// license:BSD-3-Clause // copyright-holders:Chris Hardy /*************************************************************************** Juno First : memory map same as tutankham with some address changes Chris Hardy (chrish@kcbbs.gen.nz) Thanks to Rob Jarret for the original Tutankham memory map on which both the Juno First emu and the mame driver is based on. Juno First memory map by Chris Hardy Read/Write memory $0000-$7FFF = Screen RAM (only written to) $8000-$800f = Palette RAM. BBGGGRRR (D7->D0) $8100-$8FFF = Work RAM Write memory $8030 - interrupt control register D0 = interrupts on or off $8031 - unknown $8032 - unknown $8033 - unknown $8034 - flip screen x $8035 - flip screen y $8040 - Sound CPU req/ack data $8050 - Sound CPU command data $8060 - Banked memory page select. $8070/1 - Blitter source data word $8072/3 - Blitter destination word. Write to $8073 triggers a blit Read memory $8010 - Dipswitch 2 $801c - Watchdog $8020 - Start/Credit IO D2 = Credit 1 D3 = Start 1 D4 = Start 2 $8024 - P1 IO D0 = left D1 = right D2 = up D3 = down D4 = fire 2 D5 = fire 1 $8028 - P2 IO - same as P1 IO $802c - Dipswitch 1 $9000->$9FFF Banked Memory - see below $A000->$BFFF "juno\\JFA_B9.BIN", $C000->$DFFF "juno\\JFB_B10.BIN", $E000->$FFFF "juno\\JFC_A10.BIN", Banked memory - Paged into $9000->$9FFF.. NOTE - In Tutankhm this only contains graphics, in Juno First it also contains code. (which generally sets up the blitter) "juno\\JFC1_A4.BIN", $0000->$1FFF "juno\\JFC2_A5.BIN", $2000->$3FFF "juno\\JFC3_A6.BIN", $4000->$5FFF "juno\\JFC4_A7.BIN", $6000->$7FFF "juno\\JFC5_A8.BIN", $8000->$9FFF "juno\\JFC6_A9.BIN", $A000->$bFFF Blitter source graphics "juno\\JFS3_C7.BIN", $C000->$DFFF "juno\\JFS4_D7.BIN", $E000->$FFFF "juno\\JFS5_E7.BIN", $10000->$11FFF ***************************************************************************/ #include "emu.h" #include "includes/tutankhm.h" #include "includes/konamipt.h" #include "cpu/m6809/m6809.h" #include "cpu/mcs48/mcs48.h" #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/gen_latch.h" #include "machine/konami1.h" #include "machine/watchdog.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "sound/flt_rc.h" #include "sound/volt_reg.h" #include "screen.h" #include "speaker.h" class junofrst_state : public tutankhm_state { public: junofrst_state(const machine_config &mconfig, device_type type, const char *tag) : tutankhm_state(mconfig, type, tag) , m_audiocpu(*this, "audiocpu") , m_i8039(*this, "mcu") , m_filter_0_0(*this, "filter.0.0") , m_filter_0_1(*this, "filter.0.1") , m_filter_0_2(*this, "filter.0.2") { } void init_junofrst(); void junofrst(machine_config &config); private: void blitter_w(offs_t offset, uint8_t data); void bankselect_w(uint8_t data); void sh_irqtrigger_w(uint8_t data); void i8039_irq_w(uint8_t data); void i8039_irqen_and_status_w(uint8_t data); uint8_t portA_r(); void portB_w(uint8_t data); virtual void machine_start() override; virtual void machine_reset() override; DECLARE_WRITE_LINE_MEMBER(_30hz_irq); void audio_map(address_map &map); void main_map(address_map &map); void mcu_io_map(address_map &map); void mcu_map(address_map &map); required_device m_audiocpu; required_device m_i8039; required_device m_filter_0_0; required_device m_filter_0_1; required_device m_filter_0_2; uint8_t m_blitterdata[4]; int m_i8039_status; int m_last_irq; }; /* Juno First Blitter Hardware emulation Juno First can blit a 16x16 graphics which comes from un-memory mapped graphics roms $8070->$8071 specifies the destination NIBBLE address $8072->$8073 specifies the source NIBBLE address Depending on bit 0 of the source address either the source pixels will be copied to the destination address, or a zero will be written. Only source pixels which aren't 0 are copied or cleared. This allows the game to quickly clear the sprites from the screen TODO: Does bit 1 of the source address mean something? We have to mask it off otherwise the "Juno First" logo on the title screen is wrong. */ void junofrst_state::blitter_w(offs_t offset, uint8_t data) { m_blitterdata[offset] = data; /* blitter is triggered by $8073 */ if (offset == 3) { int i; uint8_t *gfx_rom = memregion("gfx1")->base(); offs_t src = ((m_blitterdata[2] << 8) | m_blitterdata[3]) & 0xfffc; offs_t dest = (m_blitterdata[0] << 8) | m_blitterdata[1]; int copy = m_blitterdata[3] & 0x01; /* 16x16 graphics */ for (i = 0; i < 16; i++) { int j; for (j = 0; j < 16; j++) { uint8_t data; if (src & 1) data = gfx_rom[src >> 1] & 0x0f; else data = gfx_rom[src >> 1] >> 4; src += 1; /* if there is a source pixel either copy the pixel or clear the pixel depending on the copy flag */ if (data) { if (copy == 0) data = 0; if (dest & 1) m_videoram[dest >> 1] = (m_videoram[dest >> 1] & 0x0f) | (data << 4); else m_videoram[dest >> 1] = (m_videoram[dest >> 1] & 0xf0) | data; } dest += 1; } dest += 240; } } } void junofrst_state::bankselect_w(uint8_t data) { membank("bank1")->set_entry(data & 0x0f); } uint8_t junofrst_state::portA_r() { int timer; /* main xtal 14.318MHz, divided by 8 to get the CPU clock, further */ /* divided by 1024 to get this timer */ /* (divide by (1024/2), and not 1024, because the CPU cycle counter is */ /* incremented every other state change of the clock) */ timer = (m_audiocpu->total_cycles() / (1024 / 2)) & 0x0f; /* low three bits come from the 8039 */ return (timer << 4) | m_i8039_status; } void junofrst_state::portB_w(uint8_t data) { filter_rc_device *filter[3] = { m_filter_0_0, m_filter_0_1, m_filter_0_2 }; int i; for (i = 0; i < 3; i++) { int C = 0; if (data & 1) C += 47000; /* 47000pF = 0.047uF */ if (data & 2) C += 220000; /* 220000pF = 0.22uF */ data >>= 2; filter[i]->filter_rc_set_RC(filter_rc_device::LOWPASS, 1000, 2200, 200, CAP_P(C)); } } void junofrst_state::sh_irqtrigger_w(uint8_t data) { if (m_last_irq == 0 && data == 1) { /* setting bit 0 low then high triggers IRQ on the sound CPU */ m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80 } m_last_irq = data; } void junofrst_state::i8039_irq_w(uint8_t data) { m_i8039->set_input_line(0, ASSERT_LINE); } void junofrst_state::i8039_irqen_and_status_w(uint8_t data) { if ((data & 0x80) == 0) m_i8039->set_input_line(0, CLEAR_LINE); m_i8039_status = (data & 0x70) >> 4; } void junofrst_state::main_map(address_map &map) { map(0x0000, 0x7fff).ram().share("videoram"); map(0x8000, 0x800f).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0x8010, 0x8010).portr("DSW2"); map(0x801c, 0x801c).r("watchdog", FUNC(watchdog_timer_device::reset_r)); map(0x8020, 0x8020).portr("SYSTEM"); map(0x8024, 0x8024).portr("P1"); map(0x8028, 0x8028).portr("P2"); map(0x802c, 0x802c).portr("DSW1"); map(0x8030, 0x8037).w("mainlatch", FUNC(ls259_device::write_d0)); map(0x8040, 0x8040).w(FUNC(junofrst_state::sh_irqtrigger_w)); map(0x8050, 0x8050).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x8060, 0x8060).w(FUNC(junofrst_state::bankselect_w)); map(0x8070, 0x8073).w(FUNC(junofrst_state::blitter_w)); map(0x8100, 0x8fff).ram(); map(0x9000, 0x9fff).bankr("bank1"); map(0xa000, 0xffff).rom(); } void junofrst_state::audio_map(address_map &map) { map(0x0000, 0x0fff).rom(); map(0x2000, 0x23ff).ram(); map(0x3000, 0x3000).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x4000, 0x4000).w("aysnd", FUNC(ay8910_device::address_w)); map(0x4001, 0x4001).r("aysnd", FUNC(ay8910_device::data_r)); map(0x4002, 0x4002).w("aysnd", FUNC(ay8910_device::data_w)); map(0x5000, 0x5000).w("soundlatch2", FUNC(generic_latch_8_device::write)); map(0x6000, 0x6000).w(FUNC(junofrst_state::i8039_irq_w)); } void junofrst_state::mcu_map(address_map &map) { map(0x0000, 0x0fff).rom(); } void junofrst_state::mcu_io_map(address_map &map) { map(0x00, 0xff).r("soundlatch2", FUNC(generic_latch_8_device::read)); } static INPUT_PORTS_START( junofrst ) PORT_START("SYSTEM") KONAMI8_SYSTEM_UNK PORT_START("P1") KONAMI8_MONO_B213_UNK PORT_START("P2") KONAMI8_COCKTAIL_B213_UNK PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) /* "No Coin B" = coins produce sound, but no effect on coin counter */ PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "256 (Cheat)") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" ) PORT_DIPNAME( 0x70, 0x70, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7") PORT_DIPSETTING( 0x70, "1 (Easiest)" ) PORT_DIPSETTING( 0x60, "2" ) PORT_DIPSETTING( 0x50, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x30, "5" ) PORT_DIPSETTING( 0x20, "6" ) PORT_DIPSETTING( 0x10, "7" ) PORT_DIPSETTING( 0x00, "8 (Hardest)" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END void junofrst_state::machine_start() { // note that base class version is not called save_item(NAME(m_i8039_status)); save_item(NAME(m_last_irq)); save_item(NAME(m_irq_toggle)); save_item(NAME(m_irq_enable)); save_item(NAME(m_flipscreen_x)); save_item(NAME(m_flipscreen_y)); save_item(NAME(m_blitterdata)); } void junofrst_state::machine_reset() { // note that base class version is not called m_i8039_status = 0; m_last_irq = 0; m_blitterdata[0] = 0; m_blitterdata[1] = 0; m_blitterdata[2] = 0; m_blitterdata[3] = 0; } WRITE_LINE_MEMBER(junofrst_state::_30hz_irq) { /* flip flops cause the interrupt to be signalled every other frame */ if (state) { m_irq_toggle ^= 1; if (m_irq_toggle && m_irq_enable) m_maincpu->set_input_line(0, ASSERT_LINE); } } void junofrst_state::junofrst(machine_config &config) { /* basic machine hardware */ KONAMI1(config, m_maincpu, 1500000); /* 1.5 MHz ??? */ m_maincpu->set_addrmap(AS_PROGRAM, &junofrst_state::main_map); Z80(config, m_audiocpu, 14318000/8); /* 1.78975 MHz */ m_audiocpu->set_addrmap(AS_PROGRAM, &junofrst_state::audio_map); I8039(config, m_i8039, 8000000); /* 8MHz crystal */ m_i8039->set_addrmap(AS_PROGRAM, &junofrst_state::mcu_map); m_i8039->set_addrmap(AS_IO, &junofrst_state::mcu_io_map); m_i8039->p1_out_cb().set("dac", FUNC(dac_byte_interface::data_w)); m_i8039->p2_out_cb().set(FUNC(junofrst_state::i8039_irqen_and_status_w)); ls259_device &mainlatch(LS259(config, "mainlatch")); // B3 mainlatch.q_out_cb<0>().set(FUNC(junofrst_state::irq_enable_w)); mainlatch.q_out_cb<1>().set(FUNC(junofrst_state::coin_counter_2_w)); mainlatch.q_out_cb<2>().set(FUNC(junofrst_state::coin_counter_1_w)); mainlatch.q_out_cb<3>().set_nop(); mainlatch.q_out_cb<4>().set(FUNC(junofrst_state::flip_screen_x_w)); // HFF mainlatch.q_out_cb<5>().set(FUNC(junofrst_state::flip_screen_y_w)); // VFLIP WATCHDOG_TIMER(config, "watchdog"); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(GALAXIAN_PIXEL_CLOCK, GALAXIAN_HTOTAL, GALAXIAN_HBEND, GALAXIAN_HBSTART, GALAXIAN_VTOTAL, GALAXIAN_VBEND, GALAXIAN_VBSTART); PALETTE(config, m_palette).set_format(1, tutankhm_state::raw_to_rgb_func, 16); m_screen->set_screen_update(FUNC(junofrst_state::screen_update_tutankhm_scramble)); m_screen->screen_vblank().set(FUNC(junofrst_state::_30hz_irq)); /* sound hardware */ SPEAKER(config, "speaker").front_center(); GENERIC_LATCH_8(config, "soundlatch"); GENERIC_LATCH_8(config, "soundlatch2"); ay8910_device &aysnd(AY8910(config, "aysnd", 14318000/8)); aysnd.port_a_read_callback().set(FUNC(junofrst_state::portA_r)); aysnd.port_b_write_callback().set(FUNC(junofrst_state::portB_w)); aysnd.add_route(0, "filter.0.0", 0.30); aysnd.add_route(1, "filter.0.1", 0.30); aysnd.add_route(2, "filter.0.2", 0.30); DAC_8BIT_R2R(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.25); // 100K (R56-63)/200K (R64-71) ladder network voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref")); vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT); FILTER_RC(config, m_filter_0_0).add_route(ALL_OUTPUTS, "speaker", 1.0); FILTER_RC(config, m_filter_0_1).add_route(ALL_OUTPUTS, "speaker", 1.0); FILTER_RC(config, m_filter_0_2).add_route(ALL_OUTPUTS, "speaker", 1.0); } ROM_START( junofrst ) ROM_REGION( 0x1c000, "maincpu", 0 ) /* code + space for decrypted opcodes */ ROM_LOAD( "jfa_b9.bin", 0x0a000, 0x2000, CRC(f5a7ab9d) SHA1(9603e797839290f8e1f93ccff9cc820604cc49ab) ) /* program ROMs */ ROM_LOAD( "jfb_b10.bin", 0x0c000, 0x2000, CRC(f20626e0) SHA1(46f58bdc1a613124e2c148b61f774fcc6c232868) ) ROM_LOAD( "jfc_a10.bin", 0x0e000, 0x2000, CRC(1e7744a7) SHA1(bee69833af886436016560295cddf0c8b4c5e771) ) ROM_LOAD( "jfc1_a4.bin", 0x10000, 0x2000, CRC(03ccbf1d) SHA1(02b45fe3c51bdc940919aac68136a121ed9bee18) ) /* graphic and code ROMs (banked) */ ROM_LOAD( "jfc2_a5.bin", 0x12000, 0x2000, CRC(cb372372) SHA1(a48e7de08647cbece7787c287217eac7e7a7510b) ) ROM_LOAD( "jfc3_a6.bin", 0x14000, 0x2000, CRC(879d194b) SHA1(3c7af8767c9ce908fa1761180c6e585823216d8a) ) ROM_LOAD( "jfc4_a7.bin", 0x16000, 0x2000, CRC(f28af80b) SHA1(4d0e247e729365476dd3996c7d1f2a19fc83d773) ) ROM_LOAD( "jfc5_a8.bin", 0x18000, 0x2000, CRC(0539f328) SHA1(c532aaed7f9e6f564e3df0dc6d8fdbee6ed721a2) ) ROM_LOAD( "jfc6_a9.bin", 0x1a000, 0x2000, CRC(1da2ad6e) SHA1(de997d1b2ff6671088b57192bc9f1279359fad5d) ) ROM_REGION( 0x10000 , "audiocpu", 0 ) /* 64k for Z80 sound CPU code */ ROM_LOAD( "jfs1_j3.bin", 0x0000, 0x1000, CRC(235a2893) SHA1(b90251c4971f7ba12e407f86c32723d513d6b4a0) ) ROM_REGION( 0x1000, "mcu", 0 ) /* 8039 */ ROM_LOAD( "jfs2_p4.bin", 0x0000, 0x1000, CRC(d0fa5d5f) SHA1(9d0730d1d037bf96b0c933a32355602bf2d735dd) ) ROM_REGION( 0x6000, "gfx1", 0 ) /* BLTROM, used at runtime */ ROM_LOAD( "jfs3_c7.bin", 0x00000, 0x2000, CRC(aeacf6db) SHA1(f99ef9f9153d7a83e1881d9181faac99cb8c8a57) ) ROM_LOAD( "jfs4_d7.bin", 0x02000, 0x2000, CRC(206d954c) SHA1(65494766676f18d8b5ae9a54cee00790e7b1e67e) ) ROM_LOAD( "jfs5_e7.bin", 0x04000, 0x2000, CRC(1eb87a6e) SHA1(f5471b9f6f1fa6d6e5d76300d89f71da3129516a) ) ROM_END ROM_START( junofrstg ) ROM_REGION( 0x1c000, "maincpu", 0 ) /* code + space for decrypted opcodes */ ROM_LOAD( "jfg_a.9b", 0x0a000, 0x2000, CRC(8f77d1c5) SHA1(d47fcdbc47673c228661a3528fff0c691c76df9e) ) /* program ROMs */ ROM_LOAD( "jfg_b.10b", 0x0c000, 0x2000, CRC(cd645673) SHA1(25994210a8a424bdf2eca3efa19e7eeffc097cec) ) ROM_LOAD( "jfg_c.10a", 0x0e000, 0x2000, CRC(47852761) SHA1(eeef814b6ad681d4c2274f0a69d1ed9c5c1b9118) ) ROM_LOAD( "jfgc1.4a", 0x10000, 0x2000, CRC(90a05ae6) SHA1(0aa835e1d33ab0433189b329b791c952e69103c1) ) /* graphic and code ROMs (banked) */ ROM_LOAD( "jfc2_a5.bin", 0x12000, 0x2000, CRC(cb372372) SHA1(a48e7de08647cbece7787c287217eac7e7a7510b) ) ROM_LOAD( "jfc3_a6.bin", 0x14000, 0x2000, CRC(879d194b) SHA1(3c7af8767c9ce908fa1761180c6e585823216d8a) ) ROM_LOAD( "jfgc4.7a", 0x16000, 0x2000, CRC(e8864a43) SHA1(52b04e69036622abeb6ec99ac3daeda6a2572994) ) ROM_LOAD( "jfc5_a8.bin", 0x18000, 0x2000, CRC(0539f328) SHA1(c532aaed7f9e6f564e3df0dc6d8fdbee6ed721a2) ) ROM_LOAD( "jfc6_a9.bin", 0x1a000, 0x2000, CRC(1da2ad6e) SHA1(de997d1b2ff6671088b57192bc9f1279359fad5d) ) ROM_REGION( 0x10000 , "audiocpu", 0 ) /* 64k for Z80 sound CPU code */ ROM_LOAD( "jfs1_j3.bin", 0x0000, 0x1000, CRC(235a2893) SHA1(b90251c4971f7ba12e407f86c32723d513d6b4a0) ) ROM_REGION( 0x1000, "mcu", 0 ) /* 8039 */ ROM_LOAD( "jfs2_p4.bin", 0x0000, 0x1000, CRC(d0fa5d5f) SHA1(9d0730d1d037bf96b0c933a32355602bf2d735dd) ) ROM_REGION( 0x6000, "gfx1", 0 ) /* BLTROM, used at runtime */ ROM_LOAD( "jfs3_c7.bin", 0x00000, 0x2000, CRC(aeacf6db) SHA1(f99ef9f9153d7a83e1881d9181faac99cb8c8a57) ) ROM_LOAD( "jfs4_d7.bin", 0x02000, 0x2000, CRC(206d954c) SHA1(65494766676f18d8b5ae9a54cee00790e7b1e67e) ) ROM_LOAD( "jfs5_e7.bin", 0x04000, 0x2000, CRC(1eb87a6e) SHA1(f5471b9f6f1fa6d6e5d76300d89f71da3129516a) ) ROM_END void junofrst_state::init_junofrst() { membank("bank1")->configure_entries(0, 16, memregion("maincpu")->base() + 0x10000, 0x1000); } GAME( 1983, junofrst, 0, junofrst, junofrst, junofrst_state, init_junofrst, ROT90, "Konami", "Juno First", MACHINE_SUPPORTS_SAVE ) GAME( 1983, junofrstg, junofrst, junofrst, junofrst, junofrst_state, init_junofrst, ROT90, "Konami (Gottlieb license)", "Juno First (Gottlieb)", MACHINE_SUPPORTS_SAVE )