// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /******************************************************** KO Punch (c) 1981 Sega XTAL: ? CPU: 8085 (proof: it uses SIM opcode) Other: 4 x i8255 for all I/O TODO: - discrete sound? - figure out sensors - coins sometimes don't register ********************************************************* This is a simple boxing bag game, but for visual feedback it has a small CRT instead of LEDs or a dial. Insert coin, select your weightclass (7 buttons on cab), and punch. Heavyweight - 300K Middleweight - 260K Welterweight - 230K Lightweight - 200K Featherweight - 170K Bantamweight - 140K Flyweight - 100K ********************************************************/ #include "emu.h" #include "includes/kopunch.h" #include "cpu/i8085/i8085.h" #include "machine/i8255.h" #include "screen.h" /******************************************************** Interrupts ********************************************************/ INTERRUPT_GEN_MEMBER(kopunch_state::vblank_interrupt) { device.execute().set_input_line(I8085_RST75_LINE, ASSERT_LINE); device.execute().set_input_line(I8085_RST75_LINE, CLEAR_LINE); } INPUT_CHANGED_MEMBER(kopunch_state::left_coin_inserted) { // left coin insertion causes a rst6.5 (vector 0x34) if (newval) m_maincpu->set_input_line(I8085_RST65_LINE, HOLD_LINE); } INPUT_CHANGED_MEMBER(kopunch_state::right_coin_inserted) { // right coin insertion causes a rst5.5 (vector 0x2c) if (newval) m_maincpu->set_input_line(I8085_RST55_LINE, HOLD_LINE); } /******************************************************** Memory Maps ********************************************************/ void kopunch_state::kopunch_map(address_map &map) { map(0x0000, 0x1fff).rom(); map(0x2000, 0x23ff).ram(); map(0x6000, 0x63ff).ram().w(FUNC(kopunch_state::vram_fg_w)).share("vram_fg"); map(0x7000, 0x70ff).ram().w(FUNC(kopunch_state::vram_bg_w)).share("vram_bg"); map(0x7100, 0x73ff).ram(); // unused vram map(0x7400, 0x7bff).ram(); // more unused vram? or accidental writes? } void kopunch_state::kopunch_io_map(address_map &map) { map(0x30, 0x33).rw("ppi8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0x34, 0x37).rw("ppi8255_1", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0x38, 0x3b).rw("ppi8255_2", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0x3c, 0x3f).rw("ppi8255_3", FUNC(i8255_device::read), FUNC(i8255_device::write)); } /******************************************************** PPI I/O ********************************************************/ READ8_MEMBER(kopunch_state::sensors1_r) { // punch strength low bits return machine().rand(); } READ8_MEMBER(kopunch_state::sensors2_r) { // d0-d2: punch strength high bits // d3: coin 2 // d4: unknown sensor // d5: unknown sensor // d6: unknown sensor // d7: coin 1 return (machine().rand() & 0x07) | ioport("SYSTEM")->read(); } WRITE8_MEMBER(kopunch_state::lamp_w) { m_lamp = BIT(~data, 7); } WRITE8_MEMBER(kopunch_state::coin_w) { machine().bookkeeping().coin_counter_w(0, ~data & 0x80); machine().bookkeeping().coin_counter_w(1, ~data & 0x40); // if ((data & 0x3f) != 0x3e) // printf("port 34 = %02x ",data); } /******************************************************** Inputs ********************************************************/ static INPUT_PORTS_START( kopunch ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // related to above startbuttons PORT_START("SYSTEM") PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_CUSTOM ) // punch strength (high 3 bits) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, kopunch_state, right_coin_inserted, 0) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_CUSTOM ) // sensor PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_CUSTOM ) // sensor PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) // sensor PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, kopunch_state, left_coin_inserted, 0) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("P2") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? these 3 are read at the same time: p2>>4, and 7, <<1, read from a table PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // " PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // " PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) INPUT_PORTS_END /*******************************************************/ static const gfx_layout fg_layout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout bg_layout = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 7,7, 6,6, 5,5, 4,4, 3,3, 2,2, 1,1, 0,0 }, { 0*8,0*8, 1*8,1*8, 2*8,2*8, 3*8,3*8, 4*8,4*8, 5*8,5*8, 6*8,6*8, 7*8,7*8 }, 8*8 }; static GFXDECODE_START( gfx_kopunch ) GFXDECODE_ENTRY( "gfx1", 0, fg_layout, 0, 1 ) GFXDECODE_ENTRY( "gfx2", 0, bg_layout, 0, 1 ) GFXDECODE_END void kopunch_state::machine_start() { m_lamp.resolve(); // zerofill m_gfxbank = 0; m_scrollx = 0; // savestates save_item(NAME(m_gfxbank)); save_item(NAME(m_scrollx)); } MACHINE_CONFIG_START(kopunch_state::kopunch) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", I8085A, 4000000) // 4 MHz? MCFG_DEVICE_PROGRAM_MAP(kopunch_map) MCFG_DEVICE_IO_MAP(kopunch_io_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", kopunch_state, vblank_interrupt) i8255_device &ppi0(I8255A(config, "ppi8255_0")); // $30 - always $9b (PPI mode 0, ports A & B & C as input) ppi0.in_pa_callback().set_ioport("P1"); ppi0.in_pb_callback().set(FUNC(kopunch_state::sensors1_r)); ppi0.in_pc_callback().set(FUNC(kopunch_state::sensors2_r)); i8255_device &ppi1(I8255A(config, "ppi8255_1")); // $34 - always $80 (PPI mode 0, ports A & B & C as output) ppi1.out_pa_callback().set(FUNC(kopunch_state::coin_w)); ppi1.out_pb_callback().set_log("PPI8255 - unmapped write port B"); ppi1.out_pc_callback().set_log("PPI8255 - unmapped write port C"); i8255_device &ppi2(I8255A(config, "ppi8255_2")); // $38 - always $89 (PPI mode 0, ports A & B as output, port C as input) ppi2.out_pa_callback().set(FUNC(kopunch_state::lamp_w)); ppi2.out_pb_callback().set_log("PPI8255 - unmapped write port B"); ppi2.in_pc_callback().set_ioport("DSW"); i8255_device &ppi3(I8255A(config, "ppi8255_3")); // $3c - always $88 (PPI mode 0, ports A & B & lower C as output, upper C as input) ppi3.out_pa_callback().set(FUNC(kopunch_state::scroll_x_w)); ppi3.out_pb_callback().set(FUNC(kopunch_state::scroll_y_w)); ppi3.in_pc_callback().set_ioport("P2"); ppi3.out_pc_callback().set(FUNC(kopunch_state::gfxbank_w)); /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 28*8-1) MCFG_SCREEN_UPDATE_DRIVER(kopunch_state, screen_update_kopunch) MCFG_SCREEN_PALETTE("palette") GFXDECODE(config, m_gfxdecode, "palette", gfx_kopunch); PALETTE(config, "palette", FUNC(kopunch_state::kopunch_palette), 8); /* sound hardware */ // ... MACHINE_CONFIG_END /******************************************************** Game driver(s) ********************************************************/ ROM_START( kopunch ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "epr1105.x", 0x0000, 0x1000, CRC(34ef5e79) SHA1(2827c68f4c902f447a304d3ab0258c7819a0e4ca) ) ROM_LOAD( "epr1106.x", 0x1000, 0x1000, CRC(25a5c68b) SHA1(9761418c6f3903f8aaceece658739fe5bf5c0803) ) ROM_REGION( 0x1800, "gfx1", 0 ) ROM_LOAD( "epr1103", 0x0000, 0x0800, CRC(bae5e054) SHA1(95373123ab64543cdffb7ee9e02d0613c5c494bf) ) ROM_LOAD( "epr1104", 0x0800, 0x0800, CRC(7b119a0e) SHA1(454f01355fa9512a7442990cc92da7bc7a8d6b68) ) ROM_LOAD( "epr1102", 0x1000, 0x0800, CRC(8a52de96) SHA1(5abdaa83c6bfea81395cb190f5364b72811927ba) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "epr1107", 0x0000, 0x1000, CRC(ca00244d) SHA1(690931ea1bef9d80dcd7bd2ea2462b083c884a89) ) ROM_LOAD( "epr1108", 0x1000, 0x1000, CRC(cc17c5ed) SHA1(693df076e16cc3a3dd54f6680691e658da3942fe) ) ROM_LOAD( "epr1110", 0x2000, 0x1000, CRC(ae0aff15) SHA1(7f71c94bacdb444e5ed4f917c5a7de17012027a9) ) ROM_LOAD( "epr1109", 0x3000, 0x1000, CRC(625446ba) SHA1(e4acedc8ddaf7e825930260d12601085ed89dced) ) ROM_LOAD( "epr1112", 0x4000, 0x1000, CRC(ef6994df) SHA1(2d68650b6b875bcfdc9f977f96044c6867aa40a6) ) ROM_LOAD( "epr1111", 0x5000, 0x1000, CRC(28530ec9) SHA1(1a8782d37128cdb43133fc891cde93d2bdd5476b) ) ROM_REGION( 0x0060, "proms", 0 ) ROM_LOAD( "epr1101", 0x0000, 0x0020, CRC(15600f5d) SHA1(130179f79761cb16316c544e3c689bc10431db30) ) /* palette */ ROM_LOAD( "epr1099", 0x0020, 0x0020, CRC(fc58c456) SHA1(f27c3ad669dfdc33bcd7e0481fa01bf34973e816) ) /* unknown */ ROM_LOAD( "epr1100", 0x0040, 0x0020, CRC(bedb66b1) SHA1(8e78bb205d900075b761e1baa5f5813174ff28ba) ) /* unknown */ ROM_END GAME( 1981, kopunch, 0, kopunch, kopunch, kopunch_state, empty_init, ROT270, "Sega", "KO Punch", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )