/* Jolly Jogger Taito, 1982 PCB Layout ---------- FGO70007 KDN00004 KDK00502 |----------------------------------------------------------| | TMM416 TMM416 TMM416 TMM416 | | TMM416 TMM416 TMM416 TMM416 |-| | TMM416 TMM416 TMM416 TMM416 | | | TMM416 TMM416 TMM416 TMM416 | | | | | | | | | | | | | | |2 |-| |2 | |W DSW1(8) KD13.1F | |A | |Y | | |-| | | | | | | | | | | MB14241 | | | DSW2(8) | | | | | | |-| | VOL AY3-8910 3.579545MHz | |----------------------------------------------------------| FGO70008 KDN00007 |----------------------------------------------------------| | | | 6116 |-| | | | | KD21.8J | | | D2125 D2125 | | | KD20.8H | | | D2125 D2125 | | | KD19.8F | | | D2125 D2125 |-| | KD18.8E | | D2125 D2125 | | KD17.8D | | D2125 D2125 Z80 | | KD16.8C |-| | | | | KD15.8B | | | | | | KD14.8A | | | | | | | | | |-| | | |----------------------------------------------------------| FGO70009 KDN00006 |----------------------------------------------------------| | 18MHz | | |-| | | | | | | | | | | | | | | | | KD11.5H KD12.7H | | | |-| |1 | |8 | |W | |A | |Y |-| | | | | | | | | | | KD09.1C KD10.2C | | | | | | | | | 2114 2114 2114 2114 2114 2114 |-| | | |----------------------------------------------------------| driver by Pierpaolo Prazzoli Notes: The hardware is very similar to Galaxian but has some differencies, like the 3bpp bitmap addition To advance input tests, press Tilt button */ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" class jollyjgr_state : public driver_device { public: jollyjgr_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* memory pointers */ UINT8 * m_videoram; UINT8 * m_colorram; UINT8 * m_spriteram; UINT8 * m_bulletram; UINT8 * m_bitmap; /* video-related */ tilemap_t *m_bg_tilemap; /* misc */ UINT8 m_nmi_enable; UINT8 m_flip_x; UINT8 m_flip_y; UINT8 m_bitmap_disable; UINT8 m_tilemap_bank; UINT8 m_pri; }; /************************************* * * Memory handlers * *************************************/ static WRITE8_HANDLER( jollyjgr_videoram_w ) { jollyjgr_state *state = space->machine().driver_data(); state->m_videoram[offset] = data; tilemap_mark_tile_dirty(state->m_bg_tilemap, offset); } static WRITE8_HANDLER( jollyjgr_attrram_w ) { jollyjgr_state *state = space->machine().driver_data(); if (offset & 1) { /* color change */ int i; for (i = offset >> 1; i < 0x0400; i += 32) tilemap_mark_tile_dirty(state->m_bg_tilemap, i); } else { tilemap_set_scrolly(state->m_bg_tilemap, offset >> 1, data); } state->m_colorram[offset] = data; } static WRITE8_HANDLER( jollyjgr_misc_w ) { jollyjgr_state *state = space->machine().driver_data(); // they could be swapped, because it always set "data & 3" state->m_flip_x = data & 1; state->m_flip_y = data & 2; // same for these two (used by Frog & Spiders) state->m_bitmap_disable = data & 0x40; state->m_tilemap_bank = data & 0x20; state->m_pri = data & 4; tilemap_set_flip(state->m_bg_tilemap, (state->m_flip_x ? TILEMAP_FLIPX : 0) | (state->m_flip_y ? TILEMAP_FLIPY : 0)); state->m_nmi_enable = data & 0x80; } static WRITE8_HANDLER( jollyjgr_coin_lookout_w ) { coin_lockout_global_w(space->machine(), data & 1); /* bits 4, 5, 6 and 7 are used too */ } /************************************* * * Address maps * *************************************/ static ADDRESS_MAP_START( jollyjgr_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8ff8, 0x8ff8) AM_READ_PORT("DSW1") AM_RANGE(0x8ff9, 0x8ff9) AM_READ_PORT("INPUTS") AM_RANGE(0x8ff8, 0x8ff8) AM_DEVWRITE("aysnd", ay8910_address_w) AM_RANGE(0x8ffa, 0x8ffa) AM_READ_PORT("SYSTEM") AM_DEVWRITE("aysnd", ay8910_data_w) AM_RANGE(0x8ffc, 0x8ffc) AM_WRITE(jollyjgr_misc_w) AM_RANGE(0x8ffd, 0x8ffd) AM_WRITE(jollyjgr_coin_lookout_w) AM_RANGE(0x8fff, 0x8fff) AM_READ_PORT("DSW2") AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(jollyjgr_videoram_w) AM_BASE_MEMBER(jollyjgr_state, m_videoram) AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(jollyjgr_attrram_w) AM_BASE_MEMBER(jollyjgr_state, m_colorram) AM_RANGE(0x9840, 0x987f) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_spriteram) AM_RANGE(0x9880, 0x9bff) AM_RAM AM_RANGE(0xa000, 0xffff) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_bitmap) ADDRESS_MAP_END static ADDRESS_MAP_START( fspider_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8ff8, 0x8ff8) AM_READ_PORT("DSW1") AM_RANGE(0x8ff9, 0x8ff9) AM_READ_PORT("INPUTS") AM_RANGE(0x8ff8, 0x8ff8) AM_DEVWRITE("aysnd", ay8910_address_w) AM_RANGE(0x8ffa, 0x8ffa) AM_READ_PORT("SYSTEM") AM_DEVWRITE("aysnd", ay8910_data_w) AM_RANGE(0x8ffc, 0x8ffc) AM_WRITE(jollyjgr_misc_w) AM_RANGE(0x8ffd, 0x8ffd) AM_WRITE(jollyjgr_coin_lookout_w) AM_RANGE(0x8fff, 0x8fff) AM_READ_PORT("DSW2") AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(jollyjgr_videoram_w) AM_BASE_MEMBER(jollyjgr_state, m_videoram) AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(jollyjgr_attrram_w) AM_BASE_MEMBER(jollyjgr_state, m_colorram) AM_RANGE(0x9840, 0x987f) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_spriteram) AM_RANGE(0x9880, 0x989f) AM_RAM // ? AM_RANGE(0x98a0, 0x98af) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_bulletram) AM_RANGE(0x98b0, 0x9bff) AM_RAM // ? AM_RANGE(0xa000, 0xffff) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_bitmap) ADDRESS_MAP_END /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( jollyjgr ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!1,!2") PORT_DIPSETTING( 0x03, "10000" ) PORT_DIPSETTING( 0x02, "20000" ) PORT_DIPSETTING( 0x01, "30000" ) PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:!3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x10, "Timer" ) PORT_DIPLOCATION("SW1:!4,!5") PORT_DIPSETTING( 0x18, "2 min 20 sec" ) PORT_DIPSETTING( 0x10, "2 min 40 sec" ) PORT_DIPSETTING( 0x08, "3 min" ) PORT_DIPSETTING( 0x00, "3 min 20 sec" ) PORT_SERVICE( 0x20, IP_ACTIVE_HIGH ) PORT_DIPLOCATION("SW1:!6") PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!7") // it works only when Cabinet is set to Upright PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:!1,!2") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!3,!4") PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x10, 0x00, "Display Coinage" ) PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x10, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x00, "Display Year" ) PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x00, "No Hit" ) PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Number of Coin Switches" ) PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x80, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_START("INPUTS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT ) INPUT_PORTS_END static INPUT_PORTS_START( fspider ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!1,!2,!3,!4") PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!5,!6,!7,!8") PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_8C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!1,!2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!3,!4") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x04, "20000" ) PORT_DIPSETTING( 0x08, "30000" ) PORT_DIPSETTING( 0x0c, "40000" ) PORT_DIPNAME( 0x10, 0x10, "Display Coinage Settings" ) PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Show only 1P Coinage" ) PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("INPUTS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT ) INPUT_PORTS_END /************************************* * * Video emulation * *************************************/ static PALETTE_INIT( jollyjgr ) { int i; /* tilemap / sprites palette */ for (i = 0; i < 32; i++) { int bit0, bit1, bit2, r, g, b; /* red component */ bit0 = BIT(*color_prom, 0); bit1 = BIT(*color_prom, 1); bit2 = BIT(*color_prom, 2); r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* green component */ bit0 = BIT(*color_prom, 3); bit1 = BIT(*color_prom, 4); bit2 = BIT(*color_prom, 5); g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* blue component */ bit0 = BIT(*color_prom, 6); bit1 = BIT(*color_prom, 7); b = 0x4f * bit0 + 0xa8 * bit1; palette_set_color(machine, i, MAKE_RGB(r,g,b)); color_prom++; } /* bitmap palette */ for (i = 0;i < 8;i++) palette_set_color_rgb(machine, 32 + i, pal1bit(i >> 0), pal1bit(i >> 1), pal1bit(i >> 2)); } /* Tilemap is the same as in Galaxian */ static TILE_GET_INFO( get_bg_tile_info ) { jollyjgr_state *state = machine.driver_data(); int color = state->m_colorram[((tile_index & 0x1f) << 1) | 1] & 7; int region = (state->m_tilemap_bank & 0x20) ? 2 : 0; SET_TILE_INFO(region, state->m_videoram[tile_index], color, 0); } static VIDEO_START( jollyjgr ) { jollyjgr_state *state = machine.driver_data(); state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 8, 8, 32, 32); tilemap_set_transparent_pen(state->m_bg_tilemap, 0); tilemap_set_scroll_cols(state->m_bg_tilemap, 32); } static void draw_bitmap( running_machine &machine, bitmap_t *bitmap ) { jollyjgr_state *state = machine.driver_data(); int x, y, count; int i, bit0, bit1, bit2; int color; count = 0; for (y = 0; y < 256; y++) { for (x = 0; x < 256 / 8; x++) { for(i = 0; i < 8; i++) { bit0 = (state->m_bitmap[count] >> i) & 1; bit1 = (state->m_bitmap[count + 0x2000] >> i) & 1; bit2 = (state->m_bitmap[count + 0x4000] >> i) & 1; color = bit0 | (bit1 << 1) | (bit2 << 2); if(color) { if(state->m_flip_x && state->m_flip_y) *BITMAP_ADDR16(bitmap, y, x * 8 + i) = color + 32; else if(state->m_flip_x && !state->m_flip_y) *BITMAP_ADDR16(bitmap, 255 - y, x * 8 + i) = color + 32; else if(!state->m_flip_x && state->m_flip_y) *BITMAP_ADDR16(bitmap, y, 255 - x * 8 - i) = color + 32; else *BITMAP_ADDR16(bitmap, 255 - y, 255 - x * 8 - i) = color + 32; } } count++; } } } static SCREEN_UPDATE( jollyjgr ) { jollyjgr_state *state = screen->machine().driver_data(); UINT8 *spriteram = state->m_spriteram; int offs; bitmap_fill(bitmap, cliprect, 32); if(state->m_pri) //used in Frog & Spiders level 3 { if(!(state->m_bitmap_disable)) draw_bitmap(screen->machine(), bitmap); tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0); } else { tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0); if(!(state->m_bitmap_disable)) draw_bitmap(screen->machine(), bitmap); } /* Sprites are the same as in Galaxian */ for (offs = 0; offs < 0x40; offs += 4) { int sx = spriteram[offs + 3] + 1; int sy = spriteram[offs]; int flipx = spriteram[offs + 1] & 0x40; int flipy = spriteram[offs + 1] & 0x80; int code = spriteram[offs + 1] & 0x3f; int color = spriteram[offs + 2] & 7; if (state->m_flip_x) { sx = 240 - sx; flipx = !flipx; } if (state->m_flip_y) flipy = !flipy; else sy = 240 - sy; if (offs < 3 * 4) sy++; drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[1], code,color, flipx,flipy, sx,sy,0); } return 0; } static SCREEN_UPDATE( fspider ) { jollyjgr_state *state = screen->machine().driver_data(); // Draw bg and sprites SCREEN_UPDATE_CALL(jollyjgr); /* Draw bullets 16 bytes, 2 bytes per bullet (y,x). 2 player bullets, 6 enemy bullets. Assume bullets to look the same as on Galaxian hw, that is, simply 4 pixels. Colours are unknown. */ for (int offs=0;offs<0x10;offs+=2) { UINT8 sy=~state->m_bulletram[offs]; UINT8 sx=~state->m_bulletram[offs|1]; UINT16 bc=(offs<4)? 32+7: // player, white 32+3; // enemy, yellow if (state->m_flip_y) sy^=0xff; if (state->m_flip_x) sx+=8; if (sy>=cliprect->min_y && sy<=cliprect->max_y) for (int x=sx-4;x=cliprect->min_x && x<=cliprect->max_x) *BITMAP_ADDR16(bitmap,sy,x)=bc; } return 0; } /************************************* * * Graphics definitions * *************************************/ static const gfx_layout jollyjgr_charlayout = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout jollyjgr_spritelayout = { 16,16, RGN_FRAC(1,2), 2, { RGN_FRAC(0,2), RGN_FRAC(1,2) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( jollyjgr ) GFXDECODE_ENTRY( "gfx1", 0, jollyjgr_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx2", 0, jollyjgr_spritelayout, 0, 8 ) GFXDECODE_ENTRY( "gfx3", 0, jollyjgr_charlayout, 0, 8 ) GFXDECODE_END /************************************* * * Machine driver * *************************************/ static INTERRUPT_GEN( jollyjgr_interrupt ) { jollyjgr_state *state = device->machine().driver_data(); if(state->m_nmi_enable) device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_START( jollyjgr ) { jollyjgr_state *state = machine.driver_data(); state->save_item(NAME(state->m_nmi_enable)); state->save_item(NAME(state->m_flip_x)); state->save_item(NAME(state->m_flip_y)); state->save_item(NAME(state->m_bitmap_disable)); state->save_item(NAME(state->m_tilemap_bank)); } static MACHINE_RESET( jollyjgr ) { jollyjgr_state *state = machine.driver_data(); state->m_nmi_enable = 0; state->m_flip_x = 0; state->m_flip_y = 0; state->m_bitmap_disable = 0; state->m_tilemap_bank = 0; } static MACHINE_CONFIG_START( jollyjgr, jollyjgr_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 3579545) /* 3,579545 MHz */ MCFG_CPU_PROGRAM_MAP(jollyjgr_map) MCFG_CPU_VBLANK_INT("screen", jollyjgr_interrupt) MCFG_MACHINE_START(jollyjgr) MCFG_MACHINE_RESET(jollyjgr) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(256, 256) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(jollyjgr) MCFG_GFXDECODE(jollyjgr) MCFG_PALETTE_LENGTH(32+8) /* 32 for tilemap and sprites + 8 for the bitmap */ MCFG_PALETTE_INIT(jollyjgr) MCFG_VIDEO_START(jollyjgr) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, 3579545) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( fspider, jollyjgr ) MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(fspider_map) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(fspider) MACHINE_CONFIG_END /************************************* * * ROM definition(s) * *************************************/ ROM_START( jollyjgr ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "kd14.8a", 0x0000, 0x1000, CRC(404cfa2b) SHA1(023abecbc614d1deb6a239906f62e25bb688ac14) ) ROM_LOAD( "kd15.8b", 0x1000, 0x1000, CRC(4cdc4c8b) SHA1(07257863a2de3a0e6bc1b41b8dcaae8c89bc4720) ) ROM_LOAD( "kd16.8c", 0x2000, 0x1000, CRC(a2fa3500) SHA1(b85439e43a31c3445420896c231ac59f95331226) ) ROM_LOAD( "kd17.8d", 0x3000, 0x1000, CRC(a5ab8c89) SHA1(b5a41581bba1c26ac3819aded29aeb48a5de64f8) ) ROM_LOAD( "kd18.8e", 0x4000, 0x1000, CRC(8547c9a7) SHA1(43319a2271a294c2876e87a30bb7667b67582b76) ) ROM_LOAD( "kd19.8f", 0x5000, 0x1000, CRC(2d0ed544) SHA1(547bcecd7d97f343de721d6af5f13ae6f787d838) ) ROM_LOAD( "kd20.8h", 0x6000, 0x1000, CRC(017a0e5a) SHA1(23e066fea44690279ff7b3b65b03e4096e4d2984) ) ROM_LOAD( "kd21.8j", 0x7000, 0x1000, CRC(e4faed01) SHA1(9b9afaff6cc4addfed7c1929a0d845bfbe9d18cc) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_LOAD( "kd09.1c", 0x0000, 0x0800, CRC(ecafd535) SHA1(a1f0bee247e6ab4f9fc3578560b62f5913b4ece2) ) ROM_LOAD( "kd10.2c", 0x0800, 0x0800, CRC(e40fc594) SHA1(1a9bd670dda0405600e4c4d0107b881906969991) ) ROM_REGION( 0x1000, "gfx2", 0 ) ROM_LOAD( "kd11.5h", 0x0000, 0x0800, CRC(d686245c) SHA1(73567b15d9399e450121ad01ad2dcb91bedc1099) ) ROM_LOAD( "kd12.7h", 0x0800, 0x0800, CRC(d69cbb4e) SHA1(f33cc161f93cae9cc314067fa2453838fa8ac3ba) ) ROM_REGION( 0x2000, "gfx3", ROMREGION_ERASE00 ) /* it's identical to kd14.8a, except for the first 32 bytes which are palette bytes */ ROM_REGION( 0x1000, "proms", 0 ) ROM_LOAD( "kd13.1f", 0x0000, 0x1000, CRC(4f4e4e13) SHA1(a8fe0e1fd354e6cc2cf65eab66882c3b98c82100) ) ROM_END ROM_START( fspiderb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.5l", 0x0000, 0x1000, CRC(3679cab1) SHA1(21c055a1e6e42dda7070452a5de9bce01fa256b1) ) ROM_LOAD( "2.8b", 0x7000, 0x1000, CRC(6e543acf) SHA1(45b66068654aabfe9745c8c893424a6d360a1748) ) ROM_LOAD( "3.8c", 0x6000, 0x1000, CRC(f74f83d9) SHA1(18fdd7ebf5096b022207de4504e254860428f469) ) ROM_LOAD( "4.8e", 0x5000, 0x1000, CRC(26add629) SHA1(96a2691f81ea7d0215d99c45f7f6dad4a4a6844e) ) ROM_LOAD( "5.8f", 0x4000, 0x1000, CRC(0457de7b) SHA1(e7a7765d971d328333e8784178762c6fe4e2d783) ) ROM_LOAD( "6.8h", 0x2000, 0x1000, CRC(329d4716) SHA1(898d0f3d053a8ac90c731f39c1d05769882cdcf6) ) ROM_LOAD( "7.8j", 0x3000, 0x1000, CRC(a7d8fc3c) SHA1(3b39155001d21e75f16196bf3c11b34fb6d5fa0b) ) ROM_RELOAD( 0x1000, 0x1000 ) ROM_REGION( 0x4000, "gfx_bank", 0 ) ROM_LOAD( "8.1c", 0x0000, 0x1000, CRC(4e39abad) SHA1(225a2a08a7afe404e6b74789aab8c97a39a21214) ) ROM_LOAD( "9.2c", 0x1000, 0x1000, CRC(04dd1604) SHA1(9e686b09e2fc59fa879fd62982adb1c681f3eb73) ) ROM_LOAD( "10.5h", 0x2000, 0x1000, CRC(d4bce323) SHA1(f49df8318aa9e8bd49fad1931480dfd483a0248a) ) ROM_LOAD( "11.7h", 0x3000, 0x1000, CRC(7ab56309) SHA1(b43f542a7359c3a4ccf6f116e3a84bd13af6876f) ) ROM_REGION( 0x1000, "gfx1", 0 ) ROM_COPY( "gfx_bank", 0x0000, 0x0000, 0x800) ROM_COPY( "gfx_bank", 0x1000, 0x0800, 0x800) ROM_REGION( 0x1000, "gfx2", 0 ) ROM_COPY( "gfx_bank", 0x2000, 0x0000, 0x800) ROM_COPY( "gfx_bank", 0x3000, 0x0800, 0x800) ROM_REGION( 0x1000, "gfx3", ROMREGION_ERASE00 ) ROM_COPY( "gfx_bank", 0x0800, 0x0400, 0x400) ROM_COPY( "gfx_bank", 0x1800, 0x0c00, 0x400) // ROM_COPY( "gfx_bank", 0x2800, 0x1000, 0x800) // ROM_COPY( "gfx_bank", 0x3800, 0x1800, 0x800) ROM_REGION( 0x1000, "proms", 0 ) ROM_LOAD( "82s123.1f", 0x0000, 0x0020, CRC(cda6001a) SHA1(e10fe848e8123e53bd2db8a14cfa2d8c6621d6aa) ) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 1981, fspiderb, 0, fspider, fspider, 0, ROT90, "Taito Corporation", "Frog & Spiders (bootleg?)", GAME_SUPPORTS_SAVE ) // comes from a Fawaz Group bootleg(?) board GAME( 1982, jollyjgr, 0, jollyjgr, jollyjgr, 0, ROT90, "Taito Corporation", "Jolly Jogger", GAME_SUPPORTS_SAVE )