// license:BSD-3-Clause // copyright-holders:Pierpaolo Prazzoli, David Haywood /* Little Casino Mini Vegas 4in1 Non-Payout 'Gambling' style games. TODO: inputs (dips multiplexed?) colours (there are 2 flyers which show different colours?) hook up TMS9937 and 2 x 6821 PIAs etc. Mini Vegas CC-089 (c) Entertainment Enterprises Ltd. 1983 +---------------------------------------------------------------------+ | +-+ M2114 A.IC19 18.432MHz | | |H| D1 | | |D| M2114 M2114 | ++ 2003C |6| B.IC18 +-+ | | |8| M2114 M2114 | | | | |2| |9| | | |1| M2114 M2114 C.IC17 |9| | | +-+ |3| | | +-+ M2114 |7| | | DSW3 |H| TC5514 D.IC16 | | | | |D| +-+ +-+ | | |6| | | +-+ | | |8| |8| TC5514 E.IC15 |R| | | |2| |9| |6| | | |1| |1| |5| | ++ +-+ |0| TC5514 F.IC14 |0| | | | | |2| | | VR1 DSW2 +-+ +-+ | | MB3712 DSW1 BAT TC5514 G.IC13 | +---------------------------------------------------------------------+ CPU: Rockwell R6502AP 2MHz Video: TMS9937 NL CRT5037 NMOS Single chip Video Timer/Controller (VTC) Sound: AY-3-8910 MB3712 5.7W Amp OSC: 18.432MHz RAM: M2114-3 1KBx4 SRAM x 8 TC5514P-1 1KBx4 SRAM x 4 DSW: 3 8-switch dipswitches VR1: Volume pot Other: Hitachi HD46821P 1MHz NMOS Peripheral Interface Adapter (PIA) x 2 NEC uPA2003C Darlington Array 3.6v Battery D1 - Power On Diode 44 pin edge connector */ #include "emu.h" #include "cpu/m6502/m6502.h" #include "sound/ay8910.h" #include "emupal.h" #include "screen.h" #include "speaker.h" class ltcasino_state : public driver_device { public: ltcasino_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_tile_num_ram(*this, "tile_nuram"), m_tile_atr_ram(*this, "tile_atr_ram"), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode") { } void init_mv4in1(); void ltcasino(machine_config &config); protected: virtual void video_start() override; private: required_shared_ptr m_tile_num_ram; required_shared_ptr m_tile_atr_ram; required_device m_maincpu; required_device m_gfxdecode; tilemap_t *m_tilemap; DECLARE_WRITE8_MEMBER(tile_num_w); DECLARE_WRITE8_MEMBER(tile_atr_w); TILE_GET_INFO_MEMBER(get_tile_info); void ltcasino_palette(palette_device &palette) const; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void main_map(address_map &map); }; /* Video */ void ltcasino_state::ltcasino_palette(palette_device &palette) const { for (int i = 0; i < 64; i++) { palette.set_pen_color(2*i+0, pal1bit(i >> 0), pal1bit(i >> 2), pal1bit(i >> 1)); palette.set_pen_color(2*i+1, pal1bit(i >> 3), pal1bit(i >> 5), pal1bit(i >> 4)); } } /* x--- ---- tile bank -xxx ---- foreground color ---- x--- unknown (used by ltcasino) ---- -xxx background color */ TILE_GET_INFO_MEMBER(ltcasino_state::get_tile_info) { int tileno = m_tile_num_ram[tile_index]; // TODO: wtf +1 on attribute offset otherwise glitches occurs on left side of objects? int colour = m_tile_atr_ram[(tile_index+1) & 0x7ff]; tileno += (colour & 0x80) << 1; SET_TILE_INFO_MEMBER(0,tileno,((colour & 0x70) >> 1) | (colour & 7),0); } void ltcasino_state::video_start() { m_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(ltcasino_state::get_tile_info),this),TILEMAP_SCAN_ROWS,8, 8,64,32); } uint32_t ltcasino_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { m_tilemap->draw(screen, bitmap, cliprect, 0,0); return 0; } WRITE8_MEMBER(ltcasino_state::tile_num_w) { m_tile_num_ram[offset] = data; m_tilemap->mark_tile_dirty(offset); } WRITE8_MEMBER(ltcasino_state::tile_atr_w) { m_tile_atr_ram[offset] = data; m_tilemap->mark_tile_dirty((offset + 1) & 0x7ff); } void ltcasino_state::main_map(address_map &map) { map(0x0000, 0x7fff).ram(); map(0x8000, 0xcfff).rom(); map(0xd000, 0xd7ff).ram().w(FUNC(ltcasino_state::tile_num_w)).share(m_tile_num_ram); map(0xd800, 0xdfff).ram(); map(0xe000, 0xe7ff).ram().w(FUNC(ltcasino_state::tile_atr_w)).share(m_tile_atr_ram); map(0xe800, 0xebff).ram(); map(0xec00, 0xec00).portr("IN0"); // PIA 6821 n. 1 map(0xec01, 0xec01).portr("IN1"); map(0xec02, 0xec02).portr("IN2"); map(0xec03, 0xec03).portr("IN3"); map(0xec10, 0xec10).portr("IN4"); // PIA 6821 n. 2 map(0xec12, 0xec12).portr("IN5"); map(0xec20, 0xec21).r("aysnd", FUNC(ay8910_device::data_r)); map(0xec20, 0xec21).w("aysnd", FUNC(ay8910_device::data_address_w)); map(0xec30, 0xec3f).ram(); // TMS9937 map(0xec3e, 0xec3e).nopr(); //not used map(0xf000, 0xffff).rom(); } static INPUT_PORTS_START( ltcasino ) PORT_START("IN0") /* Q in service */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_DIPNAME( 0x20, 0x00, "Enable Craps" ) //off to enter service PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Enable Poker" ) //off to enter service PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Enable Black Jack" ) //off to enter service PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x00, "1" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_START("IN2") /* R in service */ PORT_DIPNAME( 0x01, 0x00, "2" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN3") PORT_DIPNAME( 0x01, 0x00, "3" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "?" ) //set this LOW after insert a coin PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_START("IN4") /* S in service */ PORT_DIPNAME( 0x01, 0x00, "4" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) //off to enter service PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) //service? PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN5") /* T in service */ PORT_DIPNAME( 0x01, 0x00, "5" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN6") // B in service PORT_DIPNAME( 0x01, 0x01, "6" ) // from 1 to 0x40 seem affect the credit PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) //ok? PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("BUTTONS") // A in service PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON8 ) INPUT_PORTS_END static INPUT_PORTS_START( ltcasinn ) PORT_START("IN0") /* Q in service */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) //start? PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) //off to enter service PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) //off to enter service PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) //off to enter service PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x00, "1" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Reset?" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN2") /* R in service */ PORT_DIPNAME( 0x01, 0x00, "2" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN3") PORT_DIPNAME( 0x01, 0x00, "3" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) //off to get the race start PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN4") /* S in service */ PORT_DIPNAME( 0x01, 0x01, "Plug the Keyboard" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) //off to enter service PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) //service? PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN5") /* T in service */ PORT_DIPNAME( 0x01, 0x00, "5" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN6") // B in service PORT_DIPNAME( 0x01, 0x01, "6" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("BUTTONS") // A in service PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON8 ) INPUT_PORTS_END static INPUT_PORTS_START( mv4in1 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_DIPNAME( 0x20, 0x00, "Enable Dice" ) // must be off to enter service PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Enable Poker" ) // must be off to enter service PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Enable 21" ) // must be off to enter service PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_START("IN2") // Shows as "R" in service mode PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN3") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "?" ) //set this LOW after insert a coin PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_START("IN4") // Shows as "S" in service mode PORT_DIPNAME( 0x01, 0x01, "Keyboard" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) //off to enter service PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) //service? PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN5") // Shows as "T" in service mode PORT_DIPNAME( 0x01, 0x00, "5" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN6") // B in service PORT_DIPNAME( 0x01, 0x01, "6" ) // from 1 to 0x40 seem affect the credit PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) //ok? PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("BUTTONS") // A in service PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON8 ) INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,1), 1, { 0 }, { 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static GFXDECODE_START( gfx_ltcasino ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 64 ) GFXDECODE_END MACHINE_CONFIG_START(ltcasino_state::ltcasino) /* basic machine hardware */ MCFG_DEVICE_ADD(m_maincpu, M6502, XTAL(18'432'000)/9) /* 2.048MHz ?? (or 18.432MHz/8 = 2.304MHz) - not verified */ MCFG_DEVICE_PROGRAM_MAP(main_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", ltcasino_state, irq0_line_hold) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(6*8, 58*8-1, 0, 32*8-1) MCFG_SCREEN_UPDATE_DRIVER(ltcasino_state, screen_update) MCFG_SCREEN_PALETTE("palette") GFXDECODE(config, m_gfxdecode, "palette", gfx_ltcasino); PALETTE(config, "palette", FUNC(ltcasino_state::ltcasino_palette), 2*64); /* sound hardware */ SPEAKER(config, "mono").front_center(); ay8910_device &aysnd(AY8910(config, "aysnd", XTAL(18'432'000)/18)); /* 1.024MHz ?? (or 18.432MHz/16 = 1.152MHz) - not verified */ aysnd.port_a_read_callback().set_ioport("BUTTONS"); aysnd.port_b_read_callback().set_ioport("IN6"); //ltcasino -> pc: F3F3 (A in service) and F3FD (B in service) aysnd.add_route(ALL_OUTPUTS, "mono", 0.4); MACHINE_CONFIG_END ROM_START( ltcasino ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a", 0x8000, 0x1000, CRC(14909fee) SHA1(bf53fa65da7f013ea1ac6b4942cdfdb34ef16252) ) ROM_LOAD( "b", 0x9800, 0x0800, CRC(1473f854) SHA1(eadaec1f6d653e61458bc262945c20140f4530eb) ) ROM_LOAD( "c", 0xa800, 0x0800, CRC(7a07004b) SHA1(62bd0f3d12b7eada6fc271abea60569aca7262b0) ) ROM_LOAD( "d", 0xb800, 0x0800, CRC(5148cafc) SHA1(124039f48784bf032f612714db73fb67a216a1e7) ) ROM_LOAD( "e", 0xc800, 0x0800, CRC(5f9e103a) SHA1(b0e9ace4c3962c06e5250fac16a245dca711350f) ) ROM_LOAD( "f", 0xf000, 0x1000, CRC(7345aada) SHA1(6640f5eb1130c8f1cb197eb12b8e6403c7f8d34d) ) ROM_REGION( 0x0800, "gfx1", 0 ) ROM_LOAD( "v", 0x0000, 0x0800, CRC(f1f75675) SHA1(8f3777e6b2a3f824f94b28669cac501ec02bbf36) ) ROM_END ROM_START( ltcasinn ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lc2_ra.bin", 0x8000, 0x1000, CRC(1a595442) SHA1(b8fe3e5ed2024a57187c0ce547c1bbef2429ed63) ) ROM_LOAD( "lc2_rb.bin", 0x9000, 0x1000, CRC(4f5502c1) SHA1(cd1b7c08d26fed71c45e44ebd208bd18dc262e8f) ) ROM_LOAD( "lc2_rc.bin", 0xa000, 0x1000, CRC(990283b8) SHA1(8a3fe5be8381894b8e8dd14c7d42190e60a25600) ) ROM_LOAD( "lc2_rd.bin", 0xb000, 0x1000, CRC(884f39dc) SHA1(fe149faf118279205e82760c5052cefb88a2f5be) ) ROM_LOAD( "lc2_re.bin", 0xc000, 0x1000, CRC(fae38204) SHA1(e5908734cee0a89d873ab3761ded285f8ae138d3) ) ROM_LOAD( "lc2_rf.bin", 0xf000, 0x1000, CRC(7e8ad9d3) SHA1(8cbe342af7d9f32b2214664db318edd3d2e75630) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "lc2_rv.bin", 0x0000, 0x1000, CRC(84cbee7b) SHA1(742831d5ae0db6c7c644a18a837831ee0474d472) ) ROM_END ROM_START( mv4in1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "g.ic13", 0x8000, 0x1000, CRC(ac33bd85) SHA1(fd555f70d0a7040473d35ec38e19185671a471ea) ) ROM_LOAD( "f.ic14", 0x9000, 0x1000, CRC(f95c87d1) SHA1(df5ed53722ec55a97eabe10b0ed3f1ba32cbe55f) ) ROM_LOAD( "e.ic15", 0xa000, 0x1000, CRC(e525fcf2) SHA1(f1ec0c514e25ec4a1caf737ff8a962c81fb2706a) ) ROM_LOAD( "d.ic16", 0xb000, 0x1000, CRC(ab34673f) SHA1(520a173a342a27b5f9d995e6f53c3a2f0f359f9e) ) ROM_LOAD( "c.ic17", 0xc000, 0x1000, CRC(e384edf4) SHA1(99042528ce2b35191248d90162ca06a1a585667c) ) ROM_LOAD( "b.ic18", 0xf000, 0x1000, CRC(3450b862) SHA1(816d13fd8d03c299c1dbecf971ee5fae2f1d64bc) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "a.ic19", 0x0000, 0x1000, CRC(a25c125e) SHA1(e0ba83ccddbd82a2bf52585ae0accb9192cbb00e) ) ROM_END void ltcasino_state::init_mv4in1() { uint8_t *rom = memregion("maincpu")->base(); for (int i = 0; i < 0x10000; i++) rom[i]=bitswap<8>(rom[i],7,6,5,4,3,1,2,0); } GAME( 1982, ltcasino, 0, ltcasino, ltcasino, ltcasino_state, empty_init, ROT0, "Digital Controls Inc.", "Little Casino (older)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS ) GAME( 1983, mv4in1, ltcasino, ltcasino, mv4in1, ltcasino_state, init_mv4in1, ROT0, "Entertainment Enterprises, Ltd.", "Mini Vegas 4in1", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS ) GAME( 1984, ltcasinn, 0, ltcasino, ltcasinn, ltcasino_state, empty_init, ROT0, "Digital Controls Inc.", "Little Casino (newer)", MACHINE_NOT_WORKING )