// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /*************************************************************************** Mahjong Kyou Jidai (麻雀狂時代) (c)1986 Sanritsu CPU: Z80 I/O: NEC D8255AC*2 Sound :SN76489*2 CUSTOM OSC :10MHz ??MHz driver by Nicola Salmoria TODO: - Dip switches. - Several imperfections with sprites rendering: - some sprites are misplaced by 1pixel vertically - during the tile distribution at the beginning of a match, there's something wrong with the stacks moved around, they are misaligned and something is missing. ***************************************************************************/ #include "emu.h" #include "includes/mjkjidai.h" #include "cpu/z80/z80.h" #include "machine/i8255.h" #include "sound/sn76496.h" #include "screen.h" #include "speaker.h" WRITE8_MEMBER(mjkjidai_state::adpcm_w) { m_adpcm_pos = (data & 0x07) * 0x1000 * 2; m_adpcm_end = m_adpcm_pos + 0x1000 * 2; m_msm->reset_w(0); } WRITE_LINE_MEMBER(mjkjidai_state::adpcm_int) { if (m_adpcm_pos >= m_adpcm_end) { m_msm->reset_w(1); } else { uint8_t const data = m_adpcmrom[m_adpcm_pos / 2]; m_msm->write_data(m_adpcm_pos & 1 ? data & 0xf : data >> 4); m_adpcm_pos++; } } CUSTOM_INPUT_MEMBER(mjkjidai_state::keyboard_r) { int res = 0x3f; for (int i = 0; i < 12; i++) { if (~m_keyb & (0x800 >> i)) { res = m_row[i]->read(); break; } } return res; } WRITE8_MEMBER(mjkjidai_state::keyboard_select_lo_w) { m_keyb = (m_keyb & 0xff00) | (data); } WRITE8_MEMBER(mjkjidai_state::keyboard_select_hi_w) { m_keyb = (m_keyb & 0x00ff) | (data << 8); } void mjkjidai_state::mjkjidai_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr("bank1"); map(0xc000, 0xcfff).ram(); map(0xd000, 0xdfff).ram().share("nvram"); // cleared and initialized on startup if bit 6 of port 00 is 0 map(0xe000, 0xf7ff).ram().w(FUNC(mjkjidai_state::mjkjidai_videoram_w)).share("videoram"); } void mjkjidai_state::mjkjidai_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x03).rw("ppi1", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0x10, 0x13).rw("ppi2", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0x20, 0x20).w("sn1", FUNC(sn76489_device::write)); map(0x30, 0x30).w("sn2", FUNC(sn76489_device::write)); map(0x40, 0x40).w(FUNC(mjkjidai_state::adpcm_w)); } static INPUT_PORTS_START( mjkjidai ) PORT_START("DSW1") PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Test Mode" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN2") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x20, 0x20, "Statistics" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("KEYBOARD") PORT_BIT( 0x3f, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_CUSTOM_MEMBER(mjkjidai_state, keyboard_r) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // reinitialize NVRAM and reset the game PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("ROW.0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.5") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.6") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.7") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.8") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.9") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.10") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("ROW.11") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( gfx_mjkjidai ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 16 ) GFXDECODE_END WRITE_LINE_MEMBER(mjkjidai_state::vblank_irq) { if (state && m_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } void mjkjidai_state::machine_start() { membank("bank1")->configure_entries(0, 4, memregion("maincpu")->base() + 0x8000, 0x4000); save_item(NAME(m_adpcm_pos)); save_item(NAME(m_adpcm_end)); save_item(NAME(m_keyb)); save_item(NAME(m_nmi_enable)); save_item(NAME(m_display_enable)); } void mjkjidai_state::machine_reset() { m_adpcm_pos = m_adpcm_end = 0; } void mjkjidai_state::mjkjidai(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, 10000000/2); /* 5 MHz ??? */ m_maincpu->set_addrmap(AS_PROGRAM, &mjkjidai_state::mjkjidai_map); m_maincpu->set_addrmap(AS_IO, &mjkjidai_state::mjkjidai_io_map); NVRAM(config, m_nvram, nvram_device::DEFAULT_NONE); i8255_device &ppi1(I8255A(config, "ppi1")); ppi1.in_pa_callback().set_ioport("KEYBOARD"); ppi1.out_pb_callback().set(FUNC(mjkjidai_state::keyboard_select_lo_w)); ppi1.out_pc_callback().set(FUNC(mjkjidai_state::keyboard_select_hi_w)); ppi1.in_pc_callback().set_ioport("IN2"); i8255_device &ppi2(I8255A(config, "ppi2")); ppi2.out_pa_callback().set(FUNC(mjkjidai_state::mjkjidai_ctrl_w)); // rom bank, coin counter, flip screen etc ppi2.in_pb_callback().set_ioport("DSW1"); ppi2.in_pc_callback().set_ioport("DSW2"); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(64*8, 32*8); screen.set_visarea(3*8, 61*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(mjkjidai_state::screen_update_mjkjidai)); screen.set_palette(m_palette); screen.screen_vblank().set(FUNC(mjkjidai_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_mjkjidai); PALETTE(config, m_palette, palette_device::RGB_444_PROMS, "proms", 0x100); /* sound hardware */ SPEAKER(config, "mono").front_center(); SN76489(config, "sn1", 10000000/4).add_route(ALL_OUTPUTS, "mono", 0.50); SN76489(config, "sn2", 10000000/4).add_route(ALL_OUTPUTS, "mono", 0.50); MSM5205(config, m_msm, 384000); m_msm->vck_legacy_callback().set(FUNC(mjkjidai_state::adpcm_int)); m_msm->set_prescaler_selector(msm5205_device::S64_4B); /* 6kHz */ m_msm->add_route(ALL_OUTPUTS, "mono", 1.0); } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( mjkjidai ) ROM_REGION( 0x18000, "maincpu", 0 ) ROM_LOAD( "mkj-00.14g", 0x00000, 0x8000, CRC(188a27e9) SHA1(2306ad112aaf8d9ac77a89d0e4c3a17f36945130) ) ROM_LOAD( "mkj-01.15g", 0x08000, 0x8000, CRC(a6a5e9c7) SHA1(974f4343f4347a0065f833c1fdcc47e96d42932d) ) ROM_LOAD( "mkj-02.16g", 0x10000, 0x8000, CRC(fb312927) SHA1(b71db72ba881474f9c2523d0617757889af9f28e) ) ROM_REGION( 0x30000, "gfx1", 0 ) ROM_LOAD( "mkj-20.4e", 0x00000, 0x8000, CRC(8fc66bce) SHA1(4f1006bc5168e39eb7a1f6a4b3c3f5aaa3c1c7dd) ) ROM_LOAD( "mkj-21.5e", 0x08000, 0x8000, CRC(4dd41a9b) SHA1(780f9e5bbf9dc47e931cebd67d89122209f573a2) ) ROM_LOAD( "mkj-22.6e", 0x10000, 0x8000, CRC(70ac2bd7) SHA1(8ddb00a24f2b49b9eb1a70ae95fcd6bb0820be50) ) ROM_LOAD( "mkj-23.7e", 0x18000, 0x8000, CRC(f9313dde) SHA1(787577ccdc7e7030439159c194ca6719df80ad2f) ) ROM_LOAD( "mkj-24.8e", 0x20000, 0x8000, CRC(aa5130d0) SHA1(1dbaf2ba9ed97c22dc74d12471fc54b0f7ce2f25) ) ROM_LOAD( "mkj-25.9e", 0x28000, 0x8000, CRC(c12c3fe0) SHA1(0acd3f8e8d849a09b187cd83852593a64aa87451) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "mkj-60.13a", 0x0000, 0x0100, CRC(5dfaba60) SHA1(7c821a5e951ccf9d86d98aa8dc75d847ab579496) ) ROM_LOAD( "mkj-61.14a", 0x0100, 0x0100, CRC(e9e90d55) SHA1(a14177df3bab59e0f9ce41094e03ef3593329149) ) ROM_LOAD( "mkj-62.15a", 0x0200, 0x0100, CRC(934f1d53) SHA1(2b3b2dc77789b814810b25cda3f5adcfd7e0e57e) ) ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */ ROM_LOAD( "mkj-40.14c", 0x00000, 0x8000, CRC(4d8fcc4a) SHA1(24c2b8031367035c89c6649a084bce0714f3e8d4) ) ROM_REGION( 0x1000, "nvram", 0 ) /* preformatted NVRAM */ ROM_LOAD( "default.nv", 0x00000, 0x1000, CRC(eccc0263) SHA1(679010f096536e8bb572551e9d0776cad72145e2) ) ROM_END GAME( 1986, mjkjidai, 0, mjkjidai, mjkjidai, mjkjidai_state, empty_init, ROT0, "Sanritsu", "Mahjong Kyou Jidai (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )