// license:BSD-3-Clause // copyright-holders:Bryan McPhail /*************************************************************************** Karnov (USA version) (c) 1987 Data East USA Karnov (Japanese version) (c) 1987 Data East Corporation Wonder Planet (Japanese version) (c) 1987 Data East Corporation Chelnov (World version) (c) 1987 Data East Corporation Chelnov (USA version) (c) 1988 Data East USA Chelnov (Japanese version) (c) 1987 Data East Corporation Emulation by Bryan McPhail, mish@tendril.co.uk NOTE! Karnov USA & Karnov Japan sets have different gameplay! and Chelnov USA & Chelnov Japan sets have different gameplay! These games use a 68000 main processor with a 6502, YM2203C and YM3526 for sound. Karnov was a major pain to get going because of the 'protection' on the main player sprite, probably connected to the Intel microcontroller on the board. The game is very sensitive to the wrong values at the input ports... There is another Karnov rom set - a bootleg version of the Japanese roms with the Data East copyright removed - not supported because the original Japanese roms work fine. ^^ This should be added (DH, 30/03/11) One of the two color PROMs for chelnov and chelnoj is different; one is most likely a bad read, but I don't know which one. Thanks to Oliver Stabel for confirming some of the sprite & control information :) Cheats: Karnov - put 0x30 at 0x60201 to skip a level Chelnov - level number at 0x60189 - enter a value at cartoon intro Stephh's notes (based on the games M68000 code and some tests) : 1) 'karnov' and its clones : - DSW1 bit 7 is called "No Die Mode" in the manual. It used to give invulnerability to shots (but not to falls), but it has no effect due to the "bra" instruction at 0x001334 ('karnov') or 0x00131a ('karnovj'). 2) 'wndrplnt' - There is code at 0x01c000 which tests DSW2 bit 6 which seems to act as a "Freeze" Dip Switch, but this address doesn't seem to be reached. Leftover from another game ? - DSW2 bit 7 used to give invulnerability, but it has no effect due to the "andi.w #$7fff, D5" instruction at 0x0011a2. 3) 'chelnov' and its clones : 3a) 'chelnov' - DSW2 bit 6 isn't tested in this set. - DSW2 bit 7 used to give invulnerability, but it has no effect due to the "andi.w #$3fff, D5" instruction at 0x000ed0. 3b) 'chelnovu' - DSW2 bit 6 freezes the game (code at 0x000654), but when you turn the Dip Switch back to "Off", it adds credits as if COIN1 was pressed. Is that the correct behaviour ? - Even if there is a "andi.w #$ffff, D5" instruction at 0x000ef0, DSW2 bit 7 isn't tested in this set. 3c) 'chelnovj' - DSW2 bit 6 isn't tested in this set. - DSW2 bit 7 used to give invulnerability, but it has no effect due to the "andi.w #$3fff, D5" instruction at 0x000ed8. *******************************************************************************/ #include "emu.h" #include "includes/karnov.h" #include "cpu/m68000/m68000.h" #include "cpu/m6502/m6502.h" #include "sound/2203intf.h" #include "sound/3526intf.h" #include "sound/3812intf.h" #include "cpu/mcs51/mcs51.h" #include "screen.h" #include "speaker.h" /************************************* * * Microcontroller emulation * *************************************/ /* Emulation of the protected microcontroller - for coins & general protection */ void karnov_state::karnov_i8751_w( int data ) { /* Pending coin operations may cause protection commands to be queued */ if (m_i8751_needs_ack) { m_i8751_command_queue = data; return; } m_i8751_return = 0; if (data == 0x100 && m_microcontroller_id == KARNOV) /* USA version */ m_i8751_return = 0x56b; if (data == 0x100 && m_microcontroller_id == KARNOVJ) /* Japan version */ m_i8751_return = 0x56a; if ((data & 0xf00) == 0x300) m_i8751_return = (data & 0xff) * 0x12; /* Player sprite mapping */ /* I'm not sure the ones marked ^ appear in the right order */ if (data == 0x400) m_i8751_return = 0x4000; /* Get The Map... */ if (data == 0x402) m_i8751_return = 0x40a6; /* Ancient Ruins */ if (data == 0x403) m_i8751_return = 0x4054; /* Forest... */ if (data == 0x404) m_i8751_return = 0x40de; /* ^Rocky hills */ if (data == 0x405) m_i8751_return = 0x4182; /* Sea */ if (data == 0x406) m_i8751_return = 0x41ca; /* Town */ if (data == 0x407) m_i8751_return = 0x421e; /* Desert */ if (data == 0x401) m_i8751_return = 0x4138; /* ^Whistling wind */ if (data == 0x408) m_i8751_return = 0x4276; /* ^Heavy Gates */ // if (!m_i8751_return && data != 0x300) logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data); m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */ m_i8751_needs_ack = 1; } void karnov_state::wndrplnt_i8751_w( int data ) { /* The last command hasn't been ACK'd (probably a conflict with coin command) */ if (m_i8751_needs_ack) { m_i8751_command_queue = data; return; } m_i8751_return=0; if (data == 0x100) m_i8751_return = 0x67a; if (data == 0x200) m_i8751_return = 0x214; if (data == 0x300) m_i8751_return = 0x17; /* Copyright text on title screen */ // if (data == 0x300) m_i8751_return = 0x1; /* (USA) Copyright text on title screen */ /* The game writes many values in the 0x600 range, but only a specific mask matters for the return value */ if ((data & 0x600) == 0x600) { switch (data & 0x18) { case 0x00: m_i8751_return = 0x4d53; break; case 0x08: m_i8751_return = 0x4b54; break; case 0x10: m_i8751_return = 0x5453; break; case 0x18: m_i8751_return = 0x5341; break; } } // else logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data); /* These are 68k function call addresses - different address for each power-up */ if (data == 0x400) m_i8751_return = 0x594; if (data == 0x401) m_i8751_return = 0x5ea; if (data == 0x402) m_i8751_return = 0x628; if (data == 0x403) m_i8751_return = 0x66c; if (data == 0x404) m_i8751_return = 0x6a4; if (data == 0x405) m_i8751_return = 0x6a4; if (data == 0x406) m_i8751_return = 0x6a4; /* This is 68k program code which is executed every frame */ if (data == 0x50c) m_i8751_return = 0x13fc; if (data == 0x50b) m_i8751_return = 0x00ff; if (data == 0x50a) m_i8751_return = 0x0006; if (data == 0x509) m_i8751_return = 0x0000; if (data == 0x508) m_i8751_return = 0x4a39; if (data == 0x507) m_i8751_return = 0x0006; if (data == 0x506) m_i8751_return = 0x0000; if (data == 0x505) m_i8751_return = 0x66f8; if (data == 0x504) m_i8751_return = 0x4a39; if (data == 0x503) m_i8751_return = 0x000c; if (data == 0x502) m_i8751_return = 0x0003; if (data == 0x501) m_i8751_return = 0x6bf8; if (data == 0x500) m_i8751_return = 0x4e75; m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */ m_i8751_needs_ack = 1; } void karnov_state::chelnov_i8751_w( int data ) { /* Pending coin operations may cause protection commands to be queued */ if (m_i8751_needs_ack) { m_i8751_command_queue = data; return; } m_i8751_return = 0; if (data == 0x200 && m_microcontroller_id == CHELNOV) /* World version */ m_i8751_return = 0x7736; if (data == 0x200 && m_microcontroller_id == CHELNOVU) /* USA version */ m_i8751_return = 0x783e; if (data == 0x200 && m_microcontroller_id == CHELNOVJ) /* Japan version */ m_i8751_return = 0x7734; if (data == 0x100 && m_microcontroller_id == CHELNOV) /* World version */ m_i8751_return = 0x71c; if (data == 0x100 && m_microcontroller_id == CHELNOVU) /* USA version */ m_i8751_return = 0x71b; if (data == 0x100 && m_microcontroller_id == CHELNOVJ) /* Japan version */ m_i8751_return = 0x71a; if ((data & 0xe000) == 0x6000) { if (data & 0x1000) { m_i8751_return = ((data & 0x0f) + ((data >> 4) & 0x0f)) * ((data >> 8) & 0x0f); } else { m_i8751_return = (data & 0x0f) * (((data >> 8) & 0x0f) + ((data >> 4) & 0x0f)); } } if ((data & 0xf000) == 0x1000) m_i8751_level = 1; /* Level 1 */ if ((data & 0xf000) == 0x2000) m_i8751_level++; /* Level Increment */ if ((data & 0xf000) == 0x3000) { /* Sprite table mapping */ int b = data & 0xff; switch (m_i8751_level) { case 1: /* Level 1, Sprite mapping tables */ if (m_microcontroller_id == CHELNOVU) /* USA */ { if (b < 2) m_i8751_return = 0; else if (b < 6) m_i8751_return = 1; else if (b < 0xb) m_i8751_return = 2; else if (b < 0xf) m_i8751_return = 3; else if (b < 0x13) m_i8751_return = 4; else m_i8751_return = 5; } else /* Japan, World */ { if (b < 3) m_i8751_return = 0; else if (b < 8) m_i8751_return = 1; else if (b < 0xc) m_i8751_return = 2; else if (b < 0x10) m_i8751_return = 3; else if (b < 0x19) m_i8751_return = 4; else if (b < 0x1b) m_i8751_return = 5; else if (b < 0x22) m_i8751_return = 6; else if (b < 0x28) m_i8751_return = 7; else m_i8751_return = 8; } break; case 2: /* Level 2, Sprite mapping tables, all sets are the same */ if (b < 3) m_i8751_return = 0; else if (b < 9) m_i8751_return = 1; else if (b < 0x11) m_i8751_return = 2; else if (b < 0x1b) m_i8751_return = 3; else if (b < 0x21) m_i8751_return = 4; else if (b < 0x28) m_i8751_return = 5; else m_i8751_return = 6; break; case 3: /* Level 3, Sprite mapping tables, all sets are the same */ if (b < 5) m_i8751_return = 0; else if (b < 9) m_i8751_return = 1; else if (b < 0xd) m_i8751_return = 2; else if (b < 0x11) m_i8751_return = 3; else if (b < 0x1b) m_i8751_return = 4; else if (b < 0x1c) m_i8751_return = 5; else if (b < 0x22) m_i8751_return = 6; else if (b < 0x27) m_i8751_return = 7; else m_i8751_return = 8; break; case 4: /* Level 4, Sprite mapping tables, all sets are the same */ if (b < 4) m_i8751_return = 0; else if (b < 0xc) m_i8751_return = 1; else if (b < 0xf) m_i8751_return = 2; else if (b < 0x19) m_i8751_return = 3; else if (b < 0x1c) m_i8751_return = 4; else if (b < 0x22) m_i8751_return = 5; else if (b < 0x29) m_i8751_return = 6; else m_i8751_return = 7; break; case 5: /* Level 5, Sprite mapping tables, all sets are the same */ if (b < 7) m_i8751_return = 0; else if (b < 0xe) m_i8751_return = 1; else if (b < 0x14) m_i8751_return = 2; else if (b < 0x1a) m_i8751_return = 3; else if (b < 0x23) m_i8751_return = 4; else if (b < 0x27) m_i8751_return = 5; else m_i8751_return = 6; break; case 6: /* Level 6, Sprite mapping tables, all sets are the same */ if (b < 3) m_i8751_return = 0; else if (b < 0xb) m_i8751_return = 1; else if (b < 0x11) m_i8751_return = 2; else if (b < 0x17) m_i8751_return = 3; else if (b < 0x1d) m_i8751_return = 4; else if (b < 0x24) m_i8751_return = 5; else m_i8751_return = 6; break; case 7: /* Level 7, Sprite mapping tables, all sets are the same */ if (b < 5) m_i8751_return = 0; else if (b < 0xb) m_i8751_return = 1; else if (b < 0x11) m_i8751_return = 2; else if (b < 0x1a) m_i8751_return = 3; else if (b < 0x21) m_i8751_return = 4; else if (b < 0x27) m_i8751_return = 5; else m_i8751_return = 6; break; } } // logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data); m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */ m_i8751_needs_ack = 1; } /************************************* * * Memory handlers * *************************************/ WRITE16_MEMBER(karnov_state::karnov_control_w) { /* Mnemonics filled in from the schematics, brackets are my comments */ switch (offset << 1) { case 0: /* SECLR (Interrupt ack for Level 6 i8751 interrupt) */ m_maincpu->set_input_line(6, CLEAR_LINE); if (m_i8751_needs_ack) { /* If a command and coin insert happen at once, then the i8751 will queue the coin command until the previous command is ACK'd */ if (m_i8751_coin_pending) { m_i8751_return = m_i8751_coin_pending; m_maincpu->set_input_line(6, HOLD_LINE); m_i8751_coin_pending = 0; } else if (m_i8751_command_queue) { /* Pending control command - just write it back as SECREQ */ m_i8751_needs_ack = 0; karnov_control_w(space, 3, m_i8751_command_queue, 0xffff); m_i8751_command_queue = 0; } else { m_i8751_needs_ack = 0; } } return; case 2: /* SONREQ (Sound CPU byte) */ m_soundlatch->write(space, 0, data & 0xff); break; case 4: /* DM (DMA to buffer spriteram) */ m_spriteram->copy(); break; case 6: /* SECREQ (Interrupt & Data to i8751) */ if (m_microcontroller_id == KARNOV || m_microcontroller_id == KARNOVJ) karnov_i8751_w(data); if (m_microcontroller_id == CHELNOV || m_microcontroller_id == CHELNOVU || m_microcontroller_id == CHELNOVJ) chelnov_i8751_w(data); if (m_microcontroller_id == WNDRPLNT) wndrplnt_i8751_w(data); break; case 8: /* HSHIFT (9 bits) - Top bit indicates video flip */ COMBINE_DATA(&m_scroll[0]); karnov_flipscreen_w(data >> 15); break; case 0xa: /* VSHIFT */ COMBINE_DATA(&m_scroll[1]); break; case 0xc: /* SECR (Reset i8751) */ logerror("Reset i8751\n"); m_i8751_needs_ack = 0; m_i8751_coin_pending = 0; m_i8751_command_queue = 0; m_i8751_return = 0; break; case 0xe: /* INTCLR (Interrupt ack for Level 7 vbl interrupt) */ m_maincpu->set_input_line(7, CLEAR_LINE); break; } } READ16_MEMBER(karnov_state::karnov_control_r) { switch (offset << 1) { case 0: return ioport("P1_P2")->read(); case 2: /* Start buttons & VBL */ return ioport("SYSTEM")->read(); case 4: return ioport("DSW")->read(); case 6: /* i8751 return values */ return m_i8751_return; } return ~0; } /************************************* * * Address maps * *************************************/ void karnov_state::karnov_map(address_map &map) { map(0x000000, 0x05ffff).rom(); map(0x060000, 0x063fff).ram().share("ram"); map(0x080000, 0x080fff).ram().share("spriteram"); map(0x0a0000, 0x0a07ff).ram().w(this, FUNC(karnov_state::karnov_videoram_w)).share("videoram"); map(0x0a0800, 0x0a0fff).w(this, FUNC(karnov_state::karnov_videoram_w)); /* Wndrplnt Mirror */ map(0x0a1000, 0x0a17ff).writeonly().share("pf_data"); map(0x0a1800, 0x0a1fff).w(this, FUNC(karnov_state::karnov_playfield_swap_w)); map(0x0c0000, 0x0c0007).r(this, FUNC(karnov_state::karnov_control_r)); map(0x0c0000, 0x0c000f).w(this, FUNC(karnov_state::karnov_control_w)); } void karnov_state::base_sound_map(address_map &map) { map(0x0000, 0x05ff).ram(); map(0x0800, 0x0800).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x1000, 0x1001).w("ym1", FUNC(ym2203_device::write)); map(0x8000, 0xffff).rom(); } void karnov_state::karnov_sound_map(address_map &map) { base_sound_map(map); map(0x1800, 0x1801).w("ym2", FUNC(ym3526_device::write)); } void karnov_state::karnovjbl_sound_map(address_map &map) { base_sound_map(map); map(0x1800, 0x1801).w("ym2", FUNC(ym3812_device::write)); } /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( common ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Button 4 on karnov schematics */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Button 4 on karnov schematics */ PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) /* PL1 Button 5 on karnov schematics */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) /* PL2 Button 5 on karnov schematics */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( karnov ) PORT_INCLUDE( common ) PORT_START("FAKE") /* Dummy input for i8751 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Cocktail ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* see notes */ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c00, "50 'K'" ) PORT_DIPSETTING( 0x0800, "70 'K'" ) PORT_DIPSETTING( 0x0400, "90 'K'" ) PORT_DIPSETTING( 0x0000, "100 'K'" ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, "Timer Speed" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "Fast" ) INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( wndrplnt ) PORT_INCLUDE( common ) PORT_MODIFY("P1_P2") PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* BUTTON3 */ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) /* BUTTON3 PORT_COCKTAIL */ PORT_START("FAKE") /* Dummy input for i8751 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* see notes */ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* see notes */ INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( chelnov ) PORT_INCLUDE( common ) PORT_START("FAKE") /* Dummy input for i8751 */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") /* also determines "Bonus Life" settings */ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) /* bonus life at 30k 60k 100k 150k 250k 100k+ */ PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) /* bonus life at 50k 120k 200k 300k 100k+ */ PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) /* bonus life at 80k 160k 260k 100k+ */ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) /* bonus life at every 100k */ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* see notes */ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* see notes */ INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( chelnovj ) PORT_INCLUDE( chelnov ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( chelnovu ) PORT_INCLUDE( chelnovj ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x4000, 0x4000, "Freeze" ) PORT_DIPLOCATION("SW2:7") /* see notes */ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout chars = { 8,8, 1024, 3, { 0x6000*8,0x4000*8,0x2000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every sprite takes 8 consecutive bytes */ }; static const gfx_layout sprites = { 16,16, 4096, 4, { 0x60000*8,0x00000*8,0x20000*8,0x40000*8 }, { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8), 0,1,2,3,4,5,6,7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8}, 16*16 }; /* 16x16 tiles, 4 Planes, each plane is 0x10000 bytes */ static const gfx_layout tiles = { 16,16, 2048, 4, { 0x30000*8,0x00000*8,0x10000*8,0x20000*8 }, { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8), 0,1,2,3,4,5,6,7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8}, 16*16 }; static GFXDECODE_START( karnov ) GFXDECODE_ENTRY( "gfx1", 0, chars, 0, 4 ) /* colors 0-31 */ GFXDECODE_ENTRY( "gfx2", 0, tiles, 512, 16 ) /* colors 512-767 */ GFXDECODE_ENTRY( "gfx3", 0, sprites, 256, 16 ) /* colors 256-511 */ GFXDECODE_END /************************************* * * Interrupt generator * *************************************/ WRITE_LINE_MEMBER(karnov_state::vbint_w) { if (!state) return; uint8_t port = ioport("FAKE")->read(); /* Coin input to the i8751 generates an interrupt to the main cpu */ if (port == m_coin_mask) m_latch = 1; if (port != m_coin_mask && m_latch) { if (m_i8751_needs_ack) { /* i8751 is busy - queue the command */ m_i8751_coin_pending = port | 0x8000; } else { m_i8751_return = port | 0x8000; m_maincpu->set_input_line(6, ASSERT_LINE); m_i8751_needs_ack = 1; } m_latch = 0; } m_maincpu->set_input_line(7, ASSERT_LINE); } /************************************* * * Machine driver * *************************************/ void karnov_state::machine_start() { save_item(NAME(m_flipscreen)); save_item(NAME(m_scroll)); save_item(NAME(m_i8751_return)); save_item(NAME(m_i8751_needs_ack)); save_item(NAME(m_i8751_coin_pending)); save_item(NAME(m_i8751_command_queue)); save_item(NAME(m_i8751_level)); save_item(NAME(m_latch)); } void karnov_state::machine_reset() { memset(m_ram, 0, 0x4000 / 2); /* Chelnov likes ram clear on reset.. */ m_i8751_return = 0; m_i8751_needs_ack = 0; m_i8751_coin_pending = 0; m_i8751_command_queue = 0; m_i8751_level = 0; // m_latch = 0; m_flipscreen = 0; m_scroll[0] = 0; m_scroll[1] = 0; } MACHINE_CONFIG_START(karnov_state::karnov) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 10000000) /* 10 MHz */ MCFG_CPU_PROGRAM_MAP(karnov_map) MCFG_CPU_ADD("audiocpu", M6502, 1500000) /* Accurate */ MCFG_CPU_PROGRAM_MAP(karnov_sound_map) /* video hardware */ MCFG_BUFFERED_SPRITERAM16_ADD("spriteram") MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(karnov_state, screen_update_karnov) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(karnov_state, vbint_w)) MCFG_GFXDECODE_ADD("gfxdecode", "palette", karnov) MCFG_DECO_RMC3_ADD_PROMS("palette","proms",1024) // xxxxBBBBGGGGRRRR with custom weighting MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0) MCFG_DECO_KARNOVSPRITES_GFX_REGION(2) MCFG_DECO_KARNOVSPRITES_GFXDECODE("gfxdecode") MCFG_VIDEO_START_OVERRIDE(karnov_state,karnov) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI)) MCFG_SOUND_ADD("ym1", YM2203, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ym2", YM3526, 3000000) MCFG_YM3526_IRQ_HANDLER(INPUTLINE("audiocpu", M6502_IRQ_LINE)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END MACHINE_CONFIG_START(karnov_state::karnovjbl) karnov(config); /* X-TALs: Top board next to #9 is 20.000 MHz Top board next to the microcontroller is 6.000 MHz Bottom board next to the ribbon cable is 12.000 MHz*/ MCFG_CPU_MODIFY("audiocpu") MCFG_CPU_PROGRAM_MAP(karnovjbl_sound_map) MCFG_SOUND_REPLACE("ym2", YM3812, 3000000) MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", M6502_IRQ_LINE)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END void karnov_state::chelnovjbl_mcu_map(address_map &map) { map(0x0000, 0x1fff).rom(); } MACHINE_CONFIG_START(karnov_state::chelnovjbl) karnov(config); MCFG_CPU_ADD("mcu", I8031, 2000000) // ??mhz MCFG_CPU_PROGRAM_MAP(chelnovjbl_mcu_map) // MCFG_MCS51_PORT_P1_IN_CB(READ8(karnov_state, p1_r)) // MCFG_MCS51_PORT_P1_OUT_CB(WRITE8(karnov_state, p1_w)) // MCFG_MCS51_PORT_P3_IN_CB(READ8(karnov_state, p3_r)) // MCFG_MCS51_PORT_P3_OUT_CB(WRITE8(karnov_state, p3_w)) MACHINE_CONFIG_END MACHINE_CONFIG_START(karnov_state::wndrplnt) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 10000000) /* 10 MHz */ MCFG_CPU_PROGRAM_MAP(karnov_map) MCFG_CPU_ADD("audiocpu", M6502, 1500000) /* Accurate */ MCFG_CPU_PROGRAM_MAP(karnov_sound_map) /* video hardware */ MCFG_BUFFERED_SPRITERAM16_ADD("spriteram") MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(karnov_state, screen_update_karnov) MCFG_SCREEN_PALETTE("palette") MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(karnov_state, vbint_w)) MCFG_GFXDECODE_ADD("gfxdecode", "palette", karnov) MCFG_DECO_RMC3_ADD_PROMS("palette","proms",1024) // xxxxBBBBGGGGRRRR with custom weighting MCFG_DEVICE_ADD("spritegen", DECO_KARNOVSPRITES, 0) MCFG_DECO_KARNOVSPRITES_GFX_REGION(2) MCFG_DECO_KARNOVSPRITES_GFXDECODE("gfxdecode") MCFG_VIDEO_START_OVERRIDE(karnov_state,wndrplnt) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI)) MCFG_SOUND_ADD("ym1", YM2203, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ym2", YM3526, 3000000) MCFG_YM3526_IRQ_HANDLER(INPUTLINE("audiocpu", M6502_IRQ_LINE)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /************************************* * * ROM definition(s) * *************************************/ ROM_START( karnov ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "dn08-6", 0x00000, 0x10000, CRC(4c60837f) SHA1(6886e6ee1d1563c3011b8fea79e7435f983a3ee0) ) ROM_LOAD16_BYTE( "dn11-6", 0x00001, 0x10000, CRC(cd4abb99) SHA1(b4482175f5d90941ad3aec6c2269a50f57a465ed) ) ROM_LOAD16_BYTE( "dn07-", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "dn10-", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "dn06-5", 0x40000, 0x10000, CRC(29d64e42) SHA1(c07ff5f29b7ccd5fc97b5086bcae57ab6eb29330) ) ROM_LOAD16_BYTE( "dn09-5", 0x40001, 0x10000, CRC(072d7c49) SHA1(92195b89274d066a9c1f87dd810683ea66edaff4) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "dn05-5", 0x8000, 0x8000, CRC(fa1a31a8) SHA1(5007a625be03c546d2a78444d72c28761b10cdb0) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */ ROM_LOAD( "karnov_i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "dn00-", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "dn04-", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */ ROM_LOAD( "dn01-", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) ) ROM_LOAD( "dn03-", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) ) ROM_LOAD( "dn02-", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "dn12-", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "dn14-5", 0x10000, 0x08000, CRC(ac9e6732) SHA1(6f61344eb8a13349471145dee252a01aadb8cdf0) ) ROM_LOAD( "dn13-", 0x20000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "dn15-5", 0x30000, 0x08000, CRC(8933fcb8) SHA1(0dbda4b032ed3776d7633264f39e6f00ace7a238) ) ROM_LOAD( "dn16-", 0x40000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "dn17-5", 0x50000, 0x08000, CRC(b70ae950) SHA1(1ec833bdad12710ea846ef48dddbe2e1ae6b8ce1) ) ROM_LOAD( "dn18-", 0x60000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "dn19-5", 0x70000, 0x08000, CRC(8fd4fa40) SHA1(1870fb0c5c64fbc53a10115f0f3c7624cf2465db) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "karnprom.21", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) ROM_LOAD( "karnprom.20", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) ROM_END ROM_START( karnova ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "dn08-5", 0x00000, 0x10000, CRC(db92c264) SHA1(bd4bcd984a3455eedd2b78dc2090c9d625025671) ) ROM_LOAD16_BYTE( "dn11-5", 0x00001, 0x10000, CRC(05669b4b) SHA1(c78d0da5afc66750dd9841a7d4f8f244d878c081) ) ROM_LOAD16_BYTE( "dn07-", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "dn10-", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "dn06-5", 0x40000, 0x10000, CRC(29d64e42) SHA1(c07ff5f29b7ccd5fc97b5086bcae57ab6eb29330) ) ROM_LOAD16_BYTE( "dn09-5", 0x40001, 0x10000, CRC(072d7c49) SHA1(92195b89274d066a9c1f87dd810683ea66edaff4) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "dn05-5", 0x8000, 0x8000, CRC(fa1a31a8) SHA1(5007a625be03c546d2a78444d72c28761b10cdb0) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */ ROM_LOAD( "karnov_i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "dn00-", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "dn04-", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */ ROM_LOAD( "dn01-", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) ) ROM_LOAD( "dn03-", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) ) ROM_LOAD( "dn02-", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "dn12-", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "dn14-5", 0x10000, 0x08000, CRC(ac9e6732) SHA1(6f61344eb8a13349471145dee252a01aadb8cdf0) ) ROM_LOAD( "dn13-", 0x20000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "dn15-5", 0x30000, 0x08000, CRC(8933fcb8) SHA1(0dbda4b032ed3776d7633264f39e6f00ace7a238) ) ROM_LOAD( "dn16-", 0x40000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "dn17-5", 0x50000, 0x08000, CRC(b70ae950) SHA1(1ec833bdad12710ea846ef48dddbe2e1ae6b8ce1) ) ROM_LOAD( "dn18-", 0x60000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "dn19-5", 0x70000, 0x08000, CRC(8fd4fa40) SHA1(1870fb0c5c64fbc53a10115f0f3c7624cf2465db) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "karnprom.21", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) ROM_LOAD( "karnprom.20", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) ROM_END ROM_START( karnovj ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "kar8", 0x00000, 0x10000, CRC(3e17e268) SHA1(3a63928bb0148175519540f9d891b03590094dfb) ) ROM_LOAD16_BYTE( "kar11", 0x00001, 0x10000, CRC(417c936d) SHA1(d31f9291f18c3d5e3c4430768396e1ac10fd9ea3) ) ROM_LOAD16_BYTE( "dn07-", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "dn10-", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "kar6", 0x40000, 0x10000, CRC(c641e195) SHA1(fa7a2eba70e730f72a8d868160af9c41f9b2e5b0) ) ROM_LOAD16_BYTE( "kar9", 0x40001, 0x10000, CRC(d420658d) SHA1(4c7e67a80e419b8b94eb015f7f0af0a01f00c28e) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "kar5", 0x8000, 0x8000, CRC(7c9158f1) SHA1(dfba7b3abd6b8d6991f0207cd252ee652a6050c2) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */ ROM_LOAD( "karnovj_i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "dn00-", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "dn04-", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */ ROM_LOAD( "dn01-", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) ) ROM_LOAD( "dn03-", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) ) ROM_LOAD( "dn02-", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "dn12-", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "kar14", 0x10000, 0x08000, CRC(c6b39595) SHA1(3bc2d0a613cc1b5d255cccc3b26e21ea1c23e75b) ) ROM_LOAD( "dn13-", 0x20000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "kar15", 0x30000, 0x08000, CRC(2f72cac0) SHA1(a71e61eea77ecd3240c5217ae84e7aa3ef21288a) ) ROM_LOAD( "dn16-", 0x40000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "kar17", 0x50000, 0x08000, CRC(7851c70f) SHA1(47b7a64dd8230e95cd7ae7f661c7586c7598c356) ) ROM_LOAD( "dn18-", 0x60000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "kar19", 0x70000, 0x08000, CRC(7bc174bb) SHA1(d8bc320169fc3a9cdd3f271ea523fb0486abae2c) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "karnprom.21", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) ROM_LOAD( "karnprom.20", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) ROM_END ROM_START( karnovjbl ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "3.bin", 0x00000, 0x10000, CRC(3e17e268) SHA1(3a63928bb0148175519540f9d891b03590094dfb) ) ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x10000, CRC(509eb27e) SHA1(ff2866791f7e220132224ccb2db1bbee21b6ff2b) ) ROM_LOAD16_BYTE( "2.bin", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "5.bin", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "1.bin", 0x40000, 0x08000, CRC(6c66b30c) SHA1(0db0441cb55b88db328237f62f22882d486cb76f) ) ROM_FILL(0x48000, 0x08000, 0xff) ROM_LOAD16_BYTE( "4.bin", 0x40001, 0x08000, CRC(015e74ad) SHA1(62850776e064a22dd14d0a31d091d295c65ebc0d) ) ROM_FILL(0x48001, 0x08000, 0xff) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "7.bin", 0x8000, 0x8000, CRC(7c9158f1) SHA1(dfba7b3abd6b8d6991f0207cd252ee652a6050c2) ) ROM_REGION( 0x1000, "mcu", 0 ) /* NEC D8748HD MCU */ ROM_LOAD( "mcu.bin", 0x0000, 0x1000, NO_DUMP ) // labeled 19 on PCB (yes, they labeled two chips as 19) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "11.bin", 0x00000, 0x08000, CRC(fd18a75c) SHA1(21f753bd7062c00afde48a1585c9aeba247b68b8) ) /* Backgrounds */ ROM_LOAD( "12.bin", 0x08000, 0x08000, CRC(a47791d7) SHA1(c242afc80bb885b5d612cc4e7780a8a0ed1f0879) ) ROM_LOAD( "13.bin", 0x10000, 0x08000, CRC(e8baf220) SHA1(34ad6453757f87defde5d2f1946fda920a10b1f6) ) ROM_LOAD( "14.bin", 0x18000, 0x08000, CRC(27cecdec) SHA1(529f2f14c88cbefd3b630c9b5fa3bbb6bdb8dabf) ) ROM_LOAD( "9.bin", 0x20000, 0x08000, CRC(4c403259) SHA1(375feab295be3a540ea3a1d281c2f2cec2d91a21) ) ROM_LOAD( "10.bin", 0x28000, 0x08000, CRC(14821a07) SHA1(63504313c117dbeb0d3b425fcb4d216078ef7b82) ) ROM_LOAD( "15.bin", 0x30000, 0x08000, CRC(04551cc8) SHA1(d0b89b55b8e139e11b79efd26edeffd8022ee385) ) ROM_LOAD( "16.bin", 0x38000, 0x08000, CRC(12bc9e09) SHA1(d2f527138d475fc7d798aaf48e08b133be090543) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "17.bin", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "19.bin", 0x10000, 0x08000, CRC(c6b39595) SHA1(3bc2d0a613cc1b5d255cccc3b26e21ea1c23e75b) ) ROM_LOAD( "18.bin", 0x20000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "20.bin", 0x30000, 0x08000, CRC(2f72cac0) SHA1(a71e61eea77ecd3240c5217ae84e7aa3ef21288a) ) ROM_LOAD( "21.bin", 0x40000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "22.bin", 0x50000, 0x08000, CRC(7851c70f) SHA1(47b7a64dd8230e95cd7ae7f661c7586c7598c356) ) ROM_LOAD( "23.bin", 0x60000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "24.bin", 0x70000, 0x08000, CRC(7bc174bb) SHA1(d8bc320169fc3a9cdd3f271ea523fb0486abae2c) ) ROM_REGION( 0x0800, "proms", 0 ) // not dumped for this set ROM_LOAD( "karnprom.21", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) ROM_LOAD( "karnprom.20", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) ROM_END ROM_START( wndrplnt ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ea08.bin", 0x00000, 0x10000, CRC(b0578a14) SHA1(a420d1e8f80405161c86a123610ddf17c7ff07ff) ) ROM_LOAD16_BYTE( "ea11.bin", 0x00001, 0x10000, CRC(271edc6c) SHA1(6aa411fa4a3613018e7d971c5675f54d5765904d) ) ROM_LOAD16_BYTE( "ea07.bin", 0x20000, 0x10000, CRC(7095a7d5) SHA1(a7ee88cad03690a72a52b8ea2310416aa53febdd) ) ROM_LOAD16_BYTE( "ea10.bin", 0x20001, 0x10000, CRC(81a96475) SHA1(2d2e647ed7867b1a7f0dc24544e241e4b1c9fa92) ) ROM_LOAD16_BYTE( "ea06.bin", 0x40000, 0x10000, CRC(5951add3) SHA1(394552c29a6266becbdb36c3bd65fc1f56701d11) ) ROM_LOAD16_BYTE( "ea09.bin", 0x40001, 0x10000, CRC(c4b3cb1e) SHA1(006becbcdbbb3e666382e59e8fa5a5ebe06e5724) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ea05.bin", 0x8000, 0x8000, CRC(8dbb6231) SHA1(342faa020448ce916e820b3df18d44191983f7a6) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */ ROM_LOAD( "wndrplnt_i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "ea00.bin", 0x00000, 0x08000, CRC(9f3cac4c) SHA1(af8a275ff531029dbada3c820c9f660fef383100) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ea04.bin", 0x00000, 0x10000, CRC(7d701344) SHA1(4efaa73a4b2534078ee25111a2f5143c7c7e846f) ) /* Backgrounds */ ROM_LOAD( "ea01.bin", 0x10000, 0x10000, CRC(18df55fb) SHA1(406ea47365ff8372bb2588c97c438ea02aa17538) ) ROM_LOAD( "ea03.bin", 0x20000, 0x10000, CRC(922ef050) SHA1(e33aea6df2e1a14bd371ed0a2b172f58edcc0e8e) ) ROM_LOAD( "ea02.bin", 0x30000, 0x10000, CRC(700fde70) SHA1(9b5b59aaffac091622329dc6ebedb24806b69964) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "ea12.bin", 0x00000, 0x10000, CRC(a6d4e99d) SHA1(a85dbb23d05d1e386d8a66f505fa9dfcc554327b) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "ea14.bin", 0x10000, 0x10000, CRC(915ffdc9) SHA1(b65cdc8ee953494f2b69e06cd6c97ee142d83c3e) ) ROM_LOAD( "ea13.bin", 0x20000, 0x10000, CRC(cd839f3a) SHA1(7eae3a1e080b7db22968d556e80b620cb07976b0) ) ROM_LOAD( "ea15.bin", 0x30000, 0x10000, CRC(a1f14f16) SHA1(5beb2b8967aa34271f734865704c6bab07d76a8c) ) ROM_LOAD( "ea16.bin", 0x40000, 0x10000, CRC(7a1d8a9c) SHA1(2b924a7e5a2490a7144b981155f2503d3737875d) ) ROM_LOAD( "ea17.bin", 0x50000, 0x10000, CRC(21a3223d) SHA1(7754ed9cbe4eed94b49130af6108e919be18e5b3) ) ROM_LOAD( "ea18.bin", 0x60000, 0x10000, CRC(3fb2cec7) SHA1(7231bb728f1009186d41e177402e84b63f25a44f) ) ROM_LOAD( "ea19.bin", 0x70000, 0x10000, CRC(87cf03b5) SHA1(29bc25642be1dd7e25f13e96dae90572f7a09d21) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ea21.prm", 0x0000, 0x0400, CRC(c8beab49) SHA1(970c2bad3cbf2d7fc313997ae0fe11dd04383b40) ) ROM_LOAD( "ea20.prm", 0x0400, 0x0400, CRC(619f9d1e) SHA1(17fe49b6c9ce17be4a03e3400229e3ef4998a46f) ) ROM_END ROM_START( chelnov ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ee08-e.j16", 0x00000, 0x10000, CRC(8275cc3a) SHA1(961166226b68744eef15fed6a306010757b83556) ) ROM_LOAD16_BYTE( "ee11-e.j19", 0x00001, 0x10000, CRC(889e40a0) SHA1(e927f32d9bc448a331fb7b3478b2d07154f5013b) ) ROM_LOAD16_BYTE( "a-j14.bin", 0x20000, 0x10000, CRC(51465486) SHA1(e165e754eb756db3abc1f8477171ab817d03a890) ) ROM_LOAD16_BYTE( "a-j18.bin", 0x20001, 0x10000, CRC(d09dda33) SHA1(1764215606eec61e4fe30c0fc82ea2faf17821dc) ) ROM_LOAD16_BYTE( "ee06-e.j13", 0x40000, 0x10000, CRC(55acafdb) SHA1(9dc0528c888dd73617f8cab76690b9296715680a) ) ROM_LOAD16_BYTE( "ee09-e.j17", 0x40001, 0x10000, CRC(303e252c) SHA1(d5d2570e42aa1e1b3600d14cc694677248e12750) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */ ROM_LOAD( "chelnov_i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "ee00-e.c5", 0x00000, 0x08000, CRC(e06e5c6b) SHA1(70166257da5be428cb8404d8e1063c59c7722365) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) ) ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) ) ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ee21.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* different from the other set; */ /* might be bad */ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) ROM_END ROM_START( chelnovu ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ee08-a.j15", 0x00000, 0x10000, CRC(2f2fb37b) SHA1(f89b424099097a95cf184d20a15b876c5b639552) ) ROM_LOAD16_BYTE( "ee11-a.j20", 0x00001, 0x10000, CRC(f306d05f) SHA1(e523ffd17fb0104fe28eac288b6ebf7fc0ea2908) ) ROM_LOAD16_BYTE( "ee07-a.j14", 0x20000, 0x10000, CRC(9c69ed56) SHA1(23606d2fc7c550eaddf0fd4b0da1a4e2c9263e14) ) ROM_LOAD16_BYTE( "ee10-a.j18", 0x20001, 0x10000, CRC(d5c5fe4b) SHA1(183b2f5dfa4e0a9067674a29abab2744a887fd19) ) ROM_LOAD16_BYTE( "ee06-e.j13", 0x40000, 0x10000, CRC(55acafdb) SHA1(9dc0528c888dd73617f8cab76690b9296715680a) ) ROM_LOAD16_BYTE( "ee09-e.j17", 0x40001, 0x10000, CRC(303e252c) SHA1(d5d2570e42aa1e1b3600d14cc694677248e12750) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */ ROM_LOAD( "chelnovu_i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "ee00-e.c5", 0x00000, 0x08000, CRC(e06e5c6b) SHA1(70166257da5be428cb8404d8e1063c59c7722365) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) ) ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) ) ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ee21.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* different from the other set; */ /* might be bad */ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) ROM_END ROM_START( chelnovj ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "a-j15.bin", 0x00000, 0x10000, CRC(1978cb52) SHA1(833b8e80445ec2384e0479afb7430b32d6a14441) ) ROM_LOAD16_BYTE( "a-j20.bin", 0x00001, 0x10000, CRC(e0ed3d99) SHA1(f47aaec5c72ecc308c32cdcf117ef4965ac5ea61) ) ROM_LOAD16_BYTE( "a-j14.bin", 0x20000, 0x10000, CRC(51465486) SHA1(e165e754eb756db3abc1f8477171ab817d03a890) ) // 1xxxxxxxxxxxxxxx = 0xFF ROM_LOAD16_BYTE( "a-j18.bin", 0x20001, 0x10000, CRC(d09dda33) SHA1(1764215606eec61e4fe30c0fc82ea2faf17821dc) ) // 1xxxxxxxxxxxxxxx = 0xFF ROM_LOAD16_BYTE( "a-j13.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) ) ROM_LOAD16_BYTE( "a-j17.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 MCU */ ROM_LOAD( "chelnovj_i8751", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) ) ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) ) ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "a-k7.bin", 0x0000, 0x0400, CRC(309c49d8) SHA1(7220002f6ef97514b4e6f61706fc16061120dafa) ) /* different from the parent set; - might be bad */ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) ROM_END // bootleg of chelnovj, only interesting because it uses a SCM8031HCCN40 instead of the usual 8051 for protection // matching roms had been stripped out so chip labels and locations unknown :-( ROM_START( chelnovjbl ) // code is the same as the regular chelnovj set ROM_REGION( 0x60000, "maincpu", ROMREGION_ERASEFF ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "13.bin", 0x00000, 0x10000, CRC(1978cb52) SHA1(833b8e80445ec2384e0479afb7430b32d6a14441) ) ROM_LOAD16_BYTE( "16.bin", 0x00001, 0x10000, CRC(e0ed3d99) SHA1(f47aaec5c72ecc308c32cdcf117ef4965ac5ea61) ) ROM_LOAD16_BYTE( "12.bin", 0x20000, 0x08000, CRC(dcb65089) SHA1(1f63044073b429f5f750e170036d5d8763972051) ) // same content but without FF filled 2nd half ROM_LOAD16_BYTE( "15.bin", 0x20001, 0x08000, CRC(2aed4c90) SHA1(74d2a03872f75c731c2472fc8cd497a17b2d590d) ) // ^^ ROM_LOAD16_BYTE( "11.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) ) ROM_LOAD16_BYTE( "14.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x2000, "mcu", 0 ) /* SCM8031HCCN40 */ // unique to the bootlegs (rewritten, or an exact copy of original Data East internal rom?) ROM_LOAD( "17o.bin", 0x0000, 0x2000, CRC(9af64150) SHA1(0f478d9f79baebd2ad90615c98c6bc2d73c0056a) ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) /* Backgrounds */ // same content split into more roms ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(a78b174a) SHA1(e0d82b600a154b81d7e1a787f0e20eb1a341894f) ) ROM_LOAD( "9.bin", 0x08000, 0x08000, CRC(97d2c146) SHA1(075bb9afc4f0623cd413883ec2bca574d7ff88d4) ) ROM_LOAD( "2.bin", 0x10000, 0x08000, CRC(8c45e7de) SHA1(d843b7dcc64ed3a5b8717af172a1f22c4c599480) ) ROM_LOAD( "3.bin", 0x18000, 0x08000, CRC(504cc95c) SHA1(97e5e9f8cd8ebf5e0c18f27f2988a45c4d3809b3) ) ROM_LOAD( "6.bin", 0x20000, 0x08000, CRC(8f146815) SHA1(c0330b0ced8d12234d71a9d4cdb8a73f4caa61af) ) ROM_LOAD( "7.bin", 0x28000, 0x08000, CRC(97bf8061) SHA1(16abb3f65bee2ab93b0adfc1558b5c4ceec726a4) ) ROM_LOAD( "4.bin", 0x30000, 0x08000, CRC(276a46de) SHA1(5b8932dec0e10be128f5ed41798a8928c0aa506b) ) ROM_LOAD( "5.bin", 0x38000, 0x08000, CRC(99cee6cd) SHA1(b2cd0a1aef04fd63ad27ac8a61d17a6bb4c8b600) ) ROM_REGION( 0x80000, "gfx3", 0 ) /* Sprites */ ROM_LOAD( "17.bin", 0x00000, 0x10000, CRC(47c857f8) SHA1(59f50365cee266c0e4075c989dc7fde50e43667a) ) // probably bad (1st half is 99.996948% match) ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "a-k7.bin", 0x0000, 0x0400, CRC(309c49d8) SHA1(7220002f6ef97514b4e6f61706fc16061120dafa) ) /* different from the parent set; - might be bad (comment from chelnovj, not dumped here) */ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) ROM_END /* Main cpu 68000 Sound cpu 6502 Sound ics: ym2203 and ym3812 Other ic: Philips MAB8031AH MCU OSC: 20 mhz, 12 mhz,8 mhz (for mcu) */ // same pcb as above? // this is a further hacked set of the above, with the copyright messages removed etc. (black screens for several seconds instead) ROM_START( chelnovjbla ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "cheljb13.bin", 0x00000, 0x10000, CRC(1a099586) SHA1(d37d482190b0c1ad38fab5a0351cbf12ad543221) ) ROM_LOAD16_BYTE( "cheljb16.bin", 0x00001, 0x10000, CRC(a798e7b2) SHA1(35d610f5f86f09981cd6e4120ed3604d87aceba7) ) ROM_LOAD16_BYTE( "12.bin", 0x20000, 0x08000, CRC(dcb65089) SHA1(1f63044073b429f5f750e170036d5d8763972051) ) // same content but without FF filled 2nd half ROM_LOAD16_BYTE( "15.bin", 0x20001, 0x08000, CRC(2aed4c90) SHA1(74d2a03872f75c731c2472fc8cd497a17b2d590d) ) // ^^ ROM_LOAD16_BYTE( "11.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) ) ROM_LOAD16_BYTE( "14.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x2000, "mcu", 0 ) /* MAB8031AH */ // unique to the bootlegs (rewritten, or an exact copy of original Data East internal rom?) ROM_LOAD( "17o.bin", 0x0000, 0x2000, CRC(9af64150) SHA1(0f478d9f79baebd2ad90615c98c6bc2d73c0056a) ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) /* Backgrounds */ // same content split into more roms ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(a78b174a) SHA1(e0d82b600a154b81d7e1a787f0e20eb1a341894f) ) ROM_LOAD( "9.bin", 0x08000, 0x08000, CRC(97d2c146) SHA1(075bb9afc4f0623cd413883ec2bca574d7ff88d4) ) ROM_LOAD( "2.bin", 0x10000, 0x08000, CRC(8c45e7de) SHA1(d843b7dcc64ed3a5b8717af172a1f22c4c599480) ) ROM_LOAD( "3.bin", 0x18000, 0x08000, CRC(504cc95c) SHA1(97e5e9f8cd8ebf5e0c18f27f2988a45c4d3809b3) ) ROM_LOAD( "6.bin", 0x20000, 0x08000, CRC(8f146815) SHA1(c0330b0ced8d12234d71a9d4cdb8a73f4caa61af) ) ROM_LOAD( "7.bin", 0x28000, 0x08000, CRC(97bf8061) SHA1(16abb3f65bee2ab93b0adfc1558b5c4ceec726a4) ) ROM_LOAD( "4.bin", 0x30000, 0x08000, CRC(276a46de) SHA1(5b8932dec0e10be128f5ed41798a8928c0aa506b) ) ROM_LOAD( "5.bin", 0x38000, 0x08000, CRC(99cee6cd) SHA1(b2cd0a1aef04fd63ad27ac8a61d17a6bb4c8b600) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x20000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x40000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x60000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "a-k7.bin", 0x0000, 0x0400, CRC(309c49d8) SHA1(7220002f6ef97514b4e6f61706fc16061120dafa) ) /* different from the parent set; - might be bad (comment from chelnovj, not dumped here) */ ROM_LOAD( "ee20.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) ROM_END /************************************* * * Driver initialization * *************************************/ DRIVER_INIT_MEMBER(karnov_state,karnov) { m_microcontroller_id = KARNOV; m_coin_mask = 0x07; } DRIVER_INIT_MEMBER(karnov_state,karnovj) { m_microcontroller_id = KARNOVJ; m_coin_mask = 0x07; } DRIVER_INIT_MEMBER(karnov_state,wndrplnt) { m_microcontroller_id = WNDRPLNT; m_coin_mask = 0x00; } DRIVER_INIT_MEMBER(karnov_state,chelnov) { uint16_t *RAM = (uint16_t *)memregion("maincpu")->base(); m_microcontroller_id = CHELNOV; m_coin_mask = 0xe0; RAM[0x062a/2] = 0x4e71; /* hangs waiting on i8751 int */ } DRIVER_INIT_MEMBER(karnov_state,chelnovu) { uint16_t *RAM = (uint16_t *)memregion("maincpu")->base(); m_microcontroller_id = CHELNOVU; m_coin_mask = 0xe0; RAM[0x062a/2] = 0x4e71; /* hangs waiting on i8751 int */ } DRIVER_INIT_MEMBER(karnov_state,chelnovj) { uint16_t *RAM = (uint16_t *)memregion("maincpu")->base(); m_microcontroller_id = CHELNOVJ; m_coin_mask = 0xe0; RAM[0x062a/2] = 0x4e71; /* hangs waiting on i8751 int */ } /************************************* * * Game driver(s) * *************************************/ GAME( 1987, karnov, 0, karnov, karnov, karnov_state, karnov, ROT0, "Data East USA", "Karnov (US, rev 6)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, karnova, karnov, karnov, karnov, karnov_state, karnov, ROT0, "Data East USA", "Karnov (US, rev 5)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, karnovj, karnov, karnov, karnov, karnov_state, karnovj, ROT0, "Data East Corporation", "Karnov (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, karnovjbl, karnov, karnovjbl, karnov, karnov_state, karnovj, ROT0, "bootleg (K. J. Corporation)", "Karnov (Japan, bootleg with NEC D8748HD)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1987, wndrplnt, 0, wndrplnt, wndrplnt, karnov_state, wndrplnt, ROT270, "Data East Corporation", "Wonder Planet (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnov, 0, karnov, chelnov, karnov_state, chelnov, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnovu, chelnov, karnov, chelnovu, karnov_state, chelnovu, ROT0, "Data East USA", "Chelnov - Atomic Runner (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnovj, chelnov, karnov, chelnovj, karnov_state, chelnovj, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnovjbl, chelnov, chelnovjbl, chelnovj, karnov_state, chelnovj, ROT0, "bootleg", "Chelnov - Atomic Runner (Japan, bootleg with I8031, set 1)", MACHINE_SUPPORTS_SAVE ) // todo: hook up MCU instead of using simulation code GAME( 1988, chelnovjbla, chelnov, chelnovjbl, chelnovj, karnov_state, chelnovj, ROT0, "bootleg", "Chelnov - Atomic Runner (Japan, bootleg with I8031, set 2)", MACHINE_SUPPORTS_SAVE ) // ^^