// license:BSD-3-Clause // copyright-holders:Bryan McPhail, Dirk Best /*************************************************************************** Karnov (USA version) (c) 1987 Data East USA Karnov (Japanese version) (c) 1987 Data East Corporation Wonder Planet (Japanese version) (c) 1987 Data East Corporation Chelnov (World version) (c) 1987 Data East Corporation Chelnov (USA version) (c) 1988 Data East USA Chelnov (Japanese version) (c) 1987 Data East Corporation Main board: DE-0248-1 (all games) Video board: DE-0249-0 (all games) Emulation by Bryan McPhail, mish@tendril.co.uk NOTE! Karnov USA & Karnov Japan sets have different gameplay! and Chelnov USA & Chelnov Japan sets have different gameplay! These games use a 68000 main processor with a 6502, YM2203C and YM3526 for sound. Karnov was a major pain to get going because of the 'protection' on the main player sprite, probably connected to the Intel microcontroller on the board. The game is very sensitive to the wrong values at the input ports... There is another Karnov rom set - a bootleg version of the Japanese roms with the Data East copyright removed - not supported because the original Japanese roms work fine. ^^ This should be added (DH, 30/03/11) Thanks to Oliver Stabel for confirming some of the sprite & control information :) Cheats: Karnov - put 0x30 at 0x60201 to skip a level Chelnov - level number at 0x60189 - enter a value at cartoon intro Stephh's notes (based on the games M68000 code and some tests) : 1) 'karnov' and its clones : - DSW1 bit 7 is called "No Die Mode" in the manual. It used to give invulnerability to shots (but not to falls), but it has no effect due to the "bra" instruction at 0x001334 ('karnov') or 0x00131a ('karnovj'). 2) 'wndrplnt' - There is code at 0x01c000 which tests DSW2 bit 6 which seems to act as a "Freeze" Dip Switch, but this address doesn't seem to be reached. Leftover from another game ? - DSW2 bit 7 used to give invulnerability, but it has no effect due to the "andi.w #$7fff, D5" instruction at 0x0011a2. 3) 'chelnov' and its clones : 3a) 'chelnov' - DSW2 bit 6 isn't tested in this set. - DSW2 bit 7 used to give invulnerability, but it has no effect due to the "andi.w #$3fff, D5" instruction at 0x000ed0. 3b) 'chelnovu' - DSW2 bit 6 freezes the game (code at 0x000654), but when you turn the Dip Switch back to "Off", it adds credits as if COIN1 was pressed. Is that the correct behaviour ? - Even if there is a "andi.w #$ffff, D5" instruction at 0x000ef0, DSW2 bit 7 isn't tested in this set. 3c) 'chelnovj' - DSW2 bit 6 isn't tested in this set. - DSW2 bit 7 used to give invulnerability, but it has no effect due to the "andi.w #$3fff, D5" instruction at 0x000ed8. *******************************************************************************/ #include "emu.h" #include "includes/karnov.h" #include "cpu/m68000/m68000.h" #include "cpu/m6502/m6502.h" #include "machine/input_merger.h" #include "sound/2203intf.h" #include "sound/3526intf.h" #include "sound/3812intf.h" #include "screen.h" #include "speaker.h" /************************************* * * Microcontroller emulation * *************************************/ void karnov_state::mcu_coin_irq(int state) { if (state && !m_coin_state) m_mcu->set_input_line(MCS51_INT0_LINE, ASSERT_LINE); m_coin_state = bool(state); } void karnov_state::mcu_ack_w(uint16_t data) { m_maincpu->set_input_line(6, CLEAR_LINE); } uint16_t karnov_state::mcu_r() { return m_mcu_to_maincpu; } void karnov_state::mcu_w(uint16_t data) { m_maincpu_to_mcu = data; m_mcu->set_input_line(MCS51_INT1_LINE, ASSERT_LINE); } void karnov_state::mcu_p2_w(uint8_t data) { // 7------- output latch 9k (d8-d15) // -6------ output latch 11k (d0-d7) // --5----- input latch 10k (d8-d15) // ---4---- input latch 12k (d0-d7) // ----3--- unused // -----2-- secirq to maincpu // ------1- secreq ack // -------0 cinclr if (BIT(m_mcu_p2, 0) == 1 && BIT(data, 0) == 0) m_mcu->set_input_line(MCS51_INT0_LINE, CLEAR_LINE); if (BIT(m_mcu_p2, 1) == 1 && BIT(data, 1) == 0) m_mcu->set_input_line(MCS51_INT1_LINE, CLEAR_LINE); if (BIT(m_mcu_p2, 2) == 1 && BIT(data, 2) == 0) m_maincpu->set_input_line(6, ASSERT_LINE); if (BIT(m_mcu_p2, 4) == 1 && BIT(data, 4) == 0) m_mcu_p0 = m_maincpu_to_mcu >> 0; if (BIT(m_mcu_p2, 5) == 1 && BIT(data, 5) == 0) m_mcu_p1 = m_maincpu_to_mcu >> 8; if (BIT(m_mcu_p2, 6) == 1 && BIT(data, 6) == 0) m_mcu_to_maincpu = (m_mcu_to_maincpu & 0xff00) | (m_mcu_p0 << 0); if (BIT(m_mcu_p2, 7) == 1 && BIT(data, 7) == 0) m_mcu_to_maincpu = (m_mcu_to_maincpu & 0x00ff) | (m_mcu_p1 << 8); m_mcu_p2 = data; } // i8031 for bootleg emulation void karnov_state::chelnovjbl_mcu_map(address_map &map) { map(0x0000, 0x1fff).rom(); } void karnov_state::chelnovjbl_mcu_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).rw(FUNC(karnov_state::mcu_data_l_r), FUNC(karnov_state::mcu_data_l_w)); map(0x01, 0x01).rw(FUNC(karnov_state::mcu_data_h_r), FUNC(karnov_state::mcu_data_h_w)); } uint8_t karnov_state::mcu_data_l_r() { return m_maincpu_to_mcu >> 0; } void karnov_state::mcu_data_l_w(uint8_t data) { m_mcu_to_maincpu = (m_mcu_to_maincpu & 0xff00) | (data << 0); } uint8_t karnov_state::mcu_data_h_r() { return m_maincpu_to_mcu >> 8; } void karnov_state::mcu_data_h_w(uint8_t data) { m_mcu_to_maincpu = (m_mcu_to_maincpu & 0x00ff) | (data << 8); } void karnov_state::mcubl_p1_w(uint8_t data) { if (BIT(m_mcu_p1, 0) == 1 && BIT(data, 0) == 0) m_mcu->set_input_line(MCS51_INT1_LINE, CLEAR_LINE); if (BIT(m_mcu_p1, 1) == 1 && BIT(data, 1) == 0) m_maincpu->set_input_line(6, ASSERT_LINE); m_mcu_p1 = data; } // mcu simulation below /* Emulation of the protected microcontroller - for coins & general protection */ void karnov_state::karnov_i8751_w( int data ) { /* Pending coin operations may cause protection commands to be queued */ if (m_i8751_needs_ack) { m_i8751_command_queue = data; return; } m_i8751_return = 0; if (data == 0x100 && m_microcontroller_id == KARNOV) /* USA version */ m_i8751_return = 0x56b; if (data == 0x100 && m_microcontroller_id == KARNOVJ) /* Japan version */ m_i8751_return = 0x56a; if ((data & 0xf00) == 0x300) m_i8751_return = (data & 0xff) * 0x12; /* Player sprite mapping */ /* I'm not sure the ones marked ^ appear in the right order */ if (data == 0x400) m_i8751_return = 0x4000; /* Get The Map... */ if (data == 0x402) m_i8751_return = 0x40a6; /* Ancient Ruins */ if (data == 0x403) m_i8751_return = 0x4054; /* Forest... */ if (data == 0x404) m_i8751_return = 0x40de; /* ^Rocky hills */ if (data == 0x405) m_i8751_return = 0x4182; /* Sea */ if (data == 0x406) m_i8751_return = 0x41ca; /* Town */ if (data == 0x407) m_i8751_return = 0x421e; /* Desert */ if (data == 0x401) m_i8751_return = 0x4138; /* ^Whistling wind */ if (data == 0x408) m_i8751_return = 0x4276; /* ^Heavy Gates */ // if (!m_i8751_return && data != 0x300) logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data); m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */ m_i8751_needs_ack = 1; } void karnov_state::wndrplnt_i8751_w( int data ) { /* The last command hasn't been ACK'd (probably a conflict with coin command) */ if (m_i8751_needs_ack) { m_i8751_command_queue = data; return; } m_i8751_return=0; if (data == 0x100) m_i8751_return = 0x67a; if (data == 0x200) m_i8751_return = 0x214; if (data == 0x300) m_i8751_return = 0x17; /* Copyright text on title screen */ // if (data == 0x300) m_i8751_return = 0x1; /* (USA) Copyright text on title screen */ /* The game writes many values in the 0x600 range, but only a specific mask matters for the return value */ if ((data & 0x600) == 0x600) { switch (data & 0x18) { case 0x00: m_i8751_return = 0x4d53; break; case 0x08: m_i8751_return = 0x4b54; break; case 0x10: m_i8751_return = 0x5453; break; case 0x18: m_i8751_return = 0x5341; break; } } // else logerror("%s - Unknown Write %02x intel\n", machine().describe_context(), data); /* These are 68k function call addresses - different address for each power-up */ if (data == 0x400) m_i8751_return = 0x594; if (data == 0x401) m_i8751_return = 0x5ea; if (data == 0x402) m_i8751_return = 0x628; if (data == 0x403) m_i8751_return = 0x66c; if (data == 0x404) m_i8751_return = 0x6a4; if (data == 0x405) m_i8751_return = 0x6a4; if (data == 0x406) m_i8751_return = 0x6a4; /* This is 68k program code which is executed every frame */ if (data == 0x50c) m_i8751_return = 0x13fc; if (data == 0x50b) m_i8751_return = 0x00ff; if (data == 0x50a) m_i8751_return = 0x0006; if (data == 0x509) m_i8751_return = 0x0000; if (data == 0x508) m_i8751_return = 0x4a39; if (data == 0x507) m_i8751_return = 0x0006; if (data == 0x506) m_i8751_return = 0x0000; if (data == 0x505) m_i8751_return = 0x66f8; if (data == 0x504) m_i8751_return = 0x4a39; if (data == 0x503) m_i8751_return = 0x000c; if (data == 0x502) m_i8751_return = 0x0003; if (data == 0x501) m_i8751_return = 0x6bf8; if (data == 0x500) m_i8751_return = 0x4e75; m_maincpu->set_input_line(6, HOLD_LINE); /* Signal main cpu task is complete */ m_i8751_needs_ack = 1; } /************************************* * * Memory handlers * *************************************/ WRITE16_MEMBER(karnov_state::mcusim_ack_w) { m_maincpu->set_input_line(6, CLEAR_LINE); if (m_i8751_needs_ack) { /* If a command and coin insert happen at once, then the i8751 will queue the coin command until the previous command is ACK'd */ if (m_i8751_coin_pending) { m_i8751_return = m_i8751_coin_pending; m_maincpu->set_input_line(6, HOLD_LINE); m_i8751_coin_pending = 0; } else if (m_i8751_command_queue) { /* Pending control command - just write it back as SECREQ */ m_i8751_needs_ack = 0; mcusim_w(m_i8751_command_queue); m_i8751_command_queue = 0; } else { m_i8751_needs_ack = 0; } } } u16 karnov_state::mcusim_r() { return m_i8751_return; } void karnov_state::mcusim_w(u16 data) { if (m_microcontroller_id == KARNOV || m_microcontroller_id == KARNOVJ) karnov_i8751_w(data); if (m_microcontroller_id == WNDRPLNT) wndrplnt_i8751_w(data); } WRITE16_MEMBER(karnov_state::mcusim_reset_w) { logerror("Reset i8751\n"); m_i8751_needs_ack = 0; m_i8751_coin_pending = 0; m_i8751_command_queue = 0; m_i8751_return = 0; } WRITE16_MEMBER(karnov_state::vint_ack_w) { m_maincpu->set_input_line(7, CLEAR_LINE); } /************************************* * * Address maps * *************************************/ void karnov_state::karnov_map(address_map &map) { map(0x000000, 0x05ffff).rom(); map(0x060000, 0x063fff).ram().share("ram"); map(0x080000, 0x080fff).ram().share("spriteram"); map(0x0a0000, 0x0a07ff).ram().w(FUNC(karnov_state::videoram_w)).share("videoram"); map(0x0a0800, 0x0a0fff).w(FUNC(karnov_state::videoram_w)); /* Wndrplnt Mirror */ map(0x0a1000, 0x0a17ff).w(FUNC(karnov_state::playfield_w)).share("pf_data"); map(0x0a1800, 0x0a1fff).lw16([this](offs_t offset, u16 data, u16 mem_mask) { playfield_w(((offset & 0x1f) << 5) | ((offset & 0x3e0) >> 5), data, mem_mask); }, "pf_col_w"); map(0x0c0000, 0x0c0001).portr("P1_P2").w(FUNC(karnov_state::mcusim_ack_w)); map(0x0c0002, 0x0c0003).portr("SYSTEM"); map(0x0c0003, 0x0c0003).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x0c0004, 0x0c0005).portr("DSW").w(m_spriteram, FUNC(buffered_spriteram16_device::write)); map(0x0c0006, 0x0c0007).rw(FUNC(karnov_state::mcusim_r), FUNC(karnov_state::mcusim_w)); map(0x0c0008, 0x0c000b).writeonly().share("scroll"); map(0x0c000c, 0x0c000d).w(FUNC(karnov_state::mcusim_reset_w)); map(0x0c000e, 0x0c000f).w(FUNC(karnov_state::vint_ack_w)); } void karnov_state::chelnov_map(address_map &map) { karnov_map(map); map(0x0c0000, 0x0c0001).portr("P1_P2").w(FUNC(karnov_state::mcu_ack_w)); map(0x0c0006, 0x0c0007).rw(FUNC(karnov_state::mcu_r), FUNC(karnov_state::mcu_w)); map(0x0c000c, 0x0c000d).unmaprw(); map(0x0c000e, 0x0c000f).nopr(); } void karnov_state::base_sound_map(address_map &map) { map(0x0000, 0x05ff).ram(); map(0x0800, 0x0800).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x1000, 0x1001).w("ym1", FUNC(ym2203_device::write)); map(0x8000, 0xffff).rom(); } void karnov_state::karnov_sound_map(address_map &map) { base_sound_map(map); map(0x1800, 0x1801).w("ym2", FUNC(ym3526_device::write)); } void karnov_state::karnovjbl_sound_map(address_map &map) { base_sound_map(map); map(0x1800, 0x1801).w("ym2", FUNC(ym3812_device::write)); } /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( common ) PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Button 4 on karnov schematics */ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Button 4 on karnov schematics */ PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) /* PL1 Button 5 on karnov schematics */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) /* PL2 Button 5 on karnov schematics */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( karnov ) PORT_INCLUDE( common ) PORT_START("COIN") /* Dummy input for i8751 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Cocktail ) ) PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* see notes */ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c00, "50 'K'" ) PORT_DIPSETTING( 0x0800, "70 'K'" ) PORT_DIPSETTING( 0x0400, "90 'K'" ) PORT_DIPSETTING( 0x0000, "100 'K'" ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, "Timer Speed" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0000, "Fast" ) INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( wndrplnt ) PORT_INCLUDE( common ) PORT_MODIFY("P1_P2") PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* BUTTON3 */ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) /* BUTTON3 PORT_COCKTAIL */ PORT_START("COIN") /* Dummy input for i8751 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* see notes */ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* see notes */ INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( chelnov ) PORT_INCLUDE( common ) PORT_START("COIN") PORT_BIT( 0x1f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<0>) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<1>) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<2>) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0100, "1" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "5" ) PORT_DIPSETTING( 0x0000, "Infinite (Cheat)") PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") /* also determines "Bonus Life" settings */ PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) /* bonus life at 30k 60k 100k 150k 250k 100k+ */ PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) /* bonus life at 50k 120k 200k 300k 100k+ */ PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) /* bonus life at 80k 160k 260k 100k+ */ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) /* bonus life at every 100k */ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) /* see notes */ PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) /* see notes */ INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( chelnovj ) PORT_INCLUDE( chelnov ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_3C ) ) INPUT_PORTS_END /* verified from M68000 code */ static INPUT_PORTS_START( chelnovu ) PORT_INCLUDE( chelnovj ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x4000, 0x4000, "Freeze" ) PORT_DIPLOCATION("SW2:7") /* see notes */ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( chelnovjbl ) PORT_INCLUDE(chelnovj) // no interrupt on coin input here PORT_MODIFY("COIN") PORT_BIT(0x1f, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_COIN1) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_COIN2) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_SERVICE1) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout chars = { 8,8, RGN_FRAC(1,4), 3, { RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 /* every sprite takes 8 consecutive bytes */ }; /* 16x16 tiles, 4 Planes, each plane is 0x10000 bytes */ static const gfx_layout tiles = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4),0,RGN_FRAC(1,4),RGN_FRAC(2,4) }, { STEP8(16*8,1), STEP8(0,1) }, { STEP16(0,8) }, 16*16 }; static GFXDECODE_START( gfx_karnov ) GFXDECODE_ENTRY( "gfx1", 0, chars, 0, 4 ) /* colors 0-31 */ GFXDECODE_ENTRY( "gfx2", 0, tiles, 512, 16 ) /* colors 512-767 */ GFXDECODE_ENTRY( "gfx3", 0, tiles, 256, 16 ) /* colors 256-511 */ GFXDECODE_END /************************************* * * Interrupt generator * *************************************/ WRITE_LINE_MEMBER(karnov_state::mcusim_vbint_w) { if (!state) return; uint8_t port = ioport("COIN")->read(); /* Coin input to the i8751 generates an interrupt to the main cpu */ if (port == m_coin_mask) m_latch = 1; if (port != m_coin_mask && m_latch) { if (m_i8751_needs_ack) { /* i8751 is busy - queue the command */ m_i8751_coin_pending = port | 0x8000; } else { m_i8751_return = port | 0x8000; m_maincpu->set_input_line(6, ASSERT_LINE); m_i8751_needs_ack = 1; } m_latch = 0; } m_maincpu->set_input_line(7, ASSERT_LINE); } void karnov_state::vbint_w(int state) { m_maincpu->set_input_line(7, ASSERT_LINE); } /************************************* * * Machine driver * *************************************/ void karnov_state::machine_start() { save_item(NAME(m_i8751_return)); save_item(NAME(m_i8751_needs_ack)); save_item(NAME(m_i8751_coin_pending)); save_item(NAME(m_i8751_command_queue)); save_item(NAME(m_latch)); save_item(NAME(m_mcu_p0)); save_item(NAME(m_mcu_p1)); save_item(NAME(m_mcu_p2)); save_item(NAME(m_mcu_to_maincpu)); save_item(NAME(m_maincpu_to_mcu)); save_item(NAME(m_coin_state)); } void karnov_state::machine_reset() { memset(m_ram, 0, 0x4000 / 2); /* Chelnov likes ram clear on reset.. */ m_i8751_return = 0; m_i8751_needs_ack = 0; m_i8751_coin_pending = 0; m_i8751_command_queue = 0; // m_latch = 0; m_scroll[0] = 0; m_scroll[1] = 0; } void karnov_state::karnov(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, 10000000); /* 10 MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &karnov_state::karnov_map); M6502(config, m_audiocpu, 1500000); /* Accurate */ m_audiocpu->set_addrmap(AS_PROGRAM, &karnov_state::karnov_sound_map); /* video hardware */ BUFFERED_SPRITERAM16(config, m_spriteram); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */ m_screen->set_size(32*8, 32*8); m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1); m_screen->set_screen_update(FUNC(karnov_state::screen_update)); m_screen->set_palette(m_palette); m_screen->screen_vblank().set(FUNC(karnov_state::mcusim_vbint_w)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_karnov); DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting m_palette->set_prom_region("proms"); m_palette->set_init("palette", FUNC(deco_rmc3_device::palette_init_proms)); DECO_KARNOVSPRITES(config, m_spritegen, 0); MCFG_VIDEO_START_OVERRIDE(karnov_state,karnov) /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI); ym2203_device &ym1(YM2203(config, "ym1", 1500000)); ym1.add_route(ALL_OUTPUTS, "mono", 0.25); ym3526_device &ym2(YM3526(config, "ym2", 3000000)); ym2.irq_handler().set_inputline(m_audiocpu, M6502_IRQ_LINE); ym2.add_route(ALL_OUTPUTS, "mono", 1.0); } void karnov_state::karnovjbl(machine_config &config) { karnov(config); /* X-TALs: Top board next to #9 is 20.000 MHz Top board next to the microcontroller is 6.000 MHz Bottom board next to the ribbon cable is 12.000 MHz*/ m_audiocpu->set_addrmap(AS_PROGRAM, &karnov_state::karnovjbl_sound_map); ym3812_device &ym2(YM3812(config.replace(), "ym2", 3000000)); ym2.irq_handler().set_inputline(m_audiocpu, M6502_IRQ_LINE); ym2.add_route(ALL_OUTPUTS, "mono", 1.0); } void karnov_state::chelnov(machine_config &config) { karnov(config); m_maincpu->set_addrmap(AS_PROGRAM, &karnov_state::chelnov_map); I8751(config, m_mcu, 8_MHz_XTAL); // unknown clock m_mcu->port_in_cb<0>().set([this](){ return m_mcu_p0; }); m_mcu->port_out_cb<0>().set([this](u8 data){ m_mcu_p0 = data; }); m_mcu->port_in_cb<1>().set([this](){ return m_mcu_p1; }); m_mcu->port_out_cb<1>().set([this](u8 data){ m_mcu_p1 = data; }); m_mcu->port_out_cb<2>().set(FUNC(karnov_state::mcu_p2_w)); m_mcu->port_in_cb<3>().set_ioport("COIN"); INPUT_MERGER_ANY_LOW(config, "coin").output_handler().set(FUNC(karnov_state::mcu_coin_irq)); m_screen->screen_vblank().set(FUNC(karnov_state::vbint_w)); } void karnov_state::chelnovjbl(machine_config &config) { karnov(config); m_maincpu->set_addrmap(AS_PROGRAM, &karnov_state::chelnov_map); I8031(config, m_mcu, 8_MHz_XTAL); // unknown clock m_mcu->set_addrmap(AS_PROGRAM, &karnov_state::chelnovjbl_mcu_map); m_mcu->set_addrmap(AS_IO, &karnov_state::chelnovjbl_mcu_io_map); m_mcu->port_out_cb<1>().set(FUNC(karnov_state::mcubl_p1_w)); m_mcu->port_in_cb<3>().set_ioport("COIN"); m_screen->screen_vblank().set(FUNC(karnov_state::vbint_w)); } void karnov_state::wndrplnt(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, 10000000); /* 10 MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &karnov_state::karnov_map); M6502(config, m_audiocpu, 1500000); /* Accurate */ m_audiocpu->set_addrmap(AS_PROGRAM, &karnov_state::karnov_sound_map); /* video hardware */ BUFFERED_SPRITERAM16(config, m_spriteram); screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */ screen.set_size(32*8, 32*8); screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1); screen.set_screen_update(FUNC(karnov_state::screen_update)); screen.set_palette(m_palette); screen.screen_vblank().set(FUNC(karnov_state::vbint_w)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_karnov); DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting m_palette->set_prom_region("proms"); m_palette->set_init("palette", FUNC(deco_rmc3_device::palette_init_proms)); DECO_KARNOVSPRITES(config, m_spritegen, 0); MCFG_VIDEO_START_OVERRIDE(karnov_state,wndrplnt) /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI); ym2203_device &ym1(YM2203(config, "ym1", 1500000)); ym1.add_route(ALL_OUTPUTS, "mono", 0.25); ym3526_device &ym2(YM3526(config, "ym2", 3000000)); ym2.irq_handler().set_inputline(m_audiocpu, M6502_IRQ_LINE); ym2.add_route(ALL_OUTPUTS, "mono", 1.0); } /************************************* * * ROM definition(s) * *************************************/ ROM_START( karnov ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "dn08-6.j15", 0x00000, 0x10000, CRC(4c60837f) SHA1(6886e6ee1d1563c3011b8fea79e7435f983a3ee0) ) ROM_LOAD16_BYTE( "dn11-6.j20", 0x00001, 0x10000, CRC(cd4abb99) SHA1(b4482175f5d90941ad3aec6c2269a50f57a465ed) ) ROM_LOAD16_BYTE( "dn07-.j14", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "dn10-.j18", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "dn06-5.j13", 0x40000, 0x10000, CRC(29d64e42) SHA1(c07ff5f29b7ccd5fc97b5086bcae57ab6eb29330) ) ROM_LOAD16_BYTE( "dn09-5.j17", 0x40001, 0x10000, CRC(072d7c49) SHA1(92195b89274d066a9c1f87dd810683ea66edaff4) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "dn05-5.f3", 0x8000, 0x8000, CRC(fa1a31a8) SHA1(5007a625be03c546d2a78444d72c28761b10cdb0) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "dn-e.k13", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "dn00-.c5", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "dn04-.d18", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */ ROM_LOAD( "dn01-.c15", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) ) ROM_LOAD( "dn03-.d15", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) ) ROM_LOAD( "dn02-.c18", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) ) ROM_REGION( 0x60000, "gfx3", 0 ) ROM_LOAD( "dn12-.f8", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "dn14-5.f9", 0x10000, 0x08000, CRC(ac9e6732) SHA1(6f61344eb8a13349471145dee252a01aadb8cdf0) ) ROM_LOAD( "dn13-.f13", 0x18000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "dn15-5.f15", 0x28000, 0x08000, CRC(8933fcb8) SHA1(0dbda4b032ed3776d7633264f39e6f00ace7a238) ) ROM_LOAD( "dn16-", 0x30000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "dn17-5", 0x40000, 0x08000, CRC(b70ae950) SHA1(1ec833bdad12710ea846ef48dddbe2e1ae6b8ce1) ) ROM_LOAD( "dn18-", 0x48000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "dn19-5", 0x58000, 0x08000, CRC(8fd4fa40) SHA1(1870fb0c5c64fbc53a10115f0f3c7624cf2465db) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "dn-21.k8", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) /* MB7132E BPROM */ ROM_LOAD( "dn-20.l6", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) /* MB7122E BPROM */ ROM_END ROM_START( karnova ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "dn08-5.j15", 0x00000, 0x10000, CRC(db92c264) SHA1(bd4bcd984a3455eedd2b78dc2090c9d625025671) ) /* also known to be labeled DN08-5E */ ROM_LOAD16_BYTE( "dn11-5.j20", 0x00001, 0x10000, CRC(05669b4b) SHA1(c78d0da5afc66750dd9841a7d4f8f244d878c081) ) /* also known to be labeled DN11-5E */ ROM_LOAD16_BYTE( "dn07-.j14", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "dn10-.j18", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "dn06-5.j13", 0x40000, 0x10000, CRC(29d64e42) SHA1(c07ff5f29b7ccd5fc97b5086bcae57ab6eb29330) ) ROM_LOAD16_BYTE( "dn09-5.j17", 0x40001, 0x10000, CRC(072d7c49) SHA1(92195b89274d066a9c1f87dd810683ea66edaff4) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "dn05-5.f3", 0x8000, 0x8000, CRC(fa1a31a8) SHA1(5007a625be03c546d2a78444d72c28761b10cdb0) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "karnov_i8751.k13", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "dn00-.c5", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "dn04-.d18", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */ ROM_LOAD( "dn01-.c15", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) ) ROM_LOAD( "dn03-.d15", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) ) ROM_LOAD( "dn02-.c18", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) ) ROM_REGION( 0x60000, "gfx3", 0 ) ROM_LOAD( "dn12-.f8", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "dn14-5.f9", 0x10000, 0x08000, CRC(ac9e6732) SHA1(6f61344eb8a13349471145dee252a01aadb8cdf0) ) ROM_LOAD( "dn13-.f13", 0x18000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "dn15-5.f15", 0x28000, 0x08000, CRC(8933fcb8) SHA1(0dbda4b032ed3776d7633264f39e6f00ace7a238) ) ROM_LOAD( "dn16-", 0x30000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "dn17-5", 0x40000, 0x08000, CRC(b70ae950) SHA1(1ec833bdad12710ea846ef48dddbe2e1ae6b8ce1) ) ROM_LOAD( "dn18-", 0x48000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "dn19-5", 0x58000, 0x08000, CRC(8fd4fa40) SHA1(1870fb0c5c64fbc53a10115f0f3c7624cf2465db) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "dn-21.k8", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) /* MB7132E BPROM */ ROM_LOAD( "dn-20.l6", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) /* MB7122E BPROM */ ROM_END ROM_START( karnovj ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "kar8.j15", 0x00000, 0x10000, CRC(3e17e268) SHA1(3a63928bb0148175519540f9d891b03590094dfb) ) ROM_LOAD16_BYTE( "kar11.j20", 0x00001, 0x10000, CRC(417c936d) SHA1(d31f9291f18c3d5e3c4430768396e1ac10fd9ea3) ) ROM_LOAD16_BYTE( "dn07-.j14", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "dn10-.j18", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "kar6.j13", 0x40000, 0x10000, CRC(c641e195) SHA1(fa7a2eba70e730f72a8d868160af9c41f9b2e5b0) ) ROM_LOAD16_BYTE( "kar9.j17", 0x40001, 0x10000, CRC(d420658d) SHA1(4c7e67a80e419b8b94eb015f7f0af0a01f00c28e) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "kar5.f3", 0x8000, 0x8000, CRC(7c9158f1) SHA1(dfba7b3abd6b8d6991f0207cd252ee652a6050c2) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "karnovj_i8751.k13", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "dn00-.c5", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "dn04-.d18", 0x00000, 0x10000, CRC(a9121653) SHA1(04a67ba6fcf551719734ba2b86ee49c37ee1b842) ) /* Backgrounds */ ROM_LOAD( "dn01-.c15", 0x10000, 0x10000, CRC(18697c9e) SHA1(b454af7922c4b1a651d303a3d8d89e5cc102f9ca) ) ROM_LOAD( "dn03-.d15", 0x20000, 0x10000, CRC(90d9dd9c) SHA1(00a3bed276927f099d57e90f28fd77bd41a3c360) ) ROM_LOAD( "dn02-.c18", 0x30000, 0x10000, CRC(1e04d7b9) SHA1(a2c6fde42569a52cc6d9a86715dea4a8bea80092) ) ROM_REGION( 0x60000, "gfx3", 0 ) ROM_LOAD( "dn12-.f8", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "kar14.f9", 0x10000, 0x08000, CRC(c6b39595) SHA1(3bc2d0a613cc1b5d255cccc3b26e21ea1c23e75b) ) ROM_LOAD( "dn13-.f13", 0x18000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "kar15.f15", 0x28000, 0x08000, CRC(2f72cac0) SHA1(a71e61eea77ecd3240c5217ae84e7aa3ef21288a) ) ROM_LOAD( "dn16-", 0x30000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "kar17", 0x40000, 0x08000, CRC(7851c70f) SHA1(47b7a64dd8230e95cd7ae7f661c7586c7598c356) ) ROM_LOAD( "dn18-", 0x48000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "kar19", 0x58000, 0x08000, CRC(7bc174bb) SHA1(d8bc320169fc3a9cdd3f271ea523fb0486abae2c) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "dn-21.k8", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) /* MB7132E BPROM */ ROM_LOAD( "dn-20.l6", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) /* MB7122E BPROM */ ROM_END ROM_START( karnovjbl ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "3.bin", 0x00000, 0x10000, CRC(3e17e268) SHA1(3a63928bb0148175519540f9d891b03590094dfb) ) ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x10000, CRC(509eb27e) SHA1(ff2866791f7e220132224ccb2db1bbee21b6ff2b) ) ROM_LOAD16_BYTE( "2.bin", 0x20000, 0x10000, CRC(fc14291b) SHA1(c92207cf70d4c887cd0f53208e8090c7f614c1d3) ) ROM_LOAD16_BYTE( "5.bin", 0x20001, 0x10000, CRC(a4a34e37) SHA1(f40b680cc7312c844f81d01997f9a47c48d36e88) ) ROM_LOAD16_BYTE( "1.bin", 0x40000, 0x08000, CRC(6c66b30c) SHA1(0db0441cb55b88db328237f62f22882d486cb76f) ) ROM_FILL(0x48000, 0x08000, 0xff) ROM_LOAD16_BYTE( "4.bin", 0x40001, 0x08000, CRC(015e74ad) SHA1(62850776e064a22dd14d0a31d091d295c65ebc0d) ) ROM_FILL(0x48001, 0x08000, 0xff) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "7.bin", 0x8000, 0x8000, CRC(7c9158f1) SHA1(dfba7b3abd6b8d6991f0207cd252ee652a6050c2) ) ROM_REGION( 0x1000, "mcu", 0 ) /* NEC D8748HD MCU */ ROM_LOAD( "mcu.bin", 0x0000, 0x1000, NO_DUMP ) // labeled 19 on PCB (yes, they labeled two chips as 19) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(0ed77c6d) SHA1(4ec86ac56c01c158a580dc13dea3e5cbdf90d0e9) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "11.bin", 0x00000, 0x08000, CRC(fd18a75c) SHA1(21f753bd7062c00afde48a1585c9aeba247b68b8) ) /* Backgrounds */ ROM_LOAD( "12.bin", 0x08000, 0x08000, CRC(a47791d7) SHA1(c242afc80bb885b5d612cc4e7780a8a0ed1f0879) ) ROM_LOAD( "13.bin", 0x10000, 0x08000, CRC(e8baf220) SHA1(34ad6453757f87defde5d2f1946fda920a10b1f6) ) ROM_LOAD( "14.bin", 0x18000, 0x08000, CRC(27cecdec) SHA1(529f2f14c88cbefd3b630c9b5fa3bbb6bdb8dabf) ) ROM_LOAD( "9.bin", 0x20000, 0x08000, CRC(4c403259) SHA1(375feab295be3a540ea3a1d281c2f2cec2d91a21) ) ROM_LOAD( "10.bin", 0x28000, 0x08000, CRC(14821a07) SHA1(63504313c117dbeb0d3b425fcb4d216078ef7b82) ) ROM_LOAD( "15.bin", 0x30000, 0x08000, CRC(04551cc8) SHA1(d0b89b55b8e139e11b79efd26edeffd8022ee385) ) ROM_LOAD( "16.bin", 0x38000, 0x08000, CRC(12bc9e09) SHA1(d2f527138d475fc7d798aaf48e08b133be090543) ) ROM_REGION( 0x60000, "gfx3", 0 ) ROM_LOAD( "17.bin", 0x00000, 0x10000, CRC(9806772c) SHA1(01f17fa033262a3e64e0675cc4e20b3c3f4b254d) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "19.bin", 0x10000, 0x08000, CRC(c6b39595) SHA1(3bc2d0a613cc1b5d255cccc3b26e21ea1c23e75b) ) ROM_LOAD( "18.bin", 0x18000, 0x10000, CRC(a03308f9) SHA1(1d450725a5c488332c83d8f64a73a750ce7fe4c7) ) ROM_LOAD( "20.bin", 0x28000, 0x08000, CRC(2f72cac0) SHA1(a71e61eea77ecd3240c5217ae84e7aa3ef21288a) ) ROM_LOAD( "21.bin", 0x30000, 0x10000, CRC(55e63a11) SHA1(3ef0468fa02ac5382007428122216917ad5eaa0e) ) ROM_LOAD( "22.bin", 0x40000, 0x08000, CRC(7851c70f) SHA1(47b7a64dd8230e95cd7ae7f661c7586c7598c356) ) ROM_LOAD( "23.bin", 0x48000, 0x10000, CRC(2ad53213) SHA1(f22696920bf3d74fb0e28e2d7cb31be5e183c6b4) ) ROM_LOAD( "24.bin", 0x58000, 0x08000, CRC(7bc174bb) SHA1(d8bc320169fc3a9cdd3f271ea523fb0486abae2c) ) ROM_REGION( 0x0800, "proms", 0 ) // not dumped for this set ROM_LOAD( "dn-21.k8", 0x0000, 0x0400, CRC(aab0bb93) SHA1(545707fbb1007fca1fe297c5fce61e485e7084fc) ) /* MB7132E BPROM */ ROM_LOAD( "dn-20.l6", 0x0400, 0x0400, CRC(02f78ffb) SHA1(cb4dd8b0ce3c404195321b17e10f51352f506958) ) /* MB7122E BPROM */ ROM_END ROM_START( wndrplnt ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ea08.j16", 0x00000, 0x10000, CRC(b0578a14) SHA1(a420d1e8f80405161c86a123610ddf17c7ff07ff) ) ROM_LOAD16_BYTE( "ea11.j19", 0x00001, 0x10000, CRC(271edc6c) SHA1(6aa411fa4a3613018e7d971c5675f54d5765904d) ) ROM_LOAD16_BYTE( "ea07.j14", 0x20000, 0x10000, CRC(7095a7d5) SHA1(a7ee88cad03690a72a52b8ea2310416aa53febdd) ) ROM_LOAD16_BYTE( "ea10.j18", 0x20001, 0x10000, CRC(81a96475) SHA1(2d2e647ed7867b1a7f0dc24544e241e4b1c9fa92) ) ROM_LOAD16_BYTE( "ea06.j13", 0x40000, 0x10000, CRC(5951add3) SHA1(394552c29a6266becbdb36c3bd65fc1f56701d11) ) ROM_LOAD16_BYTE( "ea09.j17", 0x40001, 0x10000, CRC(c4b3cb1e) SHA1(006becbcdbbb3e666382e59e8fa5a5ebe06e5724) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ea05.f3", 0x8000, 0x8000, CRC(8dbb6231) SHA1(342faa020448ce916e820b3df18d44191983f7a6) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "wndrplnt_i8751.k13", 0x0000, 0x1000, NO_DUMP ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "ea00.c5", 0x00000, 0x08000, CRC(9f3cac4c) SHA1(af8a275ff531029dbada3c820c9f660fef383100) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ea04.d18", 0x00000, 0x10000, CRC(7d701344) SHA1(4efaa73a4b2534078ee25111a2f5143c7c7e846f) ) /* Backgrounds */ ROM_LOAD( "ea01.c18", 0x10000, 0x10000, CRC(18df55fb) SHA1(406ea47365ff8372bb2588c97c438ea02aa17538) ) ROM_LOAD( "ea03.d15", 0x20000, 0x10000, CRC(922ef050) SHA1(e33aea6df2e1a14bd371ed0a2b172f58edcc0e8e) ) ROM_LOAD( "ea02.c18", 0x30000, 0x10000, CRC(700fde70) SHA1(9b5b59aaffac091622329dc6ebedb24806b69964) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "ea12.f8", 0x00000, 0x10000, CRC(a6d4e99d) SHA1(a85dbb23d05d1e386d8a66f505fa9dfcc554327b) ) /* Sprites - 2 sets of 4, interleaved here */ ROM_LOAD( "ea14.f9", 0x10000, 0x10000, CRC(915ffdc9) SHA1(b65cdc8ee953494f2b69e06cd6c97ee142d83c3e) ) ROM_LOAD( "ea13.f13", 0x20000, 0x10000, CRC(cd839f3a) SHA1(7eae3a1e080b7db22968d556e80b620cb07976b0) ) ROM_LOAD( "ea15.f15", 0x30000, 0x10000, CRC(a1f14f16) SHA1(5beb2b8967aa34271f734865704c6bab07d76a8c) ) ROM_LOAD( "ea16.bin", 0x40000, 0x10000, CRC(7a1d8a9c) SHA1(2b924a7e5a2490a7144b981155f2503d3737875d) ) ROM_LOAD( "ea17.bin", 0x50000, 0x10000, CRC(21a3223d) SHA1(7754ed9cbe4eed94b49130af6108e919be18e5b3) ) ROM_LOAD( "ea18.bin", 0x60000, 0x10000, CRC(3fb2cec7) SHA1(7231bb728f1009186d41e177402e84b63f25a44f) ) ROM_LOAD( "ea19.bin", 0x70000, 0x10000, CRC(87cf03b5) SHA1(29bc25642be1dd7e25f13e96dae90572f7a09d21) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ea-21.k8", 0x0000, 0x0400, CRC(c8beab49) SHA1(970c2bad3cbf2d7fc313997ae0fe11dd04383b40) ) /* MB7132E BPROM */ ROM_LOAD( "ea-20.l6", 0x0400, 0x0400, CRC(619f9d1e) SHA1(17fe49b6c9ce17be4a03e3400229e3ef4998a46f) ) /* MB7122E BPROM */ ROM_END ROM_START( chelnov ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ee08-e.j16", 0x00000, 0x10000, CRC(8275cc3a) SHA1(961166226b68744eef15fed6a306010757b83556) ) ROM_LOAD16_BYTE( "ee11-e.j19", 0x00001, 0x10000, CRC(889e40a0) SHA1(e927f32d9bc448a331fb7b3478b2d07154f5013b) ) ROM_LOAD16_BYTE( "ee07.j14", 0x20000, 0x10000, CRC(51465486) SHA1(e165e754eb756db3abc1f8477171ab817d03a890) ) ROM_LOAD16_BYTE( "ee10.j18", 0x20001, 0x10000, CRC(d09dda33) SHA1(1764215606eec61e4fe30c0fc82ea2faf17821dc) ) ROM_LOAD16_BYTE( "ee06-e.j13", 0x40000, 0x10000, CRC(55acafdb) SHA1(9dc0528c888dd73617f8cab76690b9296715680a) ) ROM_LOAD16_BYTE( "ee09-e.j17", 0x40001, 0x10000, CRC(303e252c) SHA1(d5d2570e42aa1e1b3600d14cc694677248e12750) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ee-e.14k", 0x0000, 0x1000, CRC(b7045395) SHA1(a873de0978cbd169b481ee4c4512e47e7745df77) ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "ee00-e.c5", 0x00000, 0x08000, CRC(e06e5c6b) SHA1(70166257da5be428cb8404d8e1063c59c7722365) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) ) ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) ) ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) ) ROM_REGION( 0x40000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x10000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x20000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x30000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ee-17.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* MB7132E BPROM */ ROM_LOAD( "ee-16.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) /* MB7122E BPROM */ ROM_END ROM_START( chelnovu ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ee08-a.j15", 0x00000, 0x10000, CRC(2f2fb37b) SHA1(f89b424099097a95cf184d20a15b876c5b639552) ) ROM_LOAD16_BYTE( "ee11-a.j20", 0x00001, 0x10000, CRC(f306d05f) SHA1(e523ffd17fb0104fe28eac288b6ebf7fc0ea2908) ) ROM_LOAD16_BYTE( "ee07-a.j14", 0x20000, 0x10000, CRC(9c69ed56) SHA1(23606d2fc7c550eaddf0fd4b0da1a4e2c9263e14) ) ROM_LOAD16_BYTE( "ee10-a.j18", 0x20001, 0x10000, CRC(d5c5fe4b) SHA1(183b2f5dfa4e0a9067674a29abab2744a887fd19) ) ROM_LOAD16_BYTE( "ee06-e.j13", 0x40000, 0x10000, CRC(55acafdb) SHA1(9dc0528c888dd73617f8cab76690b9296715680a) ) ROM_LOAD16_BYTE( "ee09-e.j17", 0x40001, 0x10000, CRC(303e252c) SHA1(d5d2570e42aa1e1b3600d14cc694677248e12750) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ee-a.14k", 0x0000, 0x1000, CRC(95ea1e7b) SHA1(6d9e3107a2b90734c826c6915c1a3443a7eddfdb) ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "ee00-e.c5", 0x00000, 0x08000, CRC(e06e5c6b) SHA1(70166257da5be428cb8404d8e1063c59c7722365) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) ) ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) ) ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) ) ROM_REGION( 0x40000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x10000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x20000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x30000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ee-17.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* MB7132E BPROM */ ROM_LOAD( "ee-16.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) /* MB7122E BPROM */ ROM_END ROM_START( chelnovj ) /* at least 1 PCB found with all labels as 'EPR-EExx' like Sega labels */ ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ee08-1.j15", 0x00000, 0x10000, CRC(1978cb52) SHA1(833b8e80445ec2384e0479afb7430b32d6a14441) ) ROM_LOAD16_BYTE( "ee11-1.j20", 0x00001, 0x10000, CRC(e0ed3d99) SHA1(f47aaec5c72ecc308c32cdcf117ef4965ac5ea61) ) ROM_LOAD16_BYTE( "ee07.j14", 0x20000, 0x10000, CRC(51465486) SHA1(e165e754eb756db3abc1f8477171ab817d03a890) ) ROM_LOAD16_BYTE( "ee10.j18", 0x20001, 0x10000, CRC(d09dda33) SHA1(1764215606eec61e4fe30c0fc82ea2faf17821dc) ) ROM_LOAD16_BYTE( "ee06.j13", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) ) ROM_LOAD16_BYTE( "ee09.j17", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */ ROM_LOAD( "ee.14k", 0x0000, 0x1000, CRC(b3dc380c) SHA1(81cc4ded918da9f232481f4e67cf71de814efc48) ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "ee00.c5", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "ee04-.d18", 0x00000, 0x10000, CRC(96884f95) SHA1(9d88d203028288cb26e111880d090bf40ef9385b) ) /* Backgrounds */ ROM_LOAD( "ee01-.c15", 0x10000, 0x10000, CRC(f4b54057) SHA1(72cd0b098a465232c2148fe6b4224c42dd42e6bc) ) ROM_LOAD( "ee03-.d15", 0x20000, 0x10000, CRC(7178e182) SHA1(e8f03bda417e8f2f0508df40057d39ce6ee74f16) ) ROM_LOAD( "ee02-.c18", 0x30000, 0x10000, CRC(9d7c45ae) SHA1(014dfafa6898e5fd0d124391e698b4f76d38fa94) ) ROM_REGION( 0x40000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x10000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x20000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x30000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ee-17.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* MB7132E BPROM */ ROM_LOAD( "ee-16.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) /* MB7122E BPROM */ ROM_END // bootleg of chelnovj, only interesting because it uses a SCM8031HCCN40 instead of the usual 8051 for protection // matching roms had been stripped out so chip labels and locations unknown :-( ROM_START( chelnovjbl ) // code is the same as the regular chelnovj set ROM_REGION( 0x60000, "maincpu", ROMREGION_ERASEFF ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "13.bin", 0x00000, 0x10000, CRC(1978cb52) SHA1(833b8e80445ec2384e0479afb7430b32d6a14441) ) ROM_LOAD16_BYTE( "16.bin", 0x00001, 0x10000, CRC(e0ed3d99) SHA1(f47aaec5c72ecc308c32cdcf117ef4965ac5ea61) ) ROM_LOAD16_BYTE( "12.bin", 0x20000, 0x08000, CRC(dcb65089) SHA1(1f63044073b429f5f750e170036d5d8763972051) ) // same content but without FF filled 2nd half ROM_LOAD16_BYTE( "15.bin", 0x20001, 0x08000, CRC(2aed4c90) SHA1(74d2a03872f75c731c2472fc8cd497a17b2d590d) ) // ^^ ROM_LOAD16_BYTE( "11.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) ) ROM_LOAD16_BYTE( "14.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x2000, "mcu", 0 ) /* SCM8031HCCN40 */ // unique to the bootlegs (rewritten or adjusted to be 8031 compatible) ROM_LOAD( "17o.bin", 0x0000, 0x2000, CRC(9af64150) SHA1(0f478d9f79baebd2ad90615c98c6bc2d73c0056a) ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) /* Backgrounds */ // same content split into more roms ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(a78b174a) SHA1(e0d82b600a154b81d7e1a787f0e20eb1a341894f) ) ROM_LOAD( "9.bin", 0x08000, 0x08000, CRC(97d2c146) SHA1(075bb9afc4f0623cd413883ec2bca574d7ff88d4) ) ROM_LOAD( "2.bin", 0x10000, 0x08000, CRC(8c45e7de) SHA1(d843b7dcc64ed3a5b8717af172a1f22c4c599480) ) ROM_LOAD( "3.bin", 0x18000, 0x08000, CRC(504cc95c) SHA1(97e5e9f8cd8ebf5e0c18f27f2988a45c4d3809b3) ) ROM_LOAD( "6.bin", 0x20000, 0x08000, CRC(8f146815) SHA1(c0330b0ced8d12234d71a9d4cdb8a73f4caa61af) ) ROM_LOAD( "7.bin", 0x28000, 0x08000, CRC(97bf8061) SHA1(16abb3f65bee2ab93b0adfc1558b5c4ceec726a4) ) ROM_LOAD( "4.bin", 0x30000, 0x08000, CRC(276a46de) SHA1(5b8932dec0e10be128f5ed41798a8928c0aa506b) ) ROM_LOAD( "5.bin", 0x38000, 0x08000, CRC(99cee6cd) SHA1(b2cd0a1aef04fd63ad27ac8a61d17a6bb4c8b600) ) ROM_REGION( 0x40000, "gfx3", 0 ) /* Sprites */ ROM_LOAD( "17.bin", 0x00000, 0x10000, CRC(47c857f8) SHA1(59f50365cee266c0e4075c989dc7fde50e43667a) ) // probably bad (1st half is 99.996948% match) ROM_LOAD( "ee13-.f9", 0x10000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x20000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x30000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ee-17.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* MB7132E BPROM */ ROM_LOAD( "ee-16.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) /* MB7122E BPROM */ ROM_END /* Main cpu 68000 Sound cpu 6502 Sound ics: ym2203 and ym3812 Other ic: Philips MAB8031AH MCU OSC: 20 mhz, 12 mhz,8 mhz (for mcu) */ // same pcb as above? // this is a further hacked set of the above, with the copyright messages removed etc. (black screens for several seconds instead) ROM_START( chelnovjbla ) ROM_REGION( 0x60000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "cheljb13.bin", 0x00000, 0x10000, CRC(1a099586) SHA1(d37d482190b0c1ad38fab5a0351cbf12ad543221) ) ROM_LOAD16_BYTE( "cheljb16.bin", 0x00001, 0x10000, CRC(a798e7b2) SHA1(35d610f5f86f09981cd6e4120ed3604d87aceba7) ) ROM_LOAD16_BYTE( "12.bin", 0x20000, 0x08000, CRC(dcb65089) SHA1(1f63044073b429f5f750e170036d5d8763972051) ) // same content but without FF filled 2nd half ROM_LOAD16_BYTE( "15.bin", 0x20001, 0x08000, CRC(2aed4c90) SHA1(74d2a03872f75c731c2472fc8cd497a17b2d590d) ) // ^^ ROM_LOAD16_BYTE( "11.bin", 0x40000, 0x10000, CRC(cd991507) SHA1(9da858ea41bfbce78496c086e3b462ea9f3722e8) ) ROM_LOAD16_BYTE( "14.bin", 0x40001, 0x10000, CRC(977f601c) SHA1(b40a37160b493dcb614922c2a9b4b5f140b62aca) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ee05-.f3", 0x8000, 0x8000, CRC(6a8936b4) SHA1(2b72cb749e6bddb67c2bd3d27b3a92511f9ef016) ) ROM_REGION( 0x2000, "mcu", 0 ) /* MAB8031AH */ // unique to the bootlegs (rewritten or adjusted to be 8031 compatible) ROM_LOAD( "17o.bin", 0x0000, 0x2000, CRC(9af64150) SHA1(0f478d9f79baebd2ad90615c98c6bc2d73c0056a) ) ROM_REGION( 0x08000, "gfx1", 0 ) ROM_LOAD( "a-c5.bin", 0x00000, 0x08000, CRC(1abf2c6d) SHA1(86d625ae94cd9ea69e4e613895410640efb175b3) ) /* Characters */ ROM_REGION( 0x40000, "gfx2", 0 ) /* Backgrounds */ // same content split into more roms ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(a78b174a) SHA1(e0d82b600a154b81d7e1a787f0e20eb1a341894f) ) ROM_LOAD( "9.bin", 0x08000, 0x08000, CRC(97d2c146) SHA1(075bb9afc4f0623cd413883ec2bca574d7ff88d4) ) ROM_LOAD( "2.bin", 0x10000, 0x08000, CRC(8c45e7de) SHA1(d843b7dcc64ed3a5b8717af172a1f22c4c599480) ) ROM_LOAD( "3.bin", 0x18000, 0x08000, CRC(504cc95c) SHA1(97e5e9f8cd8ebf5e0c18f27f2988a45c4d3809b3) ) ROM_LOAD( "6.bin", 0x20000, 0x08000, CRC(8f146815) SHA1(c0330b0ced8d12234d71a9d4cdb8a73f4caa61af) ) ROM_LOAD( "7.bin", 0x28000, 0x08000, CRC(97bf8061) SHA1(16abb3f65bee2ab93b0adfc1558b5c4ceec726a4) ) ROM_LOAD( "4.bin", 0x30000, 0x08000, CRC(276a46de) SHA1(5b8932dec0e10be128f5ed41798a8928c0aa506b) ) ROM_LOAD( "5.bin", 0x38000, 0x08000, CRC(99cee6cd) SHA1(b2cd0a1aef04fd63ad27ac8a61d17a6bb4c8b600) ) ROM_REGION( 0x40000, "gfx3", 0 ) ROM_LOAD( "ee12-.f8", 0x00000, 0x10000, CRC(9b1c53a5) SHA1(b0fdc89dc7fd0931fa4bca3bbc20fc88f637ec74) ) /* Sprites */ ROM_LOAD( "ee13-.f9", 0x10000, 0x10000, CRC(72b8ae3e) SHA1(535dfd70e6d13296342d96917a57d46bdb28a59e) ) ROM_LOAD( "ee14-.f13", 0x20000, 0x10000, CRC(d8f4bbde) SHA1(1f2d336dd97c9cc39e124c18cae634afb0ef3316) ) ROM_LOAD( "ee15-.f15", 0x30000, 0x10000, CRC(81e3e68b) SHA1(1059c70b8bfe09c212a19767cfe23efa22afc196) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "ee-17.k8", 0x0000, 0x0400, CRC(b1db6586) SHA1(a7ecfcb4cf0f7450900820b3dfad8813efedfbea) ) /* not dumped here, taken from parent */ ROM_LOAD( "ee-16.l6", 0x0400, 0x0400, CRC(41816132) SHA1(89a1194bd8bf39f13419df685e489440bdb05676) ) ROM_END /************************************* * * Driver initialization * *************************************/ void karnov_state::init_karnov() { m_microcontroller_id = KARNOV; m_coin_mask = 0x07; } void karnov_state::init_karnovj() { m_microcontroller_id = KARNOVJ; m_coin_mask = 0x07; } void karnov_state::init_wndrplnt() { m_microcontroller_id = WNDRPLNT; m_coin_mask = 0x00; } /************************************* * * Game driver(s) * *************************************/ GAME( 1987, karnov, 0, karnov, karnov, karnov_state, init_karnov, ROT0, "Data East USA", "Karnov (US, rev 6)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, karnova, karnov, karnov, karnov, karnov_state, init_karnov, ROT0, "Data East USA", "Karnov (US, rev 5)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, karnovj, karnov, karnov, karnov, karnov_state, init_karnovj, ROT0, "Data East Corporation", "Karnov (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, karnovjbl, karnov, karnovjbl, karnov, karnov_state, init_karnovj, ROT0, "bootleg (K. J. Corporation)", "Karnov (Japan, bootleg with NEC D8748HD)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1987, wndrplnt, 0, wndrplnt, wndrplnt, karnov_state, init_wndrplnt, ROT270, "Data East Corporation", "Wonder Planet (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnov, 0, chelnov, chelnov, karnov_state, empty_init, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnovu, chelnov, chelnov, chelnovu, karnov_state, empty_init, ROT0, "Data East USA", "Chelnov - Atomic Runner (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnovj, chelnov, chelnov, chelnovj, karnov_state, empty_init, ROT0, "Data East Corporation", "Chelnov - Atomic Runner (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnovjbl, chelnov, chelnovjbl, chelnovjbl, karnov_state, empty_init, ROT0, "bootleg", "Chelnov - Atomic Runner (Japan, bootleg with I8031, set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chelnovjbla, chelnov, chelnovjbl, chelnovjbl, karnov_state, empty_init, ROT0, "bootleg", "Chelnov - Atomic Runner (Japan, bootleg with I8031, set 2)", MACHINE_SUPPORTS_SAVE )