// license:BSD-3-Clause // copyright-holders:Ernesto Corvi /*************************************************************************** Knuckle Joe - (c) 1985 Seibu Kaihatsu ( Taito License ) driver by Ernesto Corvi Notes: This board seems to be an Irem design. The sound hardware is modified the 6803-based one used by the classic Irem games. There's only one AY 3-8910 chip and no MSM5205. There are also two SN76489 controlled directly by main(!) cpu, and used only for in-game music. The video hardware is pretty much like Irem games too. The only strange thing is that the screen is flipped vertically. TODO: - sprite vs. sprite priority especially on ground level Updates: - proper sound hw emulation (TS 070308) - you can't play anymore after you die (clock speed too low, check XTAL) - scrolling in bike levels (scroll register overflow) - sprites disappearing at left screen edge (bad clipping) - artifacts in stage 3 and others(clear sprite mem at bank switch?) (081503AT) ***************************************************************************/ #include "emu.h" #include "includes/kncljoe.h" #include "cpu/z80/z80.h" #include "cpu/m6800/m6801.h" #include "sound/sn76496.h" #include "speaker.h" void kncljoe_state::sound_cmd_w(uint8_t data) { if ((data & 0x80) == 0) m_soundlatch->write(data & 0x7f); else m_soundcpu->set_input_line(0, ASSERT_LINE); } void kncljoe_state::main_map(address_map &map) { map(0x0000, 0xbfff).rom(); map(0xc000, 0xcfff).ram().w(FUNC(kncljoe_state::kncljoe_videoram_w)).share("videoram"); map(0xd000, 0xd001).w(FUNC(kncljoe_state::kncljoe_scroll_w)).share("scrollregs"); map(0xd800, 0xd800).portr("SYSTEM"); map(0xd801, 0xd801).portr("P1"); map(0xd802, 0xd802).portr("P2"); map(0xd803, 0xd803).portr("DSWA"); map(0xd804, 0xd804).portr("DSWB"); map(0xd800, 0xd800).w(FUNC(kncljoe_state::sound_cmd_w)); map(0xd801, 0xd801).w(FUNC(kncljoe_state::kncljoe_control_w)); map(0xd802, 0xd802).w("sn1", FUNC(sn76489_device::write)); map(0xd803, 0xd803).w("sn2", FUNC(sn76489_device::write)); map(0xd807, 0xd807).nopr(); /* unknown read */ map(0xd817, 0xd817).nopr(); /* unknown read */ map(0xe800, 0xefff).ram().share("spriteram"); map(0xf000, 0xffff).ram(); } void kncljoe_state::m6803_port1_w(uint8_t data) { m_port1 = data; } void kncljoe_state::m6803_port2_w(uint8_t data) { /* write latch */ if ((m_port2 & 0x01) && !(data & 0x01)) { /* control or data port? */ if (m_port2 & 0x08) m_ay8910->data_address_w(m_port2 >> 2, m_port1); } m_port2 = data; } uint8_t kncljoe_state::m6803_port1_r() { if (m_port2 & 0x08) return m_ay8910->data_r(); return 0xff; } uint8_t kncljoe_state::m6803_port2_r() { return 0; } void kncljoe_state::sound_irq_ack_w(uint8_t data) { m_soundcpu->set_input_line(0, CLEAR_LINE); } void kncljoe_state::unused_w(uint8_t data) { //unused - no MSM on the pcb } void kncljoe_state::sound_map(address_map &map) { map.global_mask(0x7fff); map(0x0000, 0x0fff).nopw(); map(0x1000, 0x1fff).w(FUNC(kncljoe_state::sound_irq_ack_w)); map(0x2000, 0x7fff).rom(); } /******************************************************************************/ static INPUT_PORTS_START( kncljoe ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x20, 0x20, "Infinite Energy (Cheat)") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Free Play (Not Working)") // Not working due to code at 0x296f PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("DSWB") PORT_DIPNAME( 0x01, 0x01, "Unused SW B-0" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x18, "10k and every 20k" ) PORT_DIPSETTING( 0x10, "20k and every 40k" ) PORT_DIPSETTING( 0x08, "30k and every 60k" ) PORT_DIPSETTING( 0x00, "40k and every 80k" ) PORT_DIPNAME( 0x60, 0x60, "Difficulty?" ) // Stored at 0xf018 PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( gfx_kncljoe ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 16 ) /* colors 0x00-0x7f direct mapped */ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x80, 16 ) /* colors 0x80-0x8f with lookup table */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x80, 16 ) GFXDECODE_END INTERRUPT_GEN_MEMBER(kncljoe_state::sound_nmi) { device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero); } void kncljoe_state::machine_start() { save_item(NAME(m_port1)); save_item(NAME(m_port2)); save_item(NAME(m_tile_bank)); save_item(NAME(m_sprite_bank)); save_item(NAME(m_flipscreen)); } void kncljoe_state::machine_reset() { m_port1 = 0; m_port2 = 0; m_tile_bank = 0; m_sprite_bank = 0; m_flipscreen = 0; } void kncljoe_state::kncljoe(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, XTAL(6'000'000)); /* verified on pcb */ m_maincpu->set_addrmap(AS_PROGRAM, &kncljoe_state::main_map); m_maincpu->set_vblank_int("screen", FUNC(kncljoe_state::irq0_line_hold)); m6803_cpu_device &soundcpu(M6803(config, "soundcpu", XTAL(3'579'545))); /* verified on pcb */ soundcpu.set_addrmap(AS_PROGRAM, &kncljoe_state::sound_map); soundcpu.in_p1_cb().set(FUNC(kncljoe_state::m6803_port1_r)); soundcpu.out_p1_cb().set(FUNC(kncljoe_state::m6803_port1_w)); soundcpu.in_p2_cb().set(FUNC(kncljoe_state::m6803_port2_r)); soundcpu.out_p2_cb().set(FUNC(kncljoe_state::m6803_port2_w)); soundcpu.set_periodic_int(FUNC(kncljoe_state::sound_nmi), attotime::from_hz((double)3970)); //measured 3.970 kHz /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(1500)); m_screen->set_size(32*8, 32*8); m_screen->set_visarea(1*8, 31*8-1, 0*8, 32*8-1); m_screen->set_screen_update(FUNC(kncljoe_state::screen_update_kncljoe)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_kncljoe); PALETTE(config, m_palette, FUNC(kncljoe_state::kncljoe_palette), 16*8+16*8, 128+16); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); AY8910(config, m_ay8910, XTAL(3'579'545)/4); /* verified on pcb */ m_ay8910->port_a_read_callback().set(m_soundlatch, FUNC(generic_latch_8_device::read)); m_ay8910->port_b_write_callback().set(FUNC(kncljoe_state::unused_w)); m_ay8910->add_route(ALL_OUTPUTS, "mono", 0.30); SN76489(config, "sn1", XTAL(3'579'545)).add_route(ALL_OUTPUTS, "mono", 0.30); /* verified on pcb */ SN76489(config, "sn2", XTAL(3'579'545)).add_route(ALL_OUTPUTS, "mono", 0.30); /* verified on pcb */ } ROM_START( kncljoe ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kj-1.bin", 0x0000, 0x4000, CRC(4e4f5ff2) SHA1(7d889aa4f4138f01014c1dda391f82396074cfab) ) ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) ) ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) ) ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */ ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) ) ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "kj-10.bin", 0x0000, 0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) ) ROM_LOAD( "kj-11.bin", 0x4000, 0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) ) ROM_LOAD( "kj-12.bin", 0x8000, 0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) ) ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) ) ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) ) ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) ) ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) ) ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) ) ROM_REGION( 0x420, "proms", 0 ) ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */ ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */ ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */ ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */ ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */ ROM_END ROM_START( kncljoea ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kj01.bin", 0x0000, 0x4000, CRC(f251019e) SHA1(a7ca2fae57ce698ec19e118e967c74eb92341803) ) ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) ) ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) ) ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */ ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) ) ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "kj-10.bin", 0x0000, 0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) ) ROM_LOAD( "kj-11.bin", 0x4000, 0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) ) ROM_LOAD( "kj-12.bin", 0x8000, 0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) ) ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) ) ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) ) ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) ) ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) ) ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) ) ROM_REGION( 0x420, "proms", 0 ) ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */ ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */ ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */ ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */ ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */ ROM_END ROM_START( bcrusher ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bcrush1.bin", 0x0000, 0x4000, CRC(e8979196) SHA1(f1aff40e645760c786510c77a4841acb782ba157) ) ROM_LOAD( "bcrush2.bin", 0x4000, 0x4000, CRC(1be4c731) SHA1(11f3a33263d66172902dfb6f3fe2d0ab5cad38d7) ) ROM_LOAD( "bcrush3.bin", 0x8000, 0x4000, CRC(0772d993) SHA1(430f0319bd4765add2f1ee197e7217fdf9ae79c8) ) ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */ ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) ) ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "bcrush10.bin", 0x0000, 0x4000, CRC(a62f4572) SHA1(4e38e175e25a955e5f83cac8c935163e2e861e94) ) ROM_LOAD( "bcrush11.bin", 0x4000, 0x4000, CRC(79cc5644) SHA1(bc356065a2475d0e0921fc5c84fa46f6629caae7) ) ROM_LOAD( "bcrush12.bin", 0x8000, 0x4000, CRC(8f09641d) SHA1(5ccc423b15148d96c0a348d41a3f4fff7bbae7b9) ) ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) ) ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) ) ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) ) ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) ) ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) ) ROM_REGION( 0x420, "proms", 0 ) ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */ ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */ ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */ ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */ ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */ ROM_END GAME( 1985, kncljoe, 0, kncljoe, kncljoe, kncljoe_state, empty_init, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, kncljoe_state, empty_init, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, kncljoe_state, empty_init, ROT0, "bootleg", "Bone Crusher", MACHINE_SUPPORTS_SAVE )