/*************************************************************************** King of Boxer - (c) 1985 Wood Place Inc. Ring King - (c) 1985 Data East USA Inc. / Wood Place Inc. Driver by: Ernesto Corvi ernesto@imagina.com Notes: ----- Main CPU: - Theres a memory area from 0xf000 to 0xf7ff, which is clearly initialized at startup and never used anymore. ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "includes/kingobox.h" static WRITE8_HANDLER( video_interrupt_w ) { kingofb_state *state = space->machine().driver_data(); device_set_input_line_and_vector(state->m_video_cpu, 0, HOLD_LINE, 0xff); } static WRITE8_HANDLER( sprite_interrupt_w ) { kingofb_state *state = space->machine().driver_data(); device_set_input_line_and_vector(state->m_sprite_cpu, 0, HOLD_LINE, 0xff); } static WRITE8_HANDLER( scroll_interrupt_w ) { kingofb_state *state = space->machine().driver_data(); sprite_interrupt_w(space, offset, data); *state->m_scroll_y = data; } static WRITE8_HANDLER( sound_command_w ) { kingofb_state *state = space->machine().driver_data(); soundlatch_w(space, 0, data); device_set_input_line_and_vector(state->m_audio_cpu, 0, HOLD_LINE, 0xff); } static ADDRESS_MAP_START( kingobox_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc3ff) AM_RAM /* work ram */ AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE("share2") /* shared with sprite cpu */ AM_RANGE(0xe800, 0xefff) AM_RAM AM_SHARE("share1") /* shared with video cpu */ AM_RANGE(0xf000, 0xf7ff) AM_RAM /* ???? */ AM_RANGE(0xf800, 0xf800) AM_WRITE(kingofb_f800_w) /* NMI enable, palette bank */ AM_RANGE(0xf801, 0xf801) AM_WRITENOP /* ???? */ AM_RANGE(0xf802, 0xf802) AM_WRITEONLY AM_BASE_MEMBER(kingofb_state, m_scroll_y) AM_RANGE(0xf803, 0xf803) AM_WRITE(scroll_interrupt_w) AM_RANGE(0xf804, 0xf804) AM_WRITE(video_interrupt_w) AM_RANGE(0xf807, 0xf807) AM_WRITE(sound_command_w) /* sound latch */ AM_RANGE(0xfc00, 0xfc00) AM_READ_PORT("DSW1") AM_RANGE(0xfc01, 0xfc01) AM_READ_PORT("DSW2") AM_RANGE(0xfc02, 0xfc02) AM_READ_PORT("P1") AM_RANGE(0xfc03, 0xfc03) AM_READ_PORT("P2") AM_RANGE(0xfc04, 0xfc04) AM_READ_PORT("SYSTEM") AM_RANGE(0xfc05, 0xfc05) AM_READ_PORT("EXTRA") ADDRESS_MAP_END static ADDRESS_MAP_START( kingobox_video_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM /* work ram */ AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_SHARE("share1") /* shared with main */ AM_RANGE(0xc000, 0xc0ff) AM_RAM_WRITE(kingofb_videoram_w) AM_BASE_MEMBER(kingofb_state, m_videoram) /* background vram */ AM_RANGE(0xc400, 0xc4ff) AM_RAM_WRITE(kingofb_colorram_w) AM_BASE_MEMBER(kingofb_state, m_colorram) /* background colorram */ AM_RANGE(0xc800, 0xcbff) AM_RAM_WRITE(kingofb_videoram2_w) AM_BASE_MEMBER(kingofb_state, m_videoram2) /* foreground vram */ AM_RANGE(0xcc00, 0xcfff) AM_RAM_WRITE(kingofb_colorram2_w) AM_BASE_MEMBER(kingofb_state, m_colorram2) /* foreground colorram */ ADDRESS_MAP_END static ADDRESS_MAP_START( kingobox_sprite_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM /* work ram */ AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_SHARE("share2") /* shared with main */ AM_RANGE(0xc000, 0xc3ff) AM_RAM AM_BASE_SIZE_MEMBER(kingofb_state, m_spriteram, m_spriteram_size) /* sprite ram */ AM_RANGE(0xc400, 0xc43f) AM_RAM /* something related to scroll? */ ADDRESS_MAP_END static ADDRESS_MAP_START( kingobox_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0x8000, 0x8000) AM_WRITENOP /* ??? */ AM_RANGE(0xc000, 0xc3ff) AM_RAM /* work ram */ ADDRESS_MAP_END static ADDRESS_MAP_START( kingobox_sound_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_DEVWRITE("dac", dac_w) AM_RANGE(0x08, 0x08) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w) AM_RANGE(0x0c, 0x0c) AM_DEVWRITE("aysnd", ay8910_address_w) ADDRESS_MAP_END /* Ring King */ static ADDRESS_MAP_START( ringking_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc3ff) AM_RAM /* work ram */ AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE("share2") /* shared with sprite cpu */ AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("share1") /* shared with video cpu */ AM_RANGE(0xd800, 0xd800) AM_WRITE(kingofb_f800_w) AM_RANGE(0xd801, 0xd801) AM_WRITE(sprite_interrupt_w) AM_RANGE(0xd802, 0xd802) AM_WRITE(video_interrupt_w) AM_RANGE(0xd803, 0xd803) AM_WRITE(sound_command_w) AM_RANGE(0xe000, 0xe000) AM_READ_PORT("DSW1") AM_RANGE(0xe001, 0xe001) AM_READ_PORT("DSW2") AM_RANGE(0xe002, 0xe002) AM_READ_PORT("P1") AM_RANGE(0xe003, 0xe003) AM_READ_PORT("P2") AM_RANGE(0xe004, 0xe004) AM_READ_PORT("SYSTEM") AM_RANGE(0xe005, 0xe005) AM_READ_PORT("EXTRA") AM_RANGE(0xe800, 0xe800) AM_WRITEONLY AM_BASE_MEMBER(kingofb_state, m_scroll_y) AM_RANGE(0xf000, 0xf7ff) AM_RAM /* ???? */ ADDRESS_MAP_END static ADDRESS_MAP_START( ringking_video_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM /* work ram */ AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE("share1") /* shared with main */ AM_RANGE(0xa800, 0xa8ff) AM_RAM_WRITE(kingofb_videoram_w) AM_BASE_MEMBER(kingofb_state, m_videoram) /* background vram */ AM_RANGE(0xac00, 0xacff) AM_RAM_WRITE(kingofb_colorram_w) AM_BASE_MEMBER(kingofb_state, m_colorram) /* background colorram */ AM_RANGE(0xa000, 0xa3ff) AM_RAM_WRITE(kingofb_videoram2_w) AM_BASE_MEMBER(kingofb_state, m_videoram2) /* foreground vram */ AM_RANGE(0xa400, 0xa7ff) AM_RAM_WRITE(kingofb_colorram2_w) AM_BASE_MEMBER(kingofb_state, m_colorram2) /* foreground colorram */ ADDRESS_MAP_END static ADDRESS_MAP_START( ringking_sprite_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM /* work ram */ AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE("share2") /* shared with main */ AM_RANGE(0xa000, 0xa3ff) AM_RAM AM_BASE_SIZE_MEMBER(kingofb_state, m_spriteram, m_spriteram_size) /* sprite ram */ AM_RANGE(0xa400, 0xa43f) AM_RAM /* something related to scroll? */ ADDRESS_MAP_END static ADDRESS_MAP_START( ringking_sound_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_DEVWRITE("dac", dac_w) AM_RANGE(0x02, 0x02) AM_DEVREAD("aysnd", ay8910_r) AM_RANGE(0x02, 0x03) AM_DEVWRITE("aysnd", ay8910_data_address_w) ADDRESS_MAP_END static INPUT_PORTS_START( kingofb ) PORT_START("DSW1") /* 0xfc01 */ PORT_DIPNAME( 0x03, 0x01, "Rest Up Points" ) PORT_DIPSETTING( 0x02, "70000" ) PORT_DIPSETTING( 0x01, "100000" ) PORT_DIPSETTING( 0x03, "150000" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x18, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x20, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) PORT_START("DSW2") /* 0xfc01 */ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Freeze" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("P1") /* 0xfc02 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("P2") /* 0xfc03 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("SYSTEM") /* 0xfc04 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("EXTRA") /* 0xfc05 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( ringking ) PORT_START("DSW1") /* 0xe000 */ PORT_DIPNAME( 0x03, 0x03, "Replay" ) PORT_DIPSETTING( 0x01, "70000" ) PORT_DIPSETTING( 0x02, "100000" ) PORT_DIPSETTING( 0x00, "150000" ) PORT_DIPSETTING( 0x03, DEF_STR( No ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x10, "Difficulty (2P)" ) PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("DSW2") /* 0xe001 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x30, 0x10, "Difficulty (1P)" ) PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x40, 0x40, "Boxing Match" ) PORT_DIPSETTING( 0x40, "2 Win, End" ) PORT_DIPSETTING( 0x00, "1 Win, End" ) PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("P1") /* 0xe002 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P2") /* 0xe003 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SYSTEM") /* 0xe004 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Sound busy??? */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("EXTRA") /* 0xfc05 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 512, /* 1024 characters */ 1, /* 1 bits per pixel */ { 0 }, /* only 1 plane */ { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 chars */ 1024, /* 1024 characters */ 3, /* bits per pixel */ { 2*0x4000*8, 1*0x4000*8, 0*0x4000*8 }, { 3*0x4000*8+0,3*0x4000*8+1,3*0x4000*8+2,3*0x4000*8+3, 3*0x4000*8+4,3*0x4000*8+5,3*0x4000*8+6,3*0x4000*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 }; static const gfx_layout tilelayout = { 16,16, /* 16*16 chars */ 512, /* 512 characters */ 3, /* bits per pixel */ { 2*0x2000*8, 1*0x2000*8, 0*0x2000*8 }, { 3*0x2000*8+0,3*0x2000*8+1,3*0x2000*8+2,3*0x2000*8+3, 3*0x2000*8+4,3*0x2000*8+5,3*0x2000*8+6,3*0x2000*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 }; static GFXDECODE_START( kingobox ) GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 256, 8 ) /* characters */ GFXDECODE_ENTRY( "gfx1", 0x01000, charlayout, 256, 8 ) /* characters */ GFXDECODE_ENTRY( "gfx2", 0x00000, spritelayout, 0, 32 ) /* sprites */ GFXDECODE_ENTRY( "gfx3", 0x00000, tilelayout, 0, 32 ) /* bg tiles */ GFXDECODE_END /* Ring King */ static const gfx_layout rk_charlayout1 = { 8,8, /* 8*8 characters */ 512, /* 1024 characters */ 1, /* 1 bits per pixel */ { 0 }, /* only 1 plane */ { 7, 6, 5, 4, (0x1000*8)+7, (0x1000*8)+6, (0x1000*8)+5, (0x1000*8)+4 }, { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout rk_charlayout2 = { 8,8, /* 8*8 characters */ 512, /* 1024 characters */ 1, /* 1 bits per pixel */ { 0 }, /* only 1 plane */ { 3, 2, 1, 0, (0x1000*8)+3, (0x1000*8)+2, (0x1000*8)+1, (0x1000*8)+0 }, { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout rk_spritelayout = { 16,16, /* 16*16 chars */ 1024, /* 1024 characters */ 3, /* bits per pixel */ { 0*0x8000*8, 1*0x8000*8, 2*0x8000*8 }, { 7, 6, 5, 4, 3, 2, 1, 0, 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 }; static const gfx_layout rk_tilelayout = { 16,16, /* 16*16 chars */ 512, /* 1024 characters */ 3, /* bits per pixel */ { 0*0x4000*8, 1*0x4000*8, 2*0x4000*8 }, { 7, 6, 5, 4, 3, 2, 1, 0, 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 }; static const gfx_layout rk_bglayout = { 16,16, /* 16*16 chars */ 256, /* 1024 characters */ 3, /* bits per pixel */ { 0x4000*8+4, 0, 4 }, { 16*8+3, 16*8+2, 16*8+1, 16*8+0, 0x2000*8+3, 0x2000*8+2, 0x2000*8+1, 0x2000*8+0, 3, 2, 1, 0, 0x2010*8+3, 0x2010*8+2, 0x2010*8+1, 0x2010*8+0 }, { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 32*8 }; static GFXDECODE_START( rk ) GFXDECODE_ENTRY( "gfx1", 0x00000, rk_charlayout1, 256, 8 ) /* characters */ GFXDECODE_ENTRY( "gfx1", 0x00000, rk_charlayout2, 256, 8 ) /* characters */ GFXDECODE_ENTRY( "gfx2", 0x00000, rk_spritelayout, 0, 32 ) /* sprites */ GFXDECODE_ENTRY( "gfx3", 0x00000, rk_tilelayout, 0, 32 ) /* sprites/bg tiles */ GFXDECODE_ENTRY( "gfx4", 0x00000, rk_bglayout, 0, 32 ) /* bg tiles */ GFXDECODE_END static const ay8910_interface ay8910_config = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_MEMORY_HANDLER("audiocpu", PROGRAM, soundlatch_r) }; static INTERRUPT_GEN( kingofb_interrupt ) { kingofb_state *state = device->machine().driver_data(); if (state->m_nmi_enable) device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_START( kingofb ) { kingofb_state *state = machine.driver_data(); state->m_video_cpu = machine.device("video"); state->m_sprite_cpu = machine.device("sprite"); state->m_audio_cpu = machine.device("audiocpu"); state->save_item(NAME(state->m_nmi_enable)); state->save_item(NAME(state->m_palette_bank)); } static MACHINE_RESET( kingofb ) { kingofb_state *state = machine.driver_data(); state->m_nmi_enable = 0; state->m_palette_bank = 0; } static MACHINE_CONFIG_START( kingofb, kingofb_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(kingobox_map) MCFG_CPU_VBLANK_INT("screen", kingofb_interrupt) MCFG_CPU_ADD("video", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(kingobox_video_map) MCFG_CPU_VBLANK_INT("screen", kingofb_interrupt) MCFG_CPU_ADD("sprite", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(kingobox_sprite_map) MCFG_CPU_VBLANK_INT("screen", kingofb_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(kingobox_sound_map) MCFG_CPU_IO_MAP(kingobox_sound_io_map) MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 6000) /* Hz */ MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* We really need heavy synching among the processors */ MCFG_MACHINE_START(kingofb) MCFG_MACHINE_RESET(kingofb) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(kingofb) MCFG_GFXDECODE(kingobox) MCFG_PALETTE_LENGTH(256+8*2) MCFG_PALETTE_INIT(kingofb) MCFG_VIDEO_START(kingofb) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, 1500000) MCFG_SOUND_CONFIG(ay8910_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("dac", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /* Ring King */ static MACHINE_CONFIG_START( ringking, kingofb_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(ringking_map) MCFG_CPU_VBLANK_INT("screen", kingofb_interrupt) MCFG_CPU_ADD("video", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(ringking_video_map) MCFG_CPU_VBLANK_INT("screen", kingofb_interrupt) MCFG_CPU_ADD("sprite", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(ringking_sprite_map) MCFG_CPU_VBLANK_INT("screen", kingofb_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 4000000) /* 4.0 MHz */ MCFG_CPU_PROGRAM_MAP(kingobox_sound_map) MCFG_CPU_IO_MAP(ringking_sound_io_map) MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 6000) /* Hz */ MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* We really need heavy synching among the processors */ MCFG_MACHINE_START(kingofb) MCFG_MACHINE_RESET(kingofb) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(ringking) MCFG_GFXDECODE(rk) MCFG_PALETTE_LENGTH(256+8*2) MCFG_PALETTE_INIT(ringking) MCFG_VIDEO_START(ringking) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, 1500000) MCFG_SOUND_CONFIG(ay8910_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("dac", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( kingofb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "d09_22.bin", 0x00000, 0x4000, CRC(6220bfa2) SHA1(cb329406ed07b71f9d2c40fc6c2c196daaa56fc8) ) ROM_LOAD( "e09_23.bin", 0x04000, 0x4000, CRC(5782fdd8) SHA1(6c8c1114ce7863f9e8331796e2c5fb4928904b55) ) ROM_REGION( 0x10000, "video", 0 ) /* 64k for the video cpu */ ROM_LOAD( "b09_21.bin", 0x00000, 0x4000, CRC(3fb39489) SHA1(cddd939cb57bb684427cf5c8538ad0e9f8f4586d) ) ROM_REGION( 0x10000, "sprite", 0 ) /* 64k for the sprite cpu */ ROM_LOAD( "j09_dcr.bin", 0x00000, 0x2000, CRC(379f4f84) SHA1(c8171e15fe243857b6ca8f32c1cc09f12fa4c07c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "f05_18.bin", 0x00000, 0x4000, CRC(c057e28e) SHA1(714d8f14d55a070efcf205f8946269181bf2198b) ) ROM_LOAD( "h05_19.bin", 0x04000, 0x4000, CRC(060253dd) SHA1(9a24fc6aca64262e935971f96b3a103df9711f20) ) ROM_LOAD( "j05_20.bin", 0x08000, 0x4000, CRC(64c137a4) SHA1(e38adeb19e24357cc5581f0a3097c1d24914e25c) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "vd15_13.bin", 0x00000, 0x2000, CRC(e36d4f4f) SHA1(059799b04a7d3e02c1a7f9a5b878d06afef305df) ) /* characters */ ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "vb01_01.bin", 0x00000, 0x4000, CRC(ce6580af) SHA1(9a94c681d4c54ca6c2f41ba1e51c61f54e844c77) ) ROM_LOAD( "vb04_03.bin", 0x04000, 0x4000, CRC(cf74ea50) SHA1(9b0bdf636f9b31e6c7074d606d431a849a51e518) ) ROM_LOAD( "vb07_05.bin", 0x08000, 0x4000, CRC(d8b53975) SHA1(52ad0b26fef7bb20d1bf953c5ebd519656682bac) ) ROM_LOAD( "vb03_02.bin", 0x0c000, 0x4000, CRC(4ab506d2) SHA1(8c293d38429a1462f49462d623c47c402e3372f0) ) ROM_LOAD( "vb05_04.bin", 0x10000, 0x4000, CRC(ecf95a2c) SHA1(b93d0ebdbde9311194a91fb3d6e5d5f33cc87e9d) ) ROM_LOAD( "vb08_06.bin", 0x14000, 0x4000, CRC(8200cb2b) SHA1(c9e66027d796dd523eddf378d0e9a62ebcc8f6c8) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "vd01_07.bin", 0x00000, 0x2000, CRC(3d472a22) SHA1(85a2e25cee8f85ac0d2ee12f60f97e26539ebd52) ) ROM_LOAD( "vd04_09.bin", 0x02000, 0x2000, CRC(cc002ea9) SHA1(194aa60809c2ae12be2d7533170988e47549c239) ) ROM_LOAD( "vd07_11.bin", 0x04000, 0x2000, CRC(23c1b3ee) SHA1(8a8a187920243f3d3870a2fa71b0f6494e53107a) ) ROM_LOAD( "vd03_08.bin", 0x06000, 0x2000, CRC(d6b1b8fe) SHA1(6bbe02a0a9e080f3ed3c32d64afb81905b42082f) ) ROM_LOAD( "vd05_10.bin", 0x08000, 0x2000, CRC(fce71e5a) SHA1(a68ad30e8e207d24bc5543dcbcbc3e39260b6cc5) ) ROM_LOAD( "vd08_12.bin", 0x0a000, 0x2000, CRC(3f68b991) SHA1(487e7d793fe6c1dbecd5f54f790105bbb44a21de) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "vb14_col.bin", 0x0000, 0x0100, CRC(c58e5121) SHA1(2e6658e24c183d8dacf4ff84a38060e57d11f265) ) /* red component */ ROM_LOAD( "vb15_col.bin", 0x0100, 0x0100, CRC(5ab06f25) SHA1(f5e0aabf40ce6d11771e0678fea248abd5b95b3c) ) /* green component */ ROM_LOAD( "vb16_col.bin", 0x0200, 0x0100, CRC(1171743f) SHA1(ddfce0ff213381a2fc94337681e599cb28db840c) ) /* blue component */ ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "pal12h6-vh02.bin", 0x0000, 0x0034, CRC(6cc0fdf2) SHA1(12eef0d49def671aa7dbb4cce91cfbe40697dcea) ) ROM_LOAD( "pal14h4-vh07.bin", 0x0100, 0x003c, CRC(7e59d45a) SHA1(4a900e424c9edc9f8664f935edccbe4b4759188a) ) ROM_END /* Ring King */ ROM_START( ringking ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cx13.9f", 0x00000, 0x8000, CRC(93e38c02) SHA1(8f96f16f2904ef83101448fdf201b98b8e75e1d6) ) ROM_LOAD( "cx14.11f", 0x08000, 0x4000, CRC(a435acb0) SHA1(2c9d4e8471d87ce148f9c2180769350401914fc0) ) ROM_REGION( 0x10000, "video", 0 ) /* 64k for the video cpu */ ROM_LOAD( "cx07.10c", 0x00000, 0x4000, CRC(9f074746) SHA1(fc7cb0b1348b9a4ada9a99786a365ffacabbeed3) ) ROM_REGION( 0x10000, "sprite", 0 ) /* 64k for the sprite cpu */ ROM_LOAD( "cx00.4c", 0x00000, 0x2000, CRC(880b8aa7) SHA1(e5ee80cac85a62ae5a677115a74c08e433cd4fc9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "cx12.4ef", 0x00000, 0x8000, CRC(1d5d6c6b) SHA1(ea771f3e25850319f2fecfc91400fc1b9df606ef) ) ROM_LOAD( "j05_20.bin", 0x08000, 0x4000, CRC(64c137a4) SHA1(e38adeb19e24357cc5581f0a3097c1d24914e25c) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "cx08.13b", 0x00000, 0x2000, CRC(dbd7c1c2) SHA1(57cba817c4499a2677866911a8df5df26f899b8f) ) /* characters */ ROM_REGION( 0x18000, "gfx2", 0 ) ROM_LOAD( "cx04.11j", 0x00000, 0x8000, CRC(506a2ed9) SHA1(ee348925f6602dc8a1dbe66df5de615e413cb7af) ) ROM_LOAD( "cx02.8j", 0x08000, 0x8000, CRC(009dde6a) SHA1(0b892229854c1b291ea923be8b11efee3afbf96e) ) ROM_LOAD( "cx06.13j", 0x10000, 0x8000, CRC(d819a3b2) SHA1(342db49b807e9b8980dc0e3092fc1305050563be) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "cx03.9j", 0x00000, 0x4000, CRC(682fd1c4) SHA1(ff98ec6f5166b0b1d10a98ca1c30992b6d0c53a6) ) /* sprites */ ROM_LOAD( "cx01.7j", 0x04000, 0x4000, CRC(85130b46) SHA1(c4d123174bd107eb5ed6d869416d7d241a32c15e) ) ROM_LOAD( "cx05.12j", 0x08000, 0x4000, CRC(f7c4f3dc) SHA1(8d99d952c93991038144098e19a1a75106d37821) ) ROM_REGION( 0x8000, "gfx4", 0 ) ROM_LOAD( "cx09.17d", 0x00000, 0x4000, CRC(37a082cf) SHA1(057cd3429b021827d14dce9f070c8e13008d6ef7) ) /* tiles */ ROM_LOAD( "cx10.17e", 0x04000, 0x4000, CRC(ab9446c5) SHA1(9afdc830efb263e5a95c73359cf808d06f23f47a) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s135.2a", 0x0000, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */ ROM_LOAD( "82s129.1a", 0x0100, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */ ROM_END ROM_START( ringking2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rkngm1.bin", 0x00000, 0x8000, CRC(086921ea) SHA1(c5a594be0738a80c5f912dc819332ff61aa6fc4b) ) ROM_LOAD( "rkngm2.bin", 0x08000, 0x4000, CRC(c0b636a4) SHA1(c3640a5597242e735673e1dbf8bf866e9122a20f) ) ROM_REGION( 0x10000, "video", 0 ) /* 64k for the video cpu */ ROM_LOAD( "rkngtram.bin", 0x00000, 0x4000, CRC(d9dc1a0a) SHA1(969608e6e8f3bed11721e657403bf961551a9e38) ) ROM_REGION( 0x10000, "sprite", 0 ) /* 64k for the sprite cpu */ ROM_LOAD( "cx00.4c", 0x00000, 0x2000, CRC(880b8aa7) SHA1(e5ee80cac85a62ae5a677115a74c08e433cd4fc9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "cx12.4ef", 0x00000, 0x8000, CRC(1d5d6c6b) SHA1(ea771f3e25850319f2fecfc91400fc1b9df606ef) ) ROM_LOAD( "j05_20.bin", 0x08000, 0x4000, CRC(64c137a4) SHA1(e38adeb19e24357cc5581f0a3097c1d24914e25c) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "cx08.13b", 0x00000, 0x2000, CRC(dbd7c1c2) SHA1(57cba817c4499a2677866911a8df5df26f899b8f) ) /* characters */ ROM_REGION( 0x18000, "gfx2", 0 ) ROM_LOAD( "cx04.11j", 0x00000, 0x8000, CRC(506a2ed9) SHA1(ee348925f6602dc8a1dbe66df5de615e413cb7af) ) ROM_LOAD( "cx02.8j", 0x08000, 0x8000, CRC(009dde6a) SHA1(0b892229854c1b291ea923be8b11efee3afbf96e) ) ROM_LOAD( "cx06.13j", 0x10000, 0x8000, CRC(d819a3b2) SHA1(342db49b807e9b8980dc0e3092fc1305050563be) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "cx03.9j", 0x00000, 0x4000, CRC(682fd1c4) SHA1(ff98ec6f5166b0b1d10a98ca1c30992b6d0c53a6) ) /* sprites */ ROM_LOAD( "cx01.7j", 0x04000, 0x4000, CRC(85130b46) SHA1(c4d123174bd107eb5ed6d869416d7d241a32c15e) ) ROM_LOAD( "cx05.12j", 0x08000, 0x4000, CRC(f7c4f3dc) SHA1(8d99d952c93991038144098e19a1a75106d37821) ) ROM_REGION( 0x8000, "gfx4", 0 ) ROM_LOAD( "cx09.17d", 0x00000, 0x4000, CRC(37a082cf) SHA1(057cd3429b021827d14dce9f070c8e13008d6ef7) ) /* tiles */ ROM_LOAD( "cx10.17e", 0x04000, 0x4000, CRC(ab9446c5) SHA1(9afdc830efb263e5a95c73359cf808d06f23f47a) ) ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s135.2a", 0x0000, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */ ROM_LOAD( "82s129.1a", 0x0100, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */ ROM_END ROM_START( ringking3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "14.9d", 0x00000, 0x4000, CRC(63627b8b) SHA1(eea736c8eec59fa561b9d1b5aa43df5410d8dde7) ) ROM_LOAD( "15.9e", 0x04000, 0x4000, CRC(e7557489) SHA1(49dce8f6ce26283fbdca17d75699de4d636a900a) ) ROM_LOAD( "16.9f", 0x08000, 0x4000, CRC(a3b3bb16) SHA1(4b4cb95a6bf4608ada1669208d9cabc3f856585a) ) ROM_REGION( 0x10000, "video", 0 ) /* 64k for the video cpu */ ROM_LOAD( "13.9b", 0x00000, 0x4000, CRC(f33f94a2) SHA1(58e9eef6525f6bbec4d9586e1fe5884a8af84739) ) ROM_REGION( 0x10000, "sprite", 0 ) /* 64k for the sprite cpu */ ROM_LOAD( "j09_dcr.bin", 0x00000, 0x2000, CRC(379f4f84) SHA1(c8171e15fe243857b6ca8f32c1cc09f12fa4c07c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "f05_18.bin", 0x00000, 0x4000, CRC(c057e28e) SHA1(714d8f14d55a070efcf205f8946269181bf2198b) ) ROM_LOAD( "h05_19.bin", 0x04000, 0x4000, CRC(060253dd) SHA1(9a24fc6aca64262e935971f96b3a103df9711f20) ) ROM_LOAD( "j05_20.bin", 0x08000, 0x4000, CRC(64c137a4) SHA1(e38adeb19e24357cc5581f0a3097c1d24914e25c) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "12.15d", 0x00000, 0x2000, CRC(988a77bf) SHA1(c047c076d47479448ce2454c10010b672a1b457d) ) /* characters (Japanese) */ ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "vb01_01.bin", 0x00000, 0x4000, CRC(ce6580af) SHA1(9a94c681d4c54ca6c2f41ba1e51c61f54e844c77) ) ROM_LOAD( "vb04_03.bin", 0x04000, 0x4000, CRC(cf74ea50) SHA1(9b0bdf636f9b31e6c7074d606d431a849a51e518) ) ROM_LOAD( "vb07_05.bin", 0x08000, 0x4000, CRC(d8b53975) SHA1(52ad0b26fef7bb20d1bf953c5ebd519656682bac) ) ROM_LOAD( "vb03_02.bin", 0x0c000, 0x4000, CRC(4ab506d2) SHA1(8c293d38429a1462f49462d623c47c402e3372f0) ) ROM_LOAD( "vb05_04.bin", 0x10000, 0x4000, CRC(ecf95a2c) SHA1(b93d0ebdbde9311194a91fb3d6e5d5f33cc87e9d) ) ROM_LOAD( "vb08_06.bin", 0x14000, 0x4000, CRC(8200cb2b) SHA1(c9e66027d796dd523eddf378d0e9a62ebcc8f6c8) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "7.1d", 0x00000, 0x2000, CRC(019a88b0) SHA1(9c2d4bb643b7bd14c4f347906707854d7a5cd340) ) ROM_LOAD( "9.4d", 0x02000, 0x2000, CRC(bfdc741a) SHA1(2b874ef61eae8fab99d08a0273d69b90bb52b3f1) ) ROM_LOAD( "11.7d", 0x04000, 0x2000, CRC(3cc7bdc5) SHA1(31f3fd5892232701f375822a146853b71bad804b) ) ROM_LOAD( "8.3d", 0x06000, 0x2000, CRC(65f1281b) SHA1(a7db40464d52c615ffa40a577edf09fd6b1a677a) ) ROM_LOAD( "10.5d", 0x08000, 0x2000, CRC(af5013e7) SHA1(26e737138ab0e8dc28bea1f81d1f83345419e611) ) ROM_LOAD( "12.8d", 0x0a000, 0x2000, CRC(1f6654d6) SHA1(edd234b6daeaeaad335c8c725380bebd5c11063e) ) ROM_REGION( 0x0300, "proms", 0 ) /* we load the ringking PROMs and then expand the first to look like the kingofb ones... */ ROM_LOAD( "82s135.2a", 0x0100, 0x0100, CRC(0e723a83) SHA1(51d2274be70506308b3bfa9c2d23606290f8b3b5) ) /* red and green component */ ROM_LOAD( "82s129.1a", 0x0200, 0x0100, CRC(d345cbb3) SHA1(6318022ebbbe59d4c0a207801fffed1167b98a66) ) /* blue component */ ROM_END ROM_START( ringkingw ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "15.9d", 0x00000, 0x4000, CRC(8263f517) SHA1(942012bfcc98dd2cd0437e015a164933c99d0f36) ) ROM_LOAD( "16.9e", 0x04000, 0x4000, CRC(daadd700) SHA1(2405e954a28d18ae8c30955d0ad7c25c9abb2bd3) ) ROM_REGION( 0x10000, "video", 0 ) /* 64k for the video cpu */ ROM_LOAD( "14.9b", 0x00000, 0x4000, CRC(76a73c95) SHA1(ca47917d8843b2867b66f74c6bc2f29bb90e11dc) ) ROM_REGION( 0x10000, "sprite", 0 ) /* 64k for the sprite cpu */ ROM_LOAD( "17.xx", 0x00000, 0x2000, CRC(379f4f84) SHA1(c8171e15fe243857b6ca8f32c1cc09f12fa4c07c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "18.4f", 0x00000, 0x4000, CRC(c057e28e) SHA1(714d8f14d55a070efcf205f8946269181bf2198b) ) ROM_LOAD( "19.4h", 0x04000, 0x4000, CRC(060253dd) SHA1(9a24fc6aca64262e935971f96b3a103df9711f20) ) ROM_LOAD( "20.4j", 0x08000, 0x4000, CRC(64c137a4) SHA1(e38adeb19e24357cc5581f0a3097c1d24914e25c) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "13.14d", 0x00000, 0x2000, CRC(e36d4f4f) SHA1(059799b04a7d3e02c1a7f9a5b878d06afef305df) ) /* characters */ ROM_REGION( 0x18000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "1.1b", 0x00000, 0x4000, CRC(ce6580af) SHA1(9a94c681d4c54ca6c2f41ba1e51c61f54e844c77) ) ROM_LOAD( "3.3b", 0x04000, 0x4000, CRC(cf74ea50) SHA1(9b0bdf636f9b31e6c7074d606d431a849a51e518) ) ROM_LOAD( "5.5b", 0x08000, 0x4000, CRC(d8b53975) SHA1(52ad0b26fef7bb20d1bf953c5ebd519656682bac) ) ROM_LOAD( "2.2b", 0x0c000, 0x4000, CRC(4ab506d2) SHA1(8c293d38429a1462f49462d623c47c402e3372f0) ) ROM_LOAD( "4.4b", 0x10000, 0x4000, CRC(ecf95a2c) SHA1(b93d0ebdbde9311194a91fb3d6e5d5f33cc87e9d) ) ROM_LOAD( "6.6b", 0x14000, 0x4000, CRC(8200cb2b) SHA1(c9e66027d796dd523eddf378d0e9a62ebcc8f6c8) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* tiles */ ROM_LOAD( "7.1d", 0x00000, 0x2000, CRC(019a88b0) SHA1(9c2d4bb643b7bd14c4f347906707854d7a5cd340) ) ROM_LOAD( "9.1d", 0x02000, 0x2000, CRC(bfdc741a) SHA1(2b874ef61eae8fab99d08a0273d69b90bb52b3f1) ) ROM_LOAD( "11.1d", 0x04000, 0x2000, CRC(3cc7bdc5) SHA1(31f3fd5892232701f375822a146853b71bad804b) ) ROM_LOAD( "8.1d", 0x06000, 0x2000, CRC(65f1281b) SHA1(a7db40464d52c615ffa40a577edf09fd6b1a677a) ) ROM_LOAD( "10.1d", 0x08000, 0x2000, CRC(af5013e7) SHA1(26e737138ab0e8dc28bea1f81d1f83345419e611) ) ROM_LOAD( "12.1d", 0x0a000, 0x2000, CRC(1f6654d6) SHA1(edd234b6daeaeaad335c8c725380bebd5c11063e) ) ROM_REGION( 0x0300, "proms", ROMREGION_ERASE00 ) /* PROMs are encoded here like the kingofb ones... */ ROM_REGION( 0x0c00, "user1", 0 ) /* color proms */ ROM_LOAD( "prom2.bin", 0x0000, 0x0400, CRC(8ce34029) SHA1(b5150afe72ced9a396997dc11691a4ac4ed2cf2a) ) /* red component */ ROM_LOAD( "prom3.bin", 0x0400, 0x0400, CRC(54cfe913) SHA1(d93f4bbf232e3893b953470e3e8f66426b4d9a64) ) /* green component */ ROM_LOAD( "prom1.bin", 0x0800, 0x0400, CRC(913f5975) SHA1(3d1e40eeb4d5a3a4bd42ec73d05bfca13b2f1805) ) /* blue component */ ROM_END static DRIVER_INIT( ringking3 ) { int i; UINT8 *RAM = machine.region("proms")->base(); /* expand the first color PROM to look like the kingofb ones... */ for (i = 0; i < 0x100; i++) RAM[i] = RAM[i + 0x100] >> 4; } static DRIVER_INIT( ringkingw ) { int i,j,k; UINT8 *PROMS = machine.region("proms")->base(); UINT8 *USER1 = machine.region("user1")->base(); /* change the PROMs encode in a simple format to use kingofb decode */ for(i = 0, j = 0; j < 0x40; i++, j++) { if((i & 0xf) == 8) i += 8; for(k = 0; k <= 3; k++) { PROMS[j + 0x000 + 0x40 * k] = USER1[i + 0x000 + 0x100 * k]; /* R */ PROMS[j + 0x100 + 0x40 * k] = USER1[i + 0x400 + 0x100 * k]; /* G */ PROMS[j + 0x200 + 0x40 * k] = USER1[i + 0x800 + 0x100 * k]; /* B */ } } } GAME( 1985, kingofb, 0, kingofb, kingofb, 0, ROT90, "Wood Place Inc.", "King of Boxer (English)", GAME_SUPPORTS_SAVE ) GAME( 1985, ringking, kingofb, ringking, ringking, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 1)", GAME_SUPPORTS_SAVE ) GAME( 1985, ringking2, kingofb, ringking, ringking, 0, ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 2)", GAME_SUPPORTS_SAVE ) GAME( 1985, ringking3, kingofb, kingofb, kingofb, ringking3,ROT90, "Wood Place Inc. (Data East USA license)", "Ring King (US set 3)", GAME_SUPPORTS_SAVE ) GAME( 1985, ringkingw, kingofb, kingofb, kingofb, ringkingw,ROT90, "Wood Place Inc.", "Ring King (US, Wood Place Inc.)", GAME_SUPPORTS_SAVE )