// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /*************************************************************************** Irem M52 hardware **************************************************************************** Moon Patrol memory map driver by Nicola Salmoria 0000-3fff ROM 8000-83ff Video RAM 8400-87ff Color RAM e000-e7ff RAM read: 8800 protection d000 IN0 d001 IN1 d002 IN2 d003 DSW1 d004 DSW2 write: c800-c8ff sprites d000 sound command d001 flip screen I/O ports write: 10-1f scroll registers 40 background #1 x position 60 background #1 y position 80 background #2 x position a0 background #2 y position c0 background control ***************************************************************************** Locations based on m58.c driver ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "audio/irem.h" #include "includes/iremipt.h" #include "includes/m52.h" #define MASTER_CLOCK XTAL(18'432'000) /************************************* * * Memory maps * *************************************/ void m52_state::main_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x8000, 0x83ff).ram().w(FUNC(m52_state::m52_videoram_w)).share("videoram"); map(0x8400, 0x87ff).ram().w(FUNC(m52_state::m52_colorram_w)).share("colorram"); map(0x8800, 0x8800).mirror(0x07ff).r(FUNC(m52_state::m52_protection_r)); map(0xc800, 0xcbff).mirror(0x0400).writeonly().share("spriteram"); // only 0x100 of this used by video code? map(0xd000, 0xd000).mirror(0x07fc).w("irem_audio", FUNC(irem_audio_device::cmd_w)); map(0xd001, 0xd001).mirror(0x07fc).w(FUNC(m52_state::m52_flipscreen_w)); /* + coin counters */ map(0xd000, 0xd000).mirror(0x07f8).portr("IN0"); map(0xd001, 0xd001).mirror(0x07f8).portr("IN1"); map(0xd002, 0xd002).mirror(0x07f8).portr("IN2"); map(0xd003, 0xd003).mirror(0x07f8).portr("DSW1"); map(0xd004, 0xd004).mirror(0x07f8).portr("DSW2"); map(0xe000, 0xe7ff).ram(); } void m52_alpha1v_state::alpha1v_map(address_map &map) { map(0x0000, 0x6fff).rom(); map(0x8000, 0x83ff).ram().w(FUNC(m52_state::m52_videoram_w)).share("videoram"); map(0x8400, 0x87ff).ram().w(FUNC(m52_state::m52_colorram_w)).share("colorram"); map(0x8800, 0x8800).mirror(0x07ff).r(FUNC(m52_state::m52_protection_r)); // result is ignored map(0xc800, 0xc9ff).writeonly().share("spriteram"); map(0xd000, 0xd000).portr("IN0").w("irem_audio", FUNC(irem_audio_device::cmd_w)); map(0xd001, 0xd001).portr("IN1").w(FUNC(m52_alpha1v_state::alpha1v_flipscreen_w)); map(0xd002, 0xd002).portr("IN2"); map(0xd003, 0xd003).portr("DSW1"); map(0xd004, 0xd004).portr("DSW2"); map(0xe000, 0xefff).ram(); // bigger or mirrored? } void m52_state::main_portmap(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).mirror(0x1f).w(FUNC(m52_state::m52_scroll_w)); map(0x40, 0x40).mirror(0x1f).w(FUNC(m52_state::m52_bg1xpos_w)); map(0x60, 0x60).mirror(0x1f).w(FUNC(m52_state::m52_bg1ypos_w)); map(0x80, 0x80).mirror(0x1f).w(FUNC(m52_state::m52_bg2xpos_w)); map(0xa0, 0xa0).mirror(0x1f).w(FUNC(m52_state::m52_bg2ypos_w)); map(0xc0, 0xc0).mirror(0x1f).w(FUNC(m52_state::m52_bgcontrol_w)); } /************************************* * * Port definitions * *************************************/ /* Same as m57, m58 and m62 (IREM Z80 hardware) */ static INPUT_PORTS_START( m52 ) PORT_START("IN0") /* Start 1 & 2 also restarts and freezes the game with stop mode on and are used in test mode to enter and esc the various tests */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) /* coin input must be active for 19 frames to be consistently recognized */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_IMPULSE(19) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* DSW1 is so different from game to game that it isn't included here */ PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, "Coin Mode" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x04, "Mode 1" ) PORT_DIPSETTING( 0x00, "Mode 2" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( mpatrol ) PORT_INCLUDE(m52) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) /* IPT_JOYSTICK_DOWN */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) /* IPT_JOYSTICK_UP */ PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) /* IPT_JOYSTICK_DOWN PORT_COCKTAIL */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) /* IPT_JOYSTICK_UP PORT_COCKTAIL */ PORT_MODIFY("DSW2") PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" ) /* should have been "slow motion" but no conditional jump at 0x00c3 */ /* In stop mode, press 2 to stop and 1 to restart */ PORT_DIPNAME( 0x10, 0x10, "Stop Mode (Cheat)") PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Sector Selection (Cheat)") PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x03, "5" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0c, "10000 30000 50000" ) PORT_DIPSETTING( 0x08, "20000 40000 60000" ) PORT_DIPSETTING( 0x04, "10000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) IREM_Z80_COINAGE_TYPE_1_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( mpatrolw ) PORT_INCLUDE(mpatrol) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x03, "5" ) INPUT_PORTS_END static INPUT_PORTS_START( alpha1v ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x10, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) PORT_START("DSW2") PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) /* table at 0x5ef4 - 16 bytes (coins) + 16 bytes (credits) */ PORT_DIPSETTING( 0x0b, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 3C_1C ) ) // PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) // PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) // PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_1C ) ) // PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x06, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x05, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) ) /* table at 0x5f14 - 16 bytes (coins) + 16 bytes (credits) */ // PORT_DIPSETTING( 0xf0, "1 Coin/0 Credit" ) // PORT_DIPSETTING( 0x70, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x50, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_7C ) ) INPUT_PORTS_END /************************************* * * Graphics layouts * *************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { STEP8(0,1) }, { STEP8(0,8) }, 8 * 8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(0,3), RGN_FRAC(1,3) }, { STEP8(0,1), STEP8(16 * 8,1) }, { STEP16(0,8) }, 32 * 8 }; static const uint32_t bgcharlayout_xoffset[256] = { STEP4(0x000,1), STEP4(0x008,1), STEP4(0x010,1), STEP4(0x018,1), STEP4(0x020,1), STEP4(0x028,1), STEP4(0x030,1), STEP4(0x038,1), STEP4(0x040,1), STEP4(0x048,1), STEP4(0x050,1), STEP4(0x058,1), STEP4(0x060,1), STEP4(0x068,1), STEP4(0x070,1), STEP4(0x078,1), STEP4(0x080,1), STEP4(0x088,1), STEP4(0x090,1), STEP4(0x098,1), STEP4(0x0a0,1), STEP4(0x0a8,1), STEP4(0x0b0,1), STEP4(0x0b8,1), STEP4(0x0c0,1), STEP4(0x0c8,1), STEP4(0x0d0,1), STEP4(0x0d8,1), STEP4(0x0e0,1), STEP4(0x0e8,1), STEP4(0x0f0,1), STEP4(0x0f8,1), STEP4(0x100,1), STEP4(0x108,1), STEP4(0x110,1), STEP4(0x118,1), STEP4(0x120,1), STEP4(0x128,1), STEP4(0x130,1), STEP4(0x138,1), STEP4(0x140,1), STEP4(0x148,1), STEP4(0x150,1), STEP4(0x158,1), STEP4(0x160,1), STEP4(0x168,1), STEP4(0x170,1), STEP4(0x178,1), STEP4(0x180,1), STEP4(0x188,1), STEP4(0x190,1), STEP4(0x198,1), STEP4(0x1a0,1), STEP4(0x1a8,1), STEP4(0x1b0,1), STEP4(0x1b8,1), STEP4(0x1c0,1), STEP4(0x1c8,1), STEP4(0x1d0,1), STEP4(0x1d8,1), STEP4(0x1e0,1), STEP4(0x1e8,1), STEP4(0x1f0,1), STEP4(0x1f8,1) }; static const uint32_t bgcharlayout_yoffset[128] = { STEP32(0x0000,0x200), STEP32(0x4000,0x200), STEP32(0x8000,0x200), STEP32(0xc000,0x200) }; static const gfx_layout bgcharlayout = { 256, 128, /* 256x64 image format */ 1, /* 1 image */ 2, /* 2 bits per pixel */ { 4, 0 }, /* the two bitplanes for 4 pixels are packed into one byte */ EXTENDED_XOFFS, EXTENDED_YOFFS, 0x8000, bgcharlayout_xoffset, bgcharlayout_yoffset }; static GFXDECODE_START(gfx_m52_sp) GFXDECODE_ENTRY("sp", 0x0000, spritelayout, 0, 16) GFXDECODE_END static GFXDECODE_START(gfx_m52_tx) GFXDECODE_ENTRY("tx", 0x0000, charlayout, 0, 128) GFXDECODE_END static GFXDECODE_START(gfx_m52_bg) GFXDECODE_ENTRY("bg0", 0x0000, bgcharlayout, 0 * 4, 1) GFXDECODE_ENTRY("bg1", 0x0000, bgcharlayout, 1 * 4, 1) GFXDECODE_ENTRY("bg2", 0x0000, bgcharlayout, 2 * 4, 1) GFXDECODE_END /************************************* * * Machine drivers * *************************************/ void m52_state::machine_reset() { m_bg1xpos = 0; m_bg1ypos = 0; m_bg2xpos = 0; m_bg2ypos = 0; m_bgcontrol = 0; } void m52_state::m52(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, MASTER_CLOCK / 6); m_maincpu->set_addrmap(AS_PROGRAM, &m52_state::main_map); m_maincpu->set_addrmap(AS_IO, &m52_state::main_portmap); m_maincpu->set_vblank_int("screen", FUNC(m52_state::irq0_line_hold)); /* video hardware */ PALETTE(config, m_sp_palette).set_entries(256, 32); GFXDECODE(config, m_sp_gfxdecode, m_sp_palette, gfx_m52_sp); PALETTE(config, m_tx_palette).set_entries(512); GFXDECODE(config, m_tx_gfxdecode, m_tx_palette, gfx_m52_tx); PALETTE(config, m_bg_palette).set_entries(3 * 4, 32); GFXDECODE(config, m_bg_gfxdecode, m_bg_palette, gfx_m52_bg); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(MASTER_CLOCK / 3, 384, 136, 376, 282, 22, 274); m_screen->set_screen_update(FUNC(m52_state::screen_update_m52)); /* sound hardware */ //m52_sound_c_audio(config); IREM_M52_SOUNDC_AUDIO(config, "irem_audio", 0); } void m52_alpha1v_state::alpha1v(machine_config &config) { m52(config); /* basic machine hardware */ m_maincpu->set_addrmap(AS_PROGRAM, &m52_alpha1v_state::alpha1v_map); m_screen->set_raw(MASTER_CLOCK / 3, 384, 136, 376, 282, 16, 272); } /************************************* * * ROM definitions * *************************************/ ROM_START(mpatrol) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("mpa-1.3m", 0x0000, 0x1000, CRC(5873a860) SHA1(8c03726d6e049c3edbc277440184e31679f78258)) ROM_LOAD("mpa-2.3l", 0x1000, 0x1000, CRC(f4b85974) SHA1(dfb2efb57378a20af6f20569f4360cde95596f93)) ROM_LOAD("mpa-3.3k", 0x2000, 0x1000, CRC(2e1a598c) SHA1(112c3c9678db8a8540a8df3708020c87fd10c91b)) ROM_LOAD("mpa-4.3j", 0x3000, 0x1000, CRC(dd05b587) SHA1(727961b0dafa4a96b580d51013336db2a18aff1e)) ROM_REGION(0x8000, "irem_audio:iremsound", 0) ROM_LOAD("mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80)) ROM_REGION(0x2000, "tx", 0) ROM_LOAD("mpe-5.3e", 0x0000, 0x1000, CRC(e3ee7f75) SHA1(b03d0d56150d3e9da4a4c871338097b4f450b649)) ROM_LOAD("mpe-4.3f", 0x1000, 0x1000, CRC(cca6d023) SHA1(fecb3059fb09897a096add9452b50aec55c07545)) /* 0x2000-0x2fff is intentionally left as 0x00 fill, unused bitplane */ ROM_REGION(0x3000, "sp", ROMREGION_ERASE00) ROM_LOAD("mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b)) ROM_LOAD("mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2)) /* 0x1000-01fff is intentionally left as 0xff fill for the bg regions */ ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF) ROM_LOAD("mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84)) ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF) ROM_LOAD("mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee)) ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF) ROM_LOAD("mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62)) ROM_REGION(0x0200, "tx_pal", 0) ROM_LOAD("mpc-4.2a", 0x0000, 0x0200, CRC(07f99284) SHA1(dfc52958f2520e1ce4446dd4c84c91413bbacf76)) ROM_REGION(0x0020, "bg_pal", 0) ROM_LOAD("mpc-3.1m", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634)) ROM_REGION(0x0020, "spr_pal", 0) ROM_LOAD("mpc-1.1f", 0x0000, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5)) ROM_REGION(0x0100, "spr_clut", 0) ROM_LOAD("mpc-2.2h", 0x0000, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b)) ROM_REGION(0x0200, "unkprom", 0) // PROM is on bottom board of 4-board stack ROM_LOAD("mp_7621-5.7h", 0x0000, 0x0200, CRC(cf1fd9d0) SHA1(f9575bc59bf21dfecd10133264835e02890562f8)) ROM_END ROM_START(mpatrolw) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("mpa-1w.3m", 0x0000, 0x1000, CRC(baa1a1d4) SHA1(7968a7f221e7f4c9c81ddc8de17f6568e17b9ea8)) ROM_LOAD("mpa-2w.3l", 0x1000, 0x1000, CRC(52459e51) SHA1(ae685b7848baa1b87a3f2bce97356286171e16d4)) ROM_LOAD("mpa-3w.3k", 0x2000, 0x1000, CRC(9b249fe5) SHA1(c01e0d572c4c163f3cf4b2aa9f4246427811b78d)) ROM_LOAD("mpa-4w.3j", 0x3000, 0x1000, CRC(fee76972) SHA1(c3166b027f89f61964ead804d3c2da387454c4c2)) ROM_REGION(0x8000, "irem_audio:iremsound", 0) ROM_LOAD("mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80)) ROM_REGION(0x2000, "tx", 0) ROM_LOAD("mpe-5w.3e", 0x0000, 0x1000, CRC(f56e01fe) SHA1(93f582d63b9cd5c6dca207aa57b213c939cdda1d)) ROM_LOAD("mpe-4w.3f", 0x1000, 0x1000, CRC(caaba2d9) SHA1(7016a26c2d01e3209749598e993cd8ce91f12c88)) /* 0x2000-0x2fff is intentionally left as 0x00 fill, unused bitplane */ ROM_REGION(0x3000, "sp", ROMREGION_ERASE00) ROM_LOAD("mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b)) ROM_LOAD("mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2)) /* 0x1000-01fff is intentionally left as 0xff fill for the bg regions */ ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF) ROM_LOAD("mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84)) ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF) ROM_LOAD("mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee)) ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF) ROM_LOAD("mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62)) ROM_REGION(0x0200, "tx_pal", 0) ROM_LOAD("mpc-4a.2a", 0x0000, 0x0200, CRC(cb0a5ff3) SHA1(d3f88b4e0c4858abac8b52105656ecece0cf4df9)) ROM_REGION(0x0020, "bg_pal", 0) ROM_LOAD("mpc-3.1m", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634)) ROM_REGION(0x0020, "spr_pal", 0) ROM_LOAD("mpc-1.1f", 0x0000, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5)) ROM_REGION(0x0100, "spr_clut", 0) ROM_LOAD("mpc-2.2h", 0x0000, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b)) ROM_REGION(0x0200, "unkprom", 0) // PROM is on bottom board of 4-board stack ROM_LOAD("mp_7621-5.7h", 0x0000, 0x0200, CRC(cf1fd9d0) SHA1(f9575bc59bf21dfecd10133264835e02890562f8)) ROM_END ROM_START(mranger) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("mpa-1.3m", 0x0000, 0x1000, CRC(5873a860) SHA1(8c03726d6e049c3edbc277440184e31679f78258)) ROM_LOAD("mra-2.3l", 0x1000, 0x1000, CRC(217dd431) SHA1(7b81f854209afc1fd3df11b7375f36de6bc4a7c3)) ROM_LOAD("mra-3.3k", 0x2000, 0x1000, CRC(9f0af7b2) SHA1(3daaec15b0d3bc30723ebb14b50f66f288f0d096)) ROM_LOAD("mra-4.3j", 0x3000, 0x1000, CRC(7fe8e2cd) SHA1(4ffad9c7a9360999b213b790c6c76cc79c8e49d5)) ROM_REGION(0x8000, "irem_audio:iremsound", 0) ROM_LOAD("mp-s1.1a", 0x7000, 0x1000, CRC(561d3108) SHA1(4998c68a9e9a8002251fa8f07aa1082444a9dc80)) ROM_REGION(0x2000, "tx", 0) ROM_LOAD("mpe-5.3e", 0x0000, 0x1000, CRC(e3ee7f75) SHA1(b03d0d56150d3e9da4a4c871338097b4f450b649)) ROM_LOAD("mpe-4.3f", 0x1000, 0x1000, CRC(cca6d023) SHA1(fecb3059fb09897a096add9452b50aec55c07545)) /* 0x2000-0x2fff is intentionally left as 0x00 fill, unused bitplane */ ROM_REGION(0x3000, "sp", ROMREGION_ERASE00) ROM_LOAD("mpb-2.3m", 0x0000, 0x1000, CRC(707ace5e) SHA1(93c682e13e74bce29ced3a87bffb29569c114c3b)) ROM_LOAD("mpb-1.3n", 0x1000, 0x1000, CRC(9b72133a) SHA1(1393ef92ae1ad58a4b62ca1660c0793d30a8b5e2)) /* 0x1000-01fff is intentionally left as 0xff fill for the bg regions */ ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF) ROM_LOAD("mpe-1.3l", 0x0000, 0x1000, CRC(c46a7f72) SHA1(8bb7c9acaf6833fb6c0575b015991b873a305a84)) ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF) ROM_LOAD("mpe-2.3k", 0x0000, 0x1000, CRC(c7aa1fb0) SHA1(14c6c76e1d0db2c0745e5d6d33ea6945fac8e9ee)) ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF) ROM_LOAD("mpe-3.3h", 0x0000, 0x1000, CRC(a0919392) SHA1(8a090cb8d483a3d67c7360058e3fdd70e151cd62)) ROM_REGION(0x0200, "tx_pal", 0) ROM_LOAD("mpc-4.2a", 0x0000, 0x0200, CRC(07f99284) SHA1(dfc52958f2520e1ce4446dd4c84c91413bbacf76)) ROM_REGION(0x0020, "bg_pal", 0) ROM_LOAD("mpc-3.1m", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634)) ROM_REGION(0x0020, "spr_pal", 0) ROM_LOAD("mpc-1.1f", 0x0000, 0x0020, CRC(26979b13) SHA1(8c41a8cce4f3384c392a9f7a223a50d7be0e14a5)) ROM_REGION(0x0100, "spr_clut", 0) ROM_LOAD("mpc-2.2h", 0x0000, 0x0100, CRC(7ae4cd97) SHA1(bc0662fac82ffe65f02092d912b2c2b0c7a8ac2b)) ROM_END ROM_START(alpha1v) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("2-m3", 0x0000, 0x1000, CRC(3a679d34) SHA1(1a54a43070c56dc91d4d258f29e29613bb309f1c)) ROM_LOAD("3-l3", 0x1000, 0x1000, CRC(2f09df64) SHA1(e91602e9e41ad24dd1d7f384ed81b9bdaadd03e1)) ROM_LOAD("4-k3", 0x2000, 0x1000, CRC(64fb9c8a) SHA1(735fd00cc42193a417e6cde75f12b4cf2e804942)) ROM_LOAD("5-j3", 0x3000, 0x1000, CRC(d1643d18) SHA1(7c794b82e17e2ba0a6237e3fc20d8314f6c2481c)) ROM_LOAD("6-h3", 0x4000, 0x1000, CRC(cf34ab51) SHA1(3696da71e2bc7edd1ee7aeaac87be5386608c09e)) ROM_LOAD("7-f3", 0x5000, 0x1000, CRC(99db9781) SHA1(a56a675cc4cbc9681bfe8052f51f19336eb2a0a6)) ROM_LOAD("7a e3", 0x6000, 0x1000, CRC(3b0b4b0d) SHA1(0d8eea1e2db269943611289b3490a578ee347f85)) ROM_REGION(0x8000, "irem_audio:iremsound", 0) ROM_LOAD("1-a1", 0x7000, 0x1000, CRC(9e07fdd5) SHA1(ed4f462fcfe91fa8e88bfeaaba0a0c11fa0b4601)) ROM_REGION(0x2000, "tx", 0) ROM_LOAD("14-e3", 0x0000, 0x1000, CRC(cf00c737) SHA1(415e90289039cac4d04cb1d559f1378ca6a32132)) ROM_LOAD("13-f3", 0x1000, 0x1000, CRC(4b799229) SHA1(42cbdcf787b08b041d30504d699a12c378224933)) ROM_REGION(0x3000, "sp", 0) // 3bpp (mpatrol is 2bpp) ROM_LOAD("15-n3", 0x0000, 0x1000, CRC(dc26df76) SHA1(dd1cff7935f5559f9d1b440e02d5e5aa521b0054)) ROM_LOAD("16-l3", 0x1000, 0x1000, CRC(39b9863b) SHA1(da9da9a1066188f050c422dfed1bbbd3ba612ccc)) ROM_LOAD("17-k3", 0x2000, 0x1000, CRC(cfd90773) SHA1(052e126888b6de636db9c521a090699c282b620b)) /* all the background roms just contain stars, looks like it wants 2x128 px high images, instead of 3x64, arrangement unclear */ ROM_REGION(0x2000, "bg0", ROMREGION_ERASEFF) ROM_LOAD("11-k3", 0x0000, 0x1000, CRC(7659440a) SHA1(2efd27c82913513dd03e799f1ed3c10b0863677d)) // rom is duplicated ROM_LOAD("12-jh3", 0x1000, 0x1000, CRC(7659440a) SHA1(2efd27c82913513dd03e799f1ed3c10b0863677d)) ROM_REGION(0x2000, "bg1", ROMREGION_ERASEFF) ROM_LOAD("9-n3", 0x0000, 0x1000, CRC(0fdb7d13) SHA1(e828254a4f94df633d338b5772719276d41c6b7f)) ROM_LOAD("10-lm3", 0x1000, 0x1000, CRC(9dde3a75) SHA1(293d093485be19bfb20685d76a08ac78e24062bf)) ROM_REGION(0x2000, "bg2", ROMREGION_ERASEFF) // unused layer ROM_REGION(0x0200, "tx_pal", 0) ROM_LOAD("63s481-a2", 0x0000, 0x0200, CRC(58678ea8) SHA1(b13a78a5bca8ad5bdec1293512b53654768a7a7a)) ROM_REGION(0x0020, "bg_pal", 0) ROM_LOAD("18s030-m1", 0x0000, 0x0020, CRC(6a57eff2) SHA1(2d1c12dab5915da2ccd466e39436c88be434d634)) ROM_REGION(0x0020, "spr_pal", 0) ROM_LOAD("mb7051-f1", 0x0000, 0x0020, CRC(d8bdd0df) SHA1(ca522428927911808214d319af314f601497ded4)) ROM_REGION(0x0100, "spr_clut", 0) ROM_LOAD("mb7052-h2", 0x0000, 0x0100, CRC(ce9f0ef9) SHA1(3afb94ed033f272983bbed22a59856df7824ef8a)) ROM_END /************************************* * * Game drivers * *************************************/ GAME(1982, mpatrol, 0, m52, mpatrol, m52_state, empty_init, ROT0, "Irem", "Moon Patrol", MACHINE_SUPPORTS_SAVE) GAME(1982, mpatrolw, mpatrol, m52, mpatrolw, m52_state, empty_init, ROT0, "Irem (Williams license)", "Moon Patrol (Williams)", MACHINE_SUPPORTS_SAVE) // USA GAME(1982, mranger, mpatrol, m52, mpatrol, m52_state, empty_init, ROT0, "bootleg", "Moon Ranger (bootleg of Moon Patrol)", MACHINE_SUPPORTS_SAVE) // Italy GAME(1988, alpha1v, 0, alpha1v, alpha1v, m52_alpha1v_state, empty_init, ROT0, "Vision Electronics", "Alpha One (Vision Electronics)", MACHINE_SUPPORTS_SAVE)