/***************************************************************************** Irem M90/M97 system games: Hasamu 1991 M90 Bomberman / Atomic Punk / Dynablaster 1992 M90 Bomberman World / New Atomic Punk / New Dyna Blaster 1992 M99 A Quiz F-1 1,2finish 1992 M97 Risky Challenge / Gussun Oyoyo 1993 M97 Match It II / Shisensho II 1993 M97-A Uses M72 sound hardware. Emulation by Bryan McPhail, mish@tendril.co.uk, thanks to Chris Hardy! Notes: - Samples are not played in bbmanw/atompunk. - Not sure about the clock speeds. In hasamu and quizf1 service mode, the selection moves too fast with the clock set at 16 MHz. It's still fast at 8 MHz, but at least it's usable. To do: - Risky Challenge / Gussun Oyoyo use a raster effect to split the screen at the line water *****************************************************************************/ #include "driver.h" #include "deprecat.h" #include "m92.h" #include "machine/irem_cpu.h" #include "audio/m72.h" #include "sound/dac.h" #include "sound/2151intf.h" #include "cpu/nec/nec.h" static UINT32 bankaddress; extern UINT16 *m90_video_data,*dynablsb_video_control_data; VIDEO_START( m90 ); VIDEO_START( dynablsb ); VIDEO_START( bomblord ); VIDEO_UPDATE( m90 ); VIDEO_UPDATE( dynablsb ); VIDEO_UPDATE( bomblord ); WRITE16_HANDLER( m90_video_w ); WRITE16_HANDLER( m90_video_control_w ); /***************************************************************************/ static void set_m90_bank(running_machine *machine) { UINT8 *rom = memory_region(machine, "user1"); if (!rom) popmessage("bankswitch with no banked ROM!"); else memory_set_bankptr(1,rom + bankaddress); } /***************************************************************************/ static WRITE16_HANDLER( m90_coincounter_w ) { if (ACCESSING_BITS_0_7) { coin_counter_w(0,data & 0x01); coin_counter_w(1,data & 0x02); if (data&0xfe) logerror("Coin counter %02x\n",data); } } static WRITE16_HANDLER( quizf1_bankswitch_w ) { if (ACCESSING_BITS_0_7) { bankaddress = 0x10000 * (data & 0x0f); set_m90_bank(machine); } } #ifdef UNUSED_FUNCTION static WRITE16_HANDLER( unknown_w ) { printf("%04x ",data); } #endif /***************************************************************************/ static ADDRESS_MAP_START( main_cpu, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x7ffff) AM_ROM AM_RANGE(0x80000, 0x8ffff) AM_ROMBANK(1) /* Quiz F1 only */ AM_RANGE(0xa0000, 0xa3fff) AM_RAM AM_RANGE(0xd0000, 0xdffff) AM_RAM_WRITE(m90_video_w) AM_BASE(&m90_video_data) AM_RANGE(0xe0000, 0xe03ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16) AM_RANGE(0xffff0, 0xfffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( dynablsb_main_cpu, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x3ffff) AM_ROM AM_RANGE(0x6000e, 0x60fff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa0000, 0xa3fff) AM_RAM AM_RANGE(0xd0000, 0xdffff) AM_RAM_WRITE(m90_video_w) AM_BASE(&m90_video_data) AM_RANGE(0xe0000, 0xe03ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16) AM_RANGE(0xffff0, 0xfffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( bomblord_main_cpu, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x7ffff) AM_ROM AM_RANGE(0xa0000, 0xa3fff) AM_RAM AM_RANGE(0xc000e, 0xc0fff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xd0000, 0xdffff) AM_RAM_WRITE(m90_video_w) AM_BASE(&m90_video_data) AM_RANGE(0xe0000, 0xe03ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16) AM_RANGE(0xffff0, 0xfffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( main_cpu_io, ADDRESS_SPACE_IO, 16 ) AM_RANGE(0x00, 0x01) AM_WRITE(m72_sound_command_w) AM_RANGE(0x00, 0x01) AM_READ(input_port_0_word_r) /* Player 1 & Player 2 */ AM_RANGE(0x02, 0x03) AM_WRITE(m90_coincounter_w) AM_RANGE(0x02, 0x03) AM_READ(input_port_1_word_r) /* Coins */ AM_RANGE(0x04, 0x05) AM_WRITE(quizf1_bankswitch_w) AM_RANGE(0x04, 0x05) AM_READ(input_port_2_word_r) /* Dip 1 & Dip 2 */ AM_RANGE(0x06, 0x07) AM_READ(input_port_3_word_r) /* Player 3 & Player 4 */ AM_RANGE(0x80, 0x8f) AM_WRITE(m90_video_control_w) ADDRESS_MAP_END static ADDRESS_MAP_START( dynablsb_cpu_io, ADDRESS_SPACE_IO, 16 ) AM_RANGE(0x00, 0x01) AM_WRITE(m72_sound_command_w) AM_RANGE(0x00, 0x01) AM_READ(input_port_0_word_r) /* Player 1 & Player 2 */ AM_RANGE(0x02, 0x03) AM_WRITE(m90_coincounter_w) AM_RANGE(0x02, 0x03) AM_READ(input_port_1_word_r) /* Coins */ // AM_RANGE(0x04, 0x05) AM_WRITE(unknown_w) /* dynablsb: write continuosly 0x6000 */ AM_RANGE(0x04, 0x05) AM_READ(input_port_2_word_r) /* Dip 1 & Dip 2 */ AM_RANGE(0x06, 0x07) AM_READ(input_port_3_word_r) /* Player 3 & Player 4 */ AM_RANGE(0x80, 0x8f) AM_WRITE(m90_video_control_w) // AM_RANGE(0x90, 0x91) AM_WRITE(unknown_w) ADDRESS_MAP_END /*****************************************************************************/ static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xefff) AM_READ(SMH_ROM) AM_RANGE(0xf000, 0xffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xefff) AM_WRITE(SMH_ROM) AM_RANGE(0xf000, 0xffff) AM_WRITE(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x01, 0x01) AM_READ(YM2151_status_port_0_r) AM_RANGE(0x80, 0x80) AM_READ(soundlatch_r) AM_RANGE(0x84, 0x84) AM_READ(m72_sample_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(YM2151_register_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(YM2151_data_port_0_w) AM_RANGE(0x80, 0x81) AM_WRITE(rtype2_sample_addr_w) AM_RANGE(0x82, 0x82) AM_WRITE(m72_sample_w) AM_RANGE(0x83, 0x83) AM_WRITE(m72_sound_irq_ack_w) ADDRESS_MAP_END static ADDRESS_MAP_START( bbmanw_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x41, 0x41) AM_READ(YM2151_status_port_0_r) AM_RANGE(0x42, 0x42) AM_READ(soundlatch_r) // AM_RANGE(0x41, 0x41) AM_READ(m72_sample_r) ADDRESS_MAP_END static ADDRESS_MAP_START( bbmanw_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x40, 0x40) AM_WRITE(YM2151_register_port_0_w) AM_RANGE(0x41, 0x41) AM_WRITE(YM2151_data_port_0_w) AM_RANGE(0x42, 0x42) AM_WRITE(m72_sound_irq_ack_w) // AM_RANGE(0x40, 0x41) AM_WRITE(rtype2_sample_addr_w) // AM_RANGE(0x42, 0x42) AM_WRITE(m72_sample_w) ADDRESS_MAP_END /*****************************************************************************/ static INPUT_PORTS_START( hasamu ) IREM_JOYSTICKS_1_2 IREM_COINS PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 INPUT_PORTS_END static INPUT_PORTS_START( dynablst ) IREM_JOYSTICKS_1_2 IREM_COINS PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, "Dynablaster" ) PORT_DIPSETTING( 0x0000, "Bomber Man" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0400, "2 Player Upright" ) PORT_DIPSETTING( 0x0600, "4 Player Upright A" ) /* Seperate Coin Slots */ PORT_DIPSETTING( 0x0200, "4 Player Upright B" ) /* Shared Coin Slots */ PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) /* This setting shows screen with offset, no cocktail support :-( */ PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 IREM_JOYSTICKS_3_4 INPUT_PORTS_END static INPUT_PORTS_START( dynablsb ) PORT_START("JOY12") PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) IREM_COINS PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, "Dynablaster" ) PORT_DIPSETTING( 0x0000, "Bomber Man" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0400, "2 Player Upright" ) PORT_DIPSETTING( 0x0600, "4 Player Upright A" ) /* Seperate Coin Slots */ PORT_DIPSETTING( 0x0200, "4 Player Upright B" ) /* Shared Coin Slots */ PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) /* This setting shows screen with offset, no cocktail support :-( */ PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 IREM_JOYSTICKS_3_4 INPUT_PORTS_END static INPUT_PORTS_START( atompunk ) PORT_INCLUDE(dynablst) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( bombrman ) /* Does not appear to support 4 players or cocktail mode */ IREM_JOYSTICKS_1_2 IREM_COINS PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE( 0x0080, IP_ACTIVE_LOW ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 INPUT_PORTS_END static INPUT_PORTS_START( bbmanw ) IREM_JOYSTICKS_1_2 IREM_COINS PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, "Bomber Man World" ) PORT_DIPSETTING( 0x0000, "New Dyna Blaster Global Quest" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC ( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0400, "2 Player" ) PORT_DIPSETTING( 0x0600, "4 Player Seprate Coins" ) /* Each player has a seperate Coin Slot */ PORT_DIPSETTING( 0x0200, "4 Player Shared Coins" ) /* All 4 players Share coin 1&2 */ PORT_DIPSETTING( 0x0000, "4 Player 1&2 3&4 Share Coins" ) /* Players 1&2 share coin 1&2, Players 3&4 share coin 3&4 */ PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 IREM_JOYSTICKS_3_4 INPUT_PORTS_END static INPUT_PORTS_START( bbmanwj ) PORT_INCLUDE(bbmanw) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( quizf1 ) PORT_START("JOY12") PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) IREM_COINS PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Probably difficulty */ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, "Input Device" ) PORT_DIPLOCATION("SW1:6") /* input related (joystick/buttons select?) */ PORT_DIPSETTING( 0x0020, DEF_STR( Joystick ) ) PORT_DIPSETTING( 0x0000, "Buttons" ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 INPUT_PORTS_END static INPUT_PORTS_START( matchit2 ) PORT_START("JOY12") PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0001, 0x0001, "Girls Mode" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0001, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "China Tiles" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, "Mahjong" ) PORT_DIPSETTING( 0x0000, "Alpha-Numeric" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0030, 0x0030, "Timer Speed" ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0040, 0x0040, "Title Screen" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, "Match It II" ) PORT_DIPSETTING( 0x0000, "Shisensho II" ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x0600, DEF_STR( English ) ) PORT_DIPSETTING( 0x0400, DEF_STR( German ) ) PORT_DIPSETTING( 0x0200, "Korean" ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 INPUT_PORTS_END static INPUT_PORTS_START( shisen2 ) PORT_START("JOY12") PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0001, 0x0001, "Girls Mode" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0001, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0030, 0x0030, "Timer Speed" ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Easy ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 INPUT_PORTS_END static INPUT_PORTS_START( riskchal ) IREM_JOYSTICKS_1_2 IREM_COINS PORT_START("DSW") /* Dip switch bank 1 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0002, "2" ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) /* Dip switch bank 2 */ PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") /* Manual says "NOT USE" */ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, "Coin Slots" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, "Common" ) PORT_DIPSETTING( 0x0000, "Separate" ) PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, "1" ) PORT_DIPSETTING( 0x0000, "2" ) /* Coin Mode 1 */ IREM_COIN_MODE_1_NEW_HIGH /* Coin Mode 2, not supported yet */ // IREM_COIN_MODE_2 INPUT_PORTS_END /*****************************************************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { 0, 1, 2, 3, 4, 5, 6, 7, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 }; static GFXDECODE_START( m90 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 256, 16 ) GFXDECODE_END /*****************************************************************************/ static const ym2151_interface ym2151_config = { m72_ym2151_irq_handler }; static INTERRUPT_GEN( m90_interrupt ) { cpunum_set_input_line_and_vector(machine, 0, 0, HOLD_LINE, 0x60/4); } static INTERRUPT_GEN( bomblord_interrupt ) { cpunum_set_input_line_and_vector(machine, 0, 0, HOLD_LINE, 0x50/4); } /* Basic hardware -- no decryption table is setup for CPU */ static MACHINE_DRIVER_START( m90 ) /* basic machine hardware */ MDRV_CPU_ADD("main", V30,XTAL_32MHz/2/2) /* verified clock on cpu is 16Mhz but probably divided internally by 2 */ MDRV_CPU_PROGRAM_MAP(main_cpu,0) MDRV_CPU_IO_MAP(main_cpu_io,0) MDRV_CPU_VBLANK_INT("main", m90_interrupt) MDRV_CPU_ADD("audio", Z80, XTAL_3_579545MHz) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_readport,sound_writeport) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,128) /* clocked by V1? (Vigilante) */ /* IRQs are generated by main Z80 and YM2151 */ MDRV_MACHINE_RESET(m72_sound) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 64*8) MDRV_SCREEN_VISIBLE_AREA(6*8, 54*8-1, 17*8, 47*8-1) MDRV_GFXDECODE(m90) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(m90) MDRV_VIDEO_UPDATE(m90) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2151, XTAL_3_579545MHz) /* verified on pcb */ MDRV_SOUND_CONFIG(ym2151_config) MDRV_SOUND_ROUTE(0, "mono", 0.90) MDRV_SOUND_ROUTE(1, "mono", 0.90) MDRV_SOUND_ADD("dac", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_DRIVER_END static const nec_config hasamu_config ={ gunforce_decryption_table, }; static MACHINE_DRIVER_START( hasamu ) MDRV_IMPORT_FROM( m90 ) MDRV_CPU_MODIFY("main") MDRV_CPU_CONFIG(hasamu_config) MACHINE_DRIVER_END static const nec_config quizf1_config ={ lethalth_decryption_table, }; static MACHINE_DRIVER_START( quizf1 ) MDRV_IMPORT_FROM( m90 ) MDRV_CPU_MODIFY("main") MDRV_CPU_CONFIG(quizf1_config) MDRV_SCREEN_MODIFY("main") MDRV_SCREEN_VISIBLE_AREA(6*8, 54*8-1, 17*8-8, 47*8-1+8) MACHINE_DRIVER_END static const nec_config matchit2_config ={ matchit2_decryption_table, }; static MACHINE_DRIVER_START( matchit2 ) MDRV_IMPORT_FROM( m90 ) MDRV_CPU_MODIFY("main") MDRV_CPU_CONFIG(matchit2_config) MDRV_SCREEN_MODIFY("main") MDRV_SCREEN_VISIBLE_AREA(6*8, 54*8-1, 17*8-8, 47*8-1+8) MACHINE_DRIVER_END static const nec_config riskchal_config ={ gussun_decryption_table, }; static MACHINE_DRIVER_START( riskchal ) MDRV_IMPORT_FROM( m90 ) MDRV_CPU_MODIFY("main") MDRV_CPU_CONFIG(riskchal_config) MDRV_SCREEN_MODIFY("main") MDRV_SCREEN_VISIBLE_AREA(10*8, 50*8-1, 17*8, 47*8-1) MACHINE_DRIVER_END static const nec_config bomberman_config ={ bomberman_decryption_table, }; static MACHINE_DRIVER_START( bombrman ) /* basic machine hardware */ MDRV_CPU_ADD("main", V30,XTAL_32MHz/2/2) /* verified clock on cpu is 16Mhz but probably divided internally by 2 */ MDRV_CPU_CONFIG(bomberman_config) MDRV_CPU_PROGRAM_MAP(main_cpu,0) MDRV_CPU_IO_MAP(main_cpu_io,0) MDRV_CPU_VBLANK_INT("main", m90_interrupt) MDRV_CPU_ADD("audio", Z80, XTAL_3_579545MHz) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_readport,sound_writeport) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,128) /* clocked by V1? (Vigilante) */ /* IRQs are generated by main Z80 and YM2151 */ MDRV_MACHINE_RESET(m72_sound) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 64*8) MDRV_SCREEN_VISIBLE_AREA(10*8, 50*8-1, 17*8, 47*8-1) MDRV_GFXDECODE(m90) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(m90) MDRV_VIDEO_UPDATE(m90) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2151, XTAL_3_579545MHz) /* verified on pcb */ MDRV_SOUND_CONFIG(ym2151_config) MDRV_SOUND_ROUTE(0, "mono", 0.90) MDRV_SOUND_ROUTE(1, "mono", 0.90) MDRV_SOUND_ADD("dac", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_DRIVER_END static const nec_config dynablaster_config ={ dynablaster_decryption_table, }; static MACHINE_DRIVER_START( bbmanw ) /* basic machine hardware */ MDRV_CPU_ADD("main", V30,XTAL_32MHz/2/2) /* verified clock on cpu is 16Mhz but probably divided internally by 2 */ MDRV_CPU_CONFIG(dynablaster_config) MDRV_CPU_PROGRAM_MAP(main_cpu,0) MDRV_CPU_IO_MAP(main_cpu_io,0) MDRV_CPU_VBLANK_INT("main", m90_interrupt) MDRV_CPU_ADD("audio", Z80, XTAL_3_579545MHz) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(bbmanw_sound_readport,bbmanw_sound_writeport) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,128) /* clocked by V1? (Vigilante) */ /* IRQs are generated by main Z80 and YM2151 */ MDRV_MACHINE_RESET(m72_sound) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 64*8) MDRV_SCREEN_VISIBLE_AREA(10*8, 50*8-1, 17*8, 47*8-1) MDRV_GFXDECODE(m90) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(m90) MDRV_VIDEO_UPDATE(m90) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2151, XTAL_3_579545MHz) /* verified on pcb */ MDRV_SOUND_CONFIG(ym2151_config) MDRV_SOUND_ROUTE(0, "mono", 0.90) MDRV_SOUND_ROUTE(1, "mono", 0.90) MDRV_SOUND_ADD("dac", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_DRIVER_END static const nec_config no_table ={ NULL, }; static MACHINE_DRIVER_START( bomblord ) MDRV_IMPORT_FROM( bbmanw ) MDRV_CPU_MODIFY("main") MDRV_CPU_CONFIG(no_table) MDRV_CPU_PROGRAM_MAP(bomblord_main_cpu,0) MDRV_CPU_IO_MAP(dynablsb_cpu_io,0) MDRV_VIDEO_START(bomblord) MDRV_VIDEO_UPDATE(bomblord) MDRV_CPU_VBLANK_INT("main", bomblord_interrupt) MACHINE_DRIVER_END static MACHINE_DRIVER_START( dynablsb ) /* basic machine hardware */ MDRV_CPU_ADD("main", V30,32000000/4) MDRV_CPU_PROGRAM_MAP(dynablsb_main_cpu,0) MDRV_CPU_IO_MAP(dynablsb_cpu_io,0) MDRV_CPU_VBLANK_INT("main", m90_interrupt) MDRV_CPU_ADD("audio", Z80, XTAL_3_579545MHz) /* 3.579545 MHz */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_readport,sound_writeport) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,128) /* clocked by V1? (Vigilante) */ /* IRQs are generated by main Z80 and YM2151 */ MDRV_MACHINE_RESET(m72_sound) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(320, 240) MDRV_SCREEN_VISIBLE_AREA(0, 319, 0, 239) MDRV_GFXDECODE(m90) MDRV_PALETTE_LENGTH(512) MDRV_VIDEO_START(dynablsb) MDRV_VIDEO_UPDATE(dynablsb) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2151, XTAL_3_579545MHz) MDRV_SOUND_CONFIG(ym2151_config) MDRV_SOUND_ROUTE(0, "mono", 0.90) MDRV_SOUND_ROUTE(1, "mono", 0.90) MDRV_SOUND_ADD("dac", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MACHINE_DRIVER_END /***************************************************************************/ #define CODE_SIZE 0x100000 ROM_START( hasamu ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "hasc-p1.bin", 0x00001, 0x20000, CRC(53df9834) SHA1(2e7e38157a497e3def69c4abcae5803f71a098da) ) ROM_LOAD16_BYTE( "hasc-p0.bin", 0x00000, 0x20000, CRC(dff0ba6e) SHA1(83e20b3ae10b57c1e58d3d44bfca2ffd5f142056) ) ROM_COPY( "main", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "hasc-sp.bin", 0x0000, 0x10000, CRC(259b1687) SHA1(39c3a89b1d0f5fec2a94a3048cc4639fe96820e2) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "hasc-c0.bin", 0x000000, 0x20000, CRC(dd5a2174) SHA1(c28499419f961d126a838dd1390db74c1475ee02) ) ROM_LOAD( "hasc-c1.bin", 0x020000, 0x20000, CRC(76b8217c) SHA1(8b21562875d856a1ce4863f325d049090f5716ae) ) ROM_LOAD( "hasc-c2.bin", 0x040000, 0x20000, CRC(d90f9a68) SHA1(c9eab3e87dd5d3eb88461be493d88f5482c9e257) ) ROM_LOAD( "hasc-c3.bin", 0x060000, 0x20000, CRC(6cfe0d39) SHA1(104feeacbbc86b168c41cd37fc5797781d9b5a0f) ) ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ /* No samples */ ROM_END ROM_START( dynablst ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "bbm-cp1e.62", 0x00001, 0x20000, CRC(27667681) SHA1(7d5f762026ea01817a65ea13b4b5793640e3e8fd) ) ROM_LOAD16_BYTE( "bbm-cp0e.65", 0x00000, 0x20000, CRC(95db7a67) SHA1(1a224d73615a60530cbcc54fdbb526e8d5a6c555) ) ROM_COPY( "main", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bbm-sp.23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "samples", 0 ) /* samples */ ROM_LOAD( "bbm-v0.20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) ROM_END ROM_START( bombrman ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "bbm-p1.62", 0x00001, 0x20000, CRC(982bd166) SHA1(ed67393ec319127616bff5fa3b7f84e8ac8e1d93) ) ROM_LOAD16_BYTE( "bbm-p0.65", 0x00000, 0x20000, CRC(0a20afcc) SHA1(a42b7458938300b0c84c820c1ea627aed9080f1b) ) ROM_COPY( "main", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bbm-sp.23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "samples", 0 ) /* samples */ ROM_LOAD( "bbm-v0.20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) ROM_END ROM_START( atompunk ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "bbm-cp0d.65", 0x00001, 0x20000, CRC(860c0479) SHA1(7556d62955d0d7a7100fbd9d9cb7356b96a4df78) ) ROM_LOAD16_BYTE( "bbm-cp1d.62", 0x00000, 0x20000, CRC(be57bf74) SHA1(cd3f887f7ec8a5721551477ec2d4a7336f422c6f) ) ROM_COPY( "main", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bbm-sp.23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) /* Labeled as 9134HD004 */ ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) /* Labeled as 9134HD001 */ ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) /* Labeled as 9134HD002 */ ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) /* Labeled as 9134HD003 */ ROM_REGION( 0x20000, "samples", 0 ) /* samples */ ROM_LOAD( "bbm-v0.20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) /* Labeled as 9132E9001 */ ROM_END ROM_START( dynablsb ) ROM_REGION( 0x100000, "main", 0 ) ROM_LOAD16_BYTE( "db2-26.bin", 0x00001, 0x20000, CRC(a78c72f8) SHA1(e3ed1bce0278bada6357b5d0823511fa0241f3cd) ) ROM_LOAD16_BYTE( "db3-25.bin", 0x00000, 0x20000, CRC(bf3137c3) SHA1(64bbca4b3a509b552ee8a19b3b50fe6638fd90e2) ) ROM_COPY( "main", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "db1-17.bin", 0x0000, 0x10000, CRC(e693c32f) SHA1(b6f228d26318718eedae765de9479706a3e4c38d) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ /* Does this have a sample rom? */ ROM_END /* New Dyna Blaster Global Quest Irem, 1992 PCB Layout ---------- M99-A-A 05C04369A1 MADE IN JAPAN License Sticker - 'BOMBER MAN WORLD NEW DYNA BLASTER' |--------------------------------------------------| | |----------| | | YM3014 |IREM | | |VOL 3.579545MHZ|D9000001A1| PAL2 4364 | | LM358 |----------| | | BBM2-V0- 4364 | | |----------| | | 4364 |NANAO | BBM2-H0-B| |J M51953|08J27291A5| | |A BBM2-SP- |015 | | |M D70008AC-6 | | BBM2-L0-B| |M |----------| | |A 6116 32MHz BBM2-C0- | | | | DSW1 6116 26.6666MHz BBM2-C1- | | | | PAL1 43256 |-------| BBM2-C2- | | | NANAO | | | DSW2 43256 | GA25 | BBM2-C3- | | |-------| | |--------------------------------------------------| Notes: D70008AC-6 : NEC D70008AC-6 Z80 compatible CPU, clock 3.579545MHz YM2151 clock: 3.579545MHz PAL1 : PAL16L8 labelled 'M99 A-4S-' PAL2 : PAL16L8 labelled 'M99 A-8C-' HSync : 15.42kHz VSync : 60Hz */ ROM_START( bbmanw ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "bbm2-h0-b.77", 0x00001, 0x40000, CRC(567d3709) SHA1(1447fc68798589a8757ee2d133d053b80f052113) ) ROM_LOAD16_BYTE( "bbm2-l0-b.79", 0x00000, 0x40000, CRC(e762c22b) SHA1(b389a65adf1348e6529a992d9b68178d7503238e) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bbm2-sp.33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) ROM_LOAD( "bbm2-c1.82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) ROM_LOAD( "bbm2-c2.83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) ROM_LOAD( "bbm2-c3.84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) ROM_REGION( 0x20000, "samples", 0 ) ROM_LOAD( "bbm2-v0.30", 0x0000, 0x20000, CRC(4ad889ed) SHA1(b685892a2348f17f89c6d6ce91216f6cf1e33751) ) ROM_END ROM_START( bbmanwj ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "bbm2-h0.77", 0x00001, 0x40000, CRC(e1407b91) SHA1(6c94afc6b1d2a469295890ee5dd9d9d5a02ae5c4) ) ROM_LOAD16_BYTE( "bbm2-l0.79", 0x00000, 0x40000, CRC(20873b49) SHA1(30ae595f7961cd56f2506608ae76973b2d0e73ca) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bbm2-sp-b.bin", 0x0000, 0x10000, CRC(b8d8108c) SHA1(ef4fb46d843819c273db2083754eb312f5abd44e) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) ROM_LOAD( "bbm2-c1.82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) ROM_LOAD( "bbm2-c2.83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) ROM_LOAD( "bbm2-c3.84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) ROM_REGION( 0x20000, "samples", 0 ) /* samples */ ROM_LOAD( "bbm2-v0-b.30", 0x0000, 0x20000, CRC(0ae655ff) SHA1(78752182662fd8f5b55bbbc2787c9f2b04096ea1) ) ROM_END ROM_START( newapunk ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "bbm2-h0-a.77", 0x00001, 0x40000, CRC(7d858682) SHA1(03580e2903becb69766023585c6ecffbb8e0b9c5) ) ROM_LOAD16_BYTE( "bbm2-l0-a.79", 0x00000, 0x40000, CRC(c7568031) SHA1(ff4d0809260a088f530098a0173eec16fa6396f1) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bbm2-sp.33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) ROM_LOAD( "bbm2-c1.82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) ROM_LOAD( "bbm2-c2.83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) ROM_LOAD( "bbm2-c3.84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) ROM_REGION( 0x20000, "samples", 0 ) /* samples */ ROM_LOAD( "bbm2-v0.30", 0x0000, 0x20000, CRC(4ad889ed) SHA1(b685892a2348f17f89c6d6ce91216f6cf1e33751) ) ROM_END ROM_START( bomblord ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "bomblord.3", 0x00001, 0x40000, CRC(65d5c54a) SHA1(f794a193d5927b5fb838ab2351c176d8cbd37236) ) ROM_LOAD16_BYTE( "bomblord.4", 0x00000, 0x40000, CRC(cfe65f81) SHA1(8dae94abc67bc53f1c8dbe13243dc08a62fd5d22) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bbm2-sp.33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) // bomblord.1 ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bomblord.5", 0x000000, 0x40000, CRC(3ded3278) SHA1(2fec2f10d875e44d966b6f652e3b09308db9b343) ) ROM_LOAD( "bomblord.6", 0x080000, 0x40000, CRC(1c489632) SHA1(f4412b138e4933c8d152ec51d05baa02abc7fc00) ) ROM_LOAD( "bomblord.7", 0x100000, 0x40000, CRC(68935e94) SHA1(6725c7ad49bd0ee6ed1db22193852a11cdf95aaa) ) ROM_LOAD( "bomblord.8", 0x180000, 0x40000, CRC(6a423b24) SHA1(d30dac90a7dc2a616714eae7450ae0edef566c31) ) ROM_REGION( 0x20000, "samples", 0 ) ROM_LOAD( "bomblord.2", 0x0000, 0x20000, CRC(37d356bd) SHA1(15f187954f94e2b1a4757e4a27ab7be9598972ff) ) ROM_END ROM_START( quizf1 ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "qf1-h0-.77", 0x000001, 0x40000, CRC(280e3049) SHA1(3b1f303d803f844fd260ed93e4d12a72876e4dbe) ) ROM_LOAD16_BYTE( "qf1-l0-.79", 0x000000, 0x40000, CRC(94588a6f) SHA1(ee912739c7719fc2b099da0c63f7473eedcfc718) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x100000, "user1", 0 ) ROM_LOAD16_BYTE( "qf1-h1-.78", 0x000001, 0x80000, CRC(c6c2eb2b) SHA1(83de08b0c72da8c3e4786063802d83cb1015032a) ) /* banked at 80000-8FFFF */ ROM_LOAD16_BYTE( "qf1-l1-.80", 0x000000, 0x80000, CRC(3132c144) SHA1(de3ae35cdfbb1231cab343142ac700df00f9b77a) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "qf1-sp-.33", 0x0000, 0x10000, CRC(0664fa9f) SHA1(db003beb4f8461bf4411efa8df9f700770fb153b) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "qf1-c0-.81", 0x000000, 0x80000, CRC(c26b521e) SHA1(eb5d33a21d1f82e361e0c0945abcf42562c32f03) ) ROM_LOAD( "qf1-c1-.82", 0x080000, 0x80000, CRC(db9d7394) SHA1(06b41288c41df8ae0cafb53e77b519d0419cf1d9) ) ROM_LOAD( "qf1-c2-.83", 0x100000, 0x80000, CRC(0b1460ae) SHA1(c6394e6bb2a4e3722c20d9f291cb6ba7aad5766d) ) ROM_LOAD( "qf1-c3-.84", 0x180000, 0x80000, CRC(2d32ff37) SHA1(f414f6bad1ffc4396fd757155e602bdefdc99408) ) ROM_REGION( 0x40000, "samples", 0 ) /* samples */ ROM_LOAD( "qf1-v0-.30", 0x0000, 0x40000, CRC(b8d16e7c) SHA1(28a20afb171dc68848f9fe793f53571d4c7502dd) ) ROM_END ROM_START( riskchal ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "rc_h0.rom", 0x00001, 0x40000, CRC(4c9b5344) SHA1(61e26950a672c6404e2386acdd098536b61b9933) ) ROM_LOAD16_BYTE( "rc_l0.rom", 0x00000, 0x40000, CRC(0455895a) SHA1(1072b8d280f7ccc48cd8fbd81323e1f8c8d0db95) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "rc_sp.rom", 0x0000, 0x10000, CRC(bb80094e) SHA1(1c62e702c395b7ebb666a79af1912b270d5f95aa) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "rc_c0.rom", 0x000000, 0x80000, CRC(84d0b907) SHA1(a686ccd67d068e5e4ba41bb8b73fdc1cad8eb5ee) ) ROM_LOAD( "rc_c1.rom", 0x080000, 0x80000, CRC(cb3784ef) SHA1(51b8cdc35c8f3b452939ab6023a15f1c7e1a4423) ) ROM_LOAD( "rc_c2.rom", 0x100000, 0x80000, CRC(687164d7) SHA1(0f0beb0a85ae5ae4434d1e45a27bbe67f5ee378a) ) ROM_LOAD( "rc_c3.rom", 0x180000, 0x80000, CRC(c86be6af) SHA1(c8a66b8b38a62e3eebb4a0e65a85e20f91182097) ) ROM_REGION( 0x40000, "samples", 0 ) /* samples */ ROM_LOAD( "rc_v0.rom", 0x0000, 0x40000, CRC(cddac360) SHA1(a3b18325991473c6d54b778a02bed86180aad37c) ) ROM_END ROM_START( gussun ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "l4_h0.rom", 0x00001, 0x40000, CRC(9d585e61) SHA1(e108a9dc2dc1b75c1439271a2391f943c3a53fe1) ) ROM_LOAD16_BYTE( "l4_l0.rom", 0x00000, 0x40000, CRC(c7b4c519) SHA1(44887ccf54f5e507d2db4f09a7c2b7b9ea217058) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "rc_sp.rom", 0x0000, 0x10000, CRC(bb80094e) SHA1(1c62e702c395b7ebb666a79af1912b270d5f95aa) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "rc_c0.rom", 0x000000, 0x80000, CRC(84d0b907) SHA1(a686ccd67d068e5e4ba41bb8b73fdc1cad8eb5ee) ) ROM_LOAD( "rc_c1.rom", 0x080000, 0x80000, CRC(cb3784ef) SHA1(51b8cdc35c8f3b452939ab6023a15f1c7e1a4423) ) ROM_LOAD( "rc_c2.rom", 0x100000, 0x80000, CRC(687164d7) SHA1(0f0beb0a85ae5ae4434d1e45a27bbe67f5ee378a) ) ROM_LOAD( "rc_c3.rom", 0x180000, 0x80000, CRC(c86be6af) SHA1(c8a66b8b38a62e3eebb4a0e65a85e20f91182097) ) ROM_REGION( 0x40000, "samples", 0 ) /* samples */ ROM_LOAD( "rc_v0.rom", 0x0000, 0x40000, CRC(cddac360) SHA1(a3b18325991473c6d54b778a02bed86180aad37c) ) ROM_END ROM_START( matchit2 ) ROM_REGION( CODE_SIZE * 2, "main", 0 ) ROM_LOAD16_BYTE( "sis2-h0b.bin", 0x00001, 0x40000, CRC(9a2556ac) SHA1(3e4d5ac2869c703c5d5b769c2a09e501b5e6462e) ) /* Actually labeled as "SIS2-H0-B" */ ROM_LOAD16_BYTE( "sis2-l0b.bin", 0x00000, 0x40000, CRC(d35d948a) SHA1(e4f119fa00fd8ede2533323e14d94ad4d5fabbc5) ) /* Actually labeled as "SIS2-L0-B" */ ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "sis2-sp-.rom", 0x0000, 0x10000, CRC(6fc0ff3a) SHA1(2b8c648c1fb5d516552fc260b8f18ffd56bbe062) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ic81.rom", 0x000000, 0x80000, CRC(5a7cb88f) SHA1(ce3befcd956b803655b261c2ece911f444aa3a13) ) ROM_LOAD( "ic82.rom", 0x080000, 0x80000, CRC(54a7852c) SHA1(887e7543f09d00323ce1986e72c5613dde1dc6cc) ) ROM_LOAD( "ic83.rom", 0x100000, 0x80000, CRC(2bd65dc6) SHA1(b50dec707ea5a71972df0a8dc47141d75e8f874e) ) ROM_LOAD( "ic84.rom", 0x180000, 0x80000, CRC(876d5fdb) SHA1(723c58268be60f4973e914df238b264708d3f1e3) ) ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ /* Does this have a sample rom? */ ROM_END ROM_START( shisen2 ) ROM_REGION( CODE_SIZE, "main", 0 ) ROM_LOAD16_BYTE( "sis2-h0-.rom", 0x00001, 0x40000, CRC(6fae0aea) SHA1(7ebecbfdb17e15b8c0ebd293cd42a618c596782e) ) ROM_LOAD16_BYTE( "sis2-l0-.rom", 0x00000, 0x40000, CRC(2af25182) SHA1(ec6dcc3913e1b7e7a3958b78610e83f51c404e07) ) ROM_COPY( "main", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "sis2-sp-.rom", 0x0000, 0x10000, CRC(6fc0ff3a) SHA1(2b8c648c1fb5d516552fc260b8f18ffd56bbe062) ) ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ic81.rom", 0x000000, 0x80000, CRC(5a7cb88f) SHA1(ce3befcd956b803655b261c2ece911f444aa3a13) ) ROM_LOAD( "ic82.rom", 0x080000, 0x80000, CRC(54a7852c) SHA1(887e7543f09d00323ce1986e72c5613dde1dc6cc) ) ROM_LOAD( "ic83.rom", 0x100000, 0x80000, CRC(2bd65dc6) SHA1(b50dec707ea5a71972df0a8dc47141d75e8f874e) ) ROM_LOAD( "ic84.rom", 0x180000, 0x80000, CRC(876d5fdb) SHA1(723c58268be60f4973e914df238b264708d3f1e3) ) ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ /* Does this have a sample rom? */ ROM_END static STATE_POSTLOAD( quizf1_postload ) { set_m90_bank(machine); } static DRIVER_INIT( quizf1 ) { bankaddress = 0; set_m90_bank(machine); state_save_register_global(bankaddress); state_save_register_postload(machine, quizf1_postload, NULL); } static DRIVER_INIT( bomblord ) { UINT8 *RAM = memory_region(machine, "main"); int i; for (i=0; i<0x100000; i+=8) { RAM[i+0]=BITSWAP8(RAM[i+0], 6, 4, 7, 3, 1, 2, 0, 5); RAM[i+1]=BITSWAP8(RAM[i+1], 4, 0, 5, 6, 7, 3, 2, 1); RAM[i+2]=BITSWAP8(RAM[i+2], 0, 6, 1, 5, 3, 4, 2, 7); RAM[i+3]=BITSWAP8(RAM[i+3], 4, 3, 5, 2, 6, 1, 7, 0); RAM[i+4]=BITSWAP8(RAM[i+4], 4, 7, 3, 2, 5, 6, 1, 0); RAM[i+5]=BITSWAP8(RAM[i+5], 5, 1, 4, 0, 6, 7, 2, 3); RAM[i+6]=BITSWAP8(RAM[i+6], 6, 3, 7, 5, 0, 1, 4, 2); RAM[i+7]=BITSWAP8(RAM[i+7], 6, 5, 7, 0, 3, 2, 1, 4); } } GAME( 1991, hasamu, 0, hasamu, hasamu, 0, ROT0, "Irem", "Hasamu (Japan)", GAME_NO_COCKTAIL ) GAME( 1991, dynablst, 0, bombrman, dynablst, 0, ROT0, "Irem (licensed from Hudson Soft)", "Dynablaster / Bomber Man", GAME_NO_COCKTAIL ) GAME( 1991, bombrman, dynablst, bombrman, bombrman, 0, ROT0, "Irem (licensed from Hudson Soft)", "Bomber Man (Japan)", GAME_NO_COCKTAIL ) GAME( 1991, atompunk, dynablst, bombrman, atompunk, 0, ROT0, "Irem America (licensed from Hudson Soft)", "Atomic Punk (US)", GAME_NO_COCKTAIL ) GAME( 1991, dynablsb, dynablst, dynablsb, dynablsb, 0, ROT0, "bootleg", "Dynablaster (bootleg)", GAME_NO_COCKTAIL ) GAME( 1992, bbmanw, 0, bbmanw, bbmanw, 0, ROT0, "Irem", "Bomber Man World / New Dyna Blaster - Global Quest", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) GAME( 1992, bbmanwj, bbmanw, bbmanw, bbmanwj, 0, ROT0, "Irem", "Bomber Man World (Japan)", GAME_NO_COCKTAIL ) GAME( 1992, newapunk, bbmanw, bbmanw, bbmanwj, 0, ROT0, "Irem America", "New Atomic Punk - Global Quest (US)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, bomblord, ROT0, "bootleg", "Bomber Lord (bootleg)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) GAME( 1992, quizf1, 0, quizf1, quizf1, quizf1, ROT0, "Irem", "Quiz F-1 1,2finish", GAME_NO_COCKTAIL ) GAME( 1993, riskchal, 0, riskchal, riskchal, 0, ROT0, "Irem", "Risky Challenge", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, gussun, riskchal, riskchal, riskchal, 0, ROT0, "Irem", "Gussun Oyoyo (Japan)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, matchit2, 0, matchit2, matchit2, 0, ROT0, "Tamtex", "Match It II", GAME_NO_COCKTAIL ) GAME( 1993, shisen2, matchit2, matchit2, shisen2, 0, ROT0, "Tamtex", "Shisensho II", GAME_NO_COCKTAIL )