// license:BSD-3-Clause // copyright-holders:Pierpaolo Prazzoli, Tomasz Slanina /* Limenko Power System 2 driver by Pierpaolo Prazzoli and Tomasz Slanina Power System 2 General specs: - Cartridge Based System - Hyperstone E1-32XN CPU - QDSP QS1000 Sound Hardware Games Supported: - Dynamite Bomber (Korea) (Rev 1.5) - Legend of Heroes - Super Bubble 2003 (2 sets) Known Games Not Dumped: - Happy Hunter (shooting themed prize game) To Do: - Legend of Heroes link up, 2 cabinets can be linked for a 4 player game */ #include "emu.h" #include "cpu/e132xs/e132xs.h" #include "machine/eepromser.h" #include "machine/gen_latch.h" #include "sound/okim6295.h" #include "sound/qs1000.h" #include "emupal.h" #include "screen.h" #include "speaker.h" #include "tilemap.h" class limenko_state : public driver_device { public: limenko_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_qs1000(*this, "qs1000") , m_oki(*this, "oki") , m_gfxdecode(*this, "gfxdecode") , m_palette(*this, "palette") , m_soundlatch(*this, "soundlatch") , m_mainram(*this, "mainram") , m_fg_videoram(*this, "fg_videoram") , m_md_videoram(*this, "md_videoram") , m_bg_videoram(*this, "bg_videoram") , m_spriteram(*this, "spriteram") , m_videoreg(*this, "videoreg") , m_gfx_region(*this, "gfx") { } void limenko(machine_config &config); void spotty(machine_config &config); void init_common(); void init_sb2003(); void init_dynabomb(); void init_legendoh(); void init_spotty(); DECLARE_READ_LINE_MEMBER(spriteram_bit_r); protected: virtual void video_start() override; private: required_device m_maincpu; optional_device m_qs1000; optional_device m_oki; required_device m_gfxdecode; required_device m_palette; required_device m_soundlatch; required_shared_ptr m_mainram; required_shared_ptr m_fg_videoram; required_shared_ptr m_md_videoram; required_shared_ptr m_bg_videoram; required_shared_ptr m_spriteram; required_shared_ptr m_videoreg; required_region_ptr m_gfx_region; tilemap_t *m_bg_tilemap; tilemap_t *m_md_tilemap; tilemap_t *m_fg_tilemap; int m_spriteram_bit; bitmap_ind16 m_sprites_bitmap; bitmap_ind8 m_sprites_bitmap_pri; int m_prev_sprites_count; void coincounter_w(u32 data); void bg_videoram_w(offs_t offset, u32 data, u32 mem_mask = ~0); void md_videoram_w(offs_t offset, u32 data, u32 mem_mask = ~0); void fg_videoram_w(offs_t offset, u32 data, u32 mem_mask = ~0); void spriteram_buffer_w(u32 data); DECLARE_READ32_MEMBER(dynabomb_speedup_r); DECLARE_READ32_MEMBER(legendoh_speedup_r); DECLARE_READ32_MEMBER(sb2003_speedup_r); DECLARE_READ32_MEMBER(spotty_speedup_r); void qs1000_p1_w(u8 data); void qs1000_p2_w(u8 data); void qs1000_p3_w(u8 data); TILE_GET_INFO_MEMBER(get_bg_tile_info); TILE_GET_INFO_MEMBER(get_md_tile_info); TILE_GET_INFO_MEMBER(get_fg_tile_info); u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,u8 width,u8 height,u32 code,u32 color,bool flipx,bool flipy,int offsx,int offsy, u8 transparent_color, u8 priority); void draw_sprites(); void copy_sprites(bitmap_ind16 &bitmap, bitmap_ind16 &sprites_bitmap, bitmap_ind8 &priority_bitmap, const rectangle &cliprect); void limenko_io_map(address_map &map); void limenko_map(address_map &map); void spotty_io_map(address_map &map); void spotty_map(address_map &map); // spotty audiocpu uint8_t audiocpu_p1_r(); void audiocpu_p1_w(uint8_t data); uint8_t audiocpu_p3_r(); void audiocpu_p3_w(uint8_t data); uint8_t m_audiocpu_p1; uint8_t m_audiocpu_p3; }; /***************************************************************************************************** MISC FUNCTIONS *****************************************************************************************************/ void limenko_state::coincounter_w(u32 data) { machine().bookkeeping().coin_counter_w(0,data & 0x10000); } void limenko_state::bg_videoram_w(offs_t offset, u32 data, u32 mem_mask) { COMBINE_DATA(&m_bg_videoram[offset]); m_bg_tilemap->mark_tile_dirty(offset); } void limenko_state::md_videoram_w(offs_t offset, u32 data, u32 mem_mask) { COMBINE_DATA(&m_md_videoram[offset]); m_md_tilemap->mark_tile_dirty(offset); } void limenko_state::fg_videoram_w(offs_t offset, u32 data, u32 mem_mask) { COMBINE_DATA(&m_fg_videoram[offset]); m_fg_tilemap->mark_tile_dirty(offset); } READ_LINE_MEMBER(limenko_state::spriteram_bit_r) { return m_spriteram_bit; } void limenko_state::spriteram_buffer_w(u32 data) { // toggle spriterams location in the memory map m_spriteram_bit ^= 1; // draw the sprites to the frame buffer draw_sprites(); // buffer the next number of sprites to draw m_prev_sprites_count = (m_videoreg[0] & 0x1ff0000) >> 16; } /***************************************************************************************************** SOUND FUNCTIONS *****************************************************************************************************/ void limenko_state::qs1000_p1_w(u8 data) { } void limenko_state::qs1000_p2_w(u8 data) { // Unknown. Often written with 0 } void limenko_state::qs1000_p3_w(u8 data) { // .... .xxx - Data ROM bank (64kB) // ...x .... - ? // ..x. .... - /IRQ clear membank("qs1000:bank")->set_entry(data & 0x07); if (!BIT(data, 5)) m_soundlatch->acknowledge_w(); } // spotty audio uint8_t limenko_state::audiocpu_p1_r() { return m_audiocpu_p1; } void limenko_state::audiocpu_p1_w(uint8_t data) { m_audiocpu_p1 = data; } // 7------- msm select // -654---- unused // ----3--- read latch maincpu // -----2-- latch maincpu new data available // ------1- write msm // -------0 read msm uint8_t limenko_state::audiocpu_p3_r() { return (m_soundlatch->pending_r() ? 0 : 1) << 2; } void limenko_state::audiocpu_p3_w(uint8_t data) { if (BIT(m_audiocpu_p3, 0) == 1 && BIT(data, 0) == 0 && BIT(data, 7) == 0) m_audiocpu_p1 = m_oki->read(); if (BIT(m_audiocpu_p3, 1) == 1 && BIT(data, 1) == 0 && BIT(data, 7) == 0) m_oki->write(m_audiocpu_p1); if (BIT(m_audiocpu_p3, 3) == 1 && BIT(data, 3) == 0) m_audiocpu_p1 = m_soundlatch->read(); m_audiocpu_p3 = data; } /***************************************************************************************************** MEMORY MAPS *****************************************************************************************************/ void limenko_state::limenko_map(address_map &map) { map(0x00000000, 0x001fffff).ram().share("mainram"); map(0x40000000, 0x403fffff).rom().region("maindata", 0); map(0x80000000, 0x80007fff).ram().w(FUNC(limenko_state::fg_videoram_w)).share("fg_videoram"); map(0x80008000, 0x8000ffff).ram().w(FUNC(limenko_state::md_videoram_w)).share("md_videoram"); map(0x80010000, 0x80017fff).ram().w(FUNC(limenko_state::bg_videoram_w)).share("bg_videoram"); map(0x80018000, 0x80019fff).ram().share("spriteram"); map(0x8001c000, 0x8001dfff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette"); map(0x8001e000, 0x8001ebff).ram(); // ? not used map(0x8001ffec, 0x8001ffff).ram().share("videoreg"); map(0x8003e000, 0x8003e003).w(FUNC(limenko_state::spriteram_buffer_w)); map(0xffe00000, 0xffffffff).rom().region("maincpu", 0); } void limenko_state::limenko_io_map(address_map &map) { map(0x0000, 0x0003).portr("IN0"); map(0x0800, 0x0803).portr("IN1"); map(0x1000, 0x1003).portr("IN2"); map(0x4000, 0x4003).w(FUNC(limenko_state::coincounter_w)); map(0x4800, 0x4803).portw("EEPROMOUT"); map(0x5000, 0x5003).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask32(0x00ff0000).cswidth(32); } /* Spotty memory map */ void limenko_state::spotty_map(address_map &map) { map(0x00000000, 0x001fffff).ram().share("mainram"); map(0x40002000, 0x400024d3).ram(); //? map(0x80000000, 0x80007fff).ram().w(FUNC(limenko_state::fg_videoram_w)).share("fg_videoram"); map(0x80008000, 0x8000ffff).ram().w(FUNC(limenko_state::md_videoram_w)).share("md_videoram"); map(0x80010000, 0x80017fff).ram().w(FUNC(limenko_state::bg_videoram_w)).share("bg_videoram"); map(0x80018000, 0x80019fff).ram().share("spriteram"); map(0x8001c000, 0x8001dfff).ram().w(m_palette, FUNC(palette_device::write32)).share("palette"); map(0x8001e000, 0x8001ebff).ram(); // ? not used map(0x8001ffec, 0x8001ffff).ram().share("videoreg"); map(0x8003e000, 0x8003e003).w(FUNC(limenko_state::spriteram_buffer_w)); map(0xfff00000, 0xffffffff).rom().region("maincpu", 0); } void limenko_state::spotty_io_map(address_map &map) { map(0x0000, 0x0003).portr("IN0"); map(0x0800, 0x0803).portr("IN1"); map(0x0800, 0x0803).nopw(); // hopper related map(0x1000, 0x1003).portr("IN2"); map(0x4800, 0x4803).portw("EEPROMOUT"); map(0x5000, 0x5003).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask32(0x00ff0000).cswidth(32); } /***************************************************************************************************** VIDEO HARDWARE EMULATION *****************************************************************************************************/ TILE_GET_INFO_MEMBER(limenko_state::get_bg_tile_info) { const u32 tile = m_bg_videoram[tile_index] & 0x7ffff; const u32 color = (m_bg_videoram[tile_index]>>28) & 0xf; SET_TILE_INFO_MEMBER(0, tile, color, 0); } TILE_GET_INFO_MEMBER(limenko_state::get_md_tile_info) { const u32 tile = m_md_videoram[tile_index] & 0x7ffff; const u32 color = (m_md_videoram[tile_index]>>28) & 0xf; SET_TILE_INFO_MEMBER(0, tile, color, 0); } TILE_GET_INFO_MEMBER(limenko_state::get_fg_tile_info) { const u32 tile = m_fg_videoram[tile_index] & 0x7ffff; const u32 color = (m_fg_videoram[tile_index]>>28) & 0xf; SET_TILE_INFO_MEMBER(0, tile, color, 0); } void limenko_state::draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,u8 width, u8 height, u32 code,u32 color,bool flipx,bool flipy,int offsx,int offsy, u8 transparent_color, u8 priority) { /* Start drawing */ const u16 pal = color << 8; const u8 *source_base = &m_gfx_region[code]; int xinc = flipx ? -1 : 1; int yinc = flipy ? -1 : 1; int x_index_base = flipx ? width - 1 : 0; int y_index = flipy ? height - 1 : 0; // start coordinates int sx = offsx; int sy = offsy; // end coordinates int ex = sx + width; int ey = sy + height; if (sx < clip.min_x) { // clip left int pixels = clip.min_x - sx; sx += pixels; x_index_base += xinc * pixels; } if (sy < clip.min_y) { // clip top int pixels = clip.min_y - sy; sy += pixels; y_index += yinc * pixels; } // NS 980211 - fixed incorrect clipping if (ex > clip.max_x + 1) { // clip right ex = clip.max_x + 1; } if (ey > clip.max_y + 1) { // clip bottom ey = clip.max_y + 1; } if (ex > sx) { // skip if inner loop doesn't draw anything for (int y = sy; y < ey; y++) { const u8 *source = source_base + y_index * width; u16 *dest = &dest_bmp.pix16(y); u8 *pri = &m_sprites_bitmap_pri.pix8(y); int x_index = x_index_base; for (int x = sx; x < ex; x++) { const u8 c = source[x_index]; if (c != transparent_color) { if (pri[x] < priority) { dest[x] = pal + c; pri[x] = priority; } } x_index += xinc; } y_index += yinc; } } } // sprites aren't tile based (except for 8x8 ones) void limenko_state::draw_sprites() { const rectangle cliprect(0,511,0,511); m_sprites_bitmap_pri.fill(0, cliprect); m_sprites_bitmap.fill(0, cliprect); u32 *sprites = m_spriteram + (0x200 * 2 * m_spriteram_bit); for (int i = 0; i <= m_prev_sprites_count * 2; i += 2) { if (~sprites[i] & 0x80000000) continue; const int x = ((sprites[i + 0] & 0x01ff0000) >> 16); const int width = (((sprites[i + 0] & 0x0e000000) >> 25) + 1) * 8; const bool flipx = sprites[i + 0] & 0x10000000; const int y = sprites[i + 0] & 0x000001ff; const int height = (((sprites[i + 0] & 0x00000e00) >> 9) + 1) * 8; const bool flipy = sprites[i + 0] & 0x00001000; const u32 code = (sprites[i + 1] & 0x0007ffff) << 6; const u32 color = (sprites[i + 1] & 0xf0000000) >> 28; int pri = 0; if (sprites[i + 1] & 0x04000000) { // below fg pri = 1; } else { // above everything pri = 2; } /* Bounds checking */ if ((code + (width * height)) > m_gfx_region.length()) continue; draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x,y,0,pri); // wrap around x draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x-512,y,0,pri); // wrap around y draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x,y-512,0,pri); // wrap around x and y draw_single_sprite(m_sprites_bitmap,cliprect,width,height,code,color,flipx,flipy,x-512,y-512,0,pri); } } void limenko_state::copy_sprites(bitmap_ind16 &bitmap, bitmap_ind16 &sprites_bitmap, bitmap_ind8 &priority_bitmap, const rectangle &cliprect) { for (int y = cliprect.min_y; y <= cliprect.max_y; y++) { u16 *source = &sprites_bitmap.pix16(y); u16 *dest = &bitmap.pix16(y); u8 *dest_pri = &priority_bitmap.pix8(y); u8 *source_pri = &m_sprites_bitmap_pri.pix8(y); for (int x = cliprect.min_x; x <= cliprect.max_x; x++) { if (source[x] != 0) { if (dest_pri[x] < source_pri[x]) dest[x] = source[x]; } } } } void limenko_state::video_start() { m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(limenko_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8,8,128,64); m_md_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(limenko_state::get_md_tile_info)), TILEMAP_SCAN_ROWS, 8,8,128,64); m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(limenko_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8,8,128,64); m_md_tilemap->set_transparent_pen(0); m_fg_tilemap->set_transparent_pen(0); m_sprites_bitmap.allocate(512,512); m_sprites_bitmap_pri.allocate(512,512); save_item(NAME(m_spriteram_bit)); save_item(NAME(m_prev_sprites_count)); } u32 limenko_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { // m_videoreg[4] ???? It always has this value: 0xffeffff8 (2 signed bytes? values: -17 and -8 ?) screen.priority().fill(0, cliprect); m_bg_tilemap->enable(m_videoreg[0] & 4); m_md_tilemap->enable(m_videoreg[0] & 2); m_fg_tilemap->enable(m_videoreg[0] & 1); m_bg_tilemap->set_scrolly(0, m_videoreg[3] & 0xffff); m_md_tilemap->set_scrolly(0, m_videoreg[2] & 0xffff); m_fg_tilemap->set_scrolly(0, m_videoreg[1] & 0xffff); m_bg_tilemap->set_scrollx(0, (m_videoreg[3] & 0xffff0000) >> 16); m_md_tilemap->set_scrollx(0, (m_videoreg[2] & 0xffff0000) >> 16); m_fg_tilemap->set_scrollx(0, (m_videoreg[1] & 0xffff0000) >> 16); m_bg_tilemap->draw(screen, bitmap, cliprect, 0,0); m_md_tilemap->draw(screen, bitmap, cliprect, 0,0); m_fg_tilemap->draw(screen, bitmap, cliprect, 0,1); if (m_videoreg[0] & 8) copy_sprites(bitmap, m_sprites_bitmap, screen.priority(), cliprect); return 0; } /***************************************************************************************************** INPUT PORTS *****************************************************************************************************/ static INPUT_PORTS_START(legendoh) PORT_START("IN0") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(1) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(1) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(1) PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1) PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1) PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(1) PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(1) PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(1) PORT_BIT(0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(3) PORT_BIT(0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(3) PORT_BIT(0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(3) PORT_BIT(0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(3) PORT_BIT(0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(3) PORT_BIT(0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(3) PORT_BIT(0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(3) PORT_BIT(0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(3) PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("IN1") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(2) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(2) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(2) PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2) PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2) PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(2) PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(2) PORT_BIT(0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(4) PORT_BIT(0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(4) PORT_BIT(0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(4) PORT_BIT(0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(4) PORT_BIT(0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(4) PORT_BIT(0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(4) PORT_BIT(0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(4) PORT_BIT(0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(4) PORT_BIT(0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("IN2") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_START1) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_START2) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_COIN1) PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_COIN2) PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1) PORT_SERVICE_NO_TOGGLE(0x00200000, IP_ACTIVE_LOW) PORT_BIT(0x00400000, IP_ACTIVE_HIGH, IPT_CUSTOM) //security bit PORT_BIT(0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) PORT_BIT(0x01000000, IP_ACTIVE_LOW, IPT_START3) PORT_BIT(0x02000000, IP_ACTIVE_LOW, IPT_START4) PORT_BIT(0x04000000, IP_ACTIVE_LOW, IPT_COIN3) PORT_BIT(0x08000000, IP_ACTIVE_LOW, IPT_COIN4) PORT_BIT(0x10000000, IP_ACTIVE_LOW, IPT_SERVICE2) PORT_DIPNAME(0x20000000, 0x00000000, "Sound Enable") PORT_DIPSETTING( 0x20000000, DEF_STR(Off)) PORT_DIPSETTING( 0x00000000, DEF_STR(On)) PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_MEMBER(limenko_state, spriteram_bit_r) //changes spriteram location PORT_BIT(0x4000ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("EEPROMOUT") PORT_BIT(0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) PORT_BIT(0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) PORT_BIT(0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) // PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN) // 0x80000 -> video disabled? INPUT_PORTS_END static INPUT_PORTS_START(sb2003) PORT_START("IN0") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(1) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(1) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(1) PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1) PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(1) PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1) PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(1) PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(1) PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("IN1") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_PLAYER(2) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_PLAYER(2) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_PLAYER(2) PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2) PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2) PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(2) PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_PLAYER(2) PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("IN2") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_START1) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_START2) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_COIN1) PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_COIN2) PORT_SERVICE_NO_TOGGLE(0x00200000, IP_ACTIVE_LOW) PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_CUSTOM) //security bit PORT_BIT(0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) PORT_DIPNAME(0x20000000, 0x00000000, "Sound Enable") PORT_DIPSETTING( 0x20000000, DEF_STR(Off)) PORT_DIPSETTING( 0x00000000, DEF_STR(On)) PORT_BIT(0x80000000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_MEMBER(limenko_state, spriteram_bit_r) //changes spriteram location PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1) // checked in dynabomb I/O test, but doesn't work in game PORT_BIT(0x5f00ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("EEPROMOUT") PORT_BIT(0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) PORT_BIT(0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) PORT_BIT(0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) // PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN) // 0x80000 -> video disabled? INPUT_PORTS_END static INPUT_PORTS_START(spotty) PORT_START("IN0") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_NAME("Hold 1") PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_NAME("Hold 2") PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_NAME("Hold 3") PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_NAME("Hold 4") PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("Bet") PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("Stop") PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_NAME("Change") PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("IN1") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x00080000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x00100000, IP_ACTIVE_LOW, IPT_BUTTON4) PORT_NAME("Prize Hopper 1") PORT_BIT(0x00200000, IP_ACTIVE_LOW, IPT_BUTTON5) PORT_NAME("Prize Hopper 2") PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_BUTTON6) PORT_NAME("Prize Hopper 3") PORT_BIT(0x00800000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("IN2") PORT_BIT(0x00010000, IP_ACTIVE_LOW, IPT_START1) PORT_BIT(0x00020000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x00040000, IP_ACTIVE_LOW, IPT_COIN1) PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_MEMBER(limenko_state, spriteram_bit_r) //changes spriteram location PORT_SERVICE_NO_TOGGLE(0x00200000, IP_ACTIVE_LOW) PORT_BIT(0x00400000, IP_ACTIVE_LOW, IPT_CUSTOM) //security bit PORT_BIT(0x00800000, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) PORT_DIPNAME(0x20000000, 0x20000000, DEF_STR(Demo_Sounds)) PORT_DIPSETTING( 0x00000000, DEF_STR(Off)) PORT_DIPSETTING( 0x20000000, DEF_STR(On)) PORT_BIT(0x80000000, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x5f10ffff, IP_ACTIVE_LOW, IPT_UNUSED) PORT_START("EEPROMOUT") PORT_BIT(0x00010000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write) PORT_BIT(0x00020000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write) PORT_BIT(0x00040000, IP_ACTIVE_HIGH, IPT_OUTPUT) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write) // PORT_BIT(0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN) // 0x80000 -> video disabled? INPUT_PORTS_END /***************************************************************************************************** GRAPHICS DECODES *****************************************************************************************************/ static GFXDECODE_START(gfx_limenko) GFXDECODE_ENTRY("gfx", 0, gfx_8x8x8_raw, 0, 16) /* tiles */ GFXDECODE_END /***************************************************************************************************** MACHINE DRIVERS *****************************************************************************************************/ void limenko_state::limenko(machine_config &config) { E132XN(config, m_maincpu, 20000000*4); /* 4x internal multiplier */ m_maincpu->set_addrmap(AS_PROGRAM, &limenko_state::limenko_map); m_maincpu->set_addrmap(AS_IO, &limenko_state::limenko_io_map); m_maincpu->set_vblank_int("screen", FUNC(limenko_state::irq0_line_hold)); EEPROM_93C46_16BIT(config, "eeprom"); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(384, 240); screen.set_visarea(0, 383, 0, 239); screen.set_screen_update(FUNC(limenko_state::screen_update)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_limenko); PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 0x1000); /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set(m_qs1000, FUNC(qs1000_device::set_irq)); m_soundlatch->set_separate_acknowledge(true); QS1000(config, m_qs1000, XTAL(24'000'000)); m_qs1000->set_external_rom(true); m_qs1000->p1_in().set("soundlatch", FUNC(generic_latch_8_device::read)); m_qs1000->p1_out().set(FUNC(limenko_state::qs1000_p1_w)); m_qs1000->p2_out().set(FUNC(limenko_state::qs1000_p2_w)); m_qs1000->p3_out().set(FUNC(limenko_state::qs1000_p3_w)); m_qs1000->add_route(0, "lspeaker", 1.0); m_qs1000->add_route(1, "rspeaker", 1.0); } void limenko_state::spotty(machine_config &config) { GMS30C2232(config, m_maincpu, 20000000); /* 20 MHz, no internal multiplier */ m_maincpu->set_addrmap(AS_PROGRAM, &limenko_state::spotty_map); m_maincpu->set_addrmap(AS_IO, &limenko_state::spotty_io_map); m_maincpu->set_vblank_int("screen", FUNC(limenko_state::irq0_line_hold)); at89c4051_device &audiocpu(AT89C4051(config, "audiocpu", 4000000)); audiocpu.port_in_cb<1>().set(FUNC(limenko_state::audiocpu_p1_r)); audiocpu.port_out_cb<1>().set(FUNC(limenko_state::audiocpu_p1_w)); audiocpu.port_in_cb<3>().set(FUNC(limenko_state::audiocpu_p3_r)); audiocpu.port_out_cb<3>().set(FUNC(limenko_state::audiocpu_p3_w)); EEPROM_93C46_16BIT(config, "eeprom"); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(384, 240); screen.set_visarea(0, 383, 0, 239); screen.set_screen_update(FUNC(limenko_state::screen_update)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_limenko); PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 0x1000); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); OKIM6295(config, m_oki, 4000000 / 4 , okim6295_device::PIN7_HIGH); //? m_oki->add_route(ALL_OUTPUTS, "mono", 1.0); } /***************************************************************************************************** ROM LOADING *****************************************************************************************************/ /* Dynamite Bomber Limenko The main board is identical to the one used on the other Limenko games. The ROM board is slightly different (much simpler) REV : LMSYS_B SEL : B1-06-00 |-----------------------------------------------------------| | U4+ U20(DIP40)& | ||-| U19+& |-|| || | | || || | | || || | U3+ U6+ | || || | | || || | U18(DIP32) | || || | U5+ | || || | U2+ | || || | U17(DIP32) | || || | | || || | | || ||-| U1+ U16(DIP32) |-|| | | |-----------------------------------------------------------| Notes: + - These ROMs surface mounted, type MX29F1610 16MBit SOP44 & - These locations not populated */ ROM_START(dynabomb) ROM_REGION32_BE(0x200000, "maincpu", 0) /* Hyperstone CPU Code */ ROM_LOAD16_WORD_SWAP("rom.u6", 0x000000, 0x200000, CRC(457e015d) SHA1(3afb56cdf903c9084c1f283dc50ec504ce3e199f)) ROM_REGION32_BE(0x400000, "maindata", ROMREGION_ERASEFF) ROM_LOAD16_WORD_SWAP("rom.u5", 0x000000, 0x200000, CRC(7e837adf) SHA1(8613fa187b8d4574b3935aa439aec2515033d64c)) ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */ ROM_LOAD("rom.u16", 0x00000, 0x20000, CRC(f66d7e4d) SHA1(44f1851405ba525f1ed53521f4de12545ea9c46a)) ROM_FILL( 0x20000, 0x60000, 0xff) ROM_REGION(0x800000, "gfx", 0) ROM_LOAD32_BYTE("rom.u1", 0x000000, 0x200000, CRC(bf33eff6) SHA1(089b6d88d6d744bcfa036c6869f0444d6ceb26c9)) ROM_LOAD32_BYTE("rom.u2", 0x000001, 0x200000, CRC(790bbcd5) SHA1(fc52c15fffc77dc3b3bc89a9606223c4fbaa578c)) ROM_LOAD32_BYTE("rom.u3", 0x000002, 0x200000, CRC(ec094b12) SHA1(13c105df066ff308cc7e1842907644790946e5b5)) ROM_LOAD32_BYTE("rom.u4", 0x000003, 0x200000, CRC(88b24e3c) SHA1(5f267f08144b413b55ef5e15c52e9cda096b80e7)) ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROMs */ ROM_LOAD("rom.u18", 0x000000, 0x080000, CRC(50d76732) SHA1(6179c7365b62df620a10a1253d524807408821de)) ROM_LOAD("rom.u17", 0x080000, 0x080000, CRC(20f2417c) SHA1(1bdc0b03215f5002eed4c25d670bbb5411189907)) ROM_LOAD("qs1003.u4",0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02)) // U19 empty // U20 empty ROM_END ROM_START(sb2003) /* No specific Country/Region */ ROM_REGION32_BE(0x200000, "maincpu", 0) /* Hyperstone CPU Code */ ROM_LOAD16_WORD_SWAP("sb2003_05.u6", 0x00000000, 0x200000, CRC(8aec4554) SHA1(57a12b142eb7bf08dd1e78d3c79222001bbaa636)) ROM_REGION32_BE(0x400000, "maindata", ROMREGION_ERASEFF) // u5 empty ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */ ROM_LOAD("07.u16", 0x00000, 0x20000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7)) ROM_FILL( 0x20000, 0x60000, 0xff) ROM_REGION(0x800000, "gfx", 0) ROM_LOAD32_BYTE("01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961)) ROM_LOAD32_BYTE("02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402)) ROM_LOAD32_BYTE("03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d)) ROM_LOAD32_BYTE("04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230)) ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROMs */ ROM_LOAD("06.u18", 0x000000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed)) ROM_LOAD("qs1003.u4", 0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02)) // U17 empty // U19 empty // U20 (S-ROM) empty ROM_END ROM_START(sb2003a) /* Asia Region */ ROM_REGION32_BE(0x200000, "maincpu", 0) /* Hyperstone CPU Code */ ROM_LOAD16_WORD_SWAP("sb2003a_05.u6", 0x000000, 0x200000, CRC(265e45a7) SHA1(b9c8b63aa89c08f3d9d404621e301b122f85389a)) ROM_REGION32_BE(0x400000, "maindata", ROMREGION_ERASEFF) // u5 empty ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */ ROM_LOAD("07.u16", 0x00000, 0x20000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7)) ROM_FILL( 0x20000, 0x60000, 0xff) ROM_REGION(0x800000, "gfx", 0) ROM_LOAD32_BYTE("01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961)) ROM_LOAD32_BYTE("02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402)) ROM_LOAD32_BYTE("03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d)) ROM_LOAD32_BYTE("04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230)) ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROM */ ROM_LOAD("06.u18", 0x000000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed)) ROM_LOAD("qs1003.u4",0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02)) // U17 empty // U19 empty // U20 (S-ROM) empty ROM_END /* Legend Of Heroes Limenko, 2000 This game runs on a cartridge-based system with Hyperstone E1-32XN CPU and QDSP QS1000 sound hardware. PCB Layout ---------- LIMENKO MAIN BOARD SYSTEM MODEL : LMSYS REV : LM-003B SEL : B3-06-00 |-----------------------------------------------------------| | | ||-| IS61C256 |--------| IS41C16256 |-|| || | |SYS | | || || | |------| |L2D_HYP | | || || | QS1003 |QS1000| |VER1.0 | | || || | | |24MHz |--------| IC41C16256 | || || | |------| | || || | 32MHz 20MHz | || || | | || || | PAL | || || |DA1311 |--------| IS41C16105 | || || | IS61C6416 |E1-32XN | | || ||-| | | |-|| | TL084 | | | | |--------| IC41C16105 | | | | TL082 93C46 PWR_LED| | RUN_LED| |VOL | | KIA6280 RESET_SW| | TEST_SW| | | |---| JAMMA |------| 22-WAY |---| |---------------------------| |----------------| ROM Board --------- REV : LMSYS_D SEL : D2-09-00 |-----------------------------------------------------------| | +&*SYS_ROM7 SOU_ROM2 SOU_PRG | ||-|+&*SYS_ROM8 |-|| || | +SYS_ROM6 SOU_ROM1 | || || | +SYS_ROM5 +CG_ROM10 | || || | &SYS_ROM1 CG_ROM12 +*CG_ROM11 | || || | | || || | +CG_ROM20 | || || | &SYS_ROM2 CG_ROM22 +*CG_ROM21 | || || | | || || | +CG_ROM30 | || || | &SYS_ROM3 CG_ROM32 +*CG_ROM31 | || || | | || ||-| +CG_ROM40 |-|| | SYS_ROM4 CG_ROM42 +*CG_ROM41 | |-----------------------------------------------------------| Notes: * - These ROMs located on the other side of the PCB + - These ROMs surface mounted, type MX29F1610 16MBit SOP44 & - These locations not populated Link up 2 cabinets, up to 4 players can play at a time as a team */ ROM_START(legendoh) ROM_REGION32_BE(0x200000, "maincpu", ROMREGION_ERASEFF) /* Hyperstone CPU Code */ /* sys_rom1 empty */ /* sys_rom2 empty */ /* sys_rom3 empty */ ROM_LOAD16_WORD_SWAP("01.sys_rom4", 0x180000, 0x80000, CRC(49b4a91f) SHA1(21619e8cd0b2fba8c2e08158497575a1760f52c5)) ROM_REGION32_BE(0x400000, "maindata", 0) ROM_LOAD16_WORD_SWAP("sys_rom6", 0x000000, 0x200000, CRC(5c13d467) SHA1(ed07b7e1b22293e256787ab079d00c2fb070bf4f)) ROM_LOAD16_WORD_SWAP("sys_rom5", 0x200000, 0x200000, CRC(19dc8d23) SHA1(433687c6aa24b9456436eecb1dcb57814af3009d)) /* sys_rom8 empty */ /* sys_rom7 empty */ ROM_REGION(0x1200000, "gfx", 0) ROM_LOAD32_BYTE("cg_rom10", 0x0000000, 0x200000, CRC(93a48489) SHA1(a14157d31b4e9c8eb7ebe1b2f1b707ec8c8561a0)) ROM_LOAD32_BYTE("cg_rom20", 0x0000001, 0x200000, CRC(1a6c0258) SHA1(ac7c3b8c2fdfb542103032144a30293d44759fd1)) ROM_LOAD32_BYTE("cg_rom30", 0x0000002, 0x200000, CRC(a0559ef4) SHA1(6622f7107b374c9da816b9814fe93347e7422190)) ROM_LOAD32_BYTE("cg_rom40", 0x0000003, 0x200000, CRC(a607b2b5) SHA1(9a6b867d6a777cbc910b98d505367819e0c20077)) ROM_LOAD32_BYTE("cg_rom11", 0x0800000, 0x200000, CRC(a9fd5a50) SHA1(d15fc4d1697c1505aa98979af09bcfbbc2521145)) ROM_LOAD32_BYTE("cg_rom21", 0x0800001, 0x200000, CRC(b05cdeb2) SHA1(43115146496ee3a820278ffc0b5f0325d6af6335)) ROM_LOAD32_BYTE("cg_rom31", 0x0800002, 0x200000, CRC(a9a0d386) SHA1(501af14ea1af70be4862172701af4850750d3f36)) ROM_LOAD32_BYTE("cg_rom41", 0x0800003, 0x200000, CRC(1c014f45) SHA1(a76246e90b41cc892575f3a3dc26d8d674e3fc3a)) ROM_LOAD32_BYTE("02.cg_rom12", 0x1000000, 0x080000, CRC(8b2e8cbc) SHA1(6ed6db843e27d715e473752dd3853a28bb81a368)) ROM_LOAD32_BYTE("03.cg_rom22", 0x1000001, 0x080000, CRC(a35960c8) SHA1(86914701930512cae81d1ad892d482264f80f695)) ROM_LOAD32_BYTE("04.cg_rom32", 0x1000002, 0x080000, CRC(3f486cab) SHA1(6507d4bb9b4aa7d43f1026e932c82629d4fa44dd)) ROM_LOAD32_BYTE("05.cg_rom42", 0x1000003, 0x080000, CRC(5d807bec) SHA1(c72c77ed0478f705018519cf68a54d22524d05fd)) ROM_REGION(0x80000, "qs1000:cpu", 0) /* QS1000 CPU */ ROM_LOAD("sou_prg.06", 0x000000, 0x80000, CRC(bfafe7aa) SHA1(3e65869fe0970bafb59a0225642834042fdedfa6)) ROM_REGION(0x1000000, "qs1000", 0) /* QDSP wavetable ROMs */ ROM_LOAD("sou_rom.07", 0x000000, 0x080000, CRC(4c6eb6d2) SHA1(58bced7bd944e03b0e3dfe1107c01819a33b2b31)) ROM_LOAD("sou_rom.08", 0x080000, 0x080000, CRC(42c32dd5) SHA1(4702771288ba40119de63feb67eed85667235d81)) ROM_LOAD("qs1003.u4", 0x200000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02)) ROM_END /* Spotty +---------------------------------+ | GMS30C2232 16256 | | 16256 | |J M6295 SOU_ROM1 20MHz | |A AT89C4051 | |M GAL 4MHz SYS_ROM1* | |M 93C46 SYS_ROM2 | |A 16256x3 CG_ROM1 | | L2DHYP CG_ROM2* | | SW1 SW2 32MHz CG_ROM3 | +---------------------------------+ Hyundia GMS30C2232 (Hyperstone core) Atmel AT89C4051 (8051 MCU with internal code) SYS L2D HYP Ver 1.0 ASIC Express EEPROM 93C46 SW1 = Test SW2 = Reset * Unpopulated */ ROM_START(spotty) ROM_REGION32_BE(0x100000, "maincpu", ROMREGION_ERASEFF) /* Hyperstone CPU Code */ /* sys_rom1 empty */ ROM_LOAD16_WORD_SWAP("sys_rom2", 0x080000, 0x80000, CRC(6ded8d9b) SHA1(547c532f4014d818c4412244b60dbc439496de20)) ROM_REGION(0x01000, "audiocpu", 0) ROM_LOAD("at89c4051.mcu", 0x000000, 0x01000, CRC(82ceab26) SHA1(9bbc454bdcbc70dc01f10a13c9fc01c884918fe8)) /* Expand the gfx roms here */ ROM_REGION(0x200000, "gfx", ROMREGION_ERASE00) ROM_REGION(0x200000, "maindata", ROMREGION_ERASE00) ROM_LOAD32_BYTE("gc_rom1", 0x000000, 0x80000, CRC(ea03f9c5) SHA1(5038c03c519c774da253f9ae4fa205e7eeaa2780)) ROM_LOAD32_BYTE("gc_rom3", 0x000001, 0x80000, CRC(0ddac0b9) SHA1(f4ac8e6dd7f1cbdeb97139008982e6c17a3d18b9)) /* gc_rom2 empty */ ROM_REGION(0x40000, "oki", 0) ROM_LOAD("sou_rom1", 0x000000, 0x40000, CRC(5791195b) SHA1(de0df8f89f395cbf3508b01aeea05675e110ad04)) ROM_END READ32_MEMBER(limenko_state::dynabomb_speedup_r) { if (m_maincpu->pc() == 0xc25b8) { m_maincpu->eat_cycles(50); } return m_mainram[0xe2784/4]; } READ32_MEMBER(limenko_state::legendoh_speedup_r) { if (m_maincpu->pc() == 0x23e32) { m_maincpu->eat_cycles(50); } return m_mainram[0x32ab0/4]; } READ32_MEMBER(limenko_state::sb2003_speedup_r) { if (m_maincpu->pc() == 0x26da4) { m_maincpu->eat_cycles(50); } return m_mainram[0x135800/4]; } READ32_MEMBER(limenko_state::spotty_speedup_r) { if (m_maincpu->pc() == 0x8560) { m_maincpu->eat_cycles(50); } return m_mainram[0x6626c/4]; } void limenko_state::init_common() { // Set up the QS1000 program ROM banking, taking care not to overlap the internal RAM m_qs1000->cpu().space(AS_IO).install_read_bank(0x0100, 0xffff, "bank"); membank("qs1000:bank")->configure_entries(0, 8, memregion("qs1000:cpu")->base()+0x100, 0x10000); m_spriteram_bit = 1; } void limenko_state::init_dynabomb() { m_maincpu->space(AS_PROGRAM).install_read_handler(0xe2784, 0xe2787, read32_delegate(*this, FUNC(limenko_state::dynabomb_speedup_r))); init_common(); } void limenko_state::init_legendoh() { m_maincpu->space(AS_PROGRAM).install_read_handler(0x32ab0, 0x32ab3, read32_delegate(*this, FUNC(limenko_state::legendoh_speedup_r))); init_common(); } void limenko_state::init_sb2003() { m_maincpu->space(AS_PROGRAM).install_read_handler(0x135800, 0x135803, read32_delegate(*this, FUNC(limenko_state::sb2003_speedup_r))); init_common(); } void limenko_state::init_spotty() { u8 *dst = memregion("gfx")->base(); u8 *src = memregion("maindata")->base(); /* expand 4bpp roms to 8bpp space */ for (int x = 0; x < 0x200000; x += 4) { dst[x+1] = (src[x+0]&0xf0) >> 4; dst[x+0] = (src[x+0]&0x0f) >> 0; dst[x+3] = (src[x+1]&0xf0) >> 4; dst[x+2] = (src[x+1]&0x0f) >> 0; } m_maincpu->space(AS_PROGRAM).install_read_handler(0x6626c, 0x6626f, read32_delegate(*this, FUNC(limenko_state::spotty_speedup_r))); m_spriteram_bit = 1; save_item(NAME(m_audiocpu_p1)); save_item(NAME(m_audiocpu_p3)); } GAME(2000, dynabomb, 0, limenko, sb2003, limenko_state, init_dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", MACHINE_SUPPORTS_SAVE) GAME(2000, legendoh, 0, limenko, legendoh, limenko_state, init_legendoh, ROT0, "Limenko", "Legend of Heroes", MACHINE_SUPPORTS_SAVE) GAME(2003, sb2003, 0, limenko, sb2003, limenko_state, init_sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", MACHINE_SUPPORTS_SAVE) GAME(2003, sb2003a, sb2003, limenko, sb2003, limenko_state, init_sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", MACHINE_SUPPORTS_SAVE) // this game only uses the same graphics chip used in Limenko's system GAME(2001, spotty, 0, spotty, spotty, limenko_state, init_spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", MACHINE_SUPPORTS_SAVE)