// license:BSD-3-Clause // copyright-holders:Vas Crabb /* Laser Battle / Lazarian (c) 1981 Zaccaria Cat and Mouse (c) 1982 Zaccaria original driver by Pierpaolo Prazzoli The two games have near identical game/video boards hardware, but completely different sound boards. Laser Battle/Lazarian have a dumb sound board with TMS organ and CSG chips driven directly by the game program. Cat and Mouse uses an intelligent sound board with its own CPU that plays melodies on a pair of AY-3-8910 PSGs. The video hardware uses a PLA to mix TTL-generated background, effect and sprite layers with the S2636 PVI outputs. The collision detection and interrupt generation capabilities of the S2636 PVIs are not used. Game board supports two different sound board interfaces: 16-bit unidirectional bus on J3 and 8-bit bidirectional bus on J7. Lazarian uses only the 16-bit unidirectional interface. The 16-bit interface is controlled by latches at I/O addresses 2 (bits 1-8) and 7 (bits 9-16). The 8-bit interface is read at I/O address 0 and written at I/O address 3. The sound board controls data direction on J7 and when input from sound board to game board is latched. Both Laser Battle/Lazarian and Cat and Mouse use the unidirectional interface on J3. It seems there are no games that actually use the bidirectional interface on J7. The game board appears to have had some last-minute design changes that aren't reflected in the Midway schematics, for example the last program ROM being double the size of the others. There are also some errors in the schematic like missing connections and incorrect logic gate symbols. Laser Battle/Lazarian notes: * Manuals clearly indicate the controls to fire in four directions are four buttons arranged in a diamond, not a four-way joystick * Cocktail cabinet has an additional "image commutation board" consuming the screen flip output, presumably flipping the image by reversing the deflection coil connections * Player 2 inputs are only used in cocktail mode * Tilt input resets Laser Battle, but just causes loss of one credit in Lazarian * Service coin 1 input grants two credits the first time it's pushed, but remembers this and won't grant credits again unless unless you trigger the tilt input * Laser Battle has a credit limit of 61 while Lazarian has a much lower credit limit of 9 * Laser Battle is far less forgiving, sending you back to the start of an area on dying and not giving continues Cat and Mouse notes: * This game is designed to work with two-way joysticks - up/down directions are ignored and not shown on wiring diagram * The input lines used for the fire buttons are chosen so that if you plug it in to a Laser Battle control panel, the Fire Up button will be used * Tilt input causes loss of one credit * Service coin 1 input grants two credits the first time it's pushed, but remembers this and won't grant credits again unless unless you trigger the tilt input * The sprite ROM is twice the size as Laser Battle with the bank selected using bit 9 of the 16-bit sound interface (there's a wire making this connection visible on the component side of the PCB) * If demo sounds are enabled (using DIP switches), background music is played every sixth time through the attract loop * Sound board emulation is based on tracing the program and guessing what's connected where - we really need someone to trace out the 1b11107 sound board if we want to get this right TODO: - work out where all the magic layer offsets come from - sound in laserbat (with schematics) and in catnmous */ #include "emu.h" #include "includes/laserbat.h" #include "cpu/m6800/m6800.h" #include "machine/clock.h" #include "speaker.h" WRITE8_MEMBER(laserbat_state_base::ct_io_w) { /* Uses a hex buffer, so bits 6 and 7 are not physically present. Bits 0-2 are open collector outputs with a diode connected to the return line to suppress solenoid switching transients. These are used to drive coin counters. Bit 3 is an open collector output with a 2k2 pull-up resistor. It is used to drive the "image commutation board" used to flip the screen for player 2 in cocktail configuration. Note that this output is asserted when player 2 is active even in upright configuration, it's only supposed to be connected in a cocktail cabinet. Bits 4-5 feed the input row select decoder that switches between ROW0, ROW1, SW1 and SW2 (ROW2 is selected using a bit in the video effects register, just to be confusing). +-----+-----------------------------+--------------------+--------------+ | bit | output | laserbat/catnmous | lazarian | +-----+-----------------------------+--------------------+--------------+ | 0 | J2-3 solenoid driver | 1*Credits | 1*Coin C | | | | | | | 1 | J2-8 solenoid driver | 5*Coin A | 1*Coin A | | | | 10*Coin B | | | | | 1*Coin C | | | | | | | | 2 | J2-6 solenoid driver | | 1*Coin B | | | | | | | 3 | J3-4 open collector output | Screen flip | Screen flip | | | | | | | 4 | input row select A | | | | | | | | | 5 | input row select B | | | +-----+-----------------------------+--------------------+--------------+ */ machine().bookkeeping().coin_counter_w(0, BIT(data, 0)); machine().bookkeeping().coin_counter_w(1, BIT(data, 1)); machine().bookkeeping().coin_counter_w(2, BIT(data, 2)); flip_screen_set((bool(data & 0x08) && !bool(m_row1->read() & 0x10)) ? 1 : 0); m_input_mux = (data >> 4) & 0x03; // popmessage("ct io: %02X", data); } READ8_MEMBER(laserbat_state_base::rrowx_r) { return (m_mpx_p_1_2 ? m_row2 : m_mux_ports[m_input_mux])->read(); } /* 2716.14L address lines are connected as follows: A0 4H A1 8H A2 16H A3 1V A4 2V A5 4V A6 8V A7 16V A8 SHPA A9 SHPB A10 SHPC The output of the 2716.14L is sent to the 82S100.10M through a parallel-to-serial shift register that is clocked on (1H && 2H). The serial data sent is as follows: NAV0 D6, D4, D2, D0, 0, 0, 0, 0 NAV1 D7, D5, D3, D1, 0, 0, 0, 0 */ void laserbat_state_base::laserbat_map(address_map &map) { map.unmap_value_high(); map(0x0000, 0x13ff).rom(); map(0x2000, 0x33ff).rom(); map(0x3800, 0x3bff).rom(); map(0x4000, 0x53ff).rom(); map(0x6000, 0x73ff).rom(); map(0x7800, 0x7bff).rom(); map(0x1400, 0x14ff).mirror(0x6000).nopw(); map(0x1500, 0x15ff).mirror(0x6000).rw(m_pvi[0], FUNC(s2636_device::read_data), FUNC(s2636_device::write_data)); map(0x1600, 0x16ff).mirror(0x6000).rw(m_pvi[1], FUNC(s2636_device::read_data), FUNC(s2636_device::write_data)); map(0x1700, 0x17ff).mirror(0x6000).rw(m_pvi[2], FUNC(s2636_device::read_data), FUNC(s2636_device::write_data)); map(0x1800, 0x1bff).mirror(0x6000).w(FUNC(laserbat_state_base::videoram_w)); map(0x1c00, 0x1fff).mirror(0x6000).ram(); } void laserbat_state_base::laserbat_io_map(address_map &map) { map(0x00, 0x00).r(FUNC(laserbat_state_base::rhsc_r)).w(FUNC(laserbat_state_base::cnt_eff_w)); map(0x01, 0x01) /* RBALL */ .w(FUNC(laserbat_state_base::cnt_nav_w)); map(0x02, 0x02).r(FUNC(laserbat_state_base::rrowx_r)).w(FUNC(laserbat_state_base::csound1_w)); map(0x03, 0x03).w(FUNC(laserbat_state_base::whsc_w)); map(0x04, 0x04).w(FUNC(laserbat_state_base::wcoh_w)); map(0x05, 0x05).w(FUNC(laserbat_state_base::wcov_w)); map(0x06, 0x06).w(FUNC(laserbat_state_base::ct_io_w)); map(0x07, 0x07).w(FUNC(laserbat_state_base::csound2_w)); } static INPUT_PORTS_START( laserbat_base ) PORT_START("ROW0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_START("ROW1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONFNAME( 0x10, 0x10, DEF_STR(Cabinet) ) // sense line on wiring harness PORT_CONFSETTING( 0x10, DEF_STR(Upright) ) PORT_CONFSETTING( 0x00, DEF_STR(Cocktail) ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) PORT_START("ROW2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_START("SW1") PORT_DIPNAME( 0x03, 0x00, DEF_STR(Coin_A) ) PORT_DIPLOCATION("SW-1:1,2") PORT_DIPSETTING( 0x00, DEF_STR(1C_1C) ) PORT_DIPSETTING( 0x01, DEF_STR(1C_2C) ) PORT_DIPSETTING( 0x02, DEF_STR(1C_3C) ) PORT_DIPSETTING( 0x03, DEF_STR(1C_5C) ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR(Coin_B) ) PORT_DIPLOCATION("SW-1:3,4") PORT_DIPSETTING( 0x00, DEF_STR(1C_2C) ) PORT_DIPSETTING( 0x04, DEF_STR(1C_3C) ) PORT_DIPSETTING( 0x08, DEF_STR(1C_5C) ) PORT_DIPSETTING( 0x0c, DEF_STR(1C_7C) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-1:5") PORT_DIPSETTING( 0x10, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-1:6") PORT_DIPSETTING( 0x20, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x40, 0x00, "Infinite Lives" ) PORT_DIPLOCATION("SW-1:7") PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x40, DEF_STR(On) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-1:8") PORT_DIPSETTING( 0x80, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_START("SW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-2:1") PORT_DIPSETTING( 0x01, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-2:2") PORT_DIPSETTING( 0x02, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-2:3") PORT_DIPSETTING( 0x04, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x18, 0x08, DEF_STR(Difficulty) ) PORT_DIPLOCATION("SW-2:4,5") PORT_DIPSETTING( 0x00, DEF_STR(Easy) ) PORT_DIPSETTING( 0x08, DEF_STR(Medium) ) PORT_DIPSETTING( 0x10, DEF_STR(Difficult) ) PORT_DIPSETTING( 0x18, DEF_STR(Very_Difficult) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-2:6") PORT_DIPSETTING( 0x20, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR(Unknown) ) PORT_DIPLOCATION("SW-2:7") PORT_DIPSETTING( 0x40, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x80, 0x80, "Coin C" ) PORT_DIPLOCATION("SW-2:8") PORT_DIPSETTING( 0x00, DEF_STR(2C_1C) ) PORT_DIPSETTING( 0x80, DEF_STR(1C_1C) ) INPUT_PORTS_END static INPUT_PORTS_START( laserbat ) PORT_INCLUDE(laserbat_base) PORT_MODIFY("SW1") PORT_DIPNAME( 0x30, 0x10, DEF_STR(Lives) ) PORT_DIPLOCATION("SW-1:5,6") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPSETTING( 0x30, "6" ) PORT_DIPNAME( 0x80, 0x80, "Collision Detection" ) PORT_DIPLOCATION("SW-1:8") PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x80, DEF_STR(On) ) PORT_MODIFY("SW2") PORT_DIPNAME( 0x60, 0x40, DEF_STR(Bonus_Life) ) PORT_DIPLOCATION("SW-2:6,7") PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x20, "10,000" ) PORT_DIPSETTING( 0x40, "14,000" ) PORT_DIPSETTING( 0x60, "18,000" ) INPUT_PORTS_END static INPUT_PORTS_START( lazarian ) PORT_INCLUDE(laserbat) PORT_MODIFY("SW1") PORT_DIPNAME( 0x03, 0x01, DEF_STR(Coin_A) ) PORT_DIPLOCATION("SW-1:1,2") PORT_DIPSETTING( 0x00, DEF_STR(2C_1C) ) PORT_DIPSETTING( 0x01, DEF_STR(1C_1C) ) PORT_DIPSETTING( 0x02, DEF_STR(1C_2C) ) PORT_DIPSETTING( 0x03, DEF_STR(1C_3C) ) PORT_DIPNAME( 0x30, 0x10, DEF_STR(Lives) ) PORT_DIPLOCATION("SW-1:5,6") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x30, "5" ) PORT_DIPNAME( 0x40, 0x00, "Calibration Display" ) PORT_DIPLOCATION("SW-1:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_MODIFY("SW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR(Unused) ) PORT_DIPLOCATION("SW-2:1") // manual says not used PORT_DIPSETTING( 0x01, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x02, 0x02, "Firing" ) PORT_DIPLOCATION("SW-2:2") PORT_DIPSETTING( 0x02, "Rapid" ) PORT_DIPSETTING( 0x00, DEF_STR(Normal) ) PORT_DIPNAME( 0x04, 0x00, "Freeze" ) PORT_DIPLOCATION("SW-2:3") PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x04, DEF_STR(On) ) INPUT_PORTS_END static INPUT_PORTS_START( catnmous ) PORT_INCLUDE(laserbat_base) PORT_MODIFY("ROW0") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("ROW1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SW1") PORT_DIPNAME( 0x30, 0x10, DEF_STR(Lives) ) PORT_DIPLOCATION("SW-1:5,6") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x30, "5" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR(Demo_Sounds) ) PORT_DIPLOCATION("SW-1:8") PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x80, DEF_STR(On) ) PORT_MODIFY("SW2") PORT_DIPNAME( 0x01, 0x01, "Free Play" ) PORT_DIPLOCATION("SW-2:1") // taken from manual, assuming poor translation PORT_DIPSETTING( 0x01, "Win Play" ) PORT_DIPSETTING( 0x00, "No Win Play" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR(Unused) ) PORT_DIPLOCATION("SW-2:2") // manual says not used PORT_DIPSETTING( 0x02, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR(Unused) ) PORT_DIPLOCATION("SW-2:3") // manual says not used PORT_DIPSETTING( 0x04, DEF_STR(Off) ) PORT_DIPSETTING( 0x00, DEF_STR(On) ) PORT_DIPNAME( 0x60, 0x40, DEF_STR(Bonus_Life) ) PORT_DIPLOCATION("SW-2:6,7") PORT_DIPSETTING( 0x00, DEF_STR(Off) ) PORT_DIPSETTING( 0x20, "20,000" ) PORT_DIPSETTING( 0x40, "24,000" ) PORT_DIPSETTING( 0x60, "28,000" ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout sprites_layout = { 32,32, RGN_FRAC(1,1), 2, { 0, 1 }, { 0, 2, 4, 6, 8,10,12,14,16,18,20,22,24,26,28,30, 32,34,36,38,40,42,44,46,48,50,52,54,56,58,60,62 }, { 0*32, 2*32, 4*32, 6*32, 8*32,10*32,12*32,14*32, 16*32,18*32,20*32,22*32,24*32,26*32,28*32,30*32, 32*32,34*32,36*32,38*32,40*32,42*32,44*32,46*32, 48*32,50*32,52*32,54*32,56*32,58*32,60*32,62*32 }, 32*32*2 }; static GFXDECODE_START( gfx_laserbat ) GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 256 ) // ROM chars GFXDECODE_ENTRY( "gfx2", 0x0000, sprites_layout, 0, 8 ) // sprites GFXDECODE_END INTERRUPT_GEN_MEMBER(laserbat_state_base::laserbat_interrupt) { device.execute().set_input_line_and_vector(0, HOLD_LINE, 0x0a); // S2650 } void laserbat_state_base::init_laserbat() { m_scanline_timer = timer_alloc(TIMER_SCANLINE); save_item(NAME(m_input_mux)); save_item(NAME(m_mpx_p_1_2)); save_item(NAME(m_bg_ram)); save_item(NAME(m_eff_ram)); save_item(NAME(m_mpx_bkeff)); save_item(NAME(m_nave)); save_item(NAME(m_clr_lum)); save_item(NAME(m_shp)); save_item(NAME(m_wcoh)); save_item(NAME(m_wcov)); save_item(NAME(m_abeff1)); save_item(NAME(m_abeff2)); save_item(NAME(m_mpx_eff2_sh)); save_item(NAME(m_coleff)); save_item(NAME(m_neg1)); save_item(NAME(m_neg2)); save_item(NAME(m_csound1)); save_item(NAME(m_csound2)); save_item(NAME(m_rhsc)); save_item(NAME(m_whsc)); } void laserbat_state::machine_start() { laserbat_state_base::machine_start(); save_item(NAME(m_keys)); } void laserbat_state_base::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) { switch (id) { case TIMER_SCANLINE: video_line(ptr, param); break; default: throw emu_fatalerror("Unknown id in laserbat_state_base::device_timer"); } } void laserbat_state_base::laserbat_base(machine_config &config) { // basic machine hardware S2650(config, m_maincpu, XTAL(14'318'181)/4); m_maincpu->set_addrmap(AS_PROGRAM, &laserbat_state_base::laserbat_map); m_maincpu->set_addrmap(AS_IO, &laserbat_state_base::laserbat_io_map); m_maincpu->set_vblank_int("screen", FUNC(laserbat_state_base::laserbat_interrupt)); m_maincpu->sense_handler().set(m_screen, FUNC(screen_device::vblank)); // video hardware SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(XTAL(14'318'181), 227*4, 43*4-1, 227*4-1, 312, 8, 255); m_screen->set_screen_update(FUNC(laserbat_state_base::screen_update_laserbat)); m_screen->set_palette(m_palette); PLS100(config, m_gfxmix); S2636(config, m_pvi[0], XTAL(14'318'181)/3); m_pvi[0]->set_offsets(-8, -16); m_pvi[0]->set_divider(3); S2636(config, m_pvi[1], XTAL(14'318'181)/3); m_pvi[1]->set_offsets(-8, -16); m_pvi[1]->set_divider(3); S2636(config, m_pvi[2], XTAL(14'318'181)/3); m_pvi[2]->set_offsets(-8, -16); m_pvi[2]->set_divider(3); GFXDECODE(config, m_gfxdecode, m_palette, gfx_laserbat); } void laserbat_state::laserbat(machine_config &config) { laserbat_base(config); // video hardware PALETTE(config, m_palette, FUNC(laserbat_state::laserbat_palette), 256); // sound board devices SPEAKER(config, "speaker").front_center(); SN76477(config, m_csg); // audio output not used m_csg->set_noise_params(RES_K(47), RES_K(270), CAP_P(1000)); // R21, switchable R30/R23/R24/R25/R29/R28/R27/R26, C21 m_csg->set_decay_res(RES_INF); // NC m_csg->set_attack_params(0, RES_INF); // NC, NC m_csg->set_amp_res(RES_K(47)); // R26 47k m_csg->set_feedback_res(RES_INF); // NC m_csg->set_vco_params(5.0 * RES_VOLTAGE_DIVIDER(RES_K(4.7), RES_K(2.2)), 0, RES_K(47)); // R22/R19, NC, switchable R47/R40/R41/R42/R46/R45/R44/R43 m_csg->set_pitch_voltage(5.0); // tied to Vreg m_csg->set_slf_params(CAP_U(4.7), RES_INF); // C24, switchable NC/R54/R53/R52/R51 m_csg->set_oneshot_params(0, RES_INF); // NC, NC m_csg->set_vco_mode(1); // BIT15 m_csg->set_mixer_params(0, 0, 0); // GND, VCO/NOISE, GND m_csg->set_envelope_params(0, 1); // GND, Vreg m_csg->set_enable(0); // AB SOUND TMS3615(config, m_synth_low, 4_MHz_XTAL/16/2); // from the other one's /2 clock output m_synth_low->add_route(tms3615_device::FOOTAGE_8, "speaker", 1.0); TMS3615(config, m_synth_high, 4_MHz_XTAL/16); // 4MHz divided down with a 74LS161 m_synth_high->add_route(tms3615_device::FOOTAGE_8, "speaker", 1.0); } void catnmous_state::catnmous(machine_config &config) { laserbat_base(config); // video hardware PALETTE(config, m_palette, FUNC(catnmous_state::catnmous_palette), 256); // sound board devices SPEAKER(config, "speaker").front_center(); ZACCARIA_1B11107(config, m_audiopcb).add_route(ALL_OUTPUTS, "speaker", 1.0); } ROM_START( laserbat ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "lb02.7c", 0x0000, 0x0400, CRC(23a257cd) SHA1(08d9e1ff1a5cd8a5e5af6a12ba6104d3b2ccfddf) ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_LOAD( "lb02.6c", 0x0400, 0x0400, CRC(d1d6a67a) SHA1(727898c733633daffb0193cf4a556f89fe7e8a5a) ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_LOAD( "lb02.5c", 0x0800, 0x0400, CRC(8116f1d3) SHA1(f84ace44434c55ca5d0be9f0beb2d4df75694b2f) ) ROM_CONTINUE( 0x4800, 0x0400 ) ROM_LOAD( "lb02.3c", 0x0c00, 0x0400, CRC(443ef61e) SHA1(2849af0551bba7be2b4792739e04f18d6ace254c) ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_LOAD( "lb02.2c", 0x1000, 0x0400, CRC(0cb8f5f1) SHA1(4ce22c5ae277033cb9905339d24cad272a878088) ) ROM_CONTINUE( 0x5000, 0x0400 ) ROM_LOAD( "lb02.7b", 0x2000, 0x0400, CRC(bdc769d1) SHA1(1291c159e779187efbdc3eb4a59a57d8d25ce08e) ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_LOAD( "lb02.6b", 0x2400, 0x0400, CRC(2103646f) SHA1(bbd15a19524aeb8647014914a0b3025a975dfe7c) ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_LOAD( "lb02.5b", 0x2800, 0x0400, CRC(3f8c4246) SHA1(b0d5e3733327140f54ac5a93f3f14d4afe085514) ) ROM_CONTINUE( 0x6800, 0x0400 ) ROM_LOAD( "lb02.3b", 0x2c00, 0x0400, CRC(3e557d52) SHA1(860046fcc2d952f3e677e576f1ac23deac2e7caf) ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_LOAD( "lb02.2b", 0x3000, 0x0400, CRC(39000248) SHA1(58c6d1c588f4d1a3f579fe14faa8d2ccdfdc001e) ) ROM_CONTINUE( 0x7000, 0x0400 ) ROM_REGION( 0x1800, "gfx1", 0 ) ROM_LOAD( "lb02.8g", 0x0000, 0x0800, CRC(4bb9f452) SHA1(1ff4ef94f0da3b59377548f3341b083af83f83c6) ) ROM_LOAD( "lb02.10g", 0x0800, 0x0800, CRC(5fec6517) SHA1(868e57e8498cf1ab0fa3635845cdb5800fd96855) ) ROM_LOAD( "lb02.11g", 0x1000, 0x0800, CRC(ceaf00a4) SHA1(2e789898207caa7619dcbb01f52c3532d1482618) ) ROM_REGION( 0x0800, "gfx2", 0 ) ROM_LOAD( "lb02.14l", 0x0000, 0x0800, CRC(d29962d1) SHA1(5b6d0856c3ebbd5833b522f7c0240309cf3c9777) ) ROM_REGION( 0x0100, "gfxmix", 0 ) // copied from lazarian to give working graphics, need dump to confirm ROM_LOAD( "82s100_prom", 0x0000, 0x00f5, CRC(c3eb562a) SHA1(65dff81b2e5321d530e5171dab9aa3809ab38b4d) BAD_DUMP ) ROM_END ROM_START( lazarian ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "laz.7c", 0x0000, 0x0400, CRC(a2454cf2) SHA1(163b9323e77ee0107e13860b3468e002c335df9e) ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_LOAD( "laz.6c", 0x0400, 0x0400, CRC(23ee6013) SHA1(7ad53d6c321b0161906a512f6575620fd049d2f7) ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_LOAD( "laz.5c", 0x0800, 0x0400, CRC(4234a2ed) SHA1(dc98b04ae7dd1c35687bd8bdf42e8feb5eed321d) ) ROM_CONTINUE( 0x4800, 0x0400 ) ROM_LOAD( "laz.3c", 0x0c00, 0x0400, CRC(e901a636) SHA1(86320181a4d697fedfe8d8cbf9189854781e3d8c) ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_LOAD( "laz.2c", 0x1000, 0x0400, CRC(657ed7c2) SHA1(8611912001d18af8c932efc7700c0d8b60efb2e8) ) ROM_CONTINUE( 0x5000, 0x0400 ) ROM_LOAD( "laz.7b", 0x2000, 0x0400, CRC(43135808) SHA1(2b704ca2f7a0fc46fddd5d7fb7d832a29d0562d0) ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_LOAD( "laz.6b", 0x2400, 0x0400, CRC(95701e50) SHA1(61d6a268696cefb760bf288bcc4eab7ac5f32ec7) ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_LOAD( "laz.5b", 0x2800, 0x0400, CRC(685842ba) SHA1(ee842d1d2c0676fddddf6e4e9cfd0b2962ae900d) ) ROM_CONTINUE( 0x6800, 0x0400 ) ROM_LOAD( "laz.3b", 0x2c00, 0x0400, CRC(9ddbe048) SHA1(70d1e8af073c85aba08e5251691842069617e6ac) ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_LOAD( "laz10-62.2b", 0x3800, 0x0400, CRC(4ad9f7af) SHA1(71bcb9d148a7372b7be0abccdf71eeedba8b6c0a) ) ROM_CONTINUE( 0x7800, 0x0400 ) ROM_CONTINUE( 0x3000, 0x0400 ) ROM_CONTINUE( 0x7000, 0x0400 ) ROM_REGION( 0x1800, "gfx1", 0 ) ROM_LOAD( "laz.8g", 0x0000, 0x0800, CRC(3cf76c01) SHA1(1824bc05e8dd2a522409e95fe81d2ad64182dcac) ) ROM_LOAD( "laz.10g", 0x0800, 0x0800, CRC(256ae65d) SHA1(7f9e8ea1bbcb9e2175544556795c88c9981db571) ) ROM_LOAD( "laz.11g", 0x1000, 0x0800, CRC(fec8266a) SHA1(7b90ae8d9eeb148012cca1bc93546dc3bf509258) ) ROM_REGION( 0x0800, "gfx2", 0 ) ROM_LOAD( "laz.14l", 0x0000, 0x0800, CRC(d29962d1) SHA1(5b6d0856c3ebbd5833b522f7c0240309cf3c9777) ) ROM_REGION( 0x0100, "gfxmix", 0 ) ROM_LOAD( "lz82s100.10m", 0x0000, 0x00f5, CRC(c3eb562a) SHA1(65dff81b2e5321d530e5171dab9aa3809ab38b4d) ) ROM_END /* Zaccaria "Cat 'N Mouse" 1982 similar to "Quasar" except it uses an 82s100 for color table lookup and has a larger program prom Cat N Mouse (Zaccaria 1982) CPU Board 2650 7b 6b 5b 3b 2b 7c 6c 5c 3c 2c 2636 2636 2636 11g 10g 8g 14l clr Sound Board 1b11107 6802 6821 2*8910 */ ROM_START( catnmous ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "02-1.7c", 0x0000, 0x0400, CRC(d26ec566) SHA1(ceb16f64a3c1ff25a9eab6549f1ae24085bb9e27) ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_LOAD( "02-2.6c", 0x0400, 0x0400, CRC(02a7e36c) SHA1(8495b2906ecb0791a47e9b6f1959ed6cbc14cce8) ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_LOAD( "02-3.5c", 0x0800, 0x0400, CRC(ee9f90ee) SHA1(dc280dae3a18a9044497bdee41827d2510a04d06) ) ROM_CONTINUE( 0x4800, 0x0400 ) ROM_LOAD( "02-4.3c", 0x0c00, 0x0400, CRC(71b97af9) SHA1(6735184dc16c8db3050be3b7b5dfdb7d46a671fe) ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_LOAD( "02-5.2c", 0x1000, 0x0400, CRC(887a1da2) SHA1(9e2548d1792c2d2b76811a1e0daae4d378f1f354) ) ROM_CONTINUE( 0x5000, 0x0400 ) ROM_LOAD( "02-6.7b", 0x2000, 0x0400, CRC(22e045e9) SHA1(dd332e918500d8024d1329bc12c6f939fd41e4a7) ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_LOAD( "02-7.6b", 0x2400, 0x0400, CRC(af330ad2) SHA1(cac70341687edd1daee323c0e332297c80057e1e) ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_LOAD( "02-8.5b", 0x2800, 0x0400, CRC(c7d38401) SHA1(33a3bb393451cd3fefa23b5c8013068b5b0de7a5) ) ROM_CONTINUE( 0x6800, 0x0400 ) ROM_LOAD( "02-9.3b", 0x2c00, 0x0400, CRC(c4a33f20) SHA1(355c4345daa681fa2bcfa1e345d2db34f9d94113) ) ROM_CONTINUE( 0x6c00, 0x0400 ) ROM_LOAD( "02-10-11.2b", 0x3800, 0x0400, CRC(3f7d4b89) SHA1(c8e9be0149a2f728526a416ec5663e69cc2e6758) ) ROM_CONTINUE( 0x7800, 0x0400 ) ROM_CONTINUE( 0x3000, 0x0400 ) ROM_CONTINUE( 0x7000, 0x0400 ) ROM_REGION( 0x1800, "gfx1", 0 ) ROM_LOAD( "type01.8g", 0x0000, 0x0800, CRC(2b180d4a) SHA1(b6f48ffdbad64b4d9f1fe838000187800c51228c) ) ROM_LOAD( "type01.10g", 0x0800, 0x0800, CRC(e5259f9b) SHA1(396753291ab36c3ed72208d619665fc0f33d1e17) ) ROM_LOAD( "type01.11g", 0x1000, 0x0800, CRC(2999f378) SHA1(929082383b2b0006de171587adb932ce57316963) ) ROM_REGION( 0x1000, "gfx2", 0 ) ROM_LOAD( "cat_n_mouse-type01-mem_n.14l.14l", 0x0000, 0x1000, CRC(83502383) SHA1(9561f87e1a6425bb9544e71340336db8d43c1fd9) ) ROM_REGION( 0x0100, "gfxmix", 0 ) ROM_LOAD( "82s100.13m", 0x0000, 0x00f5, CRC(6b724cdb) SHA1(8a0ca3b171b103661a3b2fffbca3d7162089e243) ) ROM_REGION( 0x10000, "audiopcb:melodycpu", 0 ) ROM_LOAD( "sound01.1f", 0xc000, 0x1000, CRC(473c44de) SHA1(ff08b02d45a2c23cabb5db716aa203225a931424) ) ROM_LOAD( "sound01.1d", 0xe000, 0x1000, CRC(f65cb9d0) SHA1(a2fe7563c6da055bf6aa20797b2d9fa184f0133c) ) ROM_LOAD( "sound01.1e", 0xf000, 0x1000, CRC(1bd90c93) SHA1(20fd2b765a42e25cf7f716e6631b8c567785a866) ) ROM_END ROM_START( catnmousa ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "catnmous.7c", 0x0000, 0x0400, CRC(0bf9fc06) SHA1(7d5857121fe51f43e4ae7db34df720198994afdd) ) ROM_CONTINUE( 0x4000, 0x0400 ) ROM_LOAD( "catnmous.6c", 0x0400, 0x0400, CRC(b0e140a0) SHA1(68d8ca25642e872f2177d09b78d553c033411dd5) ) ROM_CONTINUE( 0x4400, 0x0400 ) ROM_LOAD( "catnmous.5c", 0x0800, 0x0400, CRC(7bbc0fe5) SHA1(d20e89d89a0958d45ac31b6d2c540fcf3d326068) ) ROM_CONTINUE( 0x4800, 0x0400 ) ROM_LOAD( "catnmous.3c", 0x0c00, 0x0400, CRC(0350531d) SHA1(6115f907544ab317e0090a10cce3adce26f4afd9) ) ROM_CONTINUE( 0x4c00, 0x0400 ) ROM_LOAD( "catnmous.2c", 0x1000, 0x0400, CRC(4a26e963) SHA1(be8dd98d3810319a228ce4c07b097eb75f2d1e5c) ) ROM_CONTINUE( 0x5000, 0x0400 ) ROM_LOAD( "catnmous.7b", 0x2000, 0x0400, CRC(d8d6a029) SHA1(7e5688fd3af97620ed07d9375335fe1deb6e483f) ) ROM_CONTINUE( 0x6000, 0x0400 ) ROM_LOAD( "catnmous.6b", 0x2400, 0x0400, CRC(ccc871d9) SHA1(355eff250ab3d1a75ed690369add1639e7061ee8) ) ROM_CONTINUE( 0x6400, 0x0400 ) ROM_LOAD( "catnmous.5b", 0x2800, 0x0400, CRC(23783b84) SHA1(97a3ef7c64e1ded5cc1999d3aa58652ca541166c) ) ROM_CONTINUE( 0x6800, 0x0400 ) ROM_LOAD( "catnmous.3b", 0x2c00, 0x0400, CRC(e99fce4b) SHA1(2c8efdea55bae5526b547fec53e8f3642fe2bd2e) ) ROM_CONTINUE( 0x6c00, 0x0400 ) // missing half rom ROM_LOAD( "catnmous.2b", 0x3000, 0x0400, BAD_DUMP CRC(880728fa) SHA1(f204d669c190ad0cf2c885af12625026534db655) ) ROM_CONTINUE( 0x7000, 0x0400 ) ROM_REGION( 0x1800, "gfx1", 0 ) ROM_LOAD( "catnmous.8g", 0x0000, 0x0800, CRC(2b180d4a) SHA1(b6f48ffdbad64b4d9f1fe838000187800c51228c) ) ROM_LOAD( "catnmous.10g", 0x0800, 0x0800, CRC(e5259f9b) SHA1(396753291ab36c3ed72208d619665fc0f33d1e17) ) ROM_LOAD( "catnmous.11g", 0x1000, 0x0800, CRC(2999f378) SHA1(929082383b2b0006de171587adb932ce57316963) ) ROM_REGION( 0x1000, "gfx2", 0 ) ROM_LOAD( "cat_n_mouse-type01-mem_n.14l.14l", 0x0000, 0x1000, CRC(83502383) SHA1(9561f87e1a6425bb9544e71340336db8d43c1fd9) ) ROM_REGION( 0x0100, "gfxmix", 0 ) // copied from parent set to give working graphics, need dump to confirm ROM_LOAD( "catnmousa_82s100.13m", 0x0000, 0x00f5, CRC(6b724cdb) SHA1(8a0ca3b171b103661a3b2fffbca3d7162089e243) BAD_DUMP ) ROM_REGION( 0x10000, "audiopcb:melodycpu", 0 ) ROM_LOAD( "snd.1f", 0xc000, 0x1000, CRC(473c44de) SHA1(ff08b02d45a2c23cabb5db716aa203225a931424) ) ROM_LOAD( "snd.1d", 0xe000, 0x1000, CRC(f65cb9d0) SHA1(a2fe7563c6da055bf6aa20797b2d9fa184f0133c) ) ROM_LOAD( "snd.1e", 0xf000, 0x1000, CRC(1bd90c93) SHA1(20fd2b765a42e25cf7f716e6631b8c567785a866) ) ROM_END GAME( 1981, laserbat, 0, laserbat, laserbat, laserbat_state, init_laserbat, ROT0, "Zaccaria", "Laser Battle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1981, lazarian, laserbat, laserbat, lazarian, laserbat_state, init_laserbat, ROT0, "Zaccaria (Bally Midway license)", "Lazarian", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1982, catnmous, 0, catnmous, catnmous, catnmous_state, init_laserbat, ROT90, "Zaccaria", "Cat and Mouse (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1982, catnmousa, catnmous, catnmous, catnmous, catnmous_state, init_laserbat, ROT90, "Zaccaria", "Cat and Mouse (set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )