// license:BSD-3-Clause // copyright-holders:Pierpaolo Prazzoli /* Guru-Readme for Jolly Jogger (Taito, 1982) PCB Layout ---------- FGO70007 KDN00004 KDK00502 |----------------------------------------------------------| | TMM416 TMM416 TMM416 TMM416 | | TMM416 TMM416 TMM416 TMM416 |-| | TMM416 TMM416 TMM416 TMM416 | | | TMM416 TMM416 TMM416 TMM416 | | | | | | | | | | | | | | |2 |-| |2 | |W DSW1(8) KD13.1F | |A | |Y | | |-| | | | | | | | | | | MB14241 | | | DSW2(8) | | | | | | |-| | VOL AY3-8910 3.579545MHz | |----------------------------------------------------------| Notes: AY3-8910 - Clock 1.7897725MHz [3.579545/2] KD13.1F - 82S123 Bipolar PROM TMM416 - Toshiba TMM416 16k x1-bit Page Mode DRAM MB14241 - Fujitsu MB14241 Video Shifter VSync - 59.1864Hz HSync - 15.0835kHz FGO70008 KDN00007 |----------------------------------------------------------| | | | 6116 |-| | | | | KD21.8J | | | D2125 D2125 | | | KD20.8H | | | D2125 D2125 | | | KD19.8F | | | D2125 D2125 |-| | KD18.8E | | D2125 D2125 | | KD17.8D | | D2125 D2125 Z80 | | KD16.8C |-| | | | | KD15.8B | | | | | | 8216 8216 KD14.8A | | | | | | | | | |-| | | |----------------------------------------------------------| Notes: Z80 - Clock 3.000MHz [18/6] D2125 - Intel D2125 1k x1-bit SRAM 8216 - 4 Bit Parallel Bi-directional Bus Driver 6116 - 2k x8-bit SRAM KD* - 2732 EPROM FGO70009 KDN00006 |----------------------------------------------------------| | 18MHz | | |-| | | | | | | | [E]| | | | | | | | | KD11.5H KD12.7H | | | |-| |1 | |8 | |W [T] | |A | |Y |-| | | | | | | | | | | KD09.1C KD10.2C 8216 8216 8216 8216 8216 8216 [F]| | | | | | | | | 2114 2114 2114 2114 2114 2114 |-| | | |----------------------------------------------------------| Notes: KD* - 2716 EPROM 2114 - 1k x4-bit SRAM 8216 - 4 Bit Parallel Bi-directional Bus Driver driver by Pierpaolo Prazzoli Notes: The hardware is very similar to Galaxian but has some differencies, like the 3bpp bitmap addition To advance input tests, press Tilt button */ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "emupal.h" #include "screen.h" #include "speaker.h" #include "tilemap.h" class jollyjgr_state : public driver_device { public: jollyjgr_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_videoram(*this, "videoram"), m_colorram(*this, "colorram"), m_spriteram(*this, "spriteram"), m_bitmap(*this, "bitmap"), m_bulletram(*this, "bulletram"), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_bm_palette(*this, "bm_palette") { } void fspider(machine_config &config); void jollyjgr(machine_config &config); private: /* memory pointers */ required_shared_ptr m_videoram; required_shared_ptr m_colorram; required_shared_ptr m_spriteram; required_shared_ptr m_bitmap; optional_shared_ptr m_bulletram; /* video-related */ tilemap_t *m_bg_tilemap; /* misc */ uint8_t m_nmi_enable; uint8_t m_flip_x; uint8_t m_flip_y; uint8_t m_bitmap_disable; uint8_t m_tilemap_bank; uint8_t m_pri; void jollyjgr_videoram_w(offs_t offset, uint8_t data); void jollyjgr_attrram_w(offs_t offset, uint8_t data); void jollyjgr_misc_w(uint8_t data); void jollyjgr_coin_lookout_w(uint8_t data); TILE_GET_INFO_MEMBER(get_bg_tile_info); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; void jollyjgr_palette(palette_device &palette) const; uint32_t screen_update_jollyjgr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); uint32_t screen_update_fspider(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(vblank_irq); void draw_bitmap( bitmap_rgb32 &bitmap ); required_device m_maincpu; required_device m_gfxdecode; required_device m_palette; required_device m_bm_palette; void fspider_map(address_map &map); void jollyjgr_map(address_map &map); }; /************************************* * * Memory handlers * *************************************/ void jollyjgr_state::jollyjgr_videoram_w(offs_t offset, uint8_t data) { m_videoram[offset] = data; m_bg_tilemap->mark_tile_dirty(offset); } void jollyjgr_state::jollyjgr_attrram_w(offs_t offset, uint8_t data) { if (offset & 1) { /* color change */ int i; for (i = offset >> 1; i < 0x0400; i += 32) m_bg_tilemap->mark_tile_dirty(i); } else { m_bg_tilemap->set_scrolly(offset >> 1, data); } m_colorram[offset] = data; } void jollyjgr_state::jollyjgr_misc_w(uint8_t data) { // they could be swapped, because it always set "data & 3" m_flip_x = data & 1; m_flip_y = data & 2; // same for these two (used by Frog & Spiders) m_bitmap_disable = data & 0x40; m_tilemap_bank = data & 0x20; m_pri = data & 4; m_bg_tilemap->set_flip((m_flip_x ? TILEMAP_FLIPX : 0) | (m_flip_y ? TILEMAP_FLIPY : 0)); m_nmi_enable = data & 0x80; if (!m_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } void jollyjgr_state::jollyjgr_coin_lookout_w(uint8_t data) { machine().bookkeeping().coin_lockout_global_w(data & 1); /* bits 4, 5, 6 and 7 are used too */ } /************************************* * * Address maps * *************************************/ void jollyjgr_state::jollyjgr_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram(); map(0x8ff8, 0x8ff8).portr("DSW1"); map(0x8ff9, 0x8ff9).portr("INPUTS"); map(0x8ff8, 0x8ff8).w("aysnd", FUNC(ay8910_device::address_w)); map(0x8ffa, 0x8ffa).portr("SYSTEM").w("aysnd", FUNC(ay8910_device::data_w)); map(0x8ffc, 0x8ffc).w(FUNC(jollyjgr_state::jollyjgr_misc_w)); map(0x8ffd, 0x8ffd).w(FUNC(jollyjgr_state::jollyjgr_coin_lookout_w)); map(0x8fff, 0x8fff).portr("DSW2"); map(0x9000, 0x93ff).ram().w(FUNC(jollyjgr_state::jollyjgr_videoram_w)).share("videoram"); map(0x9800, 0x983f).ram().w(FUNC(jollyjgr_state::jollyjgr_attrram_w)).share("colorram"); map(0x9840, 0x987f).ram().share("spriteram"); map(0x9880, 0x9bff).ram(); map(0xa000, 0xffff).ram().share("bitmap"); } void jollyjgr_state::fspider_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram(); map(0x8ff8, 0x8ff8).portr("DSW1"); map(0x8ff9, 0x8ff9).portr("INPUTS"); map(0x8ff8, 0x8ff8).w("aysnd", FUNC(ay8910_device::address_w)); map(0x8ffa, 0x8ffa).portr("SYSTEM").w("aysnd", FUNC(ay8910_device::data_w)); map(0x8ffc, 0x8ffc).w(FUNC(jollyjgr_state::jollyjgr_misc_w)); map(0x8ffd, 0x8ffd).w(FUNC(jollyjgr_state::jollyjgr_coin_lookout_w)); map(0x8fff, 0x8fff).portr("DSW2"); map(0x9000, 0x93ff).ram().w(FUNC(jollyjgr_state::jollyjgr_videoram_w)).share("videoram"); map(0x9800, 0x983f).ram().w(FUNC(jollyjgr_state::jollyjgr_attrram_w)).share("colorram"); map(0x9840, 0x987f).ram().share("spriteram"); map(0x9880, 0x989f).ram(); // ? map(0x98a0, 0x98af).ram().share("bulletram"); map(0x98b0, 0x9bff).ram(); // ? map(0xa000, 0xffff).ram().share("bitmap"); } /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( jollyjgr ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!1,!2") PORT_DIPSETTING( 0x03, "10000" ) PORT_DIPSETTING( 0x02, "20000" ) PORT_DIPSETTING( 0x01, "30000" ) PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:!3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x10, "Timer" ) PORT_DIPLOCATION("SW1:!4,!5") PORT_DIPSETTING( 0x18, "2 min 20 sec" ) PORT_DIPSETTING( 0x10, "2 min 40 sec" ) PORT_DIPSETTING( 0x08, "3 min" ) PORT_DIPSETTING( 0x00, "3 min 20 sec" ) PORT_SERVICE( 0x20, IP_ACTIVE_HIGH ) PORT_DIPLOCATION("SW1:!6") PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!7") // it works only when Cabinet is set to Upright PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:!1,!2") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!3,!4") PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x10, 0x00, "Display Coinage" ) PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x10, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x00, "Display Year" ) PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x00, "No Hit" ) PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Number of Coin Switches" ) PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x80, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_START("INPUTS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT ) INPUT_PORTS_END static INPUT_PORTS_START( fspider ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!1,!2,!3,!4") PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!5,!6,!7,!8") PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_8C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!1,!2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!3,!4") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x04, "20000" ) PORT_DIPSETTING( 0x08, "30000" ) PORT_DIPSETTING( 0x0c, "40000" ) PORT_DIPNAME( 0x10, 0x10, "Display Coinage Settings" ) PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Show only 1P Coinage" ) PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("INPUTS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT ) INPUT_PORTS_END /************************************* * * Video emulation * *************************************/ /* tilemap / sprites palette */ void jollyjgr_state::jollyjgr_palette(palette_device &palette) const { const uint8_t *color_prom = memregion("proms")->base(); for (int i = 0; i < 32; i++) { int bit0, bit1, bit2; // red component bit0 = BIT(*color_prom, 0); bit1 = BIT(*color_prom, 1); bit2 = BIT(*color_prom, 2); int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; // green component bit0 = BIT(*color_prom, 3); bit1 = BIT(*color_prom, 4); bit2 = BIT(*color_prom, 5); int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; // blue component bit0 = BIT(*color_prom, 6); bit1 = BIT(*color_prom, 7); int const b = 0x4f * bit0 + 0xa8 * bit1; palette.set_pen_color(i, rgb_t(r,g,b)); color_prom++; } } /* Tilemap is the same as in Galaxian */ TILE_GET_INFO_MEMBER(jollyjgr_state::get_bg_tile_info) { int color = m_colorram[((tile_index & 0x1f) << 1) | 1] & 7; int region = (m_tilemap_bank & 0x20) ? 2 : 0; tileinfo.set(region, m_videoram[tile_index], color, 0); } void jollyjgr_state::video_start() { m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(jollyjgr_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); m_bg_tilemap->set_transparent_pen(0); m_bg_tilemap->set_scroll_cols(32); } void jollyjgr_state::draw_bitmap(bitmap_rgb32 &bitmap) { int count = 0; for (int y = 0; y < 256; y++) { for (int x = 0; x < 256 / 8; x++) { for (int i = 0; i < 8; i++) { int const bit0 = BIT(m_bitmap[count], i); int const bit1 = BIT(m_bitmap[count + 0x2000], i); int const bit2 = BIT(m_bitmap[count + 0x4000], i); int const color = bit0 | (bit1 << 1) | (bit2 << 2); if (color) { if (m_flip_x && m_flip_y) bitmap.pix32(y, x * 8 + i) = m_bm_palette->pen_color(color); else if (m_flip_x && !m_flip_y) bitmap.pix32(255 - y, x * 8 + i) = m_bm_palette->pen_color(color); else if (!m_flip_x && m_flip_y) bitmap.pix32(y, 255 - x * 8 - i) = m_bm_palette->pen_color(color); else bitmap.pix32(255 - y, 255 - x * 8 - i) = m_bm_palette->pen_color(color); } } count++; } } } uint32_t jollyjgr_state::screen_update_jollyjgr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { bitmap.fill(m_bm_palette->pen_color(0), cliprect); if (m_pri) //used in Frog & Spiders level 3 { if (!(m_bitmap_disable)) draw_bitmap(bitmap); m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); } else { m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); if(!(m_bitmap_disable)) draw_bitmap(bitmap); } // Sprites are the same as in Galaxian for (int offs = 0; offs < 0x40; offs += 4) { int sx = m_spriteram[offs + 3] + 1; int sy = m_spriteram[offs]; int flipx = m_spriteram[offs + 1] & 0x40; int flipy = m_spriteram[offs + 1] & 0x80; int code = m_spriteram[offs + 1] & 0x3f; int color = m_spriteram[offs + 2] & 7; if (m_flip_x) { sx = 240 - sx; flipx = !flipx; } if (m_flip_y) flipy = !flipy; else sy = 240 - sy; if (offs < 3 * 4) sy++; m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, code,color, flipx,flipy, sx,sy,0); } return 0; } uint32_t jollyjgr_state::screen_update_fspider(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { // Draw bg and sprites screen_update_jollyjgr(screen, bitmap, cliprect); /* Draw bullets 16 bytes, 2 bytes per bullet (y,x). 2 player bullets, 6 enemy bullets. Assume bullets to look the same as on Galaxian hw, that is, simply 4 pixels. Colours are unknown. */ for (int offs=0;offs<0x10;offs+=2) { uint8_t sy=~m_bulletram[offs]; uint8_t sx=~m_bulletram[offs|1]; uint16_t bc=(offs<4)? 7: // player, white 3; // enemy, yellow if (m_flip_y) sy^=0xff; if (m_flip_x) sx+=8; if (sy>=cliprect.min_y && sy<=cliprect.max_y) for (int x=sx-4;x=cliprect.min_x && x<=cliprect.max_x) bitmap.pix32(sy, x) = m_bm_palette->pen_color(bc); } return 0; } /************************************* * * Graphics definitions * *************************************/ static const gfx_layout jollyjgr_charlayout = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout jollyjgr_spritelayout = { 16,16, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( gfx_jollyjgr ) GFXDECODE_ENTRY( "gfx1", 0, jollyjgr_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx2", 0, jollyjgr_spritelayout, 0, 8 ) GFXDECODE_ENTRY( "gfx3", 0, jollyjgr_charlayout, 0, 8 ) GFXDECODE_END /************************************* * * Machine driver * *************************************/ WRITE_LINE_MEMBER(jollyjgr_state::vblank_irq) { if (state && m_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } void jollyjgr_state::machine_start() { save_item(NAME(m_nmi_enable)); save_item(NAME(m_flip_x)); save_item(NAME(m_flip_y)); save_item(NAME(m_bitmap_disable)); save_item(NAME(m_tilemap_bank)); } void jollyjgr_state::machine_reset() { m_nmi_enable = 0; m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); m_flip_x = 0; m_flip_y = 0; m_bitmap_disable = 0; m_tilemap_bank = 0; } void jollyjgr_state::jollyjgr(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, XTAL(18'000'000)/6); /* 3MHz verified */ m_maincpu->set_addrmap(AS_PROGRAM, &jollyjgr_state::jollyjgr_map); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(59.18); /* 59.1864Hz measured */ screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(256, 256); screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(jollyjgr_state::screen_update_jollyjgr)); screen.screen_vblank().set(FUNC(jollyjgr_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_jollyjgr); PALETTE(config, m_palette, FUNC(jollyjgr_state::jollyjgr_palette), 32); // tilemap and sprites PALETTE(config, m_bm_palette, palette_device::RGB_3BIT); // bitmap /* sound hardware */ SPEAKER(config, "mono").front_center(); AY8910(config, "aysnd", XTAL(3'579'545)/2).add_route(ALL_OUTPUTS, "mono", 0.45); /* 1.7897725MHz verified */ } void jollyjgr_state::fspider(machine_config &config) { jollyjgr(config); m_maincpu->set_addrmap(AS_PROGRAM, &jollyjgr_state::fspider_map); subdevice("screen")->set_screen_update(FUNC(jollyjgr_state::screen_update_fspider)); } /************************************* * * ROM definition(s) * *************************************/ ROM_START( jollyjgr ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kd14.8a", 0x0000, 0x1000, CRC(404cfa2b) SHA1(023abecbc614d1deb6a239906f62e25bb688ac14) ) ROM_LOAD( "kd15.8b", 0x1000, 0x1000, CRC(4cdc4c8b) SHA1(07257863a2de3a0e6bc1b41b8dcaae8c89bc4720) ) ROM_LOAD( "kd16.8c", 0x2000, 0x1000, CRC(a2fa3500) SHA1(b85439e43a31c3445420896c231ac59f95331226) ) ROM_LOAD( "kd17.8d", 0x3000, 0x1000, CRC(a5ab8c89) SHA1(b5a41581bba1c26ac3819aded29aeb48a5de64f8) ) ROM_LOAD( "kd18.8e", 0x4000, 0x1000, CRC(8547c9a7) SHA1(43319a2271a294c2876e87a30bb7667b67582b76) ) ROM_LOAD( "kd19.8f", 0x5000, 0x1000, CRC(2d0ed544) SHA1(547bcecd7d97f343de721d6af5f13ae6f787d838) ) ROM_LOAD( "kd20.8h", 0x6000, 0x1000, CRC(017a0e5a) SHA1(23e066fea44690279ff7b3b65b03e4096e4d2984) ) ROM_LOAD( "kd21.8j", 0x7000, 0x1000, CRC(e4faed01) SHA1(9b9afaff6cc4addfed7c1929a0d845bfbe9d18cc) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "kd09.1c", 0x0000, 0x0800, CRC(ecafd535) SHA1(a1f0bee247e6ab4f9fc3578560b62f5913b4ece2) ) ROM_LOAD( "kd10.2c", 0x0800, 0x0800, CRC(e40fc594) SHA1(1a9bd670dda0405600e4c4d0107b881906969991) ) ROM_REGION( 0x1000, "gfx2", 0 ) ROM_LOAD( "kd11.5h", 0x0000, 0x0800, CRC(d686245c) SHA1(73567b15d9399e450121ad01ad2dcb91bedc1099) ) ROM_LOAD( "kd12.7h", 0x0800, 0x0800, CRC(d69cbb4e) SHA1(f33cc161f93cae9cc314067fa2453838fa8ac3ba) ) ROM_REGION( 0x2000, "gfx3", ROMREGION_ERASE00 ) /* it's identical to kd14.8a, except for the first 32 bytes which are palette bytes */ ROM_REGION( 0x1000, "proms", 0 ) ROM_LOAD( "kd13.1f", 0x0000, 0x1000, CRC(4f4e4e13) SHA1(a8fe0e1fd354e6cc2cf65eab66882c3b98c82100) ) ROM_END ROM_START( fspiderb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.5l", 0x0000, 0x1000, CRC(3679cab1) SHA1(21c055a1e6e42dda7070452a5de9bce01fa256b1) ) ROM_LOAD( "2.8b", 0x7000, 0x1000, CRC(6e543acf) SHA1(45b66068654aabfe9745c8c893424a6d360a1748) ) ROM_LOAD( "3.8c", 0x6000, 0x1000, CRC(f74f83d9) SHA1(18fdd7ebf5096b022207de4504e254860428f469) ) ROM_LOAD( "4.8e", 0x5000, 0x1000, CRC(26add629) SHA1(96a2691f81ea7d0215d99c45f7f6dad4a4a6844e) ) ROM_LOAD( "5.8f", 0x4000, 0x1000, CRC(0457de7b) SHA1(e7a7765d971d328333e8784178762c6fe4e2d783) ) ROM_LOAD( "6.8h", 0x2000, 0x1000, CRC(329d4716) SHA1(898d0f3d053a8ac90c731f39c1d05769882cdcf6) ) ROM_LOAD( "7.8j", 0x3000, 0x1000, CRC(a7d8fc3c) SHA1(3b39155001d21e75f16196bf3c11b34fb6d5fa0b) ) ROM_RELOAD( 0x1000, 0x1000 ) ROM_REGION( 0x4000, "gfx_bank", 0 ) ROM_LOAD( "8.1c", 0x0000, 0x1000, CRC(4e39abad) SHA1(225a2a08a7afe404e6b74789aab8c97a39a21214) ) ROM_LOAD( "9.2c", 0x1000, 0x1000, CRC(04dd1604) SHA1(9e686b09e2fc59fa879fd62982adb1c681f3eb73) ) ROM_LOAD( "10.5h", 0x2000, 0x1000, CRC(d4bce323) SHA1(f49df8318aa9e8bd49fad1931480dfd483a0248a) ) ROM_LOAD( "11.7h", 0x3000, 0x1000, CRC(7ab56309) SHA1(b43f542a7359c3a4ccf6f116e3a84bd13af6876f) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_COPY( "gfx_bank", 0x0000, 0x0000, 0x800) ROM_COPY( "gfx_bank", 0x1000, 0x0800, 0x800) ROM_REGION( 0x1000, "gfx2", 0 ) ROM_COPY( "gfx_bank", 0x2000, 0x0000, 0x800) ROM_COPY( "gfx_bank", 0x3000, 0x0800, 0x800) ROM_REGION( 0x1000, "gfx3", ROMREGION_ERASE00 ) ROM_COPY( "gfx_bank", 0x0800, 0x0400, 0x400) ROM_COPY( "gfx_bank", 0x1800, 0x0c00, 0x400) // ROM_COPY( "gfx_bank", 0x2800, 0x1000, 0x800) // ROM_COPY( "gfx_bank", 0x3800, 0x1800, 0x800) ROM_REGION( 0x1000, "proms", 0 ) ROM_LOAD( "82s123.1f", 0x0000, 0x0020, CRC(cda6001a) SHA1(e10fe848e8123e53bd2db8a14cfa2d8c6621d6aa) ) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 1981, fspiderb, 0, fspider, fspider, jollyjgr_state, empty_init, ROT90, "Taito Corporation", "Frog & Spiders (bootleg?)", MACHINE_SUPPORTS_SAVE ) // comes from a Fawaz Group bootleg(?) board GAME( 1982, jollyjgr, 0, jollyjgr, jollyjgr, jollyjgr_state, empty_init, ROT90, "Taito Corporation", "Jolly Jogger", MACHINE_SUPPORTS_SAVE )