// license:BSD-3-Clause // copyright-holders:Bryan McPhail /***************************************************************************** Irem M90/M97/M99 system games: Hasamu 1991 M90-C-B Bomberman / Atomic Punk / Dynablaster 1992 M90-C-B Bomberman World / New Atomic Punk / New Dyna Blaster 1992 M97-A-B Bomberman World / New Atomic Punk / New Dyna Blaster 1992 M99-A-A (m97 with pound 4 pound sound chip) Quiz F1 1-2 Finish 1992 M97-A-B Risky Challenge / Gussun Oyoyo 1993 M97-A-B Match It II / Shisensho II 1993 M97-A-B Uses M72 sound hardware. Emulation by Bryan McPhail, mish@tendril.co.uk, thanks to Chris Hardy! *****************************************************************************/ #include "emu.h" #include "includes/m90.h" #include "includes/iremipt.h" #include "cpu/nec/nec.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "machine/irem_cpu.h" #include "machine/rstbuf.h" #include "sound/dac.h" #include "sound/ym2151.h" #include "sound/volt_reg.h" #include "screen.h" #include "speaker.h" /***************************************************************************/ void m90_state::machine_start() { } /***************************************************************************/ WRITE16_MEMBER(m90_state::coincounter_w) { if (ACCESSING_BITS_0_7) { machine().bookkeeping().coin_counter_w(0, data & 0x01); machine().bookkeeping().coin_counter_w(1, data & 0x02); if (data & 0xfc) logerror("Coin counter %02x\n",data); } } WRITE16_MEMBER(m90_state::quizf1_bankswitch_w) { if (ACCESSING_BITS_0_7) m_mainbank->set_entry(data & 0xf); } #ifdef UNUSED_FUNCTION WRITE16_MEMBER(m90_state::unknown_w) { printf("%04x ",data); } #endif /***************************************************************************/ void m90_state::m90_main_cpu_map(address_map &map) { map(0x00000, 0x7ffff).rom(); map(0xa0000, 0xa3fff).ram(); map(0xd0000, 0xdffff).ram().w(FUNC(m90_state::m90_video_w)).share("video_data"); map(0xe0000, 0xe03ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0xffff0, 0xfffff).rom(); } void m90_state::quizf1_main_cpu_map(address_map &map) { m90_main_cpu_map(map); map(0x80000, 0x8ffff).bankr("mainbank"); /* Quiz F1 only */ } void m90_state::dynablsb_main_cpu_map(address_map &map) { map(0x00000, 0x3ffff).rom(); map(0x6000e, 0x60fff).ram().share("spriteram"); map(0xa0000, 0xa3fff).ram(); map(0xd0000, 0xdffff).ram().w(FUNC(m90_state::bootleg_video_w)).share("video_data"); map(0xe0000, 0xe03ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0xffff0, 0xfffff).rom(); } void m90_state::bomblord_main_cpu_map(address_map &map) { map(0x00000, 0x7ffff).rom(); map(0xa0000, 0xa3fff).ram(); map(0xc000e, 0xc0fff).ram().share("spriteram"); map(0xd0000, 0xdffff).ram().w(FUNC(m90_state::bootleg_video_w)).share("video_data"); map(0xe0000, 0xe03ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0xffff0, 0xfffff).rom(); } void m90_state::m90_main_cpu_io_map(address_map &map) { map(0x00, 0x00).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x00, 0x01).portr("P1_P2"); map(0x02, 0x03).w(FUNC(m90_state::coincounter_w)); map(0x02, 0x03).portr("SYSTEM"); map(0x04, 0x05).portr("DSW"); map(0x06, 0x07).portr("P3_P4"); map(0x80, 0x8f).writeonly().share("video_control"); } void m90_state::quizf1_main_cpu_io_map(address_map &map) { m90_main_cpu_io_map(map); map(0x04, 0x05).w(FUNC(m90_state::quizf1_bankswitch_w)); } void m90_state::dynablsb_main_cpu_io_map(address_map &map) { map(0x00, 0x00).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x00, 0x01).portr("P1_P2"); map(0x02, 0x03).w(FUNC(m90_state::coincounter_w)); map(0x02, 0x03).portr("SYSTEM"); // map(0x04, 0x05).w(FUNC(m90_state::unknown_w)); /* dynablsb: write continuously 0x6000 */ map(0x04, 0x05).portr("DSW"); map(0x06, 0x07).portr("P3_P4"); map(0x80, 0x8f).writeonly().share("video_control"); // map(0x90, 0x91).w(FUNC(m90_state::unknown_w)); } /*****************************************************************************/ void m90_state::m90_sound_cpu_map(address_map &map) { map(0x0000, 0xefff).rom(); map(0xf000, 0xffff).ram(); } void m90_state::m90_sound_cpu_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x80, 0x80).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x80, 0x81).w(m_audio, FUNC(m72_audio_device::rtype2_sample_addr_w)); map(0x82, 0x82).w(m_audio, FUNC(m72_audio_device::sample_w)); map(0x83, 0x83).w("soundlatch", FUNC(generic_latch_8_device::acknowledge_w)); map(0x84, 0x84).r(m_audio, FUNC(m72_audio_device::sample_r)); } void m90_state::dynablsb_sound_cpu_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x80, 0x80).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x82, 0x82).w("dac", FUNC(dac_byte_interface::data_w)); } void m90_state::m99_sound_cpu_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).w(m_audio, FUNC(m72_audio_device::poundfor_sample_addr_w)); map(0x40, 0x41).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x42, 0x42).rw("soundlatch", FUNC(generic_latch_8_device::read), FUNC(generic_latch_8_device::acknowledge_w)); } /*****************************************************************************/ static INPUT_PORTS_START( hasamu ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2) PORT_START("SYSTEM") IREM_COINS PORT_START("DSW") PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") /* unused */ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( dynablst ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_2_BUTTONS_4WAY(1, 2) PORT_START("SYSTEM") IREM_COINS PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, "Dynablaster" ) PORT_DIPSETTING( 0x0000, "Bomber Man" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0400, "2 Player Upright" ) PORT_DIPSETTING( 0x0600, "4 Player Upright A" ) /* Separate Coin Slots */ PORT_DIPSETTING( 0x0200, "4 Player Upright B" ) /* Shared Coin Slots */ PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) /* This setting shows screen with offset, no cocktail support :-( */ PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") IREM_INPUT_PLAYER_3_4WAY IREM_INPUT_PLAYER_4_4WAY INPUT_PORTS_END static INPUT_PORTS_START( dynablsb ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_2_BUTTONS_4WAY(2, 1) PORT_START("SYSTEM") IREM_COINS PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, "Dynablaster" ) PORT_DIPSETTING( 0x0000, "Bomber Man" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0400, "2 Player Upright" ) PORT_DIPSETTING( 0x0600, "4 Player Upright A" ) /* Separate Coin Slots */ PORT_DIPSETTING( 0x0200, "4 Player Upright B" ) /* Shared Coin Slots */ PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) /* This setting shows screen with offset, no cocktail support :-( */ PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") IREM_INPUT_PLAYER_3_4WAY IREM_INPUT_PLAYER_4_4WAY INPUT_PORTS_END static INPUT_PORTS_START( atompunk ) PORT_INCLUDE(dynablst) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( bombrman ) /* Does not appear to support 4 players or cocktail mode */ PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_2_BUTTONS_4WAY(1, 2) PORT_START("SYSTEM") IREM_COINS PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" ) /* Manual says "NOT USE" */ PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) /* Manual says "NOT USE" */ PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) /* Manual says "NOT USE" */ PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") /* unused */ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( bbmanw ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_2_BUTTONS_4WAY(1, 2) PORT_START("SYSTEM") IREM_COINS PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, "Bomber Man World" ) PORT_DIPSETTING( 0x0000, "New Dyna Blaster Global Quest" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC ( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0400, "2 Player" ) PORT_DIPSETTING( 0x0600, "4 Player Separate Coins" ) /* Each player has a separate Coin Slot */ PORT_DIPSETTING( 0x0200, "4 Player Shared Coins" ) /* All 4 players Share coin 1&2 */ PORT_DIPSETTING( 0x0000, "4 Player 1&2 3&4 Share Coins" ) /* Players 1&2 share coin 1&2, Players 3&4 share coin 3&4 */ PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") IREM_INPUT_PLAYER_3_4WAY IREM_INPUT_PLAYER_4_4WAY INPUT_PORTS_END static INPUT_PORTS_START( bbmanwj ) PORT_INCLUDE(bbmanw) PORT_MODIFY("DSW") PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( Easiest ) ) // Errata corrige sheet for the Japanese version shows "Very Easy" instead of "Very Hard" PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" - No Game Title Change */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0200, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") /* Cabinet type switched around */ PORT_DIPSETTING( 0x0600, "2 Player" ) PORT_DIPSETTING( 0x0200, "4 Player Separate Coins" ) /* Each player has a separate Coin Slot */ PORT_DIPSETTING( 0x0400, "4 Player Shared Coins" ) /* All 4 players Share coin 1&2 */ PORT_DIPSETTING( 0x0000, "4 Player 1&2 3&4 Share Coins" ) /* Players 1&2 share coin 1&2, Players 3&4 share coin 3&4 */ INPUT_PORTS_END static INPUT_PORTS_START( newapunk ) PORT_INCLUDE(bbmanw) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" - No Game Title Change */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( quizf1 ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_4_BUTTONS(1, 2) PORT_START("SYSTEM") IREM_COINS PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Probably difficulty */ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0020, DEF_STR( Joystick ) ) /* for quiz cabinets with buttons connected to the JAMMA "joystick" pins */ PORT_DIPSETTING( 0x0000, "Buttons" ) /* for non-quiz cabinet conversions */ PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") /* unused */ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( matchit2 ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_3_BUTTONS(1, 2) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x0001, 0x0001, "Girls Mode" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0001, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "China Tiles" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, "Mahjong" ) PORT_DIPSETTING( 0x0000, "Alpha-Numeric" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0030, 0x0030, "Timer Speed" ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0040, 0x0040, "Title Screen" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, "Match It II" ) PORT_DIPSETTING( 0x0000, "Shisensho II" ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0600, DEF_STR( English ) ) PORT_DIPSETTING( 0x0400, DEF_STR( German ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Korean ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") /* unused */ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( shisen2 ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_3_BUTTONS(1, 2) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x0001, 0x0001, "Girls Mode" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0001, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0030, 0x0030, "Timer Speed" ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") /* unused */ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( riskchal ) PORT_START("P1_P2") IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2) PORT_START("SYSTEM") IREM_COINS PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, "Coin Slots" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, "Common" ) PORT_DIPSETTING( 0x0000, "Separate" ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2 */ IREM_COIN_MODE_2_HIGH PORT_START("P3_P4") /* unused */ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END /*****************************************************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { STEP8(0,1), STEP8(16*8,1) }, { STEP16(0,8) }, 32*8 }; static GFXDECODE_START( gfx_m90 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 256, 16 ) GFXDECODE_END /*****************************************************************************/ INTERRUPT_GEN_MEMBER(m90_state::fake_nmi) { int sample = m_audio->sample_r(); if (sample) m_audio->sample_w(sample); } INTERRUPT_GEN_MEMBER(m90_state::bomblord_fake_nmi) { int sample = m_audio->sample_r(); if (sample != 0x80) m_audio->sample_w(sample); } WRITE_LINE_MEMBER(m90_state::dynablsb_vblank_int_w) { if (state) m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x60/4); // V30 } WRITE_LINE_MEMBER(m90_state::bomblord_vblank_int_w) { if (state) m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x50/4); // V30 } /* Basic hardware -- no decryption table is setup for CPU */ void m90_state::m90(machine_config &config) { /* basic machine hardware */ V35(config, m_maincpu, XTAL(32'000'000)/2); m_maincpu->set_addrmap(AS_PROGRAM, &m90_state::m90_main_cpu_map); m_maincpu->set_addrmap(AS_IO, &m90_state::m90_main_cpu_io_map); Z80(config, m_soundcpu, XTAL(3'579'545)); /* verified on pcb */ m_soundcpu->set_addrmap(AS_PROGRAM, &m90_state::m90_sound_cpu_map); m_soundcpu->set_addrmap(AS_IO, &m90_state::m90_sound_cpu_io_map); m_soundcpu->set_periodic_int(FUNC(m90_state::nmi_line_pulse), attotime::from_hz(128*60)); /* clocked by V1? (Vigilante) */ /* IRQs are generated by main Z80 and YM2151 */ m_soundcpu->set_irq_acknowledge_callback("soundirq", FUNC(rst_neg_buffer_device::inta_cb)); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(64*8, 64*8); m_screen->set_visarea(6*8, 54*8-1, 17*8, 47*8-1); m_screen->set_screen_update(FUNC(m90_state::screen_update_m90)); m_screen->set_palette(m_palette); m_screen->screen_vblank().set_inputline("maincpu", NEC_INPUT_LINE_INTP0); GFXDECODE(config, m_gfxdecode, m_palette, gfx_m90); PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 512); /* sound hardware */ SPEAKER(config, "speaker").front_center(); generic_latch_8_device &soundlatch(GENERIC_LATCH_8(config, "soundlatch")); soundlatch.data_pending_callback().set("soundirq", FUNC(rst_neg_buffer_device::rst18_w)); soundlatch.set_separate_acknowledge(true); RST_NEG_BUFFER(config, "soundirq", 0).int_callback().set_inputline(m_soundcpu, 0); IREM_M72_AUDIO(config, m_audio); m_audio->set_dac_tag("dac"); ym2151_device &ymsnd(YM2151(config, "ymsnd", XTAL(3'579'545))); /* verified on pcb */ ymsnd.irq_handler().set("soundirq", FUNC(rst_neg_buffer_device::rst28_w)); ymsnd.add_route(0, "speaker", 0.15); ymsnd.add_route(1, "speaker", 0.15); DAC_8BIT_R2R(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.1); // unknown DAC voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref", 0)); vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT); } void m90_state::hasamu(machine_config &config) { m90(config); subdevice("maincpu")->set_decryption_table(gunforce_decryption_table); } void m90_state::quizf1(machine_config &config) { m90(config); m_maincpu->set_addrmap(AS_PROGRAM, &m90_state::quizf1_main_cpu_map); m_maincpu->set_addrmap(AS_IO, &m90_state::quizf1_main_cpu_io_map); subdevice("maincpu")->set_decryption_table(lethalth_decryption_table); m_screen->set_visarea(6*8, 54*8-1, 17*8-8, 47*8-1+8); } void m90_state::matchit2(machine_config &config) { m90(config); subdevice("maincpu")->set_decryption_table(matchit2_decryption_table); m_screen->set_visarea(6*8, 54*8-1, 17*8-8, 47*8-1+8); } void m90_state::riskchal(machine_config &config) { m90(config); subdevice("maincpu")->set_decryption_table(gussun_decryption_table); m_screen->set_visarea(10*8, 50*8-1, 17*8, 47*8-1); } void m90_state::bombrman(machine_config &config) { m90(config); subdevice("maincpu")->set_decryption_table(bomberman_decryption_table); m_screen->set_visarea(10*8, 50*8-1, 17*8, 47*8-1); } void m90_state::bbmanwj(machine_config &config) { m90(config); subdevice("maincpu")->set_decryption_table(dynablaster_decryption_table); m_screen->set_visarea(10*8, 50*8-1, 17*8, 47*8-1); } void m90_state::bbmanw(machine_config &config) { bbmanwj(config); m_soundcpu->set_addrmap(AS_IO, &m90_state::m99_sound_cpu_io_map); m_soundcpu->set_periodic_int(FUNC(m90_state::fake_nmi), attotime::from_hz(128*60)); } void m90_state::bomblord(machine_config &config) { m90(config); V30(config.replace(), m_maincpu, 32000000/4); m_maincpu->set_addrmap(AS_PROGRAM, &m90_state::bomblord_main_cpu_map); m_maincpu->set_addrmap(AS_IO, &m90_state::m90_main_cpu_io_map); m_soundcpu->set_addrmap(AS_IO, &m90_state::m99_sound_cpu_io_map); m_soundcpu->set_periodic_int(FUNC(m90_state::bomblord_fake_nmi), attotime::from_hz(128*60)); m_screen->set_visarea(10*8, 50*8-1, 17*8, 47*8-1); m_screen->set_screen_update(FUNC(m90_state::screen_update_bomblord)); m_screen->screen_vblank().set(FUNC(m90_state::bomblord_vblank_int_w)); MCFG_VIDEO_START_OVERRIDE(m90_state,bomblord) } void m90_state::dynablsb(machine_config &config) { m90(config); V30(config.replace(), m_maincpu, 32000000/4); m_maincpu->set_addrmap(AS_PROGRAM, &m90_state::dynablsb_main_cpu_map); m_maincpu->set_addrmap(AS_IO, &m90_state::dynablsb_main_cpu_io_map); m_soundcpu->set_addrmap(AS_IO, &m90_state::dynablsb_sound_cpu_io_map); m_soundcpu->set_periodic_int(FUNC(m90_state::irq0_line_hold), attotime::from_hz(64*60)); /* half the sample rate of the original */ m_soundcpu->remove_irq_acknowledge_callback(); m_screen->set_size(320, 240); m_screen->set_visarea(0, 319, 0, 239); m_screen->set_screen_update(FUNC(m90_state::screen_update_dynablsb)); m_screen->screen_vblank().set(FUNC(m90_state::dynablsb_vblank_int_w)); MCFG_VIDEO_START_OVERRIDE(m90_state,dynablsb) config.device_remove("m72"); config.device_remove("soundirq"); auto &soundlatch(*subdevice("soundlatch")); soundlatch.data_pending_callback().set_inputline(m_soundcpu, INPUT_LINE_NMI); soundlatch.set_separate_acknowledge(false); subdevice("ymsnd")->irq_handler().set_nop(); /* this bootleg polls the YM2151 instead of taking interrupts from it */ } /***************************************************************************/ #define CODE_SIZE 0x100000 ROM_START( hasamu ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "hasc-p1.ic62", 0x00001, 0x20000, CRC(53df9834) SHA1(2e7e38157a497e3def69c4abcae5803f71a098da) ) ROM_LOAD16_BYTE( "hasc-p0.ic65", 0x00000, 0x20000, CRC(dff0ba6e) SHA1(83e20b3ae10b57c1e58d3d44bfca2ffd5f142056) ) ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "hasc-sp.ic23", 0x0000, 0x10000, CRC(259b1687) SHA1(39c3a89b1d0f5fec2a94a3048cc4639fe96820e2) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "hasc-c0.ic66", 0x000000, 0x20000, CRC(dd5a2174) SHA1(c28499419f961d126a838dd1390db74c1475ee02) ) ROM_LOAD( "hasc-c1.ic67", 0x020000, 0x20000, CRC(76b8217c) SHA1(8b21562875d856a1ce4863f325d049090f5716ae) ) ROM_LOAD( "hasc-c2.ic68", 0x040000, 0x20000, CRC(d90f9a68) SHA1(c9eab3e87dd5d3eb88461be493d88f5482c9e257) ) ROM_LOAD( "hasc-c3.ic69", 0x060000, 0x20000, CRC(6cfe0d39) SHA1(104feeacbbc86b168c41cd37fc5797781d9b5a0f) ) ROM_REGION( 0x20000, "m72", ROMREGION_ERASE00 ) /* samples */ /* No samples */ ROM_END ROM_START( dynablst ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "bbm-cp1e.ic62", 0x00001, 0x20000, CRC(27667681) SHA1(7d5f762026ea01817a65ea13b4b5793640e3e8fd) ) ROM_LOAD16_BYTE( "bbm-cp0e.ic65", 0x00000, 0x20000, CRC(95db7a67) SHA1(1a224d73615a60530cbcc54fdbb526e8d5a6c555) ) ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "bbm-sp.ic23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "bbm-c0.ic66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "bbm-c1.ic67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "bbm-c2.ic68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "bbm-c3.ic69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "m72", 0 ) /* samples */ ROM_LOAD( "bbm-v0.ic20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) ROM_END ROM_START( bombrman ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "bbm-p1.ic62", 0x00001, 0x20000, CRC(982bd166) SHA1(ed67393ec319127616bff5fa3b7f84e8ac8e1d93) ) ROM_LOAD16_BYTE( "bbm-p0.ic65", 0x00000, 0x20000, CRC(0a20afcc) SHA1(a42b7458938300b0c84c820c1ea627aed9080f1b) ) ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "bbm-sp.ic23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "bbm-c0.ic66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "bbm-c1.ic67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "bbm-c2.ic68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "bbm-c3.ic69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "m72", 0 ) /* samples */ ROM_LOAD( "bbm-v0.ic20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) ROM_END ROM_START( atompunk ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "bbm-cp0d.ic65", 0x00001, 0x20000, CRC(860c0479) SHA1(7556d62955d0d7a7100fbd9d9cb7356b96a4df78) ) ROM_LOAD16_BYTE( "bbm-cp1d.ic62", 0x00000, 0x20000, CRC(be57bf74) SHA1(cd3f887f7ec8a5721551477ec2d4a7336f422c6f) ) ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "bbm-sp.ic23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "bbm-c0.ic66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) /* Labeled as 9134HD004 */ ROM_LOAD( "bbm-c1.ic67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) /* Labeled as 9134HD001 */ ROM_LOAD( "bbm-c2.ic68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) /* Labeled as 9134HD002 */ ROM_LOAD( "bbm-c3.ic69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) /* Labeled as 9134HD003 */ ROM_REGION( 0x20000, "m72", 0 ) /* samples */ ROM_LOAD( "bbm-v0.20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) /* Labeled as 9132E9001 */ ROM_END ROM_START( dynablstb ) ROM_REGION( 0x100000, "maincpu", 0 ) ROM_LOAD16_BYTE( "db2-26.ic26", 0x00001, 0x20000, CRC(a78c72f8) SHA1(e3ed1bce0278bada6357b5d0823511fa0241f3cd) ) ROM_LOAD16_BYTE( "db3-25.ic25", 0x00000, 0x20000, CRC(bf3137c3) SHA1(64bbca4b3a509b552ee8a19b3b50fe6638fd90e2) ) ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "db1-17.ic17", 0x0000, 0x10000, CRC(e693c32f) SHA1(b6f228d26318718eedae765de9479706a3e4c38d) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "bbm-c0.ic66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "bbm-c1.ic67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "bbm-c2.ic68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "bbm-c3.ic69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "m72", ROMREGION_ERASE00 ) /* samples */ /* the samples are in the Z80 ROM in this bootleg */ ROM_END ROM_START( dynablstb2 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "2.bin", 0x000001, 0x020000, CRC(9c3e996a) SHA1(9244f6a8b498d0f488bbfc68465916ea0560f3be) ) ROM_LOAD16_BYTE( "3.bin", 0x000000, 0x020000, CRC(697a2ed9) SHA1(d329987f7a0321414347b8e6a6dfc4304fbe4987) ) ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "1.ic17", 0x0000, 0x10000, CRC(e693c32f) SHA1(b6f228d26318718eedae765de9479706a3e4c38d) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "7.ic104", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "6.ic105", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "5.ic108", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "4.ic107", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "m72", ROMREGION_ERASE00 ) /* samples */ /* the samples are in the Z80 ROM in this bootleg */ ROM_END /*Roms 2 and 3 (code) are different XTALS: 16mhz (x1) & 30mhz (x2) The ROMs came with Playmark labels but the copyright is still Seitu. */ ROM_START( dynablstb3 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "2.ic26", 0x000001, 0x020000, CRC(08b1573e) SHA1(ef39177792b3263027e6eb88f61e761976e770ef) ) ROM_LOAD16_BYTE( "3.ic25", 0x000000, 0x020000, CRC(bbf540ad) SHA1(8bec4e8da9cb2e7b9e22894dcc0e078ced028174) ) ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "1.ic17", 0x0000, 0x10000, CRC(e693c32f) SHA1(b6f228d26318718eedae765de9479706a3e4c38d) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "7.ic104", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "6.ic105", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "5.ic108", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "4.ic107", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "m72", ROMREGION_ERASE00 ) /* samples */ /* the samples are in the Z80 ROM in this bootleg */ ROM_END /* New Dyna Blaster Global Quest Irem, 1992 PCB Layout ---------- M99-A-A 05C04369A1 MADE IN JAPAN License Sticker - 'BOMBER MAN WORLD NEW DYNA BLASTER' |--------------------------------------------------| | |----------| | | YM3014 |IREM | | |VOL 3.579545MHZ|D9000001A1| PAL2 4364 | | LM358 |----------| | | BBM2-V0- 4364 | | |----------| | | 4364 |NANAO | BBM2-H0-B| |J M51953|08J27291A5| | |A BBM2-SP- |015 | | |M D70008AC-6 | | BBM2-L0-B| |M |----------| | |A 6116 32MHz BBM2-C0- | | | | DSW1 6116 26.6666MHz BBM2-C1- | | | | PAL1 43256 |-------| BBM2-C2- | | | NANAO | | | DSW2 43256 | GA25 | BBM2-C3- | | |-------| | |--------------------------------------------------| Notes: D70008AC-6 : NEC D70008AC-6 Z80 compatible CPU, clock 3.579545MHz YM2151 clock: 3.579545MHz PAL1 : PAL16L8 labelled 'M99 A-4S-' PAL2 : PAL16L8 labelled 'M99 A-8C-' HSync : 15.42kHz VSync : 60Hz */ ROM_START( bbmanw ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "bbm2-h0-b.ic77", 0x00001, 0x40000, CRC(567d3709) SHA1(1447fc68798589a8757ee2d133d053b80f052113) ) ROM_LOAD16_BYTE( "bbm2-l0-b.ic79", 0x00000, 0x40000, CRC(e762c22b) SHA1(b389a65adf1348e6529a992d9b68178d7503238e) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "bbm2-sp.ic33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "bbm2-c0.ic81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) ROM_LOAD( "bbm2-c1.ic82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) ROM_LOAD( "bbm2-c2.ic83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) ROM_LOAD( "bbm2-c3.ic84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) ROM_REGION( 0x20000, "m72", 0 ) ROM_LOAD( "bbm2-v0.ic30", 0x0000, 0x20000, CRC(4ad889ed) SHA1(b685892a2348f17f89c6d6ce91216f6cf1e33751) ) ROM_END ROM_START( bbmanwj ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "bbm2-h0.ic77", 0x00001, 0x40000, CRC(e1407b91) SHA1(6c94afc6b1d2a469295890ee5dd9d9d5a02ae5c4) ) ROM_LOAD16_BYTE( "bbm2-l0.ic79", 0x00000, 0x40000, CRC(20873b49) SHA1(30ae595f7961cd56f2506608ae76973b2d0e73ca) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "bbm2-sp-a.ic33", 0x0000, 0x10000, CRC(a4b0a66e) SHA1(834c809089c7ad424796f3fd0cc6747601af9fb6) ) /* Newer sound CPU code, same sound hardware as bbnanw / newapunk */ ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "bbm2-c0.ic81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) ROM_LOAD( "bbm2-c1.ic82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) ROM_LOAD( "bbm2-c2.ic83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) ROM_LOAD( "bbm2-c3.ic84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) ROM_REGION( 0x20000, "m72", 0 ) /* samples */ ROM_LOAD( "bbm2-v0-b.ic30", 0x0000, 0x20000, CRC(0ae655ff) SHA1(78752182662fd8f5b55bbbc2787c9f2b04096ea1) ) ROM_END ROM_START( bbmanwja ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "bbm2-h0.ic77", 0x00001, 0x40000, CRC(e1407b91) SHA1(6c94afc6b1d2a469295890ee5dd9d9d5a02ae5c4) ) ROM_LOAD16_BYTE( "bbm2-l0.ic79", 0x00000, 0x40000, CRC(20873b49) SHA1(30ae595f7961cd56f2506608ae76973b2d0e73ca) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "bbm2-sp-b.ic33", 0x0000, 0x10000, CRC(b8d8108c) SHA1(ef4fb46d843819c273db2083754eb312f5abd44e) ) /* Differently mapped sound hardware */ ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "bbm2-c0.ic81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) ROM_LOAD( "bbm2-c1.ic82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) ROM_LOAD( "bbm2-c2.ic83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) ROM_LOAD( "bbm2-c3.ic84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) ROM_REGION( 0x20000, "m72", 0 ) /* samples */ ROM_LOAD( "bbm2-v0-b.ic30", 0x0000, 0x20000, CRC(0ae655ff) SHA1(78752182662fd8f5b55bbbc2787c9f2b04096ea1) ) ROM_END ROM_START( newapunk ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "bbm2-h0-a.ic77", 0x00001, 0x40000, CRC(7d858682) SHA1(03580e2903becb69766023585c6ecffbb8e0b9c5) ) ROM_LOAD16_BYTE( "bbm2-l0-a.ic79", 0x00000, 0x40000, CRC(c7568031) SHA1(ff4d0809260a088f530098a0173eec16fa6396f1) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "bbm2-sp.ic33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "bbm2-c0.ic81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) ROM_LOAD( "bbm2-c1.ic82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) ROM_LOAD( "bbm2-c2.ic83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) ROM_LOAD( "bbm2-c3.ic84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) ROM_REGION( 0x20000, "m72", 0 ) /* samples */ ROM_LOAD( "bbm2-v0.ic30", 0x0000, 0x20000, CRC(4ad889ed) SHA1(b685892a2348f17f89c6d6ce91216f6cf1e33751) ) ROM_END //PCB is marked: "BOMBER LORD 030" and "lc" on component side ("LC" is the Italian for "Lato Componenti" which translates to "Components Side") //PCB is marked: "BOMBER LORD 030" and "ls" on solder side ("LS" is the Italian for "Lato Saldature" which translates to "Solders Side") ROM_START( bomblord ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "27c020_3.u6", 0x00001, 0x40000, CRC(65d5c54a) SHA1(f794a193d5927b5fb838ab2351c176d8cbd37236) ) ROM_LOAD16_BYTE( "27c020_4.u5", 0x00000, 0x40000, CRC(cfe65f81) SHA1(8dae94abc67bc53f1c8dbe13243dc08a62fd5d22) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "27c512_1.u100", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "27c020_5.u69", 0x000000, 0x40000, CRC(3ded3278) SHA1(2fec2f10d875e44d966b6f652e3b09308db9b343) ) ROM_LOAD( "27c020_6.u70", 0x080000, 0x40000, CRC(1c489632) SHA1(f4412b138e4933c8d152ec51d05baa02abc7fc00) ) ROM_LOAD( "27c020_7.u71", 0x100000, 0x40000, CRC(cc2b6237) SHA1(8450edac25817afdc393e2e6960fec4da382d2c9) ) // previous 7.u71 dump had a single different byte at 0x86eb: 0x6f instead of 0x2f. Hashes left as a remainder: // ROM_LOAD( "bomblord.7", 0x100000, 0x40000, CRC(68935e94) SHA1(6725c7ad49bd0ee6ed1db22193852a11cdf95aaa) ) ROM_LOAD( "27c020_8.u72", 0x180000, 0x40000, CRC(6a423b24) SHA1(d30dac90a7dc2a616714eae7450ae0edef566c31) ) ROM_REGION( 0x20000, "m72", 0 ) ROM_LOAD( "27c010_2.u104", 0x0000, 0x20000, CRC(37d356bd) SHA1(15f187954f94e2b1a4757e4a27ab7be9598972ff) ) ROM_REGION( 0x700, "plds", ROMREGION_ERASE00 ) // all read protected ROM_LOAD( "palce16v8h.u45", 0x000, 0x117, NO_DUMP ) ROM_LOAD( "palce16v8h.u119", 0x200, 0x117, NO_DUMP ) ROM_LOAD( "palce22v10h.u105", 0x400, 0x2dd, NO_DUMP ) ROM_END ROM_START( quizf1 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "qf1-h0-.ic77", 0x000001, 0x40000, CRC(280e3049) SHA1(3b1f303d803f844fd260ed93e4d12a72876e4dbe) ) ROM_LOAD16_BYTE( "qf1-l0-.ic79", 0x000000, 0x40000, CRC(94588a6f) SHA1(ee912739c7719fc2b099da0c63f7473eedcfc718) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION16_LE( 0x100000, "user1", 0 ) /* banked at 80000-8FFFF */ ROM_LOAD16_BYTE( "qf1-h1-.ic78", 0x000001, 0x80000, CRC(c6c2eb2b) SHA1(83de08b0c72da8c3e4786063802d83cb1015032a) ) ROM_LOAD16_BYTE( "qf1-l1-.ic80", 0x000000, 0x80000, CRC(3132c144) SHA1(de3ae35cdfbb1231cab343142ac700df00f9b77a) ) ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "qf1-sp-.ic33", 0x0000, 0x10000, CRC(0664fa9f) SHA1(db003beb4f8461bf4411efa8df9f700770fb153b) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "qf1-c0-.ic81", 0x000000, 0x80000, CRC(c26b521e) SHA1(eb5d33a21d1f82e361e0c0945abcf42562c32f03) ) ROM_LOAD( "qf1-c1-.ic82", 0x080000, 0x80000, CRC(db9d7394) SHA1(06b41288c41df8ae0cafb53e77b519d0419cf1d9) ) ROM_LOAD( "qf1-c2-.ic83", 0x100000, 0x80000, CRC(0b1460ae) SHA1(c6394e6bb2a4e3722c20d9f291cb6ba7aad5766d) ) ROM_LOAD( "qf1-c3-.ic84", 0x180000, 0x80000, CRC(2d32ff37) SHA1(f414f6bad1ffc4396fd757155e602bdefdc99408) ) ROM_REGION( 0x40000, "m72", 0 ) /* samples */ ROM_LOAD( "qf1-v0-.ic30", 0x0000, 0x40000, CRC(b8d16e7c) SHA1(28a20afb171dc68848f9fe793f53571d4c7502dd) ) ROM_END ROM_START( riskchal ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "l4-a-h0-b.ic77", 0x00001, 0x40000, CRC(4c9b5344) SHA1(61e26950a672c6404e2386acdd098536b61b9933) ) ROM_LOAD16_BYTE( "l4-a-l0-b.ic79", 0x00000, 0x40000, CRC(0455895a) SHA1(1072b8d280f7ccc48cd8fbd81323e1f8c8d0db95) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "l4_a-sp.ic33", 0x0000, 0x10000, CRC(bb80094e) SHA1(1c62e702c395b7ebb666a79af1912b270d5f95aa) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "rc_c0.ic81", 0x000000, 0x80000, CRC(84d0b907) SHA1(a686ccd67d068e5e4ba41bb8b73fdc1cad8eb5ee) ) ROM_LOAD( "rc_c1.ic82", 0x080000, 0x80000, CRC(cb3784ef) SHA1(51b8cdc35c8f3b452939ab6023a15f1c7e1a4423) ) ROM_LOAD( "rc_c2.ic83", 0x100000, 0x80000, CRC(687164d7) SHA1(0f0beb0a85ae5ae4434d1e45a27bbe67f5ee378a) ) ROM_LOAD( "rc_c3.ic84", 0x180000, 0x80000, CRC(c86be6af) SHA1(c8a66b8b38a62e3eebb4a0e65a85e20f91182097) ) ROM_REGION( 0x40000, "m72", 0 ) /* samples */ ROM_LOAD( "rc_v0.ic30", 0x0000, 0x40000, CRC(cddac360) SHA1(a3b18325991473c6d54b778a02bed86180aad37c) ) ROM_END ROM_START( gussun ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "l4_a-h0.ic77", 0x00001, 0x40000, CRC(9d585e61) SHA1(e108a9dc2dc1b75c1439271a2391f943c3a53fe1) ) ROM_LOAD16_BYTE( "l4_a-l0.ic79", 0x00000, 0x40000, CRC(c7b4c519) SHA1(44887ccf54f5e507d2db4f09a7c2b7b9ea217058) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "l4_a-sp.ic33", 0x0000, 0x10000, CRC(bb80094e) SHA1(1c62e702c395b7ebb666a79af1912b270d5f95aa) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "rc_c0.ic81", 0x000000, 0x80000, CRC(84d0b907) SHA1(a686ccd67d068e5e4ba41bb8b73fdc1cad8eb5ee) ) ROM_LOAD( "rc_c1.ic82", 0x080000, 0x80000, CRC(cb3784ef) SHA1(51b8cdc35c8f3b452939ab6023a15f1c7e1a4423) ) ROM_LOAD( "rc_c2.ic83", 0x100000, 0x80000, CRC(687164d7) SHA1(0f0beb0a85ae5ae4434d1e45a27bbe67f5ee378a) ) ROM_LOAD( "rc_c3.ic84", 0x180000, 0x80000, CRC(c86be6af) SHA1(c8a66b8b38a62e3eebb4a0e65a85e20f91182097) ) ROM_REGION( 0x40000, "m72", 0 ) /* samples */ ROM_LOAD( "rc_v0.ic30", 0x0000, 0x40000, CRC(cddac360) SHA1(a3b18325991473c6d54b778a02bed86180aad37c) ) ROM_END ROM_START( matchit2 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "sis2-h0-b.ic77", 0x00001, 0x40000, CRC(9a2556ac) SHA1(3e4d5ac2869c703c5d5b769c2a09e501b5e6462e) ) /* Actually labeled as "SIS2-H0-B" */ ROM_LOAD16_BYTE( "sis2-l0-b.ic79", 0x00000, 0x40000, CRC(d35d948a) SHA1(e4f119fa00fd8ede2533323e14d94ad4d5fabbc5) ) /* Actually labeled as "SIS2-L0-B" */ ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "sis2-sp-.ic33", 0x0000, 0x10000, CRC(6fc0ff3a) SHA1(2b8c648c1fb5d516552fc260b8f18ffd56bbe062) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "sis2_c0.ic81", 0x000000, 0x80000, CRC(5a7cb88f) SHA1(ce3befcd956b803655b261c2ece911f444aa3a13) ) ROM_LOAD( "sis2_c1.ic82", 0x080000, 0x80000, CRC(54a7852c) SHA1(887e7543f09d00323ce1986e72c5613dde1dc6cc) ) ROM_LOAD( "sis2_c2.ic83", 0x100000, 0x80000, CRC(2bd65dc6) SHA1(b50dec707ea5a71972df0a8dc47141d75e8f874e) ) ROM_LOAD( "sis2_c3.ic84", 0x180000, 0x80000, CRC(876d5fdb) SHA1(723c58268be60f4973e914df238b264708d3f1e3) ) ROM_REGION( 0x20000, "m72", ROMREGION_ERASE00 ) /* samples */ /* No samples */ ROM_END ROM_START( shisen2 ) ROM_REGION( CODE_SIZE, "maincpu", 0 ) ROM_LOAD16_BYTE( "sis2-h0-.rom", 0x00001, 0x40000, CRC(6fae0aea) SHA1(7ebecbfdb17e15b8c0ebd293cd42a618c596782e) ) ROM_LOAD16_BYTE( "sis2-l0-.rom", 0x00000, 0x40000, CRC(2af25182) SHA1(ec6dcc3913e1b7e7a3958b78610e83f51c404e07) ) ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "sis2-sp-.rom", 0x0000, 0x10000, CRC(6fc0ff3a) SHA1(2b8c648c1fb5d516552fc260b8f18ffd56bbe062) ) ROM_REGION( 0x200000, "gfx1", 0 ) ROM_LOAD( "sis2_c0.ic81", 0x000000, 0x80000, CRC(5a7cb88f) SHA1(ce3befcd956b803655b261c2ece911f444aa3a13) ) ROM_LOAD( "sis2_c1.ic82", 0x080000, 0x80000, CRC(54a7852c) SHA1(887e7543f09d00323ce1986e72c5613dde1dc6cc) ) ROM_LOAD( "sis2_c2.ic83", 0x100000, 0x80000, CRC(2bd65dc6) SHA1(b50dec707ea5a71972df0a8dc47141d75e8f874e) ) ROM_LOAD( "sis2_c3.ic84", 0x180000, 0x80000, CRC(876d5fdb) SHA1(723c58268be60f4973e914df238b264708d3f1e3) ) ROM_REGION( 0x20000, "m72", ROMREGION_ERASE00 ) /* samples */ /* No samples */ ROM_END void m90_state::init_quizf1() { m_mainbank->configure_entries(0, 16, memregion("user1")->base(), 0x10000); } void m90_state::init_bomblord() { uint16_t *ROM = (uint16_t *)(memregion("maincpu")->base()); for (int i = 0; i < 0x100000 / 2; i += 4) { ROM[i+0]=bitswap<16>(ROM[i+0],0xc,0x8,0xd,0xe,0xf,0xb,0xa,0x9,0x6,0x4,0x7,0x3,0x1,0x2,0x0,0x5); ROM[i+1]=bitswap<16>(ROM[i+1],0xc,0xb,0xd,0xa,0xe,0x9,0xf,0x8,0x0,0x6,0x1,0x5,0x3,0x4,0x2,0x7); ROM[i+2]=bitswap<16>(ROM[i+2],0xd,0x9,0xc,0x8,0xe,0xf,0xa,0xb,0x4,0x7,0x3,0x2,0x5,0x6,0x1,0x0); ROM[i+3]=bitswap<16>(ROM[i+3],0xe,0xd,0xf,0x8,0xb,0xa,0x9,0xc,0x6,0x3,0x7,0x5,0x0,0x1,0x4,0x2); } } GAME( 1991, hasamu, 0, hasamu, hasamu, m90_state, empty_init, ROT0, "Irem", "Hasamu (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1991, dynablst, 0, bombrman, dynablst, m90_state, empty_init, ROT0, "Irem (licensed from Hudson Soft)", "Dynablaster / Bomber Man", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1991, bombrman, dynablst, bombrman, bombrman, m90_state, empty_init, ROT0, "Irem (licensed from Hudson Soft)", "Bomber Man (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1991, atompunk, dynablst, bombrman, atompunk, m90_state, empty_init, ROT0, "Irem America (licensed from Hudson Soft)", "Atomic Punk (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, dynablstb,dynablst, dynablsb, dynablsb, m90_state, empty_init, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg, set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, dynablstb2,dynablst,dynablsb, dynablsb, m90_state, empty_init, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg, set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, dynablstb3,dynablst,dynablsb, dynablsb, m90_state, empty_init, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg, set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // PCB has Playmark labels GAME( 1992, bbmanw, 0, bbmanw, bbmanw, m90_state, empty_init, ROT0, "Irem", "Bomber Man World / New Dyna Blaster - Global Quest", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, bbmanwj, bbmanw, bbmanw, bbmanwj, m90_state, empty_init, ROT0, "Irem", "Bomber Man World (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, bbmanwja, bbmanw, bbmanwj, bbmanwj, m90_state, empty_init, ROT0, "Irem", "Bomber Man World (Japan, revised sound hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, newapunk, bbmanw, bbmanw, newapunk, m90_state, empty_init, ROT0, "Irem America", "New Atomic Punk - Global Quest (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, m90_state, init_bomblord, ROT0, "bootleg", "Bomber Lord (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1992, quizf1, 0, quizf1, quizf1, m90_state, init_quizf1, ROT0, "Irem", "Quiz F1 1-2 Finish (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1993, riskchal, 0, riskchal, riskchal, m90_state, empty_init, ROT0, "Irem", "Risky Challenge", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1993, gussun, riskchal, riskchal, riskchal, m90_state, empty_init, ROT0, "Irem", "Gussun Oyoyo (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1993, matchit2, 0, matchit2, matchit2, m90_state, empty_init, ROT0, "Tamtex", "Match It II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1993, shisen2, matchit2, matchit2, shisen2, m90_state, empty_init, ROT0, "Tamtex", "Shisensho II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )