/*************************************************************************** Karate Champ - (c) 1984 Data East driver by Ernesto Corvi Changes: (1999/11/11 Takahiro Nogi) Changed "karatedo" to "karatevs". Supported "karatedo". Corrected DIPSW settings.(kchamp/karatedo) Currently supported sets: Karate Champ - 1 Player Version (kchamp) Karate Champ - VS Version (kchampvs) Karate Champ - 1 Player Version Japanese (karatedo) Karate Champ - VS Version Japanese (karatevs) VS Version Info: --------------- Memory Map: Main CPU 0000-bfff ROM (encrypted) c000-cfff RAM d000-d3ff char videoram d400-d7ff color videoram d800-d8ff sprites e000-ffff ROM (encrypted) Sound CPU 0000-5fff ROM 6000-6300 RAM IO Ports: Main CPU INPUT 00 = Player 1 Controls - ( ACTIVE LOW ) INPUT 40 = Player 2 Controls - ( ACTIVE LOW ) INPUT 80 = Coins and Start Buttons - ( ACTIVE LOW ) INPUT C0 = Dip Switches - ( ACTIVE LOW ) OUTPUT 00 = Screen Flip OUTPUT 01 = CPU Control bit 0 = external nmi enable OUTPUT 02 = Sound Reset OUTPUT 40 = Sound latch write Sound CPU INPUT 01 = Sound latch read OUTPUT 00 = AY8910 #1 data write OUTPUT 01 = AY8910 #1 control write OUTPUT 02 = AY8910 #2 data write OUTPUT 03 = AY8910 #2 control write OUTPUT 04 = MSM5205 write OUTPUT 05 = CPU Control bit 0 = MSM5205 trigger bit 1 = external nmi enable 1P Version Info: --------------- Same as VS version but with a DAC instead of a MSM5205. Also some minor IO ports and memory map changes. Dip switches differ too. ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "sound/msm5205.h" /* from video */ extern WRITE8_HANDLER( kchamp_videoram_w ); extern WRITE8_HANDLER( kchamp_colorram_w ); extern WRITE8_HANDLER( kchamp_flipscreen_w ); extern PALETTE_INIT( kchamp ); extern VIDEO_START( kchamp ); extern VIDEO_UPDATE( kchamp ); extern VIDEO_UPDATE( kchampvs ); static int nmi_enable = 0; static int sound_nmi_enable = 0; static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) AM_RANGE(0xd000, 0xd3ff) AM_READ(MRA8_RAM) AM_RANGE(0xd400, 0xd7ff) AM_READ(MRA8_RAM) AM_RANGE(0xd800, 0xd8ff) AM_READ(MRA8_RAM) AM_RANGE(0xd900, 0xdfff) AM_READ(MRA8_RAM) AM_RANGE(0xe000, 0xffff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM) AM_RANGE(0xd000, 0xd3ff) AM_WRITE(kchamp_videoram_w) AM_BASE(&videoram) AM_RANGE(0xd400, 0xd7ff) AM_WRITE(kchamp_colorram_w) AM_BASE(&colorram) AM_RANGE(0xd800, 0xd8ff) AM_WRITE(spriteram_w) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xd900, 0xdfff) AM_WRITE(MWA8_RAM) AM_RANGE(0xe000, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) AM_RANGE(0x6000, 0xffff) AM_READ(MRA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x6000, 0xffff) AM_WRITE(MWA8_RAM) ADDRESS_MAP_END static WRITE8_HANDLER( control_w ) { nmi_enable = data & 1; } static WRITE8_HANDLER( sound_reset_w ) { if ( !( data & 1 ) ) cpunum_set_input_line(1, INPUT_LINE_RESET, PULSE_LINE); } static WRITE8_HANDLER( sound_control_w ) { MSM5205_reset_w( 0, !( data & 1 ) ); sound_nmi_enable = ( ( data >> 1 ) & 1 ); } static WRITE8_HANDLER( sound_command_w ) { soundlatch_w( 0, data ); cpunum_set_input_line_and_vector( 1, 0, HOLD_LINE, 0xff ); } static int msm_data = 0; static int msm_play_lo_nibble = 1; static WRITE8_HANDLER( sound_msm_w ) { msm_data = data; msm_play_lo_nibble = 1; } static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_READ(input_port_0_r) /* Player 1 controls - ACTIVE LOW */ AM_RANGE(0x40, 0x40) AM_READ(input_port_1_r) /* Player 2 controls - ACTIVE LOW */ AM_RANGE(0x80, 0x80) AM_READ(input_port_2_r) /* Coins & Start - ACTIVE LOW */ AM_RANGE(0xC0, 0xC0) AM_READ(input_port_3_r) /* Dipswitch */ ADDRESS_MAP_END static ADDRESS_MAP_START( writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_WRITE(kchamp_flipscreen_w) AM_RANGE(0x01, 0x01) AM_WRITE(control_w) AM_RANGE(0x02, 0x02) AM_WRITE(sound_reset_w) AM_RANGE(0x40, 0x40) AM_WRITE(sound_command_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x01, 0x01) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0x02, 0x02) AM_WRITE(AY8910_write_port_1_w) AM_RANGE(0x03, 0x03) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0x04, 0x04) AM_WRITE(sound_msm_w) AM_RANGE(0x05, 0x05) AM_WRITE(sound_control_w) ADDRESS_MAP_END /******************** * 1 Player Version * ********************/ static ADDRESS_MAP_START( kc_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) AM_RANGE(0xc000, 0xdfff) AM_READ(MRA8_RAM) AM_RANGE(0xe000, 0xe3ff) AM_READ(MRA8_RAM) AM_RANGE(0xe400, 0xe7ff) AM_READ(MRA8_RAM) AM_RANGE(0xea00, 0xeaff) AM_READ(MRA8_RAM) AM_RANGE(0xeb00, 0xffff) AM_READ(MRA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( kc_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xdfff) AM_WRITE(MWA8_RAM) AM_RANGE(0xe000, 0xe3ff) AM_WRITE(kchamp_videoram_w) AM_BASE(&videoram) AM_RANGE(0xe400, 0xe7ff) AM_WRITE(kchamp_colorram_w) AM_BASE(&colorram) AM_RANGE(0xea00, 0xeaff) AM_WRITE(spriteram_w) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xeb00, 0xffff) AM_WRITE(MWA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( kc_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xdfff) AM_READ(MRA8_ROM) AM_RANGE(0xe000, 0xe2ff) AM_READ(MRA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( kc_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xdfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xe000, 0xe2ff) AM_WRITE(MWA8_RAM) ADDRESS_MAP_END static READ8_HANDLER( sound_reset_r ) { cpunum_set_input_line(1, INPUT_LINE_RESET, PULSE_LINE); return 0; } static WRITE8_HANDLER( kc_sound_control_w ) { if ( offset == 0 ) sound_nmi_enable = ( ( data >> 7 ) & 1 ); // else // DAC_set_volume(0,( data == 1 ) ? 255 : 0,0); } static ADDRESS_MAP_START( kc_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x90, 0x90) AM_READ(input_port_0_r) /* Player 1 controls - ACTIVE LOW */ AM_RANGE(0x98, 0x98) AM_READ(input_port_1_r) /* Player 2 controls - ACTIVE LOW */ AM_RANGE(0xa0, 0xa0) AM_READ(input_port_2_r) /* Coins & Start - ACTIVE LOW */ AM_RANGE(0x80, 0x80) AM_READ(input_port_3_r) /* Dipswitch */ AM_RANGE(0xa8, 0xa8) AM_READ(sound_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( kc_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x80, 0x80) AM_WRITE(kchamp_flipscreen_w) AM_RANGE(0x81, 0x81) AM_WRITE(control_w) AM_RANGE(0xa8, 0xa8) AM_WRITE(sound_command_w) ADDRESS_MAP_END static ADDRESS_MAP_START( kc_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x06, 0x06) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( kc_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0x02, 0x02) AM_WRITE(AY8910_write_port_1_w) AM_RANGE(0x03, 0x03) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0x04, 0x04) AM_WRITE(DAC_0_data_w) AM_RANGE(0x05, 0x05) AM_WRITE(kc_sound_control_w) ADDRESS_MAP_END static INPUT_PORTS_START( kchampvs ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_START /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* DSW0 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x20, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /******************** * 1 Player Version * ********************/ static INPUT_PORTS_START( kchamp ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_START /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* DSW0 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) INPUT_PORTS_END static const gfx_layout tilelayout = { 8,8, /* tile size */ 256*8, /* number of tiles */ 2, /* bits per pixel */ { 0x4000*8, 0 }, /* plane offsets */ { 0,1,2,3,4,5,6,7 }, /* x offsets */ { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, /* y offsets */ 8*8 /* offset to next tile */ }; static const gfx_layout spritelayout = { 16,16, /* tile size */ 512, /* number of tiles */ 2, /* bits per pixel */ { 0xC000*8, 0 }, /* plane offsets */ { 0,1,2,3,4,5,6,7, 0x2000*8+0,0x2000*8+1,0x2000*8+2,0x2000*8+3, 0x2000*8+4,0x2000*8+5,0x2000*8+6,0x2000*8+7 }, /* x offsets */ { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8, 15*8 }, /* y offsets */ 16*8 /* ofset to next tile */ }; static GFXDECODE_START( kchamp ) GFXDECODE_ENTRY( REGION_GFX1, 0x00000, tilelayout, 32*4, 32 ) GFXDECODE_ENTRY( REGION_GFX2, 0x08000, spritelayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0x04000, spritelayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0x00000, spritelayout, 0, 16 ) GFXDECODE_END static INTERRUPT_GEN( kc_interrupt ) { if ( nmi_enable ) cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); } static void msmint( int data ) { static int counter = 0; if ( msm_play_lo_nibble ) MSM5205_data_w( 0, msm_data & 0x0f ); else MSM5205_data_w( 0, ( msm_data >> 4 ) & 0x0f ); msm_play_lo_nibble ^= 1; if ( !( counter ^= 1 ) ) { if ( sound_nmi_enable ) { cpunum_set_input_line( 1, INPUT_LINE_NMI, PULSE_LINE ); } } } static struct MSM5205interface msm_interface = { msmint, /* interrupt function */ MSM5205_S96_4B /* 1 / 96 = 3906.25Hz playback */ }; /******************** * 1 Player Version * ********************/ static INTERRUPT_GEN( sound_int ) { if ( sound_nmi_enable ) cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_DRIVER_START( kchampvs ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 3000000) /* 12MHz / 4 = 3.0 MHz */ MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_IO_MAP(readport,writeport) MDRV_CPU_VBLANK_INT(kc_interrupt,1) MDRV_CPU_ADD(Z80, 3000000) /* audio CPU */ /* 12MHz / 4 = 3.0 MHz */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_readport,sound_writeport) /* irq's triggered from main cpu */ /* nmi's from msm5205 */ MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(kchamp) MDRV_PALETTE_LENGTH(256) MDRV_COLORTABLE_LENGTH(256) MDRV_PALETTE_INIT(kchamp) MDRV_VIDEO_START(kchamp) MDRV_VIDEO_UPDATE(kchampvs) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD(AY8910, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD(MSM5205, 375000) MDRV_SOUND_CONFIG(msm_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END /******************** * 1 Player Version * ********************/ static MACHINE_DRIVER_START( kchamp ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 3000000) /* 12MHz / 4 = 3.0 MHz */ MDRV_CPU_PROGRAM_MAP(kc_readmem,kc_writemem) MDRV_CPU_IO_MAP(kc_readport,kc_writeport) MDRV_CPU_VBLANK_INT(kc_interrupt,1) MDRV_CPU_ADD(Z80, 3000000) /* audio CPU */ /* 12MHz / 4 = 3.0 MHz */ MDRV_CPU_PROGRAM_MAP(kc_sound_readmem,kc_sound_writemem) MDRV_CPU_IO_MAP(kc_sound_readport,kc_sound_writeport) MDRV_CPU_PERIODIC_INT(sound_int, 125) /* Hz */ /* irq's triggered from main cpu */ /* nmi's from 125 Hz clock */ MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(kchamp) MDRV_PALETTE_LENGTH(256) MDRV_COLORTABLE_LENGTH(256) MDRV_PALETTE_INIT(kchamp) MDRV_VIDEO_START(kchamp) MDRV_VIDEO_UPDATE(kchamp) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD(AY8910, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD(DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( kchamp ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "b014.bin", 0x0000, 0x2000, CRC(0000d1a0) SHA1(0c584096825e1d3cc718e0bda1abb897a7f4d2df) ) ROM_LOAD( "b015.bin", 0x2000, 0x2000, CRC(03fae67e) SHA1(3b6a30f39f5ad512415e3b8ba6e07f3118e28d9e) ) ROM_LOAD( "b016.bin", 0x4000, 0x2000, CRC(3b6e1d08) SHA1(ecf7d2b0f31f04c0be7d5a1f450b9c95d9f54d80) ) ROM_LOAD( "b017.bin", 0x6000, 0x2000, CRC(c1848d1a) SHA1(eb5f85d88e170e864d0cd4c372be2a193935caa2) ) ROM_LOAD( "b018.bin", 0x8000, 0x2000, CRC(b824abc7) SHA1(4a30fec025150e889600a78497700155e743c99e) ) ROM_LOAD( "b019.bin", 0xa000, 0x2000, CRC(3b487a46) SHA1(7837e480fd4648e0d3f792b79fa0019e063abdc6) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ ROM_LOAD( "b026.bin", 0x0000, 0x2000, CRC(999ed2c7) SHA1(f01e4ee81f8f7b0d1cf001d3ec01a9210f8109b4) ) ROM_LOAD( "b025.bin", 0x2000, 0x2000, CRC(33171e07) SHA1(55ee74c9f1d86ec13d92ea0d1b700bbe24b79def) ) /* adpcm */ ROM_LOAD( "b024.bin", 0x4000, 0x2000, CRC(910b48b9) SHA1(c6a2f8266ff1f14b462b92d47a4a86542df77cdd) ) /* adpcm */ ROM_LOAD( "b023.bin", 0x6000, 0x2000, CRC(47f66aac) SHA1(484802cfbff7c5f51dd97cb3b2321e137b03481c) ) ROM_LOAD( "b022.bin", 0x8000, 0x2000, CRC(5928e749) SHA1(a4dbd6f2a6a7aa9597875dfd781e55b0fb14d49b) ) ROM_LOAD( "b021.bin", 0xa000, 0x2000, CRC(ca17e3ba) SHA1(91a3ccd6045dcef5f3293d669fe5a4df59cd954b) ) ROM_LOAD( "b020.bin", 0xc000, 0x2000, CRC(ada4f2cd) SHA1(15a4ed7497cb6c06f523ebe38bc4eb6dbcd09549) ) ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "b000.bin", 0x00000, 0x2000, CRC(a4fa98a1) SHA1(33b9a1a56d72ffa5f4e16b69e6e19af5a2882b2c) ) /* plane0 */ /* tiles */ ROM_LOAD( "b001.bin", 0x04000, 0x2000, CRC(fea09f7c) SHA1(174fc8022c455438538e6a3b67c7effc857ae634) ) /* plane1 */ /* tiles */ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "b013.bin", 0x00000, 0x2000, CRC(eaad4168) SHA1(f31b05ffb86677157f3a44cdcf0f9a729e0ab259) ) /* top, plane0 */ /* sprites */ ROM_LOAD( "b004.bin", 0x02000, 0x2000, CRC(10a47e2d) SHA1(97fe2de3ce2b8dc017dceffce494be18695708d2) ) /* bot, plane0 */ /* sprites */ ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* top, plane0 */ /* sprites */ ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bot, plane0 */ /* sprites */ ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* top, plane0 */ /* sprites */ ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bot, plane0 */ /* sprites */ ROM_LOAD( "b007.bin", 0x0c000, 0x2000, CRC(cb91d16b) SHA1(bf32a03e7882b74280b29fa004429b77ad52e5ee) ) /* top, plane1 */ /* sprites */ ROM_LOAD( "b010.bin", 0x0e000, 0x2000, CRC(489c9c04) SHA1(d920ef4f03e1b2e871df0cb2d672689c89febe96) ) /* bot, plane1 */ /* sprites */ ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* top, plane1 */ /* sprites */ ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bot, plane1 */ /* sprites */ ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* top, plane1 */ /* sprites */ ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bot, plane1 */ /* sprites */ ROM_REGION( 0x0300, REGION_PROMS, 0 ) ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ ROM_END ROM_START( karatedo ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "be14", 0x0000, 0x2000, CRC(44e60aa0) SHA1(6d007d7082c15182832f947444b00b7feb0e7738) ) ROM_LOAD( "be15", 0x2000, 0x2000, CRC(a65e3793) SHA1(bf1e8fbc6755e85414eb7629e6fab3bf154f6546) ) ROM_LOAD( "be16", 0x4000, 0x2000, CRC(151d8872) SHA1(1bb27142fdb33e3aeaf95c7a0ad7e8c258bbcb66) ) ROM_LOAD( "be17", 0x6000, 0x2000, CRC(8f393b6a) SHA1(f246a6e069a2f562c5b7de05a2b8a6a09c1f4d1b) ) ROM_LOAD( "be18", 0x8000, 0x2000, CRC(a09046ad) SHA1(665973bffc38e36b8b0f6bc79e10db280be0613e) ) ROM_LOAD( "be19", 0xa000, 0x2000, CRC(0cdc4da9) SHA1(405454deda311abb8badd58a47529e42ddce5f6a) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ ROM_LOAD( "be26", 0x0000, 0x2000, CRC(999ab0a3) SHA1(6aa545cee7a261f3dc5774dea2066f1412f63f49) ) ROM_LOAD( "be25", 0x2000, 0x2000, CRC(253bf0da) SHA1(33bae6401003dc57deaa14bf7f6a7ebad5b7efe3) ) /* adpcm */ ROM_LOAD( "be24", 0x4000, 0x2000, CRC(e2c188af) SHA1(b7a0801a4c634694f1556873fd21f7e13441be17) ) /* adpcm */ ROM_LOAD( "be23", 0x6000, 0x2000, CRC(25262de1) SHA1(6264cd82756be9e1cdcd9ad3c3dfc6fef78dab8f) ) ROM_LOAD( "be22", 0x8000, 0x2000, CRC(38055c48) SHA1(8406a52aaa7e56093a8d8552e928988b6fdd6c95) ) ROM_LOAD( "be21", 0xa000, 0x2000, CRC(5f0efbe7) SHA1(f831efd02c917adac827fe6db8449ca8707b3d44) ) ROM_LOAD( "be20", 0xc000, 0x2000, CRC(cbe8a533) SHA1(04cb41c487c2f951417628ed2888e04d59a39d29) ) ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "be00", 0x00000, 0x2000, CRC(cec020f2) SHA1(07c501cc24797000f369fd98a26efe13875107bb) ) /* plane0 */ /* tiles */ ROM_LOAD( "be01", 0x04000, 0x2000, CRC(cd96271c) SHA1(bcc71010e5489b19ad1553141c7b2e366bbbc68f) ) /* plane1 */ /* tiles */ ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "be13", 0x00000, 0x2000, CRC(fb358707) SHA1(37124f1f545787723fecf466d8dcd31b88cdd75d) ) /* top, plane0 */ /* sprites */ ROM_LOAD( "be04", 0x02000, 0x2000, CRC(48372bf8) SHA1(28231b3bdb1d7226d7856554ba667b6d61f4fe22) ) /* bot, plane0 */ /* sprites */ ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* top, plane0 */ /* sprites */ ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bot, plane0 */ /* sprites */ ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* top, plane0 */ /* sprites */ ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bot, plane0 */ /* sprites */ ROM_LOAD( "be07", 0x0c000, 0x2000, CRC(40f2b6fb) SHA1(8d9ee04d917a8e143bd00fa7582990213bfa42d3) ) /* top, plane1 */ /* sprites */ ROM_LOAD( "be10", 0x0e000, 0x2000, CRC(325c0a97) SHA1(0159536ff0ebac8ccf65aac1a524a30b3fca3418) ) /* bot, plane1 */ /* sprites */ ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* top, plane1 */ /* sprites */ ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bot, plane1 */ /* sprites */ ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* top, plane1 */ /* sprites */ ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bot, plane1 */ /* sprites */ ROM_REGION( 0x0300, REGION_PROMS, 0 ) ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ ROM_END ROM_START( kchampvs ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ ROM_LOAD( "bs24", 0x0000, 0x2000, CRC(829da69b) SHA1(3266e7686e537f34ee5ce4cccc349eb12fc65038) ) ROM_LOAD( "bs23", 0x2000, 0x2000, CRC(091f810e) SHA1(283edb08ce106835185a1c2d6b88f7544d75f3b4) ) ROM_LOAD( "bs22", 0x4000, 0x2000, CRC(d4df2a52) SHA1(60d6cb1cb51c6f80a0f88913d4152ab8bda752d6) ) ROM_LOAD( "bs21", 0x6000, 0x2000, CRC(3d4ef0da) SHA1(228c8e47bb7123b69746506402edb875a43d7af5) ) ROM_LOAD( "bs20", 0x8000, 0x2000, CRC(623a467b) SHA1(5f150c67632f8e32769b75aa0615d0eb018afdc4) ) ROM_LOAD( "bs19", 0xa000, 0x2000, CRC(43e196c4) SHA1(8029798ea0a560603c3dcde56db5a1ccde58c514) ) ROM_CONTINUE( 0xe000, 0x2000 ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ ROM_LOAD( "bs18", 0x0000, 0x2000, CRC(eaa646eb) SHA1(cbd48f4d5d225b71c2dd0b14f420838561e3f83e) ) ROM_LOAD( "bs17", 0x2000, 0x2000, CRC(d71031ad) SHA1(b168f4ef4feb4195305404df699acecb731eab02) ) /* adpcm */ ROM_LOAD( "bs16", 0x4000, 0x2000, CRC(6f811c43) SHA1(1d33ac8129562ab709bd7396b4c2457b6db99277) ) /* adpcm */ ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "bs12", 0x00000, 0x2000, CRC(4c574ecd) SHA1(86914eef33da73463ba6261eecae75209d24fac1) ) ROM_LOAD( "bs13", 0x02000, 0x2000, CRC(750b66af) SHA1(c7824994b977d4e846f3ecadfcfc51331f52b6f4) ) ROM_LOAD( "bs14", 0x04000, 0x2000, CRC(9ad6227c) SHA1(708af5e70927040cf7f2ae6f792344c19099530c) ) ROM_LOAD( "bs15", 0x06000, 0x2000, CRC(3b6d5de5) SHA1(288fffcbc9369db5c75e7e0d6181612de6f12da3) ) ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "bs00", 0x00000, 0x2000, CRC(51eda56c) SHA1(31438e115e95c2a684ec65ed2bdb9125e3675226) ) ROM_LOAD( "bs06", 0x02000, 0x2000, CRC(593264cf) SHA1(866469f37b6c90afc65e53e6589b67ac4b25997e) ) ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* bs01 */ ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bs07 */ ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* bs02 */ ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bs08 */ ROM_LOAD( "bs03", 0x0c000, 0x2000, CRC(8dcd271a) SHA1(0abeaa46433a59c110815ecf188c7afd6fa387a4) ) ROM_LOAD( "bs09", 0x0e000, 0x2000, CRC(4ee1dba7) SHA1(717ce9a4e20f6e02adf678b1400af4aaecdbfb40) ) ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* bs04 */ ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bs10 */ ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* bs05 */ ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bs11 */ ROM_REGION( 0x0300, REGION_PROMS, 0 ) ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ ROM_END ROM_START( karatevs ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ ROM_LOAD( "br24", 0x0000, 0x2000, CRC(ea9cda49) SHA1(7d753a8d391418d0fe5231eb88b3627f7d3fd99e) ) ROM_LOAD( "br23", 0x2000, 0x2000, CRC(46074489) SHA1(5593f819b6893820ef0c0fece13cf3ca83e1ab85) ) ROM_LOAD( "br22", 0x4000, 0x2000, CRC(294f67ba) SHA1(45f13a7deb75bb167176c5405128de3ca76e22f0) ) ROM_LOAD( "br21", 0x6000, 0x2000, CRC(934ea874) SHA1(dbc139715a1598033beedbf4f8fec73703b016d6) ) ROM_LOAD( "br20", 0x8000, 0x2000, CRC(97d7816a) SHA1(e02f9306fc3539f4feaedfcabea66d172d09a510) ) ROM_LOAD( "br19", 0xa000, 0x2000, CRC(dd2239d2) SHA1(0533d5abf8e25a4aeec2f7832b657eab56fd11f0) ) ROM_CONTINUE( 0xe000, 0x2000 ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ ROM_LOAD( "br18", 0x0000, 0x2000, CRC(00ccb8ea) SHA1(83d69684dc3ad37aca03c901fd23c7652134766f) ) ROM_LOAD( "bs17", 0x2000, 0x2000, CRC(d71031ad) SHA1(b168f4ef4feb4195305404df699acecb731eab02) ) /* adpcm */ ROM_LOAD( "br16", 0x4000, 0x2000, CRC(2512d961) SHA1(f0cd1be112b915d700e0587759606d48d115a83f) ) /* adpcm */ ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "br12", 0x00000, 0x2000, CRC(9ed6f00d) SHA1(3def985deb29a7644309ede3bd82c225b4ae23f8) ) ROM_LOAD( "bs13", 0x02000, 0x2000, CRC(750b66af) SHA1(c7824994b977d4e846f3ecadfcfc51331f52b6f4) ) ROM_LOAD( "br14", 0x04000, 0x2000, CRC(fc399229) SHA1(e8d633151b0d7fa49c455920c4b0588575a7084e) ) ROM_LOAD( "bs15", 0x06000, 0x2000, CRC(3b6d5de5) SHA1(288fffcbc9369db5c75e7e0d6181612de6f12da3) ) ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "br00", 0x00000, 0x2000, CRC(c46a8b88) SHA1(a47e56a6dc7f36b896b8156e77a1da7e8be2332e) ) ROM_LOAD( "br06", 0x02000, 0x2000, CRC(cf8982ff) SHA1(aafb249503ad51f64b1f31ea2d869dfc0e065d19) ) ROM_LOAD( "b012.bin", 0x04000, 0x2000, CRC(b4842ea9) SHA1(471475f65edbd292b9162ad50e5cb0c7144845b0) ) /* bs01 */ ROM_LOAD( "b003.bin", 0x06000, 0x2000, CRC(8cd166a5) SHA1(4b623c4c0025d75b3ed9746f8b6730bf3e65d85a) ) /* bs07 */ ROM_LOAD( "b011.bin", 0x08000, 0x2000, CRC(4cbd3aa3) SHA1(a9a683dcc4f52b18450659a20434a4d2a7b411d9) ) /* bs02 */ ROM_LOAD( "b002.bin", 0x0a000, 0x2000, CRC(6be342a6) SHA1(0b8ac7ef7c6a6464fbc027a9fd17fa7ce1ffd962) ) /* bs08 */ ROM_LOAD( "br03", 0x0c000, 0x2000, CRC(bde8a52b) SHA1(1a0800472caf8c79a15cc977dad1a7bc97c74b2b) ) ROM_LOAD( "br09", 0x0e000, 0x2000, CRC(e9a5f945) SHA1(e6b21912bee97de06819c8ac85a45bbc70030f88) ) ROM_LOAD( "b006.bin", 0x10000, 0x2000, CRC(7346db8a) SHA1(d2b2c1700ae0ff9c614a9981a3da3d69879e9f25) ) /* bs04 */ ROM_LOAD( "b009.bin", 0x12000, 0x2000, CRC(b78714fc) SHA1(4df7f15c37d56a9d66d0049aad65b32063e5c29a) ) /* bs10 */ ROM_LOAD( "b005.bin", 0x14000, 0x2000, CRC(b2557102) SHA1(ec4285029fc3ee1ad0adb05f363b234c67f8903d) ) /* bs05 */ ROM_LOAD( "b008.bin", 0x16000, 0x2000, CRC(c85aba0e) SHA1(4be21b38623c2a8ae7f1e7397fb002e4cb9e4614) ) /* bs11 */ ROM_REGION( 0x0300, REGION_PROMS, 0 ) ROM_LOAD( "br27", 0x0000, 0x0100, CRC(f683c54a) SHA1(92893990456b92f04a2be98b8e9626e97b7a2562) ) /* red */ ROM_LOAD( "br26", 0x0100, 0x0100, CRC(3ddbb6c4) SHA1(0eca5594d6812bc79f8b78f83fe003877d20c973) ) /* green */ ROM_LOAD( "br25", 0x0200, 0x0100, CRC(ba4a5651) SHA1(77e81bd64ab59a7466d20eabdff4be241e963c52) ) /* blue */ ROM_END static DRIVER_INIT( kchampvs ) { UINT8 *decrypted = auto_malloc(0x10000); UINT8 *rom = memory_region(REGION_CPU1); int A; memory_set_decrypted_region(0, 0x0000, 0xffff, decrypted); for (A = 0;A < 0x10000;A++) decrypted[A] = (rom[A] & 0x55) | ((rom[A] & 0x88) >> 2) | ((rom[A] & 0x22) << 2); /* Note that the first 4 opcodes that the program executes aren't encrypted for some obscure reason. The address for the 2nd opcode (a jump) is encrypted too. It's not clear what the 3rd and 4th opcode are supposed to do, they just write to a RAM location. This write might be what turns the encryption on, but this doesn't explain the encrypted address for the jump. */ decrypted[0] = rom[0]; /* this is a jump */ A = rom[1] + 256 * rom[2]; decrypted[A] = rom[A]; /* fix opcode on first jump address (again, a jump) */ rom[A+1] ^= 0xee; /* fix address of the second jump */ A = rom[A+1] + 256 * rom[A+2]; decrypted[A] = rom[A]; /* fix third opcode (ld a,$xx) */ A += 2; decrypted[A] = rom[A]; /* fix fourth opcode (ld ($xxxx),a */ /* and from here on, opcodes are encrypted */ } GAME( 1984, kchamp, 0, kchamp, kchamp, 0, ROT90, "Data East USA", "Karate Champ (US)", 0 ) GAME( 1984, karatedo, kchamp, kchamp, kchamp, 0, ROT90, "Data East Corporation", "Karate Dou (Japan)", 0 ) GAME( 1984, kchampvs, kchamp, kchampvs, kchampvs, kchampvs, ROT90, "Data East USA", "Karate Champ (US VS version)", 0 ) GAME( 1984, karatevs, kchamp, kchampvs, kchampvs, kchampvs, ROT90, "Data East Corporation", "Taisen Karate Dou (Japan VS version)", 0 )