/* Jumping Cross - (c) 1984 SNK driver by Tomasz Slanina Based on marvin's maze driver Todo: - problems with sprites - strange movement in attract mode, - $c800-$d7ff - unknown read (related with ^^^ ) - verify dipswitches - verify colors (is palette banking correct ?) - unused tileset (almost identical to txt layer tiles , few (3?) chars are different) - cocktail mdoe/screen flipping Could be bad dump ('final' romset is made of two sets marked as 'bad' ) */ #include "driver.h" #include "cpu/z80/z80.h" #include "snk.h" #include "sound/ay8910.h" #include "sound/namco.h" UINT8 *jcr_textram; WRITE8_HANDLER( snkwave_w ); READ8_HANDLER( jcross_background_ram_r ); WRITE8_HANDLER( jcross_background_ram_w ); READ8_HANDLER( jcross_text_ram_r ); WRITE8_HANDLER( jcross_text_ram_w ); extern VIDEO_START( jcross ); extern VIDEO_UPDATE( jcross ); extern int jcross_vregs[5]; WRITE8_HANDLER( jcross_palettebank_w ); static int sound_cpu_busy=0; #ifdef UNUSED_FUNCTION UINT8 *jcr_sharedram; static READ8_HANDLER(sharedram_r){ return jcr_sharedram[offset];} static WRITE8_HANDLER(sharedram_w){ jcr_sharedram[offset]=data;} #endif static struct namco_interface snkwave_interface = { 1, -1 }; static WRITE8_HANDLER( sound_command_w ) { sound_cpu_busy = 0x20; soundlatch_w(0, data); cpunum_set_input_line(2, INPUT_LINE_NMI, PULSE_LINE); } static READ8_HANDLER( sound_command_r ) { sound_cpu_busy = 0; return(soundlatch_r(0)); } static READ8_HANDLER( sound_nmi_ack_r ) { cpunum_set_input_line(2, INPUT_LINE_NMI, CLEAR_LINE); return 0; } static READ8_HANDLER( jcross_port_0_r ) { return(input_port_0_r(0) | sound_cpu_busy); } static WRITE8_HANDLER(jcross_vregs0_w){jcross_vregs[0]=data;} static WRITE8_HANDLER(jcross_vregs1_w){jcross_vregs[1]=data;} static WRITE8_HANDLER(jcross_vregs2_w){jcross_vregs[2]=data;} static WRITE8_HANDLER(jcross_vregs3_w){jcross_vregs[3]=data;} static WRITE8_HANDLER(jcross_vregs4_w){jcross_vregs[4]=data;} static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_BASE(&namco_wavedata) AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ(sound_command_r) AM_RANGE(0xc000, 0xc000) AM_READ(sound_nmi_ack_r) AM_RANGE(0xe000, 0xe000) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xe001, 0xe001) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0xe002, 0xe007) AM_WRITE(snkwave_w) AM_RANGE(0xe008, 0xe008) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0xe009, 0xe009) AM_WRITE(AY8910_write_port_1_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_portmap, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_READNOP ADDRESS_MAP_END static ADDRESS_MAP_START( cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x9fff) AM_ROM AM_RANGE(0xa000, 0xa000) AM_READ(jcross_port_0_r) AM_RANGE(0xa100, 0xa100) AM_READ(input_port_1_r) AM_RANGE(0xa200, 0xa200) AM_READ(input_port_2_r) AM_RANGE(0xa300, 0xa300) AM_WRITE(sound_command_w) AM_RANGE(0xa400, 0xa400) AM_READ(input_port_3_r) AM_RANGE(0xa500, 0xa500) AM_READ(input_port_4_r) AM_RANGE(0xa600, 0xa600) AM_WRITE(jcross_palettebank_w) AM_RANGE(0xa700, 0xa700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xd300, 0xd300) AM_WRITE(jcross_vregs0_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(jcross_vregs1_w) AM_RANGE(0xd500, 0xd500) AM_WRITE(jcross_vregs2_w) AM_RANGE(0xd600, 0xd600) AM_WRITE(jcross_vregs3_w) AM_RANGE(0xd700, 0xd700) AM_WRITE(jcross_vregs4_w) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(1) AM_BASE(&spriteram) AM_RANGE(0xe000, 0xefff) AM_READWRITE(MRA8_RAM, jcross_background_ram_w) AM_SHARE(2) AM_BASE(&videoram) AM_RANGE(0xf000, 0xf3ff) AM_READWRITE(MRA8_RAM, jcross_text_ram_w) AM_BASE(&jcr_textram) AM_RANGE(0xf400, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xa700, 0xa700) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE(1) AM_RANGE(0xc800, 0xd7ff) AM_RAM AM_SHARE(2) /* unknown ??? */ ADDRESS_MAP_END static INPUT_PORTS_START( jcross ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* sound CPU status */ PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x01, "Unknown SW 1-0" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) /* PORT_DIPSETTING( 0x10, ) ???? 'insert more coin'*/ PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0xc0, "20000 60000" ) PORT_DIPSETTING( 0x80, "40000 90000" ) PORT_DIPSETTING( 0x40, "50000 120000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_START_TAG("DSW2") PORT_DIPNAME( 0x01, 0x00, "Bonus Life Occurence" ) /* not verified */ PORT_DIPSETTING( 0x01, "1st, 2nd, then every 2nd" ) PORT_DIPSETTING( 0x00, "1st and 2nd only" ) PORT_DIPNAME( 0x06, 0x04, "scrolling speed" ) PORT_DIPSETTING( 0x06, "Slow" ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, "Fast" ) PORT_DIPSETTING( 0x00, "Fastest" ) PORT_DIPNAME( 0x18, 0x10, "Game mode" ) PORT_DIPSETTING( 0x18, "Demo Sounds Off" ) PORT_DIPSETTING( 0x10, "Demo Sounds On" ) PORT_DIPSETTING( 0x08, "Infinite Lives (Cheat)" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x80, 0x80, "BG Collisions" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** ** ** Graphics Layout ** ***************************************************************************/ static const gfx_layout sprite_layout = { 16,16, RGN_FRAC(1,3), 3, { 0,0x2000*8,0x4000*8 }, { 7,6,5,4,3,2,1,0,15,14,13,12,11,10,9,8 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 256 }; static const gfx_layout tile_layout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 4, 0, 12, 8, 20, 16, 28, 24}, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 256 }; static GFXDECODE_START( jcross ) GFXDECODE_ENTRY( REGION_GFX1, 0, tile_layout, 0x080, 8 ) GFXDECODE_ENTRY( REGION_GFX2, 0, tile_layout, 0x110, 1 ) GFXDECODE_ENTRY( REGION_GFX3, 0, tile_layout, 0x100, 1 ) GFXDECODE_ENTRY( REGION_GFX4, 0, sprite_layout, 0x000, 16 ) /* sprites */ GFXDECODE_END /*************************************************************************** ** ** Machine Driver ** ***************************************************************************/ static MACHINE_DRIVER_START( jcross ) MDRV_CPU_ADD(Z80, 3360000) MDRV_CPU_PROGRAM_MAP(cpuA_map,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80, 3360000) MDRV_CPU_PROGRAM_MAP(cpuB_map,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80, 4000000) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sound_map,0) MDRV_CPU_IO_MAP(sound_portmap,0) MDRV_CPU_PERIODIC_INT(irq0_line_hold, 244) MDRV_SCREEN_REFRESH_RATE(61) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) MDRV_INTERLEAVE(100) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(512, 512) MDRV_SCREEN_VISIBLE_AREA(0, 255,0, 223) MDRV_GFXDECODE(jcross) MDRV_PALETTE_LENGTH((16+2)*16) MDRV_VIDEO_START(jcross) MDRV_VIDEO_UPDATE(jcross) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 2000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MDRV_SOUND_ADD(AY8910, 2000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MDRV_SOUND_ADD(NAMCO, 24000) MDRV_SOUND_CONFIG(snkwave_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) MACHINE_DRIVER_END ROM_START( jcross ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "jcrossa0.10b", 0x0000, 0x2000, CRC(0e79bbcd) SHA1(7088a8effd30080529b797991e24e9807bf90475) ) ROM_LOAD( "jcrossa1.12b", 0x2000, 0x2000, CRC(999b2bcc) SHA1(e5d13c9c11a82cedee15777341e6424639ecf2f5) ) ROM_LOAD( "jcrossa2.13b", 0x4000, 0x2000, CRC(ac89e49c) SHA1(9b9a0eec8ad341ce7af58bffe55f10bec696af62) ) ROM_LOAD( "jcrossa3.14b", 0x6000, 0x2000, CRC(4fd7848d) SHA1(870aea0b8e027616814df87afd24418fd140f736) ) ROM_LOAD( "jcrossa4.15b", 0x8000, 0x2000, CRC(8500575d) SHA1(b8751b86508de484f2eb8a6702c63a47ec882036) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "jcrossb0.15a", 0x0000, 0x2000, CRC(77ed51e7) SHA1(56b457846f71f442da6f99889231d4b71d5fcb6c) ) ROM_LOAD( "jcrossb1.14a", 0x2000, 0x2000, CRC(23cf0f70) SHA1(f258e899f332a026eeb0db92330fd60c478218af) ) ROM_LOAD( "jcrossb2.13a", 0x4000, 0x2000, CRC(5bed3118) SHA1(f105ca55223a4bfbc8e2d61c365c76cf2153254c) ) ROM_LOAD( "jcrossb3.12a", 0x6000, 0x2000, CRC(cd75dc95) SHA1(ef03d2b0f66f30fad5132e7b6aee9ec978650b53) ) ROM_REGION( 0x10000, REGION_CPU3, 0 ) ROM_LOAD( "jcrosss0.f1", 0x0000, 0x2000, CRC(9ae8ea93) SHA1(1d824302305a41bf5c354c36e2e11981d1aa5ea4) ) ROM_LOAD( "jcrosss1.h2", 0x2000, 0x2000, CRC(83785601) SHA1(cd3d484ef5464090c4b543b1edbbedcc52b15071) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "jcrosss.d2", 0x0000, 0x2000, CRC(3ebb5beb) SHA1(de0a1f0fdb5b08b76dab9fa64d9ae3047c4ff84b) ) ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "jcrossb1.a2", 0x0000, 0x2000, CRC(ea3dfbc9) SHA1(eee56acd1c9dbc6c3ecdee4ffe860273e65cc09b) ) ROM_REGION( 0x2000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "jcrossb4.10a", 0x0000, 0x2000, CRC(08ad93fe) SHA1(04baf2d9735b0d794b114abeced5a6b899958ce7) ) ROM_REGION( 0x6000, REGION_GFX4, ROMREGION_DISPOSE ) ROM_LOAD( "jcrossf2.j2", 0x0000, 0x2000, CRC(42a12b9d) SHA1(9f2bdb1f84f444442282cf0fc1f7b3c7f9a9bf48) ) ROM_LOAD( "jcrossf1.k2", 0x2000, 0x2000, CRC(70d219bf) SHA1(9ff9f88221edd141e8204ac810434b4290db7cff) ) ROM_LOAD( "jcrossf0.l2", 0x4000, 0x2000, CRC(4532509b) SHA1(c99f87e2b06b94d815e6099bccb2aee0edf8c98d) ) ROM_REGION( 0x0c00, REGION_PROMS, 0 ) ROM_LOAD( "jcrossp2.j7", 0x000, 0x400, CRC(b72a96a5) SHA1(20d40e4b6a2652e61dc3ad0c4afaec04e3c7cf74) ) ROM_LOAD( "jcrossp1.j8", 0x400, 0x400, CRC(35650448) SHA1(17e4a661ff304c093bb0253efceaf4e9b2498924) ) ROM_LOAD( "jcrossp0.j9", 0x800, 0x400, CRC(99f54d48) SHA1(9bd20eaa9706d28eaca9f5e195204d89e302272f) ) ROM_END GAME( 1984, jcross, 0, jcross, jcross, 0, ROT270, "SNK", "Jumping Cross",GAME_NO_COCKTAIL|GAME_IMPERFECT_GRAPHICS)