/*************************************************************************** Sun Electronics hardware: TVG-1-CPU-B 2 x Z80 AY-3-9810 8-way DipSwitch Service Switch Program ROMS (both Main & Sound) MB8841 (at least for Kangaroo) TVG-1-VIDEO-B 10MHz OSC Graphic ROMS driver by Ville Laitinen Games supported: * Kangaroo * Funky Fish Known bugs: * none at this time **************************************************************************** 0000-0fff tvg75 1000-1fff tvg76 2000-2fff tvg77 3000-3fff tvg78 4000-4fff tvg79 5000-5fff tvg80 8000-bfff VIDEO RAM (four banks) c000-cfff tvg83/84 (banked) d000-dfff tvg85/86 (banked) e000-e3ff RAM memory mapped ports: read: e400 DSW 0 ec00 IN 0 ed00 IN 1 ee00 IN 2 efxx (4 bits wide) security chip in. It seems to work like a clock. write: e800-e801 low/high byte start address of data in picture ROM for DMA e802-e803 low/high byte start address in bitmap RAM (where picture is to be written) during DMA e804-e805 picture size for DMA, and DMA start e806 vertical scroll of playfield e807 horizontal scroll of playfield e808 bank select latch e809 A & B bitmap control latch (A=playfield B=motion) bit 5 FLIP A bit 4 FLIP B bit 3 EN A bit 2 EN B bit 1 PRI A bit 0 PRI B e80a color shading latch ec00 command to sound CPU ed00 coin counters efxx (4 bits wide) security chip out --------------------------------------------------------------------------- CPU #1 (sound) 0000 0fff tvg81 4000 43ff RAM 6000 command from main CPU I/O ports: 7000 AY-3-8910 write 8000 AY-3-8910 control --------------------------------------------------------------------------- interrupts: (CPU#0) standard IM 1 interrupt mode (rst #38 every vblank) (CPU#1) same here Kangaroo Memory Map HEX R/W D7 D6 D5 D4 D3 D2 D2 D0 function ------------ Game Microprocessor Memory Space (Z80 - IC15) -------------- 0000-5FFF R D D D D D D D D Z80 24K Program ROM E000-E3FF R/W D D D D D D D D 1K Working RAM E400 R D D D D D D D D Option Switch (DSW0 8 way dipswitch) E800 W D D D D D D D D Low Byte\ Start Address of Data in Pictures ROM for DMA E801 W D D D D D D D D High Byte/ E802 W D D D D D D D D Low Byte\ Start Address in Bit Map RAM (where picture is to be written) During DMA E803 W D D D D D D D D High Byte/ E804 W D D D D D D D D Low Byte\ Picture Size for DMA and DMA Start E805 W D D D D D D D D High Byte/ E806 W D D D D D D D D Vertical Start Address in Bit Map E807 W D D D D D D D D Horizontal Start Address in Bit Map E808 W D D Bank Select Latch E809 W D D D D D D A & B Bit Map Control Latch (A=playfield, B=motion) E80A W D D D D D D Color Shading Latch EC00 W D D D D D D D D Sound DATA to Sound Microprocessor EC00 R D Utility Coin Switch EC00 R D 1 Player Start EC00 R D 2 Player Start EC00 R D Left Coin Input EC00 R D Right Coin Input ED00 W D Coin Counter 1 ED00 W D Coin Counter 2 (European games) ED00 R D Player 1 Right ED00 R D Player 1 Left ED00 R D Player 1 Up ED00 R D Player 1 Down ED00 R D Player 1 Punch EE00 R D Player 2 Right EE00 R D Player 2 Left EE00 R D Player 2 Up EE00 R D Player 2 Down EE00 R D Player 2 Punch EFxx-EFxx W D D D D Output to Custom MB8841 Microcomputer EFxx-EFxx R D D D D Input from Custom MB8841 Microcomputer ------------ Sound Microprocessor Memory Space (Z80 - IC34) -------------- 0000-0FFF R D D D D D D D D Z80 4K Program ROM 4000-43FF R/W D D D D D D D D 1K Working RAM 6000 R D D D D D D D D Read DATA from Game Microprocessor 7000 W D D D D D D D D Write to Sound Chip (GI-AY-3-9810 - IC50) 8000 W D D D D D D D D Read from Sound Chip **************************************************************************** In test mode, to test sound press 1 and 2 player start simultaneously. Punch + 1 player start moves to the crosshatch pattern. To enter test mode in Funky Fish, keep the service coin pressed while resetting TODO: - There is a custom MB8841 microcontroller on the original Kangaroo board which is not emulated. This MIGHT cause some problems, but we don't know of any. ***************************************************************************/ #include "emu.h" #include "cpu/mb88xx/mb88xx.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "includes/kangaroo.h" #define MASTER_CLOCK XTAL_10MHz static READ8_HANDLER(mcu_sim_r); static WRITE8_HANDLER(mcu_sim_w); /************************************* * * Machine init * *************************************/ static MACHINE_START( kangaroo ) { memory_configure_bank(machine, "bank1", 0, 2, machine.region("gfx1")->base(), 0x2000); } static MACHINE_START( kangaroo_mcu ) { kangaroo_state *state = machine.driver_data(); MACHINE_START_CALL(kangaroo); machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_readwrite_handler(0xef00, 0xefff, FUNC(mcu_sim_r), FUNC(mcu_sim_w)); state->save_item(NAME(state->m_clock)); } static MACHINE_RESET( kangaroo ) { kangaroo_state *state = machine.driver_data(); /* I think there is a bug in the startup checks of the game. At the very */ /* beginning, during the RAM check, it goes one byte too far, and ends up */ /* trying to write, and re-read, location dfff. To the best of my knowledge, */ /* that is a ROM address, so the test fails and the code keeps jumping back */ /* at 0000. */ /* However, a NMI causes a successful reset. Maybe the hardware generates a */ /* NMI short after power on, therefore masking the bug? The NMI is generated */ /* by the MB8841 custom microcontroller, so this could be a way to disguise */ /* the copy protection. */ /* Anyway, what I do here is just immediately generate the NMI, so the game */ /* properly starts. */ cputag_set_input_line(machine, "maincpu", INPUT_LINE_NMI, PULSE_LINE); state->m_clock = 0; } /************************************* * * Custom CPU RAM snooping * *************************************/ /* The security chip is a MB8841 with 2K internal rom. Currently it's unknown what it really does, this just seems to do the trick -V- */ static READ8_HANDLER( mcu_sim_r ) { kangaroo_state *state = space->machine().driver_data(); return ++state->m_clock & 0x0f; } static WRITE8_HANDLER( mcu_sim_w ) { } /************************************* * * Coin control * *************************************/ static WRITE8_HANDLER( kangaroo_coin_counter_w ) { coin_counter_w(space->machine(), 0, data & 1); coin_counter_w(space->machine(), 1, data & 2); } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_WRITE(kangaroo_videoram_w) AM_RANGE(0xc000, 0xdfff) AM_ROMBANK("bank1") AM_RANGE(0xe000, 0xe3ff) AM_RAM AM_RANGE(0xe400, 0xe400) AM_MIRROR(0x03ff) AM_READ_PORT("DSW0") AM_RANGE(0xe800, 0xe80a) AM_MIRROR(0x03f0) AM_WRITE(kangaroo_video_control_w) AM_BASE_MEMBER(kangaroo_state, m_video_control) AM_RANGE(0xec00, 0xec00) AM_MIRROR(0x00ff) AM_READ_PORT("IN0") AM_WRITE(soundlatch_w) AM_RANGE(0xed00, 0xed00) AM_MIRROR(0x00ff) AM_READ_PORT("IN1") AM_WRITE(kangaroo_coin_counter_w) AM_RANGE(0xee00, 0xee00) AM_MIRROR(0x00ff) AM_READ_PORT("IN2") ADDRESS_MAP_END /************************************* * * Sound CPU memory handlers * *************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x0c00) AM_RAM AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x0fff) AM_READ(soundlatch_r) AM_RANGE(0x7000, 0x7000) AM_MIRROR(0x0fff) AM_DEVWRITE("aysnd", ay8910_data_w) AM_RANGE(0x8000, 0x8000) AM_MIRROR(0x0fff) AM_DEVWRITE("aysnd", ay8910_address_w) ADDRESS_MAP_END /* yes, this is identical */ static ADDRESS_MAP_START( sound_portmap, AS_IO, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x0c00) AM_RAM AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x0fff) AM_READ(soundlatch_r) AM_RANGE(0x7000, 0x7000) AM_MIRROR(0x0fff) AM_DEVWRITE("aysnd", ay8910_data_w) AM_RANGE(0x8000, 0x8000) AM_MIRROR(0x0fff) AM_DEVWRITE("aysnd", ay8910_address_w) ADDRESS_MAP_END /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( fnkyfish ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( kangaroo ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_DIPNAME( 0x20, 0x00, "Music" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW0") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x08, "10000 30000" ) PORT_DIPSETTING( 0x0c, "20000 40000" ) PORT_DIPSETTING( 0x04, "10000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, "A 2C/1C B 1C/3C" ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, "A 1C/1C B 1C/2C" ) PORT_DIPSETTING( 0x40, "A 1C/1C B 1C/3C" ) PORT_DIPSETTING( 0x50, "A 1C/1C B 1C/4C" ) PORT_DIPSETTING( 0x60, "A 1C/1C B 1C/5C" ) PORT_DIPSETTING( 0x70, "A 1C/1C B 1C/6C" ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x90, "A 1C/2C B 1C/4C" ) PORT_DIPSETTING( 0xa0, "A 1C/2C B 1C/5C" ) PORT_DIPSETTING( 0xe0, "A 1C/2C B 1C/6C" ) PORT_DIPSETTING( 0xb0, "A 1C/2C B 1C/10C" ) PORT_DIPSETTING( 0xc0, "A 1C/2C B 1C/11C" ) PORT_DIPSETTING( 0xd0, "A 1C/2C B 1C/12C" ) /* 0xe0 gives A 1/2 B 1/6 */ PORT_DIPSETTING( 0xf0, DEF_STR( Free_Play ) ) INPUT_PORTS_END /************************************* * * Machine driver * *************************************/ static MACHINE_CONFIG_START( nomcu, kangaroo_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK/4) MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) MCFG_CPU_ADD("audiocpu", Z80, MASTER_CLOCK/8) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_portmap) MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) MCFG_MACHINE_START(kangaroo) MCFG_MACHINE_RESET(kangaroo) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_SCANLINE) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK, 320*2, 0*2, 256*2, 260, 8, 248) MCFG_SCREEN_UPDATE(kangaroo) MCFG_VIDEO_START(kangaroo) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, MASTER_CLOCK/8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( mcu, nomcu ) MCFG_MACHINE_START(kangaroo_mcu) MCFG_CPU_ADD("mcu", MB8841, MASTER_CLOCK/4/2) MCFG_DEVICE_DISABLE() MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( fnkyfish ) ROM_REGION( 0x14000, "maincpu", 0 ) ROM_LOAD( "tvg_64.0", 0x0000, 0x1000, CRC(af728803) SHA1(1cbbf863f0eb4c759d6037ef9d9d0f4586b7b570) ) ROM_LOAD( "tvg_65.1", 0x1000, 0x1000, CRC(71959e6b) SHA1(7336cbf3eefd081cd657a56fb6a8fbdac1b51c2c) ) ROM_LOAD( "tvg_66.2", 0x2000, 0x1000, CRC(5ccf68d4) SHA1(c885df8b2b1bcb578ceab6615caf633dac02a5b2) ) ROM_LOAD( "tvg_67.3", 0x3000, 0x1000, CRC(938ff36f) SHA1(bf660217ff82d5850ab97238ed2e32199d04f8c9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "tvg_68.8", 0x0000, 0x1000, CRC(d36bb2be) SHA1(330160161857407fda62f16e7f43b8833744fd34) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "tvg_69.v0", 0x0000, 0x1000, CRC(cd532d0b) SHA1(7a64f8bab1a0feafd53a4b81ac3b624a7c1bd26a) ) /* graphics ROMs */ ROM_LOAD( "tvg_71.v2", 0x1000, 0x1000, CRC(a59c9713) SHA1(60dafa3d5a70b7e727b7c4688f8f3125735c31ec) ) ROM_LOAD( "tvg_70.v1", 0x2000, 0x1000, CRC(fd308ef1) SHA1(d07f964cab875b0e47f3469fa5211684a5725dfe) ) ROM_LOAD( "tvg_72.v3", 0x3000, 0x1000, CRC(6ae9b584) SHA1(408d26f4cdcd2abf0667fdc9c6eae58c9052981d) ) ROM_END ROM_START( kangaroo ) ROM_REGION( 0x14000, "maincpu", 0 ) /* On TVG-1-CPU-B board */ ROM_LOAD( "tvg_75.0", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) /* IC7 */ ROM_LOAD( "tvg_76.1", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) /* IC8 */ ROM_LOAD( "tvg_77.2", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) /* IC9 */ ROM_LOAD( "tvg_78.3", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) /* IC10 */ ROM_LOAD( "tvg_79.4", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) /* IC16 */ ROM_LOAD( "tvg_80.5", 0x5000, 0x1000, CRC(2fc18049) SHA1(31fcac8eb660739a1672346136a1581a5ef20325) ) /* IC17 */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* On TVG-1-CPU-B board */ ROM_LOAD( "tvg_81.8", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) /* IC24 */ ROM_REGION( 0x0800, "mcu", 0 ) /* internal ROM from the 8841 custom MCU */ ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x0800, "user1", 0 ) /* data for the 8841 custom MCU */ ROM_LOAD( "tvg_82.12", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) /* IC28 */ ROM_REGION( 0x4000, "gfx1", 0 ) /* On TVG-1-VIDEO-B board */ ROM_LOAD( "tvg_83.v0", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) /* IC76 */ ROM_LOAD( "tvg_85.v2", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) /* IC77 */ ROM_LOAD( "tvg_84.v1", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) /* IC52 */ ROM_LOAD( "tvg_86.v3", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) /* IC53 */ ROM_END ROM_START( kangarooa ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "136008-101.ic7", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) ROM_LOAD( "136008-102.ic8", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) ROM_LOAD( "136008-103.ic9", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) ROM_LOAD( "136008-104.ic10", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) ROM_LOAD( "136008-105.ic16", 0x4000, 0x1000, CRC(82a26c7d) SHA1(09087552dbe4d27df79396072c0f9b916f78f89b) ) ROM_LOAD( "136008-106.ic17", 0x5000, 0x1000, CRC(3dead542) SHA1(0b5d329b1ebbacc650d06289b4e080304e728ea7) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "136008-107.ic24", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) ROM_REGION( 0x0800, "mcu", 0 ) /* internal ROM from the 8841 custom MCU */ ROM_LOAD( "mb8841.ic29", 0x0000, 0x0800, NO_DUMP ) ROM_REGION( 0x0800, "user1", 0 ) /* data for the 8841 custom MCU */ ROM_LOAD( "136008-112.ic28", 0x0000, 0x0800, CRC(57766f69) SHA1(94a7a557d8325799523d5e1a88653a9a3fbe34f9) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "136008-108.ic76", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) ROM_LOAD( "136008-110.ic77", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) ROM_LOAD( "136008-109.ic52", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) ROM_LOAD( "136008-111.ic53", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) ROM_END ROM_START( kangaroob ) ROM_REGION( 0x14000, "maincpu", 0 ) ROM_LOAD( "tvg_75.0", 0x0000, 0x1000, CRC(0d18c581) SHA1(0e0f89d644b79e887c53e5294783843ca7e875ba) ) ROM_LOAD( "tvg_76.1", 0x1000, 0x1000, CRC(5978d37a) SHA1(684c1092de4a0927a03752903c86c3bbe99e868a) ) ROM_LOAD( "tvg_77.2", 0x2000, 0x1000, CRC(522d1097) SHA1(09fe627a46d32df2e098d9fad7757f9d61bef41f) ) ROM_LOAD( "tvg_78.3", 0x3000, 0x1000, CRC(063da970) SHA1(582ff21dd46c651f07a4846e0f8a7544a5891988) ) ROM_LOAD( "tvg_79.4", 0x4000, 0x1000, CRC(9e5cf8ca) SHA1(015387f038c5670f88c9b22453d074bd9b2a129d) ) ROM_LOAD( "k6", 0x5000, 0x1000, CRC(7644504a) SHA1(7a8a4bd163d2cdf27390ab2ef65fb7fa6fc1a361) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "tvg_81.8", 0x0000, 0x1000, CRC(fb449bfd) SHA1(f593a0339f47e121736a927587132aeb52704557) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "tvg_83.v0", 0x0000, 0x1000, CRC(c0446ca6) SHA1(fca6ba565051337c0198c93b7b8477632e0dd0b6) ) ROM_LOAD( "tvg_85.v2", 0x1000, 0x1000, CRC(72c52695) SHA1(87f4715fbb7d509bd9cc4e71e2afb0d475bbac13) ) ROM_LOAD( "tvg_84.v1", 0x2000, 0x1000, CRC(e4cb26c2) SHA1(5016db9d48fdcfb757618659d063b90862eb0e90) ) ROM_LOAD( "tvg_86.v3", 0x3000, 0x1000, CRC(9e6a599f) SHA1(76b4eddb4efcd8189d8cc5962d8497e82885f212) ) ROM_END /************************************* * * Game drivers * *************************************/ GAME( 1981, fnkyfish, 0, nomcu, fnkyfish, 0, ROT90, "Sun Electronics", "Funky Fish", GAME_SUPPORTS_SAVE ) GAME( 1982, kangaroo, 0, mcu, kangaroo, 0, ROT90, "Sun Electronics", "Kangaroo", GAME_SUPPORTS_SAVE ) GAME( 1982, kangarooa, kangaroo, mcu, kangaroo, 0, ROT90, "Sun Electronics (Atari license)", "Kangaroo (Atari)", GAME_SUPPORTS_SAVE ) GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, 0, ROT90, "bootleg", "Kangaroo (bootleg)", GAME_SUPPORTS_SAVE )