADDRESS_MAP_START( gfire2_map, AS_PROGRAM, 8 ) AM_RANGE(0x00000, 0x0ffff) AM_ROM AM_RANGE(0x10000, 0x17fff) AM_RAM AM_RANGE(0x22000, 0x22fff) AM_RAM_WRITE(mosaic_bgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_bgvideoram) AM_RANGE(0x23000, 0x23fff) AM_RAM_WRITE(mosaic_fgvideoram_w) AM_BASE_MEMBER(mosaic_state, m_fgvideoram) AM_RANGE(0x24000, 0x241ff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_le_w) AM_BASE_GENERIC(paletteram) ADDRESS_MAP_END static ADDRESS_MAP_START( mosaic_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x3f) AM_WRITENOP /* Z180 internal registers */ AM_RANGE(0x30, 0x30) AM_READNOP /* Z180 internal registers */ AM_RANGE(0x70, 0x71) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) AM_RANGE(0x72, 0x72) AM_READWRITE(protection_r, protection_w) AM_RANGE(0x74, 0x74) AM_READ_PORT("P1") AM_RANGE(0x76, 0x76) AM_READ_PORT("P2") ADDRESS_MAP_END static ADDRESS_MAP_START( gfire2_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x3f) AM_WRITENOP /* Z180 internal registers */ AM_RANGE(0x30, 0x30) AM_READNOP /* Z180 internal registers */ AM_RANGE(0x70, 0x71) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) AM_RANGE(0x72, 0x72) AM_READWRITE(gfire2_protection_r, gfire2_protection_w) AM_RANGE(0x74, 0x74) AM_READ_PORT("P1") AM_RANGE(0x76, 0x76) AM_READ_PORT("P2") ADDRESS_MAP_END static INPUT_PORTS_START( mosaic ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x00, "Bombs" ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x40, "5" ) PORT_DIPNAME( 0x20, 0x20, "Speed" ) PORT_DIPSETTING( 0x20, DEF_STR( Low ) ) PORT_DIPSETTING( 0x00, DEF_STR( High ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x02, 0x00, "Music" ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x00, "Sound" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( gfire2 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x80, "Korean" ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) // PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x02, 0x02, "Bonus Time" ) PORT_DIPSETTING( 0x00, "*2 +30" ) PORT_DIPSETTING( 0x02, "*2 +50" ) PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,4), 8, { 0, 1, 2, 3, 4, 5, 6, 7 }, { RGN_FRAC(3,4)+0, RGN_FRAC(2,4)+0, RGN_FRAC(1,4)+0, RGN_FRAC(0,4)+0, RGN_FRAC(3,4)+8, RGN_FRAC(2,4)+8, RGN_FRAC(1,4)+8, RGN_FRAC(0,4)+8 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static GFXDECODE_START( mosaic ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 ) GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 1 ) GFXDECODE_END static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_INPUT_PORT("DSW"), DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }, NULL }; static MACHINE_START( mosaic ) { mosaic_state *state = machine.driver_data(); state->save_item(NAME(state->m_prot_val)); } static MACHINE_RESET( mosaic ) { mosaic_state *state = machine.driver_data(); state->m_prot_val = 0; } static MACHINE_CONFIG_START( mosaic, mosaic_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z180, 7000000) /* ??? */ MCFG_CPU_PROGRAM_MAP(mosaic_map) MCFG_CPU_IO_MAP(mosaic_io_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) MCFG_MACHINE_START(mosaic) MCFG_MACHINE_RESET(mosaic) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(8*8, 48*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(mosaic) MCFG_GFXDECODE(mosaic) MCFG_PALETTE_LENGTH(256) MCFG_VIDEO_START(mosaic) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2203, 3000000) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( gfire2, mosaic ) MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(gfire2_map) MCFG_CPU_IO_MAP(gfire2_io_map) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( mosaic ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for Z180 address space */ ROM_LOAD( "mosaic.9", 0x00000, 0x10000, CRC(5794dd39) SHA1(28784371f4ca561e3c0fb74d1f0a204f58ccdd3a) ) ROM_REGION( 0x40000, "gfx1", 0 ) ROM_LOAD( "mosaic.1", 0x00000, 0x10000, CRC(05f4cc70) SHA1(367cfa716b5d24663efcd98a4a80bf02ef28f2f8) ) ROM_LOAD( "mosaic.2", 0x10000, 0x10000, CRC(78907875) SHA1(073b90e0303f7812e7e8f66bb798a7734cb36bb9) ) ROM_LOAD( "mosaic.3", 0x20000, 0x10000, CRC(f81294cd) SHA1(9bce627bbe3940769776121fb4296f92ac4c7d1a) ) ROM_LOAD( "mosaic.4", 0x30000, 0x10000, CRC(fff72536) SHA1(4fc5d0a79128dd49275bc4c4cc2dd7c587096fd8) ) ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "mosaic.5", 0x00000, 0x10000, CRC(28513fbf) SHA1(e69051206cc3df470e7b2358c51cbbed294795f5) ) ROM_LOAD( "mosaic.6", 0x10000, 0x10000, CRC(1b8854c4) SHA1(d49df2565d9ccda403fafb9e219d3603776e3d34) ) ROM_LOAD( "mosaic.7", 0x20000, 0x10000, CRC(35674ac2) SHA1(6422a81034b6d34aefc8ca5d2926d3d3c3d7ff77) ) ROM_LOAD( "mosaic.8", 0x30000, 0x10000, CRC(6299c376) SHA1(eb64b20268c06c97c4201c8004a759b6de42fab6) ) ROM_END ROM_START( mosaica ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for Z180 address space */ ROM_LOAD( "mosaic_9.a02", 0x00000, 0x10000, CRC(ecb4f8aa) SHA1(e45c074bac92d1d079cf1bcc0a6a081beb3dbb8e) ) ROM_REGION( 0x40000, "gfx1", 0 ) ROM_LOAD( "mosaic.1", 0x00000, 0x10000, CRC(05f4cc70) SHA1(367cfa716b5d24663efcd98a4a80bf02ef28f2f8) ) ROM_LOAD( "mosaic.2", 0x10000, 0x10000, CRC(78907875) SHA1(073b90e0303f7812e7e8f66bb798a7734cb36bb9) ) ROM_LOAD( "mosaic.3", 0x20000, 0x10000, CRC(f81294cd) SHA1(9bce627bbe3940769776121fb4296f92ac4c7d1a) ) ROM_LOAD( "mosaic.4", 0x30000, 0x10000, CRC(fff72536) SHA1(4fc5d0a79128dd49275bc4c4cc2dd7c587096fd8) ) ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "mosaic.5", 0x00000, 0x10000, CRC(28513fbf) SHA1(e69051206cc3df470e7b2358c51cbbed294795f5) ) ROM_LOAD( "mosaic.6", 0x10000, 0x10000, CRC(1b8854c4) SHA1(d49df2565d9ccda403fafb9e219d3603776e3d34) ) ROM_LOAD( "mosaic.7", 0x20000, 0x10000, CRC(35674ac2) SHA1(6422a81034b6d34aefc8ca5d2926d3d3c3d7ff77) ) ROM_LOAD( "mosaic.8", 0x30000, 0x10000, CRC(6299c376) SHA1(eb64b20268c06c97c4201c8004a759b6de42fab6) ) ROM_END ROM_START( gfire2 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for Z180 address space */ ROM_LOAD( "goldf2_i.7e", 0x00000, 0x10000, CRC(a102f7d0) SHA1(cfde51d0e9e69e9653fdfd70d4e4f4649b662005) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "goldf2_a.1k", 0x00000, 0x40000, CRC(1f086472) SHA1(c776a734869b6bab317627bd15457a9fb18e1159) ) ROM_LOAD( "goldf2_b.1j", 0x40000, 0x40000, CRC(edb0d40c) SHA1(624a71b42a2e6c7c55cf455395aa0ad9b3eaeb9e) ) ROM_LOAD( "goldf2_c.1i", 0x80000, 0x40000, CRC(d0ebd486) SHA1(ff2bfc84bc622b437913e1861f7acb373c7844c8) ) ROM_LOAD( "goldf2_d.1h", 0xc0000, 0x40000, CRC(2b56ae2c) SHA1(667f9093ed28ba1804583fb201c7e3b37f1a9927) ) ROM_REGION( 0x80000, "gfx2", 0 ) ROM_LOAD( "goldf2_e.1e", 0x00000, 0x20000, CRC(61b8accd) SHA1(d6317b8b7ab33a2a78d388b87ddb8946e6c6df29) ) ROM_LOAD( "goldf2_f.1d", 0x20000, 0x20000, CRC(49f77e53) SHA1(6e7c8f86cb368bf1a32f02f72e7b418684c847dc) ) ROM_LOAD( "goldf2_g.1b", 0x40000, 0x20000, CRC(aa79f3bf) SHA1(c0b62f5de7e36ce1ef1de92ee6f63d8286815566) ) ROM_LOAD( "goldf2_h.1a", 0x60000, 0x20000, CRC(a3519259) SHA1(9e1edb50ade4a4ddcd628a897f6fa712075a888b) ) ROM_END GAME( 1990, mosaic, 0, mosaic, mosaic, 0, ROT0, "Space", "Mosaic", 0 ) GAME( 1990, mosaica, mosaic, mosaic, mosaic, 0, ROT0, "Space (Fuuki license)", "Mosaic (Fuuki)", 0 ) GAME( 1992, gfire2, 0, gfire2, gfire2, 0, ROT0, "Topis Corp", "Golden Fire II", 0 )