// license:BSD-3-Clause // copyright-holders:Bryan McPhail /*************************************************************************** The Main Event, (c) 1988 Konami Devastators, (c) 1988 Konami Emulation by Bryan McPhail, mish@tendril.co.uk Notes: - Schematics show a palette/work RAM bank selector, but this doesn't seem to be used? - In Devastators, shadows don't work. Bit 7 of the sprite attribute is always 0, could there be a global enable flag in the 051960? This is particularly evident in level 2 where plane shadows cover other sprites. The priority/shadow encoder PROM is quite complex, however bits 5-7 of the sprite attribute don't seem to be used, at least not in the first two levels, so the PROM just maps to the fixed priority order currently implemented. - In Devastators, sprite zooming for the planes in level 2 is particularly bad. ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m6809/hd6309.h" #include "cpu/m6809/m6809.h" #include "machine/gen_latch.h" #include "sound/2151intf.h" #include "includes/konamipt.h" #include "includes/mainevt.h" INTERRUPT_GEN_MEMBER(mainevt_state::mainevt_interrupt) { if (m_k052109->is_irq_enabled()) irq0_line_hold(device); } WRITE8_MEMBER(mainevt_state::dv_nmienable_w) { m_nmi_enable = data; } INTERRUPT_GEN_MEMBER(mainevt_state::dv_interrupt) { if (m_nmi_enable) nmi_line_pulse(device); } WRITE8_MEMBER(mainevt_state::mainevt_bankswitch_w) { /* bit 0-1 ROM bank select */ m_rombank->set_entry(data & 0x03); /* TODO: bit 5 = select work RAM or palette? */ //palette_selected = data & 0x20; /* bit 6 = enable char ROM reading through the video RAM */ m_k052109->set_rmrd_line((data & 0x40) ? ASSERT_LINE : CLEAR_LINE); /* bit 7 = NINITSET (unknown) */ /* other bits unused */ } WRITE8_MEMBER(mainevt_state::mainevt_coin_w) { machine().bookkeeping().coin_counter_w(0, data & 0x10); machine().bookkeeping().coin_counter_w(1, data & 0x20); output().set_led_value(0, data & 0x01); output().set_led_value(1, data & 0x02); output().set_led_value(2, data & 0x04); output().set_led_value(3, data & 0x08); } WRITE8_MEMBER(mainevt_state::mainevt_sh_irqtrigger_w) { m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); } READ8_MEMBER(mainevt_state::mainevt_sh_busy_r) { return m_upd7759->busy_r(); } WRITE8_MEMBER(mainevt_state::mainevt_sh_irqcontrol_w) { m_upd7759->reset_w(data & 2); m_upd7759->start_w(data & 1); m_sound_irq_mask = data & 4; } WRITE8_MEMBER(mainevt_state::devstor_sh_irqcontrol_w) { m_sound_irq_mask = data & 4; } WRITE8_MEMBER(mainevt_state::mainevt_sh_bankswitch_w) { int bank_A, bank_B; //logerror("CPU #1 PC: %04x bank switch = %02x\n",space.device().safe_pc(),data); /* bits 0-3 select the 007232 banks */ bank_A = (data & 0x3); bank_B = ((data >> 2) & 0x3); m_k007232->set_bank(bank_A, bank_B); /* bits 4-5 select the UPD7759 bank */ m_upd7759->set_bank_base(((data >> 4) & 0x03) * 0x20000); } WRITE8_MEMBER(mainevt_state::dv_sh_bankswitch_w) { int bank_A, bank_B; //logerror("CPU #1 PC: %04x bank switch = %02x\n",space.device().safe_pc(),data); /* bits 0-3 select the 007232 banks */ bank_A = (data & 0x3); bank_B = ((data >> 2) & 0x3); m_k007232->set_bank(bank_A, bank_B); } READ8_MEMBER(mainevt_state::k052109_051960_r) { if (m_k052109->get_rmrd_line() == CLEAR_LINE) { if (offset >= 0x3800 && offset < 0x3808) return m_k051960->k051937_r(space, offset - 0x3800); else if (offset < 0x3c00) return m_k052109->read(space, offset); else return m_k051960->k051960_r(space, offset - 0x3c00); } else return m_k052109->read(space, offset); } WRITE8_MEMBER(mainevt_state::k052109_051960_w) { if (offset >= 0x3800 && offset < 0x3808) m_k051960->k051937_w(space, offset - 0x3800, data); else if (offset < 0x3c00) m_k052109->write(space, offset, data); else m_k051960->k051960_w(space, offset - 0x3c00, data); } static ADDRESS_MAP_START( mainevt_map, AS_PROGRAM, 8, mainevt_state ) AM_RANGE(0x1f80, 0x1f80) AM_WRITE(mainevt_bankswitch_w) AM_RANGE(0x1f84, 0x1f84) AM_DEVWRITE("soundlatch", generic_latch_8_device, write) /* probably */ AM_RANGE(0x1f88, 0x1f88) AM_WRITE(mainevt_sh_irqtrigger_w) /* probably */ AM_RANGE(0x1f8c, 0x1f8d) AM_WRITENOP /* ??? */ AM_RANGE(0x1f90, 0x1f90) AM_WRITE(mainevt_coin_w) /* coin counters + lamps */ AM_RANGE(0x1f94, 0x1f94) AM_READ_PORT("SYSTEM") AM_RANGE(0x1f95, 0x1f95) AM_READ_PORT("P1") AM_RANGE(0x1f96, 0x1f96) AM_READ_PORT("P2") AM_RANGE(0x1f97, 0x1f97) AM_READ_PORT("DSW1") AM_RANGE(0x1f98, 0x1f98) AM_READ_PORT("DSW3") AM_RANGE(0x1f99, 0x1f99) AM_READ_PORT("P3") AM_RANGE(0x1f9a, 0x1f9a) AM_READ_PORT("P4") AM_RANGE(0x1f9b, 0x1f9b) AM_READ_PORT("DSW2") AM_RANGE(0x0000, 0x3fff) AM_READWRITE(k052109_051960_r, k052109_051960_w) AM_RANGE(0x4000, 0x5dff) AM_RAM AM_RANGE(0x5e00, 0x5fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("rombank") AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( devstors_map, AS_PROGRAM, 8, mainevt_state ) AM_RANGE(0x1f80, 0x1f80) AM_WRITE(mainevt_bankswitch_w) AM_RANGE(0x1f84, 0x1f84) AM_DEVWRITE("soundlatch", generic_latch_8_device, write) /* probably */ AM_RANGE(0x1f88, 0x1f88) AM_WRITE(mainevt_sh_irqtrigger_w) /* probably */ AM_RANGE(0x1f90, 0x1f90) AM_WRITE(mainevt_coin_w) /* coin counters + lamps */ AM_RANGE(0x1fb2, 0x1fb2) AM_WRITE(dv_nmienable_w) AM_RANGE(0x1f94, 0x1f94) AM_READ_PORT("SYSTEM") AM_RANGE(0x1f95, 0x1f95) AM_READ_PORT("P1") AM_RANGE(0x1f96, 0x1f96) AM_READ_PORT("P2") AM_RANGE(0x1f97, 0x1f97) AM_READ_PORT("DSW1") AM_RANGE(0x1f98, 0x1f98) AM_READ_PORT("DSW3") AM_RANGE(0x1f9b, 0x1f9b) AM_READ_PORT("DSW2") AM_RANGE(0x1fa0, 0x1fbf) AM_DEVREADWRITE("k051733", k051733_device, read, write) AM_RANGE(0x0000, 0x3fff) AM_READWRITE(k052109_051960_r, k052109_051960_w) AM_RANGE(0x4000, 0x5dff) AM_RAM AM_RANGE(0x5e00, 0x5fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("rombank") AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( mainevt_sound_map, AS_PROGRAM, 8, mainevt_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM AM_RANGE(0x9000, 0x9000) AM_DEVWRITE("upd", upd7759_device, port_w) AM_RANGE(0xa000, 0xa000) AM_DEVREAD("soundlatch", generic_latch_8_device, read) AM_RANGE(0xb000, 0xb00d) AM_DEVREADWRITE("k007232", k007232_device, read, write) AM_RANGE(0xd000, 0xd000) AM_READ(mainevt_sh_busy_r) AM_RANGE(0xe000, 0xe000) AM_WRITE(mainevt_sh_irqcontrol_w) AM_RANGE(0xf000, 0xf000) AM_WRITE(mainevt_sh_bankswitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( devstors_sound_map, AS_PROGRAM, 8, mainevt_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_DEVREAD("soundlatch", generic_latch_8_device, read) AM_RANGE(0xb000, 0xb00d) AM_DEVREADWRITE("k007232", k007232_device, read, write) AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_device,read,write) AM_RANGE(0xe000, 0xe000) AM_WRITE(devstor_sh_irqcontrol_w) AM_RANGE(0xf000, 0xf000) AM_WRITE(dv_sh_bankswitch_w) ADDRESS_MAP_END /*****************************************************************************/ static INPUT_PORTS_START( mainevt ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_START("P1") KONAMI8_B21_UNK(1) PORT_START("P2") KONAMI8_B21_UNK(2) PORT_START("P3") KONAMI8_B21_UNK(3) PORT_START("P4") KONAMI8_B21_UNK(4) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW1:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" ) /* Listed as "Unused" */ PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x18, 0x10, "Bonus Energy" ) PORT_DIPLOCATION("SW2:4,5") // Typo on US manual "SW2:1,2" PORT_DIPSETTING( 0x00, "60" ) PORT_DIPSETTING( 0x08, "70" ) PORT_DIPSETTING( 0x10, "80" ) // factory default PORT_DIPSETTING( 0x18, "90" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) // factory default PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW3:2" ) /* Listed as "Unused" */ PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Listed as "Unused" */ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( mainev2p ) PORT_INCLUDE( mainevt ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no keys for P3 & P4 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("P1") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_MODIFY("P2") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_MODIFY("P3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("P4") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("DSW1") KONAMI_COINAGE_ALT INPUT_PORTS_END static INPUT_PORTS_START( devstors ) PORT_INCLUDE( mainev2p ) PORT_MODIFY("SYSTEM") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no service2 */ PORT_MODIFY("P1") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no 3rd button */ PORT_MODIFY("P2") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no 3rd button */ PORT_MODIFY("P3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("P4") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("DSW1") /* like mainevt, but different 0x00 settings */ KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1) /* "Invalid" = both coin slots disabled */ PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) // factory default PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "150 and every 200" ) PORT_DIPSETTING( 0x10, "150 and every 250" ) // factory default PORT_DIPSETTING( 0x08, "150 Only" ) PORT_DIPSETTING( 0x00, "200 Only" ) INPUT_PORTS_END /* Same as 'devstors', but additional "Cocktail" Dip Switch (even if I don't see the use) */ static INPUT_PORTS_START( devstor2 ) PORT_INCLUDE( devstors ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) INPUT_PORTS_END /*****************************************************************************/ WRITE8_MEMBER(mainevt_state::volume_callback) { m_k007232->set_volume(0, (data >> 4) * 0x11, 0); m_k007232->set_volume(1, 0, (data & 0x0f) * 0x11); } void mainevt_state::machine_start() { m_rombank->configure_entries(0, 4, memregion("maincpu")->base(), 0x2000); save_item(NAME(m_nmi_enable)); } void mainevt_state::machine_reset() { m_nmi_enable = 0; } INTERRUPT_GEN_MEMBER(mainevt_state::mainevt_sound_timer_irq) { if(m_sound_irq_mask) device.execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE); } INTERRUPT_GEN_MEMBER(mainevt_state::devstors_sound_timer_irq) { if(m_sound_irq_mask) device.execute().set_input_line(0, HOLD_LINE); } static MACHINE_CONFIG_START( mainevt, mainevt_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", HD6309, 3000000*4) /* ?? */ MCFG_CPU_PROGRAM_MAP(mainevt_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", mainevt_state, mainevt_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 3579545) /* 3.579545 MHz */ MCFG_CPU_PROGRAM_MAP(mainevt_sound_map) MCFG_CPU_PERIODIC_INT_DRIVER(mainevt_state, mainevt_sound_timer_irq, 8*60) /* ??? */ /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) MCFG_SCREEN_UPDATE_DRIVER(mainevt_state, screen_update_mainevt) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_ENABLE_SHADOWS() MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR) MCFG_DEVICE_ADD("k052109", K052109, 0) MCFG_GFX_PALETTE("palette") MCFG_K052109_CB(mainevt_state, mainevt_tile_callback) MCFG_DEVICE_ADD("k051960", K051960, 0) MCFG_GFX_PALETTE("palette") MCFG_K051960_SCREEN_TAG("screen") MCFG_K051960_CB(mainevt_state, mainevt_sprite_callback) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_SOUND_ADD("k007232", K007232, 3579545) MCFG_K007232_PORT_WRITE_HANDLER(WRITE8(mainevt_state, volume_callback)) MCFG_SOUND_ROUTE(0, "mono", 0.20) MCFG_SOUND_ROUTE(1, "mono", 0.20) MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END static MACHINE_CONFIG_START( devstors, mainevt_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", HD6309, 3000000*4) /* ?? */ MCFG_CPU_PROGRAM_MAP(devstors_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", mainevt_state, dv_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 3579545) /* 3.579545 MHz */ MCFG_CPU_PROGRAM_MAP(devstors_sound_map) MCFG_CPU_PERIODIC_INT_DRIVER(mainevt_state, devstors_sound_timer_irq, 4*60) /* ??? */ /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 ) MCFG_SCREEN_UPDATE_DRIVER(mainevt_state, screen_update_dv) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_ENABLE_SHADOWS() MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR) MCFG_DEVICE_ADD("k052109", K052109, 0) MCFG_GFX_PALETTE("palette") MCFG_K052109_CB(mainevt_state, dv_tile_callback) MCFG_DEVICE_ADD("k051960", K051960, 0) MCFG_GFX_PALETTE("palette") MCFG_K051960_SCREEN_TAG("screen") MCFG_K051960_CB(mainevt_state, dv_sprite_callback) MCFG_K051733_ADD("k051733") /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_YM2151_ADD("ymsnd", 3579545) MCFG_SOUND_ROUTE(0, "mono", 0.30) MCFG_SOUND_ROUTE(1, "mono", 0.30) MCFG_SOUND_ADD("k007232", K007232, 3579545) MCFG_K007232_PORT_WRITE_HANDLER(WRITE8(mainevt_state, volume_callback)) MCFG_SOUND_ROUTE(0, "mono", 0.20) MCFG_SOUND_ROUTE(1, "mono", 0.20) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( mainevt ) /* 4 players - English title screen - No "Warning" message in the ROM */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "799y02.k11", 0x00000, 0x10000, CRC(e2e7dbd5) SHA1(80314cd42a9f47f7bb82a2160fb5ef2ddc6dff30) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) ROM_REGION( 0x20000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) ROM_REGION( 0x80000, "upd", 0 ) /* 512k for the UPD7759C samples */ ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) ROM_END ROM_START( mainevto ) /* 4 players - English title screen - No "Warning" message in the ROM */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "799f02.k11", 0x00000, 0x10000, CRC(c143596b) SHA1(5da7efaf0f7c7a493cc242eae115f278bc9c134b) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) ROM_REGION( 0x20000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) ROM_REGION( 0x80000, "upd", 0 ) /* 512k for the UPD7759C samples */ ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) ROM_END ROM_START( mainevt2p ) /* 2 players - English title screen - "Warning" message in the ROM (not displayed) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "799x02.k11", 0x00000, 0x10000, CRC(42cfc650) SHA1(2d1918ebc0d93a2356ad995a6854dbde7c3b8daf) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) ROM_REGION( 0x20000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) ROM_REGION( 0x80000, "upd", 0 ) /* 512k for the UPD7759C samples */ ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) ROM_END ROM_START( ringohja ) /* 2 players - Japan title screen - "Warning" message in the ROM (displayed) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "799n02.k11", 0x00000, 0x10000, CRC(f9305dd0) SHA1(7135053be9d46ac9c09ab63eca1eb71825a71a13) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) ROM_REGION( 0x20000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) ROM_REGION( 0x80000, "upd", 0 ) /* 512k for the UPD7759C samples */ ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) ROM_END ROM_START( devstors ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "890z02.k11", 0x00000, 0x10000, CRC(ebeb306f) SHA1(838fcfe95dfedd61f21f34301d48e337db765ab2) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) ROM_REGION( 0x40000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) ROM_END ROM_START( devstors2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "890x02.k11", 0x00000, 0x10000, CRC(e58ebb35) SHA1(4253b6a7128534cc0866bc910a271d91ac8b40fd) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) ROM_REGION( 0x40000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) ROM_END ROM_START( devstors3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "890v02.k11", 0x00000, 0x10000, CRC(52f4ccdd) SHA1(074e526ed170a5f2083c8c0808734291a2ea7403) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) ROM_REGION( 0x40000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) ROM_END ROM_START( garuka ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "890w02.k11", 0x00000, 0x10000, CRC(b2f6f538) SHA1(95dad3258a2e4c5648d0fc22c06fa3e2da3b5ed1) ) ROM_REGION( 0x8000, "audiocpu", 0 ) ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) ROM_REGION( 0x40000, "k052109", 0 ) /* tiles */ ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) /* priority encoder (not used) */ ROM_REGION( 0x80000, "k007232", 0 ) /* 512k for 007232 samples */ ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) ROM_END GAME( 1988, mainevt, 0, mainevt, mainevt, driver_device, 0, ROT0, "Konami", "The Main Event (4 Players ver. Y)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, mainevto, mainevt, mainevt, mainevt, driver_device, 0, ROT0, "Konami", "The Main Event (4 Players ver. F)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, mainevt2p,mainevt, mainevt, mainev2p, driver_device, 0, ROT0, "Konami", "The Main Event (2 Players ver. X)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, ringohja, mainevt, mainevt, mainev2p, driver_device, 0, ROT0, "Konami", "Ring no Ohja (Japan 2 Players ver. N)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, devstors, 0, devstors, devstors, driver_device, 0, ROT90, "Konami", "Devastators (ver. Z)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, devstors2,devstors, devstors, devstor2, driver_device, 0, ROT90, "Konami", "Devastators (ver. X)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, devstors3,devstors, devstors, devstors, driver_device, 0, ROT90, "Konami", "Devastators (ver. V)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, garuka, devstors, devstors, devstor2, driver_device, 0, ROT90, "Konami", "Garuka (Japan ver. W)", MACHINE_SUPPORTS_SAVE )