/* Sega MegaTech */ /* changelog: 22 Sept 2007 - Started updating this to use the new Megadrive code, The Megadrive games currently run with the new code but the SMS based games still aren't hooked up (they use the Megadrive Z80 as the main CPU, and the VDP in compatibility mode) Controls for the menu haven't been hooked back up and the games run without any menu interaction at the moment. todo: cleanup, fix so that everything works properly games are marked as NOT WORKING due to a) incorrect behavior at time out b) they're sms based games which aren't yet fully supported About MegaTech: Megatech games are identical to their Genesis/SMS equivlents, however the Megatech cartridges contain a BIOS rom with the game instructions. The last part number of the bios ROM is the cart/game ID code. In Megatech games your coins buy you time to play the game, how you perform in the game does not matter, you can die and start a new game providing you still have time, likewise you can be playing well and run out of time if you fail to insert more coins. This is the same method Nintendo used with their Playchoice 10 system. The BIOS screen is based around SMS hardware, with an additional Z80 and SMS VDP chip not present on a standard Genesis. SMS games run on Megatech in the Genesis's SMS compatability mode, where the Genesis Z80 becomes the main CPU and the Genesis VDP acts in a mode mimicing the behavior of the SMS VDP. Additions will only be made to this driver if proof that the dumped set are original roms with original Sega part numbers is given.. A fairly significant number of Genesis games were available for this system. Sega Mega Tech Cartridges (Readme by Guru) ------------------------- These are cart-based games for use with Sega Mega Tech hardware. There are 6 known types of carts. All carts are very simple, almost exactly the same as Mega Play carts. They contain just 2 or 3 ROMs. PCB 171-6215A has locations for 2 ROMs and is dated 1991. PCB 171-6215A is also used in Mega Play! PCB 171-5782 has locations for 2 ROMs and is dated 1989. PCB 171-5869A has locations for 3 ROMs and is dated 1989. PCB 171-5834 has locations for 3 ROMs and is dated 1989. PCB 171-5783 has locations for 2 ROMs and is dated 1989. PCB 171-5784 has locations for 2 ROMs and is dated 1989. It also contains a custom Sega IC 315-5235 |------------------------------- ROMs -----------------------------| | | Game PCB # Sticker on PCB Sticker on cart IC1 IC2 IC3 --------------------------------------------------------------------------------------------------------------------------------------------- Space Harrier II 171-5782 837-6963-02 610-0239-02 MPR-11934 (834200) EPR-12368-02 (27256) n/a Out Run 171-5783 837-6963-06 610-0239-06 MPR-11078 (Mask) EPR-12368-06 (27256) n/a Alien Syndrome 171-5783 837-6963-07 610-0239-07 MPR-11194 (232011) EPR-12368-07 (27256) n/a Afterburner 171-5784 837-6963-10 610-0239-10 315-5235 (custom) MPR-11271-T (834000) EPR-12368-10 (27256) Tetris 171-5834 837-6963-22 610-0239-22 MPR-12356F (831000) MPR-12357F (831000) EPR-12368-22 (27256) Ghouls & Ghosts 171-5869A - 610-0239-23 MPR-12605 (40 pins) MPR-12606 (40 pins) EPR-12368-23 (27256) Super Hang On 171-5782 837-6963-24 610-0239-24 MPR-12640 (234000) EPR-12368-24 (27256) n/a Forgotten Worlds 171-5782 837-6963-26 610-0239-26 MPR-12672-H (Mask) EPR-12368-26 (27256) n/a Arnold Palmer Tour Golf 171-5782 837-6963-31 610-0239-31 MPR-12645F (23C4000) EPR-12368-31 (27256) n/a Super Real Basket Ball 171-5782 837-6963-32 610-0239-32 MPR-12904F (838200A) EPR-12368-32 (27256) n/a Wrestle War 171-5782 837-6963-48 610-0239-48 MPR-14025-F (23C4000) EPR-12368-48 (27256) n/a Bonanza Bros. 171-5782 837-6963-49 610-0239-49 MPR-13905A-F (23C4000) EPR-12368-49 (27256) n/a Mario Lemeux Hockey 171-5782 837-6963-59 610-0239-59 MPR-14376-H (234000) EPR-12368-59 (27256) n/a Sonic Hedgehog 2 171-6215A 837-6963-62 610-0239-62 MPR-15000A-F (838200) EPR-12368-62 (27256) n/a */ #include "driver.h" #include "genesis.h" #include "rendlay.h" #include "megadriv.h" #include "segae.h" /* Megatech BIOS specific */ static UINT32 bios_port_ctrl; static UINT8* megatech_banked_ram; static int current_game_is_sms; // is the current game SMS based (running on genesis z80, in VDP compatibility mode) UINT32 bios_ctrl_inputs; #define MASTER_CLOCK 53693100 /* not currently used */ static INPUT_PORTS_START( megatech ) /* Genesis Input Ports */ PORT_INCLUDE(megadriv) PORT_START("BIOS_IN0") // port 6 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Select") PORT_CODE(KEYCODE_0) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_NO_TOGGLE( 0x80, IP_ACTIVE_LOW ) PORT_START("BIOS_IN1") // port 6 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // a few coin inputs here PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service coin") PORT_CODE(KEYCODE_9) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Enter") PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("BIOS_DSW0") PORT_DIPNAME( 0x02, 0x02, "Coin slot 3" ) PORT_DIPSETTING ( 0x00, "Inhibit" ) PORT_DIPSETTING ( 0x02, "Accept" ) PORT_DIPNAME( 0x01, 0x01, "Coin slot 4" ) PORT_DIPSETTING ( 0x00, "Inhibit" ) PORT_DIPSETTING ( 0x01, "Accept" ) PORT_DIPNAME( 0x1c, 0x1c, "Coin slot 3/4 value" ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_8C ) ) PORT_DIPSETTING( 0x00, "1 Coin/10 credits" ) PORT_DIPNAME( 0xe0, 0x60, "Coin slot 2 value" ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "Inhibit" ) PORT_START("BIOS_DSW1") PORT_DIPNAME( 0x0f, 0x01, "Coin Slot 1 value" ) PORT_DIPSETTING( 0x00, "Inhibit" ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_9C ) ) PORT_DIPSETTING( 0x0a, "1 coin/10 credits" ) PORT_DIPSETTING( 0x0b, "1 coin/11 credits" ) PORT_DIPSETTING( 0x0c, "1 coin/12 credits" ) PORT_DIPSETTING( 0x0d, "1 coin/13 credits" ) PORT_DIPSETTING( 0x0e, "1 coin/14 credits" ) PORT_DIPSETTING( 0x0f, "1 coin/15 credits" ) PORT_DIPNAME( 0xf0, 0xa0, "Time per credit" ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x10, "7:30" ) PORT_DIPSETTING( 0x20, "7:00" ) PORT_DIPSETTING( 0x30, "6:30" ) PORT_DIPSETTING( 0x40, "6:00" ) PORT_DIPSETTING( 0x50, "5:30" ) PORT_DIPSETTING( 0x60, "5:00" ) PORT_DIPSETTING( 0x70, "4:30" ) PORT_DIPSETTING( 0x80, "4:00" ) PORT_DIPSETTING( 0x90, "3:30" ) PORT_DIPSETTING( 0xa0, "3:00" ) PORT_DIPSETTING( 0xb0, "2:30" ) PORT_DIPSETTING( 0xc0, "2:00" ) PORT_DIPSETTING( 0xd0, "1:30" ) PORT_DIPSETTING( 0xe0, "1:00" ) PORT_DIPSETTING( 0xf0, "0:30" ) PORT_START("BIOS_J1") PORT_DIPNAME( 0x0001, 0x0001, "5" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /* MEGATECH specific */ static UINT8 mt_cart_select_reg; static READ8_HANDLER( megatech_instr_r ) { UINT8* instr = memory_region(machine, "mtbios")+0x8000; return instr[offset/2]; // else // return 0xff; } static READ8_HANDLER( megatech_cart_select_r ) { return (mt_cart_select_reg); } static READ8_HANDLER( z80_unmapped_port_r ) { printf("unmapped z80 port read %04x\n",offset); return 0; } static WRITE8_HANDLER( z80_unmapped_port_w ) { printf("unmapped z80 port write %04x\n",offset); } static READ8_HANDLER( z80_unmapped_r ) { printf("unmapped z80 read %04x\n",offset); return 0; } static WRITE8_HANDLER( z80_unmapped_w ) { printf("unmapped z80 write %04x\n",offset); } static UINT8* sms_mainram; static UINT8* sms_rom; static WRITE8_HANDLER( mt_sms_standard_rom_bank_w ) { int bank = data&0x1f; //logerror("bank w %02x %02x\n", offset, data); sms_mainram[0x1ffc+offset] = data; switch (offset) { case 0: logerror("bank w %02x %02x\n", offset, data); memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0x0000, 0xbfff, 0, 0, SMH_BANK5, SMH_UNMAP); //printf("bank ram??\n"); break; case 1: memcpy(sms_rom+0x0000, memory_region(machine, "main")+bank*0x4000, 0x4000); break; case 2: memcpy(sms_rom+0x4000, memory_region(machine, "main")+bank*0x4000, 0x4000); break; case 3: memcpy(sms_rom+0x8000, memory_region(machine, "main")+bank*0x4000, 0x4000); break; } } #ifdef UNUSED_FUNCTION READ8_HANDLER( md_sms_ioport_dc_r ) { return 0xff; } READ8_HANDLER( md_sms_ioport_dd_r ) { return 0xff; } #endif static void megatech_set_genz80_as_sms_standard_ports(running_machine *machine) { /* INIT THE PORTS *********************************************************************************************/ memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_IO, 0x0000, 0xffff, 0, 0, z80_unmapped_port_r, z80_unmapped_port_w); memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_IO, 0x7e, 0x7e, 0, 0, md_sms_vdp_vcounter_r, sms_sn76496_w); memory_install_write8_handler (machine, 1, ADDRESS_SPACE_IO, 0x7f, 0x7f, 0, 0, sms_sn76496_w); memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_IO, 0xbe, 0xbe, 0, 0, md_sms_vdp_data_r, md_sms_vdp_data_w); memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_IO, 0xbf, 0xbf, 0, 0, md_sms_vdp_ctrl_r, md_sms_vdp_ctrl_w); memory_install_read8_handler (machine, 1, ADDRESS_SPACE_IO, 0x10, 0x10, 0, 0, megatech_sms_ioport_dd_r); // super tetris memory_install_read8_handler (machine, 1, ADDRESS_SPACE_IO, 0xdc, 0xdc, 0, 0, megatech_sms_ioport_dc_r); memory_install_read8_handler (machine, 1, ADDRESS_SPACE_IO, 0xdd, 0xdd, 0, 0, megatech_sms_ioport_dd_r); memory_install_read8_handler (machine, 1, ADDRESS_SPACE_IO, 0xde, 0xde, 0, 0, megatech_sms_ioport_dd_r); memory_install_read8_handler (machine, 1, ADDRESS_SPACE_IO, 0xdf, 0xdf, 0, 0, megatech_sms_ioport_dd_r); // adams family } static void megatech_set_genz80_as_sms_standard_map(running_machine *machine) { /* INIT THE MEMMAP / BANKING *********************************************************************************/ /* catch any addresses that don't get mapped */ memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0x0000, 0xffff, 0, 0, z80_unmapped_r, z80_unmapped_w); /* fixed rom bank area */ sms_rom = auto_malloc(0x400000); memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0x0000, 0xbfff, 0, 0, SMH_BANK5, SMH_UNMAP); memory_set_bankptr( 5, sms_rom ); memcpy(sms_rom, memory_region(machine, "main"), 0x400000); /* main ram area */ sms_mainram = auto_malloc(0x2000); // 8kb of main ram memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0xc000, 0xdfff, 0, 0, SMH_BANK6, SMH_BANK6); memory_set_bankptr( 6, sms_mainram ); memory_install_readwrite8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0xe000, 0xffff, 0, 0, SMH_BANK7, SMH_BANK7); memory_set_bankptr( 7, sms_mainram ); memset(sms_mainram,0x00,0x2000); memory_install_write8_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0xfffc, 0xffff, 0, 0, mt_sms_standard_rom_bank_w); megatech_set_genz80_as_sms_standard_ports(machine); // smsgg_backupram = NULL; } static void megatech_select_game(running_machine *machine, int gameno) { UINT8* game_region; UINT8* bios_region; char tempname[20]; printf("game 0 selected\n"); cpunum_set_input_line(machine, 0, INPUT_LINE_RESET, ASSERT_LINE); cpunum_set_input_line(machine, 1, INPUT_LINE_RESET, ASSERT_LINE); cpunum_set_input_line(machine, 0, INPUT_LINE_HALT, ASSERT_LINE); cpunum_set_input_line(machine, 1, INPUT_LINE_HALT, ASSERT_LINE); sndti_reset(SOUND_YM2612, 0); sprintf(tempname, "game%d", gameno); game_region = memory_region(machine, tempname); sprintf(tempname, "inst%d", gameno); bios_region = memory_region(machine, tempname); megadriv_stop_scanline_timer();// stop the scanline timer for the genesis vdp... it can be restarted in video eof when needed segae_md_sms_stop_scanline_timer();// stop the scanline timer for the sms vdp /* if the regions exist we're fine */ if (game_region && bios_region) { memcpy(memory_region(machine, "mtbios")+0x8000, bios_region, 0x8000); memcpy(memory_region(machine, "main"), game_region, 0x300000); // I store an extra byte at the end of the instruction rom region when loading // to indicate if the current cart is an SMS cart.. the original hardware // knows from the cart pinout if (bios_region[0x8000]==2) { printf("SMS cart!!, CPU not running\n"); current_game_is_sms = 1; megatech_set_genz80_as_sms_standard_map(machine); cpunum_set_input_line(machine, 1, INPUT_LINE_HALT, CLEAR_LINE); cpunum_set_input_line(machine, 1, INPUT_LINE_RESET, CLEAR_LINE); } else if (bios_region[0x8000]==1) { printf("Genesis Cart, CPU0 running\n"); current_game_is_sms = 0; megatech_set_megadrive_z80_as_megadrive_z80(machine); cpunum_set_input_line(machine, 0, INPUT_LINE_RESET, CLEAR_LINE); cpunum_set_input_line(machine, 0, INPUT_LINE_HALT, CLEAR_LINE); } else { printf("Error in cart loading??? no type specified\n"); } } else { cpunum_set_input_line(machine, 0, INPUT_LINE_HALT, ASSERT_LINE); cpunum_set_input_line(machine, 1, INPUT_LINE_HALT, ASSERT_LINE); // cpunum_set_input_line(machine, 0, INPUT_LINE_RESET, ASSERT_LINE); // cpunum_set_input_line(machine, 1, INPUT_LINE_RESET, ASSERT_LINE); /* no cart.. */ memset(memory_region(machine, "mtbios")+0x8000, 0x00, 0x8000); memset(memory_region(machine, "main"), 0x00, 0x300000); } return; } static WRITE8_HANDLER( megatech_cart_select_w ) { /* seems to write the slot number.. but it stores something in (banked?) ram because it always seems to show the same instructions ... */ // printf("megatech_instr_w %02x\n",data); mt_cart_select_reg = data; megatech_select_game(machine, mt_cart_select_reg); /* if (mt_cart_select_reg==2) { printf("game 2 selected\n"); memcpy(memory_region(machine, "mtbios")+0x8000, memory_region(machine, "inst0"), 0x8000); } // else if (mt_cart_select_reg==0) // { // printf("game 0 selected\n"); // memcpy(memory_region(machine, "mtbios")+0x8000, memory_region(machine, "inst2"), 0x8000); // } else if (mt_cart_select_reg==6) { printf("game 6 selected\n"); memcpy(memory_region(machine, "mtbios")+0x8000, memory_region(machine, "user6"), 0x8000); } else { memset(memory_region(machine, "mtbios")+0x8000, 0x00, 0x8000); } */ } static READ8_HANDLER( bios_ctrl_r ) { if(offset == 0) return 0; if(offset == 2) return bios_ctrl[offset] & 0xfe; return bios_ctrl[offset]; } static WRITE8_HANDLER( bios_ctrl_w ) { if(offset == 1) { bios_ctrl_inputs = data & 0x04; // Genesis/SMS input ports disable bit } bios_ctrl[offset] = data; } static int mt_bank_bank_pos = 0; static int mt_bank_partial = 0; static int mt_bank_addr = 0; /* this sets 0x300000 which may indicate that the 68k can see the instruction rom there, this limiting the max game rom capacity to 3meg. */ static WRITE8_HANDLER (mt_z80_bank_w) { mt_bank_partial |= (data & 0x01)<<23; // add new bit to partial address mt_bank_bank_pos++; if (mt_bank_bank_pos<9) { mt_bank_partial >>= 1; } else { mt_bank_bank_pos = 0; mt_bank_addr = mt_bank_partial; mt_bank_partial = 0; printf("MT z80 bank set to %08x\n",mt_bank_addr); } } static READ8_HANDLER( megatech_banked_ram_r ) { return megatech_banked_ram[offset + 0x1000 * (mt_cart_select_reg&0x7) ]; } static WRITE8_HANDLER( megatech_banked_ram_w ) { megatech_banked_ram[offset + 0x1000 * (mt_cart_select_reg&0x7) ] = data; } static ADDRESS_MAP_START( megatech_bios_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x2fff) AM_ROM // from bios rom (0x0000-0x2fff populated in ROM) AM_RANGE(0x3000, 0x3fff) AM_READWRITE(megatech_banked_ram_r, megatech_banked_ram_w) // copies instruction data here at startup, must be banked AM_RANGE(0x4000, 0x5fff) AM_RAM // plain ram? AM_RANGE(0x6000, 0x6000) AM_WRITE( mt_z80_bank_w ) AM_RANGE(0x6400, 0x6400) AM_READ_PORT("BIOS_DSW0") AM_RANGE(0x6401, 0x6401) AM_READ_PORT("BIOS_DSW1") AM_RANGE(0x6404, 0x6404) AM_READWRITE(megatech_cart_select_r, megatech_cart_select_w) // cart select & ram bank AM_RANGE(0x6800, 0x6800) AM_READ_PORT("BIOS_IN0") AM_RANGE(0x6801, 0x6801) AM_READ_PORT("BIOS_IN1") AM_RANGE(0x6802, 0x6807) AM_READWRITE(bios_ctrl_r, bios_ctrl_w) // AM_RANGE(0x6805, 0x6805) AM_READ(input_port_8_r) AM_RANGE(0x7000, 0x77ff) AM_ROM // from bios rom (0x7000-0x77ff populated in ROM) //AM_RANGE(0x7800, 0x7fff) AM_RAM // ? AM_RANGE(0x8000, 0x9fff) AM_READ(megatech_instr_r) // window into 68k address space, reads instr rom and writes to reset banks on z80 carts? ADDRESS_MAP_END static WRITE8_HANDLER (megatech_bios_port_ctrl_w) { bios_port_ctrl = data; } static READ8_HANDLER (megatech_bios_joypad_r) { return megatech_bios_port_cc_dc_r(offset,bios_port_ctrl); } static WRITE8_HANDLER (megatech_bios_port_7f_w) { // popmessage("CPU #3: I/O port 0x7F write, data %02x",data); } static ADDRESS_MAP_START( megatech_bios_portmap, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x3f, 0x3f) AM_WRITE(megatech_bios_port_ctrl_w) AM_RANGE(0x7f, 0x7f) AM_READWRITE(sms_vcounter_r, megatech_bios_port_7f_w) AM_RANGE(0xbe, 0xbe) AM_READWRITE(sms_vdp_data_r, sms_vdp_data_w) AM_RANGE(0xbf, 0xbf) AM_READWRITE(sms_vdp_ctrl_r, sms_vdp_ctrl_w) AM_RANGE(0xdc, 0xdd) AM_READ(megatech_bios_joypad_r) // player inputs ADDRESS_MAP_END static DRIVER_INIT(mtnew) { megatech_banked_ram = auto_malloc(0x1000*8); DRIVER_INIT_CALL(megadriv); DRIVER_INIT_CALL(megatech_bios); } static VIDEO_START(mtnew) { init_for_megadrive(machine); // create an sms vdp too, for comptibility mode VIDEO_START_CALL(megadriv); } //attotime_never static VIDEO_UPDATE(mtnew) { const device_config *megadriv_screen = device_list_find_by_tag(screen->machine->config->devicelist, VIDEO_SCREEN, "megadriv"); const device_config *menu_screen = device_list_find_by_tag(screen->machine->config->devicelist, VIDEO_SCREEN, "menu"); if (screen == megadriv_screen) { /* if we're running an sms game then use the SMS update.. maybe this should be moved to the megadrive emulation core as compatibility mode is a feature of the chip */ if (!current_game_is_sms) VIDEO_UPDATE_CALL(megadriv); else VIDEO_UPDATE_CALL(megatech_md_sms); } else if (screen == menu_screen) VIDEO_UPDATE_CALL(megatech_bios); return 0; } static VIDEO_EOF(mtnew) { if (!current_game_is_sms) VIDEO_EOF_CALL(megadriv); else VIDEO_EOF_CALL(megatech_md_sms); VIDEO_EOF_CALL(megatech_bios); } static MACHINE_RESET(mtnew) { MACHINE_RESET_CALL(megadriv); MACHINE_RESET_CALL(megatech_bios); MACHINE_RESET_CALL(megatech_md_sms); megatech_select_game(machine, 0); } static MACHINE_DRIVER_START( megatech ) /* basic machine hardware */ MDRV_IMPORT_FROM(megadriv) /* Megatech has an extra SMS based bios *and* an additional screen */ MDRV_CPU_ADD("mtbios", Z80, MASTER_CLOCK / 15) /* ?? */ MDRV_CPU_PROGRAM_MAP(megatech_bios_map, 0) MDRV_CPU_IO_MAP(megatech_bios_portmap,0) MDRV_MACHINE_RESET(mtnew) MDRV_VIDEO_START(mtnew) MDRV_VIDEO_UPDATE(mtnew) MDRV_VIDEO_EOF(mtnew) MDRV_DEFAULT_LAYOUT(layout_dualhovu) MDRV_SCREEN_ADD("menu", RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB15) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_SIZE(342,262) MDRV_SCREEN_VISIBLE_AREA(0, 256-1, 0, 224-1) /* sound hardware */ MDRV_SOUND_ADD("sn2", SN76496, MASTER_CLOCK/15) MDRV_SOUND_ROUTE(0, "left", 0.50) MDRV_SOUND_ROUTE(1, "right", 0.50) MACHINE_DRIVER_END /* MegaTech Games - Genesis & sms! Games with a timer */ /* 12368-xx xx is the game number? if so there are a _lot_ of carts, mt_beast is 01, mt_sonic is 52! */ /* add a single extra byte after the instruction rom as an indicator to if the cart is SMS or GENESIS, the real hardware knows from the pinout */ #define MEGATECH_GAME_IS_GEN 1 #define MEGATECH_GAME_IS_SMS 2 #define MEGATECH_INSTRUCTION_REGION(INSTRUCTION_REGION,FLAG)\ ROM_REGION( 0x8002, INSTRUCTION_REGION, 0 ) \ ROM_FILL(0x8000, 2, FLAG) \ #define MEGATECH_BIOS \ ROM_REGION( 0x400000, "main", ROMREGION_ERASEFF ) \ ROM_REGION( 0x10000, "mtbios", 0 ) \ ROM_LOAD( "epr12664.20", 0x000000, 0x8000, CRC(f71e9526) SHA1(1c7887541d02c41426992d17f8e3db9e03975953) ) \ /* no games */ ROM_START( megatech ) MEGATECH_BIOS ROM_END /* Game 01 - Altered Beast (Genesis) */ #define MEGATECH_GAME01(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12538.ic1", 0x000000, 0x080000, CRC(3bea3dce) SHA1(ec72e4fde191dedeb3f148f132603ed3c23f0f86) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-01.ic2", 0x000000, 0x08000, CRC(40cb0088) SHA1(e1711532c29f395a35a1cb34d789015881b5a1ed) ) \ ROM_START( mt_beast ) MEGATECH_BIOS MEGATECH_GAME01("game0", "inst0") ROM_END /* Game 06 - Out Run (SMS) */ #define MEGATECH_GAME06(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mpr-11078.ic1", 0x000000, 0x040000, CRC(5589d8d2) SHA1(4f9b61b24f0d9fee0448cdbbe8fc05411dbb1102) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "epr-12368-06.ic2", 0x000000, 0x08000, CRC(c7c74429) SHA1(22ee261a653e10d66e0d6703c988bb7f236a7571) ) \ ROM_START( mt_orun ) /* Outrun */ MEGATECH_BIOS MEGATECH_GAME06("game0", "inst0") ROM_END /* Game 13 - Astro Warrior (SMS) */ #define MEGATECH_GAME13(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "ep13817.ic2", 0x000000, 0x20000, CRC(299cbb74) SHA1(901697a3535ad70190647f34ad5b30b695d54542) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "12368-13.ic1", 0x000000, 0x08000, CRC(4038cbd1) SHA1(696bc1efce45d9f0052b2cf0332a232687c8d6ab) ) \ ROM_START( mt_astro ) MEGATECH_BIOS MEGATECH_GAME13("game0", "inst0") ROM_END /* Game 21 - World Cup Soccer (Genesis) */ #define MEGATECH_GAME21(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12607b.ic1", 0x000000, 0x080000, CRC(bc591b30) SHA1(55e8577171c0933eee53af1dabd0f4c6462d5fc8) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-21.ic2", 0x000000, 0x08000, CRC(028ee46b) SHA1(cd8f81d66e5ae62107eb20e0ca5db4b66d4b2987) ) \ ROM_START( mt_wcsoc ) MEGATECH_BIOS MEGATECH_GAME21("game0", "inst0") ROM_END /* Game 23 - Ghouls and Ghosts (Genesis) */ #define MEGATECH_GAME23(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12605.ic1", 0x000000, 0x020000, CRC(1066C6AB) SHA1(C30E4442732BDB38C96D780542F8550A94D127B0) ) \ ROM_LOAD16_WORD_SWAP( "mpr12606.ic2", 0x080000, 0x020000, CRC(D0BE7777) SHA1(A44B2A3D427F6973B5C1A3DCD8D1776366ACB9F7) ) \ ROM_CONTINUE(0x020000,0x60000) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-23.ic3", 0x000000, 0x08000, CRC(7ee58546) SHA1(ad5bb0934475eacdc5e354f67c96fe0d2512d33b) ) \ ROM_START( mt_gng ) MEGATECH_BIOS MEGATECH_GAME23("game0", "inst0") ROM_END /* Game 24 - Super Hang On (Genesis) */ #define MEGATECH_GAME24(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mpr-12640.ic1", 0x000000, 0x080000, CRC(2fe2cf62) SHA1(4728bcc847deb38b16338cbd0154837cd4a07b7d) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "epr-12368-24.ic2", 0x000000, 0x08000, CRC(6c2db7e3) SHA1(8de0a10ed9185c9e98f17784811a79d3ce8c4c03) ) \ ROM_START( mt_shang ) /* Super HangOn */ MEGATECH_BIOS MEGATECH_GAME24("game0", "inst0") ROM_END /* Game 25 - Golden Axe (Genesis) */ #define MEGATECH_GAME25(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "12806.ic1", 0x000000, 0x080000, CRC(43456820) SHA1(2f7f1fcd979969ac99426f11ab99999a5494a121) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-25.ic2", 0x000000, 0x08000, CRC(1f07ed28) SHA1(9d54192f4c6c1f8a51c38a835c1dd1e4e3e8279e) ) \ ROM_START( mt_gaxe ) MEGATECH_BIOS MEGATECH_GAME25("game0", "inst0") ROM_END /* Game 39 - Super Monaco Grand Prix (Genesis) */ #define MEGATECH_GAME39(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "13250.ic1", 0x000000, 0x080000, CRC(189b885f) SHA1(31c06ffcb48b1604989a94e584261457de4f1f46) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-39.ic2", 0x000000, 0x08000, CRC(64b3ce25) SHA1(83a9f2432d146a712b037f96f261742f7dc810bb) ) \ ROM_START( mt_smgp ) /* Super Monaco Grand Prix */ MEGATECH_BIOS MEGATECH_GAME39("game0", "inst0") ROM_END /* Game 52 - Sonic (Genesis) */ #define MEGATECH_GAME52(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13913.ic1", 0x000000, 0x080000, CRC(480b4b5c) SHA1(ab1dc1f738e3b2d0898a314b123fa71182bf572e) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-52.ic2", 0x0000, 0x8000, CRC(6a69d20c) SHA1(e483b39ff6eca37dc192dc296d004049e220554a) ) \ ROM_START( mt_sonic ) MEGATECH_BIOS MEGATECH_GAME52("game0", "inst0") ROM_END #define MEGATECH_GAME52ALT(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13933.ic1", 0x000000, 0x080000, CRC(13775004) SHA1(5decfd35944a2d0e7b996b9a4a12b616a309fd5e) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-52.ic2", 0x0000, 0x8000, CRC(6a69d20c) SHA1(e483b39ff6eca37dc192dc296d004049e220554a) ) \ ROM_START( mt_sonia ) /* Sonic (alt)*/ MEGATECH_BIOS MEGATECH_GAME52ALT("game0", "inst0") ROM_END /* Game 57 - Golden Axe 2 (Genesis) */ #define MEGATECH_GAME57(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp14272.ic1", 0x000000, 0x080000, CRC(d4784cae) SHA1(b6c286027d06fd850016a2a1ee1f1aeea080c3bb) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-57.ic2", 0x000000, 0x08000, CRC(dc9b4433) SHA1(efd3a598569010cdc4bf38ecbf9ed1b4e14ffe36) ) \ ROM_START( mt_gaxe2 ) /* Golden Axe 2 */ MEGATECH_BIOS MEGATECH_GAME57("game0", "inst0") ROM_END /* Game 58 - Sports Talk Football */ #define MEGATECH_GAME58(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp14356a-f.ic1", 0x000000, 0x100000, CRC(20cf32f6) SHA1(752314346a7a98b3808b3814609e024dc0a4108c) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "ep12368-58.ic2", 0x000000, 0x08000, CRC(dce2708e) SHA1(fcebb1899ee11468f6bda705899f074e7de9d723) ) \ ROM_START( mt_stf ) /* Sports Talk Football */ MEGATECH_BIOS MEGATECH_GAME58("game0", "inst0") ROM_END /* Game 53 - Fire Shark */ #define MEGATECH_GAME53(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp14341.ic1", 0x000000, 0x080000, CRC(04d65ebc) SHA1(24338aecdc52b6f416548be722ca475c83dbae96) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-53.ic2", 0x000000, 0x08000, CRC(4fa61044) SHA1(7810deea221c10b0b2f5233443d81f4f1998ee58) ) \ /* alt version with these roms exists, but the content is the same */ /* (6a221fd6) ep14706.ic1 mp14341.ic1 [even] IDENTICAL */ /* (09fa48af) ep14707.ic2 mp14341.ic1 [odd] IDENTICAL */ ROM_START( mt_fshrk ) /* Fire Shark */ MEGATECH_BIOS MEGATECH_GAME53("game0", "inst0") ROM_END /* Game 38 - E-Swat */ #define MEGATECH_GAME38(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13192-h.ic1", 0x000000, 0x080000, CRC(82f458ef) SHA1(58444b783312def71ecffc4ad021b72a609685cb) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-38.ic2", 0x000000, 0x08000, CRC(43c5529b) SHA1(104f85adea6da1612c0aa96d553efcaa387d7aaf) ) \ ROM_START( mt_eswat ) /* E-Swat */ MEGATECH_BIOS MEGATECH_GAME38("game0", "inst0") ROM_END /* Game 49 - Bonanza Bros */ #define MEGATECH_GAME49(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13905a.ic1", 0x000000, 0x100000, CRC(68a88d60) SHA1(2f56e8a2b0999de4fa0d14a1527f4e1df0f9c7a2) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-49.ic2", 0x000000, 0x08000, CRC(c5101da2) SHA1(636f30043e2e9291e193ef9a2ead2e97a0bf7380) ) \ ROM_START( mt_bbros ) /* Bonanza Bros */ MEGATECH_BIOS MEGATECH_GAME49("game0", "inst0") ROM_END /* Game 48 - Wrestle War */ #define MEGATECH_GAME48(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mpr-14025-f.ic1", 0x000000, 0x080000, CRC(26e899fe) SHA1(6d28e154ae2e4196097a2aa96c5acd5dfe7e3d2b) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-48.ic2", 0x000000, 0x08000, CRC(25817bc2) SHA1(ba1bbb952aff12fb4d3ecfb10d82c54128439395) ) \ ROM_START( mt_wwar ) /* Wrestle War */ MEGATECH_BIOS MEGATECH_GAME48("game0", "inst0") ROM_END /* Game 62 - Sonic 2 */ #define MEGATECH_GAME62(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp15000a-f.ic1", 0x000000, 0x100000, CRC(679ebb49) SHA1(557482064677702454562f753460993067ef9e16) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "ep12368-62.ic2", 0x000000, 0x08000, CRC(14a8566f) SHA1(d1d14162144bf068ddd19e9736477ff98fb43f9e) ) \ ROM_START( mt_soni2 ) /* Sonic 2 */ MEGATECH_BIOS MEGATECH_GAME62("game0", "inst0") ROM_END /* Game 59 - Mario Lemieux Hockey */ #define MEGATECH_GAME59(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mpr-14376-h.ic1", 0x000000, 0x80000, CRC(aa9be87e) SHA1(dceed94eaeb30e534f6953a4bc25ff37673b1e6b) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "epr-12368-59.ic2", 0x000000, 0x08000, CRC(6d47b438) SHA1(0a145f6438e4e55c957ae559663c37662b685246) ) \ ROM_START( mt_mlh ) MEGATECH_BIOS MEGATECH_GAME59("game0", "inst0") ROM_END /* Game 60 - Kid Chameleon */ #define MEGATECH_GAME60(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp14557.ic1", 0x000000, 0x100000, CRC(e1a889a4) SHA1(a2768eacafc47d371e5276f0cce4b12b6041337a) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-60.ic2", 0x000000, 0x08000, CRC(a8e4af18) SHA1(dfa49f6ec4047718f33dba1180f6204dbaff884c) ) \ ROM_START( mt_kcham ) /* Kid Chameleon */ MEGATECH_BIOS MEGATECH_GAME60("game0", "inst0") ROM_END /* Game 20 - Last Battle */ #define MEGATECH_GAME20(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12578f.ic1", 0x000000, 0x080000, CRC(531191a0) SHA1(f6bc26e975c01a3e10ab4033e4c5f494627a1e2f) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-20.ic2", 0x000000, 0x08000, CRC(e1a71c91) SHA1(c250da18660d8aea86eb2abace41ba46130dabc8) ) \ ROM_START( mt_lastb ) /* Last Battle */ MEGATECH_BIOS MEGATECH_GAME20("game0", "inst0") ROM_END /* Game 40 - Moon Walker */ #define MEGATECH_GAME40(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13285a.ic1", 0x000000, 0x080000, CRC(189516e4) SHA1(2a79e07da2e831832b8d448cae87a833c85e67c9) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-40.ic2", 0x000000, 0x08000, CRC(0482378c) SHA1(734772f3ddb5ff82b76c3514d18a464b2bce8381) ) \ ROM_START( mt_mwalk ) /* Moon Walker */ MEGATECH_BIOS MEGATECH_GAME40("game0", "inst0") ROM_END /* Game 41 - Crackdown */ #define MEGATECH_GAME41(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13578a-s.ic1", 0x000000, 0x080000, CRC(23f19893) SHA1(09aca793871e2246af4dc24925bc1eda8ff34446) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "ep12368-41.ic2", 0x000000, 0x08000, CRC(3014acec) SHA1(07953e9ae5c23fc7e7d08993b215f4dfa88aa5d7) ) \ ROM_START( mt_crack ) MEGATECH_BIOS MEGATECH_GAME41("game0", "inst0") ROM_END /* Game 27 - Mystic Defender */ #define MEGATECH_GAME27(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12707.1", 0x000000, 0x080000, CRC(4f2c513d) SHA1(f9bb548b3688170fe18bb3f1b5b54182354143cf) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-27.ic2", 0x000000, 0x08000, CRC(caf46f78) SHA1(a9659e86a6a223646338cd8f29c346866e4406c7) ) \ ROM_START( mt_mystd ) /* Mystic Defender */ MEGATECH_BIOS MEGATECH_GAME27("game0", "inst0") ROM_END /* Game 02 - Space Harrier 2 */ #define MEGATECH_GAME02(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp11934.ic1", 0x000000, 0x080000, CRC(932daa09) SHA1(a2d7a76f3604c6227d43229908bfbd02b0ef5fd9) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-02.ic2", 0x000000, 0x08000, CRC(c129c66c) SHA1(e7c0c97db9df9eb04e2f9ff561b64305219b8f1f) ) \ ROM_START( mt_shar2 ) /* Space Harrier 2 */ MEGATECH_BIOS MEGATECH_GAME02("game0", "inst0") ROM_END /* Game 03 - Super Thunder Blade */ #define MEGATECH_GAME03(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp11996f.ic1", 0x000000, 0x080000, CRC(9355c34e) SHA1(26ff91c2921408673c644b0b1c8931d98524bf63) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-03.ic2", 0x000000, 0x08000, CRC(1ba4ac5d) SHA1(9bde57d70189d159ebdc537a9026001abfd0deae) ) \ ROM_START( mt_stbld ) /* Super Thunder Blade */ MEGATECH_BIOS MEGATECH_GAME03("game0", "inst0") ROM_END /* Game 22 - Tetris */ #define MEGATECH_GAME22(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_BYTE( "mpr-12356f.ic1", 0x000001, 0x020000, CRC(1e71c1a0) SHA1(44b2312792e49d46d71e0417a7f022e5ffddbbfe) ) \ ROM_LOAD16_BYTE( "mpr-12357f.ic2", 0x000000, 0x020000, CRC(d52ca49c) SHA1(a9159892eee2c0cf28ebfcfa99f81f80781851c6) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-22.ic3", 0x000000, 0x08000, CRC(1c1b6468) SHA1(568a38f4186167486e39ab4aa2c1ceffd0b81156) ) \ ROM_START( mt_tetri ) /* Tetris */ MEGATECH_BIOS MEGATECH_GAME22("game0", "inst0") ROM_END /* Game 11 - Thunder Force 2 */ #define MEGATECH_GAME11(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12559.ic1", 0x000000, 0x080000, CRC(b093bee3) SHA1(0bf6194c3d228425f8cf1903ed70d8da1b027b6a) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-11.ic2", 0x000000, 0x08000, CRC(f4f27e8d) SHA1(ae1a2823deb416c53838115966f1833d5dac72d4) ) \ ROM_START( mt_tfor2 ) /* Thunder Force 2 */ MEGATECH_BIOS MEGATECH_GAME11("game0", "inst0") ROM_END /* Game 35 - Tommy Lasorda Baseball */ #define MEGATECH_GAME35(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12706.ic1", 0x000000, 0x080000, CRC(8901214f) SHA1(f5ec166be1cf9b86623b9d7a78ec903b899da32a) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-35.ic2", 0x000000, 0x08000, CRC(67bbe482) SHA1(6fc283b22e68befabb44b2cc61a7f82a71d6f029) ) \ ROM_START( mt_tlbba ) /* Tommy Lasorda Baseball */ MEGATECH_BIOS MEGATECH_GAME35("game0", "inst0") ROM_END /* Game 36 - Columns */ #define MEGATECH_GAME36(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13193-t.ic1", 0x000000, 0x080000, CRC(8c770e2f) SHA1(02a3626025c511250a3f8fb3176eebccc646cda9) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "ep12368-36.ic3", 0x000000, 0x08000, CRC(a4b29bac) SHA1(c9be866ac96243897d09612fe17562e0481f66e3) ) \ ROM_START( mt_cols ) /* Columns */ MEGATECH_BIOS MEGATECH_GAME36("game0", "inst0") ROM_END /* Game 04 - Great Golf (SMS) */ #define MEGATECH_GAME04(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mp11129f.ic1", 0x000000, 0x020000, CRC(c6611c84) SHA1(eab0eed872dd26b13bcf0b2dd74fcbbc078812c9) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "12368-04.ic2", 0x000000, 0x08000, CRC(62e5579b) SHA1(e1f531be5c40a1216d4192baeda9352384444410) ) \ /* Also known to have the ID# MPR-11128 instead of MPR-11129F, same contents */ ROM_START( mt_ggolf ) MEGATECH_BIOS MEGATECH_GAME04("game0", "inst0") ROM_END /* Game 05 - Great Soccer (SMS) - bad dump */ #define MEGATECH_GAME05(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mp10747f.ic1", 0x000000, 0x020000, BAD_DUMP CRC(9cf53703) SHA1(c6b4d1de56bd5bf067ec7fc80449c07686d01337) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "12368-05.ic2", 0x000000, 0x08000, CRC(bab91fcc) SHA1(a160c9d34b253e93ac54fdcef33f95f44d8fa90c) ) \ ROM_START( mt_gsocr ) MEGATECH_BIOS MEGATECH_GAME05("game0", "inst0") ROM_END /* Game 07 - Alien Syndrome (SMS) */ #define MEGATECH_GAME07(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mpr-11194.ic1", 0x000000, 0x040000, CRC(4cc11df9) SHA1(5d786476b275de34efb95f576dd556cf4b335a83) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "epr-12368-07.ic2", 0x000000, 0x08000, CRC(14f4a17b) SHA1(0fc010ac95762534892f1ae16986dbf1c25399d3) ) \ ROM_START( mt_asyn ) /* Alien Syndrome (SMS based) */ MEGATECH_BIOS MEGATECH_GAME07("game0", "inst0") ROM_END /* Game 29 - Parlour Games (SMS) */ #define MEGATECH_GAME29(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mp11404.ic1", 0x000000, 0x020000, CRC(E030E66C) SHA1(06664DAF208F07CB00B603B12ECCFC3F01213A17) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "12368-29.ic2", 0x000000, 0x08000, CRC(534151e8) SHA1(219238d90c1d3ac07ff64c9a2098b490fff68f04) ) \ ROM_START( mt_parlg ) /* Parlour Games (SMS Based) */ MEGATECH_BIOS MEGATECH_GAME29("game0", "inst0") ROM_END /* Game 08 - Shinobi (SMS) */ #define MEGATECH_GAME08(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mp11706.ic1", 0x000000, 0x040000, CRC(0C6FAC4E) SHA1(7C0778C055DC9C2B0AAE1D166DBDB4734E55B9D1) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "12368-08.ic2", 0x000000, 0x08000, CRC(103A0459) SHA1(D803DDF7926B83785E8503C985B8C78E7CCB5DAC) ) \ ROM_START( mt_shnbi ) /* Shinobi. */ MEGATECH_BIOS MEGATECH_GAME08("game0", "inst0") ROM_END /* Game 10 - AFterburner (SMS) */ #define MEGATECH_GAME10(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mp11271.ic1", 0x000000, 0x080000, CRC(1C951F8E) SHA1(51531DF038783C84640A0CAB93122E0B59E3B69A) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_SMS ) \ ROM_LOAD( "12368-10.ic2", 0x000000, 0x08000, CRC(2A7CB590) SHA1(2236963BDDC89CA9045B530259CC7B5CCF889EAF) ) \ ROM_START( mt_aftrb ) /* Afterburner. */ MEGATECH_BIOS MEGATECH_GAME10("game0", "inst0") ROM_END /* Game 28 - Revenge of Shinobi */ #define MEGATECH_GAME28(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12675.ic1", 0x000000, 0x080000, CRC(672A1D4D) SHA1(5FD0AF14C8F2CF8CEAB1AE61A5A19276D861289A) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-28.ic2", 0x000000, 0x08000, CRC(0D30BEDE) SHA1(73A090D84B78A570E02FB54A33666DCADA52849B) ) \ ROM_START( mt_revsh ) /* The Revenge Of Shinobi. */ MEGATECH_BIOS MEGATECH_GAME28("game0", "inst0") ROM_END /* Game 31 - Arnold Palmer Tournament Gold */ #define MEGATECH_GAME31(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp12645f.ic1", 0x000000, 0x080000, CRC(c07ef8d2) SHA1(9d111fdc7bb92d52bfa048cd134aa488b4f475ef) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-31.ic2", 0x000000, 0x08000, CRC(30af7e4a) SHA1(baf91d527393dc90aba9371abcb1e690bcc83c7e) ) \ ROM_START( mt_tgolf ) /* Arnold Palmer Tournament Golf */ MEGATECH_BIOS MEGATECH_GAME31("game0", "inst0") ROM_END /* Game 47 - Alien Storm */ #define MEGATECH_GAME47(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mp13941.ic1", 0x000000, 0x080000, CRC(D71B3EE6) SHA1(05F272DAD243D132D517C303388248DC4C0482ED) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "12368-47.ic2", 0x000000, 0x08000, CRC(31FB683D) SHA1(E356DA020BBF817B97FB10C27F75CF5931EDF4FC) ) \ ROM_START( mt_astrm ) /* Alien Storm. */ MEGATECH_BIOS MEGATECH_GAME47("game0", "inst0") ROM_END /* Game 44 - Arrow Flash */ #define MEGATECH_GAME44(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD16_WORD_SWAP( "mpr13396h.ic1", 0x000000, 0x080000, CRC(091226e3) SHA1(cb15c6277314f3c4a86b5ae5823f72811d5d269d) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "epr12368-44.ic2", 0x000000, 0x08000, CRC(e653065d) SHA1(96b014fc4df8eb2188ac94ed0a778d974fe6dcad) ) \ ROM_START( mt_arrow ) /* Arrow Flash */ MEGATECH_BIOS MEGATECH_GAME44("game0", "inst0") ROM_END /* Game 32 - Super Real Basketball */ /* why is this pre-swapped like a console dump?? */ #define MEGATECH_GAME32(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mpr-12904f.ic1", 0x000000, 0x080000, CRC(4346e11a) SHA1(c86725780027ef9783cb7884c8770cc030b0cd0d) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "epr-12368-32.ic2", 0x000000, 0x08000, CRC(f70adcbe) SHA1(d4412a7cd59fe282a1c6619aa1051a2a2e00e1aa) ) \ ROM_START( mt_srbb ) /* Super Real Basketball */ MEGATECH_BIOS MEGATECH_GAME32("game0", "inst0") ROM_END /* Game 26 - Forgotten Worlds */ /* why is this pre-swapped like a console dump?? */ #define MEGATECH_GAME26(GAME_REGION, INSTRUCTION_REGION) \ ROM_REGION16_BE( 0x300000, GAME_REGION, 0 ) \ ROM_LOAD( "mpr-12672-h.ic1", 0x000000, 0x080000, CRC(d0ee6434) SHA1(8b9a37c206c332ef23dc71f09ec40e1a92b1f83a) ) \ MEGATECH_INSTRUCTION_REGION( INSTRUCTION_REGION, MEGATECH_GAME_IS_GEN ) \ ROM_LOAD( "epr-12368-26.ic2", 0x000000, 0x08000, CRC(4623b573) SHA1(29df4a5c5de66cd9cb7519e4f30000f7dddc2138) ) \ ROM_START( mt_fwrld ) /* Forgotten Worlds */ MEGATECH_BIOS MEGATECH_GAME26("game0", "inst0") ROM_END /* Compilations of games to show the multi-cart support */ ROM_START( mt_comp1 ) MEGATECH_BIOS MEGATECH_GAME01("game0", "inst0") MEGATECH_GAME13("game1", "inst1") MEGATECH_GAME21("game2", "inst2") MEGATECH_GAME06("game3", "inst3") MEGATECH_GAME08("game4", "inst4") MEGATECH_GAME28("game5", "inst5") MEGATECH_GAME49("game6", "inst6") MEGATECH_GAME60("game7", "inst7") ROM_END ROM_START( mt_comp2 ) MEGATECH_BIOS MEGATECH_GAME10("game0", "inst0") MEGATECH_GAME39("game1", "inst1") MEGATECH_GAME24("game2", "inst2") MEGATECH_GAME52("game3", "inst3") MEGATECH_GAME29("game4", "inst4") MEGATECH_GAME36("game5", "inst5") MEGATECH_GAME40("game6", "inst6") MEGATECH_GAME57("game7", "inst7") ROM_END /* nn */ /* nn is part of the instruction rom name, should there be a game for each number? */ /* -- */ GAME( 1989, megatech, 0, megatech, megatech, mtnew, ROT0, "Sega", "Mega-Tech BIOS", GAME_IS_BIOS_ROOT ) /* 01 */ GAME( 1988, mt_beast, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Altered Beast (Mega-Tech)", GAME_NOT_WORKING ) /* 02 */ GAME( 1988, mt_shar2, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Space Harrier II (Mega-Tech)", GAME_NOT_WORKING ) /* 03 */ GAME( 1988, mt_stbld, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Super Thunder Blade (Mega-Tech)", GAME_NOT_WORKING ) /* 04 */ GAME( 1987, mt_ggolf, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Great Golf (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ /* 05 */ GAME( 198?, mt_gsocr, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Great Soccer (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! also bad */ /* 06 */ GAME( 1987, mt_orun, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Out Run (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ /* 07 */ GAME( 1987, mt_asyn, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Alien Syndrome (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ /* 08 */ GAME( 1987, mt_shnbi, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Shinobi (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ /* 09 */ // unknown /* 10 */ GAME( 1987, mt_aftrb, megatech, megatech, megatech, mtnew, ROT0, "Sega", "After Burner (Mega-Tech, SMS based)", GAME_NOT_WORKING) /* sms */ /* 11 */ GAME( 1989, mt_tfor2, megatech, megatech, megatech, mtnew, ROT0, "Tecno Soft / Sega", "Thunder Force II MD (Mega-Tech)", GAME_NOT_WORKING ) /* 12 */ // unknown /* 13 */ GAME( 1986, mt_astro, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Astro Warrior (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ /* 14 */ // unknown /* 15 */ // unknown /* 16 */ // unknown /* 17 */ // unknown /* 18 */ // unknown /* 19 */ // unknown /* 20 */ GAME( 1989, mt_lastb, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Last Battle (Mega-Tech)", GAME_NOT_WORKING ) /* 21 */ GAME( 1989, mt_wcsoc, megatech, megatech, megatech, mtnew, ROT0, "Sega", "World Championship Soccer (Mega-Tech)", GAME_NOT_WORKING ) /* 22 */ GAME( 1989, mt_tetri, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Tetris (Mega-Tech)", GAME_NOT_WORKING ) /* 23 */ GAME( 1989, mt_gng, megatech, megatech, megatech, mtnew, ROT0, "Capcom / Sega", "Ghouls'n Ghosts (Mega-Tech)", GAME_NOT_WORKING ) /* 24 */ GAME( 1989, mt_shang, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Super Hang-On (Mega-Tech)", GAME_NOT_WORKING ) /* 25 */ GAME( 1989, mt_gaxe, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Golden Axe (Mega-Tech)", GAME_NOT_WORKING ) /* 26 */ GAME( 1989, mt_fwrld, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Forgotten Worlds (Mega-Tech)", GAME_NOT_WORKING ) /* 27 */ GAME( 1989, mt_mystd, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Mystic Defender (Mega-Tech)", GAME_NOT_WORKING ) /* 28 */ GAME( 1989, mt_revsh, megatech, megatech, megatech, mtnew, ROT0, "Sega", "The Revenge of Shinobi (Mega-Tech)", GAME_NOT_WORKING ) /* 29 */ GAME( 1987, mt_parlg, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Parlour Games (Mega-Tech, SMS based)", GAME_NOT_WORKING ) /* sms! */ /* 30 */ // unknown /* 31 */ GAME( 1989, mt_tgolf, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Arnold Palmer Tournament Golf (Mega-Tech)", GAME_NOT_WORKING ) /* 32 */ GAME( 1989, mt_srbb, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Super Real Basketball (Mega-Tech)", GAME_NOT_WORKING ) /* 33 */ // unknown /* 34 */ // unknown /* 35 */ GAME( 1989, mt_tlbba, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Tommy Lasorda Baseball (Mega-Tech)", GAME_NOT_WORKING ) /* 36 */ GAME( 1990, mt_cols, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Columns (Mega-Tech)", GAME_NOT_WORKING ) /* 37 */ // unknown /* 38 */ GAME( 1990, mt_eswat, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Cyber Police ESWAT: Enhanced Special Weapons and Tactics (Mega-Tech)", GAME_NOT_WORKING ) /* 39 */ GAME( 1990, mt_smgp, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Super Monaco GP (Mega-Tech)", GAME_NOT_WORKING ) /* 40 */ GAME( 1990, mt_mwalk, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Moonwalker (Mega-Tech)", GAME_NOT_WORKING ) /* 41 */ GAME( 1990, mt_crack, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Crack Down (Mega-Tech)", GAME_NOT_WORKING ) /* 42 */ // unknown /* 43 */ // unknown /* 44 */ GAME( 1990, mt_arrow, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Arrow Flash (Mega-Tech)", GAME_NOT_WORKING ) /* 45 */ // unknown /* 46 */ // unknown /* 47 */ GAME( 1990, mt_astrm, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Alien Storm (Mega-Tech)", GAME_NOT_WORKING ) /* 48 */ GAME( 1991, mt_wwar, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Wrestle War (Mega-Tech)", GAME_NOT_WORKING ) /* Copyright 1989, 1991 Sega */ /* 49 */ GAME( 1991, mt_bbros, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Bonanza Bros. (Mega-Tech)", GAME_NOT_WORKING ) /* 50 */ // unknown /* 51 */ // unknown /* 52 */ GAME( 1991, mt_sonic, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Sonic The Hedgehog (Mega-Tech, set 1)", GAME_NOT_WORKING ) /* */ GAME( 1991, mt_sonia, mt_sonic, megatech, megatech, mtnew, ROT0, "Sega", "Sonic The Hedgehog (Mega-Tech, set 2)", GAME_NOT_WORKING ) /* 53 */ GAME( 1990, mt_fshrk, megatech, megatech, megatech, mtnew, ROT0, "Toaplan / Sega", "Fire Shark (Mega-Tech)", GAME_NOT_WORKING ) /* 54 */ // unknown /* 55 */ // unknown /* 56 */ // unknown /* 57 */ GAME( 1991, mt_gaxe2, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Golden Axe II (Mega-Tech)", GAME_NOT_WORKING ) /* 58 */ GAME( 1991, mt_stf, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Joe Montana II: Sports Talk Football (Mega-Tech)", GAME_NOT_WORKING ) /* 59 */ GAME( 1991, mt_mlh, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Mario Lemieux Hockey (Mega-Tech)", GAME_NOT_WORKING ) /* 60 */ GAME( 1992, mt_kcham, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Kid Chameleon (Mega-Tech)", GAME_NOT_WORKING ) /* 61 */ // unknown /* 62 */ GAME( 1992, mt_soni2, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Sonic The Hedgehog 2 (Mega-Tech)", GAME_NOT_WORKING ) /* more? */ /* Compilations to test multi-game support */ /* xx */ GAME( 1992, mt_comp1, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Mega-Tech with various carts (set 1) (Mega-Tech)", GAME_NOT_WORKING ) /* xx */ GAME( 1992, mt_comp2, megatech, megatech, megatech, mtnew, ROT0, "Sega", "Mega-Tech with various carts (set 2) (Mega-Tech)", GAME_NOT_WORKING )