/*************************************************************************** Last Bank skeleton driver Uses a TC0091LVC, a variant of the one used on Taito L HW TODO: - somebody should port CPU core contents in a shared file; ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/2203intf.h" class lastbank_state : public driver_device { public: lastbank_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } }; static VIDEO_START( lastbank ) { } static SCREEN_UPDATE( lastbank ) { return 0; } static ADDRESS_MAP_START( lastbank_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM /* TODO: ROM banks! */ AM_RANGE(0x8000, 0x9fff) AM_RAM /* TODO: RAM banks! */ AM_RANGE(0xc000, 0xcfff) AM_RAM AM_RANGE(0xd000, 0xdfff) AM_RAM AM_RANGE(0xe000, 0xefff) AM_RAM AM_RANGE(0xf000, 0xfdff) AM_RAM //AM_RANGE(0xfe00, 0xfe03) AM_READWRITE(taitol_bankc_r, taitol_bankc_w) //AM_RANGE(0xfe04, 0xfe04) AM_READWRITE(taitol_control_r, taitol_control_w) //AM_RANGE(0xff00, 0xff02) AM_READWRITE(irq_adr_r, irq_adr_w) //AM_RANGE(0xff03, 0xff03) AM_READWRITE(irq_enable_r, irq_enable_w) //AM_RANGE(0xff04, 0xff07) AM_READWRITE(rambankswitch_r, rambankswitch_w) //AM_RANGE(0xff08, 0xff08) AM_READWRITE(rombankswitch_r, rombankswitch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( lastbank_io, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) ADDRESS_MAP_END static INPUT_PORTS_START( lastbank ) INPUT_PORTS_END static const gfx_layout bg2_layout = { 8, 8, RGN_FRAC(1,1), 4, { 8, 12, 0, 4 }, { 3, 2, 1, 0, 19, 18, 17, 16 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*8*4 }; #define O 8*8*4 #define O2 2*O static const gfx_layout sp2_layout = { 16, 16, RGN_FRAC(1,1), 4, { 8, 12, 0, 4 }, { 3, 2, 1, 0, 19, 18, 17, 16, O+3, O+2, O+1, O+0, O+19, O+18, O+17, O+16 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, O2+0*32, O2+1*32, O2+2*32, O2+3*32, O2+4*32, O2+5*32, O2+6*32, O2+7*32 }, 8*8*4*4 }; #undef O #undef O2 static const gfx_layout char_layout = { 8, 8, RGN_FRAC(1,1), 4, { 8, 12, 0, 4 }, { 3, 2, 1, 0, 19, 18, 17, 16}, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*8*4 }; static GFXDECODE_START( lastbank ) GFXDECODE_ENTRY( "gfx1", 0, bg2_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx1", 0, sp2_layout, 0, 16 ) GFXDECODE_ENTRY( "maincpu", 0, char_layout, 0, 16 ) // Ram-based GFXDECODE_END #define MASTER_CLOCK XTAL_14_31818MHz static MACHINE_CONFIG_START( lastbank, lastbank_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu",Z80,MASTER_CLOCK/4) //!!! TC0091LVC !!! MCFG_CPU_PROGRAM_MAP(lastbank_map) MCFG_CPU_IO_MAP(lastbank_io) // MCFG_CPU_ADD("audiocpu",Z80,MASTER_CLOCK/4) //MCFG_MACHINE_START(lastbank) //MCFG_MACHINE_RESET(lastbank) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(lastbank) MCFG_GFXDECODE( lastbank ) MCFG_PALETTE_LENGTH(16) MCFG_VIDEO_START(lastbank) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") // es8712 MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( lastbank ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD( "3.u9", 0x00000, 0x40000, CRC(f430e1f0) SHA1(dd5b697f5c2250d98911f4c7d3e7d4cc16b0b40f) ) ROM_REGION( 0x40000, "audiocpu", 0 ) ROM_LOAD( "8.u48", 0x00000, 0x10000, CRC(3a7bfe10) SHA1(7dc543e11d3c0b9872fcc622339ade25383a1eb3) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "5.u10", 0x00000, 0x20000, CRC(51f3c5a7) SHA1(73d4c8817fe96d75be32c43e816e93c52b5d2b27) ) ROM_REGION( 0x200000, "essnd", 0 ) /* Samples */ ROM_LOAD( "6.u55", 0x00000, 0x40000, CRC(9e78e234) SHA1(031f93e4bc338d0257fa673da7ce656bb1cda5fb) ) ROM_LOAD( "7.u60", 0x40000, 0x80000, CRC(41be7146) SHA1(00f1c0d5809efccf888e27518a2a5876c4b633d8) ) ROM_END GAME( 1994, lastbank, 0, lastbank, lastbank, 0, ROT0, "Excellent Systems", "Last Bank", GAME_IS_SKELETON )