// license:BSD-3-Clause // copyright-holders:Lee Taylor // thanks-to:John Clegg /**************************************************************************** Irem M58 hardware L Taylor J Clegg Loosely based on the Kung Fu Master driver. ****************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "audio/irem.h" #include "includes/iremipt.h" #include "includes/m58.h" #define MASTER_CLOCK XTAL(18'432'000) /************************************* * * Memory maps * *************************************/ void m58_state::yard_map(address_map &map) { map(0x0000, 0x5fff).rom(); map(0x8000, 0x8fff).ram().w(this, FUNC(m58_state::videoram_w)).share("videoram"); map(0x9000, 0x9fff).w(this, FUNC(m58_state::scroll_panel_w)); map(0xc820, 0xc87f).ram().share("spriteram"); map(0xa000, 0xa000).ram().share("scroll_x_low"); map(0xa200, 0xa200).ram().share("scroll_x_high"); map(0xa400, 0xa400).ram().share("scroll_y_low"); map(0xa800, 0xa800).ram().share("score_disable"); map(0xd000, 0xd000).w("irem_audio", FUNC(irem_audio_device::cmd_w)); map(0xd001, 0xd001).w(this, FUNC(m58_state::flipscreen_w)); /* + coin counters */ map(0xd000, 0xd000).portr("IN0"); map(0xd001, 0xd001).portr("IN1"); map(0xd002, 0xd002).portr("IN2"); map(0xd003, 0xd003).portr("DSW1"); map(0xd004, 0xd004).portr("DSW2"); map(0xe000, 0xefff).ram(); } /************************************* * * Generic port definitions * *************************************/ /* Same as m52, m57 and m62 (IREM Z80 hardware) */ static INPUT_PORTS_START( m58 ) PORT_START("IN0") /* Start 1 & 2 also restarts and freezes the game with stop mode on and are used in test mode to enter and esc the various tests */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) /* coin input must be active for 19 frames to be consistently recognized */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_IMPULSE(19) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* DSW1 is so different from game to game that it isn't included here */ PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, "Coin Mode" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x04, "Mode 1" ) PORT_DIPSETTING( 0x00, "Mode 2" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" ) INPUT_PORTS_END /************************************* * * Games port definitions * *************************************/ static INPUT_PORTS_START( yard ) PORT_INCLUDE(m58) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x08, 0x08, "Slow Motion (Cheat)" ) PORT_DIPLOCATION("SW2:4") /* Listed as "Unused" */ PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* In stop mode, press 2 to stop and 1 to restart */ PORT_DIPNAME( 0x10, 0x10, "Stop Mode (Cheat)") PORT_DIPLOCATION("SW2:5") /* Listed as "Unused" */ PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Level Select (Cheat)" ) PORT_DIPLOCATION("SW2:6") /* Listed as "Unused" */ PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW1:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW1:2" ) PORT_DIPNAME( 0x0c, 0x0c, "Time Reduced by Ball Dead" ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, "x1.3" ) PORT_DIPSETTING( 0x04, "x1.5" ) PORT_DIPSETTING( 0x00, "x1.8" ) IREM_Z80_COINAGE_TYPE_1_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( vs10yarj ) PORT_INCLUDE(yard) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x01, 0x01, "Allow Continue (Vs. Mode)" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, "Defensive Man Pause" ) PORT_DIPLOCATION("SW1:2") /* Listed as "Unused" */ PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( vs10yard ) PORT_INCLUDE(vs10yarj) PORT_MODIFY("IN1") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* additional test at 0x46e0 on interruption - must be 0 */ INPUT_PORTS_END /************************************* * * Graphics layouts * *************************************/ static const gfx_layout spritelayout = { 16, 16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { STEP8(0,1), STEP8(16*8,1) }, { STEP16(0,8) }, 32*8 }; static GFXDECODE_START( gfx_yard ) GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x3_planar, 0, 32 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 512, 32 ) GFXDECODE_END /************************************* * * Machine drivers * *************************************/ MACHINE_CONFIG_START(m58_state::yard) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", Z80, MASTER_CLOCK/3/2) MCFG_DEVICE_PROGRAM_MAP(yard_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", m58_state, irq0_line_hold) /* video hardware */ MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_yard) MCFG_PALETTE_ADD("palette", 256+256+256) MCFG_PALETTE_INDIRECT_ENTRIES(256+256+16) MCFG_PALETTE_INIT_OWNER(m58_state, m58) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK/3, 384, 0, 256, 282, 42, 266) MCFG_SCREEN_UPDATE_DRIVER(m58_state, screen_update) MCFG_SCREEN_PALETTE("palette") /* sound hardware */ MCFG_DEVICE_ADD("irem_audio", IREM_M52_LARGE_AUDIO, 0) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( 10yard ) // Dumped from an original Irem M52 board. Serial no. 307761/License Seal 09461. ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "yf-a-3p-b", 0x0000, 0x2000, CRC(2e205ec2) SHA1(fcfa08f45423b35f2c99d4e6b5474ab1b3a84fec) ) ROM_LOAD( "yf-a-3n-b", 0x2000, 0x2000, CRC(82fcd980) SHA1(7846705b29961cb95ee1571ee7e16baceea522d4) ) ROM_LOAD( "yf-a-3m-b", 0x4000, 0x2000, CRC(a8d5c311) SHA1(28edb5cfd943a2262d7e37ef9a7245f7017cbc51) ) ROM_REGION( 0x10000, "irem_audio:iremsound", 0 ) ROM_LOAD( "yf-s.3b", 0x8000, 0x2000, CRC(0392a60c) SHA1(68030504eafc58db250099edd3c3323bdb9eff6b) ) ROM_LOAD( "yf-s.1b", 0xa000, 0x2000, CRC(6588f41a) SHA1(209305efc68171886427216b9a0b37333f40daa8) ) ROM_LOAD( "yf-s.3a", 0xc000, 0x2000, CRC(bd054e44) SHA1(f10c32c70d60680229fc0891d0e1308015fa69d6) ) ROM_LOAD( "yf-s.1a", 0xe000, 0x2000, CRC(2490d4c3) SHA1(e4da7b01e8ad075b7e3c8beb6668faff72db9aa2) ) ROM_REGION( 0x06000, "gfx1", 0 ) ROM_LOAD( "yf-a.3e", 0x00000, 0x2000, CRC(77e9e9cc) SHA1(90b0226fc125713dbee2804aeceeb5aa2c8e275e) ) /* chars */ ROM_LOAD( "yf-a.3d", 0x02000, 0x2000, CRC(854d5ff4) SHA1(9ba09bfabf159facb57faecfe73a6258fa48d152) ) ROM_LOAD( "yf-a.3c", 0x04000, 0x2000, CRC(0cd8ffad) SHA1(bd1262de3823c34f7394b718477fb5bc58a6e293) ) ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "yf-b.5b", 0x00000, 0x2000, CRC(1299ae30) SHA1(07d47f827d8bc78a41011ec02ab64036fb8a7a18) ) /* sprites */ ROM_LOAD( "yf-b.5c", 0x02000, 0x2000, CRC(8708b888) SHA1(8c4f305a339f23ec8ed40dfd72fac0f62ee65378) ) ROM_LOAD( "yf-b.5f", 0x04000, 0x2000, CRC(d9bb8ab8) SHA1(1325308b4c85355298fec4aa3e5fec1b4b13ad86) ) ROM_LOAD( "yf-b.5e", 0x06000, 0x2000, CRC(47077e8d) SHA1(5f78b15fb360e9926ef11841d5d86f2bd9af04d1) ) ROM_LOAD( "yf-b.5j", 0x08000, 0x2000, CRC(713ef31f) SHA1(b48df9ed4f26fded3c7eaac3a52b580b2dd60477) ) ROM_LOAD( "yf-b.5k", 0x0a000, 0x2000, CRC(f49651cc) SHA1(5b87d7360bcd5883ec265b2a01a3e02e10a85345) ) ROM_REGION( 0x0520, "proms", 0 ) ROM_LOAD( "yard.1c", 0x0000, 0x0100, CRC(08fa5103) SHA1(98af48dafbbaa42f58232bf74ccbf5da41723e71) ) /* chars palette low 4 bits */ ROM_LOAD( "yard.1d", 0x0100, 0x0100, CRC(7c04994c) SHA1(790bf1616335b9df4943cffcafa48d8e8aee009e) ) /* chars palette high 4 bits */ ROM_LOAD( "yard.1f", 0x0200, 0x0020, CRC(b8554da5) SHA1(963ca815b5f791b8a7b0937a5d392d5203049eb3) ) /* sprites palette */ ROM_LOAD( "yard.2h", 0x0220, 0x0100, CRC(e1cdfb06) SHA1(a8cc3456cfc272e3faac80370b2298d8e1f8c2fe) ) /* sprites lookup table */ ROM_LOAD( "yard.2n", 0x0320, 0x0100, CRC(cd85b646) SHA1(5268db705006058eec308afe474f4df3c15465bb) ) /* radar palette low 4 bits */ ROM_LOAD( "yard.2m", 0x0420, 0x0100, CRC(45384397) SHA1(e4c662ee81aef63efd8b4a45f85c4a78dc2d419e) ) /* radar palette high 4 bits */ ROM_END ROM_START( 10yardj ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "yf-a.3p", 0x0000, 0x2000, CRC(4586114f) SHA1(a31c68770e7a7eed805c5ba46af302c2895e3cee) ) ROM_LOAD( "yf-a.3n", 0x2000, 0x2000, CRC(947fa760) SHA1(bd6c2ee6e6800b063b81dbdd9fc929120019439d) ) ROM_LOAD( "yf-a.3m", 0x4000, 0x2000, CRC(d4975633) SHA1(84a506ae680a9dd26ef6f33880400e965ccf8260) ) ROM_REGION( 0x10000, "irem_audio:iremsound", 0 ) ROM_LOAD( "yf-s.3b", 0x8000, 0x2000, CRC(0392a60c) SHA1(68030504eafc58db250099edd3c3323bdb9eff6b) ) ROM_LOAD( "yf-s.1b", 0xa000, 0x2000, CRC(6588f41a) SHA1(209305efc68171886427216b9a0b37333f40daa8) ) ROM_LOAD( "yf-s.3a", 0xc000, 0x2000, CRC(bd054e44) SHA1(f10c32c70d60680229fc0891d0e1308015fa69d6) ) ROM_LOAD( "yf-s.1a", 0xe000, 0x2000, CRC(2490d4c3) SHA1(e4da7b01e8ad075b7e3c8beb6668faff72db9aa2) ) ROM_REGION( 0x06000, "gfx1", 0 ) ROM_LOAD( "yf-a.3e", 0x00000, 0x2000, CRC(77e9e9cc) SHA1(90b0226fc125713dbee2804aeceeb5aa2c8e275e) ) /* chars */ ROM_LOAD( "yf-a.3d", 0x02000, 0x2000, CRC(854d5ff4) SHA1(9ba09bfabf159facb57faecfe73a6258fa48d152) ) ROM_LOAD( "yf-a.3c", 0x04000, 0x2000, CRC(0cd8ffad) SHA1(bd1262de3823c34f7394b718477fb5bc58a6e293) ) ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "yf-b.5b", 0x00000, 0x2000, CRC(1299ae30) SHA1(07d47f827d8bc78a41011ec02ab64036fb8a7a18) ) /* sprites */ ROM_LOAD( "yf-b.5c", 0x02000, 0x2000, CRC(8708b888) SHA1(8c4f305a339f23ec8ed40dfd72fac0f62ee65378) ) ROM_LOAD( "yf-b.5f", 0x04000, 0x2000, CRC(d9bb8ab8) SHA1(1325308b4c85355298fec4aa3e5fec1b4b13ad86) ) ROM_LOAD( "yf-b.5e", 0x06000, 0x2000, CRC(47077e8d) SHA1(5f78b15fb360e9926ef11841d5d86f2bd9af04d1) ) ROM_LOAD( "yf-b.5j", 0x08000, 0x2000, CRC(713ef31f) SHA1(b48df9ed4f26fded3c7eaac3a52b580b2dd60477) ) ROM_LOAD( "yf-b.5k", 0x0a000, 0x2000, CRC(f49651cc) SHA1(5b87d7360bcd5883ec265b2a01a3e02e10a85345) ) ROM_REGION( 0x0520, "proms", 0 ) ROM_LOAD( "yard.1c", 0x0000, 0x0100, CRC(08fa5103) SHA1(98af48dafbbaa42f58232bf74ccbf5da41723e71) ) /* chars palette low 4 bits */ ROM_LOAD( "yard.1d", 0x0100, 0x0100, CRC(7c04994c) SHA1(790bf1616335b9df4943cffcafa48d8e8aee009e) ) /* chars palette high 4 bits */ ROM_LOAD( "yard.1f", 0x0200, 0x0020, CRC(b8554da5) SHA1(963ca815b5f791b8a7b0937a5d392d5203049eb3) ) /* sprites palette */ ROM_LOAD( "yard.2h", 0x0220, 0x0100, CRC(e1cdfb06) SHA1(a8cc3456cfc272e3faac80370b2298d8e1f8c2fe) ) /* sprites lookup table */ ROM_LOAD( "yard.2n", 0x0320, 0x0100, CRC(cd85b646) SHA1(5268db705006058eec308afe474f4df3c15465bb) ) /* radar palette low 4 bits */ ROM_LOAD( "yard.2m", 0x0420, 0x0100, CRC(45384397) SHA1(e4c662ee81aef63efd8b4a45f85c4a78dc2d419e) ) /* radar palette high 4 bits */ ROM_END ROM_START( vs10yard ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a.3p", 0x0000, 0x2000, CRC(1edac08f) SHA1(c6a3290e9dba663dccf0613853abfab8e912477d) ) ROM_LOAD( "vyf-a.3m", 0x2000, 0x2000, CRC(3b9330f8) SHA1(b35fe72cf724cfb887906060bbcf40b0c896ccf0) ) ROM_LOAD( "a.3m", 0x4000, 0x2000, CRC(cf783dad) SHA1(0b1b875ac65ba90c92ca06d0aa01c477b7427322) ) ROM_REGION( 0x10000, "irem_audio:iremsound", 0 ) ROM_LOAD( "yf-s.3b", 0x8000, 0x2000, CRC(0392a60c) SHA1(68030504eafc58db250099edd3c3323bdb9eff6b) ) ROM_LOAD( "yf-s.1b", 0xa000, 0x2000, CRC(6588f41a) SHA1(209305efc68171886427216b9a0b37333f40daa8) ) ROM_LOAD( "yf-s.3a", 0xc000, 0x2000, CRC(bd054e44) SHA1(f10c32c70d60680229fc0891d0e1308015fa69d6) ) ROM_LOAD( "yf-s.1a", 0xe000, 0x2000, CRC(2490d4c3) SHA1(e4da7b01e8ad075b7e3c8beb6668faff72db9aa2) ) ROM_REGION( 0x06000, "gfx1", 0 ) ROM_LOAD( "vyf-a.3a", 0x00000, 0x2000, CRC(354d7330) SHA1(0dac87e502d5e9089c4e5ca87c7626940a17e9b2) ) /* chars */ ROM_LOAD( "vyf-a.3c", 0x02000, 0x2000, CRC(f48eedca) SHA1(6aef3208de8b1dd4078de20c0b5ce96219c79d40) ) ROM_LOAD( "vyf-a.3d", 0x04000, 0x2000, CRC(7d1b4d93) SHA1(9389de1230b93f529c492af6fb911c00280cae8a) ) ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "yf-b.5b", 0x00000, 0x2000, CRC(1299ae30) SHA1(07d47f827d8bc78a41011ec02ab64036fb8a7a18) ) /* sprites */ ROM_LOAD( "yf-b.5c", 0x02000, 0x2000, CRC(8708b888) SHA1(8c4f305a339f23ec8ed40dfd72fac0f62ee65378) ) ROM_LOAD( "yf-b.5f", 0x04000, 0x2000, CRC(d9bb8ab8) SHA1(1325308b4c85355298fec4aa3e5fec1b4b13ad86) ) ROM_LOAD( "yf-b.5e", 0x06000, 0x2000, CRC(47077e8d) SHA1(5f78b15fb360e9926ef11841d5d86f2bd9af04d1) ) ROM_LOAD( "yf-b.5j", 0x08000, 0x2000, CRC(713ef31f) SHA1(b48df9ed4f26fded3c7eaac3a52b580b2dd60477) ) ROM_LOAD( "yf-b.5k", 0x0a000, 0x2000, CRC(f49651cc) SHA1(5b87d7360bcd5883ec265b2a01a3e02e10a85345) ) ROM_REGION( 0x0520, "proms", 0 ) ROM_LOAD( "yard.1c", 0x0000, 0x0100, CRC(08fa5103) SHA1(98af48dafbbaa42f58232bf74ccbf5da41723e71) ) /* chars palette low 4 bits */ ROM_LOAD( "yard.1d", 0x0100, 0x0100, CRC(7c04994c) SHA1(790bf1616335b9df4943cffcafa48d8e8aee009e) ) /* chars palette high 4 bits */ ROM_LOAD( "yard.1f", 0x0200, 0x0020, CRC(b8554da5) SHA1(963ca815b5f791b8a7b0937a5d392d5203049eb3) ) /* sprites palette */ ROM_LOAD( "yard.2h", 0x0220, 0x0100, CRC(e1cdfb06) SHA1(a8cc3456cfc272e3faac80370b2298d8e1f8c2fe) ) /* sprites lookup table */ ROM_LOAD( "yard.2n", 0x0320, 0x0100, CRC(cd85b646) SHA1(5268db705006058eec308afe474f4df3c15465bb) ) /* radar palette low 4 bits */ ROM_LOAD( "yard.2m", 0x0420, 0x0100, CRC(45384397) SHA1(e4c662ee81aef63efd8b4a45f85c4a78dc2d419e) ) /* radar palette high 4 bits */ ROM_END ROM_START( vs10yardj ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "vyf-a.3n", 0x0000, 0x2000, CRC(418e01fc) SHA1(56a6515735cd88ec803e24574a28aef823a5d36b) ) ROM_LOAD( "vyf-a.3m", 0x2000, 0x2000, CRC(3b9330f8) SHA1(b35fe72cf724cfb887906060bbcf40b0c896ccf0) ) ROM_LOAD( "vyf-a.3k", 0x4000, 0x2000, CRC(a0ec15bb) SHA1(a5ce9341e9d05e33c025ac62a27faf738c88326e) ) ROM_REGION( 0x10000, "irem_audio:iremsound", 0 ) ROM_LOAD( "yf-s.3b", 0x8000, 0x2000, CRC(0392a60c) SHA1(68030504eafc58db250099edd3c3323bdb9eff6b) ) ROM_LOAD( "yf-s.1b", 0xa000, 0x2000, CRC(6588f41a) SHA1(209305efc68171886427216b9a0b37333f40daa8) ) ROM_LOAD( "yf-s.3a", 0xc000, 0x2000, CRC(bd054e44) SHA1(f10c32c70d60680229fc0891d0e1308015fa69d6) ) ROM_LOAD( "yf-s.1a", 0xe000, 0x2000, CRC(2490d4c3) SHA1(e4da7b01e8ad075b7e3c8beb6668faff72db9aa2) ) ROM_REGION( 0x06000, "gfx1", 0 ) ROM_LOAD( "vyf-a.3a", 0x00000, 0x2000, CRC(354d7330) SHA1(0dac87e502d5e9089c4e5ca87c7626940a17e9b2) ) /* chars */ ROM_LOAD( "vyf-a.3c", 0x02000, 0x2000, CRC(f48eedca) SHA1(6aef3208de8b1dd4078de20c0b5ce96219c79d40) ) ROM_LOAD( "vyf-a.3d", 0x04000, 0x2000, CRC(7d1b4d93) SHA1(9389de1230b93f529c492af6fb911c00280cae8a) ) ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "yf-b.5b", 0x00000, 0x2000, CRC(1299ae30) SHA1(07d47f827d8bc78a41011ec02ab64036fb8a7a18) ) /* sprites */ ROM_LOAD( "yf-b.5c", 0x02000, 0x2000, CRC(8708b888) SHA1(8c4f305a339f23ec8ed40dfd72fac0f62ee65378) ) ROM_LOAD( "yf-b.5f", 0x04000, 0x2000, CRC(d9bb8ab8) SHA1(1325308b4c85355298fec4aa3e5fec1b4b13ad86) ) ROM_LOAD( "yf-b.5e", 0x06000, 0x2000, CRC(47077e8d) SHA1(5f78b15fb360e9926ef11841d5d86f2bd9af04d1) ) ROM_LOAD( "yf-b.5j", 0x08000, 0x2000, CRC(713ef31f) SHA1(b48df9ed4f26fded3c7eaac3a52b580b2dd60477) ) ROM_LOAD( "yf-b.5k", 0x0a000, 0x2000, CRC(f49651cc) SHA1(5b87d7360bcd5883ec265b2a01a3e02e10a85345) ) ROM_REGION( 0x0520, "proms", 0 ) ROM_LOAD( "yard.1c", 0x0000, 0x0100, CRC(08fa5103) SHA1(98af48dafbbaa42f58232bf74ccbf5da41723e71) ) /* chars palette low 4 bits */ ROM_LOAD( "yard.1d", 0x0100, 0x0100, CRC(7c04994c) SHA1(790bf1616335b9df4943cffcafa48d8e8aee009e) ) /* chars palette high 4 bits */ ROM_LOAD( "yard.1f", 0x0200, 0x0020, CRC(b8554da5) SHA1(963ca815b5f791b8a7b0937a5d392d5203049eb3) ) /* sprites palette */ ROM_LOAD( "yard.2h", 0x0220, 0x0100, CRC(e1cdfb06) SHA1(a8cc3456cfc272e3faac80370b2298d8e1f8c2fe) ) /* sprites lookup table */ ROM_LOAD( "yard.2n", 0x0320, 0x0100, CRC(cd85b646) SHA1(5268db705006058eec308afe474f4df3c15465bb) ) /* radar palette low 4 bits */ ROM_LOAD( "yard.2m", 0x0420, 0x0100, CRC(45384397) SHA1(e4c662ee81aef63efd8b4a45f85c4a78dc2d419e) ) /* radar palette high 4 bits */ ROM_END ROM_START( vs10yardu ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "yf-a-3p-vu.3p", 0x0000, 0x2000, CRC(f5243513) SHA1(de3d2bbc07dd5532248e8335493e8d35d1de8003) ) ROM_LOAD( "yf-a-3n-h-vs.3n", 0x2000, 0x2000, CRC(a14d7a14) SHA1(1b900ed276dd2d918f82613399416cf399362405) ) ROM_LOAD( "yf-a-3m-h-vs.3m", 0x4000, 0x2000, CRC(dc4bb0ce) SHA1(9d9c960744720ffeddc7c9f1db4981fb6a0006d7) ) ROM_REGION( 0x10000, "irem_audio:iremsound", 0 ) ROM_LOAD( "yf-s-3b.3b", 0x8000, 0x2000, CRC(0392a60c) SHA1(68030504eafc58db250099edd3c3323bdb9eff6b) ) ROM_LOAD( "yf-s-1b.1b", 0xa000, 0x2000, CRC(6588f41a) SHA1(209305efc68171886427216b9a0b37333f40daa8) ) ROM_LOAD( "yf-s-3a.3a", 0xc000, 0x2000, CRC(bd054e44) SHA1(f10c32c70d60680229fc0891d0e1308015fa69d6) ) ROM_LOAD( "yf-s-1a.1a", 0xe000, 0x2000, CRC(2490d4c3) SHA1(e4da7b01e8ad075b7e3c8beb6668faff72db9aa2) ) ROM_REGION( 0x06000, "gfx1", 0 ) ROM_LOAD( "yf-a-3e-h-vs.3e", 0x00000, 0x2000, CRC(354d7330) SHA1(0dac87e502d5e9089c4e5ca87c7626940a17e9b2) ) /* chars */ ROM_LOAD( "yf-a-3c-h-vs.3c", 0x02000, 0x2000, CRC(f48eedca) SHA1(6aef3208de8b1dd4078de20c0b5ce96219c79d40) ) ROM_LOAD( "yf-a-3d-h-vs.3d", 0x04000, 0x2000, CRC(7d1b4d93) SHA1(9389de1230b93f529c492af6fb911c00280cae8a) ) ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "yf-b-5b.5b", 0x00000, 0x2000, CRC(1299ae30) SHA1(07d47f827d8bc78a41011ec02ab64036fb8a7a18) ) /* sprites */ ROM_LOAD( "yf-b-5c.5c", 0x02000, 0x2000, CRC(8708b888) SHA1(8c4f305a339f23ec8ed40dfd72fac0f62ee65378) ) ROM_LOAD( "yf-b-5f.5f", 0x04000, 0x2000, CRC(d9bb8ab8) SHA1(1325308b4c85355298fec4aa3e5fec1b4b13ad86) ) ROM_LOAD( "yf-b-5e.5e", 0x06000, 0x2000, CRC(47077e8d) SHA1(5f78b15fb360e9926ef11841d5d86f2bd9af04d1) ) ROM_LOAD( "yf-b-5j.5j", 0x08000, 0x2000, CRC(713ef31f) SHA1(b48df9ed4f26fded3c7eaac3a52b580b2dd60477) ) ROM_LOAD( "yf-b-5k.5k", 0x0a000, 0x2000, CRC(f49651cc) SHA1(5b87d7360bcd5883ec265b2a01a3e02e10a85345) ) ROM_REGION( 0x0520, "proms", 0 ) // on these sets the content of the sprite color PROM needs reversing - are the proms on the other sets from bootleg boards, or hand modified? ROM_LOAD( "yf-a-5c.5c", 0x0000, 0x0100, CRC(08fa5103) SHA1(98af48dafbbaa42f58232bf74ccbf5da41723e71) ) /* chars palette low 4 bits */ ROM_LOAD( "yf-a-5d.5d", 0x0100, 0x0100, CRC(7c04994c) SHA1(790bf1616335b9df4943cffcafa48d8e8aee009e) ) /* chars palette high 4 bits */ ROMX_LOAD( "yf-b-2b.2b", 0x0200, 0x0020, CRC(fcd283ea) SHA1(6ebc3e966bb920685250f38edab5fe1f8a27c316), ROM_GROUPSIZE(16) | ROM_REVERSE ) /* sprites palette */ ROM_LOAD( "yf-b-3l.3l", 0x0220, 0x0100, CRC(e1cdfb06) SHA1(a8cc3456cfc272e3faac80370b2298d8e1f8c2fe) ) /* sprites lookup table */ ROM_LOAD( "yf-b-2r.2r", 0x0320, 0x0100, CRC(cd85b646) SHA1(5268db705006058eec308afe474f4df3c15465bb) ) /* radar palette low 4 bits */ ROM_LOAD( "yf-b-2p.2p", 0x0420, 0x0100, CRC(45384397) SHA1(e4c662ee81aef63efd8b4a45f85c4a78dc2d419e) ) /* radar palette high 4 bits */ ROM_END ROM_START( 10yard85 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "yf-a-3p-h.3p", 0x0000, 0x2000, CRC(c83da5e3) SHA1(7f2dd11483158e389f5c39ee8de64be406501451) ) ROM_LOAD( "yf-a-3n-h.3n", 0x2000, 0x2000, CRC(8dc5f32f) SHA1(f550ed326711d1103711b99777f302f0d48e8eaf) ) ROM_LOAD( "yf-a-3m-h.3m", 0x4000, 0x2000, CRC(7d5d0c20) SHA1(38ada7a53881f7f812b02514d13fbf0fa013c0f1) ) ROM_REGION( 0x10000, "irem_audio:iremsound", 0 ) ROM_LOAD( "yf-s-3b.3b", 0x8000, 0x2000, CRC(0392a60c) SHA1(68030504eafc58db250099edd3c3323bdb9eff6b) ) ROM_LOAD( "yf-s-1b.1b", 0xa000, 0x2000, CRC(6588f41a) SHA1(209305efc68171886427216b9a0b37333f40daa8) ) ROM_LOAD( "yf-s-3a.3a", 0xc000, 0x2000, CRC(bd054e44) SHA1(f10c32c70d60680229fc0891d0e1308015fa69d6) ) ROM_LOAD( "yf-s-1a.1a", 0xe000, 0x2000, CRC(2490d4c3) SHA1(e4da7b01e8ad075b7e3c8beb6668faff72db9aa2) ) ROM_REGION( 0x06000, "gfx1", 0 ) ROM_LOAD( "yf-a-3e-h.3e", 0x00000, 0x2000, CRC(5fba9074) SHA1(aa9881315850e86b49712a4afb551778ee57ae75) ) /* chars */ // this rom changes to give the '85 text ROM_LOAD( "yf-a-3c-h.3c", 0x02000, 0x2000, CRC(f48eedca) SHA1(6aef3208de8b1dd4078de20c0b5ce96219c79d40) ) ROM_LOAD( "yf-a-3d-h.3d", 0x04000, 0x2000, CRC(7d1b4d93) SHA1(9389de1230b93f529c492af6fb911c00280cae8a) ) ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "yf-b-5b.5b", 0x00000, 0x2000, CRC(1299ae30) SHA1(07d47f827d8bc78a41011ec02ab64036fb8a7a18) ) /* sprites */ ROM_LOAD( "yf-b-5c.5c", 0x02000, 0x2000, CRC(8708b888) SHA1(8c4f305a339f23ec8ed40dfd72fac0f62ee65378) ) ROM_LOAD( "yf-b-5f.5f", 0x04000, 0x2000, CRC(d9bb8ab8) SHA1(1325308b4c85355298fec4aa3e5fec1b4b13ad86) ) ROM_LOAD( "yf-b-5e.5e", 0x06000, 0x2000, CRC(47077e8d) SHA1(5f78b15fb360e9926ef11841d5d86f2bd9af04d1) ) ROM_LOAD( "yf-b-5j.5j", 0x08000, 0x2000, CRC(713ef31f) SHA1(b48df9ed4f26fded3c7eaac3a52b580b2dd60477) ) ROM_LOAD( "yf-b-5k.5k", 0x0a000, 0x2000, CRC(f49651cc) SHA1(5b87d7360bcd5883ec265b2a01a3e02e10a85345) ) ROM_REGION( 0x0520, "proms", 0 ) // on these sets the content of the sprite color PROM needs reversing - are the proms on the other sets from bootleg boards, or hand modified? ROM_LOAD( "yf-a-5c.5c", 0x0000, 0x0100, CRC(08fa5103) SHA1(98af48dafbbaa42f58232bf74ccbf5da41723e71) ) /* chars palette low 4 bits */ ROM_LOAD( "yf-a-5d.5d", 0x0100, 0x0100, CRC(7c04994c) SHA1(790bf1616335b9df4943cffcafa48d8e8aee009e) ) /* chars palette high 4 bits */ ROMX_LOAD( "yf-b-2b.2b", 0x0200, 0x0020, CRC(fcd283ea) SHA1(6ebc3e966bb920685250f38edab5fe1f8a27c316), ROM_GROUPSIZE(16) | ROM_REVERSE ) /* sprites palette */ ROM_LOAD( "yf-b-3l.3l", 0x0220, 0x0100, CRC(e1cdfb06) SHA1(a8cc3456cfc272e3faac80370b2298d8e1f8c2fe) ) /* sprites lookup table */ ROM_LOAD( "yf-b-2r.2r", 0x0320, 0x0100, CRC(cd85b646) SHA1(5268db705006058eec308afe474f4df3c15465bb) ) /* radar palette low 4 bits */ ROM_LOAD( "yf-b-2p.2p", 0x0420, 0x0100, CRC(45384397) SHA1(e4c662ee81aef63efd8b4a45f85c4a78dc2d419e) ) /* radar palette high 4 bits */ ROM_END /* YEAR NAME PARENT MACHINE INPUT STATE INIT MONITOR COMPANY FULLNAME, FLAGS */ GAME( 1983, 10yard, 0, yard, yard, m58_state, empty_init, ROT0, "Irem", "10-Yard Fight (World, set 1)", MACHINE_SUPPORTS_SAVE ) // no copyright GAME( 1983, 10yardj, 10yard, yard, yard, m58_state, empty_init, ROT0, "Irem", "10-Yard Fight (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, vs10yard, 10yard, yard, vs10yard, m58_state, empty_init, ROT0, "Irem", "Vs 10-Yard Fight (World, 11/05/84)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, vs10yardj, 10yard, yard, vs10yarj, m58_state, empty_init, ROT0, "Irem", "Vs 10-Yard Fight (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, vs10yardu, 10yard, yard, vs10yard, m58_state, empty_init, ROT0, "Irem (Taito license)", "Vs 10-Yard Fight (US, Taito license)", MACHINE_SUPPORTS_SAVE ) // had '85 stickers, but doesn't have '85 on the title screen like the set below GAME( 1985, 10yard85, 10yard, yard, yard, m58_state, empty_init, ROT0, "Irem (Taito license)", "10-Yard Fight '85 (US, Taito license)", MACHINE_SUPPORTS_SAVE )