// license:BSD-3-Clause // copyright-holders:David Haywood /*** DRIVER INFO ************************************************************** Macross Plus (c)1996 Banpresto Quiz Bisyoujo Senshi Sailor Moon (c)1997 Banpresto Driver by David Haywood TODO: - what is the 'BIOS' ROM for? it appears to be data tables and is very different between games but we don't map it anywhere - convert tilemaps to devices? 68020 interrupts lev 1 : 0x64 : 0000 084c - unknown.. lev 2 : 0x68 : 0000 0882 - unknown.. lev 3 : 0x6c : 0000 08b0 - vblank? lev 4 : 0x70 : 001f 002a - x lev 5 : 0x74 : 001f 002a - x lev 6 : 0x78 : 001f 002a - x lev 7 : 0x7c : 001f 002a - x **** README INFO ************************************************************** --- ROMSET: macrossp --- Macross Plus Banpresto Co., Ltd., 1996 PCB: BP964 CPU: MC68EC020FG25 SND: TMP68HC000N-16, OTTOR2 ES5506000102 OSC: 50.000MHz, 32.000MHz, 27.000MHz RAM: TC55257CFL-85 x 8 (28 PIN TSOP), MCM62068AEJ25 x 12 (28 PIN SSOP), TC55328AJ-15 x 6 (28 PIN SSOP) GFX: IKM-AA004 (208 PIN PQFP) IKM-AA0062 (208 PIN PQFP) IKM-AA005 x 2 (208 PIN PQFP) DIPS: 2x 8-Position DIPSW-1 ------------------------------------------------------------------ DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ------------------------------------------------------------------ | 1cn/1pl |off|off|off|off| |* | 1cn/2pl |on |off|off|off| | | 1cn/3pl |off|on |off|off| | | 1cn/4pl |on |on |off|off| | | 1cn/5pl |off|off|on |off| | | 1cn/6pl |on |off|on |off| | Coin Chute A | 1cn/7pl |off|on |on |off| | | 2cn/1pl |on |on |on |off| | | 2cn/3pl |off|off|off|on | | | 2cn/5pl |on |off|off|on | | | 3cn/1pl |off|on |off|on | | | 3cn/2pl |on |on |off|on | | | 3cn/4pl |off|off|on |on | | | 4cn/1pl |on |off|on |on | | | 4cn/3pl |off|on |on |on | | | Free |on |on |on |on | | ------------------------------------------------------------------ | 1cn/1pl | |off|off|off|off|* | 1cn/2pl | |on |off|off|off| | 1cn/3pl | |off|on |off|off| | 1cn/4pl | |on |on |off|off| | 1cn/5pl | |off|off|on |off| | 1cn/6pl | |on |off|on |off| Coin Chute B | 1cn/7pl | |off|on |on |off| | 2cn/1pl | |on |on |on |off| | 2cn/3pl | |off|off|off|on | | 2cn/5pl | |on |off|off|on | | 3cn/1pl | |off|on |off|on | | 3cn/2pl | |on |on |off|on | | 3cn/4pl | |off|off|on |on | | 4cn/1pl | |on |off|on |on | | 4cn/3pl | |off|on |on |on | | 5cn/3pl | |on |on |on |on | ------------------------------------------------------------------ DIPSW-2 ------------------------------------------------------------------ DipSwitch Title | Function | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ------------------------------------------------------------------ | Normal |off|off| |* Difficulty | Easy |on |off| | Level | Hard |off|on | | | V.Hard |on |on | | ------------------------------------------------------------------ | 3 | |off|off| |* Players Count | 4 | |on |off| | | 5 | |off|on | | | 2 | |on |on | | ------------------------------------------------------------------ Demo Sound | Play | |off| |* | Mute | |on | | ------------------------------------------------------------------ Screen Flip | Off | |off| |* | On | |on | | ------------------------------------------------------------------ Title Screen Language | Japanese | |off| |*# | English | |on | | ------------------------------------------------------------------ Test / Game Mode | Game | |off|* | Test | |on | ------------------------------------------------------------------ * Denotes Factory Defaults # English title page doesn't display the Japanese translation of the word "Macross" ROMs: (Filename = ROM label, extension also on ROM label) TOP ROM PCB ----------- BP964A-C.U1 \ BP964A-C.U2 | BP964A-C.U3 | BP964A-C.U4 > 27C040 BP964A.U19 | BP964A.U20 | BP964A.U21 / BP964A.U9 \ BP964A.U10 | BP964A.U11 | BP964A.U12 | BP964A.U13 | BP964A.U14 > 32M (44 pin SOP - surface mounted) BP964A.U15 | BP964A.U16 | BP964A.U17 | BP964A.U18 | BP964A.U24 / ROMs: (Filename = ROM Label) MOTHERBOARD PCB --------------- BP964A.U49 27C010 --- ROMSET: quizmoon --- Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un - (c)1997 Banpresto / Gazelle BP965A ----------- Motherboard ----------- CPU : MC68EC020FG25 Sound: TMP68HC000N-16, ENSONIQ OTTO R2 (ES5506) OSC : 50.000MHz (X1), 32.000MHz (X2), 27.000MHz (X3) ROMs: u49.bin - (ST 27c1001) GALs (16V8B, not dumped): u009.bin u200.bin Custom chips: IKM-AA004 1633JF8433 JAPAN 9523YAA (U62, 208pin QFP) IKM-AA005 1670F1541 JAPAN 9525EAI (U47&48, 208pin QFP) IKM-AA006 1633JF8432 JAPAN 9525YAA (U31, 208pin QFP) -------------- Mask ROM board -------------- u5.bin - Main programs (TI 27c040) u6.bin | u7.bin | u8.bin | u1.bin | (ST 27c1001) u2.bin | u3.bin | u4.bin / u09.bin - Graphics (uPD23C32000GX) u10.bin | u11.bin | u12.bin | u13.bin | u15.bin | u17.bin / (uPD23C16000GX) u20.bin - Sound programs (ST 27c1001) u21.bin / u24.bin - Samples (uPD23C32000GX) u25.bin | u26.bin | u27.bin / ---------- PCB Layout ---------- MOTHERBOARD |---------------------------------------------------------------| |TA8205AH GAL16V8B(3) |----------------|BP964A_U49 | | VOL |----------------||-------| TC55328 | | TL074 ES5506 |AA005 | TC55328 | | D6376 | | TC55328 | | TC55257 |-------------| | | TC55328 | | TC55257 | 68000 | |-------| | | GAL16V8B(2) | | | | 50MHz TC55257 |-------------| |-------| | | TC55257 |AA005 | |-| | | | | | | | | TC55257 | | | | | | |-------|TC55257 |-------| | | | | |68EC020| | | | | | | GAL16V8B(1) |-------| | | | | |-------| |AA0062 | | | | | MCM6206 MCM6206 | | | | | | MCM6206 MCM6206 | | | | | | |-------| |-| | | MCM6206 MCM6206 | | |-------| TC55328 | | MCM6206 MCM6206 |AA004 | TC55328 | | MCM6206 MCM6206 | | | | MCM6206 MCM6206 | | 32MHz | |DSW1(8) |----------------||-------| 27MHz | |DSW2(8) |----------------| TC55257 TC55257 | |---------------------------------------------------------------| Notes: 68020 clock 25.000MHz [50/2] (QFP100) 68000 clock 16.000MHz [32/2] (SDIP64) ES5506 clock 16.000MHz [32/2] (PLCC68) VSync 60Hz HSync 15.83kHz TC55257 - Toshiba TC55257CFL-85 32k x8 SRAM (SOJ28) TC55328 - Toshiba TC55328AJ-15 32k x8 SRAM (SOP28) MCM6206 - Motorola MCM6206BAEJ25 32k x8 SRAM (SOJ28) GAL16V8B(1) - stamped 'U008' (DIP20) GAL16V8B(2) - stamped 'U200' (DIP20) GAL16V8B(3) - stamped 'U009' (DIP20) D6376 - NEC uPD6376 Audio 2-Channel 16-Bit D/A Converter (SOIC16) Custom ICs - IKM-AA004 1633JF8433 (QFP208) IKM-AA0062 1633CF8461 (QFP208) IKM-AA005 1670F1541 (x2, QFP208) ROM Board --------- MASK ROM BOARD |----------------------------------------| | |----------------| | | |----------------| | | U19 | | *U27 *U26 | | | | | | *U25 U24 *U23 *U22 | | | | |-| | | U18 U17 U21 U20 | | | | | | | | | | | | | | | | U16 U15 U14 U13 | | | | | | | | | | | | U9 U10 U11 U12 | | | | |-| | | | | *U5 *U6 *U7 *U8 | | | | U1 U2 U3 U4 | | | | |----------------| | | |----------------| | |----------------------------------------| Notes: * - These locations not populated ROMs at locations U1, U2, U3, U4, U19, U20 & U21 are 27C040 EPROMs All other ROMs are surface mounted 32MBit SOP44 MaskROMs ******************************************************************************/ #include "emu.h" #include "includes/macrossp.h" #include "cpu/m68000/m68000.h" #include "sound/es5506.h" #include "speaker.h" /*** VARIOUS READ / WRITE HANDLERS *******************************************/ READ32_MEMBER(macrossp_state::macrossp_soundstatus_r) { // logerror("%08x read soundstatus\n", m_maincpu->pc()); /* bit 1 is sound status */ /* bit 0 unknown - it is expected to toggle, vblank? */ m_snd_toggle ^= 1; return (m_sndpending << 1) | m_snd_toggle; } WRITE32_MEMBER(macrossp_state::macrossp_soundcmd_w) { if (ACCESSING_BITS_16_31) { //logerror("%08x write soundcmd %08x (%08x)\n",m_maincpu->pc(),data,mem_mask); m_soundlatch->write(data >> 16); m_sndpending = 1; m_audiocpu->set_input_line(2, HOLD_LINE); /* spin for a while to let the sound CPU read the command */ m_maincpu->spin_until_time(attotime::from_usec(50)); } } READ16_MEMBER(macrossp_state::macrossp_soundcmd_r) { // logerror("%06x read soundcmd\n",m_audiocpu->pc()); m_sndpending = 0; return m_soundlatch->read(); } WRITE16_MEMBER(macrossp_state::palette_fade_w) { // 0xff is written a few times on startup if (data >> 8 != 0xff) { // range seems to be 40 (brightest) to 252 (darkest) uint8_t fade = ((data >> 8) - 40) / 212.0 * 255.0; m_screen->set_brightness(0xff - fade); } } /*** MEMORY MAPS *************************************************************/ void macrossp_state::macrossp_map(address_map &map) { map(0x000000, 0x3fffff).rom(); map(0x800000, 0x802fff).ram().share("spriteram"); /* SCR A Layer */ map(0x900000, 0x903fff).ram().w(FUNC(macrossp_state::macrossp_scra_videoram_w)).share("scra_videoram"); map(0x904200, 0x9043ff).ram().share("scra_linezoom"); /* W/O? */ map(0x905000, 0x90500b).ram().share("scra_videoregs"); /* W/O? */ /* SCR B Layer */ map(0x908000, 0x90bfff).ram().w(FUNC(macrossp_state::macrossp_scrb_videoram_w)).share("scrb_videoram"); map(0x90c200, 0x90c3ff).ram().share("scrb_linezoom"); /* W/O? */ map(0x90d000, 0x90d00b).ram().share("scrb_videoregs"); /* W/O? */ /* SCR C Layer */ map(0x910000, 0x913fff).ram().w(FUNC(macrossp_state::macrossp_scrc_videoram_w)).share("scrc_videoram"); map(0x914200, 0x9143ff).ram().share("scrc_linezoom");/* W/O? */ map(0x915000, 0x91500b).ram().share("scrc_videoregs"); /* W/O? */ /* Text Layer */ map(0x918000, 0x91bfff).ram().w(FUNC(macrossp_state::macrossp_text_videoram_w)).share("text_videoram"); map(0x91c200, 0x91c3ff).ram().share("text_linezoom"); /* W/O? */ map(0x91d000, 0x91d00b).ram().share("text_videoregs"); /* W/O? */ map(0xa00000, 0xa03fff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette"); map(0xb00000, 0xb00003).portr("INPUTS"); map(0xb00004, 0xb00007).r(FUNC(macrossp_state::macrossp_soundstatus_r)).nopw(); // irq related? map(0xb00008, 0xb0000b).nopw(); // irq related? map(0xb0000c, 0xb0000f).portr("DSW").nopw(); map(0xb00012, 0xb00013).w(FUNC(macrossp_state::palette_fade_w)); map(0xb00020, 0xb00023).nopw(); map(0xc00000, 0xc00003).w(FUNC(macrossp_state::macrossp_soundcmd_w)); map(0xf00000, 0xf1ffff).ram().share("mainram"); /* Main Ram */ // map(0xfe0000, 0xfe0003).noprw(); } void macrossp_state::macrossp_sound_map(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x200000, 0x207fff).ram(); map(0x400000, 0x40007f).rw("ensoniq", FUNC(es5506_device::read), FUNC(es5506_device::write)).umask16(0x00ff); map(0x600000, 0x600001).r(FUNC(macrossp_state::macrossp_soundcmd_r)); } /*** INPUT PORTS *************************************************************/ static INPUT_PORTS_START( macrossp ) PORT_START("INPUTS") PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_UNUSED ) /* Unknown use */ PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0000ffc0, IP_ACTIVE_LOW, IPT_UNUSED ) /* Unknown use */ PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_START("DSW") PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) /* Unknown use, but not dipswitches */ PORT_DIPNAME( 0x000f0000, 0x000f0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x00020000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x00050000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00080000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00040000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x00010000, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x000f0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00030000, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x00070000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x000e0000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00060000, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x000d0000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x000c0000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x000b0000, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x000a0000, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00090000, "1 Coins/7 Credits" ) PORT_DIPSETTING( 0x00000000, DEF_STR( Free_Play) ) PORT_DIPNAME( 0x00f00000, 0x00f00000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x00200000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x00500000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00800000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_3C ) ) PORT_DIPSETTING( 0x00400000, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x00100000, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x00f00000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00300000, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x00700000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x00e00000, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00600000, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x00d00000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00c00000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00b00000, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x00a00000, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00900000, "1 Coins/7 Credits" ) PORT_DIPNAME( 0x03000000, 0x03000000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x02000000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03000000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01000000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c000000, 0x0c000000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x00000000, "2" ) PORT_DIPSETTING( 0x0c000000, "3" ) PORT_DIPSETTING( 0x08000000, "4" ) PORT_DIPSETTING( 0x04000000, "5" ) PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10000000, DEF_STR( On ) ) PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6") /* See above for dips listing.... also in Quiz game's test screens */ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x40000000, 0x00000000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:7") /* See title page for difference :-) The Manual shows this as UNUSED */ PORT_DIPSETTING( 0x40000000, DEF_STR( Japanese ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( English ) ) PORT_SERVICE_DIPLOC( 0x80000000, IP_ACTIVE_LOW, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( quizmoon ) PORT_INCLUDE(macrossp) PORT_MODIFY("INPUTS") PORT_DIPNAME( 0x00000010, 0x00000010, DEF_STR( Test ) ) PORT_DIPSETTING( 0x00000010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Tilt ) ) PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_MODIFY("DSW") PORT_DIPUNUSED_DIPLOC( 0x40000000, 0x40000000, "SW2:7" ) /* no Language dipswitch for this game */ INPUT_PORTS_END /*** GFX DECODE **************************************************************/ static const gfx_layout macrossp_char16x16x4layout = { 16,16, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 32+0,32+4,32+8,32+12,32+16,32+20,32+24,32+28 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64,11*64,12*64,13*64,14*64,15*64}, 16*64 }; static const gfx_layout macrossp_char16x16x8layout = { 16,16, RGN_FRAC(1,1), 8, { 0,1,2,3,4,5,6,7 }, { 0, 8, 16, 24, 32, 40, 48, 56, 64+0,64+8,64+16,64+24,64+32,64+40,64+48,64+56 }, { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, 8*128, 9*128, 10*128,11*128,12*128,13*128,14*128,15*128}, 16*128 }; static GFXDECODE_START( gfx_macrossp ) GFXDECODE_ENTRY( "gfx1", 0, macrossp_char16x16x8layout, 0x000, 0x20 ) /* 8bpp but 6bpp granularity */ GFXDECODE_ENTRY( "gfx2", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ GFXDECODE_ENTRY( "gfx3", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ GFXDECODE_ENTRY( "gfx4", 0, macrossp_char16x16x8layout, 0x800, 0x20 ) /* 8bpp but 6bpp granularity */ GFXDECODE_ENTRY( "gfx5", 0, macrossp_char16x16x4layout, 0x800, 0x80 ) GFXDECODE_END /*** MACHINE DRIVER **********************************************************/ WRITE_LINE_MEMBER(macrossp_state::irqhandler) { logerror("ES5506 irq %d\n", state); /* IRQ lines 1 & 4 on the sound 68000 are definitely triggered by the ES5506, but I haven't noticed the ES5506 ever assert the line - maybe only used when developing the game? */ // m_audiocpu->set_input_line(1, state ? ASSERT_LINE : CLEAR_LINE); } void macrossp_state::machine_start() { save_item(NAME(m_sndpending)); save_item(NAME(m_snd_toggle)); } void macrossp_state::machine_reset() { m_sndpending = 0; m_snd_toggle = 0; } void macrossp_state::macrossp(machine_config &config) { /* basic machine hardware */ M68EC020(config, m_maincpu, 50000000/2); /* 25 MHz */ m_maincpu->set_addrmap(AS_PROGRAM, ¯ossp_state::macrossp_map); m_maincpu->set_vblank_int("screen", FUNC(macrossp_state::irq3_line_hold)); // there are others ... M68000(config, m_audiocpu, 32000000/2); /* 16 MHz */ m_audiocpu->set_addrmap(AS_PROGRAM, ¯ossp_state::macrossp_sound_map); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(32*16, 16*16); m_screen->set_visarea(0*16, 24*16-1, 0*16, 15*16-1); m_screen->set_screen_update(FUNC(macrossp_state::screen_update_macrossp)); m_screen->screen_vblank().set(FUNC(macrossp_state::screen_vblank_macrossp)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_macrossp); PALETTE(config, m_palette).set_format(palette_device::RGBx_888, 4096); /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_16(config, m_soundlatch); es5506_device &ensoniq(ES5506(config, "ensoniq", 16000000)); ensoniq.set_region0("ensoniq.0"); ensoniq.set_region1("ensoniq.1"); ensoniq.set_region2("ensoniq.2"); ensoniq.set_region3("ensoniq.3"); ensoniq.set_channels(1); ensoniq.irq_cb().set(FUNC(macrossp_state::irqhandler)); ensoniq.add_route(0, "lspeaker", 0.1); ensoniq.add_route(1, "rspeaker", 0.1); } void macrossp_state::quizmoon(machine_config &config) { macrossp(config); m_screen->set_visarea(0, 24*16-1, 0*8, 14*16-1); } /*** ROM LOADING *************************************************************/ ROM_START( macrossp ) ROM_REGION( 0x400000, "maincpu", 0 ) ROM_LOAD32_BYTE( "bp964a-c.u1", 0x000003, 0x080000, CRC(39da35e7) SHA1(022c902b0adf21090c650ce68e4b8b42498e1be6) ) ROM_LOAD32_BYTE( "bp964a-c.u2", 0x000002, 0x080000, CRC(86d0ca6a) SHA1(8cc1b4a83cbba8b07e1343c5c20e2590d3ce471a) ) ROM_LOAD32_BYTE( "bp964a-c.u3", 0x000001, 0x080000, CRC(fb895a7b) SHA1(547e5d3d43e503a15573748ab49a44e5569db1d7) ) ROM_LOAD32_BYTE( "bp964a-c.u4", 0x000000, 0x080000, CRC(8c8b966c) SHA1(881fa2b7aefc3ea916924b715d2cd0ceaffe2d92) ) ROM_REGION( 0x100000, "audiocpu", 0 ) ROM_LOAD16_BYTE( "bp964a.u20", 0x000001, 0x080000, CRC(12960cbb) SHA1(7182c4b36849a5d34ddf388bf5f4485ed360fe84) ) ROM_LOAD16_BYTE( "bp964a.u21", 0x000000, 0x080000, CRC(87bdd2fc) SHA1(c33f087ebca6e98db195404788ca8e0cc6663622) ) ROM_REGION( 0x20000, "user1", 0 ) ROM_LOAD( "bp964a.u49", 0x000000, 0x020000, CRC(ad203f76) SHA1(3eb86eeeb020349dfd88ebc8b4fc9579d1cc50fb) ) // 'BIOS' ROM_REGION( 0x1000000, "gfx1", 0 ) /* sprites - 16x16x8 */ ROM_LOAD32_BYTE( "bp964a.u9", 0x000003, 0x400000, CRC(bd51a70d) SHA1(3447ae9d368e4e33df2d4e2848b4fd5aa0fc6840) ) ROM_LOAD32_BYTE( "bp964a.u10", 0x000002, 0x400000, CRC(ab84bba7) SHA1(d30876b2e45c4b78cda27d3c648100e60f739d9c) ) ROM_LOAD32_BYTE( "bp964a.u11", 0x000001, 0x400000, CRC(b9ae1d0b) SHA1(bc541a8bd622c99cf5065b3a793f0b5f6420ac64) ) ROM_LOAD32_BYTE( "bp964a.u12", 0x000000, 0x400000, CRC(8dda1052) SHA1(c374335e98859ae98ac392a7cdb44f15b4e1c23a) ) ROM_REGION( 0x800000, "gfx2", 0 ) /* backgrounds - 16x16x8 */ ROM_LOAD( "bp964a.u13", 0x000000, 0x400000, CRC(f4d3c5bf) SHA1(82522d276a6d49148da8a4fb11846a039429bcf8) ) ROM_LOAD( "bp964a.u14", 0x400000, 0x400000, CRC(4f2dd1b2) SHA1(30a2c9fb26bca8bb27fbc5637878f99e7f6ad8f4) ) ROM_REGION( 0x800000, "gfx3", 0 ) /* backgrounds - 16x16x8 */ ROM_LOAD( "bp964a.u15", 0x000000, 0x400000, CRC(5b97a870) SHA1(16f3921649b28ecb6d628871214f972333bbeca4) ) ROM_LOAD( "bp964a.u16", 0x400000, 0x400000, CRC(c8a0cd64) SHA1(2a30a4d4ec3f94631783eb08c62003b116bb2ee3) ) ROM_REGION( 0x800000, "gfx4", 0 ) /* backgrounds - 16x16x8 */ ROM_LOAD( "bp964a.u17", 0x000000, 0x400000, CRC(f2470876) SHA1(e683208432f71f3cc19ced245fa5b8a82466d19b) ) ROM_LOAD( "bp964a.u18", 0x400000, 0x400000, CRC(52ef21f3) SHA1(08fb1969ad0ffd0c5bf11d3d5448a26112d562b0) ) ROM_REGION( 0x400000, "gfx5", 0 ) /* foreground - 16x16x4 */ ROM_LOAD( "bp964a.u19", 0x000000, 0x080000, CRC(19c7acd9) SHA1(b7631e74f359c5570c44addf46c3e96c80adc6c3) ) ROM_REGION16_BE( 0x800000, "ensoniq.0", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "bp964a.u24", 0x000000, 0x400000, CRC(93f90336) SHA1(75daa2f8cedc732cf5ef98254f61748c94b94aea) ) ROM_REGION16_BE( 0x400000, "ensoniq.1", 0 ) ROM_COPY( "ensoniq.0", 0x400000, 0x000000, 0x400000 ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "u8.u8", 0x0000, 0x0117, CRC(99bd3cc1) SHA1(b0d3ac93cb5d2857cf9c184c7a2b4afa0211d588) ) /* unprotected GAL16V8B */ ROM_LOAD( "u9.u9", 0x0200, 0x0117, CRC(480f4860) SHA1(7ff3723122cbdda5c0dcea5167508e9a7437f551) ) /* unprotected GAL16V8B */ ROM_LOAD( "u200.u200", 0x0400, 0x0117, CRC(9343ad76) SHA1(a2adf2510011078ee9fae65acdd2daa0ffab48f6) ) /* unprotected GAL16V8B */ ROM_END ROM_START( quizmoon ) ROM_REGION( 0x400000, "maincpu", 0 ) ROM_LOAD32_BYTE( "u1.bin", 0x000003, 0x020000, CRC(ea404553) SHA1(123bb8e399a5b54c43f4eb41d3e5f52c6947900f) ) ROM_LOAD32_BYTE( "u2.bin", 0x000002, 0x020000, CRC(024eedff) SHA1(cbaa2b71980a2686e582331616dc36e34ecd9e67) ) ROM_LOAD32_BYTE( "u3.bin", 0x000001, 0x020000, CRC(545b1d17) SHA1(f1b15260942482857c48b574ada1e2a3b728f395) ) ROM_LOAD32_BYTE( "u4.bin", 0x000000, 0x020000, CRC(60b3d18c) SHA1(230342a084938fdbd2b4da23df2054391eab165b) ) ROM_LOAD32_BYTE( "u5.bin", 0x200003, 0x080000, CRC(4cc65f5e) SHA1(eebad4c1bf761f08cacbf8c75e7f7bd421ee65ca) ) ROM_LOAD32_BYTE( "u6.bin", 0x200002, 0x080000, CRC(d84b7c6c) SHA1(ba6ab34fb5c61aa1a97159b7aa3d89e978fb0538) ) ROM_LOAD32_BYTE( "u7.bin", 0x200001, 0x080000, CRC(656b2125) SHA1(ac3874e71ec0aa4e77ac0d556e4572606ce673c7) ) ROM_LOAD32_BYTE( "u8.bin", 0x200000, 0x080000, CRC(944df309) SHA1(ee85f6dbfe970b63943d01d9f8b491717a4d5a71) ) ROM_REGION( 0x100000, "audiocpu", 0 ) ROM_LOAD16_BYTE( "u20.bin", 0x000001, 0x020000, CRC(d7ad1ffb) SHA1(9d375285628b32296c93456a00bc005a3f40ce38) ) ROM_LOAD16_BYTE( "u21.bin", 0x000000, 0x020000, CRC(6fc625c6) SHA1(542bc025cf0e37686eae5d6c80bc5e047d6389fd) ) ROM_REGION( 0x20000, "user1", 0 ) ROM_LOAD( "u49.bin", 0x000000, 0x020000, CRC(1590ad81) SHA1(04fb8119d9eafc6d2a921700dfb11e9c8b705c88) ) // 'BIOS' ROM_REGION( 0x1000000, "gfx1", 0 ) ROM_LOAD32_BYTE( "u9.bin", 0x0000003, 0x0400000, CRC(aaaf2ca9) SHA1(b9e59590daf4cdee4b1deeb6d4ecc80eb12a2e18) ) ROM_LOAD32_BYTE( "u10.bin", 0x0000002, 0x0400000, CRC(f0349691) SHA1(623a680ad164d407be0af585a15540f0dca995a4) ) ROM_LOAD32_BYTE( "u11.bin", 0x0000001, 0x0400000, CRC(893ab178) SHA1(ba68b9a3e81af4c2565715504ada35c7da3f135f) ) ROM_LOAD32_BYTE( "u12.bin", 0x0000000, 0x0400000, CRC(39b731b8) SHA1(2bf1d083fc6d8058a0d26b29714945e8be0e2c79) ) ROM_REGION( 0x400000, "gfx2", 0 ) ROM_LOAD( "u13.bin", 0x0000000, 0x0400000, CRC(3dcbb041) SHA1(fcff67113707fcf14d49538551724490498c0909) ) ROM_REGION( 0x400000, "gfx3", 0 ) ROM_LOAD( "u15.bin", 0x0000000, 0x0400000, CRC(b84224f0) SHA1(7163aec2cc118111b2c5d8deb61133d762a5d74c) ) ROM_REGION( 0x0200000, "gfx4", 0 ) ROM_LOAD( "u17.bin", 0x0000000, 0x0200000, CRC(ff93c949) SHA1(13917d73a6cb70d03d0335bd816bf6b094758d0b) ) ROM_REGION( 0x400000, "gfx5", ROMREGION_ERASE00 ) /* nothing on this game? */ ROM_REGION16_BE( 0x800000, "ensoniq.0", 0 ) ROM_LOAD16_BYTE( "u26.bin", 0x0000000, 0x0400000, CRC(6c8f30d4) SHA1(7e215589e4a52cbce7f2bb31b333f874a9f83d00) ) ROM_LOAD16_BYTE( "u24.bin", 0x0000001, 0x0400000, CRC(5b12d0b1) SHA1(c5ddff2053148a1da0710a10f48689bf5c736ae4) ) ROM_REGION16_BE( 0x400000, "ensoniq.1", 0 ) ROM_COPY( "ensoniq.0", 0x400000, 0x000000, 0x400000 ) ROM_REGION16_BE( 0x800000, "ensoniq.2", 0 ) ROM_LOAD16_BYTE( "u27.bin", 0x0000000, 0x0400000, CRC(bd75d165) SHA1(2da770d15c812cbfdb4e3048d320071edffccfa1) ) ROM_LOAD16_BYTE( "u25.bin", 0x0000001, 0x0400000, CRC(3b9689bc) SHA1(0857c3d3e9810f9468f7c17f8b795825c55a9f08) ) ROM_REGION16_BE( 0x400000, "ensoniq.3", 0 ) ROM_COPY( "ensoniq.2", 0x400000, 0x000000, 0x400000 ) ROM_END WRITE32_MEMBER(macrossp_state::macrossp_speedup_w) { /* PC :00018104 018104: addq.w #1, $f1015a.l PC :0001810A 01810A: cmp.w $f10140.l, D0 PC :00018110 018110: beq 18104 */ COMBINE_DATA(&m_mainram[0x10158 / 4]); if (m_maincpu->pc() == 0x001810A) m_maincpu->spin_until_interrupt(); } #ifdef UNUSED_FUNCTION WRITE32_MEMBER(macrossp_state::quizmoon_speedup_w) { COMBINE_DATA(&m_mainram[0x00020 / 4]); if (m_maincpu->pc() == 0x1cc) m_maincpu->spin_until_interrupt(); } #endif void macrossp_state::init_macrossp() { m_maincpu->space(AS_PROGRAM).install_write_handler(0xf10158, 0xf1015b, write32_delegate(*this, FUNC(macrossp_state::macrossp_speedup_w))); } void macrossp_state::init_quizmoon() { #ifdef UNUSED_FUNCTION m_maincpu->space(AS_PROGRAM).install_write_handler(0xf00020, 0xf00023, write32_delegate(*this, FUNC(macrossp_state::quizmoon_speedup_w))); #endif } GAME( 1996, macrossp, 0, macrossp, macrossp, macrossp_state, init_macrossp, ROT270, "MOSS / Banpresto", "Macross Plus", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1997, quizmoon, 0, quizmoon, quizmoon, macrossp_state, init_quizmoon, ROT0, "Banpresto", "Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )