/*************************************************************************** Knuckle Joe - (c) 1985 Seibu Kaihatsu ( Taito License ) driver by Ernesto Corvi Notes: This board seems to be an Irem design. The sound hardware is modified the 6803-based one used by the classic Irem games. There's only one AY 3-8910 chip and no MSM5205. There are also two SN76489 controlled directly by main(!) cpu, and used only for in-game music. The video hardware is pretty much like Irem games too. The only strange thing is that the screen is flipped vertically. TODO: - sprite vs. sprite priority especially on ground level Updates: - proper sound hw emulation (TS 070308) - you can't play anymore after you die (clock speed too low, check XTAL) - scrolling in bike levels (scroll register overflow) - sprites disappearing at left screen edge (bad clipping) - artifacts in stage 3 and others(clear sprite mem at bank switch?) (081503AT) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m6800/m6800.h" #include "sound/ay8910.h" #include "sound/sn76496.h" #include "includes/kncljoe.h" static WRITE8_HANDLER( sound_cmd_w ) { kncljoe_state *state = space->machine().driver_data(); if ((data & 0x80) == 0) soundlatch_w(space, 0, data & 0x7f); else device_set_input_line(state->m_soundcpu, 0, ASSERT_LINE); } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM_WRITE(kncljoe_videoram_w) AM_BASE_MEMBER(kncljoe_state, m_videoram) AM_RANGE(0xd000, 0xd001) AM_WRITE(kncljoe_scroll_w) AM_BASE_MEMBER(kncljoe_state, m_scrollregs) AM_RANGE(0xd800, 0xd800) AM_READ_PORT("SYSTEM") AM_RANGE(0xd801, 0xd801) AM_READ_PORT("P1") AM_RANGE(0xd802, 0xd802) AM_READ_PORT("P2") AM_RANGE(0xd803, 0xd803) AM_READ_PORT("DSWA") AM_RANGE(0xd804, 0xd804) AM_READ_PORT("DSWB") AM_RANGE(0xd800, 0xd800) AM_WRITE(sound_cmd_w) AM_RANGE(0xd801, 0xd801) AM_WRITE(kncljoe_control_w) AM_RANGE(0xd802, 0xd802) AM_DEVWRITE("sn1", sn76496_w) AM_RANGE(0xd803, 0xd803) AM_DEVWRITE("sn2", sn76496_w) AM_RANGE(0xd807, 0xd807) AM_READNOP /* unknown read */ AM_RANGE(0xd817, 0xd817) AM_READNOP /* unknown read */ AM_RANGE(0xe800, 0xefff) AM_RAM AM_BASE_SIZE_MEMBER(kncljoe_state, m_spriteram, m_spriteram_size) AM_RANGE(0xf000, 0xffff) AM_RAM ADDRESS_MAP_END static WRITE8_DEVICE_HANDLER( m6803_port1_w ) { kncljoe_state *state = device->machine().driver_data(); state->m_port1 = data; } static WRITE8_DEVICE_HANDLER( m6803_port2_w ) { kncljoe_state *state = device->machine().driver_data(); /* write latch */ if ((state->m_port2 & 0x01) && !(data & 0x01)) { /* control or data port? */ if (state->m_port2 & 0x08) ay8910_data_address_w(device, state->m_port2 >> 2, state->m_port1); } state->m_port2 = data; } static READ8_DEVICE_HANDLER( m6803_port1_r ) { kncljoe_state *state = device->machine().driver_data(); if (state->m_port2 & 0x08) return ay8910_r(device, 0); return 0xff; } static READ8_DEVICE_HANDLER( m6803_port2_r ) { return 0; } static WRITE8_HANDLER( sound_irq_ack_w ) { kncljoe_state *state = space->machine().driver_data(); device_set_input_line(state->m_soundcpu, 0, CLEAR_LINE); } static WRITE8_DEVICE_HANDLER(unused_w) { //unused - no MSM on the pcb } static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) ADDRESS_MAP_GLOBAL_MASK(0x7fff) AM_RANGE(0x0000, 0x0fff) AM_WRITENOP AM_RANGE(0x1000, 0x1fff) AM_WRITE(sound_irq_ack_w) AM_RANGE(0x2000, 0x7fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_portmap, AS_IO, 8 ) AM_RANGE(M6801_PORT1, M6801_PORT1) AM_DEVREADWRITE("aysnd", m6803_port1_r, m6803_port1_w) AM_RANGE(M6801_PORT2, M6801_PORT2) AM_DEVREADWRITE("aysnd", m6803_port2_r, m6803_port2_w) ADDRESS_MAP_END /******************************************************************************/ static INPUT_PORTS_START( kncljoe ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x20, 0x20, "Infinite Energy (Cheat)") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Free Play (Not Working)") // Not working due to code at 0x296f PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("DSWB") PORT_DIPNAME( 0x01, 0x01, "Unused SW B-0" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x18, "10k and every 20k" ) PORT_DIPSETTING( 0x10, "20k and every 40k" ) PORT_DIPSETTING( 0x08, "30k and every 60k" ) PORT_DIPSETTING( 0x00, "40k and every 80k" ) PORT_DIPNAME( 0x60, 0x60, "Difficulty?" ) // Stored at 0xf018 PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( kncljoe ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 16 ) /* colors 0x00-0x7f direct mapped */ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x80, 16 ) /* colors 0x80-0x8f with lookup table */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x80, 16 ) GFXDECODE_END static const ay8910_interface ay8910_config = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_MEMORY_HANDLER("soundcpu", PROGRAM, soundlatch_r), DEVCB_NULL, DEVCB_NULL, DEVCB_HANDLER(unused_w) }; static INTERRUPT_GEN (sound_nmi) { device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_START( kncljoe ) { kncljoe_state *state = machine.driver_data(); state->m_soundcpu = machine.device("soundcpu"); state->save_item(NAME(state->m_port1)); state->save_item(NAME(state->m_port2)); state->save_item(NAME(state->m_tile_bank)); state->save_item(NAME(state->m_sprite_bank)); state->save_item(NAME(state->m_flipscreen)); } static MACHINE_RESET( kncljoe ) { kncljoe_state *state = machine.driver_data(); state->m_port1 = 0; state->m_port2 = 0; state->m_tile_bank = 0; state->m_sprite_bank = 0; state->m_flipscreen = 0; } static MACHINE_CONFIG_START( kncljoe, kncljoe_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, XTAL_6MHz) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) MCFG_CPU_ADD("soundcpu", M6803, XTAL_3_579545MHz) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_portmap) MCFG_CPU_PERIODIC_INT(sound_nmi, (double)3970) //measured 3.970 kHz MCFG_MACHINE_START(kncljoe) MCFG_MACHINE_RESET(kncljoe) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1500)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0*8, 32*8-1) MCFG_SCREEN_UPDATE(kncljoe) MCFG_GFXDECODE(kncljoe) MCFG_PALETTE_LENGTH(16*8+16*8) MCFG_PALETTE_INIT(kncljoe) MCFG_VIDEO_START(kncljoe) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, XTAL_3_579545MHz/4) /* verified on pcb */ MCFG_SOUND_CONFIG(ay8910_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MCFG_SOUND_ADD("sn1", SN76489, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MCFG_SOUND_ADD("sn2", SN76489, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MACHINE_CONFIG_END ROM_START( kncljoe ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kj-1.bin", 0x0000, 0x4000, CRC(4e4f5ff2) SHA1(7d889aa4f4138f01014c1dda391f82396074cfab) ) ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) ) ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) ) ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */ ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) ) ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "kj-10.bin", 0x0000, 0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) ) ROM_LOAD( "kj-11.bin", 0x4000, 0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) ) ROM_LOAD( "kj-12.bin", 0x8000, 0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) ) ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) ) ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) ) ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) ) ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) ) ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) ) ROM_REGION( 0x420, "proms", 0 ) ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */ ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */ ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */ ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */ ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */ ROM_END ROM_START( kncljoea ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kj01.bin", 0x0000, 0x4000, CRC(f251019e) SHA1(a7ca2fae57ce698ec19e118e967c74eb92341803) ) ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) ) ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) ) ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */ ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) ) ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "kj-10.bin", 0x0000, 0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) ) ROM_LOAD( "kj-11.bin", 0x4000, 0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) ) ROM_LOAD( "kj-12.bin", 0x8000, 0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) ) ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) ) ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) ) ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) ) ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) ) ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) ) ROM_REGION( 0x420, "proms", 0 ) ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */ ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */ ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */ ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */ ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */ ROM_END ROM_START( bcrusher ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bcrush1.bin", 0x0000, 0x4000, CRC(e8979196) SHA1(f1aff40e645760c786510c77a4841acb782ba157) ) ROM_LOAD( "bcrush2.bin", 0x4000, 0x4000, CRC(1be4c731) SHA1(11f3a33263d66172902dfb6f3fe2d0ab5cad38d7) ) ROM_LOAD( "bcrush3.bin", 0x8000, 0x4000, CRC(0772d993) SHA1(430f0319bd4765add2f1ee197e7217fdf9ae79c8) ) ROM_REGION( 0x8000, "soundcpu", 0 ) /* 64k for audio code */ ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) ) ROM_REGION( 0xc000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "bcrush10.bin", 0x0000, 0x4000, CRC(a62f4572) SHA1(4e38e175e25a955e5f83cac8c935163e2e861e94) ) ROM_LOAD( "bcrush11.bin", 0x4000, 0x4000, CRC(79cc5644) SHA1(bc356065a2475d0e0921fc5c84fa46f6629caae7) ) ROM_LOAD( "bcrush12.bin", 0x8000, 0x4000, CRC(8f09641d) SHA1(5ccc423b15148d96c0a348d41a3f4fff7bbae7b9) ) ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "kj-4.bin", 0x00000, 0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) ) ROM_LOAD( "kj-6.bin", 0x08000, 0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) ) ROM_LOAD( "kj-5.bin", 0x10000, 0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "kj-7.bin", 0x0000, 0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) ) ROM_LOAD( "kj-9.bin", 0x4000, 0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) ) ROM_LOAD( "kj-8.bin", 0x8000, 0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) ) ROM_REGION( 0x420, "proms", 0 ) ROM_LOAD( "kjclr1.bin", 0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */ ROM_LOAD( "kjclr2.bin", 0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */ ROM_LOAD( "kjclr3.bin", 0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */ ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */ ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */ ROM_END GAME( 1985, kncljoe, 0, kncljoe, kncljoe, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, 0, ROT0, "bootleg", "Bone Crusher", GAME_SUPPORTS_SAVE )