// license:BSD-3-Clause // copyright-holders:Uki /***************************************************************************** Momoko 120% (c) 1986 Jaleco Driver by Uki 02/Mar/2001 - ****************************************************************************** Notes Real machine has some bugs.(escalator bug, sprite garbage) It is not emulation bug. Flipped screen looks wrong, but it is correct. Note that the game-breaking escalator bug only happens on an 8-way joystick, it's safe to assume that this game dedicated cpanel was 4-way. Stephh's notes (based on the game Z80 code and some tests) : - Accoding to the "initialisation" routine (code at 0x2a23), the "Bonus Life" Dip Switches shall be coded that way : PORT_DIPNAME( 0x03, 0x03, "1st Bonus Life" ) PORT_DIPSETTING( 0x01, "20k" ) PORT_DIPSETTING( 0x03, "30k" ) PORT_DIPSETTING( 0x02, "50k" ) PORT_DIPSETTING( 0x00, "100k" ) PORT_DIPNAME( 0x0c, 0x0c, "2nd Bonus Life" ) PORT_DIPSETTING( 0x04, "100k" ) PORT_DIPSETTING( 0x08, "200k" ) PORT_DIPSETTING( 0x00, "500k" ) PORT_DIPSETTING( 0x0c, DEF_STR( None ) ) But in the "check score for life" routine (code at 29c3), there is a 'ret' instruction (0xc9) instead of 'retc' (0xd8) that doesn't allow the player to get a 2nd bonus life ! - DSW1 is read each frame (code at 0x2197), but result is completely discarded due to 'xor' instruction at 0x219a. I can't tell what this read is supposed to do. *****************************************************************************/ #include "emu.h" #include "includes/momoko.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "machine/watchdog.h" #include "sound/2203intf.h" #include "screen.h" #include "speaker.h" WRITE8_MEMBER(momoko_state::momoko_bg_read_bank_w) { membank("bank1")->set_entry(data & 0x1f); } /****************************************************************************/ void momoko_state::momoko_map(address_map &map) { map(0x0000, 0xbfff).rom(); map(0xc000, 0xcfff).ram(); map(0xd064, 0xd0ff).ram().share("spriteram"); map(0xd400, 0xd400).portr("IN0").nopw(); /* interrupt ack? */ map(0xd402, 0xd402).portr("IN1").w(this, FUNC(momoko_state::momoko_flipscreen_w)); map(0xd404, 0xd404).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0xd406, 0xd406).portr("DSW0").w("soundlatch", FUNC(generic_latch_8_device::write)); map(0xd407, 0xd407).portr("DSW1"); map(0xd800, 0xdbff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0xdc00, 0xdc00).w(this, FUNC(momoko_state::momoko_fg_scrolly_w)); map(0xdc01, 0xdc01).w(this, FUNC(momoko_state::momoko_fg_scrollx_w)); map(0xdc02, 0xdc02).w(this, FUNC(momoko_state::momoko_fg_select_w)); map(0xe000, 0xe3ff).ram().share("videoram"); map(0xe800, 0xe800).w(this, FUNC(momoko_state::momoko_text_scrolly_w)); map(0xe801, 0xe801).w(this, FUNC(momoko_state::momoko_text_mode_w)); map(0xf000, 0xffff).bankr("bank1"); map(0xf000, 0xf001).w(this, FUNC(momoko_state::momoko_bg_scrolly_w)).share("bg_scrolly"); map(0xf002, 0xf003).w(this, FUNC(momoko_state::momoko_bg_scrollx_w)).share("bg_scrollx"); map(0xf004, 0xf004).w(this, FUNC(momoko_state::momoko_bg_read_bank_w)); map(0xf006, 0xf006).w(this, FUNC(momoko_state::momoko_bg_select_w)); map(0xf007, 0xf007).w(this, FUNC(momoko_state::momoko_bg_priority_w)); } void momoko_state::momoko_sound_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram(); map(0x9000, 0x9000).nopw(); /* unknown */ map(0xa000, 0xa001).rw("ym1", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0xb000, 0xb000).nopw(); /* unknown */ map(0xc000, 0xc001).rw("ym2", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); } /****************************************************************************/ static INPUT_PORTS_START( momoko ) PORT_START("IN0") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_START("IN1") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "255 (Cheat)" ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) /* see notes */ PORT_DIPSETTING( 0x01, "20k" ) PORT_DIPSETTING( 0x03, "30k" ) PORT_DIPSETTING( 0x02, "50k" ) PORT_DIPSETTING( 0x00, "100k" ) PORT_DIPUNUSED( 0x04, IP_ACTIVE_LOW ) /* see notes */ PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW ) /* see notes */ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) PORT_START("FAKE") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) INPUT_PORTS_END /****************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 256, /* 256 characters */ 2, /* 2 bits per pixel */ {4, 0}, {0, 1, 2, 3, 256*8*8+0, 256*8*8+1, 256*8*8+2, 256*8*8+3}, {8*0, 8*1, 8*2, 8*3, 8*4, 8*5, 8*6, 8*7}, 8*8 }; static const gfx_layout spritelayout = { 8,16, /* 8*16 characters */ 2048-128, /* 1024 sprites ( ccc 0ccccccc ) */ 4, /* 4 bits per pixel */ {12,8,4,0}, {0, 1, 2, 3, 4096*8+0, 4096*8+1, 4096*8+2, 4096*8+3}, {0, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16}, 8*32 }; static const gfx_layout tilelayout = { 8,8, /* 8*8 characters */ 8192-256, /* 4096 tiles ( cccc0 cccccccc ) */ 4, /* 4 bits per pixel */ {4,0,12,8}, {0, 1, 2, 3, 4096*8+0, 4096*8+1, 4096*8+2, 4096*8+3}, {0, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16}, 8*16 }; static const gfx_layout charlayout1 = { 8,1, /* 8*1 characters */ 256*8, /* 2048 characters */ 2, /* 2 bits per pixel */ {4, 0}, {0, 1, 2, 3, 256*8*8+0, 256*8*8+1, 256*8*8+2, 256*8*8+3}, {8*0}, 8*1 }; static GFXDECODE_START( momoko ) GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout1, 0, 24 ) /* TEXT */ GFXDECODE_ENTRY( "gfx2", 0x0000, tilelayout, 256, 16 ) /* BG */ GFXDECODE_ENTRY( "gfx3", 0x0000, charlayout, 0, 1 ) /* FG */ GFXDECODE_ENTRY( "gfx4", 0x0000, spritelayout, 128, 8 ) /* sprite */ GFXDECODE_END /****************************************************************************/ void momoko_state::machine_start() { uint8_t *BG_MAP = memregion("user1")->base(); membank("bank1")->configure_entries(0, 32, &BG_MAP[0x0000], 0x1000); save_item(NAME(m_fg_scrollx)); save_item(NAME(m_fg_scrolly)); save_item(NAME(m_fg_select)); save_item(NAME(m_text_scrolly)); save_item(NAME(m_text_mode)); save_item(NAME(m_bg_select)); save_item(NAME(m_bg_priority)); save_item(NAME(m_bg_mask)); save_item(NAME(m_fg_mask)); save_item(NAME(m_flipscreen)); } void momoko_state::machine_reset() { m_fg_scrollx = 0; m_fg_scrolly = 0; m_fg_select = 0; m_text_scrolly = 0; m_text_mode = 0; m_bg_select = 0; m_bg_priority = 0; m_bg_mask = 0; m_fg_mask = 0; m_flipscreen = 0; } MACHINE_CONFIG_START(momoko_state::momoko) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, XTAL(10'000'000)/2) /* 5.0MHz */ MCFG_CPU_PROGRAM_MAP(momoko_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", momoko_state, irq0_line_hold) MCFG_CPU_ADD("audiocpu", Z80, XTAL(10'000'000)/4) /* 2.5MHz */ MCFG_CPU_PROGRAM_MAP(momoko_sound_map) MCFG_WATCHDOG_ADD("watchdog") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 29*8-1) MCFG_SCREEN_UPDATE_DRIVER(momoko_state, screen_update_momoko) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", momoko) MCFG_PALETTE_ADD("palette", 512) MCFG_PALETTE_FORMAT(xxxxRRRRGGGGBBBB) MCFG_PALETTE_ENDIANNESS(ENDIANNESS_BIG) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_SOUND_ADD("ym1", YM2203, XTAL(10'000'000)/8) MCFG_SOUND_ROUTE(0, "mono", 0.15) MCFG_SOUND_ROUTE(1, "mono", 0.15) MCFG_SOUND_ROUTE(2, "mono", 0.15) MCFG_SOUND_ROUTE(3, "mono", 0.40) MCFG_SOUND_ADD("ym2", YM2203, XTAL(10'000'000)/8) MCFG_AY8910_PORT_A_READ_CB(DEVREAD8("soundlatch", generic_latch_8_device, read)) MCFG_SOUND_ROUTE(0, "mono", 0.15) MCFG_SOUND_ROUTE(1, "mono", 0.15) MCFG_SOUND_ROUTE(2, "mono", 0.15) MCFG_SOUND_ROUTE(3, "mono", 0.40) MACHINE_CONFIG_END /****************************************************************************/ ROM_START( momoko ) ROM_REGION( 0x10000, "maincpu", 0 ) /* main CPU */ ROM_LOAD( "momoko03.m6", 0x0000, 0x8000, CRC(386e26ed) SHA1(ad746ed1b87bafc5b4df9a28aade58cf894f4e7b) ) // age progression text in Japanese ROM_LOAD( "momoko02.m5", 0x8000, 0x4000, CRC(4255e351) SHA1(27a0e8d8aea223d2128139582e3b66106f3608ef) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound CPU */ ROM_LOAD( "momoko01.u4", 0x0000, 0x8000, CRC(e8a6673c) SHA1(f8984b063929305c9058801202405e6d45254b5b) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* text */ ROM_LOAD( "momoko13.u4", 0x0000, 0x2000, CRC(2745cf5a) SHA1(3db7c6319cac63df1620ef25508c5c45eaa4b141) ) // On the FP-8631 PCB ROM_REGION( 0x2000, "gfx3", 0 ) /* FG */ ROM_LOAD( "momoko14.p2", 0x0000, 0x2000, CRC(cfccca05) SHA1(4ecff488a37ac76ecb9ecf8980bea30dcc9c9951) ) ROM_REGION( 0x10000, "gfx4", 0 ) /* sprite */ ROM_LOAD16_BYTE( "momoko16.e5", 0x0000, 0x8000, CRC(fc6876fc) SHA1(b2d06bc01ef9f4db9bf8902d67f31ccbb0fea61a) ) // On the FP-8631 PCB ROM_LOAD16_BYTE( "momoko17.e6", 0x0001, 0x8000, CRC(45dc0247) SHA1(1b2bd4197ab7d237966e037c249b5bd623646c0b) ) // On the FP-8631 PCB ROM_REGION( 0x20000, "gfx2", 0 ) /* BG */ ROM_LOAD16_BYTE( "momoko09.e8", 0x00000, 0x8000, CRC(9f5847c7) SHA1(6bc9a00622d8a23446294a8d5d467375c5719125) ) ROM_LOAD16_BYTE( "momoko11.c8", 0x00001, 0x8000, CRC(9c9fbd43) SHA1(7adfd7ea3dd6745c14e719883f1a86e0a3b3c0ff) ) ROM_LOAD16_BYTE( "momoko10.d8", 0x10000, 0x8000, CRC(ae17e74b) SHA1(f52657ea6b6ac518b70fd7b811d9699da27f67d9) ) ROM_LOAD16_BYTE( "momoko12.a8", 0x10001, 0x8000, CRC(1e29c9c4) SHA1(d78f102cefc9852b529dd317a76c7003ec2ad3d5) ) ROM_REGION( 0x20000, "user1", 0 ) /* BG map */ ROM_LOAD( "momoko04.r8", 0x0000, 0x8000, CRC(3ab3c2c3) SHA1(d4a0d7f83bf64769e90a2c264c6114ac308cb8b5) ) ROM_LOAD( "momoko05.p8", 0x8000, 0x8000, CRC(757cdd2b) SHA1(3471b42dc6458a18894dbd0638f4fe43c86dd70d) ) ROM_LOAD( "momoko06.n8", 0x10000, 0x8000, CRC(20cacf8b) SHA1(e2b39abfc960e1c472e2bcf0cf06825c39941c03) ) ROM_LOAD( "momoko07.l8", 0x18000, 0x8000, CRC(b94b38db) SHA1(9c9e45bbeca7b6b8b0051b144fb31fceaf5d6906) ) ROM_REGION( 0x2000, "user2", 0 ) /* BG color/priority table */ ROM_LOAD( "momoko08.h8", 0x0000, 0x2000, CRC(69b41702) SHA1(21b33b243dd6eaec8d41d9fd4d9e7faf2bd7f4d2) ) ROM_REGION( 0x4000, "user3", 0 ) /* FG map */ ROM_LOAD( "momoko15.k2", 0x0000, 0x4000, CRC(8028f806) SHA1(c7450d48803082f64af67fe752b6f49b71b6ff48) ) // On the FP-8631 PCB ROM_REGION( 0x0120, "proms", 0 ) /* TEXT color */ ROM_LOAD( "momoko-c.bin", 0x0000, 0x0100, CRC(f35ccae0) SHA1(60b99dd3c96637dacba7e96a143b1a2d6ffd28b9) ) ROM_LOAD( "momoko-b.bin", 0x0100, 0x0020, CRC(427b0e5c) SHA1(aa2797b899571527cc96013fd3420b841954ee67) ) ROM_END ROM_START( momokoe ) ROM_REGION( 0x10000, "maincpu", 0 ) /* main CPU */ ROM_LOAD( "3.m6", 0x0000, 0x8000, CRC(84053a7d) SHA1(6e8fb22bb48954f4fed2530991ebe5b872c9c089) ) // age progression text in English ROM_LOAD( "2.m5", 0x8000, 0x4000, CRC(98ad397b) SHA1(b7ae218d0d397b1e258ec6d1f836cb998f984092) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound CPU */ ROM_LOAD( "momoko01.u4", 0x0000, 0x8000, CRC(e8a6673c) SHA1(f8984b063929305c9058801202405e6d45254b5b) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* text */ ROM_LOAD( "momoko13.u4", 0x0000, 0x2000, CRC(2745cf5a) SHA1(3db7c6319cac63df1620ef25508c5c45eaa4b141) ) // On the FP-8631 PCB ROM_REGION( 0x2000, "gfx3", 0 ) /* FG */ ROM_LOAD( "momoko14.p2", 0x0000, 0x2000, CRC(cfccca05) SHA1(4ecff488a37ac76ecb9ecf8980bea30dcc9c9951) ) ROM_REGION( 0x10000, "gfx4", 0 ) /* sprite */ ROM_LOAD16_BYTE( "momoko16.e5", 0x0000, 0x8000, CRC(fc6876fc) SHA1(b2d06bc01ef9f4db9bf8902d67f31ccbb0fea61a) ) // On the FP-8631 PCB ROM_LOAD16_BYTE( "momoko17.e6", 0x0001, 0x8000, CRC(45dc0247) SHA1(1b2bd4197ab7d237966e037c249b5bd623646c0b) ) // On the FP-8631 PCB ROM_REGION( 0x20000, "gfx2", 0 ) /* BG */ ROM_LOAD16_BYTE( "momoko09.e8", 0x00000, 0x8000, CRC(9f5847c7) SHA1(6bc9a00622d8a23446294a8d5d467375c5719125) ) ROM_LOAD16_BYTE( "momoko11.c8", 0x00001, 0x8000, CRC(9c9fbd43) SHA1(7adfd7ea3dd6745c14e719883f1a86e0a3b3c0ff) ) ROM_LOAD16_BYTE( "momoko10.d8", 0x10000, 0x8000, CRC(ae17e74b) SHA1(f52657ea6b6ac518b70fd7b811d9699da27f67d9) ) ROM_LOAD16_BYTE( "momoko12.a8", 0x10001, 0x8000, CRC(1e29c9c4) SHA1(d78f102cefc9852b529dd317a76c7003ec2ad3d5) ) ROM_REGION( 0x20000, "user1", 0 ) /* BG map */ ROM_LOAD( "momoko04.r8", 0x0000, 0x8000, CRC(3ab3c2c3) SHA1(d4a0d7f83bf64769e90a2c264c6114ac308cb8b5) ) ROM_LOAD( "momoko05.p8", 0x8000, 0x8000, CRC(757cdd2b) SHA1(3471b42dc6458a18894dbd0638f4fe43c86dd70d) ) ROM_LOAD( "momoko06.n8", 0x10000, 0x8000, CRC(20cacf8b) SHA1(e2b39abfc960e1c472e2bcf0cf06825c39941c03) ) ROM_LOAD( "momoko07.l8", 0x18000, 0x8000, CRC(b94b38db) SHA1(9c9e45bbeca7b6b8b0051b144fb31fceaf5d6906) ) ROM_REGION( 0x2000, "user2", 0 ) /* BG color/priority table */ ROM_LOAD( "momoko08.h8", 0x0000, 0x2000, CRC(69b41702) SHA1(21b33b243dd6eaec8d41d9fd4d9e7faf2bd7f4d2) ) ROM_REGION( 0x4000, "user3", 0 ) /* FG map */ ROM_LOAD( "momoko15.k2", 0x0000, 0x4000, CRC(8028f806) SHA1(c7450d48803082f64af67fe752b6f49b71b6ff48) ) // On the FP-8631 PCB ROM_REGION( 0x0120, "proms", 0 ) /* TEXT color */ ROM_LOAD( "momoko-c.bin", 0x0000, 0x0100, CRC(f35ccae0) SHA1(60b99dd3c96637dacba7e96a143b1a2d6ffd28b9) ) ROM_LOAD( "momoko-b.bin", 0x0100, 0x0020, CRC(427b0e5c) SHA1(aa2797b899571527cc96013fd3420b841954ee67) ) ROM_END ROM_START( momokob ) // bootleg board, almost exact copy of an original one ROM_REGION( 0x10000, "maincpu", 0 ) /* main CPU */ ROM_LOAD( "3.bin", 0x0000, 0x8000, CRC(a18d7e78) SHA1(5d2dd498be3e22b5e8fc5ffe17e1ef463c1e9a02) ) // age progression text in Engrish, title screen in English ROM_LOAD( "2.bin", 0x8000, 0x4000, CRC(2dcf50ed) SHA1(6d02cb86fce031859bc0a5a26ecf7a8c8b89dea3) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound CPU */ ROM_LOAD( "momoko01.u4", 0x0000, 0x8000, CRC(e8a6673c) SHA1(f8984b063929305c9058801202405e6d45254b5b) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* text */ ROM_LOAD( "momoko13.u4", 0x0000, 0x2000, CRC(2745cf5a) SHA1(3db7c6319cac63df1620ef25508c5c45eaa4b141) ) ROM_REGION( 0x2000, "gfx3", 0 ) /* FG */ ROM_LOAD( "momoko14.p2", 0x0000, 0x2000, CRC(cfccca05) SHA1(4ecff488a37ac76ecb9ecf8980bea30dcc9c9951) ) ROM_REGION( 0x10000, "gfx4", 0 ) /* sprite */ ROM_LOAD16_BYTE( "16.bin", 0x0000, 0x8000, CRC(49de49a1) SHA1(b4954286cba50332d4366a8160e9fbfd574c60ed) ) ROM_LOAD16_BYTE( "17.bin", 0x0001, 0x8000, CRC(f06a3d1a) SHA1(f377ffad958fdc9cff2baee70ce4ba9080b5fe0d) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* BG */ ROM_LOAD16_BYTE( "momoko09.e8", 0x00000, 0x8000, CRC(9f5847c7) SHA1(6bc9a00622d8a23446294a8d5d467375c5719125) ) ROM_LOAD16_BYTE( "momoko11.c8", 0x00001, 0x8000, CRC(9c9fbd43) SHA1(7adfd7ea3dd6745c14e719883f1a86e0a3b3c0ff) ) ROM_LOAD16_BYTE( "10.bin", 0x10000, 0x8000, CRC(68b9156d) SHA1(e157434d7ee33837ba35e720d221bf1eb21b7020) ) ROM_LOAD16_BYTE( "12.bin", 0x10001, 0x8000, CRC(c32f5e19) SHA1(488da565e20bf002ff3dffca1efedbdf29e6e559) ) ROM_REGION( 0x20000, "user1", 0 ) /* BG map */ ROM_LOAD( "4.bin", 0x0000, 0x8000, CRC(1f0226d5) SHA1(6411e85c51e23dfe6c643692987dc7eeef37538f) ) ROM_LOAD( "momoko05.p8", 0x8000, 0x8000, CRC(757cdd2b) SHA1(3471b42dc6458a18894dbd0638f4fe43c86dd70d) ) ROM_LOAD( "momoko06.n8", 0x10000, 0x8000, CRC(20cacf8b) SHA1(e2b39abfc960e1c472e2bcf0cf06825c39941c03) ) ROM_LOAD( "momoko07.l8", 0x18000, 0x8000, CRC(b94b38db) SHA1(9c9e45bbeca7b6b8b0051b144fb31fceaf5d6906) ) ROM_REGION( 0x2000, "user2", 0 ) /* BG color/priority table */ ROM_LOAD( "momoko08.h8", 0x0000, 0x2000, CRC(69b41702) SHA1(21b33b243dd6eaec8d41d9fd4d9e7faf2bd7f4d2) ) ROM_REGION( 0x4000, "user3", 0 ) /* FG map */ ROM_LOAD( "momoko15.k2", 0x0000, 0x4000, CRC(8028f806) SHA1(c7450d48803082f64af67fe752b6f49b71b6ff48) ) ROM_REGION( 0x0120, "proms", 0 ) /* TEXT color */ ROM_LOAD( "momoko-c.bin", 0x0000, 0x0100, CRC(f35ccae0) SHA1(60b99dd3c96637dacba7e96a143b1a2d6ffd28b9) ) ROM_LOAD( "momoko-b.bin", 0x0100, 0x0020, CRC(427b0e5c) SHA1(aa2797b899571527cc96013fd3420b841954ee67) ) ROM_END GAME( 1986, momoko, 0, momoko, momoko, momoko_state, 0, ROT0, "Jaleco", "Momoko 120% (Japanese text)", MACHINE_SUPPORTS_SAVE ) GAME( 1986, momokoe, momoko, momoko, momoko, momoko_state, 0, ROT0, "Jaleco", "Momoko 120% (English text)", MACHINE_SUPPORTS_SAVE ) GAME( 1986, momokob, momoko, momoko, momoko, momoko_state, 0, ROT0, "bootleg", "Momoko 120% (bootleg)", MACHINE_SUPPORTS_SAVE )