// license:BSD-3-Clause // copyright-holders:David Haywood /* Master Boy, Z80 hardware version. This is Gaelco's first game, although there should be a 1986 release too, likely on the same hardware. */ #include "emu.h" #include "cpu/z80/z80.h" #include "machine/nvram.h" #include "sound/ay8910.h" #include "emupal.h" #include "screen.h" #include "speaker.h" #include "tilemap.h" class mastboyo_state : public driver_device { public: mastboyo_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_fgram(*this, "fgram"), m_fgram2(*this, "fgram2"), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_bank1(*this, "bank1"), m_questionrom(*this, "questions"), m_paletterom(*this, "palette") { } void mastboyo(machine_config &config); protected: virtual void machine_start() override; virtual void video_start() override; private: tilemap_t *m_fg_tilemap; required_shared_ptr m_fgram; required_shared_ptr m_fgram2; required_device m_maincpu; required_device m_gfxdecode; required_memory_bank m_bank1; required_region_ptr m_questionrom; required_region_ptr m_paletterom; void mastboyo_map(address_map &map); void mastboyo_portmap(address_map &map); DECLARE_WRITE8_MEMBER(fgram_w); DECLARE_WRITE8_MEMBER(fgram2_w); DECLARE_WRITE8_MEMBER(rombank_w); TILE_GET_INFO_MEMBER(get_fg_tile_info); uint32_t screen_update_mastboyo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void mastboyo_palette(palette_device &palette) const; }; TILE_GET_INFO_MEMBER(mastboyo_state::get_fg_tile_info) { int code = m_fgram[tile_index]; int attr = m_fgram2[tile_index]; SET_TILE_INFO_MEMBER(0, code, attr & 0x0f, 0); } void mastboyo_state::video_start() { m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(mastboyo_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); } uint32_t mastboyo_state::screen_update_mastboyo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } WRITE8_MEMBER(mastboyo_state::fgram_w) { m_fgram[offset] = data; m_fg_tilemap->mark_tile_dirty(offset); } WRITE8_MEMBER(mastboyo_state::fgram2_w) { m_fgram2[offset] = data; m_fg_tilemap->mark_tile_dirty(offset); } void mastboyo_state::mastboyo_palette(palette_device &palette) const { for (int i = 0; i < palette.entries(); i++) { const int pal = (m_paletterom[i] & 0x0f) | ((m_paletterom[palette.entries() + i] & 0x0f) << 4); const int green = (pal & 0x07); const int red = (pal & 0x38) >> 3; const int blue = (pal & 0xc0) >> 6; palette.set_pen_color(i, pal3bit(red), pal3bit(green), pal2bit(blue)); } } WRITE8_MEMBER(mastboyo_state::rombank_w) { m_bank1->set_entry(data & 0x0f); } void mastboyo_state::mastboyo_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x4000, 0x47ff).ram().share("nvram"); map(0x5000, 0x53ff).ram().w(FUNC(mastboyo_state::fgram_w)).share("fgram"); map(0x5400, 0x57ff).ram().w(FUNC(mastboyo_state::fgram2_w)).share("fgram2"); map(0x6000, 0x6000).w(FUNC(mastboyo_state::rombank_w)); // map(0x7000, 0x7000).portr("UNK"); // possible watchdog? or IRQ ack? map(0x8000, 0xffff).bankr("bank1"); } void mastboyo_state::mastboyo_portmap(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).w("aysnd", FUNC(ym2149_device::address_data_w)); map(0x00, 0x00).r("aysnd", FUNC(ym2149_device::data_r)); } static INPUT_PORTS_START( mastboyo ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) // note, Player 2 buttons must be used when entering name, and can be used for answering questions even in single player mode PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Red / Enter Initial") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Green / Delete Initial") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Red / <<") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Green / >>") PORT_START("DSW") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, "Disabled" ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x30, 0x20, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x30, "6" ) PORT_DIPNAME( 0x40, 0x40, "Attract Music" ) // From manual... 'Con Reclamo' PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Test Mode" ) // From manual... 'Test Inicial' PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) <--- Why to mask and hide the test mode??? INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 24, 28, 0, 4, 8, 12, 16, 20,}, // note, slightly strange order { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static GFXDECODE_START( gfx_mastboyo ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 16 ) GFXDECODE_END void mastboyo_state::machine_start() { m_bank1->configure_entries(0, 0x10, &m_questionrom[0x00000], 0x08000); m_bank1->set_entry(1); } void mastboyo_state::mastboyo(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, 20_MHz_XTAL / 6); m_maincpu->set_addrmap(AS_PROGRAM, &mastboyo_state::mastboyo_map); m_maincpu->set_addrmap(AS_IO, &mastboyo_state::mastboyo_portmap); m_maincpu->set_periodic_int(FUNC(mastboyo_state::irq0_line_hold), attotime::from_hz(256.244f)); // not sure, INT0 pin was measured at 256.244Hz NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(256, 256); screen.set_visarea(0, 256-1, 2*8, 256-2*8-1); screen.set_screen_update(FUNC(mastboyo_state::screen_update_mastboyo)); screen.set_palette("palette"); GFXDECODE(config, m_gfxdecode, "palette", gfx_mastboyo); PALETTE(config, "palette", FUNC(mastboyo_state::mastboyo_palette), 256); /* sound hardware */ SPEAKER(config, "mono").front_center(); ay8910_device &aysnd(AY8910(config, "aysnd", 20_MHz_XTAL / 4)); aysnd.port_a_read_callback().set_ioport("DSW"); // DSW aysnd.port_b_read_callback().set_ioport("IN0"); // player inputs aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); } /* Master Boy. Gaelco (Covielsa license) This set is similar to the other, but with different addressing ROMs. The ROMs scheme matches the schematics in the manual. Also has a totally different device for questions: mastboy_27256.ic11, which is mapped at 0x78000 (all 0xff in the other set) Due to device addressing and the extra questions device, this dump was set as parent. */ ROM_START( mastboyo ) ROM_REGION( 0x4000, "maincpu", 0 ) ROM_LOAD( "mastboy_27256.ic14", 0x0000, 0x4000, CRC(a212ff85) SHA1(08ff0f401e479cbe83012b62ef9307bc33ebabaa) ) ROM_CONTINUE( 0x0000, 0x4000) // Data is in the 2nd half. First one is filled with 0xff's... ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "mastboy_27256.ic36", 0x0000, 0x4000, CRC(d862ca23) SHA1(887487601bee2195d6cde0304190277ed358d563) ) ROM_CONTINUE( 0x0000, 0x4000) // Data is in the 2nd half. First one is filled with 0xff's... ROM_REGION( 0x80000, "questions", ROMREGION_ERASEFF ) ROM_LOAD( "mastboy_27256.ic7", 0x40000, 0x08000, CRC(3a214efd) SHA1(752fe28a70dc01b5d4ec38c4751e609c690eed71) ) ROM_LOAD( "mastboy_27256.ic6", 0x48000, 0x08000, CRC(4d682cfb) SHA1(7939cbc72f20c1e930b0a91ac164c7c8b3d8cb34) ) ROM_LOAD( "mastboy_27256.ic8", 0x50000, 0x08000, CRC(40b07eeb) SHA1(93f62e0a2a330f7ff1041eaa7cba3ef42121b1a8) ) ROM_LOAD( "mastboy_27256.ic10", 0x60000, 0x08000, CRC(b92ffd4f) SHA1(34431d6771e58f2ec083756f07e8b2a02bdb0e5a) ) ROM_LOAD( "mastboy_27256.ic9", 0x68000, 0x08000, CRC(266e7d37) SHA1(39b5e4ff4475393126a97c8b51980bfc1b7b2627) ) ROM_LOAD( "mastboy_27256.ic12", 0x70000, 0x08000, CRC(efb4b2f9) SHA1(c68f7d83549b554d25f7404a758f48f962622a2d) ) ROM_LOAD( "mastboy_27256.ic11", 0x78000, 0x08000, CRC(f2611186) SHA1(05860fecc23014c39cb28762763e94bc91412b34) ) ROM_REGION( 0x100, "proms", 0 ) // timing or memory mapping? ROM_LOAD( "d_82s129.ic23", 0x000, 0x100, CRC(d5fd2dfd) SHA1(66e3afa9e73507db0647d125c0be992b27d08adc) ) ROM_REGION( 0x200, "palette", 0 ) ROM_LOAD( "h_82s129.ic39", 0x100, 0x100, CRC(8e965fc3) SHA1(b52c8e505438937c7a5d3e1393d54f0ad0425e78) ) ROM_LOAD( "l_82s129.ic40", 0x000, 0x100, CRC(4d061216) SHA1(1abf9320da75a3fd23c6bdbcc4088d18e133c4e5) ) ROM_END /* This set has the 78000-80000 range filled with 0xFF's. There are more questions banks inside this range in the parent set. */ ROM_START( mastboyoa ) ROM_REGION( 0x04000, "maincpu", 0 ) ROM_LOAD( "masterboy-1987-27128-ic14.bin", 0x00000, 0x04000, CRC(d05a22eb) SHA1(528eb27622d28d098ceefc6a6fb43bb1a527444d) ) ROM_REGION( 0x04000, "gfx1", 0 ) ROM_LOAD( "masterboy-1987-27128-mbfij-ic36.bin", 0x00000, 0x04000, CRC(aa2a174d) SHA1(a27eae023453877131646594100b575af7a3c473) ) ROM_REGION( 0x80000, "questions", ROMREGION_ERASEFF ) /* IC6 - IC9 empty */ ROM_LOAD( "masterboy-1987-27c512-ic10.bin", 0x40000, 0x10000, CRC(66da2826) SHA1(ef86efbfa251fc7cf62fe99b26551203fd599294) ) ROM_LOAD( "masterboy-1987-27256-ic11.bin", 0x50000, 0x08000, CRC(40b07eeb) SHA1(93f62e0a2a330f7ff1041eaa7cba3ef42121b1a8) ) // Identical to ic8 from the parent. ROM_LOAD( "masterboy-1987-27c512-ic12.bin", 0x60000, 0x10000, CRC(b2819e38) SHA1(e4dd036747221926d0f9f86e00e28f578decc942) ) ROM_LOAD( "masterboy-1987-27c512-ic13.bin", 0x70000, 0x10000, CRC(71df82e9) SHA1(a0d75ec1181094e39d2246805e4dac5a621daa1a) ) // Second half is filled with 0xff's. ROM_REGION( 0x100, "proms", 0 ) // timing or memory mapping? ROM_LOAD( "masterboy-1987-82s129-d-ic23.bin", 0x000, 0x100, CRC(d5fd2dfd) SHA1(66e3afa9e73507db0647d125c0be992b27d08adc) ) // Identical to the parent set. ROM_REGION( 0x200, "palette", 0 ) ROM_LOAD( "masterboy-1987-82s129-h-ic39.bin", 0x100, 0x100, CRC(8e965fc3) SHA1(b52c8e505438937c7a5d3e1393d54f0ad0425e78) ) // Identical to the parent set. ROM_LOAD( "masterboy-1987-82s129-l-ic40.bin", 0x000, 0x100, CRC(4d061216) SHA1(1abf9320da75a3fd23c6bdbcc4088d18e133c4e5) ) // Identical to the parent set. ROM_END GAME( 1987, mastboyo, 0, mastboyo, mastboyo, mastboyo_state, empty_init, ROT0, "Gaelco (Covielsa license)", "Master Boy (1987, Z80 hardware, set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, mastboyoa, mastboyo, mastboyo, mastboyo, mastboyo_state, empty_init, ROT0, "Gaelco (Covielsa license)", "Master Boy (1987, Z80 hardware, set 2)", MACHINE_SUPPORTS_SAVE )